Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.02.21 @ 17:49:40 Player: arkn Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (252) 1260 Value Destroyed (7363) 7363 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (1276) 1276 TOTAL SCORE: 16559 Bonus ------- High Alert Combat Kills 250 Follower Combat Kills 42 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -16 Cogmind --------- Core Integrity 0/1150 Matter 251/300 Energy 98/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Trap Scanner KE Penetrator Enhanced Gauss Cannon Long-range Missile Launcher Axe Peak State ------------ > --- POWER ------------ Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Myomer Leg Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Improved Weapon Cycler Improved Phase Shifter Layered Medium Armor Plating > --- WEAPON ----------- KE Penetrator Enhanced Coil Gun Enhanced Gauss Cannon Great Axe > --- INVENTORY -------- Improved Trap Scanner Advanced Melee Analysis Suite Improved Reaction Control System Graphene Brace EM Disruption Field Trap Reconfigurator Enhanced Gauss Cannon Enhanced Gauss Cannon Long-range Missile Launcher Improved Plasma Cutter Great Maul Powered Hammer Shock Maul Thunder Hammer Axe [Rating: 98] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Wheel Armored Wheel Flight Unit Improved VTOL Module Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Layered Medium Armor Plating Weapon Improved Heavy Machine Gun Energy Gun Advanced Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Mini Grenade Launcher Impact Weapon Shock Maul Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Gar Fac Fac Fac Slots Evolved 12 | . . . 2 . . . 2 2 . 2 . . 2 2 Power 1 | . . . . . . . 1 . . . . . . . Propulsion 4 | . . . 1 . . . . 1 . 2 . . . . Utility 5 | . . . . . . . . 1 . . . . 2 2 Weapon 2 | . . . 1 . . . 1 . . . . . . . Parts Attached 176 | 7 6 5 17 3 3 1 30 17 11 21 21 12 8 14 Power 24 | 1 1 1 2 . . . 5 3 2 1 4 1 1 2 Engine 14 | 1 1 1 2 . . . 3 1 1 . 2 1 1 . Core 9 | . . . . . . . 2 2 1 1 2 . . 1 Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 51 | 2 2 . 2 . 3 . 7 5 4 9 4 8 1 4 Treads 16 | . . . . . 3 . 4 . . 6 1 2 . . Leg 21 | . . . . . . . 3 5 . . 3 6 1 3 Wheel 7 | 2 2 . 2 . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . Flight 7 | . . . . . . . . . 4 3 . . . . Utility 38 | 2 1 1 2 2 . . 6 4 2 5 6 1 2 4 Device 18 | 1 . 1 1 . . . 4 1 2 2 3 . 1 2 Storage 7 | 1 1 . . . . . 2 1 . 2 . . . . Processor 6 | . . . . . . . . 2 . . 2 1 . 1 Hackware . | . . . . . . . . . . . . . . . Protection 7 | . . . 1 2 . . . . . 1 1 . 1 1 Artifact . | . . . . . . . . . . . . . . . Weapon 63 | 2 2 3 11 1 . 1 12 5 3 6 7 2 4 4 Energy Gun 18 | . . . 4 . . . 8 4 2 . . . . . Energy Cannon 1 | . . . . . . . 1 . . . . . . . Ballistic Gun 28 | 2 2 2 6 1 . 1 2 1 . 4 5 . 2 . Ballistic Cannon 5 | . . . . . . . . . . 1 2 1 1 . Launcher 1 | . . . 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . . . . 3 Slashing Weapon 7 | . . 1 . . . . 1 . 1 1 . 1 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 3 . . . 4 2 3 3 . . 1 2 Corrupted Parts 12 | . . 3 . . . . 5 3 . . . . . 1 System Corruption 39 | . . 14 . . . . 16 8 . . . . . 1 Parts Lost 69 | . 1 . 2 . . . 10 6 . 2 17 4 5 22 Power 9 | . 1 . . . . . 1 1 . . 4 . . 2 Propulsion 25 | . . . 1 . . . 4 2 . . 4 4 4 6 Utility 14 | . . . . . . . 1 1 . 1 4 . . 7 Weapon 21 | . . . 1 . . . 4 2 . 1 5 . 1 7 Highest Loss Streak 17 | . 1 . 2 . . . 3 2 . 2 6 3 3 17 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Backups 13 | 3 12 14 14 15 15 12 13 14 11 8 14 14 14 14 Power . | . 1 1 . . . . . . . . 1 1 . . Propulsion 1 | 2 5 5 3 3 . . . 3 4 3 . . . . Utility 6 | . 4 6 7 6 6 7 10 9 5 3 4 5 5 5 Weapon 4 | . 1 2 3 4 7 4 1 2 2 1 6 6 7 7 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 48 | . 2 4 4 . . . 10 5 11 . 2 2 . 8 Power 2 | . . . . . . . . . . . . 2 . . Propulsion 7 | . . 2 . . . . . 1 2 . 2 . . . Utility 26 | . 2 2 3 . . . 7 4 6 . . . . 2 Weapon 11 | . . . 1 . . . 2 . 3 . . . . 5 Tool/Special 2 | . . . . . . . 1 . . . . . . 1 Average Slot Usage (%) 93 | . 99 99 98 99 69 99 91 94 86 98 94 99 88 82 Engine 7 | . 13 13 11 11 11 11 13 4 4 6 3 6 6 6 Core 3 | . . . . . . . 1 5 6 6 7 6 3 2 Treads 11 | . . . . . 29 33 18 . . 36 32 3 . . Leg 12 | . . . . . . . 5 29 12 . 4 36 23 15 Wheel 6 | . 28 28 32 32 2 . . . . . . . . 2 Device 5 | . 14 14 2 . . . 7 7 3 6 4 . 4 12 Storage 7 | . 14 14 11 11 11 11 8 7 3 5 6 6 5 4 Processor 5 | . . . . . . . . 7 15 2 4 13 11 10 Protection 3 | . . . 8 10 11 11 2 . . 2 3 . 5 4 Energy Gun 6 | . . . 8 . . . 22 21 7 . . . . . Ballistic Gun 13 | . 28 28 22 32 3 32 7 . 6 18 18 9 6 7 Ballistic Cannon 2 | . . . . . . . . . . . 2 9 9 4 Slashing Weapon 4 | . . . 1 . . . 3 7 7 5 4 6 5 5 Peak Build Rating 98 | 8 11 19 25 26 25 24 40 57 59 65 72 71 80 98 Average Rating 48 | 5 9 12 22 24 14 23 33 47 46 59 64 67 72 83 On Entrance 35 | . 8 11 19 25 25 14 24 37 55 39 65 70 68 69 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 82 | 13 28 32 45 45 42 41 58 72 74 61 67 59 77 82 Greatest Support 130 | 32 32 24 36 36 60 60 60 70 70 128 130 95 95 105 Greatest Overweight (x) 11 | . 1 1 1 1 1 . 7 1 1 1 . 1 2 11 Average Overweight (x) . | . . 1 . 1 . . . . . . . . . 1 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 20 20 15 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 15 15 13 16 11 10 15 15 15 14 Most Carried 20 | 8 15 15 15 15 15 14 15 20 20 13 15 15 15 15 Average Carried 13 | 4 12 14 14 14 14 12 13 15 11 8 14 14 14 14 Final Capacity 20 | 8 15 15 15 15 15 15 10 20 5 15 15 15 15 5 Final Carried 20 | 8 15 15 15 15 15 14 10 20 5 13 15 15 15 5 Class Distribution -------------------- 35% | Skirmisher 29% | Scavenger-Skirmisher 13% | Mutant 10% | Tank 3% | Scavenger-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Sprinter | -7/Storage Skirmisher | -6/Factory Skirmisher | -6/Garrison Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Gar Fac Fac Fac Matter Collected 6214 | 300 251 37 821 295 . 89 587 207 179 645 966 779 723 335 Remotely . | . . . . . . . . . . . . . . . Salvage Created 10421 | 86 465 57 1484 212 . . 2460 1592 297 791 657 775 753 792 Parts 518 | 5 26 4 89 19 . . 109 77 12 43 33 30 37 34 Haulers Intercepted 20 | . 2 . 6 . . . 4 4 . 2 . 1 1 . Recyclers Shooed 6 | . 2 . 2 . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Gar Fac Fac Fac Combat Hostiles Destroyed 155 | . 6 3 25 8 . . 36 18 . 7 17 13 10 12 Melee 15 | . . . 4 . . . . 1 . . 4 . . 6 Guns 102 | . 6 3 15 5 . . 24 17 . 7 13 5 4 3 Cannons 19 | . . . . . . . 4 . . . . 8 6 1 AOE 14 | . . . 5 3 . . 6 . . . . . . . Classes Destroyed 16 | 2 4 . 5 . . . 3 1 . . 1 . . . Worker 12 | . . . . . . . 3 4 . . . 1 . 4 Builder 9 | . 1 . 2 1 . . 1 . . 1 . . 2 1 Tunneler 7 | 1 . . 1 3 . . . . . 1 . . . 1 Hauler 20 | . 2 . 6 . . . 4 4 . 2 . 1 1 . Recycler 26 | 1 3 . 4 . . . 3 6 4 2 . . 2 1 Mechanic 5 | . 1 . 1 . . . 2 . . 1 . . . . Operator 3 | . . . 2 . . . 1 . . . . . . . Watcher 15 | . . . 4 . . . 5 1 . 2 . 1 1 1 Swarmer 51 | . 6 3 13 6 . . 8 3 . 3 3 . . 6 Grunt 53 | . . . 4 2 . . 19 8 . . 8 6 3 3 Brawler 1 | . . . . . . . 1 . . . . . . . Duelist 6 | . . . 1 . . . 2 . . . 1 1 . 1 Sentry 27 | . . . 7 . . . 5 5 . 1 1 5 1 2 Hunter 2 | . . . . . . . 1 . . . 1 . . . Programmer 14 | . . . . . . . . 2 . 3 2 1 6 . Behemoth 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 10 | 2 4 3 10 4 . . 9 8 4 3 5 3 3 5 Combat Bots Only 9 | . 3 3 9 3 . . 6 7 . 3 5 3 2 4 Max Kills in Single Turn 4 | 1 1 1 4 3 . . 2 2 1 2 1 2 1 2 Gunslinging 1 | . . . 1 . . . 1 . . 1 . . . . Exploded 3 | . . . 3 3 . . 2 . . . . . . . Melee 1 | . . . 1 . . . . 1 . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Gar Fac Fac Fac Hostile Shots Fired 1414 | . 45 16 96 29 . . 166 229 27 29 278 130 76 293 Missed 416 | . 11 4 24 8 . . 55 81 17 6 64 42 29 75 Damage Taken 14994 | . 289 129 783 199 . . 1855 1367 88 600 3604 946 1009 4125 Core 2318 | . 57 15 136 59 . . 193 89 44 30 269 139 115 1172 Absorbed by Shields 20 | . . . . . . . . . . . 20 . . . Regen/Repaired (Parts) 78 | . . . 78 . . . . . . . . . . . Core Remaining (%) 71 | 100 . 71 . . . 51 64 . 81 . . 48 88 . Volleys Fired 511 | 5 45 10 72 20 . . 98 79 2 27 53 36 38 26 Largest 4 | 2 2 2 3 3 . . 4 3 1 4 4 3 3 3 Hottest 213 | 40 40 40 189 69 . . 200 213 25 75 100 124 124 110 Shots Fired 1399 | 10 90 20 181 57 . . 296 221 3 84 166 108 111 52 Gun 1218 | 10 90 20 179 56 . . 270 221 3 84 155 61 43 26 Cannon 178 | . . . . . . . 26 . . . 11 47 68 26 Launcher 3 | . . . 2 1 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 913 | 10 90 20 128 56 . . 72 13 3 84 166 108 111 52 Thermal 290 | . . . 51 . . . 31 208 . . . . . . Explosive 3 | . . . 2 1 . . . . . . . . . . Electromagnetic 193 | . . . . . . . 193 . . . . . . . Robot Hit Streak 23 | 2 7 4 19 10 . . 23 13 4 7 11 15 14 10 Robot Miss Streak 7 | 1 4 3 4 4 . . 7 5 . 3 3 3 3 1 Penetration Max 1 | . . . . . . . . . . . 1 1 1 1 Secondary Targets 15 | . 2 . 1 2 . . 6 . . 1 3 . . . Max Gunslinging Chain 2 | . 1 . 1 1 . . 2 . . 1 1 . . . Shots Hit Robots 914 | 5 46 8 126 35 . . 175 140 5 57 115 64 75 63 Core Hits 395 | 3 20 6 54 13 . . 102 59 4 21 34 30 26 23 Critical Kills 8 | . . . 1 . . . . . . . 2 2 . 3 Critical Parts Destroyed 9 | . 1 . 1 . . . . . . . 1 3 1 2 Critical Strikes 46 | . 1 . 5 . . . 3 9 . 1 4 11 4 8 Burn 12 | . . . 1 . . . 2 9 . . . . . . Destroy 16 | . 1 . 2 . . . . . . . 3 6 1 3 Blast 12 | . . . . . . . . . . . 1 5 3 3 Corrupt 1 | . . . . . . . 1 . . . . . . . Smash 2 | . . . . . . . . . . . . . . 2 Sever 3 | . . . 2 . . . . . . 1 . . . . Melee Attacks 107 | . . . 17 . . . . 2 13 22 11 . 8 34 Impact 22 | . . . . . . . . . . . . . . 22 Slashing 85 | . . . 17 . . . . 2 13 22 11 . 8 12 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 21 | . . . 4 . . . . . 2 8 . . 4 3 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . 1 . . . 4 Damage Inflicted 23172 | 64 543 92 2844 772 . . 4154 2928 210 1872 2683 1896 2582 2532 Guns 14783 | 64 538 92 1834 550 . . 2805 2860 53 1111 2479 930 797 670 Cannons 3742 | . . . . . . . 512 . . . 166 895 1485 684 Explosions 1584 | . . . 454 222 . . 837 . . . . 71 . . Melee 3004 | . . . 556 . . . . 68 157 761 . . 300 1162 Ramming 59 | . 5 . . . . . . . . . 38 . . 16 Kinetic 12584 | 64 538 92 1228 550 . . 718 124 53 1111 2645 1825 2282 1354 Thermal 4329 | . . . 606 . . . 916 2736 . . . 71 . . Explosive 917 | . . . 454 222 . . 241 . . . . . . . Electromagnetic 2279 | . . . . . . . 2279 . . . . . . . Impact 708 | . . . . . . . . . . . . . . 708 Slashing 2296 | . . . 556 . . . . 68 157 761 . . 300 454 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 16 | . 2 16 5 5 5 5 16 9 10 5 6 6 7 1 Average Corruption 5 | . 2 3 5 5 5 5 7 5 9 3 5 6 4 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 278 | . 6 13 16 15 8 14 35 14 11 19 55 42 29 1 Message Errors 62 | . 2 3 1 3 2 1 7 4 3 3 15 7 11 . Matter Fused 60 | . . 2 5 5 1 3 8 2 2 5 11 12 4 . Heat Flow Errors 38 | . . 4 4 1 . 1 5 3 . 4 8 6 2 . Energy Discharges 27 | . 1 1 2 . . 4 4 1 2 1 3 3 5 . Parts Rejected 7 | . 1 1 . 1 . . . 1 . . 2 1 . . Parts Fused 2 | . . . . . . . . . . 1 . 1 . . Data Loss (minor) 37 | . 2 . 1 1 4 2 5 2 3 3 8 3 2 1 Data Loss (major) 14 | . . 1 1 1 . 2 2 . . . 2 1 4 . Misfires 14 | . . 1 . . . . 4 . 1 1 2 5 . . Alerts 9 | . . . 1 2 1 1 . 1 . 1 . 2 . . Weapon Failures 8 | . . . 1 1 . . . . . . 4 1 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 757 | . . . 118 10 . . 107 . . 89 . . 141 292 Projectiles 50 | . . . . . . . . . . . . . 50 . Explosions 117 | . . . . 10 . . 107 . . . . . . . Melee 590 | . . . 118 . . . . . . 89 . . 91 292 Knockbacks 20 | . . . . . . . . . . . . . 11 9 Impact 1 | . . . . . . . . . . . . . . 1 Kinetic 18 | . . . . . . . . . . . . . 11 7 Secondary 1 | . . . . . . . . . . . . . . 1 Self-Inflicted Damage 173 | . 2 . . . . . 167 . . . . . . 4 Shots 4 | . . . . . . . 4 . . . . . . . Rammed 13 | . 1 . . . . . 1 . . . 8 . . 3 Targets Rammed 20 | . 1 . . . . . 1 . . . 12 . . 6 Kicked 3 | . . . . . . . . . . . . . . 3 Crushed 4 | . . . . . . . . . . . 4 . . . Highest Temperature 500 | . . 165 418 228 . 190 500 403 14 245 474 335 322 154 Average Temperature 101 | . . 69 118 39 . 98 124 105 7 52 85 92 102 65 Received Heat Transfer 3444 | . . . 219 54 . . 684 345 36 6 1251 363 135 351 Effects 30 | . . . 6 . . . 12 4 . 1 1 2 4 . Shutdowns 7 | . . . 2 . . . 3 2 . . . . . . Energy Bleed 6 | . . . 2 . . . 1 . . 1 1 . 1 . Interference 12 | . . . . . . . 5 2 . . . 2 3 . Short Circuit 4 | . . . 1 . . . 3 . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . 3 . . . . . . 2 Combat Hostiles 4 | . . . . . . . 2 . . . . . . 2 Parts Fried 12 | . . . . . . . 12 . . . . . . . Impact Corruptions 8 | . . . . . . . . . . . . . . 8 Robots Melted 1 | . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . Parts Melted 19 | . . . 3 . . . 3 13 . . . . . . Heat Transferred 8496 | . . . 1406 . . . 1390 5650 . . . 50 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . 7 . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Gar Fac Fac Fac Maximum Alert Level 2 | . . . 2 1 . . 2 1 . . 2 2 1 . Low Security (%) 65 | 100 100 100 56 80 . 100 37 71 100 100 25 . 93 100 Level 1 23 | . . . 37 19 . . 9 28 . . 46 98 6 . Level 2 11 | . . . 6 . . . 52 . . . 28 1 . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 664 | 5 130 90 413 256 . . 664 293 123 139 543 402 253 173 Initial 293 | . . 11 . 145 . . . 293 118 12 97 284 182 119 Average 160 | . 45 19 190 103 . . 372 153 67 9 266 280 60 53 Influence Increases 6028 | 10 229 100 835 320 . . 1283 626 90 282 616 616 605 416 Destroy 0b10 Robot/C 3140 | . 120 60 500 200 . . 720 360 . 140 340 260 200 240 Destroy 0b10 Robot/NC 485 | 10 35 . 100 20 . . 95 75 20 45 . 15 30 40 Destroy Leader 750 | . 24 10 120 30 . . 158 110 . 58 50 94 54 42 Allied During Kill 27 | . . . . 27 . . . . . . . . . . Successful Hack 93 | . 5 . 10 . . . 17 19 2 12 . 28 . . Disable Machine 465 | . . . 30 15 . . 105 . 30 15 . 120 135 15 Anti-Garrison Action 200 | . . . . . . . . . . . 200 . . . Destroy Structure 448 | . . . 15 13 . . 83 2 8 12 26 99 156 34 Partial Spotted 30 | . . . . . . . . . 15 . . . . 15 Lose Combat Pursuer 390 | . 45 30 60 15 . . 105 60 15 . . . 30 30 Influence Decreases 4417 | 10 199 111 460 283 . . 638 658 180 155 170 526 544 483 Time Decay 3756 | 10 189 111 440 283 . . 538 598 180 148 . 486 500 273 Lost Part 661 | . 10 . 20 . . . 100 60 . 7 170 40 44 210 Squads Dispatched 34 | . . . 1 . . . 5 7 2 4 . 4 6 5 Investigation 4 | . . . 1 . . . 2 . 1 . . . . . Extermination 11 | . . . . . . . . 2 . 3 . 1 4 1 Reinforcement 13 | . . . . . . . 2 5 1 1 . 3 1 . Assault 2 | . . . . . . . 1 . . . . . . 1 Garrison 4 | . . . . . . . . . . . . . 1 3 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . 1 . . Haulers Reinforced 5 | . . . . . . . . 2 . 1 . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Gar Fac Fac Fac Distress Signals 7 | . . . 3 . . . 3 1 . . . . . . Communications Jammed 10 | . . . . . . . . . 10 . . . . . Distress Signals 10 | . . . . . . . . . 10 . . . . . Times Spotted 263 | . 14 5 48 11 . . 55 30 5 13 17 16 15 34 Peak Tracking Total 9 | . 4 3 8 4 . . 6 6 4 3 7 3 3 9 Tactical Retreats 21 | . 1 1 3 1 . . 7 3 1 . . . 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Gar Fac Fac Fac Traps Triggered 11 | . 1 1 . . . . 2 3 . . . 1 2 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Reconfigurated 2 | . . . . . . . . . . . 2 . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Most Traps Carried 5 | . . . . 5 5 5 5 5 5 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Gar Fac Fac Fac Machines Disabled 31 | . . . 2 1 . . 7 . 2 1 . 8 9 1 Max in Single Turn 5 | . . . 1 1 . . 4 . 1 1 . 2 5 1 Garrison Access 2 | . . . . . . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Gar Fac Fac Fac Machines Accessed 33 | . 1 1 8 . 1 . 4 5 4 4 . 4 1 . Terminals 14 | . 1 . 5 . . . 2 1 3 2 . . . . Fabricators 3 | . . . . . . . . 1 . 1 . 1 . . Repair Stations 1 | . . . 1 . . . . . . . . . . . Recycling Units 9 | . . . 1 . . . 2 2 1 . . 2 1 . Scanalyzers 1 | . . . 1 . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . 1 . 1 . . Total Hacks 75 | . 2 1 23 . 1 . 10 11 9 10 . 7 1 . Successful 45 | . 1 1 17 . 1 . 9 3 4 6 . 3 . . Failed 30 | . 1 . 6 . . . 1 8 5 4 . 4 1 . Catastrophic 7 | . . . 1 . . . . 2 2 . . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 55 | . 2 . 15 . 1 . 9 11 4 6 . 6 1 . Terminals 37 | . 2 . 14 . . . 5 3 6 7 . . . . Fabricators 6 | . . . . . . . . 2 . 2 . 2 . . Repair Stations 5 | . . . 5 . . . . . . . . . . . Recycling Units 20 | . . . 2 . . . 5 5 3 . . 4 1 . Scanalyzers 2 | . . . 2 . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . 1 . 1 . . Terminal Hacks 6 | . . 1 2 . 1 . . . 1 1 . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Open Door 2 | . . 1 . . . . . . 1 . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . . 1 . . . . Repair Station Hacks 4 | . . . 4 . . . . . . . . . . . Scan Component 2 | . . . 2 . . . . . . . . . . . Repair 2 | . . . 2 . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 1 . 1 . . Unlock Access 1 | . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . . 1 . . Unauthorized Hacks 31 | . 1 . 11 . . . 8 3 3 3 . 2 . . Terminals 19 | . 1 . 10 . . . 4 2 . 2 . . . . Track 8 | . . . 5 . . . 1 1 . 1 . . . . Botnet 10 | . 1 . 5 . . . 2 1 . 1 . . . . Disrupt 1 | . . . . . . . 1 . . . . . . . Fabricators 2 | . . . . . . . . . . 1 . 1 . . Liberate 2 | . . . . . . . . . . 1 . 1 . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 10 | . . . 1 . . . 4 1 3 . . 1 . . Monitor 2 | . . . . . . . 1 . 1 . . . . . Recyclers 2 | . . . . . . . 1 . 1 . . . . . Mask 6 | . . . 1 . . . 2 1 1 . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 2 . . . 1 . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . Hacking Detections 25 | . 1 . 6 . . . 2 5 4 3 . 3 1 . Full Trace Events 4 | . . . 2 . . . 1 . 1 . . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . . . . Time 64 | . . . 64 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . 9 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Gar Fac Fac Fac Used RIF Installer 1 | . . . . . . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . . . 4 3 . . 3 Machine Destruction 3 | . . . . . . . . . . . . . . 3 Programmers 7 | . . . . . . . . . . 4 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Gar Fac Fac Fac Total Allies 3 | . . . . 3 . . . . . . . . . . Largest Group 3 | . . . . 3 2 . . . . . . . . . Highest-Rated Group 83 | . . . . 83 52 . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 9 | . . . . 9 . . . . . . . . . . Total Damage 147 | . . . . 147 . . . . . . . . . . Kills 2 | . . . . 2 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Gar Fac Fac Fac Active Infowar (turns) 3438 | 21 563 486 94 . . . 39 1 362 1327 545 . . . Sensors 39 | . . . . . . . 39 . . . . . . . Traps 450 | . . . . . . . . . . . 450 . . . Seismic 1164 | 21 563 486 94 . . . . . . . . . . . Machine Analysis 960 | . . . . . . . . 1 362 597 . . . . Jamming 1596 | . . . . . . . . . 185 1316 95 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Gar Fac Fac Fac Turns Passed 15958 | 91 563 492 1292 796 357 593 2082 1918 362 1327 1860 1273 2129 823 Spaces Moved 8961 | 57 396 413 771 637 211 292 945 1073 372 685 730 896 1080 403 Core 25 | 1 . . . . . . 11 . . . . . . 13 Treads 2424 | . . . . . 190 292 638 . . 548 730 26 . . Legs 3522 | . . . . . . . 296 1073 81 . . 870 1080 122 Wheels 2562 | 56 396 413 771 637 21 . . . . . . . . 268 Hover . | . . . . . . . . . . . . . . . Flight 428 | . . . . . . . . . 291 137 . . . . Fastest Speed 20 | 50 90 105 90 105 105 160 120 120 26 20 166 120 121 50 Average Speed 136 | 99 102 105 101 105 154 160 170 139 57 140 167 122 170 148 Slowest Speed 600 | 100 105 105 105 105 160 160 400 195 195 250 170 245 260 600 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . 2 . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . Exploration Rate (%) 47 | 4 51 62 85 99 61 75 75 29 48 17 43 24 23 14 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . Known Exits Taken 3 | . . . . . . . . . . 1 . 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . . . . . Scrap Searched 6 | . . 2 . 2 . 2 . . . . . . . . Spaces Dug 26 | . . . 2 . . . . . 8 7 3 . 4 2 Terrain Destroyed 336 | . . . 12 15 . . 74 . 8 7 9 105 87 19 Melee 25 | . . . 2 . . . . . 8 7 3 . 3 2 Projectile 70 | . . . . . . . . . . . 5 20 28 17 AOE 240 | . . . 10 15 . . 74 . . . . 85 56 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Gar Fac Fac Fac Total 11523 | 77 476 456 1110 718 246 418 1205 1328 499 966 1231 998 1265 530 Wait 1444 | 1 11 14 193 53 25 122 85 116 78 174 376 37 118 41 Move 8942 | 56 395 412 770 636 210 291 944 1072 367 684 728 895 1079 403 Hop 2 | . . . . . . . . . 2 . . . . . Pick Up 128 | 8 11 5 11 1 1 2 18 21 5 16 15 5 5 4 Fast Attach 88 | 7 1 3 10 1 . . 18 6 3 12 9 7 3 8 Attach 52 | . 1 . 5 . 3 3 3 5 4 4 11 2 3 8 Detach 8 | . . . 2 . 3 . . . . 3 . . . . Swap 85 | . 4 5 12 5 . . 11 8 6 10 12 4 6 2 Drop 136 | . 7 7 18 2 4 . 27 14 19 15 4 11 5 3 Fire 511 | 5 45 10 72 20 . . 98 79 2 27 53 36 38 26 Melee 101 | . . . 17 . . . . 2 13 21 11 . 8 29 Ram 4 | . 1 . . . . . . . . . . . . 3 Kick 3 | . . . . . . . . . . . . . . 3 Crush 13 | . . . . . . . 1 . . . 12 . . . Escape Stasis 6 | . . . . . . . . 5 . . . 1 . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Sto / [*Low]) -7/Storage -6/Factory -6/Garrison -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 12) 634 | -10/Materials | Discovered new exit (range 16) 655 | -10/Materials | Entered Mines 876 | -10/Mines | Learned Materials stockpile data 907 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 975 | -10/Mines | Discovered new exit (range 9) 1007 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1012 | -10/Mines | Found Prototype Device 1143 | -10/Mines | System corruption reached 10% 1147 | -10/Mines | Entered Materials 1147 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1328 | -9/Materials | Repaired Arm. Wheel 1361 | -9/Materials | Repaired Arm. Wheel 1599 | -9/Materials | Build established: Tank 1724 | -9/Materials | Discovered new exit (range 7) 1809 | -9/Materials | Discovered new exit (range 16) 1902 | -9/Materials | Destroyed 9 combat bots 2251 | -9/Materials | Discovered new exit (range 16) 2439 | -9/Materials | Entered Mines 2481 | -9/Mines | Met a Derelict bent on vengeance 2592 | -9/Mines | Learned location of Storage (-7) 2642 | -9/Mines | Found a hidden stash of uninstalled traps 2838 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3004 | -9/Mines | Discovered new exit (range 6) 3043 | -9/Mines | Escorted by a lone wolf Derelict 3084 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3119 | -9/Mines | Discovered new exit (range 8) 3216 | -9/Mines | Discovered new exit (range 5) 3235 | -9/Mines | Entered Exiles 3235 | -9/Exiles | Accompanied by 3 allies 3265 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3268 | -9/Exiles | Met 8R-AWN 3296 | -9/Exiles | Met EX-HEX 3342 | -9/Exiles | Met EX-BIN 3361 | -9/Exiles | Aligned with FarCom system 3363 | -9/Exiles | Given EX-Vault access code 3400 | -9/Exiles | Opened EX-Vault 3411 | -9/Exiles | Found Trap Reconfigurator 3441 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3466 | -9/Exiles | Exiles lab attacked by MAIN.C 3546 | -9/Exiles | Build established: Mutant 3575 | -9/Exiles | Discovered new exit (range 14) 3592 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 3592 | -9/Exiles | Entered Mines 3900 | -8/Mines | Build established: Skirmisher 4065 | -8/Mines | Discovered new exit (range 14) 4131 | -8/Mines | Discovered new exit (range 9) 4185 | -8/Mines | Entered Materials 4185 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 5247 | -8/Materials | Discovered new exit (range 8) 5385 | -8/Materials | First assault squad dispatched 5654 | -8/Materials | Lost 3 parts (2n1w) 5796 | -8/Materials | System corruption reached 10% 5842 | -8/Materials | Identified Exp. Sensor Array 5997 | -8/Materials | Discovered new exit (range 10) 6182 | -8/Materials | Build established: Scavenger-Skirmisher 6267 | -8/Materials | Entered Factory 6267 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6938 | -7/Factory | Discovered new exit (range 6) 7323 | -7/Factory | Build established: Skirmisher 7693 | -7/Factory | Allied Derelicts emerged from ambush trap array 7967 | -7/Factory | Destroyed 7 combat bots 7999 | -7/Factory | Discovered new exit (range 16) 8185 | -7/Factory | Entered Storage 8412 | -7/Storage | System corruption reached 10% 8546 | -7/Storage | Discovered new exit (range 5) 8547 | -7/Storage | Entered Factory 8547 | -6/Factory | Evolved 2 slots: Propulsion x2 9144 | -6/Factory | Crushed by falling debris 9873 | -6/Factory | Identified exit to Garrison 9874 | -6/Factory | Entered Garrison 10231 | -6/Garrison | Spotted B-75 Beast 10302 | -6/Garrison | Triggered checkpoint 10331 | -6/Garrison | Destroyed B-75 Beast 10349 | -6/Garrison | Lost 6 parts (2p1n2u1w) 11136 | -6/Garrison | Triggered checkpoint 11136 | -6/Garrison | Triggered checkpoint 11222 | -6/Garrison | Lost 6 parts (1p3n2w) 11290 | -6/Garrison | Lost 3 parts (1u2w) 11448 | -6/Garrison | Discovered new exit (range 12) 11496 | -6/Garrison | Triggered checkpoint 11544 | -6/Garrison | Build established: Scavenger-Skirmisher 11656 | -6/Garrison | Installed Relay Interface Framework 11731 | -6/Garrison | Identified exit to Factory 11734 | -6/Garrison | Entered Factory 11839 | -6/Factory | Lost 3 parts (3n) 12404 | -6/Factory | Core integrity fell below 50% 12679 | -6/Factory | Discovered new exit (range 6) 12685 | -6/Factory | Identified exit to Lower Caves 12911 | -6/Factory | Discovered new exit (range 11) 12923 | -6/Factory | Identified exit to Factory 13007 | -6/Factory | Entered another Factory area 13007 | -5/Factory | Evolved 2 slots: Utility x2 13315 | -5/Factory | Discovered new exit (range 8) 13325 | -5/Factory | Identified exit to Upper Caves 13687 | -5/Factory | Lost 3 parts (2n1w) 14809 | -5/Factory | Discovered new exit (range 8) 14843 | -5/Factory | Identified exit to Factory 15009 | -5/Factory | Garrison activated, responded to threat 15136 | -5/Factory | Entered another Factory area 15136 | -4/Factory | Evolved 2 slots: Utility x2 15440 | -4/Factory | Build established: Scavenger-Gunner 15632 | -4/Factory | Spotted B-86 Titan 15728 | -4/Factory | Garrison activated, responded to threat 15814 | -4/Factory | Lost 5 parts (2n2u1w) 15900 | -4/Factory | Core integrity fell below 50% 15953 | -4/Factory | Core integrity fell below 20% 15959 | -4/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 15944_ R-10 Processor collects Wheel. 15946_ K-01 Serf collects debris. 15948_ Lrg. Storage Unit destroyed. 15949_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 5F. 15949_ R-10 Processor collects Imp. Plasma Cutter. 15949_ Penetrated by Slug. 15949_ K-01 Serf suffers critical hit (Destroy). 15949_ K-01 Serf collects debris. 15950_ Destroyed VTOL Module. 15950_ S-27 Virus system corrupted by crushing effect. 15951_ Powered Hammer destroyed. 15952_ Penetrated by Slug. 15952_ K-01 Serf destroyed. 15952_ Great Axe destroyed. 15953_ Slammed into S-27 Virus. 15955_ S-27 Virus IFF system glitched. 15955_ Slammed into S-27 Virus. 15956_ Penetrated by Slug. 15956_ S-27 Virus IFF system glitched. 15958_ Detecting nearby Garrison Access. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????# """" # | | ????????????????????????????????????????# """" # | | ????????????????????????######??????????# """" # | | ????????????????????????# #????????### # | | ????????????????????????# #??####?# ## # | | ???????????????#????????# ################+#### | | ???????????????# ??????+ # | | ???????????????# ?????# ! #^ | | ???????????????# ????# =[ #^ | | ????????????#### ????#%=% #^ | | ????????????? #??#=*! #^ | | ???????????????#A # ##*=%[#^% ###+#######+### | | ???????????????# ####+#### #% #?? | | ???????????????# ![%*% % # #?? | | ???????????????# ==%[ w %% %# """ """ #?? | | ???????????????# [*!%! "% "" %+%""" """ #?? | | ???????????????# /%!s!% " F" # """ """ #?? | | ???????????????# %]!* "" "" #[%== #?? | | ???????????????########s!s #%*=* #?? | | ??????????????????????#sss=! """ #############?? | | ??????????????????????# == """ ?????????? | | ??????????????????????#Y =! """ ????????? | | ??????????????????????# #??????? | | ??????????????????????# ] #??????? | | ????????Y?????????????# % #??????? | | ??????????????????????# @ ###+##### #??????? | | ??????????????????????#% #???????? #??????? | | ????????????????????? R #???????? ?????? | | ??????????????????? % % #????????? ?????? | | ????????????????? " "%%% #????????? ?????? | | ??????????????? "" "%" #?????????? ???????? | | ?????????????? G """ #????????????????????? | | ???????????????# "" """ #????????????????????? | | ???????????????? " #????????????????????? | | ???????????????? "?" #????????????????????? | | ????????????????? !!????" #????????????????????? | | ????????????????????????" #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 35 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 66 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 6 Recoil Reduction 11 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Wheel | 59% | -9/Materials Arm. Wheel | 63% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegratedRiotDoublenader Manual? 0 Play Time 03:56:01 Cumulative 80.8 hours Start 2025.02.20 @ 12:14:08 End 2025.02.21 @ 17:49:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 40 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e360b573-45de-4e50-aa04-49f8dda28686