Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.07 @ 17:54:05

Player: Daffa0360

Result: Destroyed by YL-O0R(R) with Subdweller Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (17)      85
Value Destroyed (407)      407
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 892

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     300/300
Energy                     200/200
System Corruption          0%
Temperature                Cool (6)
Movement                   Rolling (110)
Location                   -10/Subcaves

 Parts 
-------
>            --- POWER (1) --------
  Subdweller Power Source
>            --- PROPULSION (2) ---
  Subdweller Monowheel
>            --- UTILITY (2) ------
       Small Storage Unit
  Subdweller Optics
>            --- WEAPON (2) -------
             Autogun
>            --- INVENTORY (8) ----
       Light Ion Engine
             Aluminum Leg
             Visual Processing Unit
             EM Shotgun
  Subdweller Shrapnel Launcher
             Datajack
             Plasma Cutter
             Multitool

 Peak State 
------------
>            --- POWER ------------
  Subdweller Power Source
>            --- PROPULSION -------
  Subdweller Monowheel
  Subdweller Monowheel
>            --- UTILITY ----------
       Small Storage Unit
  Subdweller Optics
>            --- WEAPON -----------
             Autogun
             Autogun
>            --- INVENTORY --------
       Light Ion Engine
             Aluminum Leg
             Visual Processing Unit
             EM Shotgun
             Autogun
             Datajack
             Plasma Cutter
             Multitool
[Rating: 14]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
  Wheel                    Subdweller Monowheel
Utility                    Small Storage Unit
  Device                   Improved Terrain Scanner
  Storage                  Small Storage Unit
Weapon                     Autogun
  Ballistic Gun            Autogun
  Special Weapon           Plasma Cutter

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             18   | 7   6   5   
  Power                    3    | 2   .   1   
    Engine                 3    | 2   .   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               5    | 2   1   2   
    Treads                 .    | .   .   .   
    Leg                    3    | 2   1   .   
    Wheel                  2    | .   .   2   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  3    | 1   1   1   
    Device                 2    | .   1   1   
    Storage                1    | 1   .   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   7    | 2   4   1   
    Energy Gun             .    | .   .   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          6    | 2   3   1   
    Ballistic Cannon       .    | .   .   .   
    Launcher               .    | .   .   .   
    Special Weapon         1    | .   1   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 6    | .   .   6   
  Power                    1    | .   .   1   
  Propulsion               2    | .   .   2   
  Utility                  1    | .   .   1   
  Weapon                   2    | .   .   2   
  Highest Loss Streak      3    | .   .   3   
  To Critical Strikes      1    | .   .   1   
Average Slot Usage (%)     97   | .   99  95  
  Engine                   13   | .   14  12  
  Leg                      24   | .   28  17  
  Wheel                    3    | .   .   8   
  Device                   13   | .   14  13  
  Storage                  14   | .   14  14  
  Ballistic Gun            26   | .   27  26  
Peak Build Rating          14   | 6   12  14  
  Average Rating           11   | 4   11  12  
  On Entrance              6    | .   6   12  
Naked Turns                .    | .   .   .   
Heaviest Build             18   | 14  17  18  
  Greatest Support         40   | 20  20  40  
  Greatest Overweight (x)  1    | .   .   1   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 8    | 8   8   8   
  Average Capacity         7    | 6   8   8   
  Most Carried             8    | 4   7   8   
  Average Carried          5    | 1   4   7   
  Final Capacity           8    | 8   8   8   
  Final Carried            8    | 2   6   8   

 Class Distribution 
--------------------
 91% | Mutant
  8% | Scavenger-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           738  | 204 260 274 
  Remotely                 .    | .   .   .   
Salvage Created            581  | 25  291 265 
  Parts                    45   | 3   23  19  
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      6    | .   .   6   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  11   | .   6   5   
  Guns                     11   | .   6   5   
Classes Destroyed          9    | 1   6   2   
  Worker                   1    | .   1   .   
  Tunneler                 1    | 1   .   .   
  Recycler                 1    | .   1   .   
  Operator                 1    | .   1   .   
  Watcher                  2    | .   2   .   
  Swarmer                  3    | .   3   .   
  Grunt                    3    | .   3   .   
  Artisan                  1    | .   .   1   
  Subdweller               5    | .   .   5   
Best Kill Streak           4    | 1   4   2   
  Combat Bots Only         2    | .   2   2   
Max Kills in Single Turn   1    | 1   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Hostile Shots Fired        58   | .   25  33  
  Missed                   22   | .   9   13  
Damage Taken               930  | .   321 609 
  Core                     265  | .   123 142 
  Absorbed by Shields      .    | .   .   .   
Core Remaining (%)         100  | 100 .   .   
Volleys Fired              61   | 3   37  21  
  Largest                  2    | 2   2   2   
  Hottest                  46   | 40  46  46  
Shots Fired                110  | 6   69  35  
  Gun                      105  | 6   64  35  
  Cannon                   .    | .   .   .   
  Launcher                 .    | .   .   .   
  Special                  5    | .   5   .   
  Kinetic                  105  | 6   64  35  
  Thermal                  5    | .   5   .   
  Explosive                .    | .   .   .   
  Electromagnetic          .    | .   .   .   
  Robot Hit Streak         8    | 4   8   6   
  Robot Miss Streak        4    | 1   4   2   
  Penetration Max          .    | .   .   .   
  Secondary Targets        1    | .   .   1   
    Max Gunslinging Chain  1    | .   .   1   
Shots Hit Robots           63   | 4   32  27  
  Core Hits                26   | 1   15  10  
  Critical Kills           .    | .   .   .   
  Critical Parts Destroyed .    | .   .   .   
  Critical Strikes         .    | .   .   .   
Melee Attacks              .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            .    | .   .   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           894  | 51  450 393 
  Guns                     883  | 51  439 393 
  Cannons                  .    | .   .   .   
  Explosions               .    | .   .   .   
  Melee                    .    | .   .   .   
  Ramming                  .    | .   .   .   
  Kinetic                  883  | 51  439 393 
  Thermal                  11   | .   11  .   
  Explosive                .    | .   .   .   
  Electromagnetic          .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         .    | .   .   .   
  Average Corruption       .    | .   .   .   
  Corruption Purged        .    | .   .   .   
  Corruption Blocked       .    | .   .   .   
Overload Shots             .    | .   .   .   
Overflow Damage            .    | .   .   .   
  Projectiles              .    | .   .   .   
  Explosions               .    | .   .   .   
  Melee                    .    | .   .   .   
Knockbacks                 .    | .   .   .   
  Impact                   .    | .   .   .   
  Kinetic                  .    | .   .   .   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      .    | .   .   .   
  Shots                    .    | .   .   .   
  Rammed                   .    | .   .   .   
Targets Rammed             .    | .   .   .   
  Kicked                   .    | .   .   .   
  Crushed                  .    | .   .   .   
Highest Temperature        17   | 6   17  .   
  Average Temperature      5    | 6   5   .   
  Received Heat Transfer   111  | .   57  54  
Siege Activations          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              .    | .   .   .   
  Impact Corruptions       .    | .   .   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             .    | .   .   .   
  Heat Transferred         37   | .   37  .   
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      .    | .   .   .   

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             122  | 5   122 .   
  Initial                  3    | .   3   .   
  Average                  42   | 1   46  .   
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 .   
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          1    | .   1   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           2    | .   2   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              20   | .   12  8   
  Peak Tracking Total      5    | .   5   3   
  Tactical Retreats        1    | .   .   1   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            .    | .   .   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          2    | .   2   .   
  Terminals                2    | .   2   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                2    | .   2   .   
  Successful               1    | .   1   .   
  Failed                   1    | .   1   .   
    Catastrophic           1    | .   1   .   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                2    | .   2   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             1    | .   1   .   
  Branch Access Points     1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         1    | .   1   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               1636 | 84   1010 542  
Spaces Moved               645  | 58   238  349  
  Core                     13   | 13   .    .    
  Treads                   .    | .    .    .    
  Legs                     486  | 45   238  203  
  Wheels                   146  | .    .    146  
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   120  110  
  Average Speed            116  | 104  120  116  
  Slowest Speed            190  | 120  120  190  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       23   | 3    45   21   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             3    | .    .    3    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          .    | .    .    .    
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      .    | .    .    .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Total                      1424 | 75  896 453 
  Wait                     680  | .   605 75  
  Move                     643  | 57  237 349 
  Hop                      .    | .   .   .   
  Pick Up                  19   | 8   8   3   
  Fast Attach              3    | .   .   3   
  Attach                   10   | 6   3   1   
  Detach                   .    | .   .   .   
  Swap                     5    | 1   3   1   
  Drop                     3    | .   3   .   
  Fire                     61   | 3   37  21  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: [*Mat] / *Min / [*Sub])
-10/Subcaves

 History 
---------
 Turn | Location      | Event
    7 | -11/Scrapyard | Discovered new exit (range 15)
   85 | -11/Scrapyard | Entered Materials
  248 | -10/Materials | Identified exit to Mines
  315 | -10/Materials | Build established: Mutant
  364 | -10/Materials | Discovered new exit (range 16)
  545 | -10/Materials | Discovered new exit (range 10)
 1095 | -10/Materials | Entered Subcaves
 1349 | -10/Subcaves  | Ambushed by Subdwellers from Twisted Machinery
 1456 | -10/Subcaves  | Lost 3 parts (1p1n1u)
 1519 | -10/Subcaves  | Core integrity fell below 50%
 1548 | -10/Subcaves  | Core integrity fell below 20%
 1637 | -10/Subcaves  | Disturbed a concealed Subdweller
 1637 | -10/Subcaves  | Destroyed by YL-O0R(R) with Subdweller Laser

 Last Messages 
---------------
01556_ 6P-88T(R) destroyed.
01567_ Acquired 48 matter.
01585_ Autogun destroyed.
01587_ Sub. Monowheel destroyed.
01597_ JM-SW0(R) destroyed.
01600_ Acquired 58 matter.
01602_ Acquired Sub. Shrapnel Launcher.
01625_ Searching scrap...
01625_ Found Sub. Machine Gun.
01625_ Found 39 Matter.
01626_ Acquired 7 matter.
01632_ Searching scrap...
01632_ Found Barrage Gun.
01632_ Found Scrap Shield.
01632_ Found 62 Matter.
01633_ Searching scrap...
01633_ Found Mak. Light Armor Plating.
01633_ Found 67 Matter.
01637_ YL-O0R(R) angrily emerges from the
  Twisted Machinery.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          15
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                21
Terrain Scan Range         16
Terrain Scan Density       10
Evasion (%)                55

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ActiveDecoyGenerator
  Manual?         0
Play Time         00:13:00
  Cumulative      25.4 hours
  Start           2024.08.07 @ 17:42:50
  End             2024.08.07 @ 17:54:05
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          41
  Rogue           37
  Adventurer      4
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             6
Gallery%          25
Achievement%      17
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: c6291036-617b-4e39-afb0-c9809a95d7fb