Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.10.24 @ 12:34:05 Player: Marlyn Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (51) 255 Value Destroyed (1196) 1196 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (674) 674 TOTAL SCORE: 5805 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -126 Cogmind --------- Core Integrity 0/700 Matter 110/300 Energy 65/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Transport Network Coupler Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Light Fission Core Light Fission Core Large Storage Unit PSU Rigger Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Machine Analyzer Hacking Suite Decoy Drone Bay > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Micro Nuclear Core Light Fission Core Light Fission Core Flight Unit Cesium-ion Thruster Small Storage Unit Hacking Suite Hacking Suite Hacking Suite Hacking Suite PSU Rigger Mini Grenade Launcher Datajack [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Shock Bomb Launcher Impact Weapon Power Maul Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 5 | . . . . . 3 2 . Weapon . | . . . . . . . . Parts Attached 75 | . . . 6 3 44 12 10 Power 2 | . . . . . 2 . . Engine 1 | . . . . . 1 . . Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 19 | . . . 1 1 14 3 . Treads 3 | . . . . . 3 . . Leg 6 | . . . . . 6 . . Wheel 6 | . . . 1 1 4 . . Hover . | . . . . . . . . Flight 4 | . . . . . 1 3 . Utility 29 | . . . 2 2 10 5 10 Device 3 | . . . 1 . 2 . . Storage 3 | . . . 1 . . 2 . Processor 6 | . . . . 2 3 1 . Hackware 13 | . . . . . 1 2 10 Protection 4 | . . . . . 4 . . Artifact . | . . . . . . . . Weapon 25 | . . . 3 . 18 4 . Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 15 | . . . 2 . 13 . . Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . . . 3 . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . 1 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . Special Melee Weapon 4 | . . . 1 . 1 2 . Unidentified Prototypes 3 | . . . . . 3 . . Parts Lost 14 | . . . . . 7 . 7 Power . | . . . . . . . . Propulsion 5 | . . . . . 2 . 3 Utility 6 | . . . . . 3 . 3 Weapon 3 | . . . . . 2 . 1 Highest Loss Streak 7 | . . . . . 2 . 7 Average Slot Usage (%) 89 | . 85 85 86 96 92 83 61 Engine 10 | . 14 14 14 14 8 . . Treads 2 | . . . . . 4 . . Leg 12 | . 28 28 23 13 7 . . Wheel 10 | . . . 4 14 15 . . Flight 1 | . . . . . . 21 7 Storage 10 | . 14 14 14 14 9 7 2 Processor 11 | . . . . 10 17 14 15 Hackware 3 | . . . . . 3 21 32 Protection 3 | . . . . . 7 . . Ballistic Gun 18 | . 28 28 17 28 17 . . Special Melee Weapon 2 | . . . 10 . . 6 2 Naked Turns . | . . . . . . . . Heaviest Build 49 | 11 11 11 27 27 49 35 12 Greatest Support 28 | 20 20 20 20 28 28 26 13 Greatest Overweight (x) 4 | . . . 1 1 4 1 . Average Overweight (x) . | . . . . . 1 . . Largest Inventory Capacity 15 | . 8 8 15 15 15 15 8 Average Capacity 12 | . 8 8 10 15 15 8 5 Most Carried 15 | . 8 8 12 15 15 15 8 Average Carried 12 | . 7 7 8 14 14 8 5 Final Capacity 15 | 8 8 8 15 15 15 8 5 Final Carried 15 | 6 8 8 12 15 15 8 5 Class Distribution -------------------- 48% | Mutant 46% | Scavenger-Mutant 5% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -7/DSF Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac DSF Matter Collected 1586 | 200 52 . . 69 1260 . 5 Remotely . | . . . . . . . . Salvage Created 2065 | . 68 . . . 1997 . . Parts 120 | . 8 . . . 112 . . Haulers Intercepted 3 | . . . . . 3 . . Recyclers Shooed 3 | . 1 . . . 2 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Combat Hostiles Destroyed 26 | . 3 . . . 23 . . Guns 20 | . 3 . . . 17 . . AOE 6 | . . . . . 6 . . Classes Destroyed 10 | . 2 . . . 8 . . Worker 7 | . . . . . 7 . . Hauler 3 | . . . . . 3 . . Recycler 6 | . . . . . 6 . . Mechanic 1 | . . . . . 1 . . Operator 4 | . 1 . . . 3 . . Watcher 3 | . . . . . 3 . . Swarmer 7 | . 3 . . . 4 . . Grunt 11 | . . . . . 11 . . Sentry 6 | . . . . . 6 . . Hunter 2 | . . . . . 2 . . Thug 1 | . . . . . 1 . . Best Kill Streak 9 | . 3 . . . 9 . . Combat Bots Only 5 | . 3 . . . 5 . . Max Kills in Single Turn 2 | . 1 . . . 2 . . Gunslinging . | . . . . . . . . Exploded 2 | . . . . . 2 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac DSF Damage Taken 2762 | . 92 . . 17 1846 . 807 Core 944 | . . . . 17 224 . 703 Absorbed by Shields 58 | . . . . . . . 58 Core Remaining (%) 84 | 100 . . . 93 59 . . Volleys Fired 140 | . 13 . . . 127 . . Largest 2 | . 2 . . . 2 . . Hottest 53 | . 40 . . . 53 . . Shots Fired 264 | . 26 . . . 238 . . Gun 252 | . 26 . . . 226 . . Cannon . | . . . . . . . . Launcher 12 | . . . . . 12 . . Special . | . . . . . . . . Kinetic 252 | . 26 . . . 226 . . Thermal . | . . . . . . . . Explosive 9 | . . . . . 9 . . Electromagnetic 3 | . . . . . 3 . . Robot Hit Streak 18 | . 7 . . . 18 . . Robot Miss Streak 4 | . 4 . . . 3 . . Penetration Max 1 | . . . . . 1 . . Secondary Targets 1 | . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 195 | . 12 . 6 . 174 3 . Core Hits 89 | . 5 . . . 84 . . Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 2 | . . . . . 2 . . Critical Strikes 3 | . . . . . 3 . . Destroy 3 | . . . . . 3 . . Melee Attacks 17 | . . . 6 . 6 5 . Impact 1 | . . . . . . 1 . Slashing . | . . . . . . . . Piercing 1 | . . . . . . 1 . Sneak Attacks 14 | . . . 5 . 6 3 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3181 | . 115 . . . 3066 . . Guns 2544 | . 115 . . . 2429 . . Cannons . | . . . . . . . . Explosions 635 | . . . . . 635 . . Melee . | . . . . . . . . Ramming 2 | . . . . . 2 . . Kinetic 2544 | . 115 . . . 2429 . . Thermal . | . . . . . . . . Explosive 517 | . . . . . 517 . . Electromagnetic 118 | . . . . . 118 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . 3 . . Average Corruption 3 | . . . . . 3 . . Corruption Purged . | . . . . . . . . Effects 16 | . . . . . 16 . . Message Errors 6 | . . . . . 6 . . Matter Fused 3 | . . . . . 3 . . Heat Flow Errors 1 | . . . . . 1 . . Energy Discharges 3 | . . . . . 3 . . Data Loss (minor) 2 | . . . . . 2 . . Weapon Failures 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 41 | . . . . . 41 . . Shots 1 | . . . . . 1 . . Rammed . | . . . . . . . . Targets Rammed 1 | . . . . . 1 . . Kicked 1 | . . . . . 1 . . Crushed . | . . . . . . . . Highest Temperature 433 | . . . . . 433 . . Average Temperature 81 | . . . . . 81 . . Received Heat Transfer 513 | . . . . . 495 . 18 Effects 1 | . . . . . 1 . . Shutdowns 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . 1 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Peak Influence 369 | . 75 28 . . 369 208 150 Initial 167 | . . 28 . . . 167 145 Average 155 | . 40 28 . . 208 185 123 Maximum Alert Level 1 | . . . . . 1 1 . Low Security (%) 60 | . 100 100 . 100 41 73 100 Level 1 39 | . . . . . 58 26 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 2 . . . 4 . 2 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 7 | . 2 . . . 3 . 2 Assault . | . . . . . . . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Distress Signals 4 | . 2 . . . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 60 | . 6 . . . 44 . 10 Peak Tracking Total 6 | . 3 . . . 5 . 6 Tactical Retreats 5 | . . . . . 3 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Traps Triggered 1 | . . . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed 1 | . . . . . . . 1 Triggered . | . . . . . . . . Exploded 1 | . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac DSF Machines Disabled 1 | . . . . . 1 . . Max in Single Turn 1 | . . . . . 1 . . Garrison Access 1 | . . . . . 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Machines Accessed 16 | . 1 . 2 2 7 4 . Terminals 9 | . 1 . . . 5 3 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . 1 1 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 23 | . 1 . 2 2 11 7 . Successful 14 | . . . 2 2 5 5 . Failed 9 | . 1 . . . 6 2 . Catastrophic 2 | . 1 . . . 1 . . Database Lockouts . | . . . . . . . . Manual 12 | . 1 . 1 . 8 2 . Terminals 15 | . 1 . . . 9 5 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . . . 1 2 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 8 | . . . 2 2 2 2 . Record 1 | . . . 1 . . . . Open Door 2 | . . . . 2 . . . Open DSF 1 | . . . . . . 1 . Terminal Index 1 | . . . . . . 1 . Alert Level 1 | . . . . . 1 . . Hauler Manifests 1 | . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 3 | . . . . . 1 2 . Report Inventory 2 | . . . . . 1 1 . Retrieve Components 1 | . . . . . . 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 2 | . . . . . 1 1 . Terminals 2 | . . . . . 1 1 . Assimilate 1 | . . . . . 1 . . Operators 1 | . . . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 1 . . . 4 2 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . . . . . . 3 . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked 10 | . . . 5 . 2 3 . Non-combat 8 | . . . 3 . 2 3 . Combat 2 | . . . 2 . . . . Robot Hacks Applied 11 | . . . 5 . 3 3 . parse_system 9 | . . . 5 . 2 2 . no_distress 1 | . . . . . 1 . . find_chute 1 | . . . . . . 1 . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac DSF Total Allies 2 | . . 1 . . 1 . . Largest Group 1 | . . 1 1 . 1 . . Highest-Rated Group 31 | . . 31 31 . 10 . . Highest-Rated Ally 31 | . . 31 31 . 10 . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac DSF Turns Passed 3676 | . 180 165 737 410 1934 159 91 Spaces Moved 2746 | 1 111 134 601 342 1036 370 151 Core 68 | . . . . . . . 68 Treads . | . . . . . . . . Legs 660 | 1 111 134 414 . . . . Wheels 1573 | . . . 187 342 1036 8 . Hover . | . . . . . . . . Flight 445 | . . . . . . 362 83 Fastest Speed 32 | 120 120 120 115 95 95 32 32 Average Speed 99 | 120 120 120 118 114 111 33 41 Slowest Speed 150 | 120 120 120 120 115 150 112 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 4 | . . . . . . 4 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 47 | 2 28 28 89 65 65 10 96 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 2 | . . . . 2 . . . Spaces Dug 2 | . . . . . . 2 . Terrain Destroyed 77 | . . . . . 75 2 . Melee 2 | . . . . . . 2 . Projectile 3 | . . . . . 3 . . AOE 72 | . . . . . 72 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Total 3406 | . 136 138 618 361 1574 399 180 Wait 314 | . 5 3 . 8 298 . . Move 2732 | . 110 133 600 341 1035 362 151 Hop 4 | . . . . . . 4 . Pick Up 42 | . 5 1 3 4 25 2 2 Fast Attach 31 | . . . 2 3 16 1 9 Attach 19 | . . . . . 8 10 1 Detach 22 | . . . 2 1 6 5 8 Swap 25 | . . . 4 . 20 1 . Drop 53 | . 3 1 1 4 32 9 3 Fire 140 | . 13 . . . 127 . . Melee 17 | . . . 6 . 6 5 . Ram . | . . . . . . . . Kick 1 | . . . . . 1 . . Crush . | . . . . . . . . Escape Stasis 5 | . . . . . . . 5 Rewire . | . . . . . . . . Trap 1 | . . . . . . . 1 Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: [*Fac] / Low / DSF) -7/DSF (discovered 1 exit: [*Gar]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Met 8R-AWN 161 | -10/Materials | Discovered new exit (range 14) 181 | -10/Materials | Entered Mines 183 | -10/Mines | Followed 8R-AWN into the Mines 188 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 273 | -10/Mines | Assembled infested the area 278 | -10/Mines | Assisted by a Guerilla fighting off Assembled 299 | -10/Mines | Discovered new exit (range 14) 309 | -10/Mines | Build established: Mutant 309 | -10/Mines | Received a Mining Laser from a helpful Derelict 340 | -10/Mines | Discovered new exit (range 5) 346 | -10/Mines | Entered Exiles 346 | -10/Exiles | Accompanied by 1 ally 380 | -10/Exiles | Welcomed by 8R-AWN 401 | -10/Exiles | Met EX-HEX 448 | -10/Exiles | Met EX-BIN 483 | -10/Exiles | Aligned with FarCom system 484 | -10/Exiles | Given EX-Vault access code 512 | -10/Exiles | Opened EX-Vault 519 | -10/Exiles | Found PSU Rigger 545 | -10/Exiles | Warned to stay clear of 0b10 Research branches 579 | -10/Exiles | Met EX-DEC 649 | -10/Exiles | Visited The Gauntlet 802 | -10/Exiles | Learned location of Zion (-7) 882 | -10/Exiles | Discovered new exit (range 14) 992 | -10/Exiles | Learned about 8R-AWN's background 1027 | -10/Exiles | Discovered new exit (range 14) 1083 | -10/Exiles | Left Exiles lab with PSU Rigger 1083 | -10/Exiles | Entered Mines 1086 | -9/Mines | Found the Drone Emporium 1090 | -9/Mines | Found Prototype Device 1100 | -9/Mines | Met a Derelict bent on vengeance 1206 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1449 | -9/Mines | Discovered new exit (range 12) 1493 | -9/Mines | Entered Materials 1493 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2042 | -8/Materials | Garrison activated, responded to threat 2046 | -8/Materials | Build established: Scavenger-Mutant 2979 | -8/Materials | Discovered new exit (range 16) 3280 | -8/Materials | Identified Decoy Drone Bay 3401 | -8/Materials | Discovered new exit (range 11) 3427 | -8/Materials | Entered Factory 3427 | -7/Factory | Evolved 2 slots: Utility x2 3428 | -7/Factory | Identified exit to Lower Caves 3557 | -7/Factory | Discovered new exit (range 9) 3586 | -7/Factory | Identified exit to DSF 3586 | -7/Factory | Entered DSF 3600 | -7/DSF | Discovered new exit (range 13) 3611 | -7/DSF | Additional patrols routed to DSF 3640 | -7/DSF | Core integrity fell below 50% 3676 | -7/DSF | Core integrity fell below 20% 3677 | -7/DSF | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 03643_ Knocked back. 03647_ Authchip [Device] destroyed. 03647_ Critical hit (Blast). 03652_ Acquired System Shield. 03658_ X-62 Marksman springs to life. 03658_ Slug penetrates Wall. 03663_ Penetrated by Slug. 03663_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 03668_ Discarded System Shield. 03668_ Acquired Authchip [R/NC]. 03670_ Discarded Authchip [R/NC]. 03671_ Acquired Authchip [Storage]. 03673_ Discarded Authchip [Storage]. 03674_ C-17 Slicer destroyed. 03675_ A-02 Transporter knocked back. 03675_ C-17 Slicer knocked back. 03675_ Knocked back. 03675_ A-02 Transporter knocked back. 03677_ Machine Analyzer destroyed. 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"""""#??? | | ????????????????????# /]!!<""##"#??? | | ????????????????????#]] ]]#&&&#&&##"""""#??#??? | | ????????????????????#]] ]]#########"""""#?????? | | ????????????????????####;####???????##"####?????? | | ????????????????????????#????????????#"#????????? | | ?????????????????????????????????????#""????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 63 Targeting Accuracy 13 Recoil Reduction 1 Salvage Targeting 1 Offensive Hacking 40 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombardmentGuidanceEdition Manual? 0 Play Time 00:52:59 Cumulative 120.7 hours Start 2021.10.24 @ 11:31:36 End 2021.10.24 @ 12:34:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 66 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 54bb3baa-0c89-4dc6-97ff-40cdec25e381