Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.03.05 @ 04:56:09 Player: Dust Result: Destroyed by AI-LGX(Y) with Heavy Autocannon Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (125) 625 Value Destroyed (5499) 5499 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1414) 1414 TOTAL SCORE: 13238 Bonus ------- High Alert Combat Kills 72 Follower Combat Kills 333 Entered Garrisons 200 Used RIF Installer 500 MAIN.C Attacked Warlord 500 Friendly Fire -191 Cogmind --------- Core Integrity 0/1000 Matter 79/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (250) Ox1 Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Medium Treads > --- UTILITY (7) ------ High-capacity Storage Unit Target Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (20) --- Neutrino Core Advanced Heat Sink Improved Coolant Injector Targeting Computer Kinecellerator Phase Shifter Hardened Heavy Armor Plating Hardened Heavy Armor Plating Layered Heavy Armor Plating Improved Shock Absorption System Drone Bay (2/2) Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Fission Core > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Large Matter Pod Target Analyzer Core Analyzer Hardened Heavy Armor Plating Improved Focal Shield > --- WEAPON ----------- Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Neutrino Core Armored Medium Treads Improved Heat Sink Advanced Heat Sink Improved Coolant Injector Targeting Computer Kinecellerator Phase Shifter Hardened Heavy Armor Plating Hardened Heavy Armor Plating Hardened Heavy Armor Plating Layered Heavy Armor Plating Improved Shock Absorption System Drone Bay Enhanced Autogun Flak Gun [Rating: 91] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Propulsion Heavy Treads Treads Heavy Treads Wheel Armored Huge Wheel Hover Unit Aerolev Unit Utility Large Matter Pod Device Structural Scanner Storage Large Matter Pod Processor Target Analyzer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Fac Gar Fac Upp Upp War Slots Evolved 11 | . 1 2 . 2 . 2 . . 2 2 . . . . . Power 1 | . . . . . . . . . . 1 . . . . . Propulsion 2 | . . . . 1 . 1 . . . . . . . . . Utility 5 | . . 2 . . . 1 . . 2 . . . . . . Weapon 3 | . 1 . . 1 . . . . . 1 . . . . . Parts Attached 79 | 7 3 8 1 6 17 4 3 2 1 3 4 12 . 5 3 Power 8 | 1 . . . 1 1 . . 2 . . 2 1 . . . Engine 5 | 1 . . . 1 1 . . 1 . . . 1 . . . Core 3 | . . . . . . . . 1 . . 2 . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 17 | 2 . 1 . 2 5 1 3 . . . . 2 . . 1 Treads 15 | 2 . 1 . 1 4 1 3 . . . . 2 . . 1 Leg . | . . . . . . . . . . . . . . . . Wheel 1 | . . . . 1 . . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 26 | 2 2 1 1 . 3 3 . . 1 2 2 6 . 2 1 Device 10 | . 2 . . . . . . . . . 2 4 . 2 . Storage 4 | . . 1 . . 2 . . . . 1 . . . . . Processor 3 | . . . 1 . . 1 . . 1 . . . . . . Hackware 1 | . . . . . . . . . . . . 1 . . . Protection 8 | 2 . . . . 1 2 . . . 1 . 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 28 | 2 1 6 . 3 8 . . . . 1 . 3 . 3 1 Energy Gun 6 | . . 4 . . 2 . . . . . . . . . . Energy Cannon 2 | . 1 . . 1 . . . . . . . . . . . Ballistic Gun 12 | 2 . 1 . 1 6 . . . . 1 . 1 . . . Ballistic Cannon 7 | . . . . 1 . . . . . . . 2 . 3 1 Launcher 1 | . . 1 . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . 1 5 1 . . . . . . . . 1 Parts Lost 22 | . . . . . . 1 . . . 1 5 2 . . 13 Power 3 | . . . . . . . . . . . 1 . . . 2 Propulsion 2 | . . . . . . . . . . . . . . . 2 Utility 9 | . . . . . . . . . . 1 3 1 . . 4 Weapon 8 | . . . . . . 1 . . . . 1 1 . . 5 Highest Loss Streak 8 | . . . . . . 1 . . . 1 3 2 . . 8 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 Average Backups 9 | . 1 3 4 4 4 8 8 7 5 5 5 11 16 15 13 Power . | . . 1 1 . . . 1 . . . . . 1 1 1 Propulsion 1 | . . . . . 1 3 2 2 2 2 2 2 1 1 . Utility 5 | . 1 . . . 1 1 3 3 1 1 . 7 11 11 10 Weapon 2 | . . 1 3 2 1 3 2 2 2 2 2 1 3 2 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 15 | . . . . . 3 . 1 . . . . 1 1 . 9 Power 1 | . . . . . . . . . . . . . . . 1 Propulsion 1 | . . . . . . . . . . . . 1 . . . Utility 11 | . . . . . 2 . . . . . . . 1 . 8 Weapon 2 | . . . . . 1 . 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 89 91 100 97 99 96 89 85 86 79 78 79 83 83 73 Engine 5 | . 12 10 10 8 8 7 7 7 6 5 1 1 5 5 4 Core 2 | . . . . . . . . . . . 4 8 5 5 2 Treads 16 | . 25 20 20 23 25 27 18 14 12 11 11 11 11 11 9 Device 6 | . 10 10 10 8 7 7 7 7 6 5 7 4 5 5 4 Storage 10 | . . 2 10 8 8 14 14 14 12 11 11 11 11 11 10 Processor 6 | . . . . . . 1 7 7 12 11 11 11 11 11 10 Protection 8 | . 13 20 20 16 15 9 7 7 11 10 5 3 5 5 3 Energy Gun 1 | . . 21 20 11 . . . . . . . . . . . Ballistic Gun 18 | . 25 6 10 10 26 28 28 28 25 23 23 21 16 2 3 Ballistic Cannon 7 | . . . . 2 6 . . . . . . 4 11 24 20 Peak Build Rating 91 | 7 8 12 12 19 25 29 51 53 59 64 69 86 86 91 89 Average Rating 54 | 4 7 9 11 15 20 26 44 51 58 60 65 77 86 88 77 On Entrance 41 | . 7 8 11 11 18 23 29 51 53 59 64 69 86 86 89 Avg Prop Armor Cover (%) 6 | . . . . . . . . . . . . . . . 6 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 119 | 11 12 21 18 28 36 39 36 39 42 75 75 108 105 119 119 Greatest Support 140 | 40 40 40 40 60 60 80 140 140 140 140 140 140 140 140 140 Greatest Overweight (x) 3 | . . . . . . . . . . . . . . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 5 5 5 5 10 10 10 10 10 20 20 20 20 20 20 Average Capacity 13 | 5 5 5 5 5 5 10 10 10 10 10 20 20 20 20 20 Most Carried 20 | 2 4 5 5 5 8 10 10 10 8 9 9 20 20 20 19 Average Carried 11 | . 1 3 4 4 4 8 9 9 7 7 7 16 20 19 17 Final Capacity 20 | 5 5 5 5 5 10 10 10 10 10 20 20 20 20 20 20 Final Carried 20 | . 4 4 4 3 8 10 10 9 7 8 7 20 20 19 15 Class Distribution -------------------- 65% | Scavenger-Tank 19% | Hacker-Tank 9% | Scavenger-Gunner 4% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Tank | -9/Materials Hacker-Tank | -9/Mines Hacker-Tank | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Waste Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Hacker-Tank | -5/Garrison Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Fac Gar Fac Upp Upp War Matter Collected 4666 | 218 145 149 52 319 986 141 81 37 52 42 778 414 333 707 212 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5064 | . 133 127 . 674 1036 76 . 53 . 461 906 797 90 456 255 Parts 250 | . 8 8 . 44 51 6 . 4 . 24 48 37 2 9 9 Haulers Intercepted 3 | . . . . 1 2 . . . . . . . . . . Recyclers Shooed 2 | . . . . . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Fac Gar Fac Upp Upp War Combat Hostiles Destroyed 97 | . 3 3 . 11 17 1 . 1 . 7 17 16 2 12 7 Guns 61 | . 1 3 . 3 13 1 . 1 . 7 17 13 . . 2 Cannons 30 | . 2 . . 2 4 . . . . . . 3 2 12 5 AOE 6 | . . . . 6 . . . . . . . . . . . Classes Destroyed 15 | . 3 3 . 4 2 1 . . . 1 1 . . . . Worker 2 | . . . . . 1 . . . . . . 1 . . . Builder 10 | . . . . 8 1 . . . . 1 . . . . . Hauler 3 | . . . . 1 2 . . . . . . . . . . Recycler 1 | . . . . . 1 . . . . . . . . . . Operator 3 | . . 1 . 1 . . . . . . . 1 . . . Watcher 8 | . 1 . . 5 . 1 . . . 1 . . . . . Swarmer 9 | . 1 . . . . . . . . . 4 4 . . . Grunt 42 | . 2 1 . 7 12 . . . . 1 7 4 . 8 . Brawler 4 | . . 1 . 1 . . . . . . . 1 . 1 . Duelist 2 | . . . . 1 . . . . . . . 1 . . . Sentry 16 | . . 1 . 1 5 . . . . 3 2 3 . 1 . Demolisher 1 | . . . . . . . . . . 1 . . . . . Hunter 8 | . . . . 1 . . . 1 . . 3 1 . 2 . Programmer 7 | . . . . . . 1 . . . 2 . 2 2 . . Behemoth 1 | . . . . . . . . . . . 1 . . . . Thug 4 | . . . . 1 . . . . . . . . . . 3 Bouncer 2 | . . . . . . . . . . . . . . . 2 Marauder 2 | . . . . . . . . . . . . . . . 2 Best Kill Streak 10 | . 2 2 . 10 5 1 . 1 . 3 7 3 2 3 3 Combat Bots Only 7 | . 2 2 . 5 3 1 . 1 . 3 7 3 2 3 3 Max Kills in Single Turn 4 | . 1 1 . 4 2 1 . 1 . 2 2 2 1 1 1 Gunslinging 1 | . . . . . . . . . . . 1 1 . . . Exploded 1 | . . . . 1 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Fac Gar Fac Upp Upp War Hostile Shots Fired 613 | . 6 5 . 39 56 6 . 2 15 33 119 61 10 67 194 Missed 199 | . 2 3 . 11 20 2 . . 8 8 39 19 5 22 60 Hits 414 | . 4 2 . 28 36 4 . 2 7 25 80 42 5 45 134 Melee 6 | . . . . 1 . . . . . . . 5 . . . Projectile 408 | . 4 2 . 27 36 4 . 2 7 25 80 37 5 45 134 AOE 6 | . . 1 . . . . . . . 4 . 1 . . . Critical Strikes 24 | . 1 . . 1 . . . . . 2 1 3 1 1 14 Actively Blocked 1 | . 1 . . . . . . . . . . . . . . Part Disruptions 2 | . . . . 1 . . . . . . . . . . 1 Damage Taken 7600 | . 42 71 . 342 350 37 . 26 28 570 1040 656 60 509 3869 Core 1090 | . 11 . . 25 34 9 . . 6 12 57 69 . 13 854 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 5 | . 3 . . 2 . . . . . . . . . . . Ignored by Resistances 4382 | . 25 41 . 201 214 22 . 15 23 328 616 392 36 302 2167 Regen/Repaired (Parts) 52 | . . . . . 8 . 4 . . . . 40 . . . Core Remaining (%) 96 | 100 95 . 100 . 89 . . 98 99 . . . . . . Volleys Fired 227 | . 10 10 . 30 38 10 . 3 1 17 35 27 2 21 23 Largest 5 | . 3 3 . 4 4 4 . 4 4 5 5 5 5 5 5 Hottest 220 | . 100 120 . 153 128 92 . 92 92 117 117 164 164 220 220 Shots Fired 902 | . 24 24 . 81 152 40 . 13 4 78 159 121 10 98 98 Gun 638 | . 20 22 . 49 122 40 . 13 4 78 159 95 6 6 24 Cannon 244 | . 4 . . 14 30 . . . . . . 26 4 92 74 Launcher 20 | . . 2 . 18 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 840 | . 20 4 . 46 149 40 . 13 4 78 159 121 10 98 98 Thermal 42 | . 4 18 . 17 3 . . . . . . . . . . Explosive 20 | . . 2 . 18 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 41 | . 9 16 . 12 30 35 . 11 15 32 41 31 12 18 33 Robot Miss Streak 3 | . 2 1 . 2 2 2 . 1 . 1 2 2 1 2 3 Penetration Max 1 | . . . . . 1 . . . . . . . . . . Secondary Targets 16 | . . 1 . . 1 . . . . 3 8 3 . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . 1 1 1 . . . Shots Hit Robots 660 | . 12 20 . 56 111 17 . 12 4 67 132 84 7 62 76 Core Hits 333 | . 7 9 . 49 39 5 . 5 1 25 53 67 6 31 36 Critical Kills 6 | . . . . . . . . . . 1 4 1 . . . Critical Parts Destroyed 11 | . . . . . 1 . . . 1 1 6 2 . . . Critical Strikes 31 | . . 1 . 1 2 . . . 1 2 11 4 . 3 6 Burn 1 | . . 1 . . . . . . . . . . . . . Destroy 18 | . . . . . 1 . . . 1 2 11 3 . . . Blast 12 | . . . . 1 1 . . . . . . 1 . 3 6 Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 13889 | . 129 310 . 2076 2018 274 . 156 57 1045 1950 1799 222 1554 2299 Guns 7915 | . 76 225 . 604 1504 274 . 156 57 1045 1950 1351 139 110 424 Cannons 4554 | . 53 . . 197 514 . . . . . . 388 83 1444 1875 Explosions 1420 | . . 85 . 1275 . . . . . . . 60 . . . Melee . | . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 12052 | . 76 59 . 636 1985 274 . 156 57 1045 1950 1739 222 1554 2299 Thermal 477 | . 53 166 . 165 33 . . . . . . 60 . . . Explosive 1355 | . . 85 . 1270 . . . . . . . . . . . Electromagnetic 5 | . . . . 5 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . 1 1 3 3 3 . 1 1 1 1 1 1 Average Corruption 1 | . . . . 1 1 1 3 3 . 1 1 1 1 1 1 Corruption Purged 1 | . . . . . . . . . . . 1 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 36 | . . . . 1 6 5 3 2 . . 2 1 9 6 1 Message Errors 6 | . . . . 1 . 1 . 1 . . 1 1 1 . . Matter Fused 12 | . . . . . 4 2 1 . . . 1 . 3 1 . Heat Flow Errors 3 | . . . . . 1 . 1 . . . . . 1 . . Energy Discharges 8 | . . . . . 1 2 1 . . . . . 1 2 1 Data Loss (minor) 3 | . . . . . . . . . . . . . 2 1 . Data Loss (major) 2 | . . . . . . . . . . . . . 1 1 . Misfires 1 | . . . . . . . . 1 . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 42 | . . . . 13 13 . . . . . . . . 6 10 Projectiles 29 | . . . . . 13 . . . . . . . . 6 10 Explosions 13 | . . . . 13 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 25 | . . . . 2 4 . . . . . . 2 . 14 3 Impact . | . . . . . . . . . . . . . . . . Kinetic 23 | . . . . 2 3 . . . . . . 2 . 13 3 Secondary 2 | . . . . . 1 . . . . . . . . 1 . Self-Inflicted Damage 37 | . . . . 26 . . . . . . . 11 . . . Shots 4 | . . . . 3 . . . . . . . 1 . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 474 | . 100 160 . 467 248 42 95 12 12 123 268 377 238 474 371 Average Temperature 110 | . 34 55 . 150 93 17 47 8 8 36 73 144 91 171 119 Received Heat Transfer 1380 | . 36 21 . 216 315 . . 6 12 63 300 105 18 180 108 Effects 19 | . . . . 4 1 . . . . . . 8 . 5 1 Shutdowns 1 | . . . . . . . . . . . . . . 1 . Energy Bleed 3 | . . . . . 1 . . . . . . 2 . . . Interference 8 | . . . . 2 . . . . . . . 3 . 3 . Matter Decay 2 | . . . . . . . . . . . . 1 . 1 . Short Circuit 1 | . . . . . . . . . . . . 1 . . . Damage (minor) 3 | . . . . 1 . . . . . . . 1 . . 1 Damage (major) 1 | . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 3 | . . 1 . 2 . . . . . . . . . . . Heat Transferred 1154 | . 111 508 . 410 75 . . . . . . 50 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Fac Gar Fac Upp Upp War Maximum Alert Level 2 | . . . . 1 . . . . . 1 2 . . . . Low Security (%) 87 | 100 100 100 100 85 100 100 100 100 100 31 17 100 . . . Level 1 7 | . . . . 14 . . . . . 68 24 . . . . Level 2 5 | . . . . . . . . . . . 57 . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 479 | . 50 49 9 318 190 30 . 46 36 268 479 186 . . . Initial 186 | . . . 9 . 80 1 . . 5 1 124 186 . . . Average 76 | . 6 9 . 109 61 1 . 10 4 175 358 56 . . . Influence Increases 3136 | . 104 99 . 565 475 37 . 76 36 495 405 509 50 285 . Destroy 0b10 Robot/C 1980 | . 60 60 . 260 340 20 . 40 20 240 340 320 40 240 . Destroy 0b10 Robot/NC 140 | . 5 5 . 75 25 5 . . . 15 . 10 . . . Destroy Leader 482 | . 22 20 . 82 84 12 . 20 10 72 40 80 10 30 . Allied During Kill 41 | . . . . 7 . . . 16 6 12 . . . . . Successful Hack 63 | . 17 . . . 1 . . . . . 10 35 . . . Disable Machine 44 | . . . . 20 4 . . . . 12 . 8 . . . Destroy Structure 326 | . . 14 . 106 6 . . . . 144 . 56 . . . Partial Spotted 15 | . . . . . 15 . . . . . . . . . . Lose Combat Pursuer 45 | . . . . 15 . . . . . . 15 . . 15 . Influence Decreases 3136 | . 104 65 34 297 737 43 . 60 46 271 156 920 118 275 10 Entered New Map 679 | . . . 25 . 188 5 . . 11 5 106 293 36 . 10 Time Decay 2277 | . 104 65 9 257 549 38 . 60 35 196 . 607 82 275 . Lost Part 80 | . . . . . . . . . . 10 50 20 . . . Lost Ally 100 | . . . . 40 . . . . . 60 . . . . . Squads Dispatched 14 | . 1 1 . 1 3 2 . 1 . 2 . 3 . . . Investigation 8 | . 1 . . 1 2 1 . 1 . 1 . 1 . . . Extermination 2 | . . . . . . 1 . . . . . 1 . . . Reinforcement 2 | . . 1 . . . . . . . . . 1 . . . Assault . | . . . . . . . . . . . . . . . . Garrison 2 | . . . . . 1 . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Fac Gar Fac Upp Upp War Distress Signals 2 | . 1 . . 1 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 131 | . 3 5 . 18 18 3 . 2 1 11 17 18 6 13 16 Peak Tracking Total 7 | . 2 2 . 5 4 1 . 1 1 3 5 3 4 4 7 Tactical Retreats 3 | . . . . 1 . . . . . . 1 . . 1 . Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Fac Gar Fac Upp Upp War Traps Triggered 6 | . . . . . . 1 . . . . 1 3 . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Fac Gar Fac Upp Upp War Machines Disabled 11 | . . . . 5 1 . . . . 3 . 2 . . . Max in Single Turn 2 | . . . . 2 1 . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Fac Gar Fac Upp Upp War Machines Accessed 24 | . 2 . . 1 5 1 . 1 1 4 1 5 3 . . Terminals 16 | . 2 . . 1 2 1 . 1 1 2 1 4 1 . . Fabricators 1 | . . . . . . . . . . 1 . . . . . Repair Stations 3 | . . . . . 2 . . . . . . 1 . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . Total Hacks 48 | . 7 . . 6 10 2 . 1 1 6 1 9 5 . . Successful 32 | . 6 . . 5 5 . . . . 4 1 6 5 . . Failed 16 | . 1 . . 1 5 2 . 1 1 2 . 3 . . . Catastrophic 1 | . . . . . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . Terminals 36 | . 7 . . 6 6 2 . 1 1 4 1 7 1 . . Fabricators 1 | . . . . . . . . . . 1 . . . . . Repair Stations 5 | . . . . . 3 . . . . . . 2 . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . Terminal Hacks 25 | . 6 . . 5 2 . . . . 2 1 4 5 . . Record 12 | . 5 . . . 1 . . . . 2 . . 4 . . Part Schematic 2 | . . . . . 1 . . . . . . 1 . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . Emergency Access Points 2 | . . . . 1 . . . . . . 1 . . . . Fabricator Index 1 | . . . . . . . . . . . . 1 . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . Locate Traps 3 | . 1 . . . . . . . . . . 2 . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . 1 . . . . . Repair Station Hacks 4 | . . . . . 2 . . . . . . 2 . . . Scan Component 2 | . . . . . 1 . . . . . . 1 . . . Repair 2 | . . . . . 1 . . . . . . 1 . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . Recycle Component 1 | . . . . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . Unlock Access 1 | . . . . . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 17 | . 2 . . 1 3 1 . 1 1 2 1 5 . . . Full Trace Events 7 | . 2 . . 1 2 1 . . . 1 . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . . 1 . . . Parts Built 2 | . . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . . 106 . . . . . Total Part Build Rating 12 | . . . . . . . . . . 12 . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 . . . . . . 1 . . . Time 87 | . . . . . 26 . . . . . . 61 . . . Parts Recycled 1 | . . . . . 1 . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Fac Gar Fac Upp Upp War Used RIF Installer 1 | . . . . . . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Fac Gar Fac Upp Upp War Total Allies 23 | . . . 3 . . . 20 . . . . . . . . Largest Group 20 | . . . 3 3 . . 20 11 8 5 . . . . . Highest-Rated Group 554 | . . . 72 72 . . 554 277 209 129 . . . . . Highest-Rated Ally 35 | . . . 31 31 . . 35 35 35 35 . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 71 | . . . . 17 . . . 11 14 29 . . . . . Total Damage 1672 | . . . . 357 . . . 58 118 1139 . . . . . Kills 11 | . . . . 2 . . . 1 1 7 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Fac Gar Fac Upp Upp War Active Infowar (turns) 3642 | . 335 200 193 363 1025 511 184 167 187 300 177 . . . . Terrain 1 | . 1 . . . . . . . . . . . . . . Structural 3641 | . 334 200 193 363 1025 511 184 167 187 300 177 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . . . 1 2 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Fac Gar Fac Upp Upp War Turns Passed 7611 | 86 362 200 193 395 1051 511 184 167 187 300 458 934 1337 910 336 Spaces Moved 3951 | 49 203 95 119 165 396 281 106 96 112 144 211 505 832 514 123 Core 5 | 5 . . . . . . . . . . . . . . . Treads 3940 | 44 203 95 119 159 396 281 106 96 112 144 211 505 832 514 123 Legs . | . . . . . . . . . . . . . . . . Wheels 6 | . . . . 6 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 100 160 160 160 160 160 160 160 160 160 160 160 Average Speed 161 | 148 160 160 160 157 160 160 160 160 160 160 160 160 160 160 204 Slowest Speed 410 | 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 410 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 4 40 20 47 28 49 9 75 4 2 7 32 16 79 63 19 Regions Visited 15 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 12 | 1 1 1 1 1 1 . . 1 1 1 . 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . Scrap Searched 8 | . . . 1 . . . . . . . . . 4 3 . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 199 | . . 17 . 112 3 . . . . . . 29 2 25 11 Melee . | . . . . . . . . . . . . . . . . Projectile 53 | . . . . 4 3 . . . . . . 8 2 25 11 AOE 146 | . . 17 . 108 . . . . . . . 21 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Fac Gar Fac Upp Upp War Total 4694 | 62 223 123 121 240 723 319 125 103 117 173 253 576 835 546 155 Wait 266 | . . . . 20 221 13 3 . 3 5 1 . . . . Move 3937 | 48 202 94 118 164 395 281 105 95 111 143 210 504 831 513 123 Hop . | . . . . . . . . . . . . . . . . Pick Up 100 | 7 6 5 1 7 26 7 5 1 . 4 3 23 1 2 2 Fast Attach 3 | . . 1 . . 2 . . . . . . . . . . Attach 54 | 7 2 4 . 7 3 4 3 1 2 2 4 8 . 2 5 Detach 3 | . . . . . . . . . . . . 2 . 1 . Swap 44 | . 2 5 2 6 16 2 . 1 . 1 . 5 . 4 . Drop 60 | . 1 4 . 6 22 2 9 2 . 1 . 7 1 3 2 Fire 227 | . 10 10 . 30 38 10 . 3 1 17 35 27 2 21 23 Melee . | . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Sub) -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -5/Garrison -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord History --------- Turn | Location | Event 34 | -11/Scrapyard | Identified exit to Materials 34 | -11/Scrapyard | Discovered exit to Materials (range 15) 87 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Evolved 1 slot: Weapon x1 88 | -10/Materials | Met a group of wandering Federalists 188 | -10/Materials | Identified exit to Subcaves 188 | -10/Materials | Discovered exit to Subcaves (range 9) 307 | -10/Materials | Build established: Hacker-Mutant 357 | -10/Materials | Identified exit to Materials 357 | -10/Materials | Discovered exit to Materials (range 16) 449 | -10/Materials | Entered another Materials area 449 | -9/Materials | Evolved 2 slots: Utility x2 615 | -9/Materials | Identified exit to Mines 615 | -9/Materials | Discovered exit to Mines (range 11) 649 | -9/Materials | Entered Mines 658 | -9/Mines | Met a Derelict bent on vengeance 666 | -9/Mines | Build established: Hacker-Tank 826 | -9/Mines | Received a Mining Laser from a helpful Derelict 836 | -9/Mines | Identified exit to Materials 836 | -9/Mines | Discovered exit to Materials (range 5) 842 | -9/Mines | Entered Materials 842 | -8/Materials | Accompanied by 3 allies 842 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 847 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1140 | -8/Materials | Identified exit to Storage 1237 | -8/Materials | Entered Storage 1383 | -8/Storage | Garrison activated, responded to threat 1509 | -8/Storage | Build established: Scavenger-Tank 2002 | -8/Storage | Met 01-MTF 2154 | -8/Storage | Repaired Structural Scanner 2279 | -8/Storage | Identified exit to Factory 2279 | -8/Storage | Discovered exit to Factory (range 7) 2288 | -8/Storage | Entered Factory 2288 | -7/Factory | Accompanied by 1 ally (01-MTF) 2288 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2291 | -7/Factory | 01-MTF left 2799 | -7/Factory | Sucked down chute 2799 | -7/Factory | Entered Waste 2800 | -7/Waste | Joined by Warlord forces that had cleared the area 2959 | -7/Waste | Identified exit to Factory 2959 | -7/Waste | Discovered exit to Factory (range 16) 2983 | -7/Waste | Entered Factory 2983 | -7/Factory | Accompanied by 11 allies 3128 | -7/Factory | Identified exit to Factory 3128 | -7/Factory | Discovered exit to Factory (range 12) 3150 | -7/Factory | Entered another Factory area 3150 | -6/Factory | Accompanied by 8 allies 3150 | -6/Factory | Evolved 2 slots: Utility x2 3319 | -6/Factory | Identified exit to Factory 3319 | -6/Factory | Discovered exit to Factory (range 8) 3337 | -6/Factory | Entered another Factory area 3337 | -5/Factory | Accompanied by 5 allies 3337 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 3458 | -5/Factory | Lost 3 allies 3548 | -5/Factory | Garrison activated, responded to threat 3596 | -5/Factory | Fabricated Variable Charge Gun? 3632 | -5/Factory | Identified exit to Garrison 3637 | -5/Factory | Entered Garrison 3705 | -5/Garrison | Spotted B-75 Beast 3713 | -5/Garrison | Triggered checkpoint 3743 | -5/Garrison | Destroyed B-75 Beast 3843 | -5/Garrison | Destroyed 7 combat bots 3845 | -5/Garrison | Lost 3 parts (1p1u1w) 3853 | -5/Garrison | Triggered checkpoint 3948 | -5/Garrison | Installed Relay Interface Framework 3995 | -5/Garrison | Triggered checkpoint 4077 | -5/Garrison | Identified exit to Factory 4077 | -5/Garrison | Discovered exit to Factory (range 12) 4095 | -5/Garrison | Entered Factory 4184 | -5/Factory | Build established: Scavenger-Gunner 4856 | -5/Factory | Identified exit to Upper Caves 4856 | -5/Factory | Discovered exit to Upper Caves (range 14) 4902 | -5/Factory | Repaired Broken Kinecellerator? 5029 | -5/Factory | Entered Upper Caves 5076 | -5/Upper Caves | Build established: Scavenger-Tank 5243 | -5/Upper Caves | Entered an active Warlord outpost 5280 | -5/Upper Caves | Learned Research trap positions 5563 | -5/Upper Caves | Learned 4 Factory zone layouts 6336 | -5/Upper Caves | Identified exit to Upper Caves 6336 | -5/Upper Caves | Discovered exit to Upper Caves (range 16) 6366 | -5/Upper Caves | Entered another Upper Caves area 6386 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 6622 | -5/Upper Caves | Learned Factory garrison access intel 6683 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6767 | -5/Upper Caves | Identified exit to Factory 6767 | -5/Upper Caves | Discovered exit to Factory (range 4) 7263 | -5/Upper Caves | Identified exit to Warlord 7263 | -5/Upper Caves | Discovered exit to Warlord (range 9) 7276 | -5/Upper Caves | Entered Warlord 7331 | -5/Warlord | System corruption cleaned by Quarantine Array 7393 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 7393 | -5/Warlord | Attacked by Warlord forces 7411 | -5/Warlord | Spotted DL-VL5(B) 7411 | -5/Warlord | Spotted FX-1VQ(B) 7438 | -5/Warlord | Destroyed DL-VL5(B) 7460 | -5/Warlord | Destroyed FX-1VQ(B) 7513 | -5/Warlord | Found Prototype Ballistic Cannon 7527 | -5/Warlord | Identified Hvy. Autocannon 7543 | -5/Warlord | Core integrity fell below 50% 7564 | -5/Warlord | Warlord's base attacked by MAIN.C 7602 | -5/Warlord | Spotted GR-L1R(g) 7608 | -5/Warlord | Core integrity fell below 20% 7612 | -5/Warlord | Destroyed by AI-LGX(Y) with Heavy Autocannon Last Messages --------------- 07577_ Penetrated by Slug. 07578_ Acquired 6 matter. 07582_ Acquired 3 matter. 07585_ Imp. Deuterium Engine destroyed. 07587_ YQ-K3H(M) suffers critical hit (Blast). 07587_ Destroyed Imp. Particle Charger. 07587_ YQ-K3H(M) suffers critical hit (Blast). 07587_ Destroyed Hvy. Battle Rifle. 07590_ Acquired 8 matter. 07590_ Penetrated by Slug. 07594_ Core Analyzer destroyed. 07594_ Critical hit (Blast). 07596_ Critical hit (Destroy). 07596_ Magnetic Acceleration Cannon destroyed. 07598_ Acquired 31 matter. 07606_ Magnetic Acceleration Cannon destroyed. 07606_ Lrg. Matter Pod destroyed. 07607_ Hvy. Autocannon destroyed. 07608_ Adv. Heat Sink destroyed. 07609_ Enh. Autogun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ???????????????? | | ??????????????????????????????# ???????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ?????????????????????#####+???#% #??????????????? | | ??????????????????? ???#% % ??????????????? | | ?????????????????? ???# =#??????""??????? | | ?????????????????? ???# %#?????#""#?????? | | ??????????????????? ???# #?????#""#?????? | | ???????????????????? ?###Y #????##""#?????? | | ????????????????????? ##%; ######"""#####?? | | ?????????????????????? ! # % # "" "### | | ??????????????????????? =![# % ;%%%""% """" | | ???????????? ###########Y#;% % ; %"" """ | | ??????????????" ; %!%*% ;! % | | ????????????????## %=Y% ;^ %% | | ????????????????#; %[ ! % ;^ % ^ ^ | | ?????????????????# %Y% =M ;^ ^ | | ?????????????????# ## @;;[* % ; "" """" | | ???????????????????????###%%%% # "" """" | | ?????????????????????????### % # "" "### | | ???????????????????????????#"%;Y% ;######""#####?? | | ??????????????????????????? % ; ##????#""#?????? | | ???????????????????????????"" " ;#????#""#?????? | | ??????????????????????????""" + ##?????""??????? | | ??????????????????????????""" # #??????????????? | | ????????????????????????? # #??????????????? | | ?????????????????????????"""" # #??????????????? | | ???????????????????????????"" # #??????????????? | | ????????????????????????????" # #??????????????? | | ???????????????????????????? # #??????????????? | | ???????????????????????????? # #??????????????? | | ????????????????????????????? #? ??????????????? | | ?????????????????????????????#????#??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 26 Energy Capacity 340 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Phase Shifting 5 Evasion (%) 45 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 30 Item Schematics ----------------- Matter Filter | -8/Storage | Hacked Com. HERF Cannon | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Variable Charge Gun | x2 | -5/Factory | Preloaded Repaired ---------- Structural Scanner | 60% | -8/Storage Kinecellerator | 20% | -5/Factory | Broken Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots DATA ERROR: Steam Global Achievement% I Have A Map? Join The Dark Side Let Me Out Of Here Librarian Like A Rock Organ Harvest Resistances Are Futile That Tickles There's More Where That Came From We Are Legion Challenges ------------ None Game ------ Seed QuantumVariableForcewell Manual? 0 Play Time 02:07:14 Cumulative 9.4 hours Start 2026.03.05 @ 00:01:19 End 2026.03.05 @ 04:56:09 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 7 Rogue 0 Adventurer 0 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 16 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c47450f6-512c-4c94-8c2a-e4743b2981dc