Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.10 @ 11:04:58 // Halloween2020/ForbiddenLore Player: Plexion Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (53) 265 Value Destroyed (1673) 1673 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5458 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 314/700 Matter 240/300 Energy 290/290 System Corruption 2% Temperature Cool (182) Movement Treading (200) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (6) ------ Improved Heat Sink Humpback Advanced Targeting Computer Layered Light Armor Plating Reactive Plating > --- WEAPON (4) ------- Flak Gun > --- INVENTORY (24) --- Light Ion Engine Light Angular Momentum Engine Light Treads Light Treads Light Treads Light Treads Advanced Treads Large Storage Unit High-capacity Storage Unit Humpback Experimental Sensor Array Modified TNC Weapon Cycler Cloak of Protection Medium Armor Plating Hardened Light Armor Plating Heavy Laser Light EM Pulse Cannon Flak Gun Proton Missile Launcher Mini Grenade Launcher Mini Grenade Launcher Longsword +1 Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Humpback Advanced Targeting Computer Layered Light Armor Plating Reactive Plating > --- WEAPON ----------- Precision Beam Rifle Gatling Laser High-powered Electrolaser Flak Gun > --- INVENTORY -------- Light Ion Engine Light Angular Momentum Engine Light Treads Light Treads Light Treads Light Treads Advanced Treads Large Storage Unit High-capacity Storage Unit Humpback Experimental Sensor Array Modified TNC Weapon Cycler Cloak of Protection Medium Armor Plating Medium Armor Plating Heavy Laser Light EM Pulse Cannon Flak Gun Proton Missile Launcher Mini Grenade Launcher Mini Grenade Launcher Longsword +1 [Rating: 47] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Treads Treads Improved Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . . . . 2 2 Weapon 2 | . . . . . 2 . Parts Attached 64 | 6 12 5 . 3 19 19 Power 6 | 1 . 1 . 1 1 2 Engine 6 | 1 . 1 . 1 1 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 6 | 2 . 2 . . . 2 Treads 6 | 2 . 2 . . . 2 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 26 | 1 4 . . . 11 10 Device 8 | . 1 . . . 4 3 Storage 6 | 1 3 . . . 1 1 Processor 4 | . . . . . 3 1 Hackware . | . . . . . . . Protection 8 | . . . . . 3 5 Artifact . | . . . . . . . Weapon 26 | 2 8 2 . 2 7 5 Energy Gun 19 | 2 6 1 . 2 5 3 Energy Cannon . | . . . . . . . Ballistic Gun 4 | . . . . . 2 2 Ballistic Cannon . | . . . . . . . Launcher 3 | . 2 1 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . 1 2 Parts Lost 22 | . 1 4 . 3 4 10 Power 3 | . . 1 . 1 . 1 Propulsion 4 | . . 2 . . . 2 Utility 2 | . . . . . 1 1 Weapon 13 | . 1 1 . 2 3 6 Highest Loss Streak 4 | . 1 4 . 1 2 4 Average Slot Usage (%) 93 | . 97 99 100 100 87 84 Engine 11 | . 14 14 14 14 9 7 Treads 23 | . 28 27 28 28 18 15 Device 4 | . 5 . . . 8 8 Storage 18 | . 20 28 28 28 12 6 Processor 1 | . . . . . 2 5 Protection 4 | . . . . . 3 15 Energy Gun 22 | . 26 22 28 28 20 16 Ballistic Gun 3 | . . . . . 13 7 Launcher 1 | . 1 5 . . . . Naked Turns . | . . . . . . . Heaviest Build 119 | 11 57 57 57 57 99 119 Greatest Support 46 | 40 40 46 46 46 46 46 Greatest Overweight (x) 2 | . 1 1 1 1 2 2 Average Overweight (x) 1 | . . 1 1 1 1 1 Largest Inventory Capacity 38 | 6 18 18 18 18 38 24 Average Capacity 18 | 5 10 18 18 18 21 23 Most Carried 24 | 4 16 18 18 18 19 24 Average Carried 16 | 2 8 15 16 17 18 21 Final Capacity 24 | 6 18 18 18 18 24 24 Final Carried 24 | 4 16 15 18 18 19 24 Class Distribution -------------------- 60% | Mutant 20% | Hauler-Tank 10% | Hauler-Mutant 3% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Tank | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 1075 | 260 126 190 . 30 232 237 Remotely . | . . . . . . . Salvage Created 2185 | 21 309 15 . 186 418 1236 Parts 111 | 2 29 . . 19 19 42 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 2 | . . . . 1 . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 48 | . 8 7 . 9 7 17 Guns 38 | . 5 . . 9 7 17 AOE 10 | . 3 7 . . . . Classes Destroyed 11 | 1 4 1 . 1 1 3 Worker 2 | 1 . . . . . 1 Tunneler 1 | . . . . 1 . . Hauler 1 | . 1 . . . . . Recycler 3 | . . . . . . 3 Operator 1 | . . . . . . 1 Watcher 4 | . 2 . . . 1 1 Swarmer 12 | . 3 . . 9 . . Grunt 19 | . 5 . . . 4 10 Sentry 7 | . . . . . 3 4 Programmer 3 | . . . . . . 3 Assembled 7 | . . 7 . . . . Best Kill Streak 7 | 1 3 4 . 4 4 7 Combat Bots Only 6 | . 3 4 . 4 4 6 Max Kills in Single Turn 3 | 1 3 1 . 1 1 2 Gunslinging 1 | . . . . . . 1 Exploded 3 | . 3 1 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 3318 | 22 325 289 . 312 763 1607 Core 591 | 11 30 15 . 40 109 386 Absorbed by Shields . | . . . . . . . Core Remaining (%) 78 | 95 . . . 61 80 . Volleys Fired 163 | 1 33 14 . 18 35 62 Largest 4 | 2 2 1 . 2 4 4 Hottest 239 | 90 100 30 . 90 150 239 Shots Fired 381 | 2 63 14 . 35 94 173 Gun 364 | 2 60 . . 35 94 173 Cannon . | . . . . . . . Launcher 17 | . 3 14 . . . . Special . | . . . . . . . Kinetic 128 | . . . . . 57 71 Thermal 158 | 1 53 . . . 2 102 Explosive 17 | . 3 14 . . . . Electromagnetic 78 | 1 7 . . 35 35 . Robot Hit Streak 35 | 2 8 2 . 5 12 35 Robot Miss Streak 7 | . 7 1 . 6 2 3 Penetration Max . | . . . . . . . Secondary Targets 7 | . 1 . . 4 1 1 Max Gunslinging Chain 1 | . 1 . . 1 1 1 Shots Hit Robots 283 | 2 35 3 . 25 72 146 Core Hits 144 | 1 19 14 . 15 28 67 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4484 | 74 620 380 . 206 639 2565 Guns 3913 | 15 519 . . 206 633 2540 Cannons . | . . . . . . . Explosions 565 | 59 101 380 . . . 25 Melee . | . . . . . . . Ramming 6 | . . . . . 6 . Kinetic 794 | . . . . . 290 504 Thermal 2554 | 59 411 . . . 48 2036 Explosive 481 | . 101 380 . . . . Electromagnetic 649 | 15 108 . . 206 295 25 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Effects 3 | . . . . . . 3 Message Errors 1 | . . . . . . 1 Data Loss (minor) 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 29 | . . 28 . . . 1 Projectiles . | . . . . . . . Explosions 29 | . . 28 . . . 1 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 184 | 23 . 148 . . . 13 Shots 9 | 1 . 7 . . . 1 Rammed 2 | . 1 . . . 1 . Targets Rammed 2 | . 1 . . . 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 752 | 42 323 . . 202 342 752 Average Temperature 140 | 30 101 . . 74 163 164 Received Heat Transfer 1125 | . 180 . . . 414 531 Effects 13 | . 1 . . . 2 10 Shutdowns 3 | . . . . . . 3 Energy Bleed 3 | . 1 . . . . 2 Interference 2 | . . . . . 2 . Damage (minor) 1 | . . . . . . 1 Damage (major) 1 | . . . . . . 1 Damage (core) 3 | . . . . . . 3 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 5 | . 1 . . . 4 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 15 | . . . . . . 15 Heat Transferred 5026 | 50 1221 . . . 74 3681 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | 1 . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 203 | 5 194 . . 85 154 203 Initial 42 | . 3 . . . 27 42 Average 45 | . 48 . . 46 73 54 Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 99 | 100 100 100 . 100 100 99 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 2 . . . 1 4 Investigation . | . . . . . . . Extermination 3 | . . . . . . 3 Reinforcement 4 | . 2 . . . 1 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 3 | . . 1 . . 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 84 | . 20 11 . 11 14 28 Peak Tracking Total 5 | . 4 5 . 4 5 4 Tactical Retreats 2 | . . 1 . . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 4 | . 1 . . . . 3 Max in Single Turn 3 | . 1 . . . . 3 Garrison Access 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 11 | . 1 . 2 . 1 7 Terminals 5 | . 1 . . . . 4 Fabricators 2 | . . . . . . 2 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access 1 | . . . . . 1 . Total Hacks 24 | . 1 . 2 . 3 18 Successful 17 | . 1 . 2 . 1 13 Failed 7 | . . . . . 2 5 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 13 | . 1 . 1 . . 11 Terminals 11 | . 1 . . . . 10 Fabricators 6 | . . . . . . 6 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . . . 2 Garrison Access 3 | . . . . . 3 . Terminal Hacks 5 | . 1 . 2 . . 2 Record 1 | . . . 1 . . . Branch Access Points 1 | . . . . . . 1 Recall Reinforcements 1 | . 1 . . . . . Zone Layout 1 | . . . . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks 3 | . . . . . . 3 Load Schematic 1 | . . . . . . 1 Build 2 | . . . . . . 2 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . . . 2 Insert Component 1 | . . . . . . 1 Analyze 1 | . . . . . . 1 Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 6 | . . . . . . 6 Terminals 4 | . . . . . . 4 Track 3 | . . . . . . 3 Botnet 1 | . . . . . . 1 Fabricators 2 | . . . . . . 2 Prioritize 2 | . . . . . . 2 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used . | . . . . . . . Hacking Detections 6 | . . . . . 1 5 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 Parts Built 3 | . . . . . . 3 Matter 292 | . . . . . . 292 Time 146 | . . . . . . 146 Total Part Build Rating 11 | . . . . . . 11 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired 1 | . . . . . . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 5 | . . 5 . . . . Largest Group 3 | . . 3 1 . . . Highest-Rated Group 45 | . . 45 31 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 7 | . . 7 . . . . Total Damage 61 | . . 61 . . . . Kills 1 | . . 1 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 6625 | 107 1409 890 671 900 760 1888 Spaces Moved 3176 | 58 762 465 371 462 295 763 Core 3 | 3 . . . . . . Treads 3173 | 55 762 465 371 462 295 763 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 180 180 180 180 160 Average Speed 181 | 154 166 180 180 180 191 199 Slowest Speed 200 | 160 180 180 180 180 200 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 56 | 4 86 96 70 89 26 22 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . . 1 1 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 . 3 . . Spaces Dug 27 | . . 27 . . . . Terrain Destroyed 84 | 2 20 62 . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 84 | 2 20 62 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 3743 | 71 844 504 376 496 441 1011 Wait 240 | 3 10 18 . 9 75 125 Move 3170 | 57 761 464 370 461 294 763 Hop . | . . . . . . . Pick Up 63 | 4 16 3 4 4 5 27 Fast Attach 27 | 6 4 . . . 11 6 Attach 23 | . 1 4 . 3 6 9 Detach 13 | . 3 . . . 6 4 Swap 14 | . 7 1 . . 2 4 Drop 26 | . 8 . 2 1 6 9 Fire 163 | 1 33 14 . 18 35 62 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . 1 . . . 1 . Escape Stasis 2 | . . . . . . 2 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 4 exits: [*Fac x2] / *Low x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 15) 108 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 9) 749 | -10/Materials | Discovered new exit (range 16) 1183 | -10/Materials | Discovered new exit (range 12) 1481 | -10/Materials | Discovered new exit (range 13) 1517 | -10/Materials | Entered Mines 1526 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1550 | -10/Mines | Learned Materials terminal intel 1563 | -10/Mines | Assembled infested the area 1605 | -10/Mines | Discovered new exit (range 14) 1947 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1951 | -10/Mines | Found Prototype Device 1992 | -10/Mines | Lost 4 parts (1p2n1w) 2076 | -10/Mines | Learned location of Storage (-9) 2278 | -10/Mines | Discovered new exit (range 16) 2398 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2400 | -10/Mines | Discovered new exit (range 5) 2407 | -10/Mines | Entered Exiles 2407 | -10/Exiles | Accompanied by 1 ally 2436 | -10/Exiles | Discovered new exit (range 15) 2437 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2456 | -10/Exiles | Met 8R-AWN 2479 | -10/Exiles | Met EX-HEX 2560 | -10/Exiles | Met EX-DEC 2591 | -10/Exiles | Learned location of Zion (-6) 2704 | -10/Exiles | Met EX-BIN 2730 | -10/Exiles | Aligned with FarCom system 2731 | -10/Exiles | Given EX-Vault access code 2776 | -10/Exiles | Opened EX-Vault 2794 | -10/Exiles | Found Modified TNC 2806 | -10/Exiles | Found Cloak of Protection 2811 | -10/Exiles | Found Longsword +1 2850 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3055 | -10/Exiles | Discovered new exit (range 12) 3078 | -10/Exiles | Stole three prototypes: Modified TNC, Cloak of Protection, Longsword +1 3078 | -10/Exiles | Entered Mines 3651 | -9/Mines | Found a hidden stash of uninstalled traps 3932 | -9/Mines | Discovered new exit (range 9) 3978 | -9/Mines | Entered Materials 3978 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 3979 | -8/Materials | Loaded intel: 12 terminal locations 4609 | -8/Materials | Discovered new exit (range 16) 4738 | -8/Materials | Entered Factory 4738 | -7/Factory | Evolved 2 slots: Utility x2 4740 | -7/Factory | FarCom data flow suspended 4743 | -7/Factory | Identified Exp. Sensor Array 4873 | -7/Factory | Identified exit to Lower Caves 5032 | -7/Factory | Build established: Hauler-Tank 5381 | -7/Factory | Discovered new exit (range 12) 5450 | -7/Factory | Discovered new exit (range 10) 5482 | -7/Factory | Lost 4 parts (1p1n1u1w) 5537 | -7/Factory | Fabricated Humpback? 5912 | -7/Factory | Build established: Hauler-Mutant 6245 | -7/Factory | Build established: Hauler-Tank 6548 | -7/Factory | Fabricated Imp. System Backup Module? 6595 | -7/Factory | Core integrity fell below 50% 6626 | -7/Factory | Self-destructed Last Messages --------------- 06585_ Power failure, Imp. Deuterium Engine shutdown. 06590_ Overheating: Prc. Beam Rifle damaged (-59). 06592_ Overheating: Core damaged (-77). 06594_ Neutrino Reactor explodes. 06594_ Terminal disabled. 06594_ Hpw. Electrolaser destroyed. 06594_ Destroyed Hpw. Electrolaser. 06594_ O-24 Administrator sends out distress signal. 06595_ Power failure, Imp. Deuterium Engine shutdown. 06595_ Overheating: Core damaged (-91). 06600_ G-47 Trooper destroyed. 06605_ System corrupted: Component data lost. 06608_ Lgt. Nuclear Core melted. 06608_ Particle Gun melted. 06608_ G-47 Trooper destroyed. 06610_ Prc. Beam Rifle destroyed. 06611_ Overheating: Energy bleed (-37). 06614_ Gatling Laser destroyed. 06616_ G-47 Trooper destroyed. 06619_ R-06 Scavenger collects Aluminum Leg. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????# ??????????????????????????????????? | | ?????????????? ?????????????????????????????????? | | ???????????????#+###########???????###???????????? | | ???????????????# " #?????# ????????????? | | ??#####?###????# #???? # ?????????????? | | ??# ? ???# #??? / ??????????????? | | ??# """" """??# #??? #???????????????? | | ??# """" """" # r #?? #???????????????? | | ??# """" """" # % #? #???????????????? | | ??# """" """" # *[@%# #???????????????? | | ??# ?#?#######g### #???????????????? | | ??# """" #????# %% #???????????????? | | ??# "" """" #????# #???????????????? | | ??# " [ """" #????#% #???????????????? | | ??# "F """" #????# #???????????????? | | ??# "" #????# #???????????????? | | ??# #????# ########???????????????? | | ##########+########## #??????????????????????? | | #??????????????????????? | | +??????????????????????? | | """"" """ """"" # ?????????????????????? | | """"" """ """"" # ????????????????????? | | """ """ """ #? ???????????????????? | | #? ??????????????????? | | """ """ """ #?? ?????????????????? | | """ """ """ #???#??????????????????? | | """ """ """ #??????????????????????? | | #??????????????????????? | | """"" """"" """"" #??????????????????????? | | """"" """"" ""?"" #??????????????????????? | | """ """ "???? #??????????????????????? | | ??? #??????????????????????? | | """?? "???? ????????????????????????? | | "T" """?? ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Humpback | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Humpback | x1 | -7/Factory Imp. System Backup Module | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CorruptionWaveDetonator Manual? 0 Play Time 00:34:25 Cumulative 135.3 hours Start 2020.11.10 @ 10:32:39 End 2020.11.10 @ 11:04:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 167 Rogue 80 Adventurer 87 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 58 Gallery% 67 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b7753866-0658-4761-b95a-15462f962fad