Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.01 @ 18:54:44 Player: Terra Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (1305) 1305 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (153) 153 TOTAL SCORE: 3538 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 120 Cogmind --------- Core Integrity 0/550 Matter 223/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Rolling (95) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Wheel Wheel > --- UTILITY (5) ------ Large Storage Unit Improved Targeting Computer Improved Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- Particle Gun Light Assault Rifle > --- INVENTORY (15) --- Heat Sink Advanced Heat Sink Improved Sensor Array Heavy EM Pulse Gun Heavy EM Pulse Gun Small Laser Small Laser Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Sensor Array Improved Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Shock Rifle Particle Gun > --- INVENTORY -------- Aluminum Leg Aluminum Leg Heat Sink Advanced Heat Sink Improved Sensor Array Improved Targeting Computer Heavy EM Pulse Gun Heavy EM Pulse Gun Shock Rifle Small Laser Small Laser Particle Gun Light Assault Rifle Light Assault Rifle Light Assault Rifle [Rating: 27] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Targeting Computer Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 51 | 6 2 4 9 30 Power 8 | 1 . 2 1 4 Engine 6 | 1 . 1 1 3 Core 2 | . . 1 . 1 Reactor . | . . . . . Propulsion 16 | 2 . . 4 10 Treads . | . . . . . Leg 8 | . . . . 8 Wheel 4 | 2 . . . 2 Hover 4 | . . . 4 . Flight . | . . . . . Utility 12 | 1 2 . 2 7 Device 3 | . 1 . . 2 Storage 2 | 1 1 . . . Processor 4 | . . . 1 3 Hackware . | . . . . . Protection 3 | . . . 1 2 Artifact . | . . . . . Weapon 15 | 2 . 2 2 9 Energy Gun 8 | 1 . 1 1 5 Energy Cannon . | . . . . . Ballistic Gun 7 | 1 . 1 1 4 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 1 2 Corrupted Parts 1 | . . . . 1 System Corruption 6 | . . . . 6 Parts Lost 26 | . . . 5 21 Power 4 | . . . 1 3 Propulsion 10 | . . . 3 7 Utility 4 | . . . . 4 Weapon 8 | . . . 1 7 Highest Loss Streak 9 | . . . 2 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 98 98 99 87 Engine 3 | . 13 1 2 2 Core 5 | . . 10 8 4 Leg 7 | . . . . 15 Wheel 11 | . 28 28 13 . Hover 3 | . . . 8 3 Device 13 | . 13 14 11 13 Storage 10 | . 14 14 11 9 Processor 8 | . . . 11 13 Protection 5 | . 1 . 11 7 Energy Gun 12 | . 13 14 10 12 Ballistic Gun 8 | . 13 14 11 4 Naked Turns . | . . . . . Heaviest Build 41 | 11 27 29 37 41 Greatest Support 35 | 20 20 20 20 35 Greatest Overweight (x) 13 | . 1 1 6 13 Average Overweight (x) 1 | . . 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 6 12 15 15 15 Most Carried 15 | 5 9 8 15 15 Average Carried 9 | 2 4 7 10 12 Final Capacity 15 | 8 15 15 15 15 Final Carried 13 | 1 9 8 13 8 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 761 | . . 121 266 374 Remotely . | . . . . . Salvage Created 1612 | . . 69 421 1122 Parts 117 | . . 4 41 72 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 37 | . . 1 11 25 Guns 36 | . . 1 11 24 Classes Destroyed 9 | . . 2 4 3 Worker 1 | . . . . 1 Tunneler 2 | . . 1 1 . Hauler 1 | . . . 1 . Recycler 1 | . . . . 1 Watcher 2 | . . . 1 1 Swarmer 13 | . . . 5 8 Grunt 12 | . . 1 2 9 Sentry 11 | . . . 4 7 Hunter 1 | . . . . 1 Best Kill Streak 5 | . . 1 3 5 Combat Bots Only 3 | . . 1 3 3 Max Kills in Single Turn 2 | . . 1 1 2 Gunslinging 1 | . . . . 1 Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 356 | . . 8 75 273 Missed 100 | . . 7 25 68 Damage Taken 2784 | . 18 12 477 2277 Core 663 | . . . 106 557 Absorbed by Shields . | . . . . . Redirected to Shielding 51 | . . . 32 19 Ignored by Resistances 816 | . 5 4 145 662 Regen/Repaired (Parts) 52 | . . . . 52 Core Remaining (%) 91 | 100 . 100 73 . Volleys Fired 143 | . . 12 32 99 Largest 2 | . . 1 2 2 Hottest 115 | . . 50 73 115 Shots Fired 248 | . . 12 55 181 Gun 248 | . . 12 55 181 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 113 | . . . 24 89 Thermal 84 | . . 12 27 45 Explosive . | . . . . . Electromagnetic 51 | . . . 4 47 Robot Hit Streak 43 | . . 10 21 43 Robot Miss Streak 2 | . . 1 2 1 Penetration Max . | . . . . . Secondary Targets 10 | . . . . 10 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 219 | . . 10 44 165 Core Hits 86 | . . 5 21 60 Critical Kills 2 | . . . 1 1 Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . . 1 2 3 Burn 4 | . . 1 1 2 Destroy 2 | . . . 1 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3027 | . . 125 607 2295 Guns 2826 | . . 125 607 2094 Cannons . | . . . . . Explosions 135 | . . . . 135 Melee . | . . . . . Ramming 66 | . . . . 66 Kinetic 1039 | . . . 290 749 Thermal 1172 | . . 125 276 771 Explosive . | . . . . . Electromagnetic 750 | . . . 41 709 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 6 | . . . . 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 22 | . . . . 22 Message Errors 6 | . . . . 6 Matter Fused 4 | . . . . 4 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Parts Rejected 3 | . . . . 3 Data Loss (minor) 3 | . . . . 3 Data Loss (major) 2 | . . . . 2 Misfires 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 14 | . . . . 14 Projectiles . | . . . . . Explosions 14 | . . . . 14 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 28 | . . . . 28 Shots 1 | . . . . 1 Rammed 1 | . . . . 1 Targets Rammed 31 | . . . . 31 Kicked 30 | . . . . 30 Crushed . | . . . . . Highest Temperature 192 | . . 79 129 192 Average Temperature 46 | . . 39 36 54 Received Heat Transfer 1197 | . . 9 288 900 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 2 | . . . . 2 Heat Transferred 3110 | . . 444 888 1778 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 471 | . 5 59 471 363 Initial 162 | . . 1 19 162 Average 167 | . 4 47 329 200 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 64 | 100 100 100 16 58 Level 1 28 | . . . 40 41 Level 2 7 | . . . 42 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . . 2 3 Investigation 2 | . . . . 2 Extermination . | . . . . . Reinforcement 3 | . . . 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 6 | . . . 2 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 64 | . 2 2 24 36 Peak Tracking Total 6 | . 2 2 6 5 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 3 | . 2 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . . . 2 . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 5 | . 1 . 1 3 Terminals 3 | . . . 1 2 Fabricators . | . . . . . Repair Stations 2 | . 1 . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 12 | . 2 . 3 7 Successful 7 | . 1 . 1 5 Failed 5 | . 1 . 2 2 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 8 | . . . 3 5 Terminals 8 | . . . 3 5 Fabricators . | . . . . . Repair Stations 4 | . 2 . . 2 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . . . 1 3 Alert Level 3 | . . . 1 2 Unreport Threat 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . 1 . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Refit 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . 1 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 38 | . . . . 38 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 77 | . . 77 77 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 25 | . . 1 24 . Total Damage 335 | . . 21 314 . Kills 8 | . . 1 7 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2089 | 32 279 365 374 1039 Spaces Moved 1027 | 30 165 334 212 286 Core 17 | 13 . . . 4 Treads . | . . . . . Legs 221 | . . . . 221 Wheels 683 | 17 165 334 166 1 Hover 106 | . . . 46 60 Flight . | . . . . . Fastest Speed 50 | 50 80 95 95 95 Average Speed 130 | 67 86 95 121 210 Slowest Speed 700 | 80 95 95 420 700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 3 38 91 26 38 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 3 | . . . . 3 Melee . | . . . . . Projectile . | . . . . . AOE 3 | . . . . 3 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1525 | 40 301 369 273 542 Wait 213 | . 123 18 7 65 Move 1023 | 29 164 333 211 286 Hop . | . . . . . Pick Up 54 | 5 10 2 13 24 Fast Attach 3 | 2 . . . 1 Attach 40 | 4 1 3 7 25 Detach . | . . . . . Swap 9 | . 1 1 2 5 Drop 9 | . 2 . 1 6 Fire 143 | . . 12 32 99 Melee . | . . . . . Ram 1 | . . . . 1 Kick 30 | . . . . 30 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 33 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 312 | -10/Materials | Entered Mines 499 | -10/Mines | Learned location of Storage (-7) 502 | -10/Mines | Received a Mining Laser from a helpful Derelict 657 | -10/Mines | Discovered new exit (range 4) 677 | -10/Mines | Entered Materials 677 | -9/Materials | Accompanied by 3 allies 677 | -9/Materials | Evolved 2 slots: Utility x2 682 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1009 | -9/Materials | Discovered new exit (range 16) 1051 | -9/Materials | Entered another Materials area 1051 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1290 | -8/Materials | Lost 8 parts (2p2n1u3w) 1524 | -8/Materials | Repaired Shock Rifle 1832 | -8/Materials | Core integrity fell below 50% 1863 | -8/Materials | Core integrity fell below 20% 1875 | -8/Materials | Lost 9 parts (1p3n2u3w) 2090 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 02052_ K-01 Serf collects debris. 02057_ Acquired Wheel. 02060_ K-01 Serf collects debris. 02063_ UFAX:CHGMZ YU/JE|HEAS<7VFTOO%B K%IJ6 02064_ Acquired Wheel. 02065_ K-01 Serf collects debris. 02067_ Dropped Aluminum Leg. 02067_ Penetrated by Slug. 02067_ Lgt. Armor Plating destroyed. 02067_ K-01 Serf destroyed. 02069_ K-01 Serf collects debris. 02071_ R-06 Scavenger collects Lgt. Assault Rifle. 02072_ K-01 Serf collects debris. 02075_ R-06 Scavenger collects Lgt. Ion Engine. 02079_ R-06 Scavenger collects Flight Unit. 02081_ Slug penetrates W-25 Informer. 02081_ K-01 Serf collects debris. 02083_ R-06 Scavenger collects Lgt. Assault Rifle. 02084_ Lgt. Assault Rifle destroyed. 02087_ Penetrated by Slug. 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"? #?????????????????????????????? | | #???? ] ?????????????????????????????????? | | "" #???? ???????????????????????????????????? | | "" #??? ???????????????????????????????????? | | "" ##############????????????????????????????? | | # """ #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 50 Targeting Accuracy 20 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StealthBiometalRouter Manual? 0 Play Time 00:21:49 Cumulative 22.6 hours Start 2024.06.01 @ 18:35:11 End 2024.06.01 @ 18:54:44 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 33 Rogue 0 Adventurer 33 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 33 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 42/SmallcapsGlow Map View 56x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a13e016b-4f54-4045-a332-59be079647db