Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.05 @ 00:05:00 Player: Mathewnd Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (23) 4600 Robots Destroyed (122) 610 Value Destroyed (4010) 4010 Prototype IDs (16) 320 Alien Tech Used (8) 1600 Bonus (8176) 8176 TOTAL SCORE: 23316 Bonus ------- High Alert Combat Kills 642 Follower Combat Kills 832 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 528 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Friendly Fire -126 Cogmind --------- Core Integrity 0/1450 Matter 279/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (150) Ox2 Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Advanced Visual Processing Unit Advanced Signal Interpreter Core Analyzer Advanced Hacking Suite Advanced Hacking Suite Spacefold Activator > --- WEAPON (2) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Subatomic Replicator Hypervelocity Railgun Heavy Missile Launcher Plasma Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Impulse Thruster Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Triangulator Advanced Visual Processing Unit Advanced Signal Interpreter Core Analyzer Microactuators Experimental Reaction Control System Phase Armor Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Hypervelocity Railgun Enhanced Force Lance > --- INVENTORY -------- Xenon Bombardment Thruster Improved Signal Interpreter Hypervelocity Railgun Heavy Missile Launcher Plasma Lance [Rating: 157] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Surge Thruster Treads Light Treads Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Surge Thruster Utility Advanced Hacking Suite Device Triangulator Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Artifact Phase Redirector Weapon Autogun Energy Gun Backup Laser III Energy Cannon HERF Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Slashing Weapon Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Slots Evolved 16 | . . 2 2 2 . . . 4 . . . . 2 . . . . . . 2 2 . . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 5 | . . 1 1 1 . . . 1 . . . . . . . . . . . 1 . . . Utility 10 | . . 1 1 1 . . . 2 . . . . 2 . . . . . . 1 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 183 | 6 8 22 24 12 . 1 1 11 1 2 4 2 6 1 20 4 . 2 1 22 24 6 3 Power 14 | 1 . 2 2 1 . . . 2 . . . . 1 . 2 . . . . 3 . . . Engine 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . Core 8 | . . 1 2 1 . . . 2 . . . . 1 . 1 . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . 1 . . . . 3 . . . Propulsion 63 | 2 2 6 12 7 . . . 2 1 . 3 1 1 1 1 . . . . 10 13 1 . Treads 17 | 2 2 3 10 . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . . 3 2 . . . . . . . . . . . . . . . . . . . . Hover 11 | . . . . . . . . . . . . . . . . . . . . 8 3 . . Flight 30 | . . . . 7 . . . 2 1 . 3 1 1 1 1 . . . . 2 10 1 . Utility 50 | 1 1 5 3 4 . . . 2 . . . 1 4 . 7 3 . 2 1 6 5 2 3 Device 18 | . . . 1 1 . . . . . . . . 2 . 3 2 . 1 1 2 4 . 1 Storage 5 | 1 . 2 . 1 . . . . . . . . . . . . . . . . . . 1 Processor 8 | . 1 . 1 . . . . 1 . . . 1 2 . 1 . . . . . 1 . . Hackware 12 | . . . . 2 . . . 1 . . . . . . 3 1 . 1 . 4 . . . Protection 4 | . . 3 1 . . . . . . . . . . . . . . . . . . . . Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 Weapon 56 | 2 5 9 7 . . 1 1 5 . 2 1 . . . 10 1 . . . 3 6 3 . Energy Gun 9 | . . . 2 . . . . . . . . . . . 5 . . . . . 2 . . Energy Cannon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Ballistic Gun 18 | 2 5 5 2 . . . . . . . . . . . . . . . . . 3 1 . Ballistic Cannon 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . Launcher 8 | . . 4 . . . . . . . . . . . . 4 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . 2 . . 1 1 5 . 2 1 . . . . 1 . . . . . . . Piercing Weapon 5 | . . . . . . . . . . . . . . . . . . . . 2 1 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . . . 1 . . . . 1 . . . . 2 . . 3 4 . Parts Lost 73 | . . 11 5 . . . . . 1 1 2 10 . . 2 . 1 . 1 21 2 9 7 Power 8 | . . 2 1 . . . . . . . . 1 . . . . . . . 2 . 2 . Propulsion 33 | . . 5 1 . . . . . 1 . 2 5 . . . . . . . 10 2 4 3 Utility 24 | . . 2 1 . . . . . . 1 . 3 . . 2 . 1 . . 8 . 2 4 Weapon 8 | . . 2 2 . . . . . . . . 1 . . . . . . 1 1 . 1 . Highest Loss Streak 10 | . . 3 2 . . . . . 1 1 1 10 . . 2 . 1 . 1 10 1 4 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 89 85 93 83 84 84 85 76 82 81 84 74 46 63 80 89 87 85 88 68 76 74 48 Engine 2 | . 14 5 . . . . . . . . 1 . . 2 1 . . . . . . . . Core 3 | . . 1 7 6 7 7 7 5 5 5 5 3 5 5 5 5 5 5 5 1 . . . Reactor 1 | . . . . . . . . . . . . . . . 3 5 5 5 5 4 8 2 . Treads 7 | . 28 18 27 1 . . . . . . . . . . . . . . . . . . . Wheel 2 | . . 10 7 . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . 6 13 . . Flight 14 | . . . . 36 38 38 38 29 35 35 33 25 7 13 20 21 21 21 21 9 14 21 8 Device 6 | . . . 1 7 7 7 7 5 5 5 5 4 4 5 7 15 15 15 15 11 9 13 5 Storage 6 | . 14 11 9 7 7 7 7 5 5 5 5 5 5 5 5 5 5 5 5 2 . . . Processor 11 | . 4 11 9 7 7 7 7 10 11 11 11 16 18 21 21 15 15 15 15 9 9 13 13 Hackware 7 | . . . . 13 15 15 15 16 17 15 11 10 5 5 5 10 8 6 10 13 13 13 11 Protection 1 | . . 4 13 . . . . . . . . . . . . . . . . . . . . Energy Gun 2 | . . . 4 . . . . . . . 3 . . 4 6 5 5 5 5 1 1 . . Ballistic Gun 6 | . 27 21 6 . . . . . . . . . . . . . . . . . 5 4 . Slashing Weapon 1 | . . . 1 . . . 1 . . . 3 4 . . . 5 5 5 4 . . . . Peak Build Rating 157 | 6 10 19 31 34 30 38 38 53 46 53 59 63 65 75 97 98 98 100 99 118 129 157 109 Average Rating 55 | 4 7 11 24 29 30 30 31 39 46 46 52 58 47 68 85 96 96 94 98 84 108 113 78 On Entrance 54 | . 6 10 19 31 30 30 31 31 46 46 43 59 28 58 75 95 98 93 99 96 76 129 89 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 65 | 14 16 56 65 59 16 16 21 21 18 23 25 23 16 22 40 37 37 37 37 46 41 41 27 Greatest Support 86 | 40 40 60 86 86 16 16 16 22 22 22 28 29 31 39 43 43 43 43 43 51 73 48 28 Greatest Overweight (x) 7 | . . 1 4 2 . . 1 1 . 1 1 1 . . . . . . . 7 2 1 2 Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 Average Capacity 10 | 6 8 12 20 11 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 5 5 5 Most Carried 20 | 8 8 20 20 20 10 10 10 10 10 9 9 9 10 10 10 10 10 10 10 10 5 5 5 Average Carried 9 | 4 7 10 19 10 10 9 9 8 9 8 7 8 9 10 9 10 10 10 10 8 4 4 4 Final Capacity 20 | 8 8 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 Final Carried 20 | 8 8 20 20 10 10 10 10 10 9 9 8 8 10 10 10 10 10 10 10 5 5 5 4 Class Distribution -------------------- 21% | Mutant 17% | Scavenger-Sprinter 13% | Scavenger-Ninja 13% | Scavenger-Mutant 12% | Scavenger-Scout 7% | Hacker-Mutant 6% | Hacker-Sprinter 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -6/Zion Scavenger-Sprinter | -5/Proximity Caves Scavenger-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Warlord Scavenger-Scout | -4/Proximity Caves Scavenger-Scout | -4/Factory Scavenger-Scout | -4/Waste Scavenger-Scout | -4/Factory Scavenger-Ninja | -4/Upper Caves Scavenger-Ninja | -4/Upper Caves Scavenger-Ninja | -4/Zhirov Scavenger-Ninja | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Mutant | -2/Research Hacker-Sprinter | -2/Quarantine Hacker-Mutant | -2/Section 7 Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Matter Collected 4046 | 266 152 1301 610 . 42 71 . . . 144 70 10 . 70 376 84 . 20 . 185 475 160 10 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5039 | 55 339 1892 738 . . . . . . 27 268 23 . . 305 . . 254 . 753 340 45 . Parts 314 | 4 28 135 46 . . . . . . . 13 5 . . 17 . . 4 . 38 23 1 . Haulers Intercepted 5 | . . 3 . . . . . . . . . . . . 1 . . . . . 1 . . Recyclers Shooed 5 | . . 3 . . . . . . . . . . . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . 2 . 4 . . . 3 . 4 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Combat Hostiles Destroyed 92 | . 8 44 15 . . . . . . 1 5 2 . . 7 . . . . 7 2 1 . Melee 16 | . . . 1 . . . . . . 1 5 2 . . . . . . . 7 . . . Guns 56 | . 8 36 10 . . . . . . . . . . . . . . . . . 2 . . Cannons 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . AOE 15 | . . 8 . . . . . . . . . . . . 7 . . . . . . . . Classes Destroyed 15 | 1 4 5 2 . . . . . . . . 1 . . . . . . . 1 1 . . Worker 5 | . . 1 1 . . . . . . . . . . . 2 . . . . . . 1 . Builder 3 | . . . 1 . . . . . . . . . . . 1 . . . . . 1 . . Hauler 5 | . . 3 . . . . . . . . . . . . 1 . . . . . 1 . . Recycler 4 | 1 1 . . . . . . . . . . . . . . . . . . 2 . . . Operator 6 | . 1 2 1 . . . . . . . . . . . 1 . . . . . 1 . . Drone 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Watcher 8 | . 3 2 3 . . . . . . . . . . . . . . . . . . . . Swarmer 22 | . 6 8 3 . . . . . . 1 . . . . 4 . . . . . . . . Grunt 35 | . 2 24 4 . . . . . . . 4 . . . 1 . . . . . . . . Duelist 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Protector 3 | . . 1 . . . . . . . . 1 . . . 1 . . . . . . . . Sentry 18 | . . 9 7 . . . . . . . . . . . . . . . . 1 1 . . Hunter 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . Programmer 7 | . . . . . . . . . . . . . . . . . . . . 6 . 1 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 7 | 1 5 7 3 . . . . . . 1 3 1 . . 4 . . . . 3 2 1 . Combat Bots Only 7 | . 3 7 3 . . . . . . 1 3 1 . . 4 . . . . 3 1 1 . Max Kills in Single Turn 6 | 1 1 6 1 . . . . . . 1 1 1 . . 4 . . . . 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . 6 . . . . . . . . . . . . 4 . . . . . . . . Melee 1 | . . . 1 . . . . . . 1 1 1 . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Hostile Shots Fired 734 | . 39 207 94 . 9 . 5 2 4 27 33 31 . . 14 12 2 . 18 110 12 36 79 Missed 254 | . 12 62 21 . 4 . 3 1 . 11 17 13 . . 6 10 1 . 9 36 9 20 19 Damage Taken 9480 | . 227 1660 1091 . 33 . 36 18 61 248 335 740 . 19 311 33 25 . 209 1784 237 692 1721 Core 2899 | . 24 262 77 . . . 18 . 16 40 23 310 . 19 48 33 . . 46 608 28 117 1230 Absorbed by Shields 161 | . . . . . . . . . . . 143 18 . . . . . . . . . . . Regen/Repaired (Parts) 450 | . . . . 28 . 125 . . . . 140 . . 64 93 . . . . . . . . Core Remaining (%) 76 | 100 90 34 86 . . . 97 . . . . 61 . . . . . . 87 53 . . . Volleys Fired 275 | 1 22 133 60 . . . . . . . . . . . 26 . . . . 1 25 7 . Largest 2 | 2 2 2 2 . . . . . . . . . . . 2 . . . . 1 2 2 . Hottest 100 | 40 46 66 100 . . . . . . . . . . . 80 . . . . 66 80 80 . Shots Fired 537 | 2 42 266 113 . . . . . . . . . . . 52 . . . . 1 50 11 . Gun 488 | 2 42 262 87 . . . . . . . . . . . 34 . . . . . 50 11 . Cannon 27 | . . . 26 . . . . . . . . . . . . . . . . 1 . . . Launcher 22 | . . 4 . . . . . . . . . . . . 18 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 454 | 2 42 262 86 . . . . . . . . . . . . . . . . 1 50 11 . Thermal 61 | . . . 27 . . . . . . . . . . . 34 . . . . . . . . Explosive 22 | . . 4 . . . . . . . . . . . . 18 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 19 | 2 7 11 19 . . . . . . . . . . . 13 . . . . . 10 4 . Robot Miss Streak 5 | . 3 5 3 . . . . . . . . . . . 4 . . . . . 2 4 . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . 1 1 . Secondary Targets 11 | . 3 7 . . . . . . . . . . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . 1 . . . . . . . . Shots Hit Robots 391 | 2 29 162 87 . . . . . . 4 10 2 . . 30 . . 3 . 24 36 2 . Core Hits 211 | 2 15 83 36 . . . . . . 1 7 1 . . 33 . . 3 . 13 16 1 . Critical Kills 7 | . . 1 . . . . . . . . . . . . . . . . . . 5 1 . Critical Parts Destroyed 8 | . 1 . . . . . . . . . . . . . . . . . . . 4 3 . Critical Strikes 24 | . 1 1 2 . . . . . . 2 2 . . . . . . . . 2 10 4 . Burn 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Destroy 16 | . 1 1 . . . . . . . . . . . . . . . . . . 10 4 . Sever 4 | . . . . . . . . . . 2 2 . . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Melee Attacks 83 | . . . 4 . . 1 2 4 . 8 11 8 . . . . . 3 . 31 . 6 5 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 41 | . . . 4 . . 1 2 4 . 8 11 8 . . . . . 3 . . . . . Piercing 42 | . . . . . . . . . . . . . . . . . . . . 31 . 6 5 Sneak Attacks 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Damage Inflicted 9414 | 26 383 3165 1469 . . . . . . 187 511 124 . . 1733 . . 245 . 1199 316 56 . Guns 4607 | 26 383 2576 966 . . . . . . . . . . . 284 . . . . . 316 56 . Cannons 414 | . . . 414 . . . . . . . . . . . . . . . . . . . . Explosions 2032 | . . 583 . . . . . . . . . . . . 1449 . . . . . . . . Melee 2355 | . . . 89 . . . . . . 187 511 124 . . . . . 245 . 1199 . . . Ramming 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . Kinetic 4490 | 26 383 2576 1133 . . . . . . . . . . . . . . . . . 316 56 . Thermal 531 | . . . 247 . . . . . . . . . . . 284 . . . . . . . . Explosive 2032 | . . 583 . . . . . . . . . . . . 1449 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1156 | . . . 89 . . . . . . 187 511 124 . . . . . 245 . . . . . Piercing 1199 | . . . . . . . . . . . . . . . . . . . . 1199 . . . Highest Corruption 6 | . 2 1 . . . . . . . . . . . . . . . . 1 6 . 2 2 Average Corruption 2 | . 2 1 . . . . . . . . . . . . . . . . 1 3 . 1 1 Corruption Purged 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 28 | . 3 1 . . . . . . . . . . . . . . . . 1 15 . 5 3 Message Errors 7 | . 1 . . . . . . . . . . . . . . . . . . 5 . 1 . Matter Fused 5 | . . . . . . . . . . . . . . . . . . . . 4 . 1 . Heat Flow Errors 3 | . . . . . . . . . . . . . . . . . . . . 2 . 1 . Energy Discharges 6 | . 1 1 . . . . . . . . . . . . . . . . . 2 . . 2 Parts Rejected 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 401 | . . . 16 . . . . . . 18 . 52 . . 87 . . . . 228 . . . Projectiles 16 | . . . 16 . . . . . . . . . . . . . . . . . . . . Explosions 87 | . . . . . . . . . . . . . . . 87 . . . . . . . . Melee 298 | . . . . . . . . . . 18 . 52 . . . . . . . 228 . . . Knockbacks 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 109 | . . 33 . . . . . . . . . . . . 76 . . . . . . . . Shots 6 | . . 1 . . . . . . . . . . . . 5 . . . . . . . . Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 415 | . 15 48 415 4 7 4 12 346 149 209 305 . . . 139 . 8 . 4 185 298 106 . Average Temperature 53 | . 5 10 91 2 2 2 4 173 74 97 88 . . . 43 . 5 . 4 17 95 58 . Received Heat Transfer 1533 | . 30 819 279 . 6 . 18 . . 9 60 18 . . 36 . 9 . 9 123 9 18 90 Effects 6 | . . . 4 . . . . 2 . . . . . . . . . . . . . . . Shutdowns 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Heat Transferred 1591 | . . . 777 . . . . . . . . . . . 814 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Peak Influence 1166 | 5 238 979 692 318 . . . 114 . . . . 300 213 1166 . . . . 75 177 258 254 Initial 380 | . 3 37 380 288 . . . 46 . . . . 300 105 149 . . . . . 42 34 128 Average 321 | 1 86 632 556 196 . . . 46 . . . . 300 208 662 . . . . 24 62 154 187 Maximum Alert Level 4 | . 1 3 2 1 . . . . . . . . 1 1 4 . . . . . . 1 1 Low Security (%) 47 | 100 94 11 . 37 . . . 100 . . . . . 6 13 . . . . 100 100 51 61 Level 1 16 | . 5 5 1 62 . . . . . . . . 100 93 21 . . . . . . 48 38 Level 2 22 | . . 39 98 . . . . . . . . . . . 13 . . . . . . . . Level 3 12 | . . 43 . . . . . . . . . . . . 40 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . 10 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . 1 7 3 . . . . . . . . . . . 6 . . . . 3 2 1 2 Investigation 7 | . 1 2 2 . . . . . . . . . . . 1 . . . . . 1 . . Extermination 5 | . . . . . . . . . . . . . . . 1 . . . . 3 . 1 . Reinforcement 11 | . . 4 1 . . . . . . . . . . . 3 . . . . . 1 . 2 Assault 2 | . . 1 . . . . . . . . . . . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . 1 . . . . . . . . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Distress Signals 20 | . . 4 4 . . . . . . . 1 3 . . . . . . 1 . 5 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 335 | . 15 72 23 2 1 . 8 2 4 14 53 10 . . 33 6 4 . 11 24 18 15 20 Peak Tracking Total 15 | . 3 8 6 2 1 . 5 3 4 4 15 7 . . 6 5 5 . 7 8 10 7 11 Tactical Retreats 42 | . 4 3 2 . . . 1 1 1 5 3 1 . . 2 3 1 . 2 5 3 3 2 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Traps Triggered 14 | . 3 2 3 . . . . . . . . 2 1 . . . . . . 2 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . 5 . . . . . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Machines Disabled 11 | . . 2 1 . . . . . . . . . . . 2 . . . . . . 3 3 Max in Single Turn 2 | . . 1 1 . . . . . . . . . . . 2 . . . . . . 1 1 Garrison Access 5 | . . . 1 1 . . . . . . . . . . . . . . . 1 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Machines Accessed 51 | . 2 4 4 7 . . . 3 1 1 3 . 1 . 7 . . 4 . 3 . 7 4 Terminals 33 | . 2 2 3 5 . . . 2 . . . . . . 7 . . . . 2 . 6 4 Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . 1 1 . . . . . . . . . . . . . . . 1 . 1 . Total Hacks 124 | . 4 15 9 15 . . . 5 1 1 9 . 1 . 20 . . 17 . 4 . 15 8 Successful 73 | . 2 8 2 8 . . . 2 1 1 9 . 1 . 8 . . 17 . 1 . 9 4 Failed 51 | . 2 7 7 7 . . . 3 . . . . . . 12 . . . . 3 . 6 4 Catastrophic 9 | . . 1 1 . . . . . . . . . . . 4 . . . . 2 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 57 | . 4 6 6 11 . . . 4 . . . . . . 16 . . . . 3 . 5 2 Terminals 74 | . 4 6 6 12 . . . 4 . . . . . . 20 . . . . 3 . 11 8 Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . 3 . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . 3 1 . . . . . . . . . . . . . . . 1 . 4 . Terminal Hacks 49 | . . 1 . 4 . . . . 1 1 9 . . . 4 . . 17 . . . 8 4 Record 17 | . . . . . . . . . . . 8 . . . . . . 5 . . . 4 . Part Schematic 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . 1 . . 4 . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . Open Door 4 | . . . . . . . . . 1 1 1 . . . . . . . . . . 1 . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Branch Access Points 4 | . . . . 1 . . . . . . . . . . 1 . . . . . . 1 1 Alert Level 3 | . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . Unreport Threat 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 3 | . . . . . . . . . . . . . . . 1 . . . . . . 1 1 Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . Insert Component 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . Analyze 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 1 . . . . . . . . . . . . . . . 1 . 1 . Seal Access 4 | . . . 1 1 . . . . . . . . . . . . . . . 1 . 1 . Unauthorized Hacks 10 | . 2 1 1 1 . . . 1 . . . . . . 4 . . . . . . . . Terminals 10 | . 2 1 1 1 . . . 1 . . . . . . 4 . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Botnet 9 | . 2 1 1 1 . . . 1 . . . . . . 3 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . . 4 4 6 . . . 3 . . . . . . 6 . . . . 2 . 4 3 Full Trace Events 4 | . . 1 2 . . . . . . . . . . . 1 . . . . . . . . Feedback Events 2 | . . 1 . . . . . . . . . . . . 1 . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . 3 . . . 14 . . . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Time 19 | . . . . 19 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Total Allies 29 | . . . . . . . . . . . 5 . . 20 1 . . . . 3 . . . Largest Group 20 | . . . . . . . . . . . 5 1 . 20 20 . . . . 3 . . . Highest-Rated Group 724 | . . . . . . . . . . . 277 65 . 724 723 . . . . 138 . . . Highest-Rated Ally 65 | . . . . . . . . . . . 65 65 . 50 50 . . . . 46 . . . Total Orders 12 | . . . . . . . . . . . 12 . . . . . . . . . . . . STAY 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . FOLLOW 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . Ally Attacks 181 | . . . . . . . . . . . 26 . . 15 119 . . . . 21 . . . Total Damage 5117 | . . . . . . . . . . . 945 . . 499 3251 . . . . 422 . . . Kills 33 | . . . . . . . . . . . 5 . . 2 24 . . . . 2 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Robot Analysis Total 5 | . . . . . . . . . . . . . . . 1 . . 4 . . . . . Derelict Logs Recovered 9 | . . . . . . 2 2 . . . . 1 . . . 2 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . Traps 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . Emergency Access 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Turns Passed 9958 | 91 691 1565 918 258 117 219 98 412 80 209 490 173 160 333 622 199 982 67 124 1002 569 383 196 Spaces Moved 13828 | 48 370 895 454 799 258 902 306 510 353 630 1029 369 255 379 1203 522 856 173 343 1172 918 745 339 Core 46 | 6 . . . . . . . . . . . . . . . . . . . . . . 40 Treads 887 | 42 370 291 179 5 . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels 879 | . . 604 275 . . . . . . . . . . . . . . . . . . . . Hover 931 | . . . . . . . . . . . . . . . . . . . . 516 415 . . Flight 11081 | . . . . 794 258 902 306 510 353 630 1029 369 255 379 1203 522 856 173 343 656 503 745 295 Fastest Speed 20 | 50 160 95 110 23 23 23 23 20 20 20 20 25 39 35 31 31 31 31 31 27 22 25 35 Average Speed 44 | 146 160 124 140 24 23 23 24 22 20 20 22 28 42 36 31 31 31 31 31 52 39 29 49 Slowest Speed 595 | 160 160 160 305 148 23 23 71 71 20 73 74 85 45 39 35 31 31 31 31 595 194 115 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 45 | . . . . 1 . . . . . . 5 . 2 2 12 . . . 1 3 4 14 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Spacefolds 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 50 | 4 72 67 47 18 21 83 50 10 54 80 90 68 6 96 23 72 83 62 55 20 26 83 26 Regions Visited 23 Branch Regions 13 Pre-discovered Areas 7 | . . . . . . . 1 . . . . 1 . . . 1 1 3 . . . . . Known Exits Taken 20 | . 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 16 | . . . . . 1 3 2 . 2 2 . 2 . . . 2 1 . 1 . . . . Spaces Dug 57 | . . . . . . . 2 4 . . . . . . 47 . . . . 2 . 2 . Terrain Destroyed 224 | . . 37 4 . . . 2 4 . . . . . . 173 . . . . 2 . 2 . Melee 9 | . . . . . . . 2 4 . . . . . . . . . . . 1 . 2 . Projectile 5 | . . . 4 . . . . . . . . . . . . . . . . 1 . . . AOE 210 | . . 37 . . . . . . . . . . . . 173 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Total 16898 | 69 435 1125 623 865 314 913 325 801 361 694 1257 418 303 569 1377 557 1571 179 358 1488 1068 872 356 Wait 2355 | . 15 50 64 43 57 5 16 265 8 53 184 30 37 192 129 29 716 . 16 232 90 116 8 Move 13721 | 47 369 894 453 796 257 901 305 509 352 629 1020 368 251 374 1178 521 855 172 340 1165 910 721 334 Hop 37 | . . . . 1 . . . . . . 3 . 2 2 12 . . . 1 3 3 9 1 Pick Up 94 | 14 9 24 9 2 . 2 . 4 . . 2 2 6 . 3 1 . . . 11 3 2 . Fast Attach 71 | 1 2 2 7 1 . . . 1 . . . . 2 1 10 1 . 3 1 11 18 5 5 Attach 70 | 5 1 11 6 8 . 1 1 9 1 2 3 2 4 . . . . . . 11 3 1 1 Detach 13 | . . . . . . 1 1 6 . 2 1 . . . . . . . . 1 1 . . Swap 49 | . 5 9 11 3 . . . 1 . . 1 . . . 10 3 . . . . 3 3 . Drop 77 | 1 12 1 9 11 . 2 . 2 . . 5 . 1 . 9 2 . 1 . 5 12 2 2 Fire 275 | 1 22 133 60 . . . . . . . . . . . 26 . . . . 1 25 7 . Melee 82 | . . . 4 . . 1 2 4 . 8 11 8 . . . . . 3 . 30 . 6 5 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . . . . . 8 . . . . . . . 18 . . . Rewire 27 | . . . . . . . . . . . 27 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp / Ext) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine -2/Section 7 (discovered 1 exit: Acc) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 482 | -10/Materials | Discovered new exit (range 11) 537 | -10/Materials | Discovered new exit (range 7) 732 | -10/Materials | Discovered new exit (range 7) 778 | -10/Materials | Identified exit to Materials 783 | -10/Materials | Entered another Materials area 783 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1069 | -9/Materials | Discovered new exit (range 8) 1221 | -9/Materials | Destroyed 7 combat bots 1569 | -9/Materials | Build established: Scavenger-Mutant 1583 | -9/Materials | First assault squad dispatched 1669 | -9/Materials | Discovered new exit (range 10) 1700 | -9/Materials | Lost 3 parts (1p1n1w) 1714 | -9/Materials | Core integrity fell below 50% 1722 | -9/Materials | Destroyed 7 combat bots 2020 | -9/Materials | Build established: Mutant 2347 | -9/Materials | Identified exit to Materials 2348 | -9/Materials | Entered another Materials area 2348 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2842 | -8/Materials | Build established: Scavenger-Mutant 3226 | -8/Materials | Discovered new exit (range 10) 3242 | -8/Materials | Identified exit to Factory 3266 | -8/Materials | Entered Factory 3266 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3358 | -7/Factory | Repaired Lgt. Nuclear Core 3374 | -7/Factory | Discovered new exit (range 15) 3377 | -7/Factory | Identified exit to Factory 3393 | -7/Factory | Discovered new exit (range 6) 3395 | -7/Factory | Identified exit to Storage 3411 | -7/Factory | Identified exit to Lower Caves 3524 | -7/Factory | Entered Lower Caves 3564 | -7/Lower Caves | Build established: Scavenger-Sprinter 3638 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3640 | -7/Lower Caves | Identified exit to Zion 3641 | -7/Lower Caves | Entered Zion 3700 | -6/Zion | Visited the Megawrench Repair Shop 3700 | -6/Zion | Megawrench repaired 7 parts 3737 | -6/Zion | Learned location of 1 exit from Factory 3797 | -6/Zion | Given A8's code to call for help 3857 | -6/Zion | Discovered new exit (range 12) 3860 | -6/Zion | Identified exit to Proximity Caves 3860 | -6/Zion | Entered Proximity Caves 3873 | -5/Proximity Caves | Learned location of Armory (-4) 3892 | -5/Proximity Caves | Spotted B-75 Beast 3954 | -5/Proximity Caves | Discovered new exit (range 14) 3957 | -5/Proximity Caves | Identified exit to Factory 3958 | -5/Proximity Caves | Entered Factory 3958 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 3959 | -5/Factory | Identified exit to Upper Caves 3959 | -5/Factory | Identified exit to Extension 3960 | -5/Factory | Identified exit to Factory 4370 | -5/Factory | Entered Upper Caves 4448 | -5/Upper Caves | Discovered new exit (range 10) 4450 | -5/Upper Caves | Identified exit to Upper Caves 4450 | -5/Upper Caves | Entered another Upper Caves area 4562 | -5/Upper Caves | Build established: Hacker-Sprinter 4653 | -5/Upper Caves | Spotted B-75 Beast 4657 | -5/Upper Caves | Discovered new exit (range 13) 4659 | -5/Upper Caves | Identified exit to Warlord 4659 | -5/Upper Caves | Entered Warlord 4726 | -5/Warlord | Visited the Vortex Lab 4749 | -5/Warlord | Warlord's base attacked by MAIN.C 4753 | -5/Warlord | Met Warlord 4971 | -5/Warlord | Warlord forces counterattacked 5013 | -5/Warlord | Build established: Scavenger-Sprinter 5052 | -5/Warlord | Spotted Striker 5053 | -5/Warlord | Discovered new exit (range 14) 5053 | -5/Warlord | Spotted Striker 5127 | -5/Warlord | Identified exit to Proximity Caves 5131 | -5/Warlord | Lost 17 allies 5149 | -5/Warlord | Spotted Executioner 5149 | -5/Warlord | Spotted Striker 5149 | -5/Warlord | Entered Proximity Caves 5149 | -4/Proximity Caves | Accompanied by 1 ally 5151 | -4/Proximity Caves | Spotter reported a threat 5152 | -4/Proximity Caves | Spotter reported a threat 5272 | -4/Proximity Caves | Spotted B-86 Titan 5315 | -4/Proximity Caves | Discovered exit to Factory (range 19) 5322 | -4/Proximity Caves | Entered Factory 5322 | -4/Factory | Evolved 2 slots: Utility x2 5342 | -4/Factory | Lost 10 parts (1p5n3u1w) 5482 | -4/Factory | Sucked down chute 5482 | -4/Factory | Entered Waste 5483 | -4/Waste | Joined by Warlord forces that had cleared the area 5523 | -4/Waste | Discovered new exit (range 20) 5614 | -4/Waste | Build established: Scavenger-Scout 5628 | -4/Waste | Identified exit to Factory 5815 | -4/Waste | Entered Factory 5815 | -4/Factory | Accompanied by 20 allies 5875 | -4/Factory | Lost 8 allies 6062 | -4/Factory | Identified exit to Upper Caves 6062 | -4/Factory | Identified exit to Armory 6065 | -4/Factory | First assault squad dispatched 6083 | -4/Factory | Hacking Suite fried by hacking feedback 6218 | -4/Factory | Lost 3 allies 6427 | -4/Factory | Discovered new exit (range 11) 6437 | -4/Factory | Entered Upper Caves 6461 | -4/Upper Caves | Encountered a Warlord checkpoint 6509 | -4/Upper Caves | Lost 3 allies 6580 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6630 | -4/Upper Caves | Discovered new exit (range 18) 6636 | -4/Upper Caves | Identified exit to Upper Caves 6636 | -4/Upper Caves | Entered another Upper Caves area 6712 | -4/Upper Caves | Discovered new exit (range 13) 6723 | -4/Upper Caves | Build established: Scavenger-Ninja 7290 | -4/Upper Caves | Identified exit to Research 7308 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7431 | -4/Upper Caves | Learned location of Testing (-3) 7614 | -4/Upper Caves | Discovered new exit (range 10) 7617 | -4/Upper Caves | Identified exit to Zhirov 7618 | -4/Upper Caves | Entered Zhirov 7618 | -4/Zhirov | Discovered new exit (range 3) 7624 | -4/Zhirov | Met Zhirov 7633 | -4/Zhirov | Learned location of Command (-1) 7633 | -4/Zhirov | Learned location of Quarantine (-2) 7636 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7644 | -4/Zhirov | Found Alien Artifact 7644 | -4/Zhirov | Identified Integrated Reactor 7644 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7684 | -4/Zhirov | Identified exit to Proximity Caves 7685 | -4/Zhirov | Entered Proximity Caves 7753 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7801 | -3/Proximity Caves | Attracted the attention of an 0b10 base 7805 | -3/Proximity Caves | Discovered exit to Research (range 14) 7809 | -3/Proximity Caves | Entered Research 7809 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7837 | -3/Research | Spotted B-86 Titan 8138 | -3/Research | Build established: Hacker-Scout 8255 | -3/Research | Lost 10 parts (2p5n3u) 8449 | -3/Research | Lost 3 parts (3n) 8605 | -3/Research | Lost 5 parts (2n3u) 8647 | -3/Research | Allied Derelicts emerged from ambush trap array 8807 | -3/Research | Discovered new exit (range 8) 8810 | -3/Research | Identified exit to Research 8811 | -3/Research | Entered another Research area 8811 | -2/Research | Warlord forces began assault on 0b10 8811 | -2/Research | Evolved 2 slots: Utility x2 8812 | -2/Research | Identified exit to Quarantine 8898 | -2/Research | Build established: Hacker-Mutant 8921 | -2/Research | Research machine network offline 9177 | -2/Research | Met up with Warlord 9206 | -2/Research | Spotted Striker 9207 | -2/Research | Destroyed Striker 9238 | -2/Research | Spotted Striker 9253 | -2/Research | Discovered new exit (range 18) 9286 | -2/Research | Identified exit to Access 9315 | -2/Research | Spotted Striker 9380 | -2/Research | Entered Quarantine 9393 | -2/Quarantine | Found Alien Artifact 9393 | -2/Quarantine | Identified Phase Armor 9440 | -2/Quarantine | Found Alien Artifact 9462 | -2/Quarantine | Found Alien Artifact 9462 | -2/Quarantine | Identified Subatomic Replicator 9489 | -2/Quarantine | P-80 Master assimilated allied J8-WJG(g) 9501 | -2/Quarantine | Cryocooling Duct disabled 9516 | -2/Quarantine | Ambient heat levels rising (+20) 9516 | -2/Quarantine | Non-combat units ordered to evacuate 9525 | -2/Quarantine | Lost 3 allies 9543 | -2/Quarantine | Lost 4 parts (2p1n1u) 9562 | -2/Quarantine | Found Alien Artifact 9562 | -2/Quarantine | Identified Phase Redirector 9702 | -2/Quarantine | Cryocooling Duct disabled 9702 | -2/Quarantine | Cryocooling Duct disabled 9710 | -2/Quarantine | Found Alien Artifact 9710 | -2/Quarantine | Identified Core Reset Matrix 9710 | -2/Quarantine | Identified Transdimensional Reconstructor 9710 | -2/Quarantine | Used Core Reset Matrix 9714 | -2/Quarantine | Detected hypermatrix surge 9714 | -2/Quarantine | Sensed 9 artifacts in vicinity 9716 | -2/Quarantine | Spotted Alpha 7 9717 | -2/Quarantine | Ambient heat levels rising (+40) 9717 | -2/Quarantine | Combat units ordered to evacuate 9732 | -2/Quarantine | Spotted Fortress 9761 | -2/Quarantine | Discovered new exit (range 6) 9763 | -2/Quarantine | Identified exit to Section 7 9763 | -2/Quarantine | Entered Section 7 9764 | -2/Section 7 | Sensed 22 artifacts in vicinity 9777 | -2/Section 7 | Lost 3 parts (1n1u1w) 9791 | -2/Section 7 | Found Integrated Mediator 9791 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 9810 | -2/Section 7 | Found Integrated Reactor 9810 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 9841 | -2/Section 7 | Found Spacefold Activator 9883 | -2/Section 7 | Spotted S7 Guard 9888 | -2/Section 7 | Spotted B-90 Cyclops 9920 | -2/Section 7 | Warped through subspace 9925 | -2/Section 7 | Lost 7 parts (3n4u) 9933 | -2/Section 7 | Core integrity fell below 50% 9940 | -2/Section 7 | Core integrity fell below 20% 9959 | -2/Section 7 | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- Acquired 4 matter. Terminal disabled. Penetrated by Slug. Slug penetrates Terminal. Slug penetrates Wall. Warped through subspace. System corrupted: Energy discharge (-29). Biostim Tank disabled. B-90 Cyclops activates siege mode. Knocked back. Spacefolded through Biostim Tank. Biostim Tank disabled. ALERT: Hostiles spotted, dispatching reinforcements to Terminal 7013. Slug penetrates Wall. Slug penetrates Terminal. Slug penetrates Wall. System corrupted: Energy discharge (-34). Penetrated by Slug. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????? """ """ /#??????? "???????????????? | | ???????# """ """ #??????? #???????????????? | | ???????# ######## #???????????????? | | ???????# """ """ # ^ ###?????????????? | | ???????# """ """ # ^ ""#?????????????# | | ???????# """ """ # =! H[[! ""#?????????????# | | ???????# """ """ # != [[ G#?????????????# | | ???????+ """ """ # ! [! ""#?????????????# | | ???????# # ""#?????????????T | | ???????#######"+#### % #???????????????# | | ??????????# #???????????????# | | ??????????# % #???????????????# | | ??????????### % "" """ #???????????????# | | ????????????+ "" """ ""T"" #???????????????# | | ????????????# """ """ "" "" ##############??# | | ????????????# # #??# | | ????????????# """ """ """ # """"" #??# | | ????????????# """ """ """ + "T" #### | | ????????????# """ """ """ # / | | ????????????# # #### | | ????????????# ! #####+########??# | | ????????????###########+### #???# #???????##### | | ????????????# # ###?# #???????# | | ????????????# " " # %T#?# #???????# | | ????????????#= """ """ # ""#?# #???????# | | ????????????# """" """"@# ###?# #???????# | | ????????????# """ """ # ##### #??????## | | ????????????# # #??????# | | ????????????################+###"#####??????## | | ?????????????????????????? ??????????????# | | ???????????????????????? #????????????# | | ??????????????????????#"" #????????????##### | | ??????????????????????#" """ #????????????????? | | ??????????????????????#" ""!""""#????????????????? | | ??????????????????????#"""""""""#????????????????? | | ??????????????????????###########????????????????? | | ?????????????????????????????????????????????????? | | ??????####################???????????????????????? | | ??????# #???????????????????????? | | ??????# """"""" #???????????????????????? | | ??????# " #???????????????????????? | | ??????# """ """ #????????################ | | ??????# " " " " #????????# | | ??????# """ " " #????????# | | ??????# #??####### | | ??????# #??# | | #########+####+#+######+##??# ######+############# | | # #???# # #?????? | | # ##### #???# # #?????? | | """"" # #???# #???# # #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 45 Energy Capacity 250 Matter Stores 300 Matter Capacity 450 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 375 Melee Speed Boost 20 Evasion (%) 79 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 8 Offensive Hacking 42 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Phase Armor Subatomic Replicator Phase Redirector Core Reset Matrix Integrated Mediator Spacefold Activator Transdimensional Reconstructor Achievements -------------- Nope Challenges ------------ None Game ------ Seed MinesnifferFireSuperbattery Manual? 0 Play Time 02:22:24 Cumulative 91.2 hours Start 2025.01.04 @ 20:22:37 End 2025.01.05 @ 00:05:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 46 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b93f2ef0-daa6-4bb3-a205-67c07fe10442