Cogmind - Beta 16 --- EXPLORER MODE // 2025.12.26 @ 21:18:43 Player: viper Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (736) 3680 Value Destroyed (31170) 31170 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (4326) 4326 TOTAL SCORE: 47056 Bonus ------- High Alert Combat Kills 1854 Follower Combat Kills 772 Entered Garrisons 400 Used RIF Installer 1000 Met Data Miner 300 Cogmind --------- Core Integrity 0/1300 Matter 64/300 Energy 641/690 System Corruption 9% Temperature Critical (835) Movement Walking (252) Ox2 Location -3/Armory Parts ------- > --- POWER (4) -------- Light Antimatter Reactor Light Antimatter Reactor Reinforced Antimatter Reactor Reinforced Antimatter Reactor > --- PROPULSION (4) --- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY (10) ----- Advanced Heat Sink Advanced Heat Sink Advanced Target Analyzer Experimental Weapon Cycler Superdense Plating Graphene Brace Recalibrator > --- WEAPON (4) ------- Coil Gun Helical Railgun Heavy Gauss Cannon > --- INVENTORY (5) ---- Reinforced Antimatter Reactor Flexi-carbon Leg Advanced Heat Sink Advanced Heat Sink Heavy Pick Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Enhanced Armored Leg Advanced VSS Leg Advanced Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Matter Compressor Gravity Neutralizer Improved Targeting Computer Kinecellerator Improved Weapon Cycler Graphene Brace > --- WEAPON ----------- Helical Railgun Helical Railgun Helical Railgun Helical Railgun > --- INVENTORY -------- Enhanced Flexi-carbon Leg Improved KE Penetrator Enhanced Coil Gun Helical Railgun Helical Railgun [Rating: 153] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Improved Core Shielding Weapon Enhanced Autogun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Mining Claw Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Gar Fac Gar Fac Fac Res Arm Slots Evolved 15 | . 1 2 . . . 2 2 . . . 2 . 2 . . 2 2 . Power 3 | . 1 . . . . . . . . . 1 . . . . . 1 . Propulsion 2 | . . 2 . . . . . . . . . . . . . . . . Utility 8 | . . . . . . 2 . . . . 1 . 2 . . 2 1 . Weapon 2 | . . . . . . . 2 . . . . . . . . . . . Parts Attached 291 | 7 12 13 4 . 1 15 25 . . 9 8 24 30 6 22 32 22 61 Power 62 | 1 4 3 . . 1 2 8 . . 3 1 3 5 . 3 6 4 18 Engine 21 | 1 3 3 . . . 2 4 . . 3 1 2 1 . 1 . . . Core 14 | . 1 . . . 1 . 4 . . . . 1 3 . 2 2 . . Reactor 27 | . . . . . . . . . . . . . 1 . . 4 4 18 Propulsion 76 | 2 4 6 1 . . 5 9 . . 3 1 6 13 . 3 8 5 10 Treads 14 | . . 4 1 . . 1 4 . . 3 1 . . . . . . . Leg 62 | 2 4 2 . . . 4 5 . . . . 6 13 . 3 8 5 10 Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 80 | 2 1 . 1 . . 3 4 . . 1 4 5 11 1 8 10 9 20 Device 51 | . . . . . . 1 3 . . 1 2 2 6 1 6 6 9 14 Storage 8 | 1 1 . 1 . . . 1 . . . 1 . 1 . 1 . . 1 Processor 10 | 1 . . . . . 2 . . . . . 2 . . . 3 . 2 Hackware . | . . . . . . . . . . . . . . . . . . . Protection 11 | . . . . . . . . . . . 1 1 4 . 1 1 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 73 | 2 3 4 2 . . 5 4 . . 2 2 10 1 5 8 8 4 13 Energy Gun 2 | . 1 . . . . 1 . . . . . . . . . . . . Energy Cannon 3 | . . 3 . . . . . . . . . . . . . . . . Ballistic Gun 59 | 2 . . 2 . . 4 4 . . . 2 8 1 5 8 8 4 11 Ballistic Cannon 4 | . . . . . . . . . . 2 . 1 . . . . . 1 Launcher 1 | . . . . . . . . . . . . 1 . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 1 | . 1 . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . 2 . . . 1 4 . . . . 4 2 . 2 1 4 3 Parts Lost 132 | . 3 2 . . . 7 2 . . 3 3 14 18 8 7 16 11 38 Power 33 | . . 2 . . . 3 . . . 1 . 4 4 . 1 2 5 11 Propulsion 32 | . . . . . . 2 . . . . 1 6 6 . . 7 2 8 Utility 28 | . . . . . . . . . . 1 1 2 4 2 3 2 4 9 Weapon 39 | . 3 . . . . 2 2 . . 1 1 2 4 6 3 5 . 10 Highest Loss Streak 20 | . 1 2 . . . 2 1 . . 1 2 5 6 3 1 2 8 20 To Critical Strikes 3 | . . . . . . . . . . . . 1 . . . 2 . . Average Backups 18 | 1 11 11 13 15 18 21 23 24 25 24 23 23 21 19 23 21 7 4 Power 3 | . 1 2 3 3 4 4 4 5 5 5 6 6 4 4 3 1 . . Propulsion 2 | . 3 . . 1 1 . 2 1 1 1 2 1 2 5 7 5 1 1 Utility 4 | . 3 4 4 4 5 4 9 11 12 10 9 7 3 . . 2 . . Weapon 7 | . 1 4 5 7 7 12 7 7 7 6 5 8 11 9 12 12 5 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 18 | . . 1 . . . 2 6 . . . . 2 . . . . 6 1 Power 1 | . . . . . . 1 . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . . . . . 1 . Utility 2 | . . . . . . . 1 . . . . 1 . . . . . . Weapon 13 | . . 1 . . . 1 4 . . . . 1 . . . . 5 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 96 99 100 100 93 99 100 100 99 99 97 98 99 99 97 94 84 Engine 8 | . 18 16 20 20 10 14 5 7 7 10 12 12 5 5 3 2 . . Core 6 | . 6 2 . . 9 1 8 7 7 3 6 4 10 5 7 7 4 . Reactor 2 | . . . . . . . . . . . . . . 5 3 4 10 14 Treads 8 | . . 33 39 40 40 17 1 28 28 27 24 14 . . . . . . Leg 16 | . 25 4 . . . 10 26 . . . . 8 21 22 22 19 17 16 Device 11 | . . . . . . 7 8 14 14 14 14 7 11 21 24 22 30 25 Storage 7 | . 12 10 10 10 10 8 7 7 7 7 6 7 6 5 6 10 4 2 Processor 9 | . 12 10 10 10 10 16 12 7 7 7 6 10 9 5 3 9 7 5 Protection 1 | . . . . . . . . . . . 3 3 9 5 3 2 . 2 Ballistic Gun 20 | . 17 . 14 20 20 14 27 28 28 24 14 22 21 19 21 19 18 12 Peak Build Rating 153 | 7 11 28 26 25 26 41 58 58 58 60 69 87 107 110 116 136 145 153 Average Rating 66 | 5 9 22 25 25 25 35 55 58 58 58 67 74 96 103 110 106 134 128 On Entrance 58 | . 7 11 25 25 25 26 37 58 58 58 60 69 87 107 99 103 136 129 Avg Prop Armor Cover (%) 8 | 27 . . . . . . . . . . . 8 6 . . 3 6 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 213 | 15 93 104 103 102 102 109 115 111 111 124 152 151 162 155 150 172 175 213 Greatest Support 116 | 20 20 80 83 83 83 83 112 112 112 116 116 108 100 100 106 115 115 100 Greatest Overweight (x) 48 | 3 8 4 1 1 1 4 36 . . 1 1 48 3 1 1 2 1 4 Average Overweight (x) 1 | . 3 1 1 1 1 1 . . . . 1 1 1 1 1 1 . . Largest Inventory Capacity 25 | 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 23 | 8 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 7 5 Most Carried 25 | 3 15 16 16 15 19 25 25 25 25 25 25 25 25 22 25 25 24 5 Average Carried 18 | 1 11 11 13 15 18 21 23 24 25 24 23 23 21 19 23 21 7 4 Final Capacity 25 | 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 3 9 13 15 15 19 25 24 25 25 25 25 25 20 18 24 25 5 5 Class Distribution -------------------- 37% | Hacker-Gunner 29% | Hacker-Mutant 26% | Scavenger-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Data Miner Hacker-Gunner | -6/Proximity Caves Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Garrison Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Hacker-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Armory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Gar Fac Gar Fac Fac Res Arm Matter Collected 23439 | 239 329 197 173 . 280 1327 3527 10 . 758 682 2196 2223 842 2867 3178 1323 3288 Remotely 905 | . . . . . . . 809 10 . 86 . . . . . . . . Salvage Created 38500 | . 1313 602 55 . 763 2834 5082 . . 1066 725 2331 4179 910 4695 6411 2912 4622 Parts 1819 | . 64 29 1 . 47 131 293 . . 52 32 142 194 31 217 286 118 182 Haulers Intercepted 30 | . 2 3 . . . 6 6 . . . . 1 2 . 4 4 2 . Recyclers Shooed 26 | . 2 . . . 1 2 4 . . . . . 3 . 4 6 4 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored 1 | . . . . . . . . . . . . . . . 1 . . . Broken 1 | . . . . . . . . . . . . . . . 1 . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Gar Fac Gar Fac Fac Res Arm Combat Hostiles Destroyed 492 | . 22 8 . . 12 32 58 . . 23 19 45 54 19 47 62 26 65 Melee 8 | . 2 1 . . . . . . . . . . . . . . . 5 Guns 431 | . 20 . . . 12 31 58 . . 19 3 38 48 17 46 61 26 52 Cannons 43 | . . 6 . . . 1 . . . 4 16 7 . 2 . . . 7 AOE 9 | . . . . . . . . . . . . . 6 . 1 1 . 1 Classes Destroyed 21 | . 4 5 . . 2 . 4 . . 2 . 3 . . . . 1 . Worker 61 | . . 3 . . 3 12 16 . . . 1 . 3 . 9 8 6 . Builder 42 | . . . . . 2 5 11 . . . 2 . 6 . 7 8 1 . Tunneler 9 | . . 1 . . 2 . 2 . . . . . 1 . 3 . . . Hauler 30 | . 2 3 . . . 6 6 . . . . 1 2 . 4 4 2 . Recycler 55 | . 3 1 1 . 2 5 15 . . . . . 3 . 7 14 4 . Mechanic 9 | . . . . . . . 1 . . . 1 . . . 2 2 1 2 Operator 5 | . . . . . . . 2 . . . . . . . . 1 . 2 Watcher 33 | . 3 . . . . 4 6 . . . . . 5 . 6 4 1 4 Swarmer 57 | . . 2 . . 3 3 8 . . 6 4 11 . 3 3 11 . 3 Saboteur 6 | . . . . . . . . . . . . 5 . . . . . 1 Grunt 217 | . 22 3 . . 5 26 23 . . 8 3 11 28 10 22 9 20 27 Brawler 11 | . . . . . 1 . . . . 2 1 1 2 . 1 2 . 1 Duelist 18 | . . 1 . . 3 . . . . 4 1 . 2 . . . . 7 Protector 4 | . . . . . . . . . . 1 . 2 . . . . . 1 Sentry 53 | . . 2 . . . 3 8 . . 1 5 3 6 2 8 6 1 8 Demolisher 2 | . . . . . . . . . . . . 1 . . . . . 1 Specialist 5 | . . . . . . . . . . . . 3 . . . . 2 . Hunter 45 | . . . . . . . 5 . . . 4 4 6 4 5 14 . 3 Programmer 67 | . . . . . . . 14 . . . 1 3 10 . 8 20 2 9 Heavy 1 | . . . . . . . . . . . . . . . . . 1 . Behemoth 2 | . . . . . . . . . . 1 . 1 . . . . . . Armor Guard 4 | . . . . . . . . . . . . . . . . . . 4 Best Kill Streak 16 | . 5 4 1 . 4 10 16 . . 7 7 5 8 6 16 11 12 10 Combat Bots Only 9 | . 5 3 . . 3 7 5 . . 7 6 5 8 6 5 6 6 9 Max Kills in Single Turn 4 | . 1 1 1 . 2 2 3 . . 1 2 2 4 2 3 2 2 2 Gunslinging 1 | . . . . . 1 1 1 . . . . 1 1 1 1 1 . 1 Exploded 4 | . . . . . . . . . . . . . 4 . 1 1 . 1 Melee 1 | . 1 1 . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Gar Fac Gar Fac Fac Res Arm Hostile Shots Fired 3135 | . 141 83 . . 38 169 250 . . 90 125 359 270 114 170 366 133 827 Missed 885 | . 32 15 . . 9 47 84 . . 24 39 116 57 35 49 121 34 223 Hits 2250 | . 109 68 . . 29 122 166 . . 66 86 243 213 79 121 245 99 604 Melee 64 | . . 5 . . 4 . . . . 6 5 2 8 3 . 2 . 29 Projectile 2186 | . 109 63 . . 25 122 166 . . 60 81 241 205 76 121 243 99 575 AOE 12 | . . . . . . . . . . . . 6 1 3 . . . 2 Critical Strikes 98 | . 1 1 . . 2 9 4 . . 4 1 5 9 5 5 18 5 29 Actively Blocked 42 | . . . . . . . . . . . . . 4 3 1 1 4 29 Part Disruptions 7 | . . . . . . . . . . . . 2 . . 1 2 . 2 Damage Taken 26775 | . 844 604 . . 301 1199 1266 . . 1065 642 2315 2888 994 1753 3141 1317 8446 Core 3092 | . 156 117 . . 30 116 146 . . 209 70 135 260 51 137 242 84 1339 Absorbed by Shields 45 | . . . . . . . . . . . . . . . . . . 45 Redirected to Shielding 305 | . . . . . . . . . . . . . 175 29 34 . . 67 Ignored by Resistances 16056 | . 531 346 . . 181 723 799 . . 537 393 1526 1704 592 1028 1857 790 5049 Regen/Repaired (Parts) 370 | . 41 . . . . . 55 . . . 125 . . . 110 . 39 . Core Remaining (%) 66 | 100 37 . . . 63 78 . . . 49 . 75 . . 55 78 . . Volleys Fired 1439 | . 98 36 1 . 45 165 181 . . 58 34 95 112 44 131 173 71 195 Largest 4 | . 2 2 2 . 2 2 4 . . 4 4 4 4 4 4 4 4 4 Hottest 152 | . 60 136 91 . 46 123 103 . . 112 144 144 136 131 131 132 132 152 Shots Fired 4763 | . 193 56 2 . 90 328 718 1 . 230 136 373 433 173 512 684 256 578 Gun 4448 | . 193 . 1 . 90 321 718 1 . 200 70 331 433 152 512 684 256 486 Cannon 313 | . . 56 1 . . 7 . . . 30 66 40 . 21 . . . 92 Launcher 2 | . . . . . . . . . . . . 2 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 4667 | . 167 . 1 . 90 317 718 1 . 230 136 371 433 173 512 684 256 578 Thermal 64 | . . 56 1 . . 7 . . . . . . . . . . . . Explosive 2 | . . . . . . . . . . . . 2 . . . . . . Electromagnetic 30 | . 26 . . . . 4 . . . . . . . . . . . . Robot Hit Streak 76 | . 25 10 5 . 28 59 48 . . 76 62 34 41 35 54 54 24 39 Robot Miss Streak 3 | . 2 1 . . 1 2 3 . . 2 1 3 2 3 2 3 2 3 Penetration Max 2 | . . . . . . . . . . . . 1 2 1 1 2 2 2 Secondary Targets 113 | . 4 . . . 1 6 10 . . 4 . 11 13 3 12 16 11 22 Max Gunslinging Chain 2 | . 1 . . . 1 1 1 . . 1 . 2 1 1 1 2 1 2 Shots Hit Robots 3684 | . 167 51 2 . 75 291 503 . . 185 113 251 337 120 357 539 193 500 Core Hits 1730 | . 70 15 1 . 34 111 201 . . 91 110 134 153 109 156 241 92 212 Critical Kills 88 | . . . . . 1 2 . . . . 1 15 15 2 13 22 11 6 Critical Parts Destroyed 121 | . . 2 . . . 3 5 . . . 2 13 15 2 8 37 15 19 Critical Strikes 252 | . . 2 . . 1 5 6 . . . 3 33 31 4 22 62 27 56 Destroy 225 | . . . . . 1 5 6 . . . 3 33 31 4 22 62 27 31 Blast 18 | . . . . . . . . . . . . . . . . . . 18 Smash 2 | . . 2 . . . . . . . . . . . . . . . . Impale 7 | . . . . . . . . . . . . . . . . . . 7 Melee Attacks 45 | . 7 9 . . . . . . . . . 4 . . . . . 25 Impact 13 | . . 9 . . . . . . . . . 4 . . . . . . Slashing 7 | . 7 . . . . . . . . . . . . . . . . . Piercing 25 | . . . . . . . . . . . . . . . . . . 25 Sneak Attacks 1 | . . 1 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 83089 | . 1591 1420 39 . 1184 4757 8855 . . 3343 2339 4427 9745 2724 9550 12468 6143 14504 Guns 72982 | . 1413 . 18 . 1158 4556 8817 . . 2760 998 3658 8524 2299 9074 12265 6084 11358 Cannons 5985 | . . 963 21 . . 124 . . . 583 1328 673 . 425 . . . 1868 Explosions 2366 | . . . . . . 77 . . . . . 96 1190 . 476 180 . 347 Melee 1410 | . 164 457 . . . . . . . . . . . . . . . 789 Ramming 346 | . 14 . . . 26 . 38 . . . 13 . 31 . . 23 59 142 Kinetic 77510 | . 1109 . 18 . 1158 4511 8817 . . 3343 2326 4331 8524 2724 9074 12265 6084 13226 Thermal 2413 | . . 963 21 . . 201 . . . . . . 1118 . 60 50 . . Explosive 1061 | . . . . . . . . . . . . 96 72 . 416 130 . 347 Electromagnetic 349 | . 304 . . . . 45 . . . . . . . . . . . . Impact 457 | . . 457 . . . . . . . . . . . . . . . . Slashing 164 | . 164 . . . . . . . . . . . . . . . . . Piercing 789 | . . . . . . . . . . . . . . . . . . 789 Highest Corruption 13 | . . . . . . 1 5 5 5 5 . . 4 . 7 13 . 9 Average Corruption 4 | . . . . . . 1 3 5 5 5 . . 2 . 2 6 . 4 Corruption Purged 9 | . . . . . . . . . . . . . 4 . . 5 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 313 | . . . . . . 11 90 3 2 31 . . 3 . 25 103 . 45 Message Errors 76 | . . . . . . 2 21 1 1 9 . . 1 . . 30 . 11 Matter Fused 64 | . . . . . . 3 17 1 . 6 . . . . 9 18 . 10 Heat Flow Errors 33 | . . . . . . 2 13 . 1 3 . . . . 2 9 . 3 Energy Discharges 33 | . . . . . . 1 9 . . 2 . . 1 . 3 12 . 5 Parts Rejected 7 | . . . . . . 1 . . . . . . . . . 1 . 5 Parts Fused 4 | . . . . . . . 1 . . . . . . . . 2 . 1 Data Loss (minor) 33 | . . . . . . 1 8 . . 5 . . 1 . 3 9 . 6 Data Loss (major) 11 | . . . . . . . 4 . . . . . . . . 6 . 1 Misfires 16 | . . . . . . 1 6 1 . 3 . . . . . 5 . . Alerts 9 | . . . . . . . 4 . . 1 . . . . 2 2 . . Weapon Failures 27 | . . . . . . . 7 . . 2 . . . . 6 9 . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 474 | . . 182 . . . . . . . . . . 192 . 33 44 . 23 Projectiles 16 | . . 2 . . . . . . . . . . . . . . . 14 Explosions 269 | . . . . . . . . . . . . . 192 . 33 44 . . Melee 189 | . . 180 . . . . . . . . . . . . . . . 9 Knockbacks 46 | . . 2 . . 1 . . . . 14 10 5 . 6 . . . 8 Impact 3 | . . 2 . . 1 . . . . . . . . . . . . . Kinetic 39 | . . . . . . . . . . 11 10 5 . 6 . . . 7 Secondary 4 | . . . . . . . . . . 3 . . . . . . . 1 Self-Inflicted Damage 319 | . 18 . . . . . . . . . . . . . 46 255 . . Shots 7 | . 1 . . . . . . . . . . . . . 1 5 . . Rammed 4 | . . . . . 1 . . . . . 3 . . . . . . . Targets Rammed 35 | . 1 . . . 1 . 6 . . . 3 . 6 . . 2 2 14 Kicked 31 | . 1 . . . . . 6 . . . . . 6 . . 2 2 14 Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 931 | . 345 931 42 . 72 217 485 . 66 712 224 317 604 245 207 266 567 907 Average Temperature 123 | . 69 244 25 . 32 29 74 . 44 197 81 67 175 69 51 51 165 280 Received Heat Transfer 9173 | . 741 357 . . 225 1152 420 . . 746 63 600 774 288 477 446 411 2473 Effects 189 | . 1 36 . . . . 7 . . 10 . . 41 . . . 24 70 Shutdowns 84 | . 1 11 . . . . 5 . . 4 . . 21 . . . 12 30 Energy Bleed 15 | . . 6 . . . . 1 . . . . . 3 . . . 1 4 Interference 27 | . . 3 . . . . 1 . . . . . 7 . . . 2 14 Matter Decay 13 | . . 4 . . . . . . . . . . 4 . . . 1 4 Short Circuit 12 | . . 3 . . . . . . . 1 . . 4 . . . 1 3 Damage (minor) 10 | . . 4 . . . . . . . 1 . . 1 . . . . 4 Damage (major) 21 | . . 4 . . . . . . . 3 . . . . . . 7 7 Damage (core) 7 | . . 1 . . . . . . . 1 . . 1 . . . . 4 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . 2 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . Parts Fried 2 | . . 2 . . . . . . . . . . . . . . . . Impact Corruptions 4 | . . 4 . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . 2 . . . . . . . . . 2 2 . . 1 . 2 Heat Transferred 2948 | . . 1739 37 . . 322 . . . . . . 700 . 100 50 . . Parts Sabotaged 16 | . . . . . . . . . . . . 6 4 . . . . 6 Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Gar Fac Gar Fac Fac Res Arm Maximum Alert Level 5 | . . . . . . . 1 . . . . 5 3 3 2 2 . 2 Low Security (%) 77 | 100 100 100 100 . 100 100 99 . . . 100 9 45 . 63 68 100 51 Level 1 9 | . . . . . . . . . . . . 4 24 25 23 29 . 25 Level 2 6 | . . . . . . . . . . . . 9 27 49 12 1 . 23 Level 3 4 | . . . . . . . . . . . . 41 3 25 . . . . Level 4 1 | . . . . . . . . . . . . 21 . . . . . . Level 5 1 | . . . . . . . . . . . . 13 . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 1938 | . 105 70 5 . 60 160 188 . . . 178 1938 755 759 503 434 190 593 Initial 755 | . . . . . . . 5 . . . . 79 755 294 291 156 37 67 Average 162 | . 4 11 . . 4 62 18 . . . 37 964 273 530 160 129 66 234 Influence Increases 16672 | . 672 301 5 . 335 961 1999 . . 498 616 1999 1762 535 1878 2032 764 2315 Destroy 0b10 Robot/C 10060 | . 440 160 . . 240 640 1160 . . 440 420 860 1080 380 940 1280 520 1500 Destroy 0b10 Robot/NC 1255 | . 40 40 5 . 45 160 295 . . 5 20 20 100 5 190 205 75 50 Destroy Leader 2274 | . 90 46 . . 50 150 422 . . 50 110 80 304 30 260 296 86 300 Allied During Kill 134 | . . . . . . . . . . 3 . . . . . 1 . 130 Successful Hack 330 | . 34 10 . . . 8 76 . . . 36 . . . 28 37 44 57 Disable Machine 264 | . 8 . . . . . 4 . . . . . 88 . 64 56 4 40 Anti-Garrison Action 1000 | . . . . . . . . . . . . 950 . 50 . . . . Destroy Structure 1070 | . . . . . . 3 12 . . . . 74 190 25 396 142 20 208 Lose Combat Pursuer 285 | . 60 45 . . . . 30 . . . 30 15 . 45 . 15 15 30 Influence Decreases 16591 | . 672 301 5 . 335 943 2017 . . 498 468 209 3155 331 2193 2369 686 2409 Entered New Map 2420 | . . . . . . . 13 . . . . 69 1183 251 458 278 60 108 Time Decay 12631 | . 672 291 5 . 335 873 2004 . . 463 438 . 1792 . 1665 1911 521 1661 Lost Part 1200 | . . 10 . . . 70 . . . 15 10 140 180 80 70 140 105 380 Lost Ally 340 | . . . . . . . . . . 20 20 . . . . 40 . 260 Squads Dispatched 134 | . 4 1 . . . 5 32 . . 1 10 . 20 . 16 23 9 13 Investigation 50 | . 4 1 . . . 3 9 . . . 3 . 2 . 10 9 4 5 Extermination 39 | . . . . . . . 14 . . . 2 . 4 . 4 8 2 5 Reinforcement 24 | . . . . . . 1 6 . . . . . 6 . 2 5 3 1 Assault 4 | . . . . . . . . . . 1 . . 1 . . . . 2 Garrison 17 | . . . . . . 1 3 . . . 5 . 7 . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 11 | . . . . . . . . . . . . . 1 . 3 2 2 3 Construction Impeded 7 | . . . . . . . 2 . . . . . 3 . 1 1 . . Haulers Reinforced 6 | . . . . . . . 1 . . . . . 2 . . 2 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Gar Fac Gar Fac Fac Res Arm Distress Signals 25 | . 1 . . . 1 4 3 . . . . . 6 . 1 5 . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 624 | . 30 12 . . 12 44 71 . . 24 24 50 66 22 57 81 34 97 Peak Tracking Total 9 | . 5 4 . . 3 5 5 . . 7 4 7 5 6 6 7 7 9 Tactical Retreats 17 | . 4 3 . . . . 2 . . . 2 1 . 1 . 1 1 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Gar Fac Gar Fac Fac Res Arm Traps Triggered 40 | . 1 . . . . . 10 . . . . 11 2 2 6 2 . 6 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . 6 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Gar Fac Gar Fac Fac Res Arm Machines Disabled 73 | . 2 . . . . . 1 . . . . 5 22 1 16 14 1 11 Max in Single Turn 8 | . 2 . . . . . 1 . . . . 1 8 1 3 6 1 2 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . Garrison Relay 6 | . . . . . . . . . . . . 5 . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Gar Fac Gar Fac Fac Res Arm Machines Accessed 75 | . 8 6 . . . 4 13 . 4 . 4 2 3 1 8 10 4 8 Terminals 47 | . 7 4 . . . 4 11 . . . . 2 1 1 3 4 2 8 Fabricators 7 | . . . . . . . . . . . 1 . 1 . 3 2 . . Repair Stations 9 | . 1 1 . . . . 1 . . . 2 . . . 2 1 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . 1 . . . . 1 . . . . . . . . 2 1 . Garrison Access 3 | . . . . . . . . . . . 1 . 1 . . 1 . . Total Hacks 271 | . 31 21 . . . 16 55 . 32 . 9 3 7 1 30 29 15 22 Successful 192 | . 25 18 . . . 12 41 . 32 . 6 2 4 1 15 15 9 12 Failed 79 | . 6 3 . . . 4 14 . . . 3 1 3 . 15 14 6 10 Catastrophic 4 | . . . . . . . 1 . . . . . . . . 2 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 1 | . 1 . . . . . . . . . . . . . . . . . Terminals 151 | . 26 11 . . . 16 41 . . . . 3 3 1 10 11 7 22 Fabricators 22 | . . . . . . . . . . . 3 . 3 . 10 6 . . Repair Stations 33 | . 5 1 . . . . 4 . . . 5 . . . 10 5 3 . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 30 | . . 9 . . . . 10 . . . . . . . . 6 5 . Garrison Access 3 | . . . . . . . . . . . 1 . 1 . . 1 . . Terminal Hacks 127 | . 21 8 . . . 12 28 . 32 . . 2 2 1 3 4 2 12 Record 52 | . 14 3 . . . 6 9 . 11 . . . 2 . 1 2 . 4 Part Schematic 15 | . . . . . . . 3 . 11 . . . . . 1 . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . . Robot Analysis 2 | . . 1 . . . . . . . . . . . . . . . 1 Prototype ID Bank 7 | . . . . . . 1 1 . 3 . . . . . . 1 . 1 Open Door 2 | . . . . . . . . . . . . . . . . . . 2 Level Access Points 3 | . 1 . . . . . 1 . . . . . . . 1 . . . Emergency Access Points 3 | . . . . . . . 1 . . . . 1 . 1 . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . Scanalyzer Index 1 | . . 1 . . . . . . . . . . . . . . . . Locate Traps 7 | . 4 . . . . . 2 . . . . . . . . . . 1 Disarm Traps 1 | . . . . . . . 1 . . . . . . . . . . . Dispatch Records 4 | . . . . . . 2 2 . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . Reinforcement Status 2 | . . . . . . . 2 . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 5 | . . 1 . . . 1 1 . . . . . . . . . 1 1 Zone Layout 12 | . 1 2 . . . 2 3 . . . . . . . . 1 1 2 Patrol Navigation 1 | . . . . . . . . . . . . 1 . . . . . . Fabricator Hacks 11 | . . . . . . . . . . . 2 . 1 . 5 3 . . Load Schematic 7 | . . . . . . . . . . . 1 . 1 . 3 2 . . Build 4 | . . . . . . . . . . . 1 . . . 2 1 . . Repair Station Hacks 23 | . 4 1 . . . . 3 . . . 3 . . . 7 2 3 . Scan Component 15 | . 2 . . . . . 2 . . . 2 . . . 5 2 2 . Repair 7 | . 2 . . . . . 1 . . . 1 . . . 2 . 1 . Refit 1 | . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 28 | . . 9 . . . . 10 . . . . . . . . 5 4 . Retrieve Study 28 | . . 9 . . . . 10 . . . . . . . . 5 4 . Garrison Access Hacks 3 | . . . . . . . . . . . 1 . 1 . . 1 . . Unlock Access 2 | . . . . . . . . . . . 1 . 1 . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 60 | . 8 3 . . . 3 13 . . . 3 2 2 . 7 9 4 6 Full Trace Events 51 | . 8 2 . . . 3 9 . . . 3 . 2 . 7 9 4 4 Feedback Events 7 | . . . . . . 1 1 . . . . . 1 . 1 2 . 1 Corruption 7 | . . . . . . 1 1 . . . . . 1 . 1 2 . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . . . . . . . . Robots Built 4 | . . . . . . . . . . . . . . . 2 2 . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 154 | . . . . . . . . . . . . . . . 116 38 . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . . 6 6 . . Part Schematics Acquired 15 | . . . . . . . 3 . 11 . . . . . 1 . . . Parts Built 4 | . . . . . . . . . . . 2 . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 141 | . . . . . . . . . . . 35 . . . 106 . . . Total Part Build Rating 24 | . . . . . . . . . . . 12 . . . 12 . . . Part Studies Acquired 22 | . . 3 . . . . 10 . . . . . . . . 5 4 . Parts Repaired 7 | . 2 . . . . . 1 . . . 1 . . . 2 . 1 . Time 337 | . 64 . . . . . 38 . . . 30 . . . 174 . 31 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Gar Fac Gar Fac Fac Res Arm Used RIF Installer 2 | . . . . . . . . . . . . 1 . 1 . . . . Command Fork 1 | . . . . . . . . . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 23 | . . . . . . . . . . . . 20 . 3 . . . . Machine Destruction 23 | . . . . . . . . . . . . 20 . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . 2 . . . . . . . 5 Allies Hacked 1 | . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Gar Fac Gar Fac Fac Res Arm Total Allies 20 | . . . . . . . . . . 2 . . . . 2 2 . 14 Largest Group 10 | . . . . . . . . . . 2 1 . . . 2 2 . 10 Highest-Rated Group 481 | . . . . . . . . . . 49 29 . . . 42 42 . 481 Highest-Rated Ally 58 | . . . . . . . . . . 29 29 . . . 21 21 . 58 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 149 | . . . . . . . . . . 10 15 . . . 9 7 . 108 Total Damage 3702 | . . . . . . . . . . 128 240 . . . 106 167 . 3061 Kills 16 | . . . . . . . . . . . 2 . . . . 2 . 12 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Gar Fac Gar Fac Fac Res Arm Active Infowar (turns) 11483 | . . . . . . 1351 5757 . . . 973 655 1713 . . 279 755 . Optics 9476 | . . . . . . 1351 5757 . . . . 655 1713 . . . . . Traps 1383 | . . . . . . . . . . . 973 . . . . . 410 . Cloaking 1001 | . . . . . . . . . . . . . . . . 279 722 . Robot Analysis Total 2 | . . 1 . . . . . . . . . . . . . . . 1 Derelict Logs Recovered 2 | . . . 1 . . . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Gar Fac Gar Fac Fac Res Arm Turns Passed 35547 | 67 4881 840 1433 75 2102 1352 6866 134 136 1345 1034 2789 2507 679 2580 3617 833 2277 Spaces Moved 13263 | 54 1308 270 526 31 722 373 3046 84 86 604 359 922 865 264 1036 1493 418 802 Core 29 | 24 1 . . . . . 1 . . . . 3 . . . . . . Treads 3633 | . . 232 526 31 722 196 171 84 86 604 359 622 . . . . . . Legs 9601 | 30 1307 38 . . . 177 2874 . . . . 297 865 264 1036 1493 418 802 Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 245 247 247 247 188 160 160 160 160 240 240 185 190 180 180 108 110 Average Speed 220 | 100 337 252 247 247 247 242 195 160 160 197 240 260 239 190 180 192 123 183 Slowest Speed 2450 | 200 680 490 250 247 247 392 1850 160 160 240 240 2450 330 190 190 255 190 392 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . . . . . . . . . . . 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 98 30 99 8 99 32 65 16 71 66 9 88 16 40 27 28 8 46 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 . . . . . 1 1 . . . . . . . . Known Exits Taken 15 | 1 1 1 1 1 1 1 1 . 1 1 1 . 1 . 1 1 1 . Unknown Exits Taken 1 | . . . . . . . . 1 . . . . . . . . . . Scrap Searched 3 | . . . 1 . . . . 1 . 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . Terrain Destroyed 647 | . . . . . . . . . . . . 30 103 10 238 80 22 164 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 341 | . . . . . . . . . . . . 14 41 10 88 27 20 141 AOE 294 | . . . . . . . . . . . . 9 62 . 149 51 . 23 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Gar Fac Gar Fac Fac Res Arm Total 17046 | 63 1596 360 658 30 950 573 3760 84 85 694 468 1096 1060 335 1509 1929 608 1188 Wait 1547 | . 155 13 121 . 179 . 433 . . 8 57 . 14 7 290 194 76 . Move 13243 | 53 1307 269 525 30 721 372 3045 83 85 603 358 920 864 262 1035 1492 417 802 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 90 | 3 8 6 2 . 3 10 14 1 . 2 2 7 6 . 7 12 1 6 Fast Attach 163 | 7 2 9 2 . . 9 20 . . 1 3 15 7 2 6 9 19 52 Attach 120 | . 4 4 2 . . 6 10 . . 5 6 10 23 6 12 19 4 9 Detach 24 | . . 4 2 . . 4 1 . . . 2 . 1 . 3 4 1 2 Swap 112 | . 8 1 1 . 1 2 9 . . 4 2 16 18 4 14 14 4 14 Drop 127 | . 6 9 2 . . 5 26 . . 2 1 10 9 . 11 10 13 23 Fire 1439 | . 98 36 1 . 45 165 181 . . 58 34 95 112 44 131 173 71 195 Melee 45 | . 7 9 . . . . . . . . . 4 . . . . . 25 Ram . | . . . . . . . . . . . . . . . . . . . Kick 31 | . 1 . . . . . 6 . . . . . 6 . . 2 2 14 Crush 4 | . . . . . 1 . . . . . 3 . . . . . . . Escape Stasis 62 | . . . . . . . 15 . . . . 19 . 10 . . . 18 Rewire 39 | . . . . . . . . . . 11 . . . . . . . 28 Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / *Sto / *Low) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research (discovered 2 exits: *Arm / Tes) -3/Armory (discovered 1 exit: *Res) History --------- Turn | Location | Event 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 14) 68 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Evolved 1 slot: Power x1 273 | -10/Materials | Repaired Lgt. Ion Engine 313 | -10/Materials | Build established: Hacker-Mutant 340 | -10/Materials | Identified exit to Materials 340 | -10/Materials | Discovered exit to Materials (range 6) 1757 | -10/Materials | Discovered exit to Materials (range 11) 1825 | -10/Materials | Identified exit to Mines 1825 | -10/Materials | Discovered exit to Mines (range 16) 3509 | -10/Materials | Repaired Lgt. Nuclear Core 4844 | -10/Materials | Core integrity fell below 50% 4949 | -10/Materials | Entered another Materials area 4949 | -9/Materials | Evolved 2 slots: Propulsion x2 5759 | -9/Materials | Identified exit to Mines 5759 | -9/Materials | Discovered exit to Mines (range 13) 5789 | -9/Materials | Entered Mines 5798 | -9/Mines | Met a Derelict bent on vengeance 5826 | -9/Mines | Identified exit to Materials 5826 | -9/Mines | Discovered exit to Materials (range 8) 6526 | -9/Mines | Learned location of Zion (-6) 6958 | -9/Mines | Discovered exit to Materials (range 13) 7034 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 7180 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7180 | -9/Mines | Identified exit to Exiles 7180 | -9/Mines | Discovered exit to Exiles (range 5) 7222 | -9/Mines | Entered Exiles 7262 | -9/Exiles | Identified exit to Mines 7262 | -9/Exiles | Discovered exit to Mines (range 15) 7297 | -9/Exiles | Entered Mines 7925 | -8/Mines | Discovered exit to Materials (range 6) 8845 | -8/Mines | Discovered exit to Materials (range 8) 9399 | -8/Mines | Entered Materials 9399 | -8/Materials | Evolved 2 slots: Utility x2 9624 | -8/Materials | Destroyed 7 combat bots 10628 | -8/Materials | Build established: Scavenger-Mutant 10669 | -8/Materials | Garrison activated, responded to threat 10689 | -8/Materials | Identified exit to Factory 10689 | -8/Materials | Discovered exit to Factory (range 14) 10751 | -8/Materials | Entered Factory 10751 | -7/Factory | Evolved 2 slots: Weapon x2 11056 | -7/Factory | Build established: Hacker-Gunner 12788 | -7/Factory | Identified exit to Storage 12788 | -7/Factory | Discovered exit to Storage (range 4) 13800 | -7/Factory | Identified exit to Factory 14669 | -7/Factory | Garrison activated, responded to threat 16095 | -7/Factory | Repaired Broken Enh. Autogun 17599 | -7/Factory | Identified exit to Lower Caves 17599 | -7/Factory | Discovered exit to Lower Caves (range 6) 17617 | -7/Factory | Entered Lower Caves 17730 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 17751 | -7/Lower Caves | Entered Data Miner 17751 | -7/Data Miner | Identified exit to Proximity Caves 17751 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 17782 | -7/Data Miner | Met Data Miner 17815 | -7/Data Miner | Learned location of Section 7 (-2) 17815 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 17843 | -7/Data Miner | Received God Mode back door access code from Data Miner 17887 | -7/Data Miner | Entered Proximity Caves 18388 | -6/Proximity Caves | Spotted B-75 Beast 18403 | -6/Proximity Caves | Destroyed B-75 Beast 18609 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 18665 | -6/Proximity Caves | Destroyed 7 combat bots 18735 | -6/Proximity Caves | Core integrity fell below 50% 19189 | -6/Proximity Caves | Discovered exit to Factory (range 16) 19232 | -6/Proximity Caves | Entered Factory 19232 | -6/Factory | Accompanied by 1 ally 19232 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 19659 | -6/Factory | Garrison activated, responded to threat 20003 | -6/Factory | Repaired Enh. Autogun 20083 | -6/Factory | Identified exit to Factory 20083 | -6/Factory | Discovered exit to Factory (range 8) 20089 | -6/Factory | Garrison activated, responded to threat 20118 | -6/Factory | Fabricated Hyp. Coil Gun? 20248 | -6/Factory | Identified exit to Garrison 20266 | -6/Factory | Entered Garrison 20346 | -6/Garrison | Triggered checkpoint 20408 | -6/Garrison | Garrison Relay disabled 20509 | -6/Garrison | Spotted B-75 Beast 20537 | -6/Garrison | Triggered checkpoint 20537 | -6/Garrison | Destroyed B-75 Beast 20566 | -6/Garrison | Triggered checkpoint 20622 | -6/Garrison | Triggered checkpoint 20664 | -6/Garrison | Triggered checkpoint 20746 | -6/Garrison | Triggered checkpoint 20865 | -6/Garrison | Garrison Relay disabled 20922 | -6/Garrison | Garrison Relay disabled 21292 | -6/Garrison | Discovered exit to Factory (range 10) 21449 | -6/Garrison | Garrison Relay disabled 21834 | -6/Garrison | Triggered checkpoint 21886 | -6/Garrison | Installed Relay Interface Framework 21931 | -6/Garrison | Discovered exit to Factory (range 3) 22373 | -6/Garrison | Lost 5 parts (2p2n1u) 22437 | -6/Garrison | Found Prototype Device 22441 | -6/Garrison | Found Prototype Device 22441 | -6/Garrison | Identified Exp. Thermal Defense Suite (x2) 22587 | -6/Garrison | Discovered exit to Factory (range 12) 22614 | -6/Garrison | Triggered checkpoint 22657 | -6/Garrison | Garrison Relay disabled 22660 | -6/Garrison | Build established: Scavenger-Gunner 23055 | -6/Garrison | Entered Factory 23055 | -5/Factory | Evolved 2 slots: Utility x2 23355 | -5/Factory | First assault squad dispatched 23820 | -5/Factory | Lost 3 parts (1p1n1u) 24066 | -5/Factory | Build established: Scavenger-Tank 24495 | -5/Factory | Incoming investigation squad redirected 24756 | -5/Factory | Garrison activated, responded to threat 24851 | -5/Factory | Lost 6 parts (1p2n1u2w) 25060 | -5/Factory | Garrison activated, responded to threat 25151 | -5/Factory | Build established: Scavenger-Gunner 25200 | -5/Factory | Destroyed 8 combat bots 25323 | -5/Factory | Lost 5 parts (1p2n1u1w) 25471 | -5/Factory | Garrison activated, responded to threat 25560 | -5/Factory | Identified exit to Garrison 25562 | -5/Factory | Entered Garrison 25658 | -5/Garrison | Triggered checkpoint 25697 | -5/Garrison | Garrison Relay disabled 25844 | -5/Garrison | Triggered checkpoint 25956 | -5/Garrison | Triggered checkpoint 25981 | -5/Garrison | Triggered checkpoint 26032 | -5/Garrison | Lost 3 parts (1u2w) 26046 | -5/Garrison | Triggered checkpoint 26189 | -5/Garrison | Expanded RIF knowledge: Command Fork 26230 | -5/Garrison | Identified exit to Factory 26230 | -5/Garrison | Discovered exit to Factory (range 11) 26241 | -5/Garrison | Entered Factory 26419 | -5/Factory | Fabricated Thunder Leg (x2) 26562 | -5/Factory | Incoming investigation squad redirected 26826 | -5/Factory | Repaired Lgt. Antimatter Reactor 26961 | -5/Factory | Repaired Broken Imp. KE Penetrator 26982 | -5/Factory | Build established: Hacker-Gunner 27217 | -5/Factory | Incoming investigation squad redirected 27604 | -5/Factory | Identified exit to Upper Caves 27604 | -5/Factory | Discovered exit to Upper Caves (range 9) 27762 | -5/Factory | Fabricated H-55 Commando? 28435 | -5/Factory | Incoming investigation squad redirected 28688 | -5/Factory | Identified exit to Factory 28821 | -5/Factory | Entered another Factory area 28821 | -4/Factory | Evolved 2 slots: Utility x2 29042 | -4/Factory | Build established: Scavenger-Gunner 29413 | -4/Factory | Fabricated H-55 Commando (x2) 29932 | -4/Factory | Garrison activated, responded to threat 30477 | -4/Factory | Identified exit to Upper Caves 30477 | -4/Factory | Discovered exit to Upper Caves (range 9) 30896 | -4/Factory | System corruption reached 10% 31079 | -4/Factory | Incoming investigation squad redirected 31909 | -4/Factory | Incoming investigation squad redirected 32107 | -4/Factory | Found Unknown Device 32107 | -4/Factory | Identified Heavy Servo Lattice 32287 | -4/Factory | Identified exit to Research 32287 | -4/Factory | Discovered exit to Research (range 15) 32438 | -4/Factory | Entered Research 32438 | -3/Research | Evolved 2 slots: Power x1, Utility x1 32478 | -3/Research | Incoming investigation squad redirected 32524 | -3/Research | Identified exit to Testing 32524 | -3/Research | Discovered exit to Testing (range 17) 32787 | -3/Research | Repaired Imp. Cloaking Device 32813 | -3/Research | Incoming investigation squad redirected 33205 | -3/Research | Identified exit to Armory 33205 | -3/Research | Discovered exit to Armory (range 15) 33228 | -3/Research | Lost 8 parts (3p2n3u) 33271 | -3/Research | Entered Armory 33434 | -3/Armory | Assisted by bots powering up and referring to "LRC-V3" 33698 | -3/Armory | Lost 3 allies 33948 | -3/Armory | Lost 3 allies 33998 | -3/Armory | Identified exit to Research 33998 | -3/Armory | Discovered exit to Research (range 5) 34167 | -3/Armory | Incoming investigation squad redirected 34215 | -3/Armory | Destroyed 9 combat bots 34294 | -3/Armory | Destroyed 7 combat bots 34295 | -3/Armory | Lost 20 parts (4p4n6u6w) 34661 | -3/Armory | Spotted Armor Guard 34661 | -3/Armory | Spotted Armor Guard 34661 | -3/Armory | Destroyed Armor Guard 34718 | -3/Armory | Destroyed Armor Guard 34720 | -3/Armory | Lost 4 allies 34723 | -3/Armory | Found Prototype Device 34723 | -3/Armory | Identified Exp. Weapon Cycler 34731 | -3/Armory | Found Unknown Protection 34731 | -3/Armory | Identified Superdense Plating 34772 | -3/Armory | Spotted Armor Guard 34772 | -3/Armory | Spotted Armor Guard 34821 | -3/Armory | Core integrity fell below 50% 34842 | -3/Armory | Destroyed Armor Guard 34940 | -3/Armory | Lost 4 parts (1p3w) 35101 | -3/Armory | Breached Obliterator storage 35120 | -3/Armory | Incoming investigation squad redirected 35129 | -3/Armory | Incoming assault squad redirected 35148 | -3/Armory | Build established: Scavenger-Mutant 35238 | -3/Armory | Destroyed Armor Guard 35295 | -3/Armory | Lost 3 parts (1p2n) 35534 | -3/Armory | Core integrity fell below 20% 35549 | -3/Armory | Core destroyed Last Messages --------------- 35542_ G-73 Enforcer destroyed. 35543_ Power failure, Lgt. Antimatter Reactor+ shutdown. 35543_ System corrupted: Component data lost. 35544_ Slug penetrates G-67 Veteran. 35544_ Slug penetrates Wall. 35544_ G-67 Veteran knocked back. 35545_ Power failure, Rnf. Antimatter Reactor shutdown. 35545_ Overheating: System interference. 35545_ Recalibrator temporarily disabled. 35545_ Helical Railgun temporarily disabled. 35545_ Coil Gun+ temporarily disabled. 35546_ Power failure, Rnf. Antimatter Reactor shutdown. 35546_ Overheating: Core damaged (-156). 35546_ G-67 Veteran destroyed. 35547_ Power failure, Lgt. Antimatter Reactor+ shutdown. 35549_ Overheating: Core damaged (-195). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? % #?????????????????? | | ?????????????????????????*=! #?????????????????? | | ?????????????????????????!%!%####+##???????????? | | ????????????????????????#= * # " ???????????? | | ???????????? ? ????????? =% ???????????? | | ???????????? ???????? ???????????? | | ????????????? ???????"" % ???????????? | | ????????????? ?????#"Y% ???????????? | | ??????????????"" ?###?"%! % / #????????????? | | ?????????? ? """ # ?""% #????????????? | | ????????? """ ##;### #?#??????????? | | ????????? F "" #"############ | | ???????? ^ """ % | | ???????? % "" "% %% | | ???????? m %%% * * | | ???????? ==[ % =!% =%[%= | | ???????? %@[[=! ;;%;######+######## | | ?????????############;### =[ ; ##???# #???? | | ??????????????????????#"#!%% ###????# #???? | | ???????????????????????# !* #??????# #???? | | ???????????????????###?##!=[ ###????# #???? | | ?????????????????###"####!% ! ##????# #???? | | ?????????????????#" * =!!!=[ #????# #???? | | ?????????????????## =|=/ #????###/####???? | | ??????????????????# ###"## #??????# #????### | | ??????????????????# #?#########??????# #????# | | ??????????????????# #?#############??# #????# " | | ??????????????????# #?#""" #??# #????# | | ??????????????????# #?#"" """ """ #??# ###### | | ??????????????????# #?#""%"?" "?" #??# / " | | ??????????????????# ###""/"""!""" #??######## | | ??????????????????# ##!! [% #?????????### | | ??????????????????#^ ###"" """ """ #???????????? | | ??????????????????# ^% [["?" "?" #???????????? | | ??????????????????# % " "?" "?" #???????????? | | ??????????????????#%%###"T #???????????? | | ??????????????????####?#"""""""""""#???????????? | | ???????????????????????#############???????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 141 Energy Generation 85 Energy Capacity 1270 Matter Stores 550 Matter Capacity 550 Sight Range 20 Terrain Scan Density 10 Cloak Strength 3 Power Amplification 40 Additional Mass Support 12 Armor Coverage 1600 Resistance: KI 60 Resistance: TH 65 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Power Shielding 33 Weapon Shielding 33 Weapon Cycling 30 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 8 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 20 Item Schematics ----------------- Imp. Trap Extractor | -7/Factory | Hacked KE Penetrator | -7/Factory | Hacked Disruptor Cannon | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Lgt. Antimatter Reactor | -7/Data Miner | Free Adv. Transmission Jammer | -7/Data Miner | Free Imp. Component Analysis Suite | -5/Factory | Hacked Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free Fabricated ------------ Hyp. Coil Gun | x2 | -6/Factory Thunder Leg | x2 | -5/Factory | Preloaded H-55 Commando | x2 | -5/Factory H-55 Commando | x2 | -4/Factory Repaired ---------- Lgt. Ion Engine | 65% | -10/Materials Lgt. Nuclear Core | 46% | -10/Materials Enh. Autogun | 65% | -7/Factory | Broken Enh. Autogun | 21% | -6/Factory Lgt. Antimatter Reactor | 18% | -5/Factory Imp. KE Penetrator | 70% | -5/Factory | Broken Imp. Cloaking Device | 13% | -3/Research Studied --------- Aluminum Leg | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Mining Claw | -9/Materials | Hacked Imp. Deuterium Engine | -7/Factory | Hacked Flak Cannon | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Gauss Rifle | -7/Factory | Hacked Imp. Titanium Leg | -7/Factory | Hacked Rocket Launcher | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Titanium Leg | -7/Factory | Hacked Hvy. Flail | -7/Factory | Hacked Imp. Carbon-fiber Leg | -7/Factory | Hacked Carbon-fiber Leg | -4/Factory | Hacked Rnf. Deuterium Engine | -4/Factory | Hacked KE Penetrator | -4/Factory | Hacked Railgun | -4/Factory | Hacked Hardcell Cannon | -4/Factory | Hacked Lgt. Antimatter Reactor | -3/Research | Hacked Mic. Fission Core | -3/Research | Hacked Myomer Leg | -3/Research | Hacked Coil Gun | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Fitting Room Challenges ------------ None Game ------ Seed LightpackCatalystParser Manual? 0 Play Time 03:23:12 Cumulative 2230.3 hours Start 2025.12.25 @ 20:45:05 End 2025.12.26 @ 21:18:43 Sessions 7 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1086 Rogue 62 Adventurer 0 Explorer 1024 Win Type - Total 11 Types 11/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 72 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 585c9107-744a-4c3d-8226-d9a9c6791e4b