Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.27 @ 02:55:35 Player: Inverisimilidude Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (39) 195 Value Destroyed (1105) 1105 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4040 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 29/300 Energy 98/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Visual Processing Unit Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cooled Ion Engine Improved Signal Interpreter Autogun Great Maul Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Autogun Flak Cannon > --- INVENTORY -------- Cooled Ion Engine Wheel Compact Wheel Medium Armor Plating Field Recycling Unit Assault Rifle Assault Rifle Mini Grenade Launcher Mining Claw [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . . 1 1 . . Utility 3 | . . . 1 . 2 . Weapon 1 | . . . . 1 . . Parts Attached 43 | 7 . . 18 12 5 1 Power 4 | 1 . . 3 . . . Engine 3 | 1 . . 2 . . . Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 10 | 2 . . 6 2 . . Treads 1 | . . . 1 . . . Leg 1 | . . . 1 . . . Wheel 7 | 2 . . 3 2 . . Hover . | . . . . . . . Flight 1 | . . . 1 . . . Utility 13 | 2 . . 3 3 4 1 Device 5 | 1 . . . 1 2 1 Storage 2 | 1 . . 1 . . . Processor 3 | . . . . 1 2 . Hackware . | . . . . . . . Protection 3 | . . . 2 1 . . Artifact . | . . . . . . . Weapon 16 | 2 . . 6 7 1 . Energy Gun 3 | 1 . . 1 1 . . Energy Cannon . | . . . . . . . Ballistic Gun 7 | 1 . . 3 3 . . Ballistic Cannon 1 | . . . 1 . . . Launcher 3 | . . . 1 2 . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . Parts Lost 19 | . . . 6 10 . 3 Power 2 | . . . 2 . . . Propulsion 5 | . . . 1 4 . . Utility 6 | . . . 1 2 . 3 Weapon 6 | . . . 2 4 . . Highest Loss Streak 8 | . . . 4 8 . 2 To Critical Strikes . | . . . . . . . Average Backups 7 | 2 5 7 8 8 4 4 Power . | . 1 1 . 1 1 1 Propulsion 2 | 1 3 3 3 1 . . Utility 1 | . . . 1 1 2 1 Weapon 3 | . 1 2 4 3 1 1 Tool/Special . | . . . . . . . Unused Backups 9 | . . . 5 2 . 2 Power 3 | . . . 2 . . 1 Propulsion 2 | . . . 1 1 . . Utility 3 | . . . 1 1 . 1 Weapon 1 | . . . 1 . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 80 | . 100 100 95 95 18 26 Engine 7 | . 14 14 8 8 . . Treads 1 | . . . 3 . . . Leg 1 | . . . 3 . . . Wheel 22 | . 28 28 25 34 . . Device 8 | . 14 14 11 2 7 10 Storage 8 | . 14 14 11 8 . . Processor 3 | . . . . 6 8 15 Protection 5 | . . . 8 8 . . Energy Gun 7 | . 14 14 7 8 . . Ballistic Gun 9 | . 14 14 10 10 . . Ballistic Cannon 2 | . . . 3 5 . . Peak Build Rating 22 | 7 7 7 16 22 16 16 Average Rating 11 | 5 7 7 11 19 8 11 On Entrance 7 | . 7 7 7 16 1 13 Naked Turns 62 | . . . . 11 51 . Heaviest Build 38 | 15 15 15 35 38 6 6 Greatest Support 46 | 26 26 26 36 46 3 3 Greatest Overweight (x) 2 | . . . 2 . 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 5 5 Average Capacity 8 | 7 8 8 9 9 5 5 Most Carried 10 | 5 6 8 10 10 5 5 Average Carried 7 | 3 5 7 8 8 4 4 Final Capacity 10 | 8 8 8 10 5 5 5 Final Carried 10 | 5 6 8 10 5 5 4 Class Distribution -------------------- 55% | Mutant 13% | Gunner 11% | Scavenger-Mutant 11% | Scout 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Mutant | -7/Factory Scout | -7/Storage Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Matter Collected 1041 | 294 . 9 449 268 21 . Remotely . | . . . . . . . Salvage Created 1285 | 132 . . 649 483 21 . Parts 77 | 6 . . 44 27 . . Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Combat Hostiles Destroyed 24 | . . . 13 10 1 . Melee 1 | . . . . . 1 . Guns 13 | . . . 7 6 . . Cannons 4 | . . . 1 3 . . AOE 6 | . . . 5 1 . . Classes Destroyed 16 | 2 . . 9 4 1 . Worker 2 | . . . 2 . . . Builder 1 | . . . 1 . . . Tunneler 2 | 2 . . . . . . Hauler 1 | . . . 1 . . . Recycler 2 | 1 . . 1 . . . Mechanic 1 | . . . . 1 . . Operator 1 | . . . 1 . . . Watcher 5 | . . . 3 2 . . Swarmer 6 | . . . 6 . . . Grunt 7 | . . . 4 3 . . Brawler 1 | . . . . 1 . . Duelist 1 | . . . 1 . . . Sentry 5 | . . . 2 3 . . Specialist 2 | . . . . 2 . . Programmer 1 | . . . . . 1 . Heavy 1 | . . . . 1 . . Best Kill Streak 6 | 3 . . 6 4 1 . Combat Bots Only 4 | . . . 4 3 1 . Max Kills in Single Turn 2 | 1 . . 2 2 1 . Gunslinging . | . . . . . . . Exploded 1 | . . . 1 1 . . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Sto Hostile Shots Fired 270 | . 1 . 61 81 17 110 Missed 97 | . 1 . 21 22 3 50 Hits 173 | . . . 40 59 14 60 Melee 4 | . . . 2 2 . . Projectile 169 | . . . 38 57 14 60 Critical Strikes 7 | . . . 3 1 . 3 Part Disruptions 1 | . . . . 1 . . Damage Taken 2775 | . . . 739 1198 207 631 Core 1312 | . . . 168 443 150 551 Absorbed by Shields . | . . . . . . . Core Remaining (%) 69 | 100 . 100 58 19 . . Volleys Fired 87 | 8 2 2 48 27 . . Largest 3 | 2 2 2 2 3 . . Hottest 105 | 60 60 60 70 105 . . Shots Fired 192 | 16 4 4 90 78 . . Gun 156 | 16 4 4 79 53 . . Cannon 21 | . . . 5 16 . . Launcher 15 | . . . 6 9 . . Special . | . . . . . . . Kinetic 104 | 8 2 2 46 46 . . Thermal . | . . . . . . . Explosive 14 | . . . 6 8 . . Electromagnetic 74 | 8 2 2 38 24 . . Robot Hit Streak 18 | 4 1 2 10 18 . . Robot Miss Streak 6 | 3 3 1 5 6 . . Penetration Max . | . . . . . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 135 | 9 1 2 61 53 7 2 Core Hits 78 | 4 . . 35 39 . . Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . . . 1 . 2 . Critical Strikes 3 | . . . 1 . 2 . Destroy 1 | . . . 1 . . . Smash 2 | . . . . . 2 . Melee Attacks 15 | . . . . 1 10 4 Impact 14 | . . . . . 10 4 Slashing 1 | . . . . 1 . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3026 | 143 12 27 1260 1179 306 99 Guns 1503 | 143 12 27 802 519 . . Cannons 339 | . . . 75 264 . . Explosions 779 | . . . 383 396 . . Melee 405 | . . . . . 306 99 Ramming . | . . . . . . . Kinetic 1184 | 64 12 12 525 571 . . Thermal 80 | . . . 47 33 . . Explosive 672 | . . . 336 336 . . Electromagnetic 685 | 79 . 15 352 239 . . Impact 405 | . . . . . 306 99 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . 2 5 2 4 Average Corruption 3 | . . . 2 4 1 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 15 | . . . . 12 . 3 Matter Fused 2 | . . . . 2 . . Heat Flow Errors 2 | . . . . 1 . 1 Energy Discharges 2 | . . . . 1 . 1 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 7 | . . . . 7 . . Misfires 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 147 | . . . . 3 115 29 Projectiles 1 | . . . . 1 . . Explosions 2 | . . . . 2 . . Melee 144 | . . . . . 115 29 Knockbacks 14 | . . . 1 10 3 . Impact 3 | . . . . . 3 . Kinetic 11 | . . . 1 10 . . Secondary . | . . . . . . . Self-Inflicted Damage 185 | . . . 72 113 . . Shots 6 | . . . 3 3 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 283 | . . . 35 283 . 101 Average Temperature 54 | . . . 12 81 . 67 Received Heat Transfer 735 | . . . 249 261 . 225 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . . . 3 . 1 . Impact Corruptions 7 | . . . . . 5 2 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 100 | . . . 50 50 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . 1 1 . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 177 | 10 8 . 177 61 30 35 Initial 35 | . . . . 35 14 9 Average 38 | 1 1 . 83 31 5 9 Influence Increases 1006 | 15 8 . 478 351 71 83 Destroy 0b10 Robot/C 480 | . . . 260 200 20 . Destroy 0b10 Robot/NC 75 | 15 . . 45 15 . . Destroy Leader 142 | . . . 68 64 10 . Successful Hack 40 | . 8 . 4 9 11 8 Disable Machine 75 | . . . 15 30 30 . Destroy Structure 74 | . . . 41 33 . . Partial Spotted 15 | . . . . . . 15 Lose Combat Pursuer 105 | . . . 45 . . 60 Influence Decreases 991 | 15 8 . 392 405 83 88 Entered New Map 80 | . . . . 51 18 11 Time Decay 726 | 15 8 . 332 254 65 52 Lost Part 185 | . . . 60 100 . 25 Squads Dispatched 10 | . 1 . . 3 3 3 Investigation 3 | . . . . 1 2 . Extermination 2 | . . . . . 1 1 Reinforcement 5 | . 1 . . 2 . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Distress Signals 3 | . . . . 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 67 | . 5 . 22 21 1 18 Peak Tracking Total 12 | . 3 . 4 4 1 12 Tactical Retreats 5 | . . . 2 . . 3 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Traps Triggered 6 | . . . 4 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Machines Disabled 5 | . . . 1 2 2 . Max in Single Turn 1 | . . . 1 1 1 . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Machines Accessed 19 | . 2 . 6 4 6 1 Terminals 13 | . 2 . 4 2 4 1 Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers 3 | . . . 1 1 1 . Garrison Access 1 | . . . . 1 . . Total Hacks 43 | . 2 . 16 11 13 1 Successful 24 | . 2 . 11 5 5 1 Failed 19 | . . . 5 6 8 . Catastrophic 7 | . . . 3 3 1 . Database Lockouts . | . . . . . . . Manual 7 | . 1 . 2 . 3 1 Terminals 24 | . 2 . 7 7 7 1 Fabricators 4 | . . . . . 4 . Repair Stations . | . . . . . . . Recycling Units 3 | . . . 3 . . . Scanalyzers 11 | . . . 6 3 2 . Garrison Access 1 | . . . . 1 . . Terminal Hacks 10 | . 2 . 4 1 2 1 Open DSF 1 | . . . . . 1 . Branch Access Points 3 | . 1 . . 1 . 1 Emergency Access Points 2 | . . . 1 . 1 . Dispatch Records 1 | . . . 1 . . . Security Status 1 | . . . 1 . . . Zone Layout 2 | . 1 . 1 . . . Fabricator Hacks 1 | . . . . . 1 . Load Schematic 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer 11 | . . . 6 3 2 . Insert Component 5 | . . . 3 1 1 . Analyze 6 | . . . 3 2 1 . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used 1 | . . . 1 . . . Hacking Detections 11 | . . . 3 2 5 1 Full Trace Events 3 | . . . . 1 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . . 3 1 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 7 | . . . 7 . . . Parts Scanalyzed 5 | . . . 3 1 1 . Part Schematics Acquired 5 | . . . 3 1 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Active Infowar (turns) 1826 | 58 105 303 855 103 217 185 Optics 302 | . . . . . 117 185 Sensors 372 | . . . . . 217 155 Seismic 1424 | 58 105 303 855 103 . . Jamming 1 | . . . . . 1 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Turns Passed 2390 | 123 105 303 855 547 272 185 Spaces Moved 2316 | 85 106 306 698 461 382 278 Core 705 | 21 . . . 24 382 278 Treads 2 | . . . 2 . . . Legs . | . . . . . . . Wheels 1609 | 64 106 306 696 437 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 90 86 50 50 50 Average Speed 76 | 80 90 90 88 83 50 51 Slowest Speed 240 | 100 90 90 240 85 100 100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 4 32 45 54 40 8 35 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 8 | . . . 8 . . . Terrain Destroyed 86 | . . . 49 37 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 86 | . . . 49 37 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Total 2720 | 119 111 329 842 567 439 313 Wait 196 | 15 3 20 46 51 36 25 Move 2310 | 84 105 305 697 460 381 278 Hop . | . . . . . . . Pick Up 27 | 5 1 2 12 6 1 . Fast Attach 25 | 7 . . 12 1 4 1 Attach 17 | . . . 4 7 3 3 Detach 5 | . . . . . 3 2 Swap 19 | . . . 10 9 . . Drop 19 | . . . 13 5 1 . Fire 87 | 8 2 2 48 27 . . Melee 15 | . . . . 1 10 4 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory -7/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Identified exit to Mines 229 | -10/Materials | Entered Mines 233 | -10/Mines | Learned Materials terminal intel 247 | -10/Mines | Discovered new exit (range 15) 249 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 315 | -10/Mines | Build established: Mutant 330 | -10/Mines | Learned location of Storage (-7) 532 | -10/Mines | Entered Materials 532 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 533 | -9/Materials | Loaded intel: 12 terminal locations 1116 | -9/Materials | Lost 4 parts (1p1n1u1w) 1143 | -9/Materials | Discovered new exit (range 11) 1267 | -9/Materials | Discovered new exit (range 14) 1339 | -9/Materials | Discovered new exit (range 11) 1387 | -9/Materials | Entered another Materials area 1387 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1917 | -8/Materials | Core integrity fell below 50% 1923 | -8/Materials | Released all parts (5) 1927 | -8/Materials | Discovered new exit (range 16) 1930 | -8/Materials | Core integrity fell below 20% 1934 | -8/Materials | Entered Factory 1934 | -7/Factory | Evolved 2 slots: Utility x2 1939 | -7/Factory | Identified exit to DSF 1952 | -7/Factory | Lost 8 parts (4n1u3w) 2127 | -7/Factory | Discovered new exit (range 9) 2131 | -7/Factory | Identified exit to Storage 2206 | -7/Factory | Entered Storage 2224 | -7/Storage | Identified exit to Recycling 2327 | -7/Storage | Core integrity fell below 50% 2386 | -7/Storage | Core integrity fell below 20% 2391 | -7/Storage | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Engineer. 02339_ U-05 Engineer lays Concrete. 02346_ K-01 Serf collects debris. 02367_ System corrupted: Energy discharge (-29). 02368_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02368_ C-30 ARC bursts open, deploying its payload. 02368_ B-48 Gladiator unfolds itself. 02368_ G-47 Trooper unfolds itself. 02368_ Critical hit (Burn: +37). 02371_ K-01 Serf cleans the Terminal. 02377_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S003. 02380_ O-24 Administrator uses terminal to summon reinforcements. 02380_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S009. 02380_ O-24 Administrator locks terminal. 02390_ Imp. Sensor Array destroyed. 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T #######??????????????????????? | | ?????????????## "" ?????????????????????????????? | | ??????????????# ?????????????????????????????? | | ??????????????# ?????????????????????????????? | | ??????????????###+##?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??>??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 8 Item Schematics ----------------- Com. Wheel | -9/Materials | Scanalyzed Mining Claw | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Cld. Ion Engine | -8/Materials | Scanalyzed Imp. Signal Interpreter | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed XenonNodeMatter Manual? 0 Play Time 00:31:02 Cumulative 61.9 hours Start 2025.07.27 @ 02:27:08 End 2025.07.27 @ 02:55:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 34 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e4875f7b-89a7-48e5-83d2-5316588a40f5