Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.16 @ 17:24:52 Player: Mogwok Wargfriend Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (80) 400 Value Destroyed (2294) 2294 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (530) 530 TOTAL SCORE: 8584 Bonus ------- Follower Combat Kills 230 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 50/300 Energy 88/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Power Amplifier Large Storage Unit Shield Generator Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Improved Carbon-fiber Leg Field Propulsion Drive > --- UTILITY ---------- Advanced Heat Sink Improved Coolant Injector Large Storage Unit Visual Processing Unit Target Analyzer Armor Integrity Analyzer Weapon Cycler > --- WEAPON ----------- Improved Grenade Launcher Datajack > --- INVENTORY -------- Light Fission Core Neutrino Core Power Amplifier Improved Medium Armor Plating Shield Generator [Rating: 50] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Flight Unit Field Propulsion Drive Utility Visual Processing Unit Device Weapon Cycler Storage Large Storage Unit Processor Visual Processing Unit Protection Improved Medium Armor Plating Weapon Autogun Energy Gun Particle Gun Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Slots Evolved 10 | . . . . . 4 2 . . . 4 . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . 1 . . Utility 6 | . . . . . 2 2 . . . 2 . . Weapon 2 | . . . . . 1 . . . . 1 . . Parts Attached 63 | 7 10 1 1 1 14 7 4 2 1 2 . 13 Power 7 | 1 1 . . . 1 1 1 . . . . 2 Engine 6 | 1 1 . . . 1 1 1 . . . . 1 Core 1 | . . . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 19 | 2 4 . . . 2 1 3 . 1 1 . 5 Treads 12 | . 2 . . . 2 1 3 . 1 1 . 2 Leg 2 | . . . . . . . . . . . . 2 Wheel 4 | 2 2 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . 1 Utility 17 | 2 1 1 1 . 4 4 . 1 . . . 3 Device 4 | 1 . . . . . 1 . . . . . 2 Storage 4 | 1 . 1 1 . . . . . . . . 1 Processor 3 | . 1 . . . 1 1 . . . . . . Hackware . | . . . . . . . . . . . . . Protection 6 | . . . . . 3 2 . 1 . . . . Artifact . | . . . . . . . . . . . . . Weapon 20 | 2 4 . . 1 7 1 . 1 . 1 . 3 Energy Gun 5 | 2 3 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 6 | . . . . . 4 . . 1 . 1 . . Ballistic Cannon 4 | . . . . 1 3 . . . . . . . Launcher 3 | . 1 . . . . 1 . . . . . 1 Special Weapon 1 | . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 26 | . 6 . . . 1 . 1 1 . . 5 12 Power 4 | . 1 . . . . . 1 . . . . 2 Propulsion 9 | . 1 . . . . . . . . . 3 5 Utility 4 | . . . . . 1 . . . . . 1 2 Weapon 9 | . 4 . . . . . . 1 . . 1 3 Highest Loss Streak 12 | . 2 . . . 1 . 1 1 . . 5 12 To Critical Strikes 1 | . . . . . . . . . . . 1 . Average Backups 10 | 3 7 9 10 11 10 11 11 11 12 11 10 4 Power 1 | . 1 1 1 1 1 1 . 1 1 1 1 1 Propulsion 1 | 1 3 2 2 2 1 1 2 2 2 1 1 . Utility 3 | . . 1 2 2 2 4 5 5 5 5 4 2 Weapon 3 | 1 2 4 5 5 4 4 4 3 4 3 2 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 22 | . 1 2 . 1 4 3 2 . . . 5 4 Power 7 | . . 2 . 1 1 . 1 . . . 1 1 Propulsion 1 | . 1 . . . . . . . . . . . Utility 8 | . . . . . . 1 1 . . . 3 3 Weapon 5 | . . . . . 3 1 . . . . 1 . Tool/Special 1 | . . . . . . 1 . . . . . . Average Slot Usage (%) 95 | . 95 100 100 100 95 98 99 100 100 77 72 57 Engine 9 | . 13 14 14 14 9 7 7 7 7 5 3 3 Treads 21 | . . 28 28 28 27 23 23 23 23 17 18 4 Wheel 2 | . 24 . . . . . . . . . . . Device 4 | . 2 . . . . 6 7 7 7 5 5 13 Storage 9 | . 14 14 14 14 9 7 7 7 7 5 4 2 Processor 18 | . 10 14 14 14 16 22 23 23 23 17 17 16 Protection 4 | . . . . . 7 7 7 7 7 5 3 . Energy Gun 5 | . 16 14 14 14 6 . . . . . . . Ballistic Gun 12 | . . . . . 11 23 22 23 23 17 16 . Ballistic Cannon 1 | . . . . 12 8 . . . . . . . Launcher 4 | . 9 14 14 1 . . . . . . . 2 Peak Build Rating 50 | 7 9 10 12 12 30 37 36 36 35 38 38 50 Average Rating 24 | 5 7 9 10 12 21 33 35 35 35 35 31 39 On Entrance 20 | . 7 9 10 12 12 23 36 36 35 35 38 14 Naked Turns 10 | . . . . . . . . . . . . 10 Heaviest Build 53 | 15 16 21 31 31 53 47 47 47 43 46 46 39 Greatest Support 60 | 26 40 40 40 40 60 60 60 60 60 60 60 51 Greatest Overweight (x) 6 | 3 1 . . . 1 . . . . . 6 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 15 15 15 15 15 15 15 15 15 15 Average Capacity 12 | 7 8 9 11 15 15 15 15 15 15 15 13 9 Most Carried 15 | 7 8 10 13 15 15 15 15 15 15 15 14 6 Average Carried 12 | 3 7 9 10 14 13 14 14 14 15 14 12 4 Final Capacity 15 | 8 8 10 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 7 8 10 13 15 14 15 15 15 15 14 5 4 Class Distribution -------------------- 34% | Scavenger-Gunner 26% | Scavenger-Mutant 16% | Mutant 8% | Gunner 6% | Scavenger-Skirmisher 5% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Storage Scavenger-Gunner | -7/Recycling Scavenger-Gunner | -7/Scraptown Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Waste Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Matter Collected 2404 | 270 325 80 . 64 161 444 646 236 4 114 . 60 Remotely . | . . . . . . . . . . . . . Salvage Created 3581 | 141 500 20 . 252 147 348 965 823 . 269 . 116 Parts 168 | 11 30 9 . 13 7 19 43 25 . 8 . 3 Haulers Intercepted 6 | . 2 . . . 1 . 3 . . . . . Recyclers Shooed 2 | . 1 . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Combat Hostiles Destroyed 44 | . 8 5 . 3 3 4 10 6 . 2 . 3 Guns 30 | . 5 . . 1 2 4 10 6 . 2 . . Cannons 3 | . . . . 2 1 . . . . . . . AOE 11 | . 3 5 . . . . . . . . . 3 Classes Destroyed 16 | 2 7 . . . 2 1 2 1 . . . 1 Worker 1 | . 1 . . . . . . . . . . . Builder 2 | . 2 . . . . . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . Hauler 6 | . 2 . . . 1 . 3 . . . . . Recycler 15 | 1 2 . . 2 . 1 2 6 . 1 . . Mechanic 1 | . . . . . . . 1 . . . . . Operator 2 | . 1 1 . . . . . . . . . . Watcher 6 | . 3 . . . . 2 1 . . . . . Swarmer 10 | . 3 5 . . . . 1 1 . . . . Grunt 15 | . 5 . . 3 1 . 3 1 . . . 2 Brawler 1 | . . . . . . . . . . . . 1 Duelist 1 | . . . . . . . 1 . . . . . Protector 1 | . . . . . . . . 1 . . . . Sentry 6 | . . . . . 1 1 3 1 . . . . Hunter 3 | . . . . . 1 1 . 1 . . . . Programmer 7 | . . . . . . 2 2 1 . 2 . . Best Kill Streak 6 | 4 4 3 . 3 2 3 5 6 . 3 . 3 Combat Bots Only 5 | . 3 3 . 3 1 1 5 4 . 2 . 3 Max Kills in Single Turn 3 | 1 2 2 . 1 1 1 2 2 . 1 . 3 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 2 2 . . . . . . . . . 3 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Hostile Shots Fired 377 | . 38 15 . 8 38 35 55 47 . 5 4 132 Missed 116 | . 9 5 . 3 10 13 21 14 . 1 . 40 Hits 261 | . 29 10 . 5 28 22 34 33 . 4 4 92 Melee 4 | . . . . . . . . . . . 4 . Projectile 257 | . 29 10 . 5 28 22 34 33 . 4 . 92 Critical Strikes 12 | . . . . . 2 2 1 1 . . 2 4 Part Disruptions 1 | . . . . . . . . . . . . 1 Damage Taken 4588 | 28 496 102 . 69 422 286 538 376 . 80 213 1978 Core 1283 | 14 65 9 . . 55 34 50 49 . . 152 855 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 87 | . . . . . . . 87 . . . . . Core Remaining (%) 82 | 94 . . . 64 90 . . . 81 . . . Volleys Fired 190 | 8 39 8 . 11 22 28 41 16 . 8 . 9 Largest 4 | 2 2 2 . 2 3 3 3 3 . 4 . 1 Hottest 115 | 80 95 95 . 95 115 69 69 69 . 92 . 36 Shots Fired 465 | 16 62 15 . 22 59 80 123 49 . 31 . 8 Gun 407 | 16 52 8 . 11 39 78 123 49 . 31 . . Cannon 31 | . . . . 11 20 . . . . . . . Launcher 25 | . 10 7 . . . 2 . . . . . 6 Special 2 | . . . . . . . . . . . . 2 Kinetic 338 | . . . . 11 46 78 123 49 . 31 . . Thermal 35 | . 1 8 . 11 13 . . . . . . 2 Explosive 25 | . 10 7 . . . 2 . . . . . 6 Electromagnetic 67 | 16 51 . . . . . . . . . . . Robot Hit Streak 15 | 8 8 3 . 6 15 8 6 13 . 6 . 1 Robot Miss Streak 5 | 2 4 2 . 4 5 3 4 3 . 3 . 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . . . . . . . 2 1 . . . . Max Gunslinging Chain 1 | . . . . . . . 1 1 . . . . Shots Hit Robots 257 | 10 31 3 . 11 31 47 71 33 . 16 . 4 Core Hits 136 | 4 29 5 . 7 7 17 35 19 . 8 . 5 Critical Kills 2 | . . . . . 1 1 . . . . . . Critical Parts Destroyed 6 | . . . . . . . 5 . . 1 . . Critical Strikes 10 | . . . . 1 2 1 5 . . 1 . . Destroy 8 | . . . . . 1 1 5 . . 1 . . Blast 2 | . . . . 1 1 . . . . . . . Melee Attacks 7 | . . . . . . . . . . . . 7 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 5904 | 175 1222 340 . 214 431 784 1225 525 . 279 . 709 Guns 3756 | 132 403 33 . 99 276 784 1225 525 . 279 . . Cannons 267 | . . . . 115 152 . . . . . . . Explosions 1834 | 43 819 302 . . . . . . . . . 670 Melee . | . . . . . . . . . . . . . Ramming 27 | . . 5 . . 3 . . . . . . 19 Kinetic 3272 | . . . . 115 344 784 1225 525 . 279 . . Thermal 991 | 43 223 33 . 99 84 . . . . . . 509 Explosive 1079 | . 596 302 . . . . . . . . . 181 Electromagnetic 535 | 132 403 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 27 | . . . . . . 1 2 2 2 1 11 27 Average Corruption 3 | . . . . . . 1 1 2 2 1 9 13 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 62 | . . . . . . 2 11 12 . 1 3 33 Message Errors 9 | . . . . . . . 3 . . . . 6 Matter Fused 15 | . . . . . . . 1 2 . . . 12 Heat Flow Errors 9 | . . . . . . 2 2 1 . . 2 2 Energy Discharges 12 | . . . . . . . 4 4 . 1 1 2 Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . . . 1 3 . . . 2 Data Loss (major) 2 | . . . . . . . . 1 . . . 1 Misfires 1 | . . . . . . . . 1 . . . . Alerts 2 | . . . . . . . . . . . . 2 Misdirections 4 | . . . . . . . . . . . . 4 Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 268 | 13 78 74 . . . . . . . . . 103 Projectiles . | . . . . . . . . . . . . . Explosions 268 | 13 78 74 . . . . . . . . . 103 Melee . | . . . . . . . . . . . . . Knockbacks 2 | . . . . 1 1 . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 2 | . . . . 1 1 . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 387 | 29 207 24 . . . . . . . . . 127 Shots 8 | 1 4 1 . . . . . . . . . 2 Rammed 10 | . . 1 . . 1 . . . . . . 8 Targets Rammed 13 | . . 1 . . 1 . . . . . . 11 Kicked 3 | . . . . . . . . . . . . 3 Crushed . | . . . . . . . . . . . . . Highest Temperature 292 | 18 129 66 . 237 292 246 268 245 . 89 236 186 Average Temperature 58 | 7 40 27 . 108 110 50 43 42 . 35 123 99 Received Heat Transfer 567 | . 75 . . 39 99 24 120 30 . . . 180 Effects 1 | . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | 1 1 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . 2 . . . . . Heat Transferred 968 | 50 150 74 . 222 185 . . . . . . 287 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 . 100 100 100 Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 195 | 10 110 95 . 60 45 36 193 102 . 45 12 195 Initial 30 | . . 22 . . . 12 2 30 . . 12 . Average 29 | 1 32 18 . 8 4 7 94 21 . 4 3 35 Influence Increases 2336 | 20 481 191 . 80 117 207 672 157 . 55 . 356 Destroy 0b10 Robot/C 1000 | . 160 100 . 60 60 80 340 100 . 40 . 60 Destroy 0b10 Robot/NC 195 | 20 55 . . 10 5 15 45 40 . 5 . . Destroy Leader 266 | . 40 20 . 10 22 44 110 . . 10 . 10 Allied During Kill 141 | . . . . . . . 141 . . . . . Successful Hack 109 | . 21 15 . . . 35 20 15 . . . 3 Disable Machine 210 | . 135 15 . . 15 . . . . . . 45 Destroy Structure 295 | . 55 41 . . . 18 1 2 . . . 178 Partial Spotted 15 | . . . . . . 15 . . . . . . Lose Combat Pursuer 105 | . 15 . . . 15 . 15 . . . . 60 Influence Decreases 2255 | 20 422 250 . 80 88 230 600 235 . 20 35 275 Entered New Map 129 | . . 37 . . . 17 4 48 . . 23 . Time Decay 1666 | 20 221 213 . 80 78 213 469 185 . 20 12 155 Lost Part 202 | . 60 . . . 10 . 10 2 . . . 120 Lost Ally 117 | . . . . . . . 117 . . . . . Purge Threat 141 | . 141 . . . . . . . . . . . Squads Dispatched 11 | . . . . . 3 3 3 . . 1 . 1 Investigation 1 | . . . . . 1 . . . . . . . Extermination 8 | . . . . . . 3 3 . . 1 . 1 Reinforcement 2 | . . . . . 2 . . . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Distress Signals 5 | . 1 . . . 2 . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 94 | . 16 6 . 3 11 8 23 6 . 1 5 15 Peak Tracking Total 9 | . 3 3 . 2 4 2 4 3 . 1 4 9 Tactical Retreats 5 | . 1 . . . 1 . 1 . . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Traps Triggered 7 | . . . . . 1 . 1 . . 1 . 4 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Machines Disabled 15 | . 10 1 . . 1 . . . . . . 3 Max in Single Turn 7 | . 7 1 . . 1 . . . . . . 3 Garrison Access 3 | . . . . . . 1 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Machines Accessed 48 | . 8 2 1 1 . 7 10 11 2 1 . 5 Terminals 26 | . 7 2 . 1 . 4 7 4 . . . 1 Fabricators 2 | . . . . . . 1 . . . . . 1 Repair Stations 3 | . . . . . . 1 1 . . 1 . . Recycling Units 11 | . 1 . . . . . 1 7 . . . 2 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 1 . . . . 1 Total Hacks 113 | . 23 9 1 5 . 24 18 13 12 1 . 7 Successful 64 | . 11 5 1 2 . 13 9 7 12 . . 4 Failed 49 | . 12 4 . 3 . 11 9 6 . 1 . 3 Catastrophic 10 | . . . . . . 4 1 4 . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 73 | . 15 4 1 7 . 19 10 13 . . . 4 Terminals 71 | . 20 9 . 5 . 19 12 5 . . . 1 Fabricators 2 | . . . . . . 1 . . . . . 1 Repair Stations 5 | . . . . . . 2 2 . . 1 . . Recycling Units 16 | . 3 . . . . . 1 8 . . . 4 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 2 3 . . . . 1 Terminal Hacks 34 | . 7 3 1 1 . 6 4 . 12 . . . Record 13 | . . . . . . . 1 . 12 . . . Part Schematic 1 | . . . . . . 1 . . . . . . Robot Analysis 11 | . 3 2 . 1 . 4 1 . . . . . Open Door 2 | . . . . . . . 2 . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . Unreport Threat 2 | . 2 . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . Network Status 1 | . . . . . . 1 . . . . . . Repair Station Hacks 3 | . . . . . . 1 2 . . . . . Scan Component 2 | . . . . . . 1 1 . . . . . Repair 1 | . . . . . . . 1 . . . . . Recycling Unit Hacks 3 | . 1 . . . . . . 1 . . . 1 Report Inventory 3 | . 1 . . . . . . 1 . . . 1 Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 1 . . . . 1 Seal Access 3 | . . . . . . 1 1 . . . . 1 Unauthorized Hacks 20 | . 3 2 . 1 . 4 2 6 . . . 2 Terminals 9 | . 2 2 . 1 . 3 1 . . . . . Assimilate 3 | . 1 . . . . 2 . . . . . . Botnet 2 | . . 1 . . . . 1 . . . . . Operators 4 | . 1 1 . 1 . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 10 | . 1 . . . . . 1 6 . . . 2 Reject 10 | . 1 . . . . . 1 6 . . . 2 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Watchers 1 | . . . . . . 1 . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 38 | . 8 2 . 1 . 5 9 8 . 1 . 4 Full Trace Events 1 | . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . Time 32 | . . . . . . . 32 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . 3 Non-combat 3 | . . . . . . . . . . . . 3 Combat . | . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . 3 parse_system 1 | . . . . . . . . . . . . 1 no_distress 1 | . . . . . . . . . . . . 1 find_recycling 1 | . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Total Allies 12 | . 1 . . . . 1 10 . . . . . Largest Group 11 | . 1 1 . . . 1 11 . . . . . Highest-Rated Group 183 | . 10 10 . . . 10 183 . . . . . Highest-Rated Ally 29 | . 10 10 . . . 10 29 . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 89 | . . . . . . . 89 . . . . . Total Damage 1133 | . . . . . . . 1133 . . . . . Kills 9 | . . . . . . . 9 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Active Infowar (turns) 10549 | 26 1011 1283 917 532 846 1101 1348 897 1565 307 79 637 Optics 10312 | . 800 1283 917 532 846 1101 1348 897 1565 307 79 637 Seismic 237 | 26 211 . . . . . . . . . . . Robot Analysis Total 11 | . 3 2 . 1 . 4 1 . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Turns Passed 10666 | 117 1014 1283 917 532 846 1101 1348 897 1565 307 79 660 Spaces Moved 6531 | 68 957 780 571 298 416 603 634 534 977 98 66 529 Core 383 | 12 . . . . . . . . . . 31 340 Treads 5144 | . 17 780 571 298 416 603 634 534 977 98 35 181 Legs 8 | . . . . . . . . . . . . 8 Wheels 996 | 56 940 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 80 160 160 160 160 160 160 160 160 160 50 50 Average Speed 143 | 92 89 160 160 160 160 160 160 160 160 160 115 102 Slowest Speed 350 | 200 160 160 160 160 240 160 160 160 160 160 350 240 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 54 | 4 99 100 78 63 32 14 77 82 59 3 75 16 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 3 | . . 3 . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 5 | . . 2 . . . . . . 3 . . . Spaces Dug 4 | . 4 . . . . . . . . . . . Terrain Destroyed 254 | . 53 60 . . . 20 . . . . . 121 Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE 254 | . 53 60 . . . 20 . . . . . 121 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Total 7511 | 102 1055 803 575 331 551 708 919 557 979 239 68 624 Wait 618 | 13 37 7 . 18 76 58 232 4 1 130 3 39 Move 6521 | 67 956 779 570 297 416 602 633 533 976 98 65 529 Hop . | . . . . . . . . . . . . . Pick Up 46 | 7 8 4 3 3 8 5 3 1 . 1 . 3 Fast Attach 41 | 7 4 . . . 8 3 1 1 . . . 17 Attach 17 | . 6 . . . 4 . 1 1 . 2 . 3 Detach 3 | . . . . . 1 . . . . . . 2 Swap 14 | . . 1 1 1 2 5 3 . 1 . . . Drop 41 | . 5 3 1 1 14 7 5 1 1 . . 3 Fire 190 | 8 39 8 . 11 22 28 41 16 . 8 . 9 Melee 7 | . . . . . . . . . . . . 7 Ram 3 | . . . . . . . . . . . . 3 Kick 3 | . . . . . . . . . . . . 3 Crush 7 | . . 1 . . . . . . . . . 6 Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sub]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Sto x2) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling -7/Scraptown -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 9) 309 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 9) 415 | -10/Materials | Discovered new exit (range 18) 605 | -10/Materials | Discovered new exit (range 15) 859 | -10/Materials | Discovered new exit (range 18) 928 | -10/Materials | Discovered new exit (range 16) 1132 | -10/Materials | Entered Mines 1132 | -10/Mines | Accompanied by 1 ally 1141 | -10/Mines | Met a Derelict bent on vengeance 1396 | -10/Mines | Build established: Scavenger-Mutant 1455 | -10/Mines | Discovered new exit (range 6) 1573 | -10/Mines | Discovered new exit (range 12) 2053 | -10/Mines | Learned location of Storage (-7) 2070 | -10/Mines | Discovered new exit (range 12) 2076 | -10/Mines | Learned location of Zion (-6) 2135 | -10/Mines | Discovered new exit (range 12) 2236 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2415 | -10/Mines | Entered Exiles 2455 | -10/Exiles | Met 8R-AWN 2484 | -10/Exiles | Met EX-HEX 2539 | -10/Exiles | Met EX-DEC 2626 | -10/Exiles | Visited The Gauntlet 2729 | -10/Exiles | Met EX-BIN 2761 | -10/Exiles | Aligned with FarCom system 2763 | -10/Exiles | Given EX-Vault access code 2844 | -10/Exiles | Opened EX-Vault 2900 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3159 | -10/Exiles | Found Deploy-a-Sentry 3162 | -10/Exiles | Found Deploy-a-Sentry 3165 | -10/Exiles | Found Deploy-a-Sentry 3311 | -10/Exiles | Discovered new exit (range 15) 3332 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 3332 | -10/Exiles | Entered Mines 3837 | -9/Mines | Discovered new exit (range 11) 3864 | -9/Mines | Entered Materials 3864 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4170 | -8/Materials | Build established: Scavenger-Skirmisher 4425 | -8/Materials | Discovered new exit (range 17) 4710 | -8/Materials | Entered Factory 4710 | -7/Factory | Evolved 2 slots: Utility x2 5293 | -7/Factory | Build established: Gunner 5455 | -7/Factory | Discovered new exit (range 11) 5734 | -7/Factory | Discovered new exit (range 17) 5811 | -7/Factory | Entered Storage 5811 | -7/Storage | Accompanied by 1 ally 5881 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 6167 | -7/Storage | Build established: Commander-Gunner 6325 | -7/Storage | Lost 3 allies 6346 | -7/Storage | Repaired Autogun 6457 | -7/Storage | Lost 3 allies 6659 | -7/Storage | P-60 Hacker assimilated allied Soldier 4a 6764 | -7/Storage | Build established: Scavenger-Gunner 6792 | -7/Storage | Discovered new exit (range 6) 6944 | -7/Storage | Used back door to open Recycling access 6944 | -7/Storage | Discovered new exit (range 5) 7159 | -7/Storage | Entered Recycling 7807 | -7/Recycling | Scanned before Scraplab entrance 7881 | -7/Recycling | Discovered new exit (range 3) 8040 | -7/Recycling | Entered Scraplab 8056 | -7/Recycling | Entered Scraptown 8065 | -7/Scraptown | System corruption cleaned by C-Scrubber 8557 | -7/Scraptown | Visited Junk Repository 8614 | -7/Scraptown | Visited SPCMW 8665 | -7/Scraptown | Visited Cyclists 8717 | -7/Scraptown | Visited Red Mages 8803 | -7/Scraptown | Visited Symbiants 8864 | -7/Scraptown | Visited Fellowship of the Rings 8896 | -7/Scraptown | Visited Cave Peace 9019 | -7/Scraptown | Discovered new exit (range 11) 9526 | -7/Scraptown | Turned away by UFD registrar 9621 | -7/Scraptown | Entered Factory 9621 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 9928 | -5/Factory | Sucked down chute 9928 | -5/Factory | Entered Waste 9943 | -5/Waste | EMP discharged 9943 | -5/Waste | System corruption reached 10% 9959 | -5/Waste | Spotted C-40 Crusher 9961 | -5/Waste | Spotted C-40 Crusher 9968 | -5/Waste | Spotted C-40 Crusher 9970 | -5/Waste | Spotted C-40 Crusher 9979 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9984 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9989 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9992 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9997 | -5/Waste | Spotted C-40 Crusher 9999 | -5/Waste | Discovered new exit (range 18) 10000 | -5/Waste | Spotted C-40 Crusher 10007 | -5/Waste | Entered Factory 10023 | -5/Factory | Lost 5 parts (3n1u1w) 10288 | -5/Factory | Build established: Mutant 10618 | -5/Factory | Core integrity fell below 50% 10651 | -5/Factory | Core integrity fell below 20% 10667 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 10644_ System corrupted: Energy discharge (-29). 10644_ Triggered Segregator Trap. 10644_ Arcs of energy rise from the floor. 10644_ Imp. Coolant Injector blown off. 10644_ Armor Integrity Analyzer blown off. 10644_ Visual Processing Unit blown off. 10644_ Acquired Imp. Coolant Injector. 10649_ Triggered Segregator Trap. 10649_ Arcs of energy rise from the floor. 10649_ Imp. Coolant Injector blown off. 10649_ Target Analyzer blown off. 10650_ Acquired Imp. Coolant Injector. 10652_ Triggered Segregator Trap. 10652_ Arcs of energy rise from the floor. 10652_ Imp. Coolant Injector blown off. 10652_ Acquired Imp. Coolant Injector. 10656_ P-70 Sage resets G-50 Soldier, system corruption cleaned. 10658_ Imp. Coolant Injector destroyed. 10667_ UXCFHZL:TEMH , BZXS 6LI4ZF#WH Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? ??? ?????????????????????????? | | ?????????????????? ?? ?????????????????????????? | | ?????????????????" 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