Cogmind - Beta 13 --- EXPLORER MODE // 2024.07.26 @ 15:05:27 Player: vulnoryx Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (194) 970 Value Destroyed (9097) 9097 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (897) 897 TOTAL SCORE: 16924 Bonus ------- High Alert Combat Kills 70 Follower Combat Kills 327 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 44% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array Improved Signal Interpreter Advanced Terrain Scan Processor Improved Targeting Computer Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Advanced Heat Sink Advanced Heat Sink Transport Network Coupler Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Advanced Medium Treads Advanced Medium Treads Biometal Medium Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector High-capacity Storage Unit Enhanced Optical Array Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Target Analyzer > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Neutrino Core Light Antimatter Reactor Particle Reactor Micro Antimatter Reactor Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Biometal Leg Advanced Heat Sink Improved Signal Interpreter Transport Network Coupler Field Laser Field Laser Field Laser Field Laser Plasma Rifle Enhanced Quantum Rifle Disruptor Cannon Enhanced Gauss Cannon [Rating: 146] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Medium Reactive Plating Weapon Enhanced Gauss Cannon Energy Gun Enhanced Quantum Rifle Energy Cannon Beam Cannon Ballistic Gun Coil Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Ext Fac Res Slots Evolved 15 | . 1 . 2 . 2 2 2 . 2 . 2 2 Power 1 | . . . 1 . . . . . . . . . Propulsion 3 | . . . . . 1 . . . 1 . . 1 Utility 8 | . 1 . 1 . 1 1 1 . . . 2 1 Weapon 3 | . . . . . . 1 1 . 1 . . . Parts Attached 190 | 9 5 . 12 9 13 15 . 15 7 15 19 71 Power 28 | 1 1 . 2 1 . 4 . 1 2 2 3 11 Engine 11 | 1 1 . 2 1 . 2 . 1 . . 2 1 Core 9 | . . . . . . 2 . . 2 1 1 3 Reactor 8 | . . . . . . . . . . 1 . 7 Propulsion 48 | 4 . . 3 2 4 4 . 4 1 2 2 22 Treads 35 | 2 . . 3 2 4 4 . 4 1 2 2 11 Leg 13 | 2 . . . . . . . . . . . 11 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 50 | 2 2 . 2 1 3 3 . 5 2 5 8 17 Device 27 | 1 1 . 1 . 1 1 . 4 2 1 6 9 Storage 2 | 1 1 . . . . . . . . . . . Processor 17 | . . . 1 . 2 2 . 1 . 2 1 8 Hackware . | . . . . . . . . . . . . . Protection 4 | . . . . 1 . . . . . 2 1 . Artifact . | . . . . . . . . . . . . . Weapon 64 | 2 2 . 5 5 6 4 . 5 2 6 6 21 Energy Gun 20 | 1 2 . 2 1 1 . . 2 . . . 11 Energy Cannon 9 | . . . . 1 1 2 . 1 1 . 1 2 Ballistic Gun 12 | 1 . . 2 1 2 . . . . 1 3 2 Ballistic Cannon 12 | . . . . . 1 1 . 1 . 2 1 6 Launcher 9 | . . . 1 1 1 1 . 1 1 3 . . Special Weapon 2 | . . . . 1 . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . . . Parts Lost 95 | . 1 . . 1 2 1 . 8 1 16 13 52 Power 14 | . . . . . . . . 1 . 3 2 8 Propulsion 23 | . . . . . 1 . . 2 . 3 2 15 Utility 29 | . . . . 1 1 1 . 2 1 4 5 14 Weapon 29 | . 1 . . . . . . 3 . 6 4 15 Highest Loss Streak 21 | . 1 . . 1 1 1 . 4 1 15 5 21 To Critical Strikes 4 | . . . . . 1 . . . . 1 . 2 Average Slot Usage (%) 91 | . 99 100 97 100 99 99 87 89 92 88 82 77 Engine 8 | . 12 12 18 20 16 8 12 7 3 . 4 . Core 1 | . . . . . . 5 . . 4 8 1 1 Reactor 1 | . . . . . . . . . . . 3 4 Treads 19 | . 25 25 20 20 25 20 18 17 21 19 17 11 Device 17 | . 24 25 25 14 11 9 6 14 17 23 17 14 Storage 7 | . 12 12 10 10 8 7 6 6 5 5 5 3 Processor 11 | . . . 3 10 16 24 25 19 12 4 11 19 Protection 1 | . . . . 5 4 . . . . . 4 . Energy Gun 5 | . 12 12 10 4 . . . 10 5 2 . 7 Energy Cannon 2 | . . . . 4 9 7 6 3 3 3 2 . Ballistic Gun 4 | . 12 12 8 . 1 . . . . 1 4 1 Ballistic Cannon 3 | . . . . . 2 7 6 2 5 4 3 5 Launcher 2 | . . . . 9 1 7 6 5 11 9 1 . Special Weapon 1 | . . . . . . . . . . . 4 1 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 120 | 17 48 48 58 65 65 74 70 78 98 98 120 107 Greatest Support 155 | 40 40 40 40 40 60 84 84 84 110 110 107 155 Greatest Overweight (x) 3 | . 1 1 1 1 1 1 . 3 . 2 1 2 Average Overweight (x) . | . . 1 1 1 . . . . . . . . Largest Inventory Capacity 20 | 10 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 9 19 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 8 8 10 20 20 20 20 20 20 20 20 12 20 Average Carried 13 | 4 6 9 15 19 18 19 20 18 18 17 7 14 Final Capacity 20 | 10 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 5 7 10 18 20 20 20 20 20 20 6 8 4 Class Distribution -------------------- 32% | Hacker-Mutant 18% | Hacker-Gunner 15% | Scavenger-Mutant 13% | Scavenger-Gunner 8% | Hacker-Bomber 5% | Hacker-Skirmisher 4% | Scavenger-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -6/Factory Scavenger-Gunner | -6/DSF Hacker-Bomber | -5/Factory Hacker-Bomber | -5/Extension Hacker-Gunner | -4/Factory Hacker-Gunner | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Ext Fac Res Matter Collected 5198 | 230 131 . 200 127 210 163 55 406 203 397 963 2113 Remotely . | . . . . . . . . . . . . . Salvage Created 8227 | . 292 . 532 171 511 355 55 529 446 342 1389 3605 Parts 359 | . 18 . 45 14 24 12 . 15 27 14 52 138 Haulers Intercepted 2 | . 1 . . . . . . . . . . 1 Recyclers Shooed 12 | . . . 2 1 . . . . . 2 1 6 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Ext Fac Res Combat Hostiles Destroyed 145 | . 5 . 12 7 11 12 . 10 11 9 21 47 Melee 2 | . . . . . . . . . . . . 2 Guns 63 | . 4 . 12 4 3 . . 7 1 1 5 26 Cannons 53 | . . . . . 5 9 . 3 6 6 5 19 AOE 23 | . 1 . . 3 2 3 . . 3 2 9 . Classes Destroyed 17 | . 4 . 3 1 1 1 1 2 1 1 1 1 Worker 6 | . . . . . . . . . . . 2 4 Builder 13 | . . . 1 . . . . . . 1 4 7 Hauler 2 | . 1 . . . . . . . . . . 1 Recycler 7 | . . . . . . . . . . 1 2 4 Mechanic 1 | . . . . . . . 1 . . . . . Operator 1 | . . . . . . . . . . . . 1 Watcher 19 | . 2 . 3 . 2 . . . 1 . 5 6 Swarmer 25 | . 2 . 3 3 . . . . 6 4 4 3 Grunt 43 | . 3 . 4 1 7 6 . 5 3 . 2 12 Brawler 6 | . . . 1 . . . . 1 1 . . 3 Duelist 4 | . . . . 1 1 . . . . . . 2 Sentry 18 | . . . 4 2 2 3 . 1 . 2 1 3 Specialist 2 | . . . . . . . . 2 . . . . Hunter 18 | . . . . . 1 . . . . 1 8 8 Programmer 24 | . . . . . . 3 . . . . 6 15 Heavy 1 | . . . . . . . . 1 . . . . Behemoth 4 | . . . . . . . . . 1 2 . 1 Best Kill Streak 12 | . 2 . 9 3 6 8 1 5 5 4 11 12 Combat Bots Only 9 | . 2 . 6 3 6 8 . 5 5 4 6 9 Max Kills in Single Turn 3 | . 1 . 2 2 1 1 1 1 3 1 2 2 Gunslinging 1 | . . . . . . . . . . . . 1 Exploded 3 | . 1 . . 2 1 1 . . 3 1 2 . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Ext Fac Res Hostile Shots Fired 1618 | . 27 5 52 43 71 129 . 111 32 124 195 829 Missed 500 | . 7 2 18 9 18 54 . 31 7 19 61 274 Damage Taken 14447 | . 177 14 266 371 465 475 . 1025 313 2063 1651 7627 Core 2344 | . 19 . 51 67 72 39 . 109 64 414 196 1313 Absorbed by Shields 95 | . . . . . . . . . . 57 . 38 Redirected to Shielding 51 | . . . . . . . . . . . 51 . Ignored by Resistances 8880 | . 113 10 174 225 277 308 . 600 186 1122 1365 4500 Regen/Repaired (Parts) 13 | . . . . . . . . . . . . 13 Core Remaining (%) 82 | 100 . 92 . 70 86 94 . 87 . 52 82 . Volleys Fired 498 | . 21 . 44 19 30 32 7 38 18 36 72 181 Largest 5 | . 2 . 2 2 2 3 1 3 5 4 4 5 Hottest 333 | . 60 . 115 123 128 145 63 184 287 222 197 333 Shots Fired 1147 | . 42 . 65 20 60 73 7 81 46 83 133 537 Gun 598 | . 42 . 64 13 13 . . 57 10 21 29 349 Cannon 482 | . . . . . 43 61 7 22 32 50 79 188 Launcher 59 | . . . 1 3 4 12 . 2 4 12 21 . Special 8 | . . . . 4 . . . . . . 4 . Kinetic 446 | . 21 . 21 4 7 30 . 12 18 39 56 238 Thermal 543 | . . . 43 13 49 31 . 57 24 32 . 294 Explosive 56 | . . . 1 3 4 12 . 2 2 11 21 . Electromagnetic 98 | . 21 . . . . . 7 10 2 1 52 5 Robot Hit Streak 53 | . 16 . 20 28 47 25 12 25 14 34 39 53 Robot Miss Streak 3 | . 1 . 3 1 1 1 1 1 1 1 1 2 Penetration Max 1 | . . . . . . . . . . . 1 1 Secondary Targets 4 | . . . 1 . . . . 1 . . . 2 Max Gunslinging Chain 1 | . . . 1 . . . . 1 . . . 1 Shots Hit Robots 915 | . 33 . 55 16 57 60 6 72 36 74 112 394 Core Hits 420 | . 13 . 25 11 28 26 1 32 20 35 71 158 Critical Kills 3 | . . . . . 1 . . . . . . 2 Critical Parts Destroyed 6 | . 1 . . . . . . . . . 3 2 Critical Strikes 67 | . 1 . 3 . 1 2 . 7 1 1 7 44 Burn 21 | . . . 3 . . . . 6 . . . 12 Meltdown 1 | . . . . . 1 . . . . . . . Destroy 8 | . 1 . . . . . . . . . 3 4 Blast 33 | . . . . . . 2 . 1 1 1 . 28 Corrupt 4 | . . . . . . . . . . . 4 . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 27375 | . 423 . 861 397 1161 1785 124 1690 1142 2634 4908 12250 Guns 10638 | . 360 . 735 166 198 . . 788 142 363 504 7382 Cannons 11328 | . . . . . 760 1213 124 518 779 1400 1879 4655 Explosions 5124 | . 63 . 126 159 203 572 . 384 221 871 2525 . Melee . | . . . . . . . . . . . . . Ramming 213 | . . . . . . . . . . . . 213 Kinetic 9791 | . 124 . 218 64 116 588 . 298 331 932 1121 5999 Thermal 10438 | . 63 . 517 174 842 625 . 788 590 831 . 6008 Explosive 4917 | . . . 126 159 203 572 . 384 122 826 2525 . Electromagnetic 2016 | . 236 . . . . . 124 220 99 45 1262 30 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 44 | . . . 1 1 . 5 . 2 3 5 5 44 Average Corruption 7 | . . . 1 1 . 2 . 1 1 3 3 20 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 203 | . . . 4 3 . 20 . 4 1 12 37 122 Message Errors 42 | . . . . . . 6 . 1 . 4 8 23 Matter Fused 34 | . . . 2 . . 4 . 1 . 2 5 20 Heat Flow Errors 22 | . . . . 2 . 3 . . . 2 2 13 Energy Discharges 21 | . . . . . . 3 . . 1 . 5 12 Parts Rejected 7 | . . . . . . . . . . . . 7 Parts Fused 1 | . . . . 1 . . . . . . . . Data Loss (minor) 24 | . . . . . . 3 . 1 . 3 7 10 Data Loss (major) 7 | . . . . . . 1 . 1 . . 3 2 Misfires 8 | . . . 1 . . . . . . . 3 4 Alerts 5 | . . . 1 . . . . . . 1 3 . Misdirections 7 | . . . . . . . . . . . . 7 Weapon Failures 25 | . . . . . . . . . . . 1 24 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 382 | . 8 . . . . 31 1 . . 8 138 196 Projectiles 289 | . . . . . . 6 1 . . 1 86 195 Explosions 92 | . 8 . . . . 25 . . . 7 52 . Melee 1 | . . . . . . . . . . . . 1 Knockbacks 41 | . . . . . . 2 . 1 1 . 4 33 Impact 1 | . . . . . . . . . . . . 1 Kinetic 39 | . . . . . . 2 . 1 1 . 4 31 Secondary 1 | . . . . . . . . . . . . 1 Self-Inflicted Damage 298 | . . . . . . 19 . . . 232 29 18 Shots 14 | . . . . . . 2 . . . 11 1 . Rammed 37 | . . . . . . . . . . . . 37 Targets Rammed 39 | . . . . . . . . . . . . 39 Kicked . | . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . 2 Highest Temperature 801 | . 40 . 392 220 456 541 36 250 553 801 523 431 Average Temperature 145 | . 19 . 97 96 148 164 15 96 257 258 178 124 Received Heat Transfer 3563 | . 84 . 156 114 243 267 . 228 87 1010 96 1278 Effects 66 | . . . 3 1 4 5 . . 17 19 13 4 Shutdowns 11 | . . . 2 . 1 2 . . 2 2 2 . Energy Bleed 11 | . . . . 1 1 . . . 1 4 4 . Interference 18 | . . . . . 2 1 . . 7 3 3 2 Matter Decay 5 | . . . . . . . . . 1 3 . 1 Short Circuit 6 | . . . 1 . . 1 . . 1 2 1 . Damage (minor) 5 | . . . . . . 1 . . 1 1 1 1 Damage (major) 10 | . . . . . . . . . 4 4 2 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 1 . . . 3 . Combat Hostiles 2 | . . . . . . . . . . . 2 . Parts Fried 12 | . . . . . . . 4 . . . 8 . Impact Corruptions 1 | . . . . . . . . . . . . 1 Robots Melted 2 | . . . . . 1 . . . 1 . . . Combat Hostiles 2 | . . . . . 1 . . . 1 . . . Parts Melted 35 | . . . 1 1 3 . . 2 3 1 . 24 Heat Transferred 19104 | . 50 . 1702 446 1739 1073 . 2368 983 1322 . 9421 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Ext Fac Res Peak Influence 514 | . 155 68 309 115 269 257 7 202 384 292 514 392 Initial 78 | . . 1 . 8 . . 2 3 78 30 7 . Average 93 | . 29 26 68 75 68 105 3 113 143 111 138 139 Maximum Alert Level 2 | . . . 1 . 1 1 . 1 1 1 2 1 Low Security (%) 82 | 100 100 100 96 100 82 68 100 83 83 76 63 73 Level 1 15 | . . . 3 . 17 31 . 16 16 23 21 26 Level 2 2 | . . . . . . . . . . . 14 . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . . Squads Dispatched 34 | . . . 2 . 4 4 . 2 . 2 6 14 Investigation 6 | . . . . . 1 3 . . . . . 2 Extermination 11 | . . . . . . 1 . . . . 5 5 Reinforcement 8 | . . . 2 . . . . 2 . 2 1 1 Assault . | . . . . . . . . . . . . . Garrison 9 | . . . . . 3 . . . . . . 6 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Ext Fac Res Distress Signals 13 | . . . 3 . . . . . 1 . 2 7 Communications Jammed 4 | . . . . . . . . . . 1 3 . Distress Signals 3 | . . . . . . . . . . 1 2 . Times Spotted 226 | . 10 1 25 7 16 18 1 11 12 17 34 74 Peak Tracking Total 7 | . 2 2 4 3 5 5 . 5 4 4 6 7 Tactical Retreats 10 | . 1 . . . 2 . . 1 . . 1 5 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Ext Fac Res Traps Triggered 14 | . 2 . 2 . 1 . . . 1 . 1 7 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 1 | . . . . . 1 . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Ext Fac Res Machines Disabled 14 | . . . 2 . 1 . . . 2 . 7 2 Max in Single Turn 2 | . . . . . 1 . . . 1 . 2 1 Garrison Access 1 | . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Ext Fac Res Machines Accessed 28 | . 5 . . . 2 8 1 . . 6 2 4 Terminals 22 | . 4 . . . 2 6 1 . . 6 1 2 Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . 1 1 Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . . . 1 Garrison Access 1 | . . . . . . 1 . . . . . . Total Hacks 57 | . 9 . . . 5 23 1 . . 8 3 8 Successful 36 | . 7 . . . 4 14 1 . . 4 . 6 Failed 21 | . 2 . . . 1 9 . . . 4 3 2 Catastrophic 5 | . . . . . . 1 . . . 2 2 . Database Lockouts . | . . . . . . . . . . . . . Manual 30 | . 8 . . . 5 10 . . . 3 2 2 Terminals 45 | . 8 . . . 5 16 1 . . 8 2 5 Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . 1 2 Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers 6 | . . . . . . 5 . . . . . 1 Garrison Access 2 | . . . . . . 2 . . . . . . Terminal Hacks 21 | . 6 . . . 2 5 1 . . 3 . 4 Record 6 | . 1 . . . . 2 . . . . . 3 Prototype ID Bank 1 | . . . . . . 1 . . . . . . Open Door 3 | . . . . . . . . . . 3 . . Open DSF 1 | . . . . . . . 1 . . . . . Alert Level 1 | . 1 . . . . . . . . . . . Unreport Threat 6 | . 2 . . . 1 2 . . . . . 1 Disarm Traps 1 | . . . . . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . 1 Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . Scanalyzer 5 | . . . . . . 5 . . . . . . Insert Component 3 | . . . . . . 3 . . . . . . Analyze 2 | . . . . . . 2 . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . Unauthorized Hacks 6 | . . . . . 2 3 . . . 1 . . Terminals 6 | . . . . . 2 3 . . . 1 . . Botnet 6 | . . . . . 2 3 . . . 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 17 | . 1 . . . 2 5 . . . 4 2 3 Full Trace Events 5 | . . . . . 1 3 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . 1 Time 44 | . . . . . . . . . . . . 44 Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Ext Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . . . 1 . Relay Couplers Released 4 | . . . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Ext Fac Res Total Allies 5 | . . 3 . . . . . . . 2 . . Largest Group 3 | . . 3 3 . . . . . . 2 . . Highest-Rated Group 198 | . . 40 40 . . . . . . 198 . . Highest-Rated Ally 159 | . . 16 16 . . . . . . 159 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 68 | . . 4 48 . . . . . . 16 . . Total Damage 1055 | . . 23 513 . . . . . . 519 . . Kills 15 | . . 2 8 . . . . . . 5 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Ext Fac Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Ext Fac Res Turns Passed 13065 | 512 1084 872 1254 834 1354 1099 93 336 436 539 2283 2369 Spaces Moved 4442 | 62 415 354 241 314 381 482 48 129 197 230 700 889 Core 26 | 25 . . . . . . . . . . . 1 Treads 4266 | 37 415 354 241 314 381 482 48 129 197 230 700 738 Legs 150 | . . . . . . . . . . . . 150 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 160 160 160 160 160 160 158 50 Average Speed 198 | 115 238 240 240 240 216 181 160 161 160 170 216 152 Slowest Speed 400 | 160 240 240 240 240 243 243 160 400 160 320 245 305 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . Exploration Rate (%) 37 | 5 59 85 27 67 41 12 2 87 7 41 20 29 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . Known Exits Taken 11 | 1 1 1 1 1 1 1 1 . 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . Scrap Searched 4 | . . 2 . 2 . . . . . . . . Spaces Dug 25 | . . . . . . 8 . . . . . 17 Terrain Destroyed 449 | . 2 . 9 39 27 73 . 7 7 44 178 63 Melee . | . . . . . . . . . . . . . Projectile 76 | . . . . . . 1 . . 2 5 5 63 AOE 373 | . 2 . 9 39 27 72 . 7 5 39 173 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Ext Fac Res Total 7822 | 503 474 377 857 370 850 648 57 203 291 328 1377 1487 Wait 2443 | 417 26 21 536 11 409 96 3 2 63 43 563 253 Move 4430 | 61 414 353 240 313 380 481 47 128 196 229 699 889 Hop . | . . . . . . . . . . . . . Pick Up 161 | 14 6 3 17 10 10 11 . 13 5 2 22 48 Fast Attach 19 | . . . . . 2 3 . 1 1 . . 12 Attach 146 | 8 3 . 6 5 7 8 . 13 5 15 19 57 Detach 7 | . . . 1 . . . . 1 . . . 5 Swap 25 | 1 2 . 6 4 4 4 . 1 1 . . 2 Drop 52 | 2 2 . 7 8 8 13 . 6 2 2 2 . Fire 498 | . 21 . 44 19 30 32 7 38 18 36 72 181 Melee . | . . . . . . . . . . . . . Ram 13 | . . . . . . . . . . . . 13 Kick . | . . . . . . . . . . . . . Crush 27 | . . . . . . . . . . . . 27 Escape Stasis . | . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . 1 . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -5/Extension -4/Factory -3/Research (discovered 1 exit: *Arm) History --------- Turn | Location | Event 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 15) 513 | -11/Scrapyard | Entered Materials 513 | -10/Materials | Evolved 1 slot: Utility x1 514 | -10/Materials | Build established: Hacker-Mutant 933 | -10/Materials | Identified exit to Materials 933 | -10/Materials | Discovered exit to Materials (range 16) 1289 | -10/Materials | Identified exit to Mines 1289 | -10/Materials | Discovered exit to Mines (range 8) 1597 | -10/Materials | Entered Mines 1600 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1718 | -10/Mines | Discovered exit to Materials (range 13) 1738 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1796 | -10/Mines | Learned Materials emergency access door positions 2469 | -10/Mines | Entered Materials 2469 | -9/Materials | Accompanied by 3 allies 2469 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 3374 | -9/Materials | Identified exit to Mines 3374 | -9/Materials | Discovered exit to Mines (range 15) 3666 | -9/Materials | Discovered exit to Mines (range 12) 3723 | -9/Materials | Entered Mines 3966 | -9/Mines | Build established: Scavenger-Skirmisher 4298 | -9/Mines | Identified exit to Materials 4298 | -9/Mines | Discovered exit to Materials (range 10) 4353 | -9/Mines | Discovered exit to Materials (range 9) 4413 | -9/Mines | Build established: Scavenger-Mutant 4557 | -9/Mines | Entered Materials 4557 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5099 | -8/Materials | Garrison activated, responded to threat 5857 | -8/Materials | Identified exit to Factory 5857 | -8/Materials | Discovered exit to Factory (range 16) 5911 | -8/Materials | Entered Factory 5911 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6392 | -7/Factory | Destroyed 8 combat bots 6760 | -7/Factory | Identified exit to Factory 6760 | -7/Factory | Discovered exit to Factory (range 17) 6767 | -7/Factory | Build established: Hacker-Skirmisher 7010 | -7/Factory | Entered another Factory area 7010 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7101 | -6/Factory | Identified exit to DSF 7103 | -6/Factory | Entered DSF 7127 | -6/DSF | Additional patrols routed to DSF 7228 | -6/DSF | Lost 4 parts (1p1n2u) 7321 | -6/DSF | Sterilization system engaged 7341 | -6/DSF | Ambient heat levels rising (+10) 7356 | -6/DSF | Ambient heat levels rising (+10) 7371 | -6/DSF | Ambient heat levels rising (+10) 7386 | -6/DSF | Ambient heat levels rising (+10) 7401 | -6/DSF | Ambient heat levels rising (+10) 7411 | -6/DSF | Identified exit to Factory 7411 | -6/DSF | Discovered exit to Factory (range 18) 7416 | -6/DSF | Ambient heat levels rising (+10) 7431 | -6/DSF | Ambient heat levels rising (+10) 7439 | -6/DSF | Entered Factory 7439 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7480 | -5/Factory | Build established: Scavenger-Gunner 7802 | -5/Factory | Spotted B-75 Beast 7811 | -5/Factory | Destroyed B-75 Beast 7827 | -5/Factory | Identified exit to Extension 7827 | -5/Factory | Discovered exit to Extension (range 16) 7875 | -5/Factory | Entered Extension 7949 | -5/Extension | Build established: Hacker-Bomber 8103 | -5/Extension | Rescued A7 8202 | -5/Extension | Rescued a captive Derelict 8255 | -5/Extension | Spotted B-75 Beast 8267 | -5/Extension | Spotted B-75 Beast 8326 | -5/Extension | Destroyed B-75 Beast 8339 | -5/Extension | Crushed by falling debris 8340 | -5/Extension | Destroyed B-75 Beast 8370 | -5/Extension | Lost 15 parts (3p3n4u5w) 8409 | -5/Extension | Identified exit to Factory 8409 | -5/Extension | Discovered exit to Factory (range 3) 8414 | -5/Extension | Entered Factory 8414 | -4/Factory | Evolved 2 slots: Utility x2 8578 | -4/Factory | Build established: Hacker-Mutant 9046 | -4/Factory | Build established: Hacker-Bomber 9232 | -4/Factory | Lost 3 parts (3u) 9555 | -4/Factory | Build established: Hacker-Gunner 9870 | -4/Factory | Lost 5 parts (1p1n1u2w) 10279 | -4/Factory | Build established: Scavenger-Gunner 10651 | -4/Factory | Identified exit to Research 10651 | -4/Factory | Discovered exit to Research (range 15) 10697 | -4/Factory | Entered Research 10697 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10956 | -3/Research | Build established: Hacker-Gunner 10982 | -3/Research | Identified exit to Armory 10982 | -3/Research | Discovered exit to Armory (range 21) 11166 | -3/Research | Repaired Transmission Jammer 11179 | -3/Research | Garrison activated, responded to threat 11273 | -3/Research | System corruption reached 10% 11377 | -3/Research | Destroyed 9 combat bots 11379 | -3/Research | Lost 10 parts (1p2n3u4w) 12044 | -3/Research | Spotted B-86 Titan 12349 | -3/Research | Lost 4 parts (1n2u1w) 12369 | -3/Research | Destroyed B-86 Titan 12564 | -3/Research | Lost 4 parts (2p1n1w) 12717 | -3/Research | Garrison activated, responded to threat 12772 | -3/Research | System corruption reached 30% 12810 | -3/Research | Lost 9 parts (2p3n1u3w) 12815 | -3/Research | Destroyed 9 combat bots 12898 | -3/Research | Spotted B-86 Titan 13006 | -3/Research | Core integrity fell below 50% 13057 | -3/Research | Core integrity fell below 20% 13066 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- P-80 Master knocked back. P-80 Master suffers critical hit (Destroy). Slammed into P-80 Master. Destabilizing: System corrupted (+2). Slammed into P-80 Master. U-05 Engineer builds a Wall. Slammed into P-80 Master. Destroyed Adv. Heat Sink. P-80 Master system corrupted by crushing effect. Slammed into P-80 Master. Destabilizing: System corrupted (+2). Penetrated by Slug. Slug penetrates Y-72 Warden. Slammed into P-80 Master. Penetrated by Slug. Slug penetrates Wall. Slammed into P-80 Master. Destabilizing: System corrupted (+1). P-80 Master resets P-80 Master, system corruption cleaned. Map ----- +----------------------------------------------------+ | ??# ????"" # #???????????????????????????????? | | ??#?????"" # #???????????????????????????????? | | ???????? # #???????????????????????????????? | | ????????? # #???????????????????????????????? | | ???????????## #???????????????????????????????? | | ????????????# #???????????????????????????????? | | ????????????#% #???????????????????????????????? | | ????????###?# #???????????????????????????????? | | ????????? ?# #???????????????????????????????? | | ?????????? # #???????????????????????????????? | | ??????????? # #???????????????????????????????? | | ????????? + #???????????????????????????????? | | ????? """ # #???????????????????????????????? | | ???# "T ?# #???????????????????????????????? | | ???# """ ??# #???????????????????????????????? | | ???# [!# #???????????????????????????????? | | ???# !+% #???????????????????????????????? | | ############# % #???????????????????????????????? | | #% %#???????????????????????????????? | | #%%% #???????????????????????????????? | | """ # % ############????????????????????? | | """ # % # """"" #????????????????????? | | """ #% # ""T " #?????????????????????? | | "" = """ + # %Y #?????????????????????? | | "" """ #% # %p% %%! #?????????????????????? | | "T ] """ # + %%%%%p@ #?????????????????????? | | "" """ #$ # !!! #?????????????????????? | | "" # # !! #?????????????????????? | | # # !! #?????????????????????? | | # h;##########?????????????????????? | | ########+####BB " ??????????????????????????????? | | ???????# #??#B #???????????????????????????????? | | ???????# #??# #???????????????????????????????? | | ???????# #??# %% #???????????????????????????????? | | ??????##%#??# #???????????????????????????????? | | ?????###%#### # """"?????????????????????????? | | ???### !%=[ % # ""Y"?????????????????????????? | | ???#" % %%% % # =#?????????????????????? | | ???#"" %% #???????????????????????????????? | | ???#G + ????????????????????????????? | | ???#"" # !????????????????????????? | | ???#" == #?? !!=#?????????????????????? | | ???### == #????? !! #?????????????????????? | | ?????# = #????????##?????????????????????? | | ?????# #???????????????????????????????? | | ?????# #???????????????????????????????? | | ?????+ ! #???????????????????????????????? | | ???? # %########???????????????????????????????? | | ??? # % #??????????????????????????????????????? | | ?????# #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 100 Energy Generation 39 Energy Capacity 555 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 210 Jamming Range 12 Base Temperature (-) 200 Armor Coverage 225 Resistance: KI 65 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 33 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 30 Target Analysis 12 Recoil Reduction 5 Energy Filtering 30 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Imp. Signal Interpreter | -7/Factory | Scanalyzed Sensor Array | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight No Signal Challenges ------------ None Game ------ Seed SupersonicMicrowarpWell Manual? 0 Play Time 02:51:43 Cumulative 24.2 hours Start 2024.04.01 @ 18:41:51 End 2024.07.26 @ 15:05:27 Sessions 13 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 20 Rogue 0 Adventurer 7 Explorer 13 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 31 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b42fe4d1-f2f4-492b-98e9-bc0e8b522ff0