Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.19 @ 17:04:55 Player: Conner Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (50) 250 Value Destroyed (1350) 1350 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-59) -59 TOTAL SCORE: 4281 Bonus ------- Friendly Fire -59 Cogmind --------- Core Integrity 593/700 Matter 205/300 Energy 12/275 System Corruption 0% Temperature Cool (97) Movement Walking (130) Location -7/Factory Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (7) ------ Large Storage Unit Transport Network Coupler Improved Shield Generator > --- WEAPON (2) ------- Shock Rifle > --- INVENTORY (10) --- Ion Engine Light Ion Engine Reinforced Ion Engine Heavy Ion Engine Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Large Storage Unit Improved EM Pulse Cannon Minigun Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Transport Network Coupler Energy Filter Improved Shield Generator > --- WEAPON ----------- Shock Rifle Shock Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Reinforced Ion Engine Heavy Ion Engine Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Large Storage Unit Improved EM Pulse Cannon Minigun [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Improved Carbon-fiber Leg Wheel Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 5 | . . . 2 . 1 2 Weapon . | . . . . . . . Parts Attached 68 | 5 . 9 21 . 18 15 Power 8 | 1 . 1 3 . 2 1 Engine 8 | 1 . 1 3 . 2 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 23 | 2 . 3 3 . 6 9 Treads . | . . . . . . . Leg 6 | . . . . . 2 4 Wheel 13 | 2 . 3 3 . 4 1 Hover . | . . . . . . . Flight 4 | . . . . . . 4 Utility 19 | . . 1 9 . 7 2 Device 8 | . . . 4 . 2 2 Storage 2 | . . 1 1 . . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 8 | . . . 4 . 4 . Artifact . | . . . . . . . Weapon 18 | 2 . 4 6 . 3 3 Energy Gun 13 | 1 . 2 4 . 3 3 Energy Cannon . | . . . . . . . Ballistic Gun 5 | 1 . 2 2 . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . Parts Lost 30 | . . 5 5 1 9 10 Power 1 | . . . 1 . . . Propulsion 10 | . . 2 2 . 3 3 Utility 9 | . . . . 1 4 4 Weapon 10 | . . 3 2 . 2 3 Highest Loss Streak 9 | . . 3 3 1 9 7 Average Slot Usage (%) 77 | . 71 64 76 90 87 64 Engine 10 | . 14 14 10 11 9 7 Wheel 16 | . 28 21 10 22 18 6 Device 8 | . . . 15 2 9 13 Storage 6 | . . . 8 11 9 7 Processor 2 | . . . . . 3 7 Protection 10 | . . . 10 22 18 1 Energy Gun 16 | . 14 13 15 22 17 15 Ballistic Gun 3 | . 14 14 5 . . . Naked Turns . | . . . . . . . Heaviest Build 43 | 8 8 8 40 40 43 39 Greatest Support 58 | 26 26 26 22 22 38 58 Greatest Overweight (x) 10 | . . . 9 1 9 10 Average Overweight (x) . | . . . 1 1 1 1 Largest Inventory Capacity 10 | 4 4 4 10 10 10 10 Average Capacity 8 | 4 4 4 8 10 10 10 Most Carried 10 | 2 3 4 10 10 10 10 Average Carried 7 | . 2 3 7 10 9 9 Final Capacity 10 | 4 4 4 10 10 10 10 Final Carried 10 | 2 3 4 10 10 10 10 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Matter Collected 805 | 230 23 105 268 4 145 30 Remotely . | . . . . . . . Salvage Created 1950 | . 31 333 445 207 668 266 Parts 106 | . 1 16 30 6 38 15 Haulers Intercepted 3 | . . . 1 . 2 . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 36 | . 2 7 9 2 8 8 Guns 34 | . 2 6 9 2 8 7 AOE 1 | . . 1 . . . . Classes Destroyed 9 | . 1 3 2 1 2 . Worker 5 | . . 2 1 1 1 . Hauler 3 | . . . 1 . 2 . Recycler 3 | . . 1 . 1 1 . Mechanic 1 | . . . . . 1 . Watcher 2 | . . . . . 2 . Swarmer 17 | . 2 3 2 . 3 7 Grunt 10 | . . 4 2 1 3 . Brawler 2 | . . . . 1 1 . Sentry 7 | . . . 5 . 1 1 Best Kill Streak 9 | . 2 3 2 2 9 6 Combat Bots Only 7 | . 2 3 2 2 7 6 Max Kills in Single Turn 1 | . 1 1 1 1 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . 1 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Damage Taken 2940 | . 40 427 541 134 980 818 Core 534 | . 9 57 126 33 202 107 Absorbed by Shields 83 | . . . . . . 83 Core Remaining (%) 74 | 100 . 73 . 60 63 . Volleys Fired 148 | . 3 31 39 9 36 30 Largest 2 | . 2 2 2 2 2 2 Hottest 130 | . 60 60 90 90 100 130 Shots Fired 275 | . 6 59 62 18 71 59 Gun 275 | . 6 59 62 18 71 59 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 60 | . 3 31 26 . . . Thermal 34 | . . 7 22 . . 5 Explosive . | . . . . . . . Electromagnetic 181 | . 3 21 14 18 71 54 Robot Hit Streak 11 | . 1 7 10 7 8 11 Robot Miss Streak 4 | . 2 3 3 4 3 3 Penetration Max . | . . . . . . . Secondary Targets 3 | . . 1 . . 2 . Max Gunslinging Chain 1 | . . 1 . . 1 . Shots Hit Robots 199 | . 2 39 47 15 52 44 Core Hits 97 | . 2 22 19 8 29 17 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3236 | . 30 696 629 267 942 672 Guns 2743 | . 30 430 629 217 765 672 Cannons . | . . . . . . . Explosions 493 | . . 266 . 50 177 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 489 | . 8 183 298 . . . Thermal 837 | . . 334 198 50 177 78 Explosive . | . . . . . . . Electromagnetic 1910 | . 22 179 133 217 765 594 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . 1 1 . Average Corruption 1 | . . . . 1 1 . Corruption Purged . | . . . . . . . Effects 4 | . . . . 2 2 . Message Errors 3 | . . . . 2 1 . Data Loss (minor) 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 29 | . . 29 . . . . Projectiles . | . . . . . . . Explosions 29 | . . 29 . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 170 | . . 12 . 69 89 . Shots 6 | . . 1 . 2 3 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 164 | . 40 82 36 106 164 97 Average Temperature 46 | . 26 28 16 40 76 22 Received Heat Transfer 782 | . . 156 198 24 306 98 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 10 | . . . . 1 4 5 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . 1 . . . 1 Heat Transferred 1425 | . . 550 450 50 200 175 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 9 | . . 3 1 2 3 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Peak Influence 388 | . 110 192 386 215 388 212 Initial 150 | . . 42 74 150 83 77 Average 178 | . 77 127 232 198 221 134 Maximum Alert Level 1 | . . . 1 1 1 1 Low Security (%) 58 | 100 100 100 35 20 36 87 Level 1 41 | . . . 64 79 63 12 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . . . 1 . 3 . Investigation 1 | . . . . . 1 . Extermination . | . . . . . . . Reinforcement 2 | . . . 1 . 1 . Assault 1 | . . . . . 1 . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Distress Signals 3 | . . . . . 2 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 62 | . 5 7 13 5 18 14 Peak Tracking Total 9 | . 3 3 4 3 9 7 Tactical Retreats 5 | . 1 1 2 . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Machines Disabled 6 | . . . . 1 4 1 Max in Single Turn 2 | . . . . 1 2 1 Garrison Access 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Machines Accessed 11 | . 5 . . . 5 1 Terminals 8 | . 4 . . . 4 . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . . . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 41 | . 21 . . . 18 2 Successful 25 | . 13 . . . 11 1 Failed 16 | . 8 . . . 7 1 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 36 | . 19 . . . 16 1 Terminals 37 | . 20 . . . 17 . Fabricators . | . . . . . . . Repair Stations 3 | . 1 . . . . 2 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 4 | . 2 . . . 2 . Terminal Index 1 | . . . . . 1 . Alert Level 1 | . 1 . . . . . Zone Layout 2 | . 1 . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 21 | . 11 . . . 9 1 Terminals 18 | . 10 . . . 8 . Track 4 | . 3 . . . 1 . Assimilate 2 | . 2 . . . . . Botnet 8 | . 4 . . . 4 . Detonate 1 | . . . . . 1 . Disrupt 1 | . . . . . 1 . Operators 2 | . 1 . . . 1 . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . . . . 1 Mechanics 2 | . 1 . . . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Reprogram 1 | . . . . . 1 . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 4 . . . 5 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . . 1 . Machine Destruction 1 | . . . . . 1 . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Total Allies 1 | . 1 . . . . . Largest Group 1 | . 1 1 1 . . . Highest-Rated Group 10 | . 10 8 8 . . . Highest-Rated Ally 10 | . 10 8 8 . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Turns Passed 2534 | 37 180 362 381 218 890 466 Spaces Moved 1692 | 30 149 329 219 201 542 222 Core 29 | 1 . . 15 . 1 12 Treads . | . . . . . . . Legs 105 | . . . . . 4 101 Wheels 1550 | 29 149 329 204 201 537 101 Hover . | . . . . . . . Flight 8 | . . . . . . 8 Fastest Speed 50 | 50 90 80 80 95 90 90 Average Speed 101 | 91 90 80 110 95 94 154 Slowest Speed 550 | 100 90 90 500 95 500 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 3 31 72 18 37 34 6 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 40 | . . 10 5 15 10 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 40 | . . 10 5 15 10 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Total 2241 | 36 189 372 298 212 845 289 Wait 286 | . 37 2 . 1 240 6 Move 1686 | 29 148 328 218 200 541 222 Hop . | . . . . . . . Pick Up 21 | 2 1 . 8 1 3 6 Fast Attach 39 | 5 . 3 12 . 11 8 Attach 9 | . . 2 1 . 3 3 Detach . | . . . . . . . Swap 20 | . . 4 8 . 4 4 Drop 32 | . . 2 12 1 7 10 Fire 148 | . 3 31 39 9 36 30 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 38 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Discovered new exit (range 13) 193 | -10/Materials | Discovered new exit (range 10) 218 | -10/Materials | Entered Mines 218 | -10/Mines | Accompanied by 1 ally 318 | -10/Mines | Build established: Mutant 422 | -10/Mines | Lost 3 parts (3w) 541 | -10/Mines | Discovered new exit (range 8) 580 | -10/Mines | Entered Materials 580 | -9/Materials | Accompanied by 1 ally 580 | -9/Materials | Evolved 2 slots: Utility x2 657 | -9/Materials | Lost 3 parts (1n2w) 895 | -9/Materials | Discovered new exit (range 3) 929 | -9/Materials | Build established: Scavenger-Mutant 961 | -9/Materials | Entered Mines 990 | -9/Mines | Learned location of 1 exit from Materials 1064 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1176 | -9/Mines | Discovered new exit (range 3) 1179 | -9/Mines | Entered Materials 1179 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1180 | -8/Materials | Identified exit to Factory 1288 | -8/Materials | Build established: Mutant 1619 | -8/Materials | Lost 9 parts (3n4u2w) 1621 | -8/Materials | Destroyed 7 combat bots 1851 | -8/Materials | Discovered exit to Factory (range 8) 1913 | -8/Materials | Build established: Scavenger-Mutant 2069 | -8/Materials | Entered Factory 2069 | -7/Factory | Evolved 2 slots: Utility x2 2262 | -7/Factory | Lost 7 parts (3n2u2w) 2535 | -7/Factory | Self-destructed Last Messages --------------- >>Trojan(Mechanics) Trojan loaded successfully. Testing... Mechanic tracking enabled and active. 02489_ Y-54 Guardian system terminally corrupted. 02489_ Imp. Heat Sink fried. 02499_ U-05 Engineer lays Concrete. 02502_ Dropped Lgt. Ion Engine. 02502_ Acquired Imp. Deuterium Engine. 02506_ K-01 Serf collects debris. 02518_ G-47 Trooper unfolds itself. 02519_ Acquired Imp. Titanium Leg. 02520_ K-01 Serf collects debris. 02522_ Acquired Imp. Titanium Leg. 02523_ K-01 Serf collects debris. 02524_ Dropped Imp. Carbon-fiber Leg. 02530_ K-01 Serf collects debris. 02530_ Imp. Heat Sink destroyed. 02534_ Energy Filter destroyed. 02534_ Shock Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????###########???????????????????? | | ???????????????????# ! #???????????????????? | | ???????????????????# """ #???????????????????? | | ???????????????????# """ @= #???????????????????? | | ???????????????????# """ #???????????????????? | | ???????????????????# g gg#???????????????????? | | ???????????????????# ""T"" ##??????????????????? | | ???????????????????# """"" #??????????????????? | | ???????????????????# g ##???? #????????????? | | ?????????################/##### #????????????? | | ########## [%=% #????????????? | | " # *k= #????????????? | | " # #????????????? | | " # #????????????? | | # #????????????? | | # #################+####????????????? | | # # #????????????????????? | | """" # # #????????????????????? | | """"" # # #????????????????????? | | """"" # # #????????????????????? | | """"" + + #????????????????????? | | | # # #????????????????????? | | # # #????????????????????? | | ########## # #????????????????????? | | ???? # #????????????????????? | | ?? # #????????????????????? | | """" # #????????????????????? | | """" # #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 525 Power Shielding 33 Evasion (%) 44 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ComponentKineticDatajack Manual? 0 Play Time 00:18:17 Cumulative 52.4 hours Start 2022.02.19 @ 16:47:52 End 2022.02.19 @ 17:04:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 99 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 56 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4cb7e782-f2a9-4d1e-8677-6752a4e1463d