Cogmind - Beta 11 X3 @@@ ROGUE MODE // 2021.03.25 @ 04:35:14 Player: OctotreadsPC Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (306) 1530 Value Destroyed (14072) 14072 Prototype IDs (118) 2360 Alien Tech Used (12) 2400 Bonus (52046) 52046 TOTAL SCORE: 84308 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2956 Follower Combat Kills 7634 Network Hubs Disabled 400 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1334 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed Architect 15000 Win 3000 Friendly Fire -6678 Cogmind --------- Core Integrity 914/1850 Matter 225/300 Energy 99/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Enhanced Armored Heavy Treads Enhanced Armored Heavy Treads Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Zero-point Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY ---------- Desublimator Huge Storage Unit Experimental Optical Array Experimental Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Experimental Armor Integrity Analyzer Energy Filter Experimental Weapon Cycler Zionite Shade Armor Experimental Powered Armor Heavy Regenerative Plating > --- WEAPON ----------- Improved Potential Cannon > --- INVENTORY -------- Zionite Heavy DM Reactor Zionite Heavy DM Reactor Improved Quantum Reactor Experimental Biometal Heavy Treads Enhanced Armored Heavy Treads Enhanced Armored Heavy Treads Enhanced Armored Heavy Treads Experimental Energy Well Precision Matter Filter Advanced Kinecellerator Zionite Weapon Casing Zionite Shade Armor Experimental Powered Armor High-powered Tractor Beam Matter Drive Long-range Gatling Laser Enhanced Nova Cannon Compact Mass Driver Omega Cannon [Rating: 253] Favorites ----------- Power Mini Fusion Reactor Engine Ion Engine Power Core Micro Nuclear Core Reactor Mini Fusion Reactor Propulsion Medium Treads Treads Medium Treads Leg Experimental Biometal Leg Wheel Wheel Hover Unit Combat Antigrav System Flight Unit Improved Diametric Drive Utility Zionite Shade Armor Device Experimental Hardlight Generator Storage High-capacity Storage Unit Processor Experimental Optical Array Hackware Hacking Suite Protection Zionite Shade Armor Artifact Matter Drive Weapon Improved Potential Cannon Energy Gun Vortex Rail Energy Cannon Improved Potential Cannon Ballistic Gun KE Penetrator Ballistic Cannon Hypervelocity Gauss Cannon Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Great Axe Piercing Weapon Makeshift Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . 2 . . . . . Utility 11 | . . . 1 . . . 2 2 . . . . 1 . . . . . . . . . . . 1 . . . . 2 . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 615 | 9 6 2 32 2 2 2 32 8 2 . 1 1 46 49 5 14 4 11 15 10 21 9 25 10 22 5 7 5 . 29 7 19 6 15 7 112 63 Power 50 | 1 . . 4 . . . 4 1 . . . . 4 2 . 2 . . . . 1 1 2 . 3 1 . 1 . 2 . 5 2 . 1 9 4 Engine 13 | 1 . . 4 . . . 4 . . . . . 2 . . . . . . . . 1 . . . . . . . 1 . . . . . . . Core 6 | . . . . . . . . 1 . . . . . 1 . 1 . . . . 1 . 1 . 1 . . . . . . . . . . . . Reactor 31 | . . . . . . . . . . . . . 2 1 . 1 . . . . . . 1 . 2 1 . 1 . 1 . 5 2 . 1 9 4 Propulsion 144 | 4 2 . 16 . . . 9 1 . . 1 1 7 15 2 . . 1 4 1 3 1 8 4 4 2 1 . . 13 2 5 . 2 . 26 9 Treads 81 | 2 . . 8 . . . 7 1 . . 1 1 5 7 2 . . 1 3 . 3 . 5 4 . . 1 . . . . . . . . 21 9 Leg 12 | 2 . . 3 . . . . . . . . . . 4 . . . . . . . . . . 1 . . . . . . . . . . 2 . Wheel 7 | . . . . . . . . . . . . . 2 4 . . . . . . . 1 . . . . . . . . . . . . . . . Hover 26 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 13 2 5 . 2 . 3 . Flight 18 | . 2 . 5 . . . 2 . . . . . . . . . . . 1 . . . 3 . 3 2 . . . . . . . . . . . Utility 275 | 2 2 2 8 . 2 . 12 4 . . . . 21 17 . 6 4 6 4 7 9 5 9 1 6 2 4 4 . 14 5 8 2 10 4 59 36 Device 146 | 1 2 2 3 . . . 6 1 . . . . 11 13 . 3 2 5 4 4 1 3 5 1 3 1 2 1 . 8 3 7 1 3 . 34 16 Storage 13 | . . . . . 2 . . . . . . . . 1 . . . . . . 3 . . . . . . 1 . 1 . . 1 . . 2 2 Processor 43 | 1 . . 1 . . . 2 3 . . . . 6 . . . 1 . . 2 2 1 3 . 3 . 2 . . 4 1 1 . 2 2 6 . Hackware 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . Protection 66 | . . . 4 . . . 4 . . . . . 4 3 . 3 1 . . . 3 1 1 . . 1 . 1 . 1 . . . 3 2 16 18 Artifact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . 1 . Weapon 146 | 2 2 . 4 2 . 2 7 2 2 . . . 14 15 3 6 . 4 7 2 8 2 6 5 9 . 2 . . . . 1 2 3 2 18 14 Energy Gun 23 | 2 . . 1 . . . . . . . . . . . 2 . . . . . 1 . 3 4 . . . . . . . . 1 . . 4 5 Energy Cannon 31 | . . . . . . . 2 1 . . . . 1 4 . . . . 5 . . . . . . . . . . . . . . 1 1 9 7 Ballistic Gun 22 | . 1 . 1 1 . . 1 . . . . . . 2 1 5 . 2 . . 4 2 . . 2 . . . . . . . . . . . . Ballistic Cannon 12 | . . . . . . . . . . . . . . . . . . . . 2 2 . . . 3 . . . . . . . . . . 3 2 Launcher 24 | . . . 1 1 . 2 3 1 2 . . . 2 4 . . . 2 2 . . . 2 1 1 . . . . . . . . . . . . Special Weapon 3 | . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . . . . . 2 . . . . . . . 1 . 1 . . . . . . . . . . . . . . Slashing Weapon 16 | . . . . . . . 1 . . . . . 7 5 . . . . . . . . . . 3 . . . . . . . . . . . . Piercing Weapon 10 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . 1 1 2 1 2 . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 75 | . . 1 . . . . 3 . . . . . 4 4 3 . . 1 1 . . . 11 . 2 . . 5 . 4 2 2 2 2 1 19 8 Corrupted Parts 11 | . . . . . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 4 3 System Corruption 47 | . . . . . . . 12 . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . 16 14 Parts Lost 63 | . . . 3 . . . 4 . . . . . 2 15 . . 1 1 2 . 5 1 . 3 1 3 2 . 1 1 . . . 3 . 6 9 Power 5 | . . . 1 . . . 1 . . . . . . 1 . . . . . . . 1 . 1 . . . . . . . . . . . . . Propulsion 22 | . . . 1 . . . . . . . . . 2 6 . . . . . . 2 . . . 1 1 . . 1 . . . . 2 . 4 2 Utility 28 | . . . 1 . . . 1 . . . . . . 6 . . 1 1 1 . 3 . . 1 . 2 1 . . 1 . . . 1 . 2 6 Weapon 8 | . . . . . . . 2 . . . . . . 2 . . . . 1 . . . . 1 . . 1 . . . . . . . . . 1 Highest Loss Streak 6 | . . . 3 . . . 2 . . . . . 1 6 . . 1 1 2 . 3 1 . 3 1 1 1 . 1 1 . . . 2 . 5 2 Average Slot Usage (%) 79 | . 94 100 94 100 99 100 92 90 59 61 61 61 98 75 53 58 83 68 20 66 77 90 93 94 88 65 77 83 84 93 92 91 95 83 86 81 73 Engine 1 | . 12 14 11 11 11 11 9 5 . . . . 1 2 . . . . . 2 1 2 3 . . . . . . . . . . . . . . Core 1 | . . . . . . . . 1 7 7 7 7 . . . . . . . . 3 1 1 . 3 . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . 4 2 6 5 6 5 . . . . . 3 2 2 5 5 5 7 9 8 8 4 7 6 6 Treads 19 | . . . 13 33 33 33 26 23 23 23 23 23 22 9 11 13 13 11 10 11 16 23 20 34 26 . . . . . . . . . . 23 16 Hover 1 | . . . . . . . . . . . . . . . . . . . . 4 1 . . . . . . . . 24 23 31 34 31 28 . . Flight 1 | . 24 28 10 . . . . . . . . . . . . . . . . 5 . . 5 . . 15 21 21 21 . . . . . . . . Device 13 | . 14 28 15 . . . 24 14 7 7 7 7 18 14 13 16 22 14 4 26 9 11 24 22 25 19 23 14 10 12 18 19 18 5 . 13 9 Storage 6 | . . . . . 8 11 9 7 7 7 7 7 6 6 6 6 6 5 . . 7 10 2 . . . . 4 5 5 4 4 7 4 4 7 4 Processor 9 | . 10 . 3 . . . . 21 . . . . 21 6 . . 5 5 . 5 11 11 11 15 12 15 17 21 21 21 19 8 8 15 23 12 19 Protection 8 | . . . 11 33 23 22 9 6 . . . . 4 2 . 4 14 11 1 . 6 10 5 5 5 5 1 4 5 5 4 4 4 7 8 13 13 Energy Cannon 1 | . . . . . . . 3 2 1 . . . . 3 1 . . . . . . . . . . . . . . . . . . . . 2 3 Ballistic Gun 1 | . 12 14 13 13 11 11 4 . . . . . . . 3 9 13 7 . . 7 11 5 . 1 . . . . . . . . . . . . Launcher 3 | . . . 4 8 11 11 2 4 11 15 15 15 1 . . . . . . . . . 1 . 1 5 4 . . . . . . . . . . Naked Turns 68 | . . . . . . . . . . . . . . . . . . . 63 . . . . . . . . . . . . . . . . . 5 Heaviest Build 197 | 10 10 6 29 29 60 60 63 130 138 138 138 138 76 143 146 146 87 85 90 11 39 35 59 47 58 26 28 28 28 52 63 85 85 82 87 197 196 Greatest Support 335 | 40 20 8 60 60 60 60 60 60 60 60 68 76 104 120 160 160 160 183 183 84 153 144 144 159 131 29 28 37 37 81 78 103 116 116 100 305 335 Greatest Overweight (x) 59 | 1 2 . . . . . 1 2 2 2 2 2 2 9 7 . . . . . 1 . . . 1 . 1 . . . . . . 2 . 59 . Average Overweight (x) . | . . . . . . . . . 2 2 2 1 . 3 1 . . . . . . . . . . . . . . . . . . . . 1 . Largest Inventory Capacity 25 | 5 5 5 5 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 25 25 Average Capacity 16 | 5 5 5 5 5 12 20 20 20 20 20 20 20 20 20 20 20 20 20 6 5 5 5 5 5 5 5 5 5 5 9 10 10 10 10 10 21 24 Most Carried 25 | 5 5 5 5 5 16 16 20 20 15 19 20 20 20 20 15 20 20 20 16 5 5 5 5 4 5 5 5 5 5 10 10 10 10 10 10 25 25 Average Carried 15 | 1 4 4 4 4 9 16 19 18 14 16 19 19 19 14 13 18 19 15 5 4 4 4 4 3 4 4 4 5 3 7 9 9 9 9 9 19 23 Final Capacity 25 | 5 5 5 5 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 25 5 Final Carried 24 | 5 5 5 4 5 16 16 20 14 15 19 20 20 20 13 15 20 20 14 5 5 5 5 4 4 4 4 5 5 3 10 10 10 10 10 10 24 4 Class Distribution -------------------- 32% | Alien-Mutant 28% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Mutant | -6/Cetus Scavenger-Mutant | -6/Archives Scavenger-Mutant | -6/Hub_04(d) Scavenger-Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Sprinter | -4/Upper Caves Scavenger-Sprinter | -4/Upper Caves Scavenger-Sprinter | -4/Zhirov Scavenger-Sprinter | -3/Proximity Caves Scavenger-Scout | -3/Research Scavenger-Scout | -3/Quarantine Alien-Scout | -2/Research Alien-Scout | -2/Testing Alien-Mutant | -2/Section 7 Alien-Mutant | -1/Access Alien-Mutant | -1/Command Alien-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 9230 | 290 . 67 299 165 10 79 630 70 173 17 . 163 483 867 70 307 224 288 196 52 513 154 243 93 444 106 445 . 52 270 49 80 . 315 120 1565 331 Remotely 717 | . . . . . . . . . . . . . . 367 . . . . . . 350 . . . . . . . . . . . . . . . . Salvage Created 14315 | 180 . 40 303 120 . 181 937 152 103 . . 92 1889 809 . 262 1378 284 236 . 369 91 234 480 608 344 66 . . 638 49 80 . 315 120 2378 1577 Parts 578 | 14 . 3 16 5 . 4 51 16 4 . . 3 92 36 . 21 54 12 . . 19 4 6 10 25 19 3 . . 34 5 9 . 12 3 42 56 Haulers Intercepted 11 | . . . 1 . . . 2 . . . . . 2 . . . 1 . . . . . . . 1 . . . . 3 . . . . 1 . . Recyclers Shooed 7 | . . . . . . . 1 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 197 | . . . . . . . . . 9 6 5 23 . . . . . . . . 16 1 98 13 . 16 10 . . . . . . . . . . Prevented 15 | . . . . . . . . . . . . 8 . . . . . . . . . . 2 . . . . . 5 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 204 | . . 1 7 3 . 3 15 4 4 . . 2 19 22 . 1 8 4 1 . 8 2 9 16 7 17 4 . . 3 . . . 1 . 8 35 Melee 29 | . . . . . . . . . . . . . 12 5 . . . . . . . 1 . 2 2 . . . . 3 . . . 1 . 3 . Guns 47 | . . 1 7 1 . 1 5 . . . . . . 2 . 1 6 4 . . 6 1 . 10 . . . . . . . . . . . . 2 Cannons 31 | . . . . . . . 3 1 . . . . 2 . . . . . . . 2 . . . 5 . . . . . . . . . . 1 17 AOE 91 | . . . . 2 . 1 6 3 4 . . 2 5 15 . . 1 . 1 . . . 9 4 . 17 4 . . . . . . . . 3 14 Classes Destroyed 26 | 2 . 1 4 1 . . 3 1 1 . . . 3 . . 2 . . 1 . . 1 4 . . . 1 . . . . . . . . 1 . Worker 18 | . . . . . . . . . . . . . 6 1 . . 5 . . . . . . . 1 . . . . 1 . 1 . . . 3 . Builder 13 | . . . 1 . . . . . . . . . 3 1 . . 4 . . . . . . . . . . . . 1 2 1 . . . . . Tunneler 8 | 4 . . . 1 . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . Hauler 11 | . . . 1 . . . 2 . . . . . 2 . . . 1 . . . . . . . 1 . . . . 3 . . . . 1 . . Recycler 22 | 1 . . . . . . 2 1 . . . . 4 . . . 3 . . . . . . . . . . . . 1 . . . 2 . 8 . Minesweeper 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Operator 7 | . . . . . . . . . . . . . . . . 4 2 . . . . . . . 1 . . . . . . . . . . . . Watcher 8 | . . . . . . . 2 . . . . . 1 1 . . 3 . . . . . . . . . . . . . . 1 . . . . . Swarmer 40 | . . . 2 . . . . 3 . . . . 7 5 . . . . . . 5 . . 3 . 12 . . . . . . . . . 3 . Grunt 65 | . . 1 4 2 . 3 8 . 4 . . 2 4 8 . . 2 3 . . . . 3 7 6 4 2 . . . . . . . . 2 . Brawler 5 | . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . 1 1 . . . . . . . . . . Duelist 9 | . . . . 1 . . 1 . . . . . 2 . . . . . . . . . . 4 . . . . . . . . . . . 1 . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Sentry 18 | . . . 1 . . . 4 . . . . . 1 2 . 1 5 . . . 1 1 . 2 . . . . . . . . . . . . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hunter 5 | . . . . . . . 1 . . . . . 1 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . Programmer 13 | . . . . . . . . 1 . . . . 4 1 . . . . . . 1 . 2 . 1 . . . . 3 . . . . . . . Behemoth 4 | . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . 1 . Compactor 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Enhanced Grunt 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Z-Courier 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Z-EX 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Master Thief 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Savage 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Martyr 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 18 | 5 . 1 4 4 . 3 10 3 4 . . 2 4 9 . 4 18 4 1 . 5 1 9 11 5 15 4 . . 3 2 1 . 1 1 3 8 Combat Bots Only 15 | . . 1 4 3 . 3 10 3 4 . . 2 4 9 . 1 4 4 1 . 5 1 9 11 3 15 4 . . 3 . . . 1 . 3 8 Max Kills in Single Turn 17 | 1 . 1 1 3 . 1 2 2 3 . . 2 3 4 . 1 17 1 1 . 1 1 4 3 1 4 2 . . 1 1 1 . 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 1 . 1 1 2 3 . . 2 3 4 . . 1 . 1 . . . 4 2 . 4 2 . . . . . . . . 1 2 Melee 1 | . . . . . . . . . . . . . 1 1 . . . . . . . 1 . 1 1 . . . . 1 . . . 1 . 1 . Uniques/NPCs Destroyed 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A4 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Damage Taken 28621 | . . . 395 33 . 115 592 117 237 30 . 209 1216 2832 27 . 464 218 165 40 1053 181 333 1083 526 873 193 . 190 491 159 119 34 1286 861 2511 12038 Core 3034 | . . . 76 . . 18 39 13 19 . . . 168 269 . . 24 . 101 . 44 37 30 85 . 328 91 . 97 96 13 . . 595 156 28 707 Absorbed by Shields 1657 | . . . 84 . . . . . . . . . . . . . . . 39 . 76 32 . . . . . . . 143 60 44 12 87 . 72 1008 Reduced by Siege Mode 1030 | . . . . . . . . . . . . . . . . . 9 5 18 . 31 6 . . . . . . . . . . . . . . 961 Core Remaining (%) 75 | 100 . 100 . . . 76 92 . . . . 95 . . . . 45 . . . . . . 70 . . . . 55 . 91 . . 60 . . 49 Volleys Fired 685 | 20 7 3 26 2 . 7 52 9 7 . . 6 22 32 . 18 33 14 15 7 39 9 5 22 23 11 6 . . . . . . 1 . 50 239 Largest 2 | 1 1 1 2 2 . 2 2 1 2 . . 2 1 2 . 2 2 2 2 2 2 2 2 2 2 1 1 . . . . . . 1 . 1 1 Hottest 200 | 50 100 20 70 54 . 54 68 68 72 . . 72 68 68 . 68 63 66 100 114 114 61 90 90 122 80 80 . . . . . . 200 . 200 200 Shots Fired 834 | 20 7 3 46 4 . 8 58 9 11 . . 11 22 40 . 35 51 23 16 14 67 18 6 27 35 11 6 . . . . . . 1 . 49 236 Gun 355 | 20 . 3 42 2 . 1 13 . . . . . . 17 . 35 51 22 . . 43 18 2 24 5 . . . . . . . . . . 17 40 Cannon 353 | . . . . . . . 19 7 . . . . 14 2 . . . . 14 14 24 . . . 30 . . . . . . . . 1 . 32 196 Launcher 118 | . . . 4 2 . 7 26 2 11 . . 11 7 21 . . . 1 2 . . . 4 3 . 11 6 . . . . . . . . . . Special 8 | . 7 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 356 | . . 3 34 2 . 1 13 . . . . . . 17 . 35 51 22 . 14 54 18 . . 35 . . . . . . . . . . 2 55 Thermal 299 | 20 7 . 8 . . . 19 7 . . . . 14 2 . . . . 14 . 13 . . . . . . . . . . . . 1 . 30 164 Explosive 75 | . . . . 2 . 1 10 2 11 . . 11 . 19 . . . . 2 . . . . . . 11 6 . . . . . . . . . . Electromagnetic 70 | . . . 4 . . 6 16 . . . . . 7 2 . . . 1 . . . . . . . . . . . . . . . . . 17 17 Entropic 33 | . . . . . . . . . . . . . . . . . . . . . . . 6 27 . . . . . . . . . . . . . Robot Hit Streak 46 | 6 . 4 12 3 . 4 15 5 9 . . 5 9 14 . 22 17 18 10 3 24 10 4 11 10 5 6 . . . . . . . . 17 46 Robot Miss Streak 6 | 2 . . 6 2 . 2 5 1 1 . . . 2 4 . 2 5 . 2 2 1 1 2 1 3 . . . . . . . . . . 2 2 Penetration Max 3 | . . . . . . . . . . . . . . . . 1 1 . . . 1 . . 3 1 . . . . . . . . . . . . Secondary Targets 4 | . . . . . . . . . . . . . . . . . 1 . . . 3 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 806 | 15 . 3 28 3 . 5 36 6 9 . . 4 88 66 . 33 21 16 8 8 50 15 4 20 32 3 6 . . 28 3 5 . 18 4 56 213 Core Hits 659 | 8 . 3 14 7 . 6 42 8 14 . . 7 50 76 . 31 58 8 2 2 19 3 16 22 13 31 19 . . 14 2 3 . 8 2 33 138 Critical Hits 117 | . . . . . . . 2 1 . . . . 3 3 . 4 1 1 1 2 6 2 . 9 25 . . . . 4 . . . 2 . 6 45 Critical Kills 26 | . . . . . . . 1 . . . . . 2 . . . . 1 . . 1 . . 4 8 . . . . 2 . . . . . 1 6 Critical Parts Destroyed 72 | . . . . . . . 1 1 . . . . 1 3 . 3 1 . . 1 5 1 . 5 17 . . . . 2 . . . 1 . 4 26 Melee Attacks 334 | . . . . . . . 5 . . . . . 98 46 . 1 . . . . . . 30 . 11 . 9 . . 46 8 8 2 42 5 23 . Impact 41 | . . . . . . . . . . . . . 11 . . . . . . . . . 30 . . . . . . . . . . . . . . Slashing 128 | . . . . . . . 5 . . . . . 66 46 . . . . . . . . . . 11 . . . . . . . . . . . . Piercing 164 | . . . . . . . . . . . . . 21 . . . . . . . . . . . . . 9 . . 46 8 8 2 42 5 23 . Sneak Attacks 66 | . . . . . . . 1 . . . . . 24 9 . 1 . . . . . . . . . . 1 . . 10 3 4 . 2 4 7 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Follow-up Attacks 32 | . . . . . . . . . . . . . 7 7 . . . . . . . . . . 3 . 1 . . 5 1 . . 4 1 3 . Damage Inflicted 84786 | 202 . 25 383 149 . 344 1760 398 544 . . 388 5726 5421 . 955 2994 406 2435 152 1070 328 3742 2764 895 2159 1559 . . 1825 336 465 . 796 458 8043 38064 Guns 7248 | 186 . 25 307 34 . 29 261 . . . . . . 495 . 895 665 393 . . 638 319 47 1386 28 . . . . . . . . . . 265 1275 Cannons 28262 | . . . . . . . 287 138 . . . . 202 . . . . . 1095 140 389 . . . 395 . . . . . . . . . . 3171 22445 Explosions 35480 | . . . 73 111 . 315 1095 228 542 . . 388 996 2627 . . 2315 . 1340 . . . 3695 1370 . 2159 1263 . . . . . . . . 2633 14330 Melee 13060 | . . . . . . . 111 . . . . . 4528 2180 . . . . . . . . . . 435 . 296 . . 1692 336 465 . 796 458 1763 . Ramming 736 | 16 . . 3 4 . . 6 32 2 . . . . 119 . 60 14 13 . 12 43 9 . 8 37 . . . . 133 . . . . . 211 14 Kinetic 9355 | . . 25 282 34 . 29 261 . . . . . . 495 . 895 665 393 . 140 856 319 . . 423 . . . . . . . . . . . 4538 Thermal 43047 | 186 . . 25 . . . 308 138 . . . . 808 126 . . . . 2201 . 171 . . . . . . . . . . . . . . 5804 33280 Explosive 7955 | . . . . 111 . . 541 228 542 . . 388 . 2489 . . . . 234 . . . . . . 2159 1263 . . . . . . . . . . Electromagnetic 4135 | . . . 73 . . 315 533 . . . . . 390 12 . . 2315 . . . . . . . . . . . . . . . . . . 265 232 Impact 386 | . . . . . . . . . . . . . 386 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5610 | . . . . . . . 111 . . . . . 2884 2180 . . . . . . . . . . 435 . . . . . . . . . . . . Piercing 7064 | . . . . . . . . . . . . . 1258 . . . . . . . . . . . . . 296 . . 1692 336 465 . 796 458 1763 . Entropic 6498 | . . . . . . . . . . . . . . . . . . . . . . . 3742 2756 . . . . . . . . . . . . . Highest Corruption 18 | . . . 1 1 1 1 12 1 1 1 1 . 5 9 14 14 16 . . . 1 1 1 1 . . . . . 5 5 4 4 4 . 12 18 Average Corruption 5 | . . . 1 1 1 1 11 1 1 1 1 . 3 7 12 14 14 . . . 1 1 1 1 . . . . . 3 5 4 4 4 . 7 8 Corruption Purged 21 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . Effects 462 | . . . 2 1 4 2 39 . 2 4 6 . 27 61 9 14 25 . . . 7 2 1 2 . . . . . . 1 1 5 10 . 181 56 Message Errors 118 | . . . 1 . 2 1 10 . . 1 4 . 8 11 1 3 6 . . . 4 2 . 1 . . . . . . . 1 . 2 . 47 13 Matter Fused 96 | . . . . . . . 12 . . . . . 3 15 1 2 6 . . . . . . . . . . . . . 1 . 2 4 . 38 12 Heat Flow Errors 49 | . . . . . . . 5 . . . . . 5 9 2 1 . . . . . . . . . . . . . . . . 1 1 . 21 4 Energy Discharges 56 | . . . . 1 1 . 1 . . 1 . . 4 10 . . 1 . . . 2 . 1 . . . . . . . . . . 2 . 24 8 Parts Rejected 3 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 61 | . . . 1 . 1 1 1 . 2 2 2 . 6 8 . 3 2 . . . 1 . . . . . . . . . . . 2 1 . 24 4 Data Loss (major) 20 | . . . . . . . 1 . . . . . 1 5 2 3 . . . . . . . . . . . . . . . . . . . 5 3 Misfires 9 | . . . . . . . 3 . . . . . . 1 . . 4 . . . . . . . . . . . . . . . . . . . 1 Alerts 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Misdirections 37 | . . . . . . . 5 . . . . . . . 2 1 4 . . . . . . . . . . . . . . . . . . 20 5 Weapon Failures 10 | . . . . . . . . . . . . . . 1 . 1 2 . . . . . . 1 . . . . . . . . . . . 1 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5500 | . . . . . . 17 128 6 5 . . 22 974 215 . . 82 . . . 3 . 104 249 2 55 64 . . 201 81 121 . 47 150 797 2177 Projectiles 1922 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 445 1477 Explosions 1718 | . . . . . . 17 57 6 5 . . 22 215 63 . . 82 . . . . . 104 249 . 55 4 . . . . . . . . 139 700 Melee 1860 | . . . . . . . 71 . . . . . 759 152 . . . . . . 3 . . . 2 . 60 . . 201 81 121 . 47 150 213 . Knockbacks 35 | . . . . . . . . . . . . . . 1 . . . . . 5 4 . . . 7 . . . . . . . . . . 2 16 Impact 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . Kinetic 32 | . . . . . . . . . . . . . . . . . . . . 5 4 . . . 7 . . . . . . . . . . . 16 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1210 | . . . . 11 . . 200 . 84 . . 79 53 156 . . 171 . 59 4 . . . . . . . . . 116 . . . . . 93 184 Shots 28 | . . . . 1 . . 7 . 2 . . 3 2 4 . . 2 . 2 . . . . . . . . . . . . . . . . 2 3 Rammed 78 | . . . . 1 . . 1 5 1 . . . . 9 . 2 1 3 . 3 30 1 . 2 2 . . . . 1 . . . . . 13 3 Targets Rammed 91 | 6 . . 1 1 . . 1 5 1 . . . . 10 . 2 2 3 . 3 30 2 . 4 3 . . . . 1 . . . . . 13 3 Kicked 7 | 6 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Crushed 6 | . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . 2 1 . . . . . . . . . . . . Highest Temperature 318 | 25 84 . 40 60 . 81 244 38 9 . . 15 272 269 233 238 283 318 196 . 228 6 . . . 230 124 . . 1 . 234 229 77 . 193 202 Average Temperature 77 | 24 40 . 12 30 . 46 74 23 9 . . 9 94 75 106 86 79 111 133 . 84 4 . . . 112 56 . . 1 . 66 82 21 . 68 47 Received Heat Transfer 2672 | . . . 114 12 . 63 99 . 63 . . 63 228 657 . . 87 45 . 9 45 30 . 72 30 153 48 . 54 33 35 18 . 111 90 99 414 Effects 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 28 | . . . . . . . . . . . . . . . . 2 2 2 1 1 4 1 . . . . . . . . . . . . . 1 14 Total Turns 465 | . . . . . . . . . . . . . . . . 49 11 55 7 18 60 23 . . . . . . . . . . . . . 4 238 Longest Duration 45 | . . . . . . . . . . . . . . . . 39 7 34 7 18 33 23 . . . . . . . . . . . . . 4 45 Robots Corrupted 8 | . . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 3 2 Combat Hostiles 5 | . . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 Parts Fried 21 | . . . . . . 2 3 . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . 1 6 Impact Corruptions 7 | . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . 4 . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Melted 8 | . . . . . . . 1 . . . . . . . . . 1 . . . 3 . . . . . . . . . . . . . . 2 1 Heat Transferred 21087 | 555 . . 74 . . . 568 222 . . . . 770 100 . . . . 2080 . 481 . . . . . . . . . . . . . . 2946 13291 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Parts Stolen 5 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 1 . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Peak Influence 3403 | 25 37 56 709 313 . 95 550 221 . . . . 369 686 656 383 531 724 314 604 . . . . 263 . . . . 661 578 526 440 517 920 3403 . Initial 588 | . 16 14 21 238 . . 37 77 . . . . 58 167 371 262 133 259 200 74 . . . . 126 . . . . 54 371 333 295 247 278 588 . Average 361 | 17 20 21 423 254 . 19 271 142 . . . . 181 390 535 359 201 436 245 284 . . . . 128 . . . . 386 446 401 334 371 424 1955 . Maximum Alert Level 5 | . . . 3 1 . . 2 1 . . . . 1 2 2 1 2 3 1 2 . . . . 1 . . . . 2 2 2 2 2 3 5 . Low Security (%) 15 | 100 100 100 30 11 . 100 35 72 . . . . 51 17 . . 55 . 16 25 . . . . 74 . . . . 25 . . . . . . . Level 1 21 | . . . 9 88 . . 47 27 . . . . 48 36 10 100 42 35 83 64 . . . . 25 . . . . 18 17 61 95 64 66 . . Level 2 11 | . . . 52 . . . 17 . . . . . . 45 89 . 1 61 . 9 . . . . . . . . . 56 82 38 4 35 21 . . Level 3 . | . . . 7 . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 11 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 60 | . 1 . 5 . . . 3 1 . . . . 6 5 . . 7 3 . 3 . . . 1 4 . 1 . 1 5 1 1 . 4 1 7 . Investigation 11 | . . . 4 . . . 3 . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . . 1 . . . Extermination 9 | . . . . . . . . 1 . . . . 4 . . . . . . . . . . . 1 . . . . 1 . . . 1 . 1 . Reinforcement 22 | . 1 . 1 . . . . . . . . . 2 3 . . 3 . . 2 . . . . 3 . . . . 2 . 1 . 2 1 1 . Assault 14 | . . . . . . . . . . . . . . 2 . . . 2 . . . . . 1 . . 1 . 1 2 . . . . . 5 . Garrison 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . . . . . . 1 2 . . 1 . . 1 . . . . 1 . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 2 . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 42 | . . . 4 . . . 3 . . . . . 1 3 1 . 4 2 . 1 . . . . 1 . . . . 1 . . . 2 1 18 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 697 | . 1 6 36 3 . 3 20 5 4 8 . 13 27 50 11 19 16 16 8 18 15 3 18 16 21 45 22 . 25 26 13 10 10 26 37 60 86 Peak Tracking Total 21 | . 1 4 19 3 . 3 5 3 4 3 . 3 4 7 5 1 9 4 5 8 5 1 10 8 5 17 7 . 21 8 6 7 7 14 20 13 6 Tactical Retreats 58 | . . . 7 . . . 2 . . . . 3 1 . . . 1 2 1 . 2 . 1 . 2 6 3 . 4 3 3 2 3 4 5 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 18 | . . . 1 . . . 1 1 . . . . . 4 . . . 2 . 1 . . . . . . . . . 1 . 1 1 1 1 3 . Indirectly 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Triggered 19 | . . . . . . . . . . . . . 1 . . . . . . . . . 6 . . . . . 2 . . . . . . 10 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 65 | . . . 2 . . 1 2 2 . . . . 7 5 5 2 7 3 . 1 . . . . 2 . . . . 1 3 . 2 10 . 6 4 Max in Single Turn 5 | . . . 1 . . 1 2 1 . . . . 2 1 . 1 5 2 . . . . . . 1 . . . . 1 1 . 1 1 . 2 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Network Hub 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 36 | . 1 1 7 . 2 . 7 2 . 1 . . 4 . . . . . . 1 1 . 2 . . . 1 4 . 1 . 1 . . . . . Terminals 11 | . . . 4 . . . 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . 1 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Recycling Units 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 93 | . 4 1 16 . 2 . 21 5 . 1 . . 8 . . . . . . 5 1 . 6 . . . 1 17 . 4 . 1 . . . . . Successful 46 | . 1 1 3 . 2 . 7 1 . 1 . . 2 . . . . . . 1 1 . 6 . . . 1 17 . 2 . . . . . . . Failed 47 | . 3 . 13 . . . 14 4 . . . . 6 . . . . . . 4 . . . . . . . . . 2 . 1 . . . . . Catastrophic 12 | . 1 . 3 . . . 3 1 . . . . 1 . . . . . . 2 . . . . . . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 201 | . . . 5 . 1 . 6 5 . . . . 20 15 8 . 21 5 . 16 . . . . 9 . . . . 11 18 17 14 15 7 8 . Terminals 31 | . . . 9 . . . 20 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 11 | . . . . . . . . 3 . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 16 | . 4 . 3 . . . . . . . . . . . . . . . . 5 . . . . . . . . . 4 . . . . . . . Recycling Units 5 | . . . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 36 | . . 1 1 . 2 . 6 . . 1 . . . . . . . . . . 1 . 6 . . . 1 17 . . . . . . . . . Record 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 10 | . . . . . . . 1 . . . . . . . . . . . . . . . 5 . . . . 4 . . . . . . . . . Open Door 5 | . . 1 . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Refit 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Report 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 1 . 6 . . . 5 2 . . . . 4 . . . . . . 1 . . . . . . . . . . . 1 . . . . . Full Trace Events 4 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 24 | . . . . . . . . . . . . . 3 3 . . . . . . . . . . . . . . . . 8 5 5 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter 252 | . . . . . . . . . . . . . 252 . . . . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . . . . 67 . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 40 | . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . 4 . . . . . 14 . 12 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Time 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Non-combat 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . check_alert 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . . . . . . . . . 14 . . . . . . . . . 2 . . 2 . . . . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Total Allies 117 | . . 3 . . . . . . . . 4 . 3 25 3 . 3 7 19 . . . . 2 1 . 2 . . 12 . 1 . . 2 30 . Largest Group 18 | . . 3 . . . . . . . . 4 4 2 7 5 3 3 7 18 12 . . . 2 2 . 2 . . 8 . 1 . . 2 17 . Highest-Rated Group 1826 | . . 40 . . . . . . . . 153 153 170 352 284 210 210 194 668 518 . . . 79 79 . 96 . . 471 . 35 . . 59 1826 . Highest-Rated Ally 269 | . . 16 . . . . . . . . 39 39 85 70 70 70 70 28 50 50 . . . 49 49 . 49 . . 96 . 35 . . 32 269 . Zionite Dispatches 21 | . . . . . . . . . . . . . 3 5 1 . 1 2 . . . . . . 1 . . . . 5 . 1 . . 2 . . Heavy 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Light 6 | . . . . . . . . . . . . . . 3 1 . 1 . . . . . . . . . . . . 1 . . . . . . . Recon 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Fire 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . Explosive Resupply 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Melee Resupply 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hover Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 86 | . . 1 . . . . . . 5 3 . 3 6 9 5 . 2 3 . . . 1 5 . 13 . . . . 2 . 1 1 . 2 15 9 STAY 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 6 . ROAM 8 | . . 1 . . . . . . . . . . . 3 1 . . . . . . . . . 3 . . . . . . . . . . . . FOLLOW 8 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 5 . DROP 7 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . 1 . . . . 1 . 1 . . 2 . . EXPLORE 22 | . . . . . . . . . . . . . 3 . . . 1 2 . . . . 3 . 3 . . . . . . . . . . 4 6 RETURN 34 | . . . . . . . . . 4 3 . 3 2 5 3 . 1 1 . . . 1 2 . 5 . . . . . . . 1 . . . 3 Ally Attacks 1107 | . . 11 . . . . . . 10 57 . 60 17 240 60 31 9 29 76 87 . . . . 3 . . . . 56 . . . . . 361 . Total Damage 47679 | . . 138 . . . . . . 735 982 . 1228 660 4616 1302 824 173 424 3465 2272 . . . . 190 . . . . 1755 . . . . . 28915 . Kills 214 | . . 1 . . . . . . 5 11 . 13 1 37 12 3 . 9 10 12 . . . . . . . . . 13 . . . . . 87 . Allies Corrupted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Robot Analysis Total 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 14 | . . 1 . 1 . . . . 1 1 1 1 . . . . . . . . 2 2 . 1 . 1 2 . . . . . . . . . . Drone Launches 299 | . . . . . . . . 7 90 58 3 31 11 44 27 . 1 4 . . . 1 3 . 7 . . . . . . . 2 . . 3 7 Drone Recoveries 282 | . . . . . . . . . 85 65 . 32 8 43 27 . 1 4 . . . 1 3 . 7 . . . . . . . . . . 1 5 Zionite Intel Received 33 | . . . . . . . . . . . . . 3 1 1 . 4 . . 4 . . . . 1 . . . . . 5 4 4 4 . 2 . Main Access 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Emergency Access 4 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . . 1 . . . Guard Positions 4 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . 1 1 . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Prototype Stockpiles 4 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . Component Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unaware Schematics 6 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . 2 1 1 . . . . Unaware Analyses 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 1 . . . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 39806 | 205 78 123 645 452 794 170 1090 317 934 1525 2915 980 2229 1958 229 299 503 685 479 382 1398 545 1200 729 842 212 328 198 152 382 198 396 242 536 335 13503 1618 Spaces Moved 23636 | 98 84 198 840 274 492 93 535 165 245 412 802 326 1214 814 121 111 242 339 575 582 911 308 577 399 475 595 761 133 398 493 356 827 527 821 783 6044 666 Core 1573 | 10 . . . . . . . . . . . . . . . . . . 535 580 295 . . . . . . . . . . . . . . 145 8 Treads 13735 | 68 . . 103 274 492 93 535 165 245 412 802 326 933 192 93 111 242 339 40 2 616 308 577 399 402 . . . . . . . . . . 5308 658 Legs 190 | 20 4 . 106 . . . . . . . . . . 34 . . . . . . . . . . . . . . . . . . . . . 26 . Wheels 897 | . . . . . . . . . . . . . 281 588 28 . . . . . . . . . . . . . . . . . . . . . . Hover 4280 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 440 356 827 527 786 779 565 . Flight 2922 | . 80 198 631 . . . . . . . . . . . . . . . . . . . . . 73 595 761 133 398 53 . . . . . . . Fastest Speed 22 | 50 32 32 29 160 160 160 160 163 363 363 363 263 120 120 160 160 160 160 50 50 50 160 160 160 27 27 29 29 27 27 36 33 22 22 32 28 50 Average Speed 145 | 141 38 32 59 160 160 160 165 164 363 363 363 282 151 172 167 160 160 160 57 50 130 160 160 162 141 27 30 29 28 38 41 38 34 40 36 211 143 Slowest Speed 3000 | 160 195 32 160 160 160 160 265 363 363 363 363 363 162 840 260 160 160 160 160 145 160 160 165 165 280 29 97 29 29 46 45 45 36 158 38 3000 160 Overloaded Moves 233 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 7 . 18 3 182 19 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 23 | . 1 . 12 . . . . . . . . . . . . . . . . . . . . . 5 3 1 . . 1 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Spacefolds 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 1 . . Exploration Rate (%) 54 | 4 12 58 66 57 70 23 49 8 56 78 83 70 51 85 60 65 43 12 97 16 91 59 94 64 13 80 88 57 66 19 53 31 62 70 33 84 52 Regions Visited 37 Branch Regions 25 Pre-discovered Areas 15 | . . 1 1 1 1 . 1 . . . 2 . . . . . . . . 4 . 1 . . . . . 3 . . . . . . . . . Known Exits Taken 16 | . . . 1 . . . . 1 . . . . 1 . . . 1 . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 19 | 1 1 1 . 1 1 1 1 . 1 1 1 1 . 1 1 1 . . . 1 . 1 1 1 . . . . . . . . . . . 1 . Scrap Searched 20 | . . 1 . 1 . 1 . . . 4 2 . . . . . . . . . 3 3 . 1 . 2 2 . . . . . . . . . . Spaces Dug 155 | . 4 . 3 . . . 40 5 . . . . 14 . . . 7 3 20 . 3 . 10 4 1 . . . . 9 1 2 . . . 1 28 Terrain Destroyed 2363 | . 7 . 3 10 . 10 87 8 41 . . 59 46 82 . 4 305 12 149 3 11 1 76 87 3 88 33 . . 10 1 2 . 6 . 174 1045 Melee 40 | . . . . . . . 4 . . . . . 14 . . . . . . . . . 10 . . . . . . 9 1 2 . . . . . Projectile 114 | . 7 . . . . . . . . . . . . . . 4 14 12 4 3 11 1 9 22 3 . . . . . . . . . . 6 18 AOE 2208 | . . . 3 10 . 10 83 8 41 . . 59 32 82 . . 291 . 145 . . . 57 65 . 88 33 . . . . . . 6 . 168 1027 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Walls Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Total 27953 | 140 108 255 934 283 498 105 703 206 276 444 808 374 1505 1284 149 196 332 471 692 654 1030 343 805 448 590 624 842 290 435 649 399 898 583 962 825 6694 1119 Wait 1749 | . . 49 7 . . 4 34 8 20 31 3 39 98 154 16 35 48 91 71 46 21 7 132 3 35 11 31 148 34 56 17 26 27 83 30 260 74 Move 23532 | 97 81 197 817 273 491 92 534 164 244 411 801 325 1213 813 120 110 241 339 574 581 910 307 576 398 464 588 758 132 397 490 355 826 526 800 779 6043 665 Hop 21 | . 1 . 10 . . . . . . . . . . . . . . . . . . . . . 5 3 1 . . 1 . . . . . . . Pick Up 218 | 5 4 1 16 3 4 . 14 2 2 2 2 1 10 5 . 9 2 3 5 2 1 2 7 2 6 2 6 . . 8 5 1 1 4 1 57 23 Fast Attach 343 | 8 4 2 7 . 1 . 14 2 . . . 1 20 19 5 4 1 5 5 7 12 6 17 4 13 4 5 6 . 24 5 18 6 18 4 74 22 Attach 169 | 1 . . 12 . . . 7 4 1 . . . 10 16 . 9 1 5 10 3 4 3 6 4 4 1 2 . . 3 4 1 . 5 1 27 25 Detach 138 | 2 1 . 3 . . . 6 6 . . . . 5 10 2 1 . 4 8 2 3 4 7 2 7 1 . 1 . 10 3 3 . 2 1 29 15 Swap 120 | . 2 . 13 2 1 2 12 2 1 . 1 . 16 14 . 1 2 1 . . 5 . 2 2 5 . . . . 2 . . . 1 2 14 17 Drop 398 | 1 8 3 22 2 1 . 24 4 . . 1 2 24 15 6 6 2 6 4 3 5 3 23 2 17 3 5 3 2 16 4 15 5 13 4 108 36 Fire 685 | 20 7 3 26 2 . 7 52 9 7 . . 6 22 32 . 18 33 14 15 7 39 9 5 22 23 11 6 . . . . . . 1 . 50 239 Melee 288 | . . . . . . . 5 . . . . . 87 39 . 1 . . . . . . 30 . 8 . 8 . . 37 6 8 2 35 3 19 . Ram 4 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 2 . . . . . . . Kick 7 | 6 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Crush 81 | . . . 1 1 . . 1 5 1 . . . . 8 . 2 2 3 . 2 30 2 . 4 3 . . . . . . . . . . 13 3 Escape Stasis 14 | . . . . . . . . . . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . Rewire 184 | . . . . . . . . . . . . . . 143 . . . . . . . . . 5 . . 20 . . . . . 16 . . . . Trap 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x2 / *Low x2 / *Ext) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus -6/Archives -6/Hub_04(d) (discovered 4 exits: *Fac x4) -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 2 exits: [*Sur] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 15) 206 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 5) 284 | -10/Materials | Entered Mines 289 | -10/Mines | Found the Drone Emporium 290 | -10/Mines | Found Prototype Device 290 | -10/Mines | Identified Splice Drone Bay 304 | -10/Mines | Learned location of Zion (-7) 310 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 368 | -10/Mines | Excavation squad dispatched 368 | -10/Mines | A large section of the Mines collapsed 406 | -10/Mines | Discovered new exit (range 5) 407 | -10/Mines | Entered Materials 407 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 563 | -9/Materials | Discovered new exit (range 12) 605 | -9/Materials | Discovered new exit (range 7) 663 | -9/Materials | Identified exit to Mines 677 | -9/Materials | Lost 3 parts (1p1n1u) 1052 | -9/Materials | Entered Mines 1099 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1102 | -9/Mines | Found Prototype Device 1156 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1242 | -9/Mines | Build established: Mutant 1253 | -9/Mines | Discovered new exit (range 14) 1293 | -9/Mines | Discovered new exit (range 11) 1496 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1497 | -9/Mines | Discovered new exit (range 5) 1504 | -9/Mines | Entered Exiles 1528 | -9/Exiles | Discovered new exit (range 15) 1544 | -9/Exiles | Met 8R-AWN 1568 | -9/Exiles | Met EX-HEX 1683 | -9/Exiles | Met EX-DEC 1749 | -9/Exiles | Met EX-BIN 1776 | -9/Exiles | Aligned with FarCom system 1778 | -9/Exiles | Given EX-Vault access code 1816 | -9/Exiles | Opened EX-Vault 1824 | -9/Exiles | Found YOLO Cannon 1835 | -9/Exiles | Found Cloak of Protection 1869 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2146 | -9/Exiles | Found Army-in-a-Box 2280 | -9/Exiles | Discovered new exit (range 14) 2298 | -9/Exiles | Stole three prototypes: Cloak of Protection, Army-in-a-Box, YOLO Cannon 2298 | -9/Exiles | Entered Mines 2450 | -8/Mines | Discovered new exit (range 12) 2468 | -8/Mines | Entered Materials 2468 | -8/Materials | Evolved 2 slots: Utility x2 2624 | -8/Materials | Destroyed 10 combat bots 2799 | -8/Materials | System corruption reached 10% 3471 | -8/Materials | Discovered new exit (range 9) 3558 | -8/Materials | Entered Factory 3558 | -7/Factory | Evolved 2 slots: Utility x2 3560 | -7/Factory | FarCom data flow suspended 3775 | -7/Factory | Discovered new exit (range 9) 3862 | -7/Factory | Identified exit to Lower Caves 3875 | -7/Factory | Entered Lower Caves 3875 | -7/Lower Caves | Accompanied by 7 allies 4045 | -7/Lower Caves | Learned Factory trap positions 4745 | -7/Lower Caves | Discovered new exit (range 11) 4809 | -7/Lower Caves | Entered another Lower Caves area 4809 | -7/Lower Caves | Accompanied by 12 allies 4809 | -7/Lower Caves | Spotted PB-47X(f) 4809 | -7/Lower Caves | Spotted 2T-R2P(f) 4810 | -7/Lower Caves | Encountered a Master Thief 4810 | -7/Lower Caves | Encountered a Master Thief 4812 | -7/Lower Caves | Spotted O2-ACK(f) 4813 | -7/Lower Caves | Encountered a Master Thief 4813 | -7/Lower Caves | Allies destroyed PB-47X(f) 4817 | -7/Lower Caves | Allies destroyed 2T-R2P(f) 4820 | -7/Lower Caves | Allies destroyed O2-ACK(f) 5769 | -7/Lower Caves | Learned location of 1 exit from Factory 5817 | -7/Lower Caves | Encountered a Warlord checkpoint 6017 | -7/Lower Caves | Discovered new exit (range 18) 6153 | -7/Lower Caves | Found Prototype Device 6334 | -7/Lower Caves | Entered Zion 6654 | -7/Zion | Discovered new exit (range 9) 6869 | -7/Zion | System corruption cleaned by Quarantine Array 7675 | -7/Zion | Visited the Megawrench Repair Shop 7684 | -7/Zion | Megawrench repaired 5 parts 7833 | -7/Zion | Learned location of Armory (-3) 8435 | -7/Zion | Imprinted 8439 | -7/Zion | Declared Zion's savior 8740 | -7/Zion | Given the Hacking Drone Bay 8748 | -7/Zion | Found Prototype Device 9249 | -7/Zion | Entered Proximity Caves 9249 | -6/Proximity Caves | Accompanied by 7 allies 9258 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9528 | -6/Proximity Caves | Learned Factory emergency access door positions 9867 | -6/Proximity Caves | Spotted B-75 Beast 9875 | -6/Proximity Caves | Allies destroyed B-75 Beast 10183 | -6/Proximity Caves | Discovered new exit (range 11) 10229 | -6/Proximity Caves | Entered Factory 10229 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10230 | -6/Factory | Identified exit to Factory 10231 | -6/Factory | Loaded intel: 106 trap records 10269 | -6/Factory | Zion Heavy squad teleported in 10541 | -6/Factory | Build established: Scavenger-Mutant 10568 | -6/Factory | Identified Hacking Drone Bay 10763 | -6/Factory | Found Prototype Protection 10763 | -6/Factory | Identified Zio. Heavy Carapace 10767 | -6/Factory | Found Prototype Protection 10767 | -6/Factory | Identified Zio. Weapon Casing 11133 | -6/Factory | Discovered new exit (range 6) 11139 | -6/Factory | Identified exit to Lower Caves 11181 | -6/Factory | Retrieved Zion intel report: Emergency Access 11182 | -6/Factory | Zion Recon squad teleported in 11250 | -6/Factory | Zion Explosive Resupply teleported in 11311 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 11599 | -6/Factory | Discovered exit to Lower Caves (range 5) 11697 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 11815 | -6/Factory | Terminal network hard line cut 12137 | -6/Factory | Discovered exit to Factory (range 16) 12237 | -6/Factory | Spotted B-75 Beast 12256 | -6/Factory | Destroyed Beast 5a 12308 | -6/Factory | Build established: Scavenger-Assassin 12421 | -6/Factory | Discovered new exit (range 15) 12457 | -6/Factory | Identified exit to Extension 12458 | -6/Factory | Entered Extension 12491 | -6/Extension | Zion Melee Resupply teleported in 12636 | -6/Extension | Zion Light squad teleported in 12672 | -6/Extension | Energy Cycler disabled 12673 | -6/Extension | Rescued a captive Derelict 12673 | -6/Extension | Rescued a captive Derelict 12683 | -6/Extension | Rescued a captive Derelict 12894 | -6/Extension | Build established: Scavenger-Mutant 12894 | -6/Extension | Spotted B-75 Beast 12905 | -6/Extension | Destroyed B-75 Beast 12912 | -6/Extension | Spotted B-75 Beast 12914 | -6/Extension | Discovered exit to Factory (range 14) 12938 | -6/Extension | Destroyed B-75 Beast 12971 | -6/Extension | Zion Recon squad teleported in 13083 | -6/Extension | Disrupted transfer network 13087 | -6/Extension | Lost 6 parts (3n2u1w) 13273 | -6/Extension | Destroyed 9 combat bots 13340 | -6/Extension | Core integrity fell below 50% 13382 | -6/Extension | Lost 5 parts (2n2u1w) 13427 | -6/Extension | Zion Light squad teleported in 13508 | -6/Extension | First assault squad dispatched 13584 | -6/Extension | Build established: Mutant 13773 | -6/Extension | Zion Light squad teleported in 13784 | -6/Extension | Retrieved Zion intel report: Unaware Schematics 13815 | -6/Extension | Terminal network hard line cut 14322 | -6/Extension | Build established: Commander-Mutant 14403 | -6/Extension | Discovered exit to Factory (range 10) 14405 | -6/Extension | Discovered new exit (range 6) 14416 | -6/Extension | Entered Cetus 14416 | -6/Cetus | Accompanied by 5 allies 14436 | -6/Cetus | Spotted Cetus Guard 14436 | -6/Cetus | Spotted Cetus Guard 14439 | -6/Cetus | Spotted Cetus Guard 14440 | -6/Cetus | Spotted Cetus Guard 14441 | -6/Cetus | Allies destroyed Cetus Guard 14449 | -6/Cetus | Allies destroyed Cetus Guard 14449 | -6/Cetus | Allies destroyed Cetus Guard 14451 | -6/Cetus | Allies destroyed Cetus Guard 14471 | -6/Cetus | System corruption reached 10% 14528 | -6/Cetus | Zion Light squad teleported in 14551 | -6/Cetus | Cetus Manufacturing Module disabled 14594 | -6/Cetus | Retrieved Zion intel report: Unaware Analyses 14619 | -6/Cetus | Discovered new exit (range 16) 14645 | -6/Cetus | Entered Archives 14645 | -6/Archives | Accompanied by 3 allies 14734 | -6/Archives | Discovered new exit (range 16) 14944 | -6/Archives | Entered Hub_04(d) 14965 | -6/Hub_04(d) | Build established: Scavenger-Mutant 15083 | -6/Hub_04(d) | Retrieved Zion intel report: Main Access 15084 | -6/Hub_04(d) | Zion Light squad teleported in 15119 | -6/Hub_04(d) | Garrison activated, responded to threat 15249 | -6/Hub_04(d) | Retrieved Zion intel report: Active Garrisons 15269 | -6/Hub_04(d) | Retrieved Zion intel report: Guard Positions 15338 | -6/Hub_04(d) | Retrieved Zion intel report: Prototype Stockpiles 15438 | -6/Hub_04(d) | Network Hub disabled 15438 | -6/Hub_04(d) | Network Hub disabled 15438 | -6/Hub_04(d) | Garrison activated, responded to threat 15447 | -6/Hub_04(d) | Entered Factory 15447 | -5/Factory | Evolved 2 slots: Propulsion x2 15495 | -5/Factory | Zion Fire squad teleported in 15542 | -5/Factory | Found Prototype Launcher 15542 | -5/Factory | Identified Rocket Array 15546 | -5/Factory | Found Rocket Array 15549 | -5/Factory | Found Rocket Array 15641 | -5/Factory | Zion Fire squad teleported in 16047 | -5/Factory | First assault squad dispatched 16132 | -5/Factory | Sucked down chute 16132 | -5/Factory | Entered Waste 16133 | -5/Waste | Met a frightened Derelict 16138 | -5/Waste | Spotted C-40 Crusher 16149 | -5/Waste | Spotted C-40 Crusher 16151 | -5/Waste | Spotted C-40 Crusher 16164 | -5/Waste | Destroyed C-40 Crusher 16182 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16185 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16186 | -5/Waste | Released all parts (10) 16187 | -5/Waste | Identified Exp. Sensor Array 16196 | -5/Waste | Spotted C-40 Crusher 16203 | -5/Waste | Spotted C-40 Crusher 16234 | -5/Waste | Spotted C-40 Crusher 16285 | -5/Waste | Discovered new exit (range 12) 16349 | -5/Waste | Warlord forces began an assault 16363 | -5/Waste | Allies destroyed C-40 Crusher 16369 | -5/Waste | Allies destroyed C-40 Crusher 16371 | -5/Waste | Allies destroyed C-40 Crusher 16377 | -5/Waste | Allies destroyed C-40 Crusher 16477 | -5/Waste | Build established: Mutant 16611 | -5/Waste | Entered Factory 16611 | -5/Factory | Accompanied by 12 allies 16685 | -5/Factory | Retrieved Zion intel report: Guard Positions 16783 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 16871 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 16892 | -5/Factory | Retrieved Zion intel report: Emergency Access 16990 | -5/Factory | Discovered new exit (range 5) 16993 | -5/Factory | Entered Upper Caves 16993 | -5/Upper Caves | Spotted 8F-00E(f) 16993 | -5/Upper Caves | Spotted 54-CDM(f) 16994 | -5/Upper Caves | Encountered a Master Thief 16994 | -5/Upper Caves | Encountered a Master Thief 16994 | -5/Upper Caves | Spotted 59-1DB(f) 16995 | -5/Upper Caves | Encountered a Master Thief 16997 | -5/Upper Caves | Biometal Heavy Treads stolen by Master Thief 16998 | -5/Upper Caves | Faulty Exp. Sensor Array stolen by Master Thief 17002 | -5/Upper Caves | Hacking Drone Bay stolen by Master Thief 17481 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17522 | -5/Upper Caves | Identified exit to Upper Caves 17532 | -5/Upper Caves | Lost 3 parts (1n2u) 17689 | -5/Upper Caves | Learned Factory security intel 17815 | -5/Upper Caves | Build established: Scavenger-Mutant 18391 | -5/Upper Caves | Entered another Upper Caves area 18391 | -5/Upper Caves | Spotted UC-X92(f) 18392 | -5/Upper Caves | Encountered a Master Thief 18393 | -5/Upper Caves | Destroyed UC-X92(f) 18464 | -5/Upper Caves | Discovered new exit (range 14) 18607 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18807 | -5/Upper Caves | Learned location of Warlord (-5) 18870 | -5/Upper Caves | Discovered new exit (range 5) 18909 | -5/Upper Caves | Learned 4 Factory zone layouts 18936 | -5/Upper Caves | Entered Warlord 18989 | -5/Warlord | System corruption cleaned by Quarantine Array 19459 | -5/Warlord | Rebuked by Warlord 19484 | -5/Warlord | Warlord's base attacked by MAIN.C 19499 | -5/Warlord | Found Prototype Device 19499 | -5/Warlord | Identified Exp. Cloaking Device 19520 | -5/Warlord | Found Prototype Device 19520 | -5/Warlord | Identified Exp. Focal Shield 19821 | -5/Warlord | Found Prototype Energy Gun 19821 | -5/Warlord | Identified Vortex Rail 19826 | -5/Warlord | Found Prototype Launcher 19826 | -5/Warlord | Identified Vortex Catalyst Activator 19831 | -5/Warlord | Found Vortex Rail 19834 | -5/Warlord | Warlord forces counterattacked 19838 | -5/Warlord | Found Vortex Rail 19840 | -5/Warlord | Found Vortex Rail 20000 | -5/Warlord | Found Prototype Processor 20001 | -5/Warlord | Identified Exp. Core Analyzer 20041 | -5/Warlord | Spotted Executioner 20095 | -5/Warlord | Spotted Striker 20097 | -5/Warlord | Spotted Executioner 20099 | -5/Warlord | Destroyed Striker 20103 | -5/Warlord | Destroyed Executioner 20124 | -5/Warlord | Destroyed 9 combat bots 20125 | -5/Warlord | Discovered new exit (range 8) 20136 | -5/Warlord | Entered Proximity Caves 20138 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20676 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 20746 | -4/Proximity Caves | Lost 3 parts (1p1u1w) 20749 | -4/Proximity Caves | Destroyed 11 combat bots 20813 | -4/Proximity Caves | Discovered new exit (range 21) 20855 | -4/Proximity Caves | Learned 4 Research zone layouts 20865 | -4/Proximity Caves | Entered Factory 20865 | -4/Factory | Accompanied by 2 allies 20865 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 20866 | -4/Factory | Identified exit to Research 21439 | -4/Factory | Discovered new exit (range 20) 21484 | -4/Factory | Found Prototype Launcher 21484 | -4/Factory | Identified Mni. Smartbomb Launcher 21523 | -4/Factory | Retrieved Zion intel report: Branch Access 21523 | -4/Factory | Identified exit to Upper Caves 21524 | -4/Factory | Zion Infowar Resupply teleported in 21530 | -4/Factory | Found Prototype Processor 21530 | -4/Factory | Identified Exp. Signal Interpreter 21707 | -4/Factory | Entered Upper Caves 21707 | -4/Upper Caves | Spotted BX-OYC(f) 21708 | -4/Upper Caves | Encountered a Master Thief 21715 | -4/Upper Caves | Spotted W2-PZO(f) 21717 | -4/Upper Caves | Encountered a Master Thief 21783 | -4/Upper Caves | Learned Research terminal intel 21887 | -4/Upper Caves | Destroyed 15 combat bots 21889 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 21913 | -4/Upper Caves | Discovered new exit (range 22) 21919 | -4/Upper Caves | Identified exit to Upper Caves 21919 | -4/Upper Caves | Entered another Upper Caves area 21922 | -4/Upper Caves | Encountered a Warlord checkpoint 21933 | -4/Upper Caves | Discovered exit to Research (range 6) 21970 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 22015 | -4/Upper Caves | Learned Research non-interactive machine intel 22097 | -4/Upper Caves | Spotted B-86 Titan 22143 | -4/Upper Caves | Learned 4 Research zone layouts 22241 | -4/Upper Caves | Spotted YR-OPC(f) 22242 | -4/Upper Caves | Spotted AK-I2Y(f) 22243 | -4/Upper Caves | Encountered a Master Thief 22243 | -4/Upper Caves | Encountered a Master Thief 22243 | -4/Upper Caves | Spotted ZC-GJW(f) 22243 | -4/Upper Caves | Spotted 5M-ZEN(f) 22244 | -4/Upper Caves | Encountered a Master Thief 22244 | -4/Upper Caves | Encountered a Master Thief 22244 | -4/Upper Caves | Mak. Terrain Scanner stolen by Master Thief 22245 | -4/Upper Caves | Discovered new exit (range 9) 22247 | -4/Upper Caves | Identified exit to Zhirov 22247 | -4/Upper Caves | Entered Zhirov 22247 | -4/Zhirov | Discovered new exit (range 3) 22253 | -4/Zhirov | Met Zhirov 22260 | -4/Zhirov | Found Alien Artifact 22260 | -4/Zhirov | Identified Integrated Dissipator 22260 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 22433 | -4/Zhirov | Learned location of Quarantine (-3) 22433 | -4/Zhirov | Learned location of Testing (-2) 22433 | -4/Zhirov | Learned location of Command (-1) 22435 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22444 | -4/Zhirov | Identified exit to Proximity Caves 22445 | -4/Zhirov | Entered Proximity Caves 22527 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22530 | -3/Proximity Caves | Build established: Scavenger-Sprinter 22584 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 22594 | -3/Proximity Caves | Discovered exit to Research (range 14) 22597 | -3/Proximity Caves | Entered Research 22597 | -3/Research | Evolved 2 slots: Utility x2 22599 | -3/Research | Loaded intel: 54 non-interactive machine locations 22600 | -3/Research | Loaded intel: 21 terminal locations 22610 | -3/Research | Zion Hover Resupply teleported in 22638 | -3/Research | Zion Fire squad teleported in 22680 | -3/Research | Zion Light squad teleported in 22703 | -3/Research | Found Zio. Weapon Casing 22739 | -3/Research | Found Prototype Processor 22739 | -3/Research | Identified Exp. Melee Analysis Suite 22743 | -3/Research | Found Exp. Melee Analysis Suite 22744 | -3/Research | Found Exp. Melee Analysis Suite 22746 | -3/Research | Found Exp. Melee Analysis Suite 22748 | -3/Research | Found Exp. Melee Analysis Suite 22749 | -3/Research | Found Exp. Melee Analysis Suite 22751 | -3/Research | Found Exp. Melee Analysis Suite 22794 | -3/Research | Repaired Broken Cld. Gravmag System 22844 | -3/Research | Zion Fire squad teleported in 22877 | -3/Research | First assault squad dispatched 22914 | -3/Research | Build established: Scavenger-Scout 22960 | -3/Research | Zion Offense Resupply teleported in 22974 | -3/Research | Discovered new exit (range 6) 22979 | -3/Research | Identified exit to Quarantine 22979 | -3/Research | Entered Quarantine 22999 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 23025 | -3/Quarantine | Found Alien Artifact 23025 | -3/Quarantine | Identified Subatomic Replicator 23044 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 23045 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 23050 | -3/Quarantine | Found Alien Artifact 23050 | -3/Quarantine | Identified Core Reset Matrix 23050 | -3/Quarantine | Used Core Reset Matrix 23054 | -3/Quarantine | Detected hypermatrix surge 23054 | -3/Quarantine | Sensed 12 artifacts in vicinity 23059 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 23065 | -3/Quarantine | Found Core Stripper 23090 | -3/Quarantine | Retrieved Zion intel report: Main Access 23090 | -3/Quarantine | Identified exit to Research 23102 | -3/Quarantine | Found Matter Drive 23171 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 23172 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 23174 | -3/Quarantine | Found Transdimensional Reconstructor 23177 | -3/Quarantine | Entered Research 23177 | -2/Research | Evolved 2 slots: Propulsion x2 23262 | -2/Research | Retrieved Zion intel report: Guard Positions 23291 | -2/Research | Retrieved Zion intel report: Unaware Analyses 23344 | -2/Research | Spotted B-90 Cyclops 23426 | -2/Research | Retrieved Zion intel report: Trap Installations 23486 | -2/Research | Retrieved Zion intel report: Unaware Schematics 23487 | -2/Research | Zion Hover Resupply teleported in 23506 | -2/Research | Discovered new exit (range 12) 23510 | -2/Research | Identified exit to Access 23533 | -2/Research | Spotted B-90 Cyclops 23566 | -2/Research | Discovered new exit (range 23) 23573 | -2/Research | Identified exit to Testing 23573 | -2/Research | Entered Testing 23607 | -2/Testing | Build established: Alien-Scout 23608 | -2/Testing | Retrieved Zion intel report: Guard Positions 23634 | -2/Testing | Found Prototype Energy Cannon 23678 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 23696 | -2/Testing | Retrieved Zion intel report: Component Stockpiles 23703 | -2/Testing | Retrieved Zion intel report: Unaware Schematics 23709 | -2/Testing | Discovered exit to Access (range 14) 23731 | -2/Testing | Spotted 28-RR5(K) 23731 | -2/Testing | Spotted Alpha 7 23731 | -2/Testing | Spotted IB-886(K) 23731 | -2/Testing | Spotted SR-H5S(K) 23772 | -2/Testing | Found Prototype Energy Gun 23772 | -2/Testing | Identified Warp Gun 23792 | -2/Testing | Spotted Fortress 23813 | -2/Testing | Discovered new exit (range 6) 23814 | -2/Testing | Identified exit to Section 7 23815 | -2/Testing | Entered Section 7 23816 | -2/Section 7 | Sensed 18 artifacts in vicinity 23820 | -2/Section 7 | Spotted S7 Guard 23825 | -2/Section 7 | Used Subatomic Replicator to replicate Integrated Singularity Reactor 23826 | -2/Section 7 | Found Integrated Singularity Reactor 23826 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 23828 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 23853 | -2/Section 7 | Destroyed S7 Guard 23857 | -2/Section 7 | Found Prototype Protection 23857 | -2/Section 7 | Identified Hvy. Regenerative Plating 23910 | -2/Section 7 | Spotted S7 Guard 23948 | -2/Section 7 | Warped through subspace 23949 | -2/Section 7 | Found Integrated Heat Negator 23949 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 23994 | -2/Section 7 | Retrieved Zion intel report: Emergency Access 24013 | -2/Section 7 | Discovered exit to Access (range 9) 24035 | -2/Section 7 | Retrieved Zion intel report: Trap Installations 24037 | -2/Section 7 | Spotted Executioner 24037 | -2/Section 7 | Spotted Executioner 24060 | -2/Section 7 | Retrieved Zion intel report: Component Schematics 24062 | -2/Section 7 | Found Transdimensional Reconstructor 24064 | -2/Section 7 | Found Matter Drive 24089 | -2/Section 7 | Found Matter Drive 24106 | -2/Section 7 | Spotted B-99 Colossus 24121 | -2/Section 7 | Found Integrated Dissipator 24121 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 24123 | -2/Section 7 | Found Integrated Dissipator 24123 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 24137 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 24143 | -2/Section 7 | Found LRC Armor 24143 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 24226 | -2/Section 7 | Spotted S7 Guard 24230 | -2/Section 7 | Found Core Regenerator 24253 | -2/Section 7 | Identified Imp. Potential Cannon 24267 | -2/Section 7 | Found Spacefold Activator 24279 | -2/Section 7 | Found Integrated Reactor 24279 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 24304 | -2/Section 7 | Found Integrity Redistributor 24312 | -2/Section 7 | Spotted Alpha 7 24313 | -2/Section 7 | Spotted Alpha 7 24324 | -2/Section 7 | Build established: Alien-Mutant 24351 | -2/Section 7 | Entered Access 24351 | -1/Access | Evolved 2 slots: Utility x2 24381 | -1/Access | Zion Melee Resupply teleported in 24582 | -1/Access | Spotted B-99 Colossus 24606 | -1/Access | Spotted B-99 Colossus 24669 | -1/Access | Zion Zionite Resupply teleported in 24674 | -1/Access | Found Prototype Protection 24674 | -1/Access | Identified Zio. Shade Armor 24676 | -1/Access | Found Zio. Weapon Casing 24685 | -1/Access | Discovered new exit (range 3) 24686 | -1/Access | Identified exit to Command 24686 | -1/Access | Entered Command 24692 | -1/Command | Disengaged cave seal 24735 | -1/Command | Retrieved Zion intel report: Component Schematics 24746 | -1/Command | P-80 Master assimilated allied TD-9DB(z) 24841 | -1/Command | Spotted M Guard 24842 | -1/Command | Spotted M Guard 24842 | -1/Command | Spotted Combat Programmer 24842 | -1/Command | Spotted Combat Programmer 24966 | -1/Command | Allies destroyed M Guard 24974 | -1/Command | First assault squad dispatched 24978 | -1/Command | Allies destroyed M Guard 24978 | -1/Command | All MAIN.C guards destroyed 24995 | -1/Command | Lost 5 parts (4n1u) 25050 | -1/Command | Retrieved Zion intel report: Prototype Stockpiles 25212 | -1/Command | High security lockdown imminent 25257 | -1/Command | Met MAIN.C 25257 | -1/Command | 0b10 Conduit disabled 25265 | -1/Command | Destroyed MAIN.C Shell 25267 | -1/Command | MAIN.C activated Command garrisons 25277 | -1/Command | Allies destroyed MAIN.C 25356 | -1/Command | Found Zio. Shade Armor 25361 | -1/Command | Found Zio. Shade Armor 25421 | -1/Command | Build established: Scavenger-Mutant 25459 | -1/Command | Spotted B-99 Colossus 25464 | -1/Command | Allies destroyed B-99 Colossus 25545 | -1/Command | Found Prototype Device 25545 | -1/Command | Identified Exp. Hardlight Generator 25550 | -1/Command | Found Prototype Device 25550 | -1/Command | Identified Adv. Particle Accelerator 25558 | -1/Command | Found Prototype Device 25558 | -1/Command | Identified Exp. ECM Suite 25569 | -1/Command | Found Prototype Ballistic Cannon 25569 | -1/Command | Identified Omega Cannon 27724 | -1/Command | Found Zio. Weapon Casing 27729 | -1/Command | System corruption reached 10% 27897 | -1/Command | Found Prototype Processor 27897 | -1/Command | Identified Exp. Armor Integrity Analyzer 27901 | -1/Command | Found Prototype Processor 27901 | -1/Command | Identified Exp. Targeting Computer 27987 | -1/Command | Discovered new exit (range 9) 28188 | -1/Command | Build established: Alien-Mutant 33479 | -1/Command | Spotted B-99 Colossus 33534 | -1/Command | Destroyed B-99 Colossus 34024 | -1/Command | Found Prototype Reactor 34024 | -1/Command | Identified Zero-point Reactor 34028 | -1/Command | Found Prototype Reactor 34028 | -1/Command | Identified Vortex Chain Reactor 34625 | -1/Command | Found Prototype Device 34645 | -1/Command | Identified Adv. Kinecellerator 34778 | -1/Command | Found Unknown Device 34778 | -1/Command | Identified Launcher Loader 35084 | -1/Command | Found Prototype Processor 35101 | -1/Command | Identified Exp. Signal Interpreter 35318 | -1/Command | Found Prototype Processor 35318 | -1/Command | Identified Exp. Target Analyzer 35331 | -1/Command | Found Exp. Targeting Computer 35342 | -1/Command | Found Exp. Targeting Computer 36264 | -1/Command | Found Zio. Weapon Casing 36291 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-73) 36292 | -1/Command | Used Core Regenerator, restored core integrity (+257) 38182 | -1/Command | Warped through subspace to slip node 38182 | -1/Command | Discovered new exit (range 4) 38189 | -1/Command | Entered Access_0 38190 | -1/Access_0 | Sensed 4 artifacts in vicinity 38192 | -1/Access_0 | Met Architect 38193 | -1/Access_0 | Architect warped through subspace 38199 | -1/Access_0 | Destroyed A8 38229 | -1/Access_0 | Architect warped through subspace 38265 | -1/Access_0 | Architect warped through subspace 38296 | -1/Access_0 | Architect warped through subspace 38325 | -1/Access_0 | Architect warped through subspace 38352 | -1/Access_0 | Architect warped through subspace 38376 | -1/Access_0 | A6 warped into view 38378 | -1/Access_0 | Architect warped through subspace 38382 | -1/Access_0 | Destroyed 8 combat bots 38388 | -1/Access_0 | Destroyed A6 38409 | -1/Access_0 | Architect warped through subspace 38431 | -1/Access_0 | Architect warped through subspace 38478 | -1/Access_0 | Architect warped through subspace 38513 | -1/Access_0 | Architect warped through subspace 38554 | -1/Access_0 | Architect warped through subspace 38609 | -1/Access_0 | Architect warped through subspace 38637 | -1/Access_0 | Found Corrupted Prototype Protection 38637 | -1/Access_0 | Identified Exp. Powered Armor 38640 | -1/Access_0 | Found Corrupted Exp. Powered Armor 38651 | -1/Access_0 | Architect warped through subspace 38692 | -1/Access_0 | Architect warped through subspace 38711 | -1/Access_0 | Found Prototype Device 38711 | -1/Access_0 | Identified Exp. Weapon Cycler 38730 | -1/Access_0 | Found Prototype Device 38732 | -1/Access_0 | Architect warped through subspace 38738 | -1/Access_0 | Found Exp. Weapon Cycler 38767 | -1/Access_0 | Found Prototype Device 38767 | -1/Access_0 | Identified Beam Splitter 38785 | -1/Access_0 | Architect warped through subspace 38828 | -1/Access_0 | Architect warped through subspace 38878 | -1/Access_0 | Architect warped through subspace 38903 | -1/Access_0 | Identified Desublimator 38926 | -1/Access_0 | Architect warped through subspace 38976 | -1/Access_0 | Architect warped through subspace 39016 | -1/Access_0 | Architect warped through subspace 39055 | -1/Access_0 | Architect warped through subspace 39088 | -1/Access_0 | Architect warped through subspace 39114 | -1/Access_0 | Architect warped through subspace 39145 | -1/Access_0 | Architect warped through subspace 39176 | -1/Access_0 | Architect warped through subspace 39212 | -1/Access_0 | Architect warped through subspace 39248 | -1/Access_0 | Architect warped through subspace 39290 | -1/Access_0 | Architect warped through subspace 39317 | -1/Access_0 | A5 warped into view 39328 | -1/Access_0 | Destroyed A5 39330 | -1/Access_0 | Architect warped through subspace 39343 | -1/Access_0 | Subspace Access Node disabled 39369 | -1/Access_0 | Architect warped through subspace 39412 | -1/Access_0 | Architect warped through subspace 39444 | -1/Access_0 | Architect warped through subspace 39472 | -1/Access_0 | Architect warped through subspace 39485 | -1/Access_0 | Subspace Access Node disabled 39502 | -1/Access_0 | Architect warped through subspace 39526 | -1/Access_0 | Architect warped through subspace 39552 | -1/Access_0 | Architect warped through subspace 39571 | -1/Access_0 | Architect warped through subspace 39579 | -1/Access_0 | Subspace Access Node disabled 39594 | -1/Access_0 | Architect warped through subspace 39604 | -1/Access_0 | Architect warped through subspace 39616 | -1/Access_0 | Architect warped through subspace 39636 | -1/Access_0 | Architect warped through subspace 39650 | -1/Access_0 | Architect warped through subspace 39673 | -1/Access_0 | Architect warped through subspace 39686 | -1/Access_0 | Architect warped through subspace 39695 | -1/Access_0 | A4 warped into view 39739 | -1/Access_0 | Destroyed A4 39745 | -1/Access_0 | Architect warped through subspace 39753 | -1/Access_0 | Subspace Access Node disabled 39800 | -1/Access_0 | Destroyed Architect 39801 | -1/Access_0 | Architect triggered a singularity event 39802 | -1/Access_0 | Released all parts (17) 39802 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 39802 | -1/Access_0 | Warped through subspace to slip node 39802 | -1/Access_0 | Discovered new exit (range 8) 39803 | -1/Access_0 | Core integrity fell below 50% 39807 | *** | Escaped singularity! Last Messages --------------- 39802_ Released Exp. Armor Integrity Analyzer. 39802_ Released Exp. Optical Array. 39802_ Released Exp. Targeting Computer. 39802_ Released Exp. Weapon Cycler. 39802_ Released Enh. Armored Heavy Treads. 39802_ Released Exp. Biometal Heavy Treads. 39802_ Released Zio. Heavy DM Reactor. 39802_ Released Desublimator. 39802_ Released Prc. Matter Filter. 39802_ Released Adv. Kinecellerator. 39802_ Released Enh. Armored Heavy Treads. 39802_ Released Exp. Powered Armor. 39802_ Acquired Hpw. Transdimensional Reconstructor. 39802_ Warped through subspace, drawn to slip node. 39802_ EXIT=FOUND 39803_ A0_COM: 9. 39804_ A0_COM: 8. 39805_ A0_COM: 7. 39806_ A0_COM: 6. 39807_ A0_COM: 5. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Coolant Potential 100 Energy Generation 113 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 3 Cloak Strength 4 Additional Mass Support 9 Armor Coverage 3250 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Propulsion Shielding 66 Weapon Shielding 100 Point Defense Rating 80 Reclamation Efficiency 25 Weapon Cycling 30 Melee Speed Boost 30 Phase Shifting 15 Evasion (%) 64 Targeting Accuracy 36 Melee Accuracy 36 Launcher Accuracy 30 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 8 Matter Filtering 50 Energy Filtering 30 Particle Charging 30 Kinecelleration 50 Stasis Canceling 2 Offensive Hacking 14 Item Schematics ----------------- Imp. System Restoration Module | -2/Section 7 | Z-intel Com. Matter Pod | -2/Section 7 | Z-intel Lyr. Medium Armor Plating | -2/Section 7 | Z-intel Fusion Compressor | -2/Section 7 | Z-intel Antimissile System | -2/Section 7 | Z-intel Quantum Reactor | -2/Section 7 | Z-intel Adv. Armor Integrity Analyzer | -2/Section 7 | Z-intel Lrn. Tractor Beam | -2/Section 7 | Z-intel Drone Bay | -2/Section 7 | Z-intel Adv. Trap Extractor | -2/Section 7 | Z-intel Core Analyzer | -2/Section 7 | Z-intel Matter Compressor | -2/Section 7 | Z-intel Quantum Rifle | -2/Section 7 | Z-intel Adv. Shield Generator | -2/Section 7 | Z-intel System Guard | -1/Command | Z-intel ECM Suite | -1/Command | Z-intel Imp. Cloaking Device | -1/Command | Z-intel Cloaking Device | -1/Command | Z-intel Imp. Arc Projector | -1/Command | Z-intel Med. Storage Unit | -1/Command | Z-intel Biometal Heavy Treads | -1/Command | Z-intel Antigrav Array | -1/Command | Z-intel Imp. Maneuvering Thrusters | -1/Command | Z-intel Imp. Heavy Siege Treads | -1/Command | Z-intel Enh. Nova Cannon | -1/Command | Z-intel Adv. Heavy Siege Treads | -1/Command | Z-intel Robot Schematics ------------------ G-67 Veteran | -3/Quarantine | Z-intel K-01 Serf | -3/Quarantine | Z-intel T-07 Excavator | -3/Quarantine | Z-intel R-10 Processor | -2/Research | Z-intel C-65 Expert | -2/Research | Z-intel S-43 Plague | -2/Research | Z-intel X-82 Rainmaker | -2/Research | Z-intel A-02 Transporter | -2/Research | Z-intel R-06 Scavenger | -2/Testing | Z-intel B-74 Champion | -2/Testing | Z-intel G-73 Enforcer | -2/Testing | Z-intel H-88 Terminator | -2/Testing | Z-intel A-15 Conveyor | -2/Testing | Z-intel Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Subatomic Replicator Core Reset Matrix Matter Drive Integrated Singularity Reactor High-powered Transdimensional Reconstructor Integrated Heat Negator LRC Armor Spacefold Activator Integrated Reactor Integrity Redistributor Core Regenerator Achievements -------------- None Challenges ------------ None Game ------ Seed SegregatorAngularSlayer Manual? 0 Play Time 04:15:08 Cumulative 1957.6 hours Start 2021.03.24 @ 19:16:27 End 2021.03.25 @ 04:35:14 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2575 Rogue 2567 Adventurer 0 Explorer 8 Win Type 6 Total 216 Types 44/27/85/3/3/5/46/2/1 Lore% 100 Gallery% 99 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d30267c6-48bc-43f1-9a25-b1a12fd23cc8