Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.05 @ 22:59:56 Player: Gertrude Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (73) 365 Value Destroyed (2090) 2090 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4795 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 196/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Improved Terrain Scanner Advanced Targeting Computer ECM Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Small Storage Unit Signal Interpreter Hardened Light Armor Plating > --- WEAPON ----------- Minigun Minigun Minigun > --- INVENTORY -------- Improved Terrain Scanner ECM Suite Light Armor Plating Improved Medium Laser Improved Assault Rifle Improved Assault Rifle [Rating: 26] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion VSS Leg Treads Light Treads Leg VSS Leg Wheel Armored Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Minigun Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Minigun Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 2 | . . . 1 1 Utility 1 | . . 1 . . Weapon 2 | . . 1 . 1 Parts Attached 45 | 6 7 20 10 2 Power 7 | 1 1 3 2 . Engine 4 | 1 1 1 1 . Core 3 | . . 2 1 . Reactor . | . . . . . Propulsion 13 | 2 3 6 2 . Treads 1 | . . . 1 . Leg 10 | 2 3 4 1 . Wheel 2 | . . 2 . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 2 5 1 1 Device 2 | . 1 . . 1 Storage 1 | 1 . . . . Processor 3 | . 1 1 1 . Hackware . | . . . . . Protection 4 | . . 4 . . Artifact . | . . . . . Weapon 15 | 2 1 6 5 1 Energy Gun 3 | . 1 . 2 . Energy Cannon 1 | . . . 1 . Ballistic Gun 10 | 2 . 6 2 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 27 | . 4 4 9 10 Power 5 | . 1 1 2 1 Propulsion 6 | . 1 1 3 1 Utility 6 | . . 1 1 4 Weapon 10 | . 2 1 3 4 Highest Loss Streak 10 | . 3 2 8 10 To Critical Strikes 1 | . . . . 1 Average Backups 6 | 6 7 7 6 5 Power . | . . . 1 1 Propulsion 2 | 3 5 3 . . Utility 2 | . 1 2 3 3 Weapon . | 2 . 1 2 . Tool/Special . | . . . . . Unused Backups 9 | . . 6 . 3 Power 2 | . . 1 . 1 Propulsion 5 | . . 5 . . Utility 2 | . . . . 2 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 84 | . 91 95 76 60 Engine 4 | . 13 2 . . Core 5 | . . 8 7 6 Treads 1 | . . . 2 6 Leg 17 | . 27 19 17 . Device 1 | . 2 . . 2 Storage 10 | . 14 11 9 3 Processor 10 | . 7 11 10 14 Protection 4 | . . 10 3 . Energy Gun 5 | . 10 1 3 6 Energy Cannon 1 | . . . . 6 Ballistic Gun 19 | . 14 28 21 6 Peak Build Rating 26 | 6 7 24 26 25 Average Rating 15 | 3 6 18 21 20 On Entrance 10 | . 6 6 23 19 Avg Prop Armor Cover (%) . | . . . . . Naked Turns 13 | . . . . 13 Heaviest Build 24 | 10 15 24 24 22 Greatest Support 36 | 20 20 24 36 20 Greatest Overweight (x) 6 | 2 1 1 4 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 6 Most Carried 8 | 8 8 8 8 7 Average Carried 6 | 6 7 7 6 5 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 6 8 7 5 4 Class Distribution -------------------- 34% | Mutant 30% | Tank 14% | Skirmisher 6% | Scavenger-Skirmisher 6% | Gunner 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1844 | 235 152 956 437 64 Remotely . | . . . . . Salvage Created 2753 | . 441 1363 789 160 Parts 170 | . 29 91 43 7 Haulers Intercepted 7 | . 2 5 . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 58 | . 12 26 16 4 Guns 56 | . 12 26 16 2 Cannons 1 | . . . . 1 AOE 1 | . . . . 1 Classes Destroyed 10 | . 4 4 1 1 Worker 1 | . . 1 . . Builder 2 | . . 1 1 . Hauler 7 | . 2 5 . . Operator 1 | . . . 1 . Watcher 4 | . 1 2 1 . Swarmer 16 | . 6 6 3 1 Grunt 27 | . 6 11 8 2 Duelist 1 | . . 1 . . Sentry 13 | . . 8 5 . Programmer 1 | . . . . 1 Best Kill Streak 9 | . 3 6 9 2 Combat Bots Only 6 | . 3 5 6 2 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 403 | . 97 99 99 108 Missed 84 | . 21 19 17 27 Hits 319 | . 76 80 82 81 Melee 7 | . . . . 7 Projectile 312 | . 76 80 82 74 Critical Strikes 13 | . 2 . 6 5 Damage Taken 4477 | . 800 1053 1174 1450 Core 1294 | . 149 160 272 713 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 276 | . 45 76 113 42 Core Remaining (%) 62 | 100 40 60 50 . Volleys Fired 205 | . 60 84 40 21 Largest 3 | . 2 3 3 3 Hottest 133 | . 70 75 102 133 Shots Fired 495 | . 106 222 113 54 Gun 478 | . 106 222 113 37 Cannon 17 | . . . . 17 Launcher . | . . . . . Special . | . . . . . Kinetic 412 | . 70 218 104 20 Thermal 66 | . 36 4 9 17 Explosive . | . . . . . Electromagnetic 17 | . . . . 17 Robot Hit Streak 34 | . 10 12 24 34 Robot Miss Streak 6 | . 3 6 2 2 Penetration Max . | . . . . . Secondary Targets 9 | . 2 2 5 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 303 | . 64 113 83 43 Core Hits 129 | . 29 55 34 11 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 1 2 . . Burn 2 | . 1 1 . . Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4653 | . 602 1762 1375 914 Guns 4153 | . 602 1738 1374 439 Cannons 315 | . . . . 315 Explosions 160 | . . . . 160 Melee . | . . . . . Ramming 25 | . . 24 1 . Kinetic 3593 | . 350 1713 1237 293 Thermal 889 | . 252 25 137 475 Explosive . | . . . . . Electromagnetic 146 | . . . . 146 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 15 | . 3 3 . 15 Average Corruption 3 | . 2 2 . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 16 | . 4 8 . 4 Message Errors 3 | . 1 1 . 1 Matter Fused 5 | . 1 4 . . Heat Flow Errors 4 | . 1 2 . 1 Data Loss (minor) 1 | . . . . 1 Misfires 1 | . 1 . . . Alerts 1 | . . . . 1 Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 44 | . . . . 44 Projectiles 44 | . . . . 44 Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 84 | . . 6 . 78 Shots 2 | . . . . 2 Rammed 2 | . . 1 1 . Targets Rammed 3 | . . 2 1 . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 512 | . 160 358 339 512 Average Temperature 91 | . 41 85 123 159 Received Heat Transfer 1398 | . 297 327 513 261 Effects 12 | . . 2 . 10 Shutdowns 1 | . . . . 1 Energy Bleed 2 | . . 1 . 1 Interference 7 | . . . . 7 Matter Decay 1 | . . 1 . . Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 1 1 . . Heat Transferred 1852 | . 814 148 296 594 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . 1 1 . Low Security (%) 84 | 100 100 75 64 100 Level 1 15 | . . 24 35 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 357 | . 104 357 318 81 Initial 140 | . . 27 140 74 Average 109 | . 35 174 185 30 Influence Increases 1848 | . 301 924 494 129 Destroy 0b10 Robot/C 1160 | . 240 520 320 80 Destroy 0b10 Robot/NC 75 | . 15 45 15 . Destroy Leader 312 | . 46 164 82 20 Successful Hack 20 | . . 12 . 8 Disable Machine 30 | . . 15 . 15 Destroy Structure 11 | . . 3 2 6 Partial Spotted 30 | . . . 30 . Lose Combat Pursuer 210 | . . 165 45 . Influence Decreases 1848 | . 235 657 663 293 Entered New Map 322 | . . 39 193 90 Time Decay 1040 | . 205 428 230 177 Lost Part 186 | . 30 40 90 26 Purge Threat 300 | . . 150 150 . Squads Dispatched 11 | . . 5 4 2 Investigation 6 | . . 2 3 1 Extermination 1 | . . . . 1 Reinforcement 4 | . . 3 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . 2 2 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 91 | . 17 42 21 11 Peak Tracking Total 7 | . 4 7 7 6 Tactical Retreats 8 | . . 6 2 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 5 | . 2 2 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 2 | . . 1 . 1 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 20 | . 4 8 5 3 Terminals 13 | . 3 5 4 1 Fabricators . | . . . . . Repair Stations 5 | . 1 2 1 1 Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . . 1 Total Hacks 70 | . 8 35 20 7 Successful 36 | . 4 19 8 5 Failed 34 | . 4 16 12 2 Catastrophic 10 | . 1 4 4 1 Database Lockouts . | . . . . . Manual 22 | . . 13 9 . Terminals 39 | . 6 18 13 2 Fabricators . | . . . . . Repair Stations 21 | . 2 8 7 4 Recycling Units . | . . . . . Scanalyzers 9 | . . 9 . . Garrison Access 1 | . . . . 1 Terminal Hacks 14 | . 2 6 5 1 Record 2 | . . 1 1 . Open DSF 1 | . . . . 1 Alert Level 7 | . 1 3 3 . Unreport Threat 2 | . . 1 1 . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 14 | . 2 5 3 4 Scan Component 8 | . 1 3 2 2 Repair 6 | . 1 2 1 2 Recycling Unit Hacks . | . . . . . Scanalyzer 8 | . . 8 . . Insert Component 3 | . . 3 . . Analyze 4 | . . 4 . . Retrieve Study 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 19 | . 4 8 5 2 Full Trace Events 5 | . . 2 2 1 Feedback Events 1 | . . 1 . . Corruption 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . 3 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 5 | . 1 2 1 1 Time 192 | . 26 76 38 52 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . 3 . . Part Schematics Acquired 3 | . . 3 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1432 | . 543 434 105 350 Optics 455 | . . . 105 350 T.N.C. 824 | . 390 434 . . ECM 153 | . 153 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2868 | 69 744 1041 492 522 Spaces Moved 1674 | 51 445 756 248 174 Core 28 | 19 . . 7 2 Treads 240 | . . . 68 172 Legs 1323 | 32 445 673 173 . Wheels 83 | . . 83 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 90 90 50 Average Speed 119 | 105 121 94 118 229 Slowest Speed 350 | 150 190 190 250 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 3 63 84 32 7 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 5 | . . . . 5 Melee . | . . . . . Projectile . | . . . . . AOE 5 | . . . . 5 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2207 | 64 555 960 375 253 Wait 212 | . 36 57 67 52 Move 1670 | 50 444 755 247 174 Hop . | . . . . . Pick Up 44 | 8 7 19 8 2 Fast Attach 9 | 4 . 3 . 2 Attach 26 | 2 5 7 10 2 Detach 1 | . . 1 . . Swap 17 | . 3 13 1 . Drop 20 | . . 19 1 . Fire 205 | . 60 84 40 21 Melee . | . . . . . Ram 2 | . . 1 1 . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 70 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Lost 3 parts (1p1n1w) 303 | -10/Materials | Repaired Lgt. Assault Rifle 325 | -10/Materials | Build established: Mutant 445 | -10/Materials | Discovered new exit (range 16) 596 | -10/Materials | Discovered new exit (range 16) 635 | -10/Materials | Discovered new exit (range 14) 724 | -10/Materials | Core integrity fell below 50% 814 | -10/Materials | Entered another Materials area 814 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1381 | -9/Materials | Discovered new exit (range 8) 1387 | -9/Materials | Identified exit to Materials 1397 | -9/Materials | Build established: Tank 1429 | -9/Materials | Discovered new exit (range 6) 1432 | -9/Materials | Identified exit to Mines 1584 | -9/Materials | Discovered exit to Mines (range 9) 1781 | -9/Materials | Repaired Minigun 1819 | -9/Materials | Repaired Minigun 1839 | -9/Materials | Discovered exit to Materials (range 16) 1855 | -9/Materials | Entered another Materials area 1855 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1945 | -8/Materials | Repaired Minigun 2220 | -8/Materials | Lost 8 parts (2p3n3w) 2261 | -8/Materials | Discovered new exit (range 20) 2345 | -8/Materials | Identified exit to Factory 2347 | -8/Materials | Entered Factory 2347 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2558 | -7/Factory | Build established: Skirmisher 2581 | -7/Factory | Repaired Lgt. Treads 2852 | -7/Factory | System corruption reached 10% 2859 | -7/Factory | Core integrity fell below 50% 2867 | -7/Factory | Core integrity fell below 20% 2869 | -7/Factory | Destroyed by B-48 Gladiator with Mace Last Messages --------------- Imp. Heat Sink destroyed. System corrupted by crushing effect (+5). Knocked back. K-01 Serf collects debris. Remote Datajack destroyed. Lgt. Nuclear Core destroyed. K-01 Serf collects debris. System corrupted: IFF burst signal emitted. K-01 Serf collects debris. Signal Interpreter destroyed. System corrupted by crushing effect (+3). Imp. Assault Rifle destroyed. Lgt. Armor Plating destroyed. K-01 Serf collects debris. Adv. Visual Processing Unit destroyed. System corrupted by crushing effect (+3). K-01 Serf collects debris. Critical hit (Burn: +37). K-01 Serf collects debris. S-27 Virus destroyed. 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Medium Laser | -9/Materials | Scanalyzed VSS Leg | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Assault Rifle | 43% | -10/Materials Minigun | 39% | -9/Materials Minigun | 9% | -8/Materials Lgt. Treads | 70% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em I Have A Map? Safety First Sprinter Well Done Challenges ------------ None Game ------ Seed GunBraceCycler Manual? 0 Play Time 00:33:05 Cumulative 5.0 hours Start 2026.10.05 @ 22:26:26 End 2026.10.05 @ 22:59:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b153fdd7-7552-46d5-a4d7-dea5f6aab1f4