Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.12 @ 03:53:03 Player: mrjoebobfred Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (23) 4600 Robots Destroyed (212) 1060 Value Destroyed (6427) 6427 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (2034) 2034 TOTAL SCORE: 19061 Bonus ------- High Alert Combat Kills 429 Follower Combat Kills 1130 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -25 Cogmind --------- Core Integrity 879/1450 Matter 245/300 Energy 46/100 System Corruption 16% Temperature Cool (0) Movement Flying (42) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Impulse Thruster Array Impulse Thruster Array > --- UTILITY (14) ----- Structural Scanner Advanced Terrain Scan Processor Modified TNC Improved Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Ionic Axe > --- INVENTORY (5) ---- Heavy Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Q-thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Experimental Heat Sink Advanced Weight Redist. System Structural Scanner Advanced Terrain Scan Processor Modified TNC Improved Melee Analysis Suite Improved Transmission Jammer Improved Propulsion Shielding Improved Propulsion Shielding Improved Hacking Suite Advanced Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON ----------- Ragnarok Missile Launcher Ionic Axe > --- INVENTORY -------- Heavy Shock Bomb Launcher [Rating: 126] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Aerolev Unit Flight Unit Improved Flight Unit Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Backup Laser III Ballistic Gun Improved Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Ragnarok Missile Launcher Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Was Fac Low Low Fac Was Fac Fac Was Fac Res Res Slots Evolved 16 | . . . 2 . . . 2 . . 2 2 . . . . 2 . . 2 . . 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 3 | . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . Utility 12 | . . . 1 . . . 2 . . 1 2 . . . . 1 . . 2 . . 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 210 | 6 13 7 28 5 . 7 14 7 29 3 9 3 27 3 . 5 . 16 6 1 1 7 13 Power 24 | 1 1 1 6 . . 1 . . 2 . 1 1 2 . . . . 4 1 . . . 3 Engine 14 | 1 1 . 5 . . 1 . . 2 . 1 1 1 . . . . 1 . . . . . Core 3 | . . 1 1 . . . . . . . . . 1 . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . 3 1 . . . 3 Propulsion 57 | 2 3 . 8 . . . 4 1 12 2 2 . 10 . . 1 . 4 2 . 1 1 4 Treads 15 | 2 1 . 8 . . . 3 1 . . . . . . . . . . . . . . . Leg 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . 5 . . . 4 . . . . . . . . . . Flight 30 | . . . . . . . . . 7 2 2 . 6 . . 1 . 4 2 . 1 1 4 Utility 58 | 1 3 1 5 5 . 1 3 1 3 1 4 . 8 2 . 1 . 7 3 1 . 3 5 Device 24 | . 1 1 1 3 . . . . . . . . 4 2 . 1 . 4 3 1 . . 3 Storage 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . Processor 6 | . . . . . . . 1 . . . . . 2 . . . . 1 . . . 2 . Hackware 12 | . . . . . . . . . 3 1 3 . 2 . . . . 2 . . . . 1 Protection 14 | . 1 . 4 2 . 1 2 1 . . 1 . . . . . . . . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 71 | 2 6 5 9 . . 5 7 5 12 . 2 2 7 1 . 3 . 1 . . . 3 1 Energy Gun 7 | 2 2 . . . . . . . 1 . . . 2 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 27 | . 2 3 6 . . 3 5 2 5 . . 1 . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Launcher 21 | . 2 2 2 . . 2 . . 2 . 2 . 4 1 . 1 . . . . . 2 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Slashing Weapon 14 | . . . 1 . . . 2 3 4 . . . 1 . . 1 . 1 . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . 1 . 2 . . . . . 1 . . . 3 . . 2 . . . . . . 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . System Corruption 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Parts Lost 61 | . 1 1 9 . . 2 1 . 12 . 4 2 3 6 . . . 1 . . . 6 13 Power 10 | . . 1 2 . . . . . 1 . 1 . 1 . . . . . . . . 1 3 Propulsion 21 | . 1 . 3 . . 1 1 . 6 . 2 . 2 3 . . . . . . . 1 1 Utility 23 | . . . 3 . . 1 . . 2 . 1 1 . 3 . . . 1 . . . 3 8 Weapon 7 | . . . 1 . . . . . 3 . . 1 . . . . . . . . . 1 1 Highest Loss Streak 8 | . 1 1 4 . . 1 1 . 5 . 1 2 3 3 . . . 1 . . . 4 8 To Critical Strikes 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . Average Slot Usage (%) 91 | . 98 99 94 100 100 94 95 100 82 92 86 71 92 63 46 48 50 64 78 84 86 76 73 Engine 7 | . 14 10 8 11 11 11 9 9 9 7 6 1 4 . . . . 1 . . . . . Treads 14 | . 14 . 26 33 33 27 20 27 10 . . . . . . . . . . . . . . Leg 3 | . 13 28 3 . . . 2 . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . 7 . . . 15 . . . . . . . . . . Flight 6 | . . . . . . . . . 4 30 23 17 8 8 . 4 5 9 21 21 21 21 16 Device 9 | . 13 13 10 6 11 11 9 9 9 7 6 6 13 10 13 11 11 6 10 15 18 9 11 Storage 7 | . 14 14 11 11 11 11 9 9 5 . . . . . . . . . . . . . . Processor 4 | . . . . . . . 8 9 9 7 6 6 11 6 6 5 5 9 10 10 10 13 11 Hackware 9 | . . . . . . . . . 4 30 35 30 26 31 26 23 23 28 26 26 26 21 14 Protection 7 | . . . 10 15 11 11 17 18 8 . 1 1 . . . . . . . . . . 7 Energy Gun 1 | . 11 . . . . . . . . . . 1 6 . . . . . . . . . . Ballistic Gun 13 | . 16 27 21 22 22 21 17 15 11 . . 1 . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 2 3 7 6 . 2 . . 2 3 4 5 5 5 2 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 46 | 12 34 34 39 40 38 43 44 44 44 13 15 22 22 14 3 6 6 21 21 19 19 25 46 Greatest Support 62 | 40 40 20 60 60 60 60 60 62 62 20 21 16 52 18 3 6 6 24 25 24 25 31 49 Greatest Overweight (x) 14 | . 9 1 1 . . 1 14 . 4 . . 1 1 2 . . . . . . . . . Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 11 | 6 13 15 15 15 15 15 15 15 11 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 1 15 15 15 15 15 15 15 15 15 5 4 5 5 5 4 5 5 5 5 5 5 5 5 Average Carried 10 | . 7 14 13 15 14 14 14 14 11 4 3 4 4 4 3 3 5 3 4 4 5 4 1 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 1 15 15 15 15 15 15 14 15 5 5 4 5 4 3 4 5 5 3 5 5 5 5 1 Class Distribution -------------------- 45% | Mutant 18% | Hacker-Scout 13% | Scavenger-Skirmisher 3% | Wizard-Ninja 3% | Wizard-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Skirmisher | -8/Garrison Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Wizard-Mutant | -6/Lower Caves Wizard-Mutant | -6/Lower Caves Hacker-Scout | -5/Factory Hacker-Ninja | -5/Waste Wizard-Mutant | -5/Factory Wizard-Ninja | -4/Factory Wizard-Ninja | -4/Waste Wizard-Ninja | -4/Factory Hacker-Sprinter | -3/Research Hacker-Ninja | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Was Fac Low Low Fac Was Fac Fac Was Fac Res Res Matter Collected 4996 | 104 308 129 869 186 . 251 564 260 571 30 121 314 321 15 27 . . 441 110 . . 67 308 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8658 | . 479 179 1653 152 . 276 943 591 761 125 263 1469 410 15 . . . 403 118 . . 419 402 Parts 541 | . 46 21 106 10 . 21 81 52 44 7 23 29 19 2 . . . 23 8 . . 22 27 Haulers Intercepted 7 | . . . 4 . . . . 1 . . . . . . . . . 1 . . . . 1 Recyclers Shooed 3 | . . . . . . 1 . . . . . . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Was Fac Low Low Fac Was Fac Fac Was Fac Res Res Combat Hostiles Destroyed 141 | . 12 10 31 5 . 12 11 9 16 . 5 5 6 1 . . . 2 . . . 11 5 Melee 11 | . . . . . . . . . 4 . 1 . . . . . . 2 . . . . 4 Guns 85 | . 11 4 28 5 . 5 11 9 9 . . 2 1 . . . . . . . . . . Cannons 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . AOE 41 | . 1 6 3 . . 7 . . 3 . 4 . 4 1 . . . . . . . 11 1 Classes Destroyed 17 | . 6 1 4 1 . 1 2 . 1 . . 1 . . . . . . . . . . . Worker 13 | . 1 . 1 . . 1 3 1 . . . . 2 . . . . . . . . 3 1 Builder 13 | . 1 . 1 . . . 3 2 . . 2 . 1 . . . . 2 . . . . 1 Tunneler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler 7 | . . . 4 . . . . 1 . . . . . . . . . 1 . . . . 1 Recycler 8 | . . . 1 . . 1 3 1 . . . . 1 . . . . 1 . . . . . Mechanic 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Operator 7 | . 2 . 3 . . . . . . . 1 . . . . . . . . . . . 1 Watcher 22 | . 3 . 4 . . . 2 2 . 4 1 . 1 . . . . 1 3 . . . 1 Swarmer 44 | . 6 8 6 2 . 8 . 3 . . 2 . . . . . . . . . . 9 . Grunt 49 | . 6 2 14 . . 3 3 1 11 . 3 . 3 . . . . 1 . . . 2 . Brawler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Sentry 24 | . . . 10 2 . . 4 5 . . . . 3 . . . . . . . . . . Hunter 7 | . . . . . . 1 3 . 1 . . . . 1 . . . 1 . . . . . Programmer 9 | . . . . . . . . . 4 . . . . . . . . . . . . . 5 Compactor 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | . 3 3 7 2 . 9 6 5 5 1 3 3 3 1 . . . 1 1 . . 8 3 Combat Bots Only 8 | . 3 3 5 2 . 7 2 3 5 . 3 3 3 1 . . . 1 . . . 8 3 Max Kills in Single Turn 4 | . 1 2 3 1 . 4 2 1 2 1 2 1 2 1 . . . 1 1 . . 3 1 Gunslinging 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Exploded 3 | . 1 2 3 . . 2 . . 2 . 2 . 2 1 . . . . . . . 3 1 Melee 1 | . . . . . . . . . 1 . 1 . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Was Fac Low Low Fac Was Fac Fac Was Fac Res Res Hostile Shots Fired 819 | . 60 21 133 24 . 43 59 28 120 2 29 1 45 51 . 25 . 17 5 1 2 61 92 Missed 301 | . 16 9 33 5 . 10 21 12 35 1 15 . 19 25 . 13 . 9 4 1 1 36 36 Damage Taken 8836 | . 561 130 1430 213 . 533 530 218 1394 16 203 46 632 496 . 104 . 147 18 . 19 612 1534 Core 2267 | . 136 10 120 13 . 30 64 53 309 16 19 35 321 317 . 68 . 95 18 . . 72 571 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 217 | . . . . . . . . . . . 3 . . . . . . . . . . 16 198 Ignored by Resistances 62 | . . . . . . . . . . . . . 54 8 . . . . . . . . . Regen/Repaired (Parts) 440 | . . . 145 . . . 136 . . . . 1 . . . . . 72 . . . . 86 Core Remaining (%) 68 | 100 . 41 . . . 59 . . 22 97 . . . . 18 . . 83 . . 98 94 . Volleys Fired 440 | . 42 10 99 14 . 25 51 30 45 . 4 68 32 3 . . . . . . . 14 3 Largest 2 | . 2 2 2 2 . 2 2 2 2 . 1 1 2 1 . . . . . . . 1 1 Hottest 90 | . 90 46 53 46 . 51 56 56 56 . 39 66 80 43 . . . . . . . 46 70 Shots Fired 737 | . 77 16 198 28 . 42 102 60 72 . 4 68 50 3 . . . . . . . 14 3 Gun 647 | . 76 12 197 28 . 34 102 60 69 . . 26 43 . . . . . . . . . . Cannon 42 | . . . . . . . . . . . . 42 . . . . . . . . . . . Launcher 48 | . 1 4 1 . . 8 . . 3 . 4 . 7 3 . . . . . . . 14 3 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 579 | . 20 12 197 28 . 34 102 60 58 . . 68 . . . . . . . . . . . Thermal 68 | . 25 . . . . . . . . . . . 43 . . . . . . . . . . Explosive 45 | . 1 4 1 . . 8 . . 3 . 4 . 7 3 . . . . . . . 11 3 Electromagnetic 45 | . 31 . . . . . . . 11 . . . . . . . . . . . . 3 . Robot Hit Streak 20 | . 8 9 20 11 . 9 15 11 15 . 3 11 8 2 . . . . . . . 6 9 Robot Miss Streak 8 | . 3 1 4 2 . 3 3 3 3 . . 4 8 1 . . . . . . . 1 . Penetration Max 1 | . . . . . . . 1 1 1 . . . . . . . . . . . . . . Secondary Targets 12 | . 3 . 5 1 . 1 1 . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 1 . 1 . . . . . . . . . . . . . . Shots Hit Robots 571 | . 43 6 141 20 . 28 72 39 56 10 14 51 39 2 . . . 10 9 . . 13 18 Core Hits 335 | . 28 10 68 8 . 25 39 19 33 4 11 11 30 2 . . . 5 2 . . 26 14 Critical Kills 12 | . . . . . . 1 1 4 1 . . 5 . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 1 . . . . 1 . . . 1 . . . . . . . . . . . Critical Strikes 36 | . 1 . 1 . . 1 1 5 3 . . 22 . . . . . . 1 . . . 1 Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Destroy 31 | . . . 1 . . 1 1 5 1 . . 22 . . . . . . . . . . . Corrupt 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 Melee Attacks 211 | . . . 1 . . . 4 7 26 51 37 . 10 . . 2 . 18 17 . 2 14 22 Impact 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Slashing 210 | . . . 1 . . . 4 7 26 51 37 . 10 . . 1 . 18 17 . 2 14 22 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . . . 1 . 1 . 2 . 3 . . . . 4 . . . 3 2 Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 16982 | . 745 353 2314 305 . 997 1381 887 1679 432 924 824 1292 236 . . . 824 509 . . 1821 1459 Guns 7348 | . 641 87 2184 305 . 414 1291 856 978 . . 140 452 . . . . . . . . . . Cannons 684 | . . . . . . . . . . . . 684 . . . . . . . . . . . Explosions 4687 | . 104 266 130 . . 583 . . 350 . 336 . 600 236 . . . . . . . 1479 603 Melee 4263 | . . . . . . . 90 31 351 432 588 . 240 . . . . 824 509 . . 342 856 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6993 | . 200 87 2184 305 . 414 1291 856 832 . . 824 . . . . . . . . . . . Thermal 1065 | . 153 116 . . . . . . . . . . 452 . . . . . . . . 344 . Explosive 3935 | . 104 150 130 . . 583 . . 350 . 336 . 600 236 . . . . . . . 843 603 Electromagnetic 726 | . 288 . . . . . . . 146 . . . . . . . . . . . . 292 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4263 | . . . . . . . 90 31 351 432 588 . 240 . . . . 824 509 . . 342 856 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . . . . 2 . . . 2 . . . 8 8 . 9 12 . 16 Average Corruption 3 | . . . . . . . . . 1 . . . 1 . . . 8 3 . 9 9 . 7 Corruption Purged 7 | . . . . . . . . . . . . . 2 . . . . 5 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 51 | . . . . . . . . . 10 . . . 8 . . . 2 21 . 1 2 . 7 Message Errors 15 | . . . . . . . . . 1 . . . 2 . . . . 7 . 1 1 . 3 Matter Fused 11 | . . . . . . . . . 3 . . . 1 . . . . 6 . . . . 1 Heat Flow Errors 4 | . . . . . . . . . 1 . . . . . . . 1 1 . . 1 . . Energy Discharges 8 | . . . . . . . . . 1 . . . 2 . . . . 4 . . . . 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 6 | . . . . . . . . . 3 . . . 2 . . . . 1 . . . . . Data Loss (major) 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 631 | . 3 31 . . . 14 . 9 11 27 105 . 39 . . . . 153 99 . . 56 84 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 69 | . 3 31 . . . 14 . . . . 1 . . . . . . . . . . 20 . Melee 562 | . . . . . . . . 9 11 27 104 . 39 . . . . 153 99 . . 36 84 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 63 | . 24 23 . . . . . . . . 16 . . . . . . . . . . . . Shots 3 | . 1 1 . . . . . . . . 1 . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 595 | . 595 10 24 20 . 21 27 38 165 1 . 6 28 295 . . 256 212 . . 175 3 . Average Temperature 79 | . 202 6 5 7 . 11 10 18 52 1 . 3 11 147 . . 130 117 . . 108 2 . Received Heat Transfer 2549 | . 252 24 483 72 . 135 63 81 657 . 60 . 183 407 . 9 . . . . . 96 27 Effects 11 | . 10 . . . . . . . . . . . . 1 . . . . . . . . . Shutdowns 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . 2 . . . . . . . . . . . . 1 . . . . . . . . . Interference 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Damage (major) 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . Damage (core) 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . 1 . . . . . . . 2 . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Melted 3 | . 1 . . . . . . . . . . . 2 . . . . . . . . . . Heat Transferred 1948 | . 518 150 . . . . . . . . . . 1030 . . . . . . . . 250 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Was Fac Low Low Fac Was Fac Fac Was Fac Res Res Peak Influence 1264 | . 212 199 460 216 . 331 154 327 467 363 283 67 1264 . . 540 204 176 149 97 99 867 660 Initial 487 | . . 1 . 161 . . 70 63 106 245 44 67 25 . . 413 189 142 6 52 67 51 487 Average 198 | . 60 89 295 50 . 105 76 153 255 190 151 44 896 . . 453 196 67 39 81 72 389 516 Maximum Alert Level 4 | . 1 . 2 1 . 1 . 1 2 1 1 . 4 . . 2 1 . . . . 3 2 Low Security (%) 66 | 100 90 100 20 81 . 94 100 82 44 55 83 100 7 . . . 51 100 100 100 100 37 . Level 1 19 | . 9 . 50 18 . 5 . 17 47 44 16 . 4 . . . 48 . . . . 20 . Level 2 9 | . . . 28 . . . . . 8 . . . 14 . . 100 . . . . . 16 100 Level 3 2 | . . . . . . . . . . . . . 42 . . . . . . . . 26 . Level 4 1 | . . . . . . . . . . . . . 32 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 45 | . 2 1 5 . . . 2 . . 4 7 . 14 . . . . 5 . . . . 5 Investigation 20 | . . . 2 . . . 2 . . 2 4 . 4 . . . . 4 . . . . 2 Extermination 5 | . . . . . . . . . . 1 1 . 1 . . . . . . . . . 2 Reinforcement 14 | . 2 . 3 . . . . . . . 2 . 6 . . . . 1 . . . . . Assault 5 | . . 1 . . . . . . . . . . 3 . . . . . . . . . 1 Garrison 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . 1 . 2 . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Was Fac Low Low Fac Was Fac Fac Was Fac Res Res Distress Signals 16 | . . . 3 . . 1 1 1 . 1 3 . 2 . . 1 . . 1 . . . 2 Communications Jammed 6 | . . . . . . . . . . . . . . . . . . 1 . . . 2 3 Distress Signals 5 | . . . . . . . . . . . . . . . . . . . . . . 2 3 Times Spotted 331 | . 17 10 50 7 . 10 21 13 17 16 21 5 55 13 . 11 6 5 10 6 2 23 13 Peak Tracking Total 12 | . 4 4 7 3 . 6 3 2 4 5 12 2 9 12 . 7 6 1 6 6 2 8 5 Tactical Retreats 25 | . 1 . 1 . . . 1 . . 3 4 . 4 1 . 2 . . 1 . 1 4 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Was Fac Low Low Fac Was Fac Fac Was Fac Res Res Traps Triggered 17 | . 2 . 1 . . . . . 2 1 4 . 2 . . 1 . . 1 . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Was Fac Low Low Fac Was Fac Fac Was Fac Res Res Machines Disabled 22 | . 2 5 . . . 2 . 4 . 1 . . 5 . . . . . . . . 1 2 Max in Single Turn 3 | . 1 3 . . . 2 . 1 . 1 . . . . . . . . . . . 1 1 Garrison Access 10 | . . . . . . . . . . 3 1 . 2 . . . . 2 . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Was Fac Low Low Fac Was Fac Fac Was Fac Res Res Machines Accessed 123 | . 5 . 11 . 4 1 9 5 1 24 13 . 15 . . 3 . 13 4 . 1 7 7 Terminals 70 | . 5 . 6 . . 1 5 4 1 14 9 . 8 . . 3 . 6 3 . 1 2 2 Fabricators 18 | . . . . . . . . . . 5 3 . 4 . . . . 3 1 . . 1 1 Repair Stations 5 | . . . 2 . . . 1 . . . . . . . . . . 1 . . . . 1 Recycling Units 9 | . . . 1 . . . 2 . . 1 . . 1 . . . . . . . . 3 1 Scanalyzers 6 | . . . 2 . . . 1 . . 1 . . . . . . . 1 . . . . 1 Garrison Access 11 | . . . . . . . . 1 . 3 1 . 2 . . . . 2 . . . 1 1 Total Hacks 404 | . 13 . 34 . 41 3 18 14 2 63 39 . 55 . . 13 . 49 20 . 4 19 17 Successful 285 | . 7 . 22 . 41 . 11 8 1 36 24 . 44 . . 12 . 39 14 . 2 12 12 Failed 119 | . 6 . 12 . . 3 7 6 1 27 15 . 11 . . 1 . 10 6 . 2 7 5 Catastrophic 13 | . . . . . . 1 2 1 1 2 1 . 1 . . . . 2 . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 191 | . 8 . 12 . 1 3 8 4 . 42 26 . 27 . . 11 . 22 12 . 3 8 4 Terminals 242 | . 13 . 16 . . 3 8 11 2 44 28 . 40 . . 13 . 30 17 . 4 6 7 Fabricators 47 | . . . . . . . . . . 11 9 . 8 . . . . 12 3 . . 2 2 Repair Stations 12 | . . . 6 . . . 2 . . . . . . . . . . 2 . . . . 2 Recycling Units 19 | . . . 2 . . . 5 . . 1 . . 2 . . . . . . . . 7 2 Scanalyzers 22 | . . . 10 . . . 3 . . 3 . . . . . . . 3 . . . . 3 Garrison Access 21 | . . . . . . . . 3 . 4 2 . 5 . . . . 2 . . . 4 1 Terminal Hacks 133 | . 3 . 3 . 41 . 2 3 1 14 8 . 24 . . 7 . 14 8 . 1 2 2 Record 40 | . . . . . 40 . . . . . . . . . . . . . . . . . . Part Schematic 8 | . . . . . . . . . . 3 3 . 1 . . . . 1 . . . . . Robot Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 1 . . 2 . . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . Branch Access Points 4 | . . . . . . . . . . 1 . . 1 . . . . . 1 . . . 1 Emergency Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Terminal Index 5 | . . . 1 . . . . . . 1 . . 1 . . 1 . . 1 . . . . Fabricator Index 3 | . . . . . . . . . . . . . 1 . . 1 . . 1 . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Alert Level 5 | . . . . . . . . 1 . . 1 . 2 . . . . 1 . . . . . Unreport Threat 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . Locate Traps 18 | . 2 . . . . . 1 . . 3 1 . 3 . . 1 . 4 1 . 1 . 1 Dispatch Records 4 | . . . . . . . . . . 1 . . 1 . . 1 . 1 . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Investigation Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Investigation 5 | . . . . . . . . . . 1 . . 2 . . . . 2 . . . . . Recall Extermination 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 7 | . . . 1 . . . 1 1 . 1 1 . 1 . . 1 . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Registered Prototypes 3 | . . . . . . . . . . . . . 1 . . . . 1 1 . . . . Zone Layout 10 | . . . 1 . . . . . . 1 . . 3 . . 2 . 1 1 . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 26 | . . . . . . . . . . 4 6 . 8 . . . . 6 . . . . 2 Network Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Load Schematic 12 | . . . . . . . . . . 1 3 . 4 . . . . 3 . . . . 1 Build 13 | . . . . . . . . . . 2 3 . 4 . . . . 3 . . . . 1 Repair Station Hacks 10 | . . . 4 . . . 2 . . . . . . . . . . 2 . . . . 2 Scan Component 5 | . . . 2 . . . 1 . . . . . . . . . . 1 . . . . 1 Repair 5 | . . . 2 . . . 1 . . . . . . . . . . 1 . . . . 1 Recycling Unit Hacks 9 | . . . 1 . . . 1 . . 1 . . 1 . . . . . . . . 3 2 Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Retrieve Components 8 | . . . 1 . . . 1 . . 1 . . 1 . . . . . . . . 3 1 Scanalyzer 16 | . . . 8 . . . 2 . . 2 . . . . . . . 3 . . . . 1 Insert Component 8 | . . . 4 . . . 1 . . 1 . . . . . . . 1 . . . . 1 Analyze 8 | . . . 4 . . . 1 . . 1 . . . . . . . 2 . . . . . Garrison Access Hacks 11 | . . . . . . . . 1 . 3 1 . 2 . . . . 2 . . . 1 1 Unlock Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Seal Access 10 | . . . . . . . . . . 3 1 . 2 . . . . 2 . . . 1 1 Unauthorized Hacks 80 | . 4 . 6 . . . 4 4 . 12 9 . 9 . . 5 . 12 6 . 1 6 2 Terminals 57 | . 4 . 5 . . . 3 4 . 7 6 . 8 . . 5 . 7 4 . 1 1 2 Assimilate 14 | . . . 1 . . . . 1 . 2 2 . 3 . . 2 . 3 . . . . . Botnet 30 | . 2 . 2 . . . 2 2 . 4 3 . 4 . . 2 . 3 3 . 1 1 1 Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Operators 12 | . 1 . 2 . . . 1 1 . 1 1 . 1 . . 1 . 1 1 . . . 1 Fabricators 16 | . . . . . . . . . . 5 3 . . . . . . 5 2 . . 1 . Report 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Liberate 12 | . . . . . . . . . . 5 3 . . . . . . 2 1 . . 1 . Haulers 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . 4 . Reject 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Mask 4 | . . . . . . . . . . . . . 1 . . . . . . . . 3 . Tunnel 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 Used 3 | . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 Hacking Detections 87 | . 5 . 8 . . 1 6 4 1 17 12 . 9 . . 2 . 9 4 . 1 3 5 Full Trace Events 20 | . . . 1 . . 1 1 . 1 2 4 . 4 . . . . 4 . . . . 2 Feedback Events 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 Hackware Fried 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 Feedback Blocked 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 Robot Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . 67 . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . 12 . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . 3 . . . 1 . . 4 3 . 1 . . . . 2 . . . . . Parts Built 11 | . . . . . . . . . . 1 3 . 3 . . . . 3 . . . . 1 Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 1011 | . . . . . . . . . . 47 226 . 329 . . . . 292 . . . . 117 Total Part Build Rating 64 | . . . . . . . . . . 5 16 . 19 . . . . 17 . . . . 7 Parts Repaired 5 | . . . 2 . . . 1 . . . . . . . . . . 1 . . . . 1 Time 341 | . . . 187 . . . 26 . . . . . . . . . . 74 . . . . 54 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 30 | . . . 9 . . . 4 . . 2 . . 10 . . . . . . . . 4 1 Parts Scanalyzed 7 | . . . 3 . . . 1 . . 1 . . . . . . . 1 . . . . 1 Part Schematics Acquired 6 | . . . 3 . . . 1 . . 1 . . . . . . . 1 . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Was Fac Low Low Fac Was Fac Fac Was Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Was Fac Low Low Fac Was Fac Fac Was Fac Res Res Total Allies 38 | . . 1 . . . . . 1 . 7 4 20 2 . . 1 . 2 . . . . . Largest Group 19 | . . 1 1 . . . . 1 1 4 2 19 17 . . 1 . 1 . . . . . Highest-Rated Group 684 | . . 31 31 . . . . 10 10 100 64 684 633 . . 26 . 26 . . . . . Highest-Rated Ally 50 | . . 31 31 . . . . 10 10 30 32 50 50 . . 26 . 26 . . . . . Total Orders 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . STAY 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Ally Attacks 222 | . . 5 22 . . . . . . 10 10 18 157 . . . . . . . . . . Total Damage 7773 | . . 85 319 . . . . . . 191 414 567 6197 . . . . . . . . . . Kills 58 | . . 2 7 . . . . . . 2 2 3 42 . . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Was Fac Low Low Fac Was Fac Fac Was Fac Res Res Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Was Fac Low Low Fac Was Fac Fac Was Fac Res Res Turns Passed 20179 | 69 1878 1226 2958 2018 765 891 1712 1024 833 1504 1135 291 1100 229 18 174 56 1123 274 30 84 281 506 Spaces Moved 18883 | 39 854 616 1454 1211 477 486 737 499 619 2606 1910 281 1771 272 34 374 147 1992 626 103 285 646 844 Core 160 | 2 1 . . . . . 2 . 1 . . . . 91 34 29 . . . . . . . Treads 5423 | 37 566 . 1270 1211 477 486 734 499 143 . . . . . . . . . . . . . . Legs 1088 | . 287 616 184 . . . 1 . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 1493 | . . . . . . . . . 321 . . . 1172 . . . . . . . . . . Flight 10719 | . . . . . . . . . 154 2606 1910 281 599 181 . 345 147 1992 626 103 285 646 844 Fastest Speed 22 | 50 160 190 160 160 160 160 160 155 32 29 29 32 22 34 50 35 35 26 26 26 24 22 23 Average Speed 81 | 154 193 190 164 160 160 160 194 155 87 29 29 32 38 79 50 36 35 32 26 26 25 24 30 Slowest Speed 750 | 160 500 190 240 160 160 240 750 160 300 29 32 105 114 200 50 50 35 35 27 26 26 30 42 Overloaded Moves 8 | . . . . . . . . . . . . . 8 . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 41 | . . . . . . . . . . 12 11 . 1 . . 2 . 1 . . . 13 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 3 98 99 95 100 91 87 53 72 67 67 41 87 49 58 6 17 92 26 15 90 14 21 16 Regions Visited 23 Branch Regions 7 Pre-discovered Areas 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . . . 1 . . . . 1 . 1 . . 1 . . . 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 . . 1 . . . 1 . . . . . . 1 . . Scrap Searched 5 | . . 1 . 2 . 1 . . . . . . . . 1 . . . . . . . . Spaces Dug 97 | . . . 1 . . . 2 . . 24 26 . 22 . . 1 . 7 1 . 1 12 . Terrain Destroyed 614 | . 7 61 10 . . 70 2 2 27 24 49 1 94 29 . 1 . 7 1 . 1 185 43 Melee 65 | . . . 1 . . . 2 . . 24 15 . 6 . . 1 . 7 1 . 1 7 . Projectile 5 | . . . . . . 1 . 2 1 . . 1 . . . . . . . . . . . AOE 544 | . 7 61 9 . . 69 . . 26 . 34 . 88 29 . . . . . . . 178 43 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Was Fac Low Low Fac Was Fac Fac Was Fac Res Res Total 22655 | 45 995 654 1823 1261 480 550 912 680 802 3292 2428 411 2132 281 34 408 151 2440 712 105 291 718 1050 Wait 2724 | . 68 16 212 32 . 27 91 132 48 625 443 54 273 . . 25 3 407 55 1 1 46 165 Move 18789 | 38 853 615 1453 1210 476 485 736 499 617 2583 1888 280 1768 271 33 370 146 1989 626 102 284 625 842 Hop 33 | . . . . . . . . . . 10 11 . 1 . . 2 . 1 . . . 7 1 Pick Up 68 | 1 14 3 13 . 2 3 6 2 1 4 2 1 2 1 1 2 1 2 2 1 1 3 . Fast Attach 101 | 6 7 1 14 . . 1 5 . 11 . 5 2 19 . . 2 . 11 5 . . 3 9 Attach 44 | . . . 4 . . 1 2 . 8 3 3 . 3 3 . 2 . 5 1 1 . 4 4 Detach 18 | . . . . . . . . . 5 1 2 1 2 1 . 1 . 2 2 . . 1 . Swap 65 | . 6 6 10 5 . 5 7 7 10 . 1 1 5 . . 1 . . . . 1 . . Drop 93 | . 5 3 17 . 2 3 10 3 5 2 2 4 17 2 . 1 1 5 4 . 2 1 4 Fire 440 | . 42 10 99 14 . 25 51 30 45 . 4 68 32 3 . . . . . . . 14 3 Melee 211 | . . . 1 . . . 4 7 26 51 37 . 10 . . 2 . 18 17 . 2 14 22 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 69 | . . . . . . . . . 26 13 30 . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Factory (discovered 4 exits: *Fac x2 / *Low / *Ext) -6/Waste -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: Fac / [*Upp x2]) -5/Waste -5/Factory -4/Factory (discovered 2 exits: *Upp x2) -4/Waste -4/Factory -3/Research (discovered 5 exits: *Res x3 / [*Arm] / [*Qua]) -2/Research (discovered 2 exits: Tes x2) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Discovered new exit (range 12) 307 | -10/Materials | Build established: Mutant 1111 | -10/Materials | Discovered new exit (range 15) 1150 | -10/Materials | Discovered new exit (range 16) 1237 | -10/Materials | Discovered new exit (range 14) 1361 | -10/Materials | Core integrity fell below 50% 1486 | -10/Materials | Discovered new exit (range 7) 1728 | -10/Materials | Discovered new exit (range 11) 1948 | -10/Materials | Entered Mines 1951 | -10/Mines | Met a Derelict bent on vengeance 2003 | -10/Mines | Discovered new exit (range 10) 2039 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2487 | -10/Mines | Discovered new exit (range 11) 2736 | -10/Mines | Learned 2 Materials zone layouts 2780 | -10/Mines | Met a Derelict testing a Signal Generator 3099 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3104 | -10/Mines | Found Prototype Device 3174 | -10/Mines | Entered Materials 3174 | -9/Materials | Accompanied by 1 ally 3174 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3359 | -9/Materials | Identified Exp. Sensor Array 3380 | -9/Materials | Discovered new exit (range 13) 3458 | -9/Materials | Discovered new exit (range 7) 3597 | -9/Materials | Discovered new exit (range 9) 3647 | -9/Materials | Build established: Scavenger-Mutant 3657 | -9/Materials | Discovered new exit (range 10) 4217 | -9/Materials | Lost 4 parts (1p2n1w) 4301 | -9/Materials | Lost 3 parts (1p2u) 4475 | -9/Materials | Build established: Mutant 4819 | -9/Materials | Discovered new exit (range 7) 5300 | -9/Materials | Repaired Imp. Assault Rifle 6032 | -9/Materials | Repaired Broken Exp. Sensor Array 6132 | -9/Materials | Entered Mines 6194 | -9/Mines | Assembled infested the area 6240 | -9/Mines | Discovered new exit (range 9) 6304 | -9/Mines | Learned Materials emergency access door positions 6684 | -9/Mines | Found a hidden stash of uninstalled traps 6775 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6935 | -9/Mines | Discovered new exit (range 5) 7066 | -9/Mines | Discovered new exit (range 7) 8150 | -9/Mines | Entered Exiles 8176 | -9/Exiles | Discovered new exit (range 15) 8198 | -9/Exiles | Met 8R-AWN 8226 | -9/Exiles | Met EX-HEX 8288 | -9/Exiles | Met EX-DEC 8323 | -9/Exiles | Visited The Gauntlet 8528 | -9/Exiles | Learned location of Zion (-7) 8565 | -9/Exiles | Met EX-BIN 8691 | -9/Exiles | Aligned with FarCom system 8693 | -9/Exiles | Given EX-Vault access code 8730 | -9/Exiles | Opened EX-Vault 8746 | -9/Exiles | Found Modified TNC 8779 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8894 | -9/Exiles | Discovered new exit (range 14) 8915 | -9/Exiles | Left Exiles lab with Modified TNC 8915 | -9/Exiles | Entered Mines 9410 | -8/Mines | Discovered new exit (range 14) 9414 | -8/Mines | Destroyed 7 combat bots 9439 | -8/Mines | Discovered new exit (range 13) 9806 | -8/Mines | Entered Materials 9806 | -8/Materials | Evolved 2 slots: Utility x2 9893 | -8/Materials | Repaired Lgt. Treads 10235 | -8/Materials | Build established: Scavenger-Skirmisher 10466 | -8/Materials | Discovered new exit (range 10) 11228 | -8/Materials | Discovered new exit (range 10) 11518 | -8/Materials | Entered Storage 11918 | -8/Storage | Discovered new exit (range 16) 12542 | -8/Storage | Identified exit to Garrison 12542 | -8/Storage | Entered Garrison 12542 | -8/Garrison | Accompanied by 1 ally 12718 | -8/Garrison | Triggered checkpoint 12920 | -8/Garrison | Triggered checkpoint 12949 | -8/Garrison | Core integrity fell below 50% 12975 | -8/Garrison | Lost 5 parts (1p2n2u) 13109 | -8/Garrison | Discovered new exit (range 12) 13132 | -8/Garrison | Lost 4 parts (1n3w) 13290 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 13344 | -8/Garrison | Triggered checkpoint 13371 | -8/Garrison | Discovered new exit (range 14) 13375 | -8/Garrison | Entered Factory 13375 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13451 | -7/Factory | Discovered new exit (range 16) 13568 | -7/Factory | Discovered new exit (range 8) 13634 | -7/Factory | Build established: Hacker-Scout 13729 | -7/Factory | Discovered new exit (range 4) 13800 | -7/Factory | Identified exit to Lower Caves 13807 | -7/Factory | Discovered new exit (range 13) 13930 | -7/Factory | Garrison activated, responded to threat 14054 | -7/Factory | Discovered new exit (range 4) 14091 | -7/Factory | Fabricated L-41 Fighter? 14546 | -7/Factory | Fabricated Imp. Hacking Suite? 14879 | -7/Factory | Entered another Factory area 14879 | -6/Factory | Evolved 2 slots: Utility x2 15032 | -6/Factory | Discovered new exit (range 13) 15126 | -6/Factory | Fabricated Adv. Hacking Suite? 15260 | -6/Factory | Discovered new exit (range 9) 15358 | -6/Factory | Hacking Suite fried by hacking feedback 15369 | -6/Factory | Fabricated Adv. Hacking Suite? 15774 | -6/Factory | Build established: Wizard-Scout 15847 | -6/Factory | Discovered new exit (range 16) 15884 | -6/Factory | Fabricated Cld. VTOL Module? 15918 | -6/Factory | Discovered new exit (range 15) 16014 | -6/Factory | Sucked down chute 16014 | -6/Factory | Entered Waste 16015 | -6/Waste | Met a frightened Derelict 16021 | -6/Waste | Spotted C-40 Crusher 16063 | -6/Waste | Spotted C-40 Crusher 16079 | -6/Waste | Destroyed C-40 Crusher 16091 | -6/Waste | Spotted C-40 Crusher 16093 | -6/Waste | Destroyed C-40 Crusher 16097 | -6/Waste | Spotted C-40 Crusher 16098 | -6/Waste | Spotted C-40 Crusher 16109 | -6/Waste | Destroyed C-40 Crusher 16125 | -6/Waste | Build established: Hacker-Scout 16137 | -6/Waste | Destroyed C-40 Crusher 16149 | -6/Waste | Spotted C-40 Crusher 16152 | -6/Waste | Destroyed C-40 Crusher 16216 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16225 | -6/Waste | Discovered new exit (range 12) 16232 | -6/Waste | Warlord forces began an assault 16305 | -6/Waste | Entered Factory 16305 | -6/Factory | Accompanied by 17 allies 16334 | -6/Factory | Spotted B-75 Beast 16345 | -6/Factory | Allies destroyed B-75 Beast 16478 | -6/Factory | Identified exit to Factory 16520 | -6/Factory | Discovered new exit (range 15) 16600 | -6/Factory | Discovered new exit (range 13) 16602 | -6/Factory | Identified exit to Lower Caves 16602 | -6/Factory | Identified exit to Extension 16934 | -6/Factory | Fabricated Imp. Cloaking Device? 17005 | -6/Factory | First assault squad dispatched 17204 | -6/Factory | Lost 3 parts (1p2n) 17239 | -6/Factory | Fabricated Adv. Hacking Suite? 17282 | -6/Factory | Fabricated Adv. Hacking Suite? 17405 | -6/Factory | Entered Lower Caves 17521 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 17532 | -6/Lower Caves | Core integrity fell below 50% 17585 | -6/Lower Caves | Build established: Wizard-Mutant 17590 | -6/Lower Caves | Spotted B-75 Beast 17598 | -6/Lower Caves | Core integrity fell below 20% 17607 | -6/Lower Caves | Encountered a Warlord checkpoint 17617 | -6/Lower Caves | Learned 8 Factory zone layouts 17625 | -6/Lower Caves | Lost 3 parts (1n2u) 17629 | -6/Lower Caves | Discovered new exit (range 6) 17634 | -6/Lower Caves | Entered another Lower Caves area 17643 | -6/Lower Caves | Discovered exit to Factory (range 11) 17652 | -6/Lower Caves | Entered Factory 17652 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 17653 | -5/Factory | Identified exit to Factory 17690 | -5/Factory | Discovered new exit (range 20) 17758 | -5/Factory | Spotted B-75 Beast 17783 | -5/Factory | Discovered new exit (range 8) 17826 | -5/Factory | Sucked down chute 17826 | -5/Factory | Entered Waste 17831 | -5/Waste | Spotted C-40 Crusher 17841 | -5/Waste | EMP discharged 17844 | -5/Waste | Spotted C-40 Crusher 17855 | -5/Waste | Spotted C-40 Crusher 17855 | -5/Waste | Spotted C-40 Crusher 17856 | -5/Waste | Spotted C-40 Crusher 17863 | -5/Waste | Spotted C-40 Crusher 17879 | -5/Waste | Discovered new exit (range 10) 17882 | -5/Waste | Entered Factory 18128 | -5/Factory | Discovered exit to Factory (range 11) 18211 | -5/Factory | Fabricated Cld. Cesium-ion Thruster? 18623 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster? 18822 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 18989 | -5/Factory | Repaired Lgt. Quantum Reactor? 19005 | -5/Factory | Entered another Factory area 19005 | -4/Factory | Evolved 2 slots: Utility x2 19017 | -4/Factory | Build established: Wizard-Ninja 19117 | -4/Factory | Discovered new exit (range 6) 19262 | -4/Factory | Identified exit to Upper Caves 19279 | -4/Factory | Manually triggered Chute Trap 19279 | -4/Factory | Sucked down chute 19279 | -4/Factory | Entered Waste 19283 | -4/Waste | Spotted C-40 Crusher 19289 | -4/Waste | Spotted C-40 Crusher 19290 | -4/Waste | Spotted C-40 Crusher 19290 | -4/Waste | Spotted C-40 Crusher 19294 | -4/Waste | EMP discharged 19294 | -4/Waste | Spotted C-40 Crusher 19294 | -4/Waste | Spotted C-40 Crusher 19304 | -4/Waste | Discovered new exit (range 11) 19309 | -4/Waste | Entered Factory 19340 | -4/Factory | Spotted B-86 Titan 19383 | -4/Factory | Discovered new exit (range 7) 19392 | -4/Factory | System corruption reached 10% 19393 | -4/Factory | Entered Research 19393 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 19402 | -3/Research | Identified exit to Research 19459 | -3/Research | Spotted B-86 Titan 19497 | -3/Research | Discovered new exit (range 11) 19540 | -3/Research | Discovered new exit (range 16) 19584 | -3/Research | Destroyed 8 combat bots 19595 | -3/Research | Lost 4 parts (3u1w) 19618 | -3/Research | Spotted B-86 Titan 19674 | -3/Research | Entered another Research area 19674 | -2/Research | Evolved 2 slots: Utility x2 19683 | -2/Research | Adv. Hacking Suite fried by hacking feedback 19745 | -2/Research | Repaired Imp. Diametric Drive 19868 | -2/Research | Identified exit to Testing 20024 | -2/Research | Found Prototype Launcher 20024 | -2/Research | Identified Ragnarok Missile Launcher 20062 | -2/Research | Fabricated Imp. Cloaking Device? 20096 | -2/Research | Lost 3 parts (3u) 20133 | -2/Research | Spotted B-90 Cyclops 20158 | -2/Research | System corruption reached 10% 20174 | -2/Research | First assault squad dispatched 20180 | -2/Research | Self-destructed Last Messages --------------- Mic. Antimatter Reactor destroyed. P-80 Master destroyed. Penetrated by Slug. Slug penetrates U-05 Engineer. K-01 Serf collects debris. ALERT: Significant disruption in Zone 2M, assault force dispatched. Slug penetrates K-01 Serf. Penetrated by Slug. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. Penetrated by Slug. U-05 Engineer lays Concrete. System corrupted: Energy discharge (-30). U-05 Engineer lays Concrete. The unstable cave ceiling collapses. Slug penetrates R-10 Processor. Slug penetrates Wall. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????######??? | | ?????????????????????????????????????????######??? | | ?????????????????????? ###### ???# ##??? | | ?????????????????????##+#/########### ???? ! ##??? | | ?????????????????????## h + """" # ???# #???? | | ?????????????????????## ^ # ""R" # ???## ##???? | | ??????????#######????## # "" " # ## ##???? | | ?????###??#######????## + |% ####### ##???? | | ?????## ?? ##????## h # + ###### | | ?????## ######## #! = # ###### | | ?????## """ ######## # # | | ?????##= """" # # + | | ?????## """" # # ########## | | ####### """ #A u ################### # | | ####### + R ########??????## # | | """"### # ################ # | | "=F"### [ # ! ################ # | | "=""########+### k p ### ## # | | %! @ = + + # | | ### T # " | | # ### p +/"" ! | | """"""" m + + # | | """"""" ### # ### p # ! | | """"""" ### # ### ### ## | | ### ############### ### ## | | ### #########/####### ## | | ### ######### ##### | | ### ######### ##### | | ### | | ##### #############+######+############ | | ## ######### # # # | | ## ##?????## # # # | | ## ##?????## """"# """" # # | | ## ##?????## """"# """" # # | | ## ##?????## """"# """" # + """"" | | ## ##?????## """"# """" # # """"" | | ## ##?????## # """?? # # """"" | | ## ######### # ??? # + | | ## ##########+######## # # | | ##### ## ###############+## | | ##### ## ##?## + """ | | ## ##?## # """ | | T# """ """ ##?## # "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 45 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 300 Resistance: TH 30 Propulsion Shielding 66 Evasion (%) 73 Melee Accuracy 6 Recoil Reduction 3 Offensive Hacking 58 Defensive Hacking 28 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Lgt. Fission Core | -8/Materials | Scanalyzed Imp. VTOL Module | -7/Factory | Scanalyzed Imp. Hacking Suite | -7/Factory | Hacked Cld. VTOL Module | -7/Factory | Hacked Imp. System Restoration Module | -7/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Adv. System Shield | -6/Factory | Hacked Cld. Cesium-ion Thruster | -6/Factory | Hacked Imp. Cloaking Device | -6/Factory | Hacked Lgt. Quantum Reactor | -5/Factory | Scanalyzed Cld. Nuclear Pulse Thruster | -5/Factory | Hacked Robot Schematics ------------------ O-24 Administrator | -6/Factory | Hacked Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Imp. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Imp. Cloaking Device | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Cld. Cesium-ion Thruster | x1 | -5/Factory Cld. Nuclear Pulse Thruster | x1 | -5/Factory Cld. Nuclear Pulse Thruster | x1 | -5/Factory Imp. Cloaking Device | x1 | -2/Research Alien Tech Used ----------------- None Achievements -------------- Wheee! Challenges ------------ None Game ------ Seed RiotAssaultArachnoskeleton Manual? 0 Play Time 03:33:13 Cumulative 394.0 hours Start 2024.06.08 @ 18:25:30 End 2024.06.12 @ 03:53:03 Sessions 22 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 6 Adventurer 5 Explorer 11 Win Type - Total 24 Types 7/5/1/5/0/1/1/3/1 Lore% 77 Gallery% 77 Achievement% 78 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0153625d-5022-4e5c-b323-102792fda8ec