Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 16:03:32 Player: SmokeyGhosts Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (1116) 1116 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (6) 6 TOTAL SCORE: 2932 Bonus ------- High Alert Combat Kills 6 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Flight Unit > --- UTILITY (2) ------ Improved Heat Sink > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Reinforced Ion Engine Aluminum Leg Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Light Armor Plating > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Compact Wheel Flight Unit Flight Unit Flight Unit [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Heat Sink Device Heat Sink Storage Huge Storage Unit Protection Light Armor Plating Weapon Grenade Launcher Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 2 | . . 1 1 Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 31 | 5 6 12 8 Power 5 | 1 . 2 2 Engine 4 | 1 . 2 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 9 | 2 2 2 3 Treads . | . . . . Leg 4 | . 2 2 . Wheel 2 | 2 . . . Hover . | . . . . Flight 3 | . . . 3 Utility 10 | 1 3 5 1 Device 8 | 1 2 4 1 Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 7 | 1 1 3 2 Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 4 | 1 . 2 1 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 21 | . 3 4 14 Power 3 | . . . 3 Propulsion 7 | . 2 . 5 Utility 4 | . . 2 2 Weapon 7 | . 1 2 4 Highest Loss Streak 10 | . 1 3 10 To Critical Strikes . | . . . . Average Slot Usage (%) 79 | . 89 77 55 Engine 16 | . 14 21 7 Leg 14 | . 9 21 12 Wheel 7 | . 17 . . Device 12 | . 14 13 6 Storage 3 | . 8 . . Protection 1 | . . 1 3 Energy Gun 3 | . . 5 4 Ballistic Gun 10 | . 11 9 9 Launcher 7 | . 13 4 . Naked Turns 5 | . . . 5 Heaviest Build 89 | 6 89 20 23 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 8 | . 8 1 1 Average Overweight (x) 1 | . 2 . . Largest Inventory Capacity 25 | 5 25 5 5 Average Capacity 10 | 5 17 5 5 Most Carried 5 | 4 5 5 5 Average Carried 3 | 1 3 3 2 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 2 3 5 2 Class Distribution -------------------- 70% | Mutant 23% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 934 | 265 217 345 107 Remotely 335 | . . 335 . Salvage Created 1458 | 36 544 470 408 Parts 77 | 2 34 30 11 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 31 | 1 11 11 8 Melee 2 | . . . 2 Guns 17 | 1 1 11 4 AOE 10 | . 10 . . Classes Destroyed 8 | 1 5 1 1 Builder 1 | . 1 . . Hauler 1 | . 1 . . Recycler 6 | . 5 1 . Watcher 3 | . 3 . . Swarmer 10 | . 6 4 . Grunt 15 | 1 5 3 6 Brawler 1 | . . . 1 Sentry 5 | . . 4 1 Best Kill Streak 10 | 1 10 7 4 Combat Bots Only 7 | 1 4 7 4 Max Kills in Single Turn 3 | 1 3 1 1 Gunslinging . | . . . . Exploded 3 | . 3 . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 213 | 5 22 57 129 Missed 64 | 1 7 20 36 Damage Taken 2378 | 42 433 479 1424 Core 849 | 20 112 165 552 Absorbed by Shields . | . . . . Core Remaining (%) 65 | 92 47 58 . Volleys Fired 81 | 5 23 38 15 Largest 3 | 1 2 2 3 Hottest 102 | 20 50 79 102 Shots Fired 134 | 5 37 50 42 Gun 110 | 5 21 42 42 Cannon . | . . . . Launcher 24 | . 16 8 . Special . | . . . . Kinetic 82 | 5 21 27 29 Thermal 28 | . . 15 13 Explosive 24 | . 16 8 . Electromagnetic . | . . . . Robot Hit Streak 6 | 4 3 6 5 Robot Miss Streak 3 | 1 2 3 3 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 75 | 4 9 26 36 Core Hits 64 | 2 28 21 13 Critical Kills . | . . . . Critical Parts Destroyed 4 | . . . 4 Critical Strikes 4 | . . . 4 Smash 4 | . . . 4 Melee Attacks 16 | . . . 16 Impact 16 | . . . 16 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2201 | 55 995 429 722 Guns 893 | 55 78 373 387 Cannons . | . . . . Explosions 973 | . 917 56 . Melee 335 | . . . 335 Ramming . | . . . . Kinetic 594 | 55 78 215 246 Thermal 344 | . 45 158 141 Explosive 928 | . 872 56 . Electromagnetic . | . . . . Impact 335 | . . . 335 Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 178 | . 90 . 88 Projectiles . | . . . . Explosions 90 | . 90 . . Melee 88 | . . . 88 Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 347 | . 307 40 . Shots 8 | . 7 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 383 | . . 102 383 Average Temperature 114 | . . 27 201 Received Heat Transfer 1002 | 24 24 207 747 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions 6 | . . . 6 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 827 | . 50 407 370 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 439 | 20 332 439 271 Initial 139 | . 13 139 121 Average 192 | 2 114 298 178 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 48 | 100 69 14 71 Level 1 41 | . 30 62 28 Level 2 9 | . . 23 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 1 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | 1 15 12 18 Peak Tracking Total 8 | 1 4 4 8 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . 5 1 . Max in Single Turn 4 | . 4 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . 2 1 . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 7 1 . Successful 3 | . 2 1 . Failed 5 | . 5 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . 7 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 1 . Record 1 | . 1 . . Emergency Access Points 1 | . . 1 . Alert Level 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1357 | 67 561 557 172 Spaces Moved 856 | 65 372 322 97 Core 53 | 24 . . 29 Treads . | . . . . Legs 495 | . 142 322 31 Wheels 271 | 41 230 . . Hover . | . . . . Flight 37 | . . . 37 Fastest Speed 34 | 50 80 120 34 Average Speed 122 | 68 131 139 70 Slowest Speed 200 | 80 200 190 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 5 67 32 10 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 146 | . 116 30 . Melee . | . . . . Projectile . | . . . . AOE 146 | . 116 30 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1018 | 81 408 386 143 Wait . | . . . . Move 853 | 64 371 321 97 Hop . | . . . . Pick Up 29 | 7 5 12 5 Fast Attach 2 | . 1 1 . Attach 25 | 5 2 10 8 Detach 1 | . . . 1 Swap 4 | . 3 1 . Drop 7 | . 3 3 1 Fire 81 | 5 23 38 15 Melee 16 | . . . 16 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 45 | -11/Scrapyard | Discovered new exit (range 8) 68 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 13) 369 | -10/Materials | Discovered new exit (range 15) 487 | -10/Materials | Discovered new exit (range 8) 606 | -10/Materials | Core integrity fell below 50% 629 | -10/Materials | Entered another Materials area 629 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 927 | -9/Materials | Destroyed 7 combat bots 931 | -9/Materials | Lost 3 parts (2u1w) 1178 | -9/Materials | Discovered new exit (range 8) 1186 | -9/Materials | Entered another Materials area 1186 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1284 | -8/Materials | Core integrity fell below 50% 1296 | -8/Materials | Core integrity fell below 20% 1308 | -8/Materials | Lost 10 parts (2p3n2u3w) 1358 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- W-25 Informer sends out distress signal. G-47 Trooper suffers critical hit (Smash). Destroyed Lgt. Nuclear Core. G-47 Trooper system corrupted by crushing effect. G-47 Trooper misfires. G-47 Trooper suffers critical hit (Smash). Destroyed Imp. Heat Sink. G-47 Trooper system corrupted by crushing effect. G-47 Trooper system terminally corrupted. U-05 Engineer builds a Door. Lgt. Nuclear Core destroyed. Flight Unit destroyed. K-01 Serf collects debris. Y-45 Defender suffers critical hit (Smash). Destroyed Lgt. Treads. Y-45 Defender system corrupted by crushing effect. Hammer destroyed. 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