Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.01 @ 18:03:45 Player: Trollpotato Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (78) 390 Value Destroyed (1451) 1451 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (39) 39 TOTAL SCORE: 3220 Bonus ------- Follower Combat Kills 74 Friendly Fire -35 Cogmind --------- Core Integrity 0/400 Matter 250/300 Energy 275/275 System Corruption 7% Temperature Cool (0) Movement Rolling (145) Ox3 Location -9/Mines Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Light Treads Compact Wheel > --- UTILITY (4) ------ High-capacity Storage Unit Sensor Array Signal Interpreter Light Armor Plating > --- WEAPON (2) ------- Autogun Grenade Launcher > --- INVENTORY (20) --- Wheel Huge Storage Unit Large Battery (200) Medium Matter Pod (100) Structural Scanner Machine Analyzer Sensor Array Transport Network Coupler ECM Suite Hacking Suite Bomb Drone Bay (16/16) Improved EM Shotgun Advanced Beam Cannon Datajack Maul Maul Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter Hacking Suite Recalibrator > --- WEAPON ----------- Improved Light Cannon Hammer > --- INVENTORY -------- Deuterium Engine Light Treads Wheel Compact Wheel Large Storage Unit Large Battery Medium Matter Pod Machine Analyzer Sensor Array Sensor Array Terrain Scanner ECM Suite Light Armor Plating Hacking Suite Bomb Drone Bay Light Assault Rifle Grenade Launcher Rocket Launcher [Rating: 20] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Sensor Array Device Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Maul Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 84 | 8 15 8 50 3 Power 6 | 2 1 1 2 . Engine 4 | 2 1 . 1 . Core 2 | . . 1 1 . Reactor . | . . . . . Propulsion 26 | 2 8 3 12 1 Treads 8 | . 4 1 2 1 Leg . | . . . . . Wheel 18 | 2 4 2 10 . Hover . | . . . . . Flight . | . . . . . Utility 28 | 2 3 2 20 1 Device 12 | 1 1 . 10 . Storage 8 | 1 2 1 4 . Processor 1 | . . 1 . . Hackware 2 | . . . 2 . Protection 5 | . . . 4 1 Artifact . | . . . . . Weapon 24 | 2 3 2 16 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 7 | 2 1 1 3 . Ballistic Cannon 3 | . . 1 2 . Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon 12 | . 2 . 10 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . . 1 . System Corruption 7 | . . . 7 . Parts Lost 11 | . 1 1 9 . Power 1 | . . . 1 . Propulsion 5 | . 1 . 4 . Utility 3 | . . . 3 . Weapon 2 | . . 1 1 . Highest Loss Streak 3 | . 1 1 3 . To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 99 100 97 100 Engine 5 | . 14 4 1 11 Core 6 | . . 9 9 . Treads 4 | . 12 2 1 8 Wheel 19 | . 15 25 19 13 Device 12 | . 14 11 12 13 Storage 12 | . 14 14 11 11 Processor 6 | . . 2 11 11 Hackware 4 | . . . 8 . Ballistic Gun 11 | . 24 14 3 11 Ballistic Cannon 2 | . . 7 1 . Impact Weapon 10 | . 3 6 16 2 Naked Turns . | . . . . . Heaviest Build 94 | 13 30 52 94 59 Greatest Support 40 | 26 40 26 32 26 Greatest Overweight (x) 5 | . 4 3 5 3 Average Overweight (x) 1 | . . 1 1 2 Largest Inventory Capacity 25 | 8 15 20 25 20 Average Capacity 16 | 7 9 19 20 20 Most Carried 20 | 8 14 20 20 17 Average Carried 15 | 5 8 19 18 16 Final Capacity 20 | 8 15 20 20 20 Final Carried 20 | 8 14 20 16 17 Class Distribution -------------------- 79% | Mutant 11% | Assassin 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1580 | 297 425 171 653 34 Remotely . | . . . . . Salvage Created 2382 | 88 500 88 1567 139 Parts 119 | 8 38 10 60 3 Haulers Intercepted 6 | . 1 . 5 . Recyclers Shooed 4 | 1 2 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 47 | . 9 4 29 5 Melee 8 | . . . 8 . Guns 12 | . 9 3 . . Cannons 3 | . . 1 2 . AOE 7 | . . . 2 5 Classes Destroyed 13 | 1 7 1 3 1 Worker 1 | . . . 1 . Builder 5 | . . 2 3 . Tunneler 5 | 4 . 1 . . Hauler 6 | . 1 . 5 . Recycler 5 | . 1 . 3 1 Mechanic 1 | . 1 . . . Operator 5 | . 2 . 2 1 Watcher 8 | . 3 . 5 . Swarmer 18 | . 6 4 8 . Grunt 14 | . 3 . 11 . Brawler 1 | . . . 1 . Sentry 9 | . . . 9 . Assembled 5 | . . . . 5 Best Kill Streak 7 | 3 3 3 7 6 Combat Bots Only 7 | . 3 3 7 5 Max Kills in Single Turn 2 | 1 2 1 2 2 Gunslinging 1 | . 1 . . . Exploded 2 | . . . 2 2 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 255 | . 49 33 168 5 Missed 70 | . 14 8 48 . Damage Taken 2213 | . 382 206 1509 116 Core 553 | . 97 54 393 9 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 462 | . . . 462 . Core Remaining (%) 69 | 100 . 39 . . Volleys Fired 127 | 19 58 14 31 5 Largest 2 | 2 2 2 2 1 Hottest 59 | 40 40 55 59 30 Shots Fired 220 | 38 111 18 47 6 Gun 194 | 38 111 14 30 1 Cannon 20 | . . 4 16 . Launcher 6 | . . . 1 5 Special . | . . . . . Kinetic 214 | 38 111 18 46 1 Thermal . | . . . . . Explosive 6 | . . . 1 5 Electromagnetic . | . . . . . Robot Hit Streak 10 | 10 10 3 8 4 Robot Miss Streak 7 | 6 5 3 7 2 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 216 | 24 63 14 112 3 Core Hits 78 | 9 29 6 24 10 Critical Kills 3 | . . . 3 . Critical Parts Destroyed 25 | . . 1 24 . Critical Strikes 28 | . . 1 27 . Destroy 1 | . . . 1 . Smash 27 | . . 1 26 . Melee Attacks 147 | . 2 4 141 . Impact 147 | . 2 4 141 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 18 | . . 4 14 . Combat Hostiles 1 | . . . 1 . Follow-up Attacks 19 | . . . 19 . Damage Inflicted 5699 | 208 665 324 4093 409 Guns 1113 | 208 665 85 140 15 Cannons 266 | . . 47 219 . Explosions 480 | . . . 86 394 Melee 3840 | . . 192 3648 . Ramming . | . . . . . Kinetic 1379 | 208 665 132 359 15 Thermal . | . . . . . Explosive 480 | . . . 86 394 Electromagnetic . | . . . . . Impact 3840 | . . 192 3648 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . . 7 7 Average Corruption 7 | . . . 7 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . . . 3 4 Message Errors 2 | . . . 2 . Matter Fused 1 | . . . 1 . Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 1654 | . . 106 1501 47 Projectiles . | . . . . . Explosions 47 | . . . . 47 Melee 1607 | . . 106 1501 . Knockbacks 17 | . . 2 15 . Impact 16 | . . 1 15 . Kinetic 1 | . . 1 . . Secondary . | . . . . . Self-Inflicted Damage 17 | . . . . 17 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 131 | . 18 36 131 122 Average Temperature 34 | . 9 24 39 57 Received Heat Transfer 537 | . 93 . 444 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 30 | . . 3 27 . Impact Corruptions 65 | . . 5 60 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 375 | 20 296 103 375 100 Initial 69 | . 13 13 20 69 Average 118 | 7 71 55 176 70 Maximum Alert Level 1 | . 1 . 1 . Low Security (%) 79 | 100 95 100 61 100 Level 1 20 | . 4 . 38 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 1 4 . Investigation 3 | . . 1 2 . Extermination . | . . . . . Reinforcement 3 | . 1 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 5 | . . . 5 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 99 | . 25 8 57 9 Peak Tracking Total 6 | . 3 3 6 4 Tactical Retreats 14 | . 4 . 10 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 8 | . 3 . 5 . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 2 | . . . 2 . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 2 | . 1 . 1 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 22 | . 8 2 12 . Terminals 17 | . 8 . 9 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 83 | . 27 2 54 . Successful 54 | . 13 2 39 . Failed 29 | . 14 . 15 . Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual 55 | . 27 . 28 . Terminals 59 | . 27 . 32 . Fabricators . | . . . . . Repair Stations 15 | . . . 15 . Recycling Units . | . . . . . Scanalyzers 7 | . . . 7 . Garrison Access . | . . . . . Terminal Hacks 19 | . 7 2 10 . Open Door 2 | . . 2 . . Branch Access Points 1 | . . . 1 . Terminal Index 1 | . 1 . . . Alert Level 2 | . 1 . 1 . Unreport Threat 3 | . . . 3 . Locate Traps 1 | . 1 . . . Disarm Traps 3 | . 1 . 2 . Zone Layout 6 | . 3 . 3 . Fabricator Hacks . | . . . . . Repair Station Hacks 14 | . . . 14 . Scan Component 7 | . . . 7 . Repair 7 | . . . 7 . Recycling Unit Hacks . | . . . . . Scanalyzer 7 | . . . 7 . Insert Component 5 | . . . 5 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 14 | . 6 . 8 . Terminals 14 | . 6 . 8 . Track 1 | . 1 . . . Assimilate 3 | . . . 3 . Botnet 8 | . 4 . 4 . Operators 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 18 | . 8 . 10 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 7 | . . . 7 . Time 206 | . . . 206 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 6 | . . 4 2 . Largest Group 4 | . . 4 1 1 Highest-Rated Group 71 | . . 71 10 10 Highest-Rated Ally 31 | . . 31 10 10 Total Orders 1 | . . . 1 . STAY 1 | . . . 1 . Ally Attacks 27 | . . 27 . . Total Damage 304 | . . 304 . . Kills 4 | . . 4 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 2 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 6515 | 153 1847 1155 3202 158 Spaces Moved 3800 | 90 995 912 1703 100 Core 2 | 1 1 . . . Treads 75 | . 13 . 62 . Legs . | . . . . . Wheels 3723 | 89 981 912 1641 100 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 105 105 120 Average Speed 113 | 92 102 107 123 138 Slowest Speed 320 | 100 250 145 320 145 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 63 | 5 93 99 88 31 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 2 | . . 1 . 1 Spaces Dug 18 | . 1 . 17 . Terrain Destroyed 69 | . 1 . 25 43 Melee 18 | . 1 . 17 . Projectile . | . . . . . AOE 51 | . . . 8 43 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 5544 | 125 1723 1062 2520 114 Wait 1318 | . 623 107 583 5 Move 3796 | 89 994 911 1702 100 Hop . | . . . . . Pick Up 59 | 9 18 11 20 1 Fast Attach 12 | 6 . 1 5 . Attach 17 | 1 2 . 14 . Detach 5 | . 1 . 4 . Swap 55 | 1 13 7 31 3 Drop 35 | . 12 7 16 . Fire 127 | 19 58 14 31 5 Melee 120 | . 2 4 114 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Mines (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 154 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 561 | -10/Materials | Discovered new exit (range 14) 885 | -10/Materials | Discovered new exit (range 15) 1512 | -10/Materials | Discovered new exit (range 15) 1761 | -10/Materials | Discovered new exit (range 14) 1985 | -10/Materials | Discovered new exit (range 15) 2001 | -10/Materials | Entered Mines 2011 | -10/Mines | Core integrity fell below 50% 2178 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2226 | -10/Mines | Received a Mining Laser from a helpful Derelict 2320 | -10/Mines | Met a Derelict shopkeep closing up shop 2368 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2453 | -10/Mines | Discovered new exit (range 6) 2633 | -10/Mines | Learned 4 Materials zone layouts 2679 | -10/Mines | Found the Drone Emporium 2711 | -10/Mines | Found Prototype Device 2761 | -10/Mines | Learned 8 Materials zone layouts 2761 | -10/Mines | Discovered new exit (range 11) 2973 | -10/Mines | Identified exit to Materials 3156 | -10/Mines | Entered Materials 3156 | -9/Materials | Evolved 2 slots: Utility x2 3157 | -9/Materials | Identified exit to Materials 3157 | -9/Materials | Identified exit to Mines 3157 | -9/Materials | Identified exit to Storage 3588 | -9/Materials | Identified Bomb Drone Bay 4216 | -9/Materials | Lost 3 parts (1n2u) 4263 | -9/Materials | Discovered exit to Materials (range 9) 4344 | -9/Materials | Repaired Com. Wheel 4373 | -9/Materials | Repaired Hcp. Storage Unit 4408 | -9/Materials | Repaired Maul 4447 | -9/Materials | Repaired Nuclear Core 4479 | -9/Materials | Repaired Com. Wheel 4513 | -9/Materials | Repaired Mace 4540 | -9/Materials | Repaired Lgt. Treads 5569 | -9/Materials | Core integrity fell below 50% 5653 | -9/Materials | Destroyed 7 combat bots 5829 | -9/Materials | Core integrity fell below 20% 5965 | -9/Materials | Build established: Assassin 6358 | -9/Materials | Entered Mines 6358 | -9/Mines | Accompanied by 1 ally 6367 | -9/Mines | Discovered exit to Materials (range 4) 6415 | -9/Mines | Learned location of 1 exit from Materials 6464 | -9/Mines | Assembled infested the area 6481 | -9/Mines | Discovered exit to Materials (range 8) 6516 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- currently active weapons. That window and button are only visible while in targeting mode. See the manual for a detailed description of its advanced features. When the line of fire is red, you are attempting to shoot through an object at another target, which incurs significant penalties. 06509_ R-06 Scavenger destroyed. 06511_ as-00141 destroyed. 06513_ Destroyed Asb. F-torch. 06513_ as-31645 destroyed. 06513_ Destroyed Asb. Hover Unit. 06513_ as-33211 destroyed. 06515_ Destroyed Asb. F-torch. 06515_ as-17519 destroyed. 06515_ as-19019 destroyed. 06516_ C-30 ARC bursts open, deploying its payload. 06516_ D-53 Grenadier unfolds itself. 06516_ as-23857 destroyed. 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Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LargeImpulseTrap Manual? 0 Play Time 02:37:00 Cumulative 59.0 hours Start 2024.07.01 @ 13:19:54 End 2024.07.01 @ 18:03:45 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 26 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8957a602-05d4-45d5-8f72-cd089a2110aa