Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.09 @ 13:13:52 Player: Schrodingersyndrome Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (27) 135 Value Destroyed (872) 872 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (833) 833 TOTAL SCORE: 5740 Bonus ------- Follower Combat Kills 233 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 72/300 Energy 185/310 System Corruption 7% Temperature Critical (734) Movement Rolling (90) Location -6/Factory Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (4) --- Wheel Armored Huge Wheel > --- UTILITY (6) ------ Terrain Scan Processor Improved Terrain Scan Processor Hardened Medium Armor Plating Drone Bay (2/2) > --- WEAPON (4) ------- Pulse Rifle > --- INVENTORY (5) ---- Light Ion Engine Scythe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Small Battery Sensor Array Signal Interpreter Seismic Detector Hacking Drone Bay > --- WEAPON ----------- Pulse Rifle Pulse Rifle Pulse Rifle Pulse Rifle > --- INVENTORY -------- Light Deuterium Engine Improved Trap Scanner Relay Coupler [Programmer] Self-destruct Interrupter [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Wheel Flight Unit Cooled VTOL Module Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Special Weapon Remote Datajack Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Slots Evolved 8 | . . . 2 . . . 6 . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . Utility 4 | . . . 2 . . . 2 . . Weapon 2 | . . . . . . . 2 . . Parts Attached 65 | 7 6 4 12 1 7 2 7 1 18 Power 8 | 1 1 . . . 1 1 1 1 2 Engine 7 | 1 . . . . 1 1 1 1 2 Core 1 | . 1 . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 14 | 2 1 . 4 . . 1 1 . 5 Treads . | . . . . . . . . . . Leg 9 | 2 1 . 4 . . 1 1 . . Wheel 4 | . . . . . . . . . 4 Hover . | . . . . . . . . . . Flight 1 | . . . . . . . . . 1 Utility 28 | 2 1 4 5 1 6 . 3 . 6 Device 18 | 1 . 3 5 1 4 . 2 . 2 Storage 5 | 1 . 1 . . 2 . 1 . . Processor 3 | . 1 . . . . . . . 2 Hackware . | . . . . . . . . . . Protection 2 | . . . . . . . . . 2 Artifact . | . . . . . . . . . . Weapon 15 | 2 3 . 3 . . . 2 . 5 Energy Gun 9 | . 1 . 3 . . . 2 . 3 Energy Cannon 3 | . 2 . . . . . . . 1 Ballistic Gun 2 | 2 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon 1 | . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . . 2 . . . 2 Parts Lost 13 | . . . 3 . . . 1 3 6 Power 1 | . . . . . . . 1 . . Propulsion 5 | . . . 2 . . . . 1 2 Utility 3 | . . . . . . . . 2 1 Weapon 4 | . . . 1 . . . . . 3 Highest Loss Streak 3 | . . . 2 . . . 1 3 3 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 92 | . 100 100 98 100 100 100 92 42 51 Engine 3 | . 5 . . . 2 11 5 . 5 Core 6 | . 8 14 11 11 8 . . . . Leg 19 | . 28 28 20 22 22 22 20 7 . Wheel 1 | . . . . . . . . . 14 Device 18 | . 14 6 22 22 22 22 20 12 6 Storage 9 | . 14 7 11 11 11 11 13 7 . Processor 9 | . . 14 11 11 11 11 6 3 6 Energy Gun 15 | . 6 . 6 22 22 22 26 11 7 Energy Cannon 4 | . 10 28 15 . . . . . . Ballistic Gun 1 | . 11 . . . . . . . . Peak Build Rating 40 | 7 9 15 24 24 31 23 40 36 40 Average Rating 18 | 4 8 9 18 18 19 20 35 16 20 On Entrance 14 | . 7 9 10 24 18 20 23 31 1 Naked Turns 40 | . . . . . . . . 39 1 Heaviest Build 41 | 12 17 16 21 21 37 22 32 23 41 Greatest Support 48 | 20 20 20 26 26 26 28 41 26 48 Greatest Overweight (x) 4 | . . . 4 . 1 . 1 . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 8 8 8 5 Average Capacity 7 | 7 8 6 8 8 8 8 8 6 5 Most Carried 8 | 8 8 8 8 8 8 8 7 8 5 Average Carried 6 | 5 7 6 6 8 7 7 3 4 . Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 6 8 6 8 8 8 8 4 3 2 Class Distribution -------------------- 84% | Mutant 8% | Skirmisher 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Skirmisher | -6/Factory Mutant | -6/Waste Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Matter Collected 784 | 234 148 30 189 . 60 30 . . 93 Remotely . | . . . . . . . . . . Salvage Created 1209 | 21 152 257 523 . . . 33 . 223 Parts 53 | 1 6 4 32 . . . . . 10 Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . 10 . . . Prevented 4 | . . . . . . 4 . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Combat Hostiles Destroyed 18 | . 2 2 10 . . . 1 . 3 Guns 7 | . 2 . 3 . . . . . 2 Cannons 8 | . . 2 6 . . . . . . Classes Destroyed 8 | 1 2 . 4 . . . . . 1 Builder 3 | . . . . . . . . . 3 Tunneler 3 | 1 . 1 1 . . . . . . Hauler 1 | . 1 . . . . . . . . Mechanic 1 | . . . 1 . . . . . . Watcher 1 | . . . 1 . . . . . . Grunt 13 | . 2 2 5 . . . 1 . 3 Duelist 1 | . . . 1 . . . . . . Sentry 4 | . . . 4 . . . . . . Best Kill Streak 4 | 1 1 3 4 . . . 1 . 3 Combat Bots Only 3 | . 1 2 3 . . . 1 . 2 Max Kills in Single Turn 2 | 1 1 2 2 . . . 1 . 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Hostile Shots Fired 182 | . 10 5 65 . . 8 34 2 58 Missed 45 | . 3 1 13 . . 4 8 . 16 Damage Taken 2924 | . 100 57 657 . . 25 603 84 1398 Core 1034 | . 13 13 77 . . . 174 68 689 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 89 | 100 . 89 . . . 80 . . . Volleys Fired 103 | 10 13 10 28 . . 6 5 . 31 Largest 4 | 2 2 2 2 . . 2 4 . 2 Hottest 252 | 40 110 120 126 . . 126 252 . 153 Shots Fired 200 | 20 26 20 55 . . 12 18 . 49 Gun 128 | 20 21 . 20 . . 12 18 . 37 Cannon 72 | . 5 20 35 . . . . . 12 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 36 | 20 16 . . . . . . . . Thermal 164 | . 10 20 55 . . 12 18 . 49 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 14 | 6 6 5 8 . . 6 14 . 14 Robot Miss Streak 10 | 4 8 10 3 . . 2 2 . 4 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 126 | 13 13 13 35 . . 6 15 . 31 Core Hits 52 | 3 7 7 19 . . 1 4 . 11 Critical Kills 2 | . . . 1 . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 3 | . . . 1 . . . . . 2 Burn 1 | . . . . . . . . . 1 Meltdown 2 | . . . 1 . . . . . 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2239 | 135 144 248 666 . . 105 252 . 689 Guns 1284 | 135 127 . 240 . . 105 252 . 425 Cannons 916 | . 17 248 423 . . . . . 228 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming 39 | . . . 3 . . . . . 36 Kinetic 262 | 135 127 . . . . . . . . Thermal 1938 | . 17 248 663 . . 105 252 . 653 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . . . . . . . . 7 7 Average Corruption 7 | . . . . . . . . 7 7 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 16 | . . . . . . . . . 16 Message Errors 5 | . . . . . . . . . 5 Matter Fused 6 | . . . . . . . . . 6 Heat Flow Errors 1 | . . . . . . . . . 1 Data Loss (major) 2 | . . . . . . . . . 2 Misfires 1 | . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 27 | . . . . . . . . . 27 Projectiles 20 | . . . . . . . . . 20 Explosions . | . . . . . . . . . . Melee 7 | . . . . . . . . . 7 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 21 | . . . . . . . . . 21 Shots . | . . . . . . . . . . Rammed 1 | . . . . . . . . . 1 Targets Rammed 2 | . . . 1 . . . . . 1 Kicked 1 | . . . 1 . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 1060 | . 162 330 529 . . 120 630 . 1060 Average Temperature 189 | . 48 166 131 . . 55 364 . 319 Received Heat Transfer 1056 | . 57 33 351 . . . 252 . 363 Effects 43 | . . 1 3 . . . 9 . 30 Shutdowns 7 | . . . 1 . . . 2 . 4 Energy Bleed 6 | . . 1 . . . . 3 . 2 Interference 3 | . . . 1 . . . . . 2 Matter Decay 3 | . . . 1 . . . 1 . 1 Short Circuit 1 | . . . . . . . 1 . . Damage (minor) 3 | . . . . . . . 1 . 2 Damage (major) 15 | . . . . . . . . . 15 Damage (core) 5 | . . . . . . . 1 . 4 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 Impact Corruptions 1 | . . . . . . . . . 1 Robots Melted 3 | . . . 1 . . . 1 . 1 Combat Hostiles 3 | . . . 1 . . . 1 . 1 Parts Melted 3 | . . . 3 . . . . . . Heat Transferred 4087 | . 37 518 1406 . . 222 555 . 1349 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Peak Influence 267 | 5 90 104 267 61 . . 177 58 214 Initial 150 | . 3 34 40 61 . . 150 58 16 Average 88 | . 48 76 133 61 . . 157 38 71 Maximum Alert Level 1 | . . . 1 . . . . . 1 Low Security (%) 94 | 100 100 100 81 100 . . 100 100 94 Level 1 5 | . . . 18 . . . . . 5 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 5 | . . . . . . . 2 . 3 Investigation 2 | . . . . . . . 2 . . Extermination . | . . . . . . . . . . Reinforcement 3 | . . . . . . . . . 3 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Distress Signals 2 | . . . 2 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 62 | . 3 2 20 . . 9 4 6 18 Peak Tracking Total 7 | . 2 2 7 . . 4 3 6 6 Tactical Retreats 4 | . . . . . . . . . 4 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Traps Triggered 3 | . . . . . . . 2 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Machines Disabled 2 | . 1 . . . . . . . 1 Max in Single Turn 1 | . 1 . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Machines Accessed 6 | . 3 1 . . . . 1 . 1 Terminals 4 | . 3 . . . . . . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . Total Hacks 15 | . 9 1 . . . . 3 . 2 Successful 4 | . 2 1 . . . . 1 . . Failed 11 | . 7 . . . . . 2 . 2 Catastrophic 2 | . 1 . . . . . 1 . . Database Lockouts . | . . . . . . . . . . Manual 3 | . 1 . . . 2 . . . . Terminals 11 | . 9 . . . . . . . 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . . . . . . 3 . . Garrison Access . | . . . . . . . . . . Terminal Hacks 3 | . 2 1 . . . . . . . Record 1 | . 1 . . . . . . . . Open Door 1 | . . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . Insert Component 1 | . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . 3 . . . . . 1 . 1 Full Trace Events 1 | . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 7 | . . . . . 7 . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Total Allies 8 | . . . . . 7 . . 1 . Largest Group 7 | . . . . . 7 7 1 1 . Highest-Rated Group 244 | . . . . . 244 244 37 31 . Highest-Rated Ally 40 | . . . . . 40 40 37 31 . Total Orders 6 | . . . 5 . 1 . . . . FOLLOW 1 | . . . 1 . . . . . . EXPLORE 1 | . . . 1 . . . . . . RETURN 4 | . . . 3 . 1 . . . . Ally Attacks 96 | . . . 23 . . 67 . 6 . Total Damage 1281 | . . . 66 . . 1129 . 86 . Kills 11 | . . . . . . 11 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 3 1 . . . Drone Launches 12 | . . . 9 . 1 . . . 2 Drone Recoveries 12 | . . . 9 . 1 . . . 2 Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Turns Passed 4085 | 110 395 272 516 55 1428 477 289 108 435 Spaces Moved 2983 | 62 276 191 197 36 1147 340 216 129 389 Core 133 | 17 . . 1 . . . . 78 37 Treads . | . . . . . . . . . . Legs 2498 | 45 276 191 196 36 1147 340 216 51 . Wheels 297 | . . . . . . . . . 297 Hover . | . . . . . . . . . . Flight 55 | . . . . . . . . . 55 Fastest Speed 35 | 50 120 120 120 120 120 120 120 50 35 Average Speed 115 | 100 120 120 178 120 120 120 121 77 73 Slowest Speed 250 | 120 120 120 250 120 190 120 190 120 105 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 4 29 48 23 22 89 50 6 89 8 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . . . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched 3 | . . 1 . . 2 . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 3 | . . . . . . . . . 3 Melee . | . . . . . . . . . . Projectile 3 | . . . . . . . . . 3 AOE . | . . . . . . . . . . Terrain Rammed 1 | . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Total 3442 | 91 318 215 310 47 1199 397 231 141 493 Wait 180 | . 4 1 50 11 31 46 2 1 34 Move 2975 | 61 275 190 196 35 1146 339 216 128 389 Hop . | . . . . . . . . . . Pick Up 67 | 13 11 4 14 . 7 2 1 . 15 Fast Attach . | . . . . . . . . . . Attach 39 | 7 . . 8 . 1 . 5 1 17 Detach 8 | . . . 1 . . . . 5 2 Swap 26 | . 6 4 4 1 6 2 2 . 1 Drop 41 | . 9 6 8 . 8 2 . 6 2 Fire 103 | 10 13 10 28 . . 6 5 . 31 Melee . | . . . . . . . . . . Ram 2 | . . . . . . . . . 2 Kick 1 | . . . 1 . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 5) 506 | -10/Materials | Identified exit to Mines 506 | -10/Materials | Entered Mines 672 | -10/Mines | Discovered new exit (range 9) 680 | -10/Mines | Identified exit to Materials 695 | -10/Mines | Found the Drone Emporium 702 | -10/Mines | Found Prototype Device 703 | -10/Mines | Identified Thief Drone Bay 778 | -10/Mines | Entered Materials 778 | -9/Materials | Evolved 2 slots: Utility x2 1085 | -9/Materials | Discovered new exit (range 14) 1293 | -9/Materials | Identified exit to Mines 1294 | -9/Materials | Entered Mines 1300 | -9/Mines | Met a Derelict bent on vengeance 1334 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1348 | -9/Mines | Identified exit to Zion 1349 | -9/Mines | Entered Zion 1366 | -7/Zion | Learned location of 1 exit from Factory 1393 | -7/Zion | Learned Factory security intel 1416 | -7/Zion | Given A8's code to call for help 1574 | -7/Zion | Learned 12 Factory zone layouts 1741 | -7/Zion | Met Imprinter 1765 | -7/Zion | Imprinted 1767 | -7/Zion | Declared Zion's savior 1931 | -7/Zion | Learned location of Warlord (-4) 1934 | -7/Zion | Found Relay Coupler [Programmer] 2095 | -7/Zion | Given the Hacking Drone Bay 2098 | -7/Zion | Found Prototype Device 2099 | -7/Zion | Identified Hacking Drone Bay 2635 | -7/Zion | Gained Derelict followers 2686 | -7/Zion | Found Prototype Device 2687 | -7/Zion | Identified Phasing AFG 2702 | -7/Zion | Discovered new exit (range 9) 2757 | -7/Zion | Identified exit to Proximity Caves 2777 | -7/Zion | Entered Proximity Caves 2777 | -6/Proximity Caves | Accompanied by 7 allies 2778 | -6/Proximity Caves | Identified exit to Factory 2824 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2924 | -6/Proximity Caves | Spotter reported a threat 3112 | -6/Proximity Caves | Spotted B-75 Beast 3156 | -6/Proximity Caves | Allies destroyed B-75 Beast 3186 | -6/Proximity Caves | Lost 5 allies 3232 | -6/Proximity Caves | Learned Factory terminal intel 3254 | -6/Proximity Caves | Entered Factory 3254 | -6/Factory | Accompanied by 1 ally 3254 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x2, Weapon x2 3255 | -6/Factory | Identified exit to Extension 3258 | -6/Factory | Loaded intel: 28 terminal locations 3542 | -6/Factory | Build established: Skirmisher 3543 | -6/Factory | Sucked down chute 3543 | -6/Factory | Entered Waste 3544 | -6/Waste | Met a frightened Derelict 3558 | -6/Waste | EMP discharged 3560 | -6/Waste | Spotted C-40 Crusher 3566 | -6/Waste | Spotted C-40 Crusher 3570 | -6/Waste | Spotted C-40 Crusher 3602 | -6/Waste | Spotted C-40 Crusher 3609 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3612 | -6/Waste | Crushed by Compactor (1 part destroyed) 3613 | -6/Waste | Spotted C-40 Crusher 3632 | -6/Waste | Spotted C-40 Crusher 3643 | -6/Waste | Lost 3 parts (1n2u) 3643 | -6/Waste | Discovered new exit (range 16) 3651 | -6/Waste | Entered Factory 4064 | -6/Factory | Core integrity fell below 50% 4069 | -6/Factory | Core integrity fell below 20% 4087 | -6/Factory | Core destroyed Last Messages --------------- Overheating: Core damaged (-127). Slammed into U-05 Engineer. Destroyed Terrain Scan Processor. U-05 Engineer system corrupted by crushing effect. U-05 Engineer system terminally corrupted. [Achievement: Power Corrupts] Structural Scanner fried. K-01 Serf collects debris. Overheating: Matter decay (-18). Overheating: Hvy. Deuterium Engine damaged (-8). Overheating: Hrd. Medium Armor Plating damaged (-15). Overheating: Hvy. Plasma Cannon damaged (-6). Power failure, Hvy. Deuterium Engine shutdown. Overheating: Hrd. Medium Armor Plating damaged (-6). Overheating: Drone Bay damaged (-3). Overheating: Hvy. Deuterium Engine damaged (-3). Overheating: Terrain Scan Processor damaged (-4). Hvy. Plasma Cannon destroyed. Overheating: Core damaged (-93). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ????????????????????????????????? # ### ! | | ?????????????????????????????? ? # #?# ! | | ???????????????????????? ??#??????# ! #?# | | ????????????????????????????????" #+##+######## | | ?????????????????????????#????"???# / | | ?????????????????????????# ? ? ?# # | | ??????????????????######## ##+#####!% # " | | ????????????????? / " | | ????????????????? ################# | | ????????????????? ###???##????#???# | | ????????????????? #?? ? ##???##### | | ????????????????? #?? #??###???? | | ?????????????????# # ###?#???#? | | ?????????????????# + """ #????????? | | ?????????????????# ####### # """ #????? ?? | | ?????????????????# ??????# #??"" #?? ? ???? | | ?????????????????# ?????## #????###????????? | | ?????????????????# ??????# #???????????????? | | ?????????????????# ??????# ########????????? | | ?????????????????# ??????# +??????? | | ?????????????????# ##+#### ########????????? | | ?????????????????+ #???????????????? | | ?????????????????# #### #???????????????? | | ?????????????????# #??# #???????????????? | | ?????????????????# #??# #???????????????? | | ?????????????????# @ #??#%###?????????????? | | ?????????????????#k ####+#########???????? | | ?????????????????# / [ #???????? | | ???????????????# #### " ! #???????? | | ???????????????# #??# ""R" #???????? | | ????????????? k #??# "" "% #???????? | | ?????????????### #??# #???????? | | ???????????????# p#??# #???????? | | ???????????????###+#### #??# #???????? | | ??????????????????????# u ??# #???????? | | ??????????????????????# ??###########???????? | | ??????????????????????# ??????????? ???????? | | ??????????????????????## ?????????? ???????? | | ???????????????????????# t ??????????? ??????? | | ???????????????????????# ??????????? ??????? | | ???????????????????????#+### ??????????? ?????? | | ???????????????????????????? ?????????????##?????? | | ???????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 185 Armor Coverage 225 Evasion (%) 63 Item Schematics ----------------- Imp. Hardlight Generator | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Power Sword | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club I'm Back, Baby! It's Just You Made in Tau Ceti IV Power Corrupts Risk Taker Robot Respite The More The Merrier The One Tourist Challenges ------------ None Game ------ Seed MachineCorruptionMaul Manual? 0 Play Time 01:19:42 Cumulative 2.7 hours Start 2024.10.09 @ 11:02:15 End 2024.10.09 @ 13:13:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 5 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7cb1d93a-c2e7-41c4-a50b-1cfc49401c5c