Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.31 @ 17:46:54 Player: LustLizard Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (5) 25 Value Destroyed (156) 156 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 581 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 206/300 Energy 61/100 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- Medium Laser Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Large Storage Unit Structural Scanner Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Light Cannon Rocket Launcher > --- INVENTORY -------- Light Ion Engine Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Large Storage Unit Structural Scanner Medium Laser Assault Rifle Assault Rifle [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 ------- Run | Jun Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 19 | 6 8 5 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads 2 | 1 1 . Leg . | . . . Wheel 2 | 1 1 . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device 2 | . 2 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 2 5 Energy Gun 2 | . 1 1 Energy Cannon . | . . . Ballistic Gun 4 | 2 . 2 Ballistic Cannon 1 | . 1 . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 98 94 Engine 13 | . 14 12 Treads 14 | . 14 12 Wheel 13 | . 13 14 Device 13 | . 12 14 Storage 14 | . 14 14 Energy Gun 11 | . 14 2 Ballistic Gun 1 | . . 4 Ballistic Cannon 13 | . 13 12 Launcher 1 | . . 5 Naked Turns . | . . . Heaviest Build 33 | 12 31 33 Greatest Support 20 | 20 16 10 Greatest Overweight (x) 3 | . 3 3 Average Overweight (x) 1 | . 1 3 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 11 | 5 11 15 Most Carried 11 | 6 10 11 Average Carried 8 | 3 8 10 Final Capacity 15 | 8 15 15 Final Carried 10 | 6 10 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Jun Mat Min Matter Collected 399 | 142 202 55 Remotely . | . . . Salvage Created 147 | . 75 72 Parts 10 | . 6 4 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Min Combat Hostiles Destroyed 4 | . 2 2 Guns 1 | . 1 . Cannons 3 | . 1 2 Classes Destroyed 2 | . 1 1 Tunneler 1 | . . 1 Grunt 4 | . 2 2 Best Kill Streak 3 | . 2 3 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Min Damage Taken 863 | . 11 852 Core 259 | . . 259 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 22 | . 6 16 Largest 2 | . 2 2 Hottest 85 | . 85 70 Shots Fired 36 | . 12 24 Gun 14 | . 6 8 Cannon 20 | . 6 14 Launcher 2 | . . 2 Special . | . . . Kinetic 27 | . 6 21 Thermal 7 | . 6 1 Explosive 2 | . . 2 Electromagnetic . | . . . Robot Hit Streak 5 | . 5 4 Robot Miss Streak 3 | . 1 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 20 | . 8 12 Core Hits 9 | . 2 7 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 1 1 Burn 1 | . 1 . Blast 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 417 | . 121 296 Guns 87 | . 62 25 Cannons 190 | . 59 131 Explosions 140 | . . 140 Melee . | . . . Ramming . | . . . Kinetic 215 | . 59 156 Thermal 62 | . 62 . Explosive 140 | . . 140 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 15 | . 4 11 Projectiles 4 | . 4 . Explosions 11 | . . 11 Melee . | . . . Knockbacks 3 | . 2 1 Impact . | . . . Kinetic 3 | . 2 1 Secondary . | . . . Self-Inflicted Damage 14 | . . 14 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 150 | . 150 112 Average Temperature 67 | . 77 61 Received Heat Transfer 204 | . 6 198 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 259 | . 259 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Min Peak Influence 74 | . 62 74 Initial 24 | . . 24 Average 31 | . 35 35 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 7 | . 3 4 Peak Tracking Total 3 | . 3 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Jun Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Jun Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Min Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 5 . Successful 3 | . 3 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual 5 | . 5 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Robot Analysis 1 | . 1 . Branch Access Points 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Min Turns Passed 472 | 50 328 94 Spaces Moved 321 | 35 259 27 Core 3 | 3 . . Treads 4 | 4 . . Legs . | . . . Wheels 314 | 28 259 27 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 95 125 Average Speed 110 | 102 109 125 Slowest Speed 160 | 160 125 125 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 15 | 4 36 6 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 16 | . . 16 Melee . | . . . Projectile . | . . . AOE 16 | . . 16 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Min Total 401 | 46 291 64 Wait 22 | . 7 15 Move 319 | 34 258 27 Hop . | . . . Pick Up 11 | 6 5 . Fast Attach 10 | 6 3 1 Attach 2 | . . 2 Detach 3 | . 2 1 Swap 7 | . 5 2 Drop 5 | . 5 . Fire 22 | . 6 16 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines History --------- Turn | Location | Event 32 | -11/Junkyard | Discovered new exit (range 14) 51 | -11/Junkyard | Entered Materials 73 | -10/Materials | Central database locked down 212 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 379 | -10/Materials | Entered Mines 380 | -10/Mines | Assembled infested the area 388 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 469 | -10/Mines | Core integrity fell below 50% 470 | -10/Mines | Core integrity fell below 20% 473 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- Critical hit (Burn: +37). G-47 Trooper destroyed. G-34 Mercenary Ion Engine blasted off. G-34 Mercenary destroyed. R-06 Scavenger collects Particle Gun. Acquired 45 matter. Acquired 10 matter. R-06 Scavenger collects Ion Engine. C-30 ARC bursts open, deploying its payload. D-53 Grenadier unfolds itself. R-06 Scavenger collects Aluminum Leg. R-06 Scavenger destroyed. Lgt. Treads destroyed. Destroyed Wheel. The unstable cave ceiling collapses. Lgt. Cannon destroyed. T-07 Excavator destroyed. Rocket Launcher destroyed. Destroyed Rocket Launcher. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????###???????????????????????????????? | | ???????????????# ####???????????????????????????? | | ???????????????# ##??????????????????????????? | | ???????????????# #######????????????????????? | | ???????????????# ###??????????????????? | | ????????????????# ##?????????????????? | | ????????????????# # ##????????????????? | | ????????????????# ## #????????????????? | | ????????????????# ?# @ #????????????????? | | ????????????????# ?# d #???????????????? | | ????????????????# ?# d ##???????????????? | | ????????????????# ??## % #????????????????? | | ????????????????# ???## ##????????????????? | | ????????????????# ????#### # ????????????????? | | ????????????????# ????????########???????????????? | | ???????????????? ????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ????????????????#????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 41 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntigravPortableInverter Manual? 0 Play Time 00:08:29 Cumulative 34.2 hours Start 2023.05.31 @ 17:38:27 End 2023.05.31 @ 17:46:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 28 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 918b8ed5-dbbf-4919-96a0-8d5be95de7f1