Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.23 @ 19:21:47 Player: AlcoholicAardvark Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (44) 220 Value Destroyed (2141) 2141 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (327) 327 TOTAL SCORE: 7148 Bonus ------- High Alert Combat Kills 27 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 171/300 Energy 98/100 System Corruption 6% Temperature Hot (291) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Light Angular Momentum Engine Carbon-fiber Leg Improved Heat Sink Sensor Array Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit High-capacity Matter Pod Improved Terrain Scanner Improved Terrain Scan Processor Improved Propulsion Shielding Improved Light Armor Plating > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Ion Engine Light Ion Engine Light Angular Momentum Engine Carbon-fiber Leg Improved Heat Sink Sensor Array Signal Interpreter Improved Terrain Scan Processor Utility Shielding Improved Light Armor Plating Ion Cannon Magnetic Acceleration Cannon Grenade Launcher Grenade Launcher [Rating: 70] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Hover Unit Backup Propulsion I Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Utility Shielding Weapon XL Autogun Array Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun XL Autogun Array Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Slots Evolved 8 | . . 2 . . . 2 2 . . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . . Utility 4 | . . . . . . 2 . . . 2 Weapon 2 | . . . . . . . 2 . . . Parts Attached 40 | 6 4 5 1 . . 8 1 8 . 7 Power 4 | 1 . 1 . . . 1 . 1 . . Engine 3 | 1 . 1 . . . . . 1 . . Core 1 | . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . Propulsion 14 | 2 . 1 1 . . 2 . 5 . 3 Treads 2 | . . . . . . . . 2 . . Leg 12 | 2 . 1 1 . . 2 . 3 . 3 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 10 | 1 1 1 . . . 2 . 2 . 3 Device 2 | . . . . . . 1 . 1 . . Storage 3 | 1 . 1 . . . 1 . . . . Processor 2 | . . . . . . . . 1 . 1 Hackware . | . . . . . . . . . . . Protection 3 | . 1 . . . . . . . . 2 Artifact . | . . . . . . . . . . . Weapon 12 | 2 3 2 . . . 3 1 . . 1 Energy Gun 3 | 1 1 1 . . . . . . . . Energy Cannon 1 | . . . . . . 1 . . . . Ballistic Gun 5 | 1 1 1 . . . 1 1 . . . Ballistic Cannon 1 | . . . . . . . . . . 1 Launcher 2 | . 1 . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 20 | . 6 1 . . . 2 . 2 . 9 Power 3 | . 1 . . . . . . 1 . 1 Propulsion 10 | . 2 1 . . . 2 . 1 . 4 Utility 2 | . . . . . . . . . . 2 Weapon 5 | . 3 . . . . . . . . 2 Highest Loss Streak 8 | . 6 1 . . . 2 . 2 . 8 To Critical Strikes . | . . . . . . . . . . . Average Backups 9 | . 1 4 7 7 9 9 11 12 13 12 Power 1 | . 1 . 1 1 1 1 2 2 3 2 Propulsion . | . . . . . . . . . . . Utility 3 | . . 1 2 2 3 2 4 4 4 4 Weapon 4 | . . 1 4 4 5 5 5 6 6 5 Tool/Special . | . . . . . . . . . . . Unused Backups 7 | . . . . . . . . . . 7 Power 2 | . . . . . . . . . . 2 Propulsion . | . . . . . . . . . . . Utility 5 | . . . . . . . . . . 5 Weapon . | . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 75 | . 60 73 78 77 77 80 62 62 76 79 Engine 6 | . 5 11 11 11 11 6 . 1 7 5 Core 1 | . . . . . . 2 7 5 . . Treads 5 | . . . . . . . . 1 15 11 Leg 15 | . 12 7 17 22 22 17 15 15 15 13 Device 5 | . . . . . . 8 7 6 7 9 Storage 13 | . 14 11 11 11 11 18 15 15 15 12 Processor 1 | . . . . . . . . . . 2 Protection 10 | . 4 11 11 11 11 9 7 7 7 12 Energy Gun 3 | . 8 11 11 11 11 1 . . . . Ballistic Gun 7 | . 7 5 11 11 11 9 7 7 7 5 Launcher 1 | . 6 4 . . . 4 . . . . Peak Build Rating 70 | 6 6 8 9 12 12 21 48 59 59 70 Average Rating 37 | 4 4 7 8 10 12 17 43 49 59 64 On Entrance 21 | . 6 4 8 8 12 12 21 48 56 59 Avg Prop Armor Cover (%) 10 | . . 4 4 . . . . 12 12 11 Naked Turns 9 | . . . . . . . . . . 9 Heaviest Build 54 | 13 13 29 29 29 29 40 46 50 50 54 Greatest Support 60 | 20 20 12 20 20 20 20 20 55 30 60 Greatest Overweight (x) 12 | 1 3 4 2 1 1 12 2 4 1 1 Average Overweight (x) 1 | . 1 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 10 15 15 15 15 15 15 15 14 Most Carried 15 | 2 2 7 7 12 12 14 15 14 13 15 Average Carried 10 | 1 1 4 7 9 12 12 12 12 13 12 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 5 Final Carried 14 | 2 1 7 7 12 12 14 12 14 13 5 Class Distribution -------------------- 39% | Scavenger-Skirmisher 34% | Mutant 23% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Matter Collected 1397 | 225 84 77 30 . . 193 . 271 24 493 Remotely . | . . . . . . . . . . . Salvage Created 2213 | . 310 124 . . . 286 . 293 54 1146 Parts 103 | . 16 8 . . . 13 . 17 2 47 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 7 | . 3 1 . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . 2 . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Combat Hostiles Destroyed 41 | . 8 3 . . . 6 . 5 1 18 Melee 1 | . 1 . . . . . . . . . Guns 30 | . 3 1 . . . 5 . 5 1 15 Cannons 2 | . . . . . . . . . . 2 AOE 8 | . 4 2 . . . 1 . . . 1 Classes Destroyed 7 | . 2 1 . . . 1 . 1 . 2 Worker 2 | . 1 . . . . 1 . . . . Recycler 1 | . . . . . . . . . . 1 Grunt 25 | . 8 2 . . . 5 . . 1 9 Duelist 2 | . . . . . . 1 . . . 1 Sentry 4 | . . 1 . . . . . . . 3 Programmer 5 | . . . . . . . . . . 5 Thug 4 | . . . . . . . . 4 . . Mutant 1 | . . . . . . . . 1 . . Best Kill Streak 7 | . 5 2 . . . 4 . 4 1 7 Combat Bots Only 6 | . 4 2 . . . 3 . 4 1 6 Max Kills in Single Turn 3 | . 3 1 . . . 2 . 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . Exploded 2 | . 2 1 . . . 1 . . . 1 Melee 1 | . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Hostile Shots Fired 326 | . 84 7 . . . 27 . 25 1 182 Missed 68 | . 16 4 . . . 5 . 2 . 41 Hits 258 | . 68 3 . . . 22 . 23 1 141 Melee 1 | . . . . . . . . . . 1 Projectile 257 | . 68 3 . . . 22 . 23 1 140 Critical Strikes 13 | . 2 . . . . . . 2 . 9 Damage Taken 4034 | . 922 142 . . . 322 . 484 13 2151 Core 1256 | . 235 34 . . . 69 . 62 . 856 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 123 | . . . . . . 5 . 14 . 104 Regen/Repaired (Parts) 56 | . . 56 . . . . . . . . Core Remaining (%) 75 | 100 6 . . . 91 87 . . 91 . Volleys Fired 116 | . 20 13 . . . 20 . 13 3 47 Largest 3 | . 2 2 . . . 2 . 1 1 3 Hottest 134 | . 60 90 . . . 53 . 60 60 134 Shots Fired 173 | . 38 19 . . . 35 . 13 3 65 Gun 131 | . 35 16 . . . 31 . 13 3 33 Cannon 28 | . . . . . . . . . . 28 Launcher 14 | . 3 3 . . . 4 . . . 4 Special . | . . . . . . . . . . . Kinetic 113 | . 19 . . . . 31 . 13 3 47 Thermal 46 | . 16 16 . . . . . . . 14 Explosive 14 | . 3 3 . . . 4 . . . 4 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 14 | . 7 8 . . . 14 . 6 2 14 Robot Miss Streak 5 | . 3 3 . . . 1 . 3 5 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 126 | . 26 12 . . . 24 . 13 2 49 Core Hits 96 | . 18 6 . . . 17 . 11 2 42 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5243 | . 652 193 . . . 582 . 844 91 2881 Guns 3893 | . 289 132 . . . 342 . 844 91 2195 Cannons 408 | . . . . . . . . . . 408 Explosions 924 | . 347 59 . . . 240 . . . 278 Melee . | . . . . . . . . . . . Ramming 18 | . 16 2 . . . . . . . . Kinetic 3797 | . 132 . . . . 342 . 844 91 2388 Thermal 504 | . 157 132 . . . . . . . 215 Explosive 873 | . 347 59 . . . 189 . . . 278 Electromagnetic 51 | . . . . . . 51 . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . 2 . . . . . . . . 5 Average Corruption 2 | . 2 . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 4 | . 3 . . . . . . . . 1 Message Errors 1 | . . . . . . . . . . 1 Matter Fused 1 | . 1 . . . . . . . . . Data Loss (minor) 1 | . 1 . . . . . . . . . Data Loss (major) 1 | . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 24 | . 11 . . . . . . . . 13 Projectiles 5 | . . . . . . . . . . 5 Explosions 19 | . 11 . . . . . . . . 8 Melee . | . . . . . . . . . . . Knockbacks 4 | . . . . . . . . . . 4 Impact . | . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . 3 Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage 46 | . 5 29 . . . . . . . 12 Shots 2 | . . 1 . . . . . . . 1 Rammed 13 | . 13 . . . . . . . . . Targets Rammed 14 | . 13 1 . . . . . . . . Kicked 1 | . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 621 | . 239 81 . . . . . 372 108 621 Average Temperature 174 | . 127 24 . . . . . 174 56 249 Received Heat Transfer 1479 | . 555 18 . . . 198 . 234 9 465 Effects 12 | . . . . . . . . . . 12 Shutdowns 3 | . . . . . . . . . . 3 Energy Bleed 1 | . . . . . . . . . . 1 Matter Decay 2 | . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . 1 Damage (major) 5 | . . . . . . . . . . 5 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . Heat Transferred 1047 | . 350 383 . . . . . . . 314 Parts Sabotaged 3 | . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Maximum Alert Level 2 | . . . . . . . . . . 2 Low Security (%) 98 | 100 100 100 100 . 100 100 100 . . 97 Level 1 . | . . . . . . . . . . 1 Level 2 . | . . . . . . . . . . 1 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 509 | . 109 65 . . . 117 . . . 509 Initial 20 | . . 20 . . . . . . . . Average 20 | . 47 15 . . . 20 . . . 25 Influence Increases 1257 | . 209 141 . . . 213 . . 20 674 Destroy 0b10 Robot/C 720 | . 160 60 . . . 120 . . 20 360 Destroy 0b10 Robot/NC 15 | . 5 . . . . 5 . . . 5 Destroy Leader 180 | . 30 20 . . . 20 . . . 110 Successful Hack 6 | . . 6 . . . . . . . . Disable Machine 75 | . . 15 . . . 45 . . . 15 Anti-Garrison Action 150 | . . . . . . . . . . 150 Destroy Structure 96 | . 14 25 . . . 23 . . . 34 Lose Combat Pursuer 15 | . . 15 . . . . . . . . Influence Decreases 797 | . 160 190 . . . 213 . . 20 214 Entered New Map 29 | . . 29 . . . . . . . . Time Decay 588 | . 100 151 . . . 193 . . 20 124 Lost Part 180 | . 60 10 . . . 20 . . . 90 Squads Dispatched 14 | . 1 2 . . . 1 . . . 10 Investigation 3 | . . 1 . . . 1 . . . 1 Extermination 4 | . . . . . . . . . . 4 Reinforcement 4 | . 1 1 . . . . . . . 2 Assault 2 | . . . . . . . . . . 2 Garrison 1 | . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Distress Signals 7 | . 2 1 . . . 1 . . . 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 68 | . 11 3 1 . . 10 . 5 1 37 Peak Tracking Total 16 | . 7 2 3 . . 3 . 5 1 16 Tactical Retreats 1 | . . 1 . . . . . . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Traps Triggered 3 | . . 1 . . . 1 . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Machines Disabled 6 | . . 1 . . . 3 . . . 2 Max in Single Turn 1 | . . 1 . . . 1 . . . 1 Garrison Access 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Machines Accessed 7 | . 2 1 . 1 . . . . . 3 Terminals 4 | . 2 . . . . . . . . 2 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 18 | . 4 8 . 1 . . . . . 5 Successful 9 | . 2 4 . 1 . . . . . 2 Failed 9 | . 2 4 . . . . . . . 3 Catastrophic 4 | . 1 1 . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . Manual 8 | . 3 2 . 1 . 1 . . . 1 Terminals 8 | . 4 . . . . . . . . 4 Fabricators . | . . . . . . . . . . . Repair Stations 8 | . . 8 . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 4 | . 2 . . 1 . . . . . 1 Record 1 | . . . . . . . . . . 1 Branch Access Points 1 | . 1 . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . . 4 . . . . . . . . Scan Component 2 | . . 2 . . . . . . . . Repair 1 | . . 1 . . . . . . . . Refit 1 | . . 1 . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 Report Inventory 1 | . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 5 | . 2 1 . . . . . . . 2 Full Trace Events 1 | . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . Time 26 | . . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Active Infowar (turns) 4858 | . . . . . . 1062 235 515 107 2939 Terrain 4858 | . . . . . . 1062 235 515 107 2939 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Turns Passed 7662 | 56 281 561 89 1040 558 1094 235 693 107 2948 Spaces Moved 3024 | 41 142 185 41 547 281 453 96 286 55 897 Core 139 | 6 86 26 . . . 2 . . . 19 Treads 1 | . . . . . . . . 1 . . Legs 2842 | 35 56 117 41 547 281 451 96 285 55 878 Wheels . | . . . . . . . . . . . Hover 42 | . . 42 . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 156 190 190 190 190 190 120 190 50 Average Speed 192 | 111 141 215 215 190 190 194 243 232 190 182 Slowest Speed 650 | 190 200 260 260 190 190 650 260 400 190 190 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 27 | 4 27 18 8 90 41 27 4 53 8 18 Regions Visited 10 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . 1 . 3 . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 122 | . 13 24 . . . 22 . 2 3 58 Melee . | . . . . . . . . . . . Projectile 13 | . . . . . . . . 2 3 8 AOE 109 | . 13 24 . . . 22 . . . 50 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Total 4731 | 48 178 327 42 548 306 629 99 313 58 2183 Wait 1505 | . . 114 . . 26 146 . 2 . 1217 Move 3014 | 40 141 184 40 546 280 452 95 285 54 897 Hop . | . . . . . . . . . . . Pick Up 23 | 2 . 8 . 2 . 2 1 2 . 6 Fast Attach 24 | 6 3 2 1 . . 4 . 6 . 2 Attach 10 | . 1 1 . . . 1 1 . 1 5 Detach 1 | . . . . . . . 1 . . . Swap 11 | . . 3 . . . 3 . 2 . 3 Drop 13 | . . 1 1 . . 1 1 3 . 6 Fire 116 | . 20 13 . . . 20 . 13 3 47 Melee . | . . . . . . . . . . . Ram 13 | . 13 . . . . . . . . . Kick 1 | . . 1 . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Discovered new exit (range 16) 176 | -10/Materials | Discovered new exit (range 16) 196 | -10/Materials | Core integrity fell below 50% 221 | -10/Materials | Core integrity fell below 20% 230 | -10/Materials | Lost 6 parts (1p2n3w) 290 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Build established: Mutant 338 | -10/Materials | Entered another Materials area 338 | -9/Materials | Evolved 2 slots: Propulsion x2 435 | -9/Materials | Repaired Grenade Launcher 742 | -9/Materials | Discovered new exit (range 16) 899 | -9/Materials | Entered Mines 980 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 980 | -9/Mines | Discovered new exit (range 5) 988 | -9/Mines | Entered Exiles 1034 | -9/Exiles | Discovered new exit (range 15) 1097 | -9/Exiles | Met 8R-AWN 1140 | -9/Exiles | Met EX-HEX 1226 | -9/Exiles | Met EX-BIN 1258 | -9/Exiles | Aligned with FarCom system 1260 | -9/Exiles | Given EX-Vault access code 1325 | -9/Exiles | Opened EX-Vault 1338 | -9/Exiles | Found XL Autogun Array 1379 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1444 | -9/Exiles | Met EX-DEC 1541 | -9/Exiles | Visited The Gauntlet 1994 | -9/Exiles | Discovered new exit (range 14) 2028 | -9/Exiles | Left Exiles lab with XL Autogun Array 2028 | -9/Exiles | Entered Mines 2452 | -8/Mines | Discovered new exit (range 6) 2586 | -8/Mines | Entered Materials 2586 | -8/Materials | Evolved 2 slots: Utility x2 2925 | -8/Materials | Build established: Skirmisher 3648 | -8/Materials | Discovered new exit (range 11) 3680 | -8/Materials | Entered Factory 3680 | -7/Factory | Evolved 2 slots: Weapon x2 3884 | -7/Factory | Discovered new exit (range 8) 3915 | -7/Factory | Entered Lower Caves 3941 | -7/Lower Caves | Learned Factory terminal intel 4222 | -7/Lower Caves | Discovered new exit (range 16) 4402 | -7/Lower Caves | Attacked by a faux Warlord 4608 | -7/Lower Caves | Entered another Lower Caves area 4661 | -7/Lower Caves | Encountered a Warlord checkpoint 4677 | -7/Lower Caves | Discovered new exit (range 10) 4715 | -7/Lower Caves | Entered Factory 4715 | -6/Factory | Evolved 2 slots: Utility x2 4716 | -6/Factory | Loaded intel: 26 terminal locations 4908 | -6/Factory | Build established: Scavenger-Skirmisher 7649 | -6/Factory | Cargo convoy interrupted 7654 | -6/Factory | Released all parts (2) 7657 | -6/Factory | Core integrity fell below 50% 7662 | -6/Factory | Core integrity fell below 20% 7663 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. R-10 Processor collects Lgt. Treads. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. P-60 Hacker resets I-36 Angel, system corruption cleaned. M-28 Smith repairs R-10 Processor Com. Wheel. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. M-28 Smith repairs R-10 Processor Field Recycling Unit. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. 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""" """ #### ? | | ?????????????? #### ############ | | ?????????????? #### # | | ?????????????? #### +== """ """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 250 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 150 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 6% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Botjacking Fitting Room Omniscient Cartographer Challenges ------------ None Game ------ Seed ArmorCoreNanoactuators Manual? 0 Play Time 00:48:54 Cumulative 13.8 hours Start 2025.11.23 @ 18:33:45 End 2025.11.23 @ 19:21:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 16 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 1% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 52a1630f-91ce-4e69-860a-5c74cd193a77