Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.09.27 @ 02:29:48 Player: Olexender Result: Destroyed by as-88206 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (615) 615 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2205 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 276/300 Energy 250/250 System Corruption 1% Temperature Cool (0) Movement Walking (120) Location -10/Exiles Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (2) ------ Large Storage Unit Weight Redist. System > --- WEAPON (2) ------- Minigun Field Lobotomy Kit > --- INVENTORY (15) --- Aluminum Leg Aluminum Leg Improved Heat Sink Experimental Sensor Array Improved Signal Interpreter ECM Suite Improved Propulsion Shielding Hardened Medium Armor Plating Beamcaster Heavy Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Weight Redist. System > --- WEAPON ----------- Minigun Field Lobotomy Kit > --- INVENTORY -------- Aluminum Leg Aluminum Leg Improved Heat Sink Experimental Sensor Array Improved Signal Interpreter ECM Suite Improved Propulsion Shielding Hardened Medium Armor Plating Beamcaster Heavy Assault Rifle Mining Laser [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 31 | 7 6 17 1 Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 3 5 . Treads . | . . . . Leg 10 | 2 3 5 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 2 1 4 . Device 4 | 1 . 3 . Storage 3 | 1 1 1 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | 2 1 7 1 Energy Gun 3 | 1 . 2 . Energy Cannon . | . . . . Ballistic Gun 3 | 1 . 2 . Ballistic Cannon 2 | . 1 1 . Launcher 1 | . . 1 . Special Weapon 2 | . . 1 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 5 | . 1 4 . Power 2 | . 1 1 . Propulsion 2 | . . 2 . Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 4 | . 1 4 . To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 94 99 100 Engine 11 | . 8 13 14 Leg 27 | . 28 27 28 Device 16 | . 14 24 14 Storage 11 | . 14 3 14 Energy Gun 12 | . 14 9 13 Ballistic Gun 9 | . 9 6 14 Ballistic Cannon 4 | . 4 7 . Special Weapon 1 | . . 4 1 Naked Turns . | . . . . Heaviest Build 36 | 13 21 33 36 Greatest Support 36 | 20 20 36 36 Greatest Overweight (x) 1 | . 1 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 10 15 15 Average Capacity 9 | 7 9 7 15 Most Carried 11 | 5 10 11 11 Average Carried 6 | 1 7 5 10 Final Capacity 15 | 8 10 15 15 Final Carried 11 | 2 10 10 11 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Resources | -11 -10 -10 -10 ----------- Run | Scr Mat Min Exi Matter Collected 765 | 300 171 294 . Remotely . | . . . . Salvage Created 738 | 113 517 108 . Parts 43 | 5 34 4 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Combat Hostiles Destroyed 23 | . 13 10 . Guns 13 | . 12 1 . Cannons 6 | . 1 5 . AOE 4 | . . 4 . Classes Destroyed 9 | 2 4 3 . Tunneler 2 | 2 . . . Hauler 2 | . 2 . . Recycler 1 | 1 . . . Watcher 3 | . 3 . . Swarmer 6 | . 6 . . Grunt 9 | . 7 2 . Sentry 1 | . . 1 . Demolisher 2 | . . 2 . Assembled 5 | . . 5 . Best Kill Streak 8 | 3 8 6 . Combat Bots Only 6 | . 5 6 . Max Kills in Single Turn 3 | 1 1 3 . Gunslinging . | . . . . Exploded 3 | . . 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Scr Mat Min Exi Damage Taken 1282 | . 426 626 230 Core 260 | . 98 109 53 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 82 | 10 44 24 4 Largest 2 | 2 2 2 2 Hottest 135 | 70 85 135 100 Shots Fired 145 | 20 86 34 5 Gun 111 | 20 84 5 2 Cannon 26 | . 2 24 . Launcher 4 | . . 4 . Special 4 | . . 1 3 Kinetic 79 | 10 44 24 1 Thermal 59 | 10 42 6 1 Explosive 4 | . . 4 . Electromagnetic . | . . . . Robot Hit Streak 17 | 7 17 12 15 Robot Miss Streak 3 | 1 3 1 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 106 | 16 63 24 3 Core Hits 48 | 4 27 17 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 8 | 1 7 . . Burn 8 | 1 7 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1669 | 199 839 631 . Guns 1076 | 199 805 72 . Cannons 327 | . 34 293 . Explosions 266 | . . 266 . Melee . | . . . . Ramming . | . . . . Kinetic 852 | 100 459 293 . Thermal 551 | 99 380 72 . Explosive 266 | . . 266 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 34 | . . 34 . Projectiles . | . . . . Explosions 34 | . . 34 . Melee . | . . . . Knockbacks 2 | . 1 1 . Impact . | . . . . Kinetic 2 | . 1 1 . Secondary . | . . . . Self-Inflicted Damage 30 | . . 30 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 117 | 54 96 117 60 Average Temperature 31 | 20 36 28 31 Received Heat Transfer 342 | . 198 144 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 2183 | 370 1628 185 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Peak Influence 309 | 15 309 137 . Initial 12 | . 8 12 . Average 129 | 4 168 75 . Maximum Alert Level 1 | . 1 . . Low Security (%) 72 | 100 55 100 . Level 1 27 | . 44 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 1 . Investigation 3 | . 2 1 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Scr Mat Min Exi Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 61 | . 18 25 18 Peak Tracking Total 19 | . 6 19 11 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Scr Mat Min Exi Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Scr Mat Min Exi Machines Accessed 14 | . 10 1 3 Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 45 | . 26 1 18 Successful 32 | . 13 1 18 Failed 13 | . 13 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 1 | . . . 1 Terminals 22 | . 22 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 28 | . 9 1 18 Record 17 | . . . 17 Prototype ID Bank 2 | . 2 . . Open Door 1 | . . 1 . Level Access Points 1 | . 1 . . Emergency Access Points 1 | . 1 . . Locate Traps 2 | . 2 . . Maintenance Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . 1 . . EX-Prototype ID Bank 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . 4 . . Report Inventory 3 | . 3 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 9 . . Full Trace Events 4 | . 4 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Scr Mat Min Exi Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Scr Mat Min Exi Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Scr Mat Min Exi Turns Passed 1881 | 97 1005 503 276 Spaces Moved 1216 | 56 607 334 219 Core 22 | 22 . . . Treads . | . . . . Legs 1194 | 34 607 334 219 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 129 | 92 139 122 120 Slowest Speed 190 | 120 190 190 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 58 | 4 94 75 60 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 13 | . . 13 . Melee . | . . . . Projectile . | . . . . AOE 13 | . . 13 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Scr Mat Min Exi Total 1380 | 80 681 394 225 Wait 9 | . 8 1 . Move 1213 | 55 606 333 219 Hop . | . . . . Pick Up 29 | 8 11 9 1 Fast Attach 3 | 1 1 1 . Attach 11 | 6 . 5 . Detach . | . . . . Swap 17 | . 5 11 1 Drop 16 | . 6 10 . Fire 82 | 10 44 24 4 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Discovered new exit (range 12) 305 | -10/Materials | Build established: Mutant 310 | -10/Materials | Identified exit to Materials 708 | -10/Materials | Discovered new exit (range 14) 1103 | -10/Materials | Entered Mines 1104 | -10/Mines | Assembled infested the area 1109 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1121 | -10/Mines | Core integrity fell below 50% 1178 | -10/Mines | Lost 4 parts (1p2n1w) 1222 | -10/Mines | Found a hidden stash of uninstalled traps 1271 | -10/Mines | Core integrity fell below 20% 1278 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1280 | -10/Mines | Found Prototype Device 1293 | -10/Mines | Identified Exp. Sensor Array 1327 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1465 | -10/Mines | Learned 2 Materials zone layouts 1514 | -10/Mines | Learned Materials stockpile data 1522 | -10/Mines | Discovered exit to Materials (range 7) 1528 | -10/Mines | Met a Derelict shopkeep closing up shop 1601 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1601 | -10/Mines | Discovered new exit (range 5) 1606 | -10/Mines | Entered Exiles 1635 | -10/Exiles | Build established: Scavenger-Mutant 1638 | -10/Exiles | Met 8R-AWN 1654 | -10/Exiles | Met EX-HEX 1689 | -10/Exiles | Met EX-BIN 1705 | -10/Exiles | Aligned with FarCom system 1706 | -10/Exiles | Given EX-Vault access code 1735 | -10/Exiles | Opened EX-Vault 1742 | -10/Exiles | Found Field Lobotomy Kit 1785 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1817 | -10/Exiles | Met EX-DEC 1865 | -10/Exiles | Attacked by the Exiles 1882 | -10/Exiles | Destroyed by as-88206 with Assembled Heavy Rifle Last Messages --------------- HEX: 0b10 bots are notoriously weak to regular old fire, but I think it's time we started looking into something better than flamers as a delivery system. ** DEC: I'm with you on that! The Firepult is just the beginning. >>Record "DEC-099/Infernogeddon Engine" [REDACTED] ** HEX: No. EX-BIN: Oh yeah, I'd suggest you stay away from the 0b10 Research branches, since the FarCom signals could be picked up there, but you're welcome to try if you really want to. And if we have to leave here due to unforeseen circumstances, don't worry the FarCom system will continue to maintain contact via our distributed network. EX-BIN: And don't even think about spreading that code around. We're gonna change it right after you leave. Most certainly not to something like 1234 which I did last time as a little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. EX-DEC: Ah I see we have a visitor. One wrong move in here and I'll invert your atomic chain! 01819_ EX-DEC: "Oops, I hope HEX didn't hear that..." 01865_ EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! 01867_ EX-DEC: "Let's see what this bad boy can do..." 01867_ EX-DEC deploys DAS Turret. 01871_ EX-DEC unaffected by assimilation attempt. 01879_ Machine disabled. 01881_ EX-DEC unaffected by assimilation attempt. Map ----- +----------------------------------------------------+ | ?????????????# | | ??????????????#" | | ??????????????#""" """""" | | ?????????????##" ######""" | | ?????????????#"" ""##????#####""" | | ?????????????#""" """##?????????##""" | | ?????????????""" """##???????????#"""" | | ?????????????""" ""#????????????#"" | | ????????????#"" ########??####"""" | | ????????????#""" ## ####""" | | ????????????#"" """" | | ?????????????#"" | | ?????????????#"""" | | ??????????????# | | ??????????????#" " "" | | ??????????????#"""" ""## ##""" " " | | ??????????????#"" aa ""#### #?####""" | | ??????????????#" a""""##??# #??????#"" | | ??????????????#""" """#???# #??????##? | | ???????????????# ""##???! ????????? | | ???????????????#"" ""##????" ???????? | | ???????????????##""" ##????#" ???????? | | ????????????????##"""" a ##?????#!!""!"??????? | | ?????????????????### a #???????######??????? | | ???????????????????##### ##???????????????????? | | ???????????????????????##@ #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????#c #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PotentialCompositeGreatsword Manual? 0 Play Time 00:23:08 Cumulative 75.7 hours Start 2022.09.27 @ 02:04:15 End 2022.09.27 @ 02:29:48 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 84 Rogue 0 Adventurer 84 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 48 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 91238607-77f6-4eff-a3bc-12167c779343