Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.26 @ 11:43:52 Player: omewwes Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (664) 664 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1479 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 246/300 Energy 190/200 System Corruption 0% Temperature Cool (27) Movement Rolling (107) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Wheel Subdweller Monowheel > --- UTILITY (2) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- Subdweller Beam Cannon Slug Cannon > --- INVENTORY (15) --- Subdweller Monowheel Structural Scanner Makeshift Terrain Scan Processor Propulsion Shielding Utility Shielding Utility Shielding Utility Shielding Utility Shielding Utility Shielding Subdweller Beam Cannon Subdweller Beam Cannon Grenade Launcher Ripper Makeshift Spear Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Core Shielding > --- WEAPON ----------- Slug Cannon Makeshift Spear > --- INVENTORY -------- Ion Engine Medium Matter Pod Structural Scanner Seismic Detector Targeting Computer Propulsion Shielding Propulsion Shielding Utility Shielding Utility Shielding Utility Shielding Utility Shielding Utility Shielding Light Armor Plating Beam Cannon Grenade Launcher [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Slug Cannon Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Grenade Launcher Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 35 | 7 5 12 11 Power 8 | 1 1 4 2 Engine 8 | 1 1 4 2 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 2 3 3 Treads 2 | . . 2 . Leg 2 | 2 . . . Wheel 6 | . 2 1 3 Hover . | . . . . Flight . | . . . . Utility 9 | 2 1 2 4 Device 2 | 1 . 1 . Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 4 | . . 1 3 Artifact . | . . . . Weapon 8 | 2 1 3 2 Energy Gun 1 | 1 . . . Energy Cannon 2 | . . 1 1 Ballistic Gun 1 | 1 . . . Ballistic Cannon 2 | . . 1 1 Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon 1 | . . 1 . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 2 1 4 Power 2 | . 1 . 1 Propulsion 4 | . 1 1 2 Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 2 | . 2 1 2 To Critical Strikes . | . . . . Average Backups 12 | . 7 13 14 Power . | . . . . Propulsion . | . . 1 . Utility 9 | . 6 9 10 Weapon 2 | . . 1 3 Tool/Special . | . . . . Unused Backups 16 | . 1 3 12 Power . | . . . . Propulsion 4 | . . 3 1 Utility 8 | . . . 8 Weapon 4 | . 1 . 3 Tool/Special . | . . . . Average Slot Usage (%) 96 | . 92 99 94 Engine 13 | . 12 14 13 Treads 8 | . . 7 14 Leg 3 | . 18 . . Wheel 11 | . 3 20 9 Device 3 | . 14 2 . Storage 14 | . 14 14 14 Protection 9 | . . 11 13 Energy Gun 4 | . 13 4 . Energy Cannon 6 | . . 3 11 Ballistic Gun 3 | . 14 1 . Ballistic Cannon 9 | . . 9 13 Piercing Weapon 4 | . . 9 3 Peak Build Rating 15 | 7 7 12 15 Average Rating 10 | 4 6 10 12 On Entrance 6 | . 7 7 12 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 45 | 13 28 33 45 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 13 | . 1 2 13 Average Overweight (x) 1 | . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 8 15 15 Most Carried 15 | . 8 15 15 Average Carried 12 | . 7 13 14 Final Capacity 15 | 8 15 15 15 Final Carried 14 | . 7 14 14 Class Distribution -------------------- 79% | Mutant 13% | Derelict-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1121 | 228 200 409 284 Remotely . | . . . . Salvage Created 965 | 26 390 164 385 Parts 88 | 3 36 28 21 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 9 | . . . 9 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 28 | . 9 8 11 Melee 6 | . . 5 1 Guns 5 | . 5 . . Cannons 12 | . . 3 9 AOE 3 | . 3 . . Classes Destroyed 10 | 1 7 . 2 Worker 5 | . 4 1 . Builder 3 | . 3 . . Tunneler 4 | 1 . 3 . Hauler 1 | . 1 . . Recycler 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 18 | . 6 8 4 Grunt 3 | . 3 . . Cobbler 1 | . . . 1 Subdweller 7 | . . . 7 Best Kill Streak 8 | 1 8 3 3 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 3 | 1 3 1 1 Gunslinging . | . . . . Exploded 2 | . 2 . . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 129 | . 32 41 56 Missed 26 | . 10 8 8 Hits 103 | . 22 33 48 Projectile 103 | . 22 33 48 Critical Strikes 1 | . . . 1 Actively Blocked 1 | . . . 1 Damage Taken 1381 | . 305 257 819 Core 257 | . 26 57 174 Absorbed by Shields . | . . . . Redirected to Shielding 36 | . . 2 34 Core Remaining (%) 100 | 100 . . . Volleys Fired 95 | 2 44 11 38 Largest 2 | 2 2 2 2 Hottest 120 | 70 70 80 120 Shots Fired 180 | 4 84 22 70 Gun 95 | 4 80 11 . Cannon 81 | . . 11 70 Launcher 4 | . 4 . . Special . | . . . . Kinetic 91 | 2 40 11 38 Thermal 85 | 2 40 11 32 Explosive 4 | . 4 . . Electromagnetic . | . . . . Robot Hit Streak 7 | 1 7 4 7 Robot Miss Streak 7 | 3 4 3 7 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 115 | 1 50 24 40 Core Hits 53 | 1 29 11 12 Critical Kills 2 | . . . 2 Critical Parts Destroyed 1 | . . . 1 Critical Strikes 12 | . 5 2 5 Burn 5 | . 5 . . Meltdown 1 | . . . 1 Destroy 3 | . . . 3 Impale 3 | . . 2 1 Melee Attacks 29 | . . 15 14 Impact . | . . . . Slashing . | . . . . Piercing 29 | . . 15 14 Sneak Attacks 3 | . . 2 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2565 | 10 962 548 1045 Guns 700 | 10 601 89 . Cannons 1024 | . . 106 918 Explosions 361 | . 361 . . Melee 476 | . . 349 127 Ramming 4 | . . 4 . Kinetic 791 | 10 287 106 388 Thermal 933 | . 314 89 530 Explosive 361 | . 361 . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing 476 | . . 349 127 Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 94 | . 34 29 31 Projectiles 31 | . . . 31 Explosions 34 | . 34 . . Melee 29 | . . 29 . Knockbacks 7 | . . 1 6 Impact . | . . . . Kinetic 7 | . . 1 6 Secondary . | . . . . Self-Inflicted Damage 8 | . 6 2 . Shots 1 | . 1 . . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 162 | 18 78 162 62 Average Temperature 35 | 10 25 71 34 Received Heat Transfer 258 | . 60 . 198 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . 1 . 1 Combat Hostiles 2 | . 1 . 1 Parts Melted 3 | . 1 1 1 Heat Transferred 2257 | . 1295 259 703 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level 1 | . 1 . . Low Security (%) 96 | 100 90 100 . Level 1 3 | . 9 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 221 | 5 221 91 . Initial 66 | . . 66 . Average 51 | . 90 31 . Influence Increases 720 | 5 370 255 90 Destroy 0b10 Robot/C 420 | . 180 160 80 Destroy 0b10 Robot/NC 75 | 5 50 20 . Destroy Leader 74 | . 34 30 10 Disable Machine 45 | . 30 15 . Destroy Structure 16 | . 16 . . Lose Combat Pursuer 90 | . 60 30 . Influence Decreases 700 | 5 200 425 70 Entered New Map 104 | . . 104 . Time Decay 556 | 5 180 321 50 Lost Part 40 | . 20 . 20 Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 17 10 12 Peak Tracking Total 5 | . 5 3 3 Tactical Retreats 4 | . 2 2 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 3 | . 2 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 4 | . . 4 . Largest Group 4 | . . 4 4 Highest-Rated Group 71 | . . 71 71 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 3 | . . . 3 Total Damage 32 | . . . 32 Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 767 | 7 585 155 20 Seismic 767 | 7 585 155 20 Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 1 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2887 | 66 585 938 1298 Spaces Moved 1713 | 45 323 615 730 Core 10 | 6 . . 4 Treads 399 | . . 129 270 Legs 282 | 39 243 . . Wheels 1022 | . 80 486 456 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 95 107 Average Speed 131 | 110 128 108 153 Slowest Speed 700 | 120 190 240 700 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 49 | 3 54 98 42 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 6 | . . 3 3 Spaces Dug 1 | . . . 1 Terrain Destroyed 27 | . 13 . 14 Melee 1 | . . . 1 Projectile 13 | . . . 13 AOE 13 | . 13 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2137 | 53 408 850 826 Wait 208 | . 24 167 17 Move 1710 | 44 322 614 730 Hop . | . . . . Pick Up 28 | . 9 13 6 Fast Attach 17 | 7 3 4 3 Attach 6 | . . 1 5 Detach 5 | . . 3 2 Swap 15 | . 3 7 5 Drop 23 | . 3 14 6 Fire 95 | 2 44 11 38 Melee 29 | . . 15 14 Ram 1 | . . 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 12) 316 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 3) 555 | -10/Materials | Discovered new exit (range 16) 652 | -10/Materials | Entered Mines 786 | -10/Mines | Discovered new exit (range 13) 843 | -10/Mines | Discovered new exit (range 3) 922 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1268 | -10/Mines | Learned location of Mines (-9) 1343 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1430 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1542 | -10/Mines | Received a Mining Laser from a helpful Derelict 1573 | -10/Mines | Discovered new exit (range 6) 1590 | -10/Mines | Entered Subcaves 1590 | -10/Subcaves | Accompanied by 4 allies 1592 | -10/Subcaves | Learned Materials emergency access door positions 1658 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1665 | -10/Subcaves | Shifting Twisted Machinery released Slug Cannon 1808 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1870 | -10/Subcaves | Core integrity fell below 50% 2100 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 2606 | -10/Subcaves | Disturbed a concealed Subdweller 2767 | -10/Subcaves | Core integrity fell below 20% 2794 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2795 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2807 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2828 | -10/Subcaves | Shifting Twisted Machinery released Ripper 2888 | -10/Subcaves | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02776_ Acquired 7 matter. 02781_ Dropped Sub. Monowheel. 02781_ Acquired Sub. Monowheel. 02781_ Acquired 33 matter. 02788_ Subatomizers dissect the Mak. Terrain Scan Processor. 02790_ Dropped Med. Matter Pod. 02790_ Acquired Mak. Terrain Scan Processor. Battle Cannon falls loose from the Twisted Machinery. Sub. Power Source falls loose from the Twisted Machinery. 02800_ Dropped Ion Engine. Sub. Optics falls loose from the Twisted Machinery. 02814_ Dropped Propulsion Shielding. Ripper falls loose from the Twisted Machinery. 02836_ Acquired Ripper. 02868_ Discarded Targeting Computer. 02878_ S-10 Pest suffers critical hit (Destroy). 02878_ Destroyed Flight Unit. 02878_ S-10 Pest knocked back. 02881_ S-10 Pest destroyed. [Achievement: Deductive Reasoning] Map ----- +----------------------------------------------------+ | ??????????????????????????# # # ## ## #?????? | | ???????????????????????????# % " ! % #??????? | | ????????????????????????????# % ## ##??????? | | ????????????????????????????# # # ###????? | | ????????????????????????????#?### #????? | | ??????????????????????????????# ##????? | | ??????????????????????????????## # * #????? | | ???????????????????????????????####### "##????? | | ????????????????????????????????????## ##"#?????? | | ????????????????????????????????????# #""#????? | | ????????????????????????????????????## # "##????? | | ???????????????????????????????????###]"""" #????? | | ??????????????????????????????????## "##"##????? | | ?????????????????????????????????## "#??#?????? | | ????????????????????????????????## ##????????? | | ????????????????????????????????# ! ##?????????? | | ????????????????????????????????## ! #####??????? | | ?????????????????????????????????## """" #?????? | | ??????????????????????????????????# """" #????? | | ?????????????????????????????????## "#""# #????? | | ?????????????????????????????????# ""#### ##????? | | ???????????????????########??????# ""#???# #????? | | ??????????????????## # ###????# ""#??? #?????? | | ??????????????????# % % #??### ###??## #?????? | | ?????????????????## Y #??## #????# #?????? | | ???????????????# ; ;;@ #### ##??## ###???? | | ?????????? ## ## "#### ##??? | | ??????????# ??# " #??? | | ??????????## ### ??# "" #??? | | ???????????#????# ???# " #??? | | ????????????????## ???# ## " ### #??? | | ?????????????????# ? ## "" ###??##??? | | ????????????????? ### ### " #????????? | | ???????????????# ### ## #?####?## " #????????? | | ???????????????# ???##?###???????### #????????? | | ???????????????## ???????????????????####????????? | | ????????????????##???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Art Critic Deductive Reasoning Challenges ------------ None Game ------ Seed SchematicSubdwellerBeam Manual? 0 Play Time 00:15:01 Cumulative 122.0 hours Start 2025.11.26 @ 11:30:57 End 2025.11.26 @ 11:43:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 102 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 63 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 263c0911-24fc-43e1-b974-31e389aec4b5