Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 21:56:40 Player: Modulottie Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (66) 330 Value Destroyed (1585) 1585 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (133) 133 TOTAL SCORE: 5008 Bonus ------- High Alert Combat Kills 133 Cogmind --------- Core Integrity 0/700 Matter 48/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Medium Treads Light Armor Plating Improved Light Armor Plating Flak Gun Maul Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer Targeting Computer Targeting Computer Insulated Plating Hardlight Generator > --- WEAPON ----------- Heavy Assault Rifle Autogun Autogun Improved Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Light Nuclear Core Light Treads Armored Wheel Large Storage Unit Improved Signal Interpreter Targeting Computer Target Analyzer Kinecellerator Weapon Cycler Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Spread Laser Heavy Assault Rifle Flak Gun Precision Rocket Launcher Maul [Rating: 34] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Armored Wheel Utility Targeting Computer Device Sensor Array Storage Small Storage Unit Processor Targeting Computer Protection Insulated Plating Weapon Autogun Energy Gun EM Pulse Gun Ballistic Gun Autogun Launcher Precision Rocket Launcher Impact Weapon Maul Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Slots Evolved 6 | . . 2 . 2 2 . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . . 2 2 . . Weapon 2 | . . 2 . . . . . Parts Attached 65 | 6 1 11 16 16 11 3 1 Power 7 | 1 . 1 3 . 1 . 1 Engine 5 | 1 . 1 2 . . . 1 Core 2 | . . . 1 . 1 . . Reactor . | . . . . . . . . Propulsion 13 | 2 . 2 5 3 . 1 . Treads 2 | . . . . 2 . . . Leg 7 | 2 . 2 3 . . . . Wheel 4 | . . . 2 1 . 1 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 11 | 1 1 . . 4 4 1 . Device 3 | . 1 . . . 1 1 . Storage 3 | 1 . . . 1 1 . . Processor 3 | . . . . 1 2 . . Hackware . | . . . . . . . . Protection 2 | . . . . 2 . . . Artifact . | . . . . . . . . Weapon 34 | 2 . 8 8 9 6 1 . Energy Gun 3 | 1 . 2 . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 19 | 1 . 3 5 5 4 1 . Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . 2 1 . . . Special Weapon . | . . . . . . . . Impact Weapon 9 | . . 3 1 3 2 . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 3 . . . . Corrupted Parts 1 | . . . . . . 1 . System Corruption 5 | . . . . . . 5 . Parts Lost 11 | . 1 1 . . 2 5 2 Power 2 | . . 1 . . . . 1 Propulsion 1 | . . . . . . 1 . Utility 4 | . . . . . 1 2 1 Weapon 4 | . 1 . . . 1 2 . Highest Loss Streak 5 | . 1 1 . . 1 5 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 85 | . 78 89 99 99 99 54 3 Engine 7 | . 14 8 11 9 6 . . Treads 6 | . . . . 11 15 3 . Leg 9 | . 28 22 21 . . . . Wheel 1 | . . . . 5 . 3 . Device 7 | . 1 11 11 9 6 4 2 Storage 8 | . 14 11 11 9 7 3 . Processor 8 | . . . . 9 23 12 . Protection 3 | . . . . 9 7 3 . Energy Gun 1 | . 6 11 . . . . . Ballistic Gun 27 | . 14 15 43 35 29 16 . Impact Weapon 1 | . . 10 . . . . . Naked Turns 199 | . . . . . . 48 151 Heaviest Build 66 | 11 11 23 26 44 66 66 8 Greatest Support 44 | 20 20 20 24 44 44 12 3 Greatest Overweight (x) 5 | 3 . 1 2 3 1 5 2 Average Overweight (x) . | . . . 1 . . 1 . Largest Inventory Capacity 20 | 8 8 8 8 15 20 20 5 Average Capacity 11 | 7 8 8 8 13 18 13 5 Most Carried 19 | 3 8 8 8 14 19 19 5 Average Carried 9 | 2 7 7 7 9 15 12 4 Final Capacity 20 | 8 8 8 8 15 20 5 5 Final Carried 19 | 3 8 7 8 14 19 5 5 Class Distribution -------------------- 47% | Gunner 26% | Mutant 25% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Storage Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Matter Collected 1869 | 209 59 110 437 857 183 . 14 Remotely . | . . . . . . . . Salvage Created 2102 | . 168 153 713 830 224 . 14 Parts 162 | . 7 6 56 66 23 . 4 Haulers Intercepted 4 | . . 1 2 1 . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Combat Hostiles Destroyed 49 | . 6 2 18 17 6 . . Guns 46 | . 6 2 16 16 6 . . AOE 3 | . . . 2 1 . . . Classes Destroyed 11 | . 2 1 3 4 1 . . Worker 3 | . . . 3 . . . . Builder 5 | . . . . 4 . . 1 Tunneler 1 | . . . . 1 . . . Hauler 4 | . . 1 2 1 . . . Recycler 1 | . . . . 1 . . . Operator 2 | . . . . 1 1 . . Watcher 1 | . . . 1 . . . . Swarmer 21 | . 3 . 7 8 3 . . Grunt 15 | . 3 2 7 3 . . . Sentry 11 | . . . 4 6 1 . . Programmer 2 | . . . . . 2 . . Best Kill Streak 9 | . 3 1 7 9 4 . 1 Combat Bots Only 5 | . 3 1 5 4 4 . . Max Kills in Single Turn 4 | . 1 1 4 4 1 . 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . 2 1 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Hostile Shots Fired 275 | . 29 29 46 66 48 6 51 Missed 83 | . 9 8 11 22 14 1 18 Damage Taken 2546 | . 236 234 423 533 353 217 550 Core 879 | . 35 40 81 16 29 183 495 Absorbed by Shields 12 | . . . . . . 12 . Ignored by Resistances 33 | . . . . . 33 . . Core Remaining (%) 88 | 100 86 . 69 97 . . . Volleys Fired 117 | . 13 15 32 33 15 9 . Largest 4 | . 2 2 4 4 4 4 . Hottest 112 | . 70 60 112 112 97 92 . Shots Fired 391 | . 19 23 126 132 57 34 . Gun 387 | . 19 23 124 130 57 34 . Cannon . | . . . . . . . . Launcher 4 | . . . 2 2 . . . Special . | . . . . . . . . Kinetic 373 | . 13 15 124 130 57 34 . Thermal 6 | . 6 . . . . . . Explosive 4 | . . . 2 2 . . . Electromagnetic 8 | . . 8 . . . . . Robot Hit Streak 15 | . 4 5 10 12 11 15 . Robot Miss Streak 4 | . 2 2 3 4 3 1 . Penetration Max . | . . . . . . . . Secondary Targets 5 | . . . . 4 1 . . Max Gunslinging Chain 1 | . . . . 1 1 . . Shots Hit Robots 218 | . 13 15 60 62 41 27 . Core Hits 123 | . 10 7 32 39 21 5 9 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . . 1 . . . Destroy 1 | . . . . 1 . . . Melee Attacks 14 | . . 2 1 4 7 . . Impact 14 | . . 2 1 4 7 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . 1 . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4330 | . 130 219 1349 1429 667 491 45 Guns 3486 | . 130 165 959 1074 667 491 . Cannons . | . . . . . . . . Explosions 742 | . . . 387 355 . . . Melee 54 | . . 54 . . . . . Ramming 48 | . . . 3 . . . 45 Kinetic 3365 | . 67 107 959 1074 667 491 . Thermal 63 | . 63 . . . . . . Explosive 742 | . . . 387 355 . . . Electromagnetic 58 | . . 58 . . . . . Impact 54 | . . 54 . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 18 | . . . . 2 . 15 18 Average Corruption 7 | . . . . 2 . 7 15 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 26 | . . . . 7 . 7 12 Message Errors 6 | . . . . 4 . 2 . Matter Fused 6 | . . . . . . 2 4 Heat Flow Errors 2 | . . . . 1 . . 1 Energy Discharges 5 | . . . . 2 . . 3 Data Loss (minor) 1 | . . . . . . . 1 Data Loss (major) 4 | . . . . . . 1 3 Misdirections 2 | . . . . . . 2 . Overload Shots . | . . . . . . . . Overflow Damage 90 | . . 34 . 56 . . . Projectiles . | . . . . . . . . Explosions 56 | . . . . 56 . . . Melee 34 | . . 34 . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 61 | . . . 34 8 . . 19 Shots 2 | . . . 1 1 . . . Rammed 15 | . . . . . . . 15 Targets Rammed 16 | . . . 1 . . . 15 Kicked 1 | . . . 1 . . . . Crushed . | . . . . . . . . Highest Temperature 299 | . 99 37 161 299 116 195 128 Average Temperature 62 | . 47 17 59 75 33 101 62 Received Heat Transfer 627 | . 111 90 87 180 30 . 129 Effects 1 | . . . . 1 . . . Interference 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . 2 . . . . . Impact Corruptions 1 | . . 1 . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 185 | . 185 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Peak Influence 698 | . 226 208 552 698 458 103 262 Initial 317 | . . 94 87 232 317 103 37 Average 249 | . 96 149 231 418 323 79 109 Maximum Alert Level 2 | . 1 1 2 2 2 . 1 Low Security (%) 40 | 100 88 97 46 . . 100 83 Level 1 41 | . 11 2 39 53 78 . 16 Level 2 17 | . . . 14 46 21 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 4 . 1 5 1 . 3 Investigation 1 | . . . 1 . . . . Extermination 2 | . . . . . 1 . 1 Reinforcement 8 | . 4 . . 2 . . 2 Assault . | . . . . . . . . Garrison 3 | . . . . 3 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Distress Signals 5 | . 1 2 2 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 109 | . 13 10 23 30 9 6 18 Peak Tracking Total 12 | . 3 7 5 12 4 6 9 Tactical Retreats 12 | . 2 1 2 2 . 1 4 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Traps Triggered 4 | . . . 1 1 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Machines Disabled 2 | . . . 2 . . . . Max in Single Turn 2 | . . . 2 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Machines Accessed 6 | . 1 1 3 . 1 . . Terminals 5 | . 1 1 3 . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 11 | . 2 3 5 . 1 . . Successful 4 | . 1 1 2 . . . . Failed 7 | . 1 2 3 . 1 . . Catastrophic 3 | . 1 1 1 . . . . Database Lockouts . | . . . . . . . . Manual 7 | . 2 3 2 . . . . Terminals 10 | . 2 3 5 . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 4 | . 1 1 2 . . . . Open Door 2 | . . . 2 . . . . Zone Layout 2 | . 1 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 5 | . . 1 3 . 1 . . Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Turns Passed 3145 | 52 276 256 705 641 752 156 307 Spaces Moved 1893 | 37 183 125 285 321 312 155 475 Core 612 | 13 . . . . . 124 475 Treads 510 | . . . . 198 312 . . Legs 607 | 24 183 125 275 . . . . Wheels 164 | . . . 10 123 . 31 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 105 105 145 50 50 Average Speed 126 | 110 120 128 186 130 209 73 52 Slowest Speed 260 | 200 120 190 260 225 225 165 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 4 47 18 53 32 11 95 20 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 11 | . . 1 1 4 5 . . Terrain Destroyed 79 | . . 1 44 29 5 . . Melee 11 | . . 1 1 4 5 . . Projectile . | . . . . . . . . AOE 68 | . . . 43 25 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Total 2386 | 45 223 197 395 458 362 177 529 Wait 227 | . 20 35 44 70 9 11 38 Move 1887 | 36 182 124 284 320 312 154 475 Hop . | . . . . . . . . Pick Up 31 | 3 6 2 4 8 7 . 1 Fast Attach 25 | 6 1 7 6 3 . 2 . Attach 11 | . . 2 1 3 4 . 1 Detach 4 | . . . 1 3 . . . Swap 29 | . . 2 9 10 7 1 . Drop 26 | . 1 8 12 4 1 . . Fire 117 | . 13 15 32 33 15 9 . Melee 14 | . . 2 1 4 7 . . Ram 14 | . . . . . . . 14 Kick 1 | . . . 1 . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Discovered new exit (range 9) 327 | -10/Materials | Build established: Mutant 329 | -10/Materials | Entered another Materials area 329 | -9/Materials | Evolved 2 slots: Weapon x2 514 | -9/Materials | Discovered new exit (range 10) 585 | -9/Materials | Entered Storage 763 | -9/Storage | Build established: Skirmisher 1225 | -9/Storage | Discovered new exit (range 14) 1290 | -9/Storage | Entered Materials 1290 | -8/Materials | Evolved 2 slots: Utility x2 1453 | -8/Materials | Garrison activated, responded to threat 1577 | -8/Materials | Build established: Gunner 1906 | -8/Materials | Discovered new exit (range 15) 1931 | -8/Materials | Entered Factory 1931 | -7/Factory | Evolved 2 slots: Utility x2 2683 | -7/Factory | Sucked down chute 2683 | -7/Factory | Entered Waste 2698 | -7/Waste | EMP discharged 2706 | -7/Waste | Spotted C-40 Crusher 2744 | -7/Waste | Spotted C-40 Crusher 2763 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2766 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2766 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2769 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2769 | -7/Waste | Spotted C-40 Crusher 2769 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2785 | -7/Waste | Spotted C-40 Crusher 2788 | -7/Waste | Spotted C-40 Crusher 2798 | -7/Waste | EMP discharged 2798 | -7/Waste | System corruption reached 10% 2800 | -7/Waste | Lost 5 parts (1n2u2w) 2804 | -7/Waste | Spotted C-40 Crusher 2835 | -7/Waste | Discovered new exit (range 10) 2839 | -7/Waste | Entered Factory 2984 | -7/Factory | Core integrity fell below 50% 3068 | -7/Factory | Build established: Mutant 3091 | -7/Factory | Core integrity fell below 20% 3146 | -7/Factory | Core destroyed Last Messages --------------- summon reinforcements. 03086_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F018. 03086_ O-24 Administrator locks terminal. 03089_ ALERT: Rogue bot located, Programmers report to Factory Zone 4F. 03090_ System corrupted: Energy discharge (-25). 03102_ Slammed into W-25 Informer. 03106_ Slammed into R-06 Scavenger. 03106_ Destabilizing: System corrupted (+1). 03107_ Slammed into R-06 Scavenger. 03107_ Destabilizing: Core damaged (-21). 03111_ Slammed into R-06 Scavenger. 03112_ Slammed into U-05 Engineer. 03113_ Slammed into M-28 Smith. 03115_ System corrupted: Matter fused (-10). 03135_ System corrupted: Substantial component data lost. 03142_ Slammed into K-01 Serf. 03146_ Destabilizing: Core damaged (-35). 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" " " ????????????? | | ??????????????# # " " " ????????????? | | ??????????????# # " " " "???????????? | | ??????????????# + " " " "???????????? | | ??????????????# # " " " "???????????? | | ??????????????# # " " " ????????????? | | ??????????????# #? ???????????? | | ??????????????# #? ???????????? | | ??????????????# #??#######???????????? | | ??????????????# #????????????????????? | | ??????????????# #????????????????????? | | ?###########??# #????????????????????? | | ?# ??# #????????????????????? | | ?# ?# #???????????????? ? | | ?# ?# #??????????????# ? | | ?# # #??????????????# ? | | ?# # #??????????????# # | | ?# + #??????????????# + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 150 Resistance: EM 15 Evasion (%) 55 Targeting Accuracy 15 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FrostFactoryArmor Manual? 0 Play Time 00:39:10 Cumulative 12.1 hours Start 2024.04.17 @ 21:20:38 End 2024.04.17 @ 21:56:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 929ef6c7-f134-4e8d-8176-51af7842d76a