Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.07.03 @ 21:59:52 Player: W-ALTER Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (50) 250 Value Destroyed (1559) 1559 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (344) 344 TOTAL SCORE: 5493 Bonus ------- High Alert Combat Kills 44 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 45/300 Energy 100/100 System Corruption 5% Temperature Cool (12) Movement Core (550) Ox10 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Visual Processing Unit Improved Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Medium Battery (200) Advanced Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor System Shield Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Medium Storage Unit Medium Battery Experimental Sensor Array Maneuvering Thrusters > --- WEAPON ----------- Latent Energy Streamer Advanced EMP Blaster > --- INVENTORY -------- Medium Battery Compact Matter Pod Visual Processing Unit Improved Terrain Scanner System Shield System Shield [Rating: 61] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Flight Unit Flying Fortress v7 Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Processor Seismic Analyzer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Improved Spread Laser Energy Cannon Latent Energy Streamer Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . 2 . Utility 3 | . . . . . 2 1 Weapon . | . . . . . . . Parts Attached 52 | 8 2 5 3 4 12 18 Power 6 | 1 . 1 . . 1 3 Engine 2 | 1 . . . . . 1 Core 4 | . . 1 . . 1 2 Reactor . | . . . . . . . Propulsion 3 | 2 . . . . 1 . Treads . | . . . . . . . Leg . | . . . . . . . Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight 1 | . . . . . 1 . Utility 27 | 3 1 3 2 3 6 9 Device 13 | 1 . 2 1 2 3 4 Storage 8 | 1 1 . 1 1 2 2 Processor 4 | 1 . 1 . . . 2 Hackware 1 | . . . . . 1 . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 16 | 2 1 1 1 1 4 6 Energy Gun 2 | . . . . . . 2 Energy Cannon 1 | . . . 1 . . . Ballistic Gun 4 | 2 . . . . . 2 Ballistic Cannon . | . . . . . . . Launcher 9 | . 1 1 . 1 4 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . 1 . 1 1 2 Parts Lost 17 | . . 1 . . 4 12 Power 4 | . . . . . 1 3 Propulsion 1 | . . . . . . 1 Utility 5 | . . . . . . 5 Weapon 7 | . . 1 . . 3 3 Highest Loss Streak 6 | . . 1 . . 2 6 Average Slot Usage (%) 87 | . 100 100 100 98 71 60 Engine 1 | . 14 3 . . . . Core 9 | . . 10 14 14 8 6 Wheel 17 | . 28 28 28 28 . . Flight 2 | . . . . . 9 6 Device 14 | . 14 14 18 12 15 12 Storage 6 | . 14 . 3 14 18 7 Processor 8 | . . 13 6 . . 5 Hackware 1 | . . . . . 1 6 Energy Cannon 2 | . . . 7 14 8 . Ballistic Gun 7 | . 16 14 6 . . 2 Launcher 11 | . 11 14 14 14 9 3 Naked Turns . | . . . . . . . Heaviest Build 55 | 13 15 13 28 28 34 55 Greatest Support 72 | 20 20 20 20 20 72 72 Greatest Overweight (x) 16 | . . . 1 1 . 16 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 16 | 6 6 4 8 8 8 16 Average Capacity 5 | 5 5 4 4 7 8 8 Most Carried 8 | 4 4 4 8 8 8 8 Average Carried 4 | . 1 3 4 7 5 6 Final Capacity 12 | 6 4 4 8 8 8 12 Final Carried 8 | 1 4 3 8 8 8 5 Class Distribution -------------------- 82% | Mutant 17% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scout | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 1071 | 190 . 237 160 38 204 242 Remotely . | . . . . . . . Salvage Created 1488 | 59 . 133 . 142 816 338 Parts 107 | 10 . 22 . 7 52 16 Haulers Intercepted 2 | . . . . . 1 1 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 34 | . . 11 . 3 11 9 Guns 5 | . . . . . . 5 AOE 28 | . . 11 . 3 10 4 Classes Destroyed 13 | 2 . 2 . . 8 1 Worker 3 | 1 . . . . 2 . Builder 5 | . . . . . 4 1 Tunneler 4 | 2 . . . . 1 1 Hauler 2 | . . . . . 1 1 Carrier 1 | . . . . . 1 . Watcher 1 | . . . . . 1 . Swarmer 11 | . . 9 . . . 2 Grunt 14 | . . 2 . 3 6 3 Brawler 1 | . . . . . 1 . Duelist 1 | . . . . . 1 . Sentry 4 | . . . . . 2 2 Hunter 2 | . . . . . 1 1 Programmer 1 | . . . . . . 1 Best Kill Streak 7 | 2 . 5 . 3 7 6 Combat Bots Only 5 | . . 5 . 3 3 5 Max Kills in Single Turn 4 | 1 . 2 . 3 4 2 Gunslinging . | . . . . . . . Exploded 3 | . . 2 . 3 2 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 3614 | . . 193 . 75 952 2394 Core 993 | . . 45 . 25 215 708 Absorbed by Shields . | . . . . . . . Core Remaining (%) 77 | 100 . . . 72 60 . Volleys Fired 120 | 10 2 10 . 1 27 70 Largest 2 | 2 2 1 . 1 1 2 Hottest 98 | 40 40 33 . 60 60 98 Shots Fired 137 | 20 4 10 . 1 27 75 Gun 89 | 20 4 1 . . . 64 Cannon 7 | . . . . 1 6 . Launcher 41 | . . 9 . . 21 11 Special . | . . . . . . . Kinetic 68 | 20 4 1 . . . 43 Thermal 21 | . . . . . . 21 Explosive 30 | . . 9 . . 12 9 Electromagnetic 18 | . . . . 1 15 2 Robot Hit Streak 12 | 9 1 3 . . 4 12 Robot Miss Streak 7 | 2 3 2 . 1 4 7 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 84 | 13 1 5 . . 12 53 Core Hits 92 | 4 1 12 . 4 35 36 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4707 | 152 6 570 . 343 2010 1626 Guns 946 | 152 6 13 . . . 775 Cannons 35 | . . . . 5 30 . Explosions 3702 | . . 535 . 338 1980 849 Melee . | . . . . . . . Ramming 24 | . . 22 . . . 2 Kinetic 693 | 152 6 13 . . . 522 Thermal 446 | . . . . . 129 317 Explosive 1705 | . . 535 . . 521 649 Electromagnetic 1839 | . . . . 343 1360 136 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 16 | . . . . 3 16 5 Average Corruption 6 | . . . . 3 12 4 Corruption Purged . | . . . . . . . Effects 29 | . . . . 1 14 14 Message Errors 6 | . . . . . 3 3 Matter Fused 4 | . . . . 1 . 3 Heat Flow Errors 3 | . . . . . 1 2 Energy Discharges 5 | . . . . . 3 2 Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 3 | . . . . . 2 1 Misfires 1 | . . . . . . 1 Targeting Errors 6 | . . . . . 4 2 Overload Shots . | . . . . . . . Overflow Damage 64 | . . . . . 58 6 Projectiles . | . . . . . . . Explosions 64 | . . . . . 58 6 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 348 | . . 90 . 77 129 52 Shots 10 | . . 4 . 1 3 2 Rammed 7 | . . 3 . . . 4 Targets Rammed 7 | . . 3 . . . 4 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 430 | . . . . 24 168 430 Average Temperature 85 | . . . . 14 21 111 Received Heat Transfer 867 | . . 6 . . 270 591 Effects 6 | . . . . . . 6 Shutdowns 3 | . . . . . . 3 Energy Bleed 2 | . . . . . . 2 Matter Decay 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . . 2 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 5 | . . . . . 5 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 410 | . . . . . 150 260 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . . . . . 5 . Missiles Intercepted . | . . . . . . . Latent Energy Used 965 | . . . . 172 793 . LE Corruption 17 | . . . . 3 14 . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 621 | 15 24 166 . 85 621 552 Initial 205 | . 9 9 . . 33 205 Average 96 | 3 23 29 . 85 138 238 Maximum Alert Level 2 | . . . . . 2 2 Low Security (%) 81 | 100 100 100 . 100 82 31 Level 1 13 | . . . . . 6 54 Level 2 5 | . . . . . 11 14 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 1 . . . 2 4 Investigation 1 | . . . . . 1 . Extermination 1 | . . . . . . 1 Reinforcement 3 | . 1 . . . . 2 Assault 2 | . . . . . 1 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 1 | . . . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 62 | . 1 11 . . 28 22 Peak Tracking Total 7 | . . 5 . . 7 5 Tactical Retreats 10 | . . . . . 4 6 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 14 | . . . . 1 8 5 Max in Single Turn 2 | . . . . 1 1 2 Garrison Access 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 12 | . 1 1 4 1 4 1 Terminals 6 | . 1 1 . . 3 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 50 | . 2 6 27 1 11 3 Successful 45 | . 1 3 27 1 10 3 Failed 4 | . 1 3 . . . . Catastrophic . | . . . . . . . Database Lockouts 1 | . . . . . 1 . Manual 2 | . . . 2 . . . Terminals 20 | . 2 6 . . 9 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . . 2 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 43 | . 1 3 27 1 8 3 Record 33 | . . 2 26 . 4 1 Prototype ID Bank 2 | . . . . . 2 . Open Door 1 | . . . . 1 . . Branch Access Points 1 | . . . . . . 1 Alert Level 1 | . . . . . 1 . Locate Traps 1 | . . . . . 1 . Recall Reinforcements 1 | . 1 . . . . . Recall Assault 1 | . . . . . . 1 Zone Layout 1 | . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . Report Inventory 1 | . . . . . 1 . Retrieve Components 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 1 1 . . 1 1 Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . . . . . 2 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Machine Destruction 3 | . . . . . . 3 Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 . . . . Highest-Rated Group 31 | . . 31 . . . . Highest-Rated Ally 31 | . . 31 . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 4885 | 111 64 2222 633 119 802 934 Spaces Moved 3335 | 85 63 896 644 103 704 840 Core 15 | 9 . . . . . 6 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 1782 | 76 63 896 644 103 . . Hover . | . . . . . . . Flight 1538 | . . . . . 704 834 Fastest Speed 50 | 50 80 80 80 80 50 50 Average Speed 68 | 76 80 80 85 89 50 54 Slowest Speed 850 | 80 80 80 90 90 50 850 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 13 | . . . . . 2 11 Cave-ins Triggered 1 | . . . . . 1 . Exploration Rate (%) 40 | 5 20 97 79 24 35 20 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 3 | . . 3 . . . . Spaces Dug 38 | . . . . . 38 . Terrain Destroyed 377 | . . 94 . 22 187 74 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 377 | . . 94 . 22 187 74 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 5791 | 112 73 2393 726 128 1128 1231 Wait 2203 | . . 1471 66 13 367 286 Move 3305 | 84 62 895 643 102 699 820 Hop 11 | . . . . . 2 9 Pick Up 55 | 9 5 4 8 4 12 13 Fast Attach 4 | . . . . 4 . . Attach 48 | 8 2 5 3 . 12 18 Detach 8 | . . 1 . . 4 3 Swap . | . . . . . . . Drop 29 | 1 2 4 6 4 5 7 Fire 120 | 10 2 10 . 1 27 70 Melee . | . . . . . . . Ram 7 | . . 3 . . . 4 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 1 | . . . . . . 1 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 14) 176 | -10/Materials | Entered Mines 268 | -10/Mines | Learned 2 Materials zone layouts 307 | -10/Mines | Build established: Mutant 315 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 338 | -10/Mines | Found Prototype Device 412 | -10/Mines | Identified Exp. Sensor Array 788 | -10/Mines | Discovered new exit (range 6) 830 | -10/Mines | Discovered new exit (range 12) 838 | -10/Mines | Received a Mining Laser from a helpful Derelict 2071 | -10/Mines | Discovered new exit (range 16) 2394 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2398 | -10/Mines | Entered Exiles 2411 | -10/Exiles | Discovered new exit (range 15) 2432 | -10/Exiles | Met 8R-AWN 2446 | -10/Exiles | Met EX-HEX 2473 | -10/Exiles | Met EX-BIN 2576 | -10/Exiles | Aligned with FarCom system 2577 | -10/Exiles | Given EX-Vault access code 2596 | -10/Exiles | Opened EX-Vault 2601 | -10/Exiles | Found Latent Energy Streamer 2675 | -10/Exiles | Found Flying Fortress v7 2694 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2723 | -10/Exiles | Met EX-DEC 2754 | -10/Exiles | Visited The Gauntlet 3031 | -10/Exiles | Stole two prototypes: Latent Energy Streamer, Flying Fortress v7 3031 | -10/Exiles | Entered Mines 3061 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3082 | -9/Mines | Found the Drone Emporium 3102 | -9/Mines | Found Prototype Device 3102 | -9/Mines | Identified Decoy Drone Bay 3139 | -9/Mines | Discovered new exit (range 12) 3150 | -9/Mines | Entered Materials 3150 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3151 | -8/Materials | Identified exit to Factory 3407 | -8/Materials | Central database locked down 3455 | -8/Materials | Build established: Scout 3745 | -8/Materials | System corruption reached 10% 3902 | -8/Materials | Crushed by falling debris 3946 | -8/Materials | Discovered exit to Factory (range 3) 3950 | -8/Materials | First assault squad dispatched 3952 | -8/Materials | Entered Factory 3952 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3954 | -7/Factory | FarCom data flow suspended 4270 | -7/Factory | Build established: Mutant 4317 | -7/Factory | Lost 3 parts (2u1w) 4645 | -7/Factory | Identified exit to Lower Caves 4844 | -7/Factory | Core integrity fell below 50% 4877 | -7/Factory | Core integrity fell below 20% 4886 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04788_ Connecting with Recycling Unit... 04789_ Acquired Lgt. Deuterium Engine. 04812_ Acquired EMP Blaster. 04812_ R-06 Scavenger inserts Imp. Spread Laser into recycling unit. 04816_ Flying Fortress v7 destroyed. 04816_ Dropped Shotgun. 04831_ Slammed into Y-54 Guardian. 04835_ Hvy. Missile Launcher destroyed. 04838_ Lgt. Deuterium Engine destroyed. 04840_ System corrupted: Heat flow error (+230). 04843_ EMP Blaster destroyed. 04853_ R-06 Scavenger collects Shotgun. 04856_ System Shield destroyed. 04870_ Slammed into Y-54 Guardian. 04873_ Med. Battery destroyed. 04876_ Slammed into Y-54 Guardian. 04876_ Y-54 Guardian destroyed. 04882_ Slammed into Y-54 Guardian. 04883_ System corrupted: Component data lost. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ??????????????????? | | ???????????????????????#???????+?????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ??? ?????????? ????????????????? | | ?????????????????????????#??#?????"??????????????? | | ????????????????????????? ??? ????"??????????????? | | ????????????????????????? ?? ????????#???????????? | | ?????????????? ??"?"??????????? ???????? ????????? | | ??????????????????"?? ????????????#??#?? ????????? | | ?????????????? ??? ????? ??????#???????? ????????? | | ???????? ????????? ??? ? ?????????????#??????????? | | ????????????????#??????????##????????????????????? | | ???????????????#??## ?#??#?????#?????????????????? | | ????????????#?????#???#????#?????????????? ??????? | | ????????????????#?# ###########????????????????? | | ??????????#?? ????# = #??????????? ????? | | ???"??#???????????# ### ##### #???#???#??? ????? | | ???????? ?#??+???????#?## ##??# #??????#???"?????? | | ???????????#????? ?#?####Y##### #???##???????????" | | ????????? ?#? ?? ??? # @""" # #?#??#????#??????? | | ???????? ??#?? ? ?##?#]] "Y" # #########????????? | | ?????#??? ????? ??? # ]% + ? | | ???????"???###?#?????#]] # ##########???????? | | ????????T?? ?? ??????########## ##??#?#?? ???? ??? | | ?????? ??#??##??## ???# ###?#???? ? ? ???? | | ????????? ??#?????#??##?# #######??#??#??????????? | | ???#???????#?#?????? ?### #?##???????###?? ?? ??? | | ??????????##?##???????#?# #????#???##?#?? ???????? | | ????????????#?????##??### ###??#?#?????#???? ???? | | ???????????#?#?##?## ???# ###########???? ?? ????? | | ???????#????##??#### #### # ! ###?#??????? ?? | | ??????????#?#?###### ## # #?#?#???? ???? | | ???????#?#??#??# # ] #####???###???? | | ??????#?##??#?## =# #?###?????????? | | ????????#??##?# ##??????#?????? | | ????????????#?### !# ##??#?#??#????? | | ???????? #???##?? ? ???? | | ?????????######## # #?##??#???????? | | ???????######### # ! ] #????## ??" ? ? | | ???????????# ################ ??????? | | ???????#?#?# [ #?#?# ## ??"???" | | ???????????# # ##### ! 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" | | ???????#?### # " " ##?"?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 24 Energy Capacity 560 Matter Stores 300 Matter Capacity 400 Sight Range 18 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 110 Armor Coverage 225 Evasion (%) 66 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club GoHome() Made in Tau Ceti IV Novice Programmer Omniscient Cartographer Power Corrupts Preemptive Strike Remodeling Serviceable Loadout Significant Disruption Unlikely Earthworm Challenges ------------ None Game ------ Seed RecoilAssemblyInterpreter Manual? 0 Play Time 01:15:54 Cumulative 4.8 hours Start 2021.07.03 @ 20:43:41 End 2021.07.03 @ 21:59:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 7 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 7d484673-e803-464f-89a4-0383cd919824