Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.28 @ 17:22:07 Player: Enzo Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (177) 885 Value Destroyed (7847) 7847 Prototype IDs (49) 980 Alien Tech Used (0) 0 Bonus (6180) 6180 TOTAL SCORE: 22692 Bonus ------- High Alert Combat Kills 336 Follower Combat Kills 816 Entered Garrisons 1400 Used RIF Installer 3500 Aligned with FarCom 300 Friendly Fire -172 Cogmind --------- Core Integrity 1060/1150 Matter 22/300 Energy 350/350 System Corruption 3% Temperature Cool (0) Movement Hovering (110) Ox1 Location -4/Factory Parts ------- > --- POWER (1) -------- Enhanced Fission Core > --- PROPULSION (3) --- Gravmag Array > --- UTILITY (12) ----- Advanced Coolant Injector Medium Storage Unit Advanced Terrain Scanner Terrain Scan Processor Reaction Control System EM Shield Relay Coupler [Grunt] (15) Relay Coupler [Brawler] (25) Relay Coupler [Duelist] (31) Relay Coupler [Sentry] (20) Relay Coupler [Hunter] (5) > --- WEAPON (3) ------- Heavy Plasma Cannon > --- INVENTORY (8) ---- Enhanced Fission Core Improved Transmission Jammer HERF Cannon Enhanced Gauss Cannon Heavy Gauss Cannon Improved Remote Datajack Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Aerolev Unit Gravmag System Improved Airjet > --- UTILITY ---------- Lightpack 2.0 Long-range Terrain Scanner Improved Terrain Scan Processor Advanced Targeting Computer Relay Coupler [NC] Relay Coupler [Brawler] Relay Coupler [Sentry] System Backup Module > --- WEAPON ----------- High-powered Electrolaser Improved Heavy Machine Gun > --- INVENTORY -------- Light Nuclear Core Enhanced Nuclear Core Light Angular Momentum Engine Gravmag System Improved Terrain Scanner Transmission Jammer Improved Propulsion Shielding Hacking Suite Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [ARC] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Hunter] High-powered Electrolaser Phase Cannon Mini Assault Cannon Advanced EMP Blaster Proton Missile Launcher Heavy Missile Launcher Rocket Array Remote Datajack Remote Datajack [Rating: 80] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aerolev Unit Treads Light Treads Hover Unit Aerolev Unit Utility Lightpack 2.0 Device Improved Terrain Scanner Storage Lightpack 2.0 Processor Advanced Targeting Computer Hackware Relay Coupler [Sentry] Protection Improved Propulsion Shielding Weapon Assault Rifle Energy Gun High-powered Electrolaser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Slots Evolved 12 | . . . . . 4 . . . 2 . . . 2 . 2 . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . 1 . . . . . . Utility 10 | . . . . . 4 . . . 2 . . . 1 . 2 . . . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Attached 245 | 8 14 . 1 1 34 25 11 5 10 8 16 17 27 17 9 4 20 8 10 Power 17 | 1 3 . . . 1 2 . 2 1 2 2 . 1 . . 1 1 . . Engine 3 | 1 2 . . . . . . . . . . . . . . . . . . Core 14 | . 1 . . . 1 2 . 2 1 2 2 . 1 . . 1 1 . . Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 37 | 2 3 . . . 7 2 1 . 1 1 3 1 6 . 4 . 3 2 1 Treads 8 | 2 3 . . . 3 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 29 | . . . . . 4 2 1 . 1 1 3 1 6 . 4 . 3 2 1 Flight . | . . . . . . . . . . . . . . . . . . . . Utility 63 | 2 2 . 1 . 5 1 2 . 2 1 5 8 9 8 4 1 6 3 3 Device 22 | . 2 . . . 2 . . . . 1 2 2 3 1 2 . 4 . 3 Storage 4 | 2 . . 1 . . . . . . . . . 1 . . . . . . Processor 4 | . . . . . 2 . 1 . . . . . 1 . . . . . . Hackware 30 | . . . . . . . 1 . 2 . 3 6 4 7 2 1 1 3 . Protection 3 | . . . . . 1 1 . . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 128 | 3 6 . . 1 21 20 8 3 6 4 6 8 11 9 1 2 10 3 6 Energy Gun 20 | 1 4 . . . 1 . 3 . 1 1 3 2 1 2 . . 1 . . Energy Cannon 14 | . . . . . 3 2 . . . 1 . . 2 . . . 2 . 4 Ballistic Gun 27 | 2 1 . . . 9 8 2 2 1 1 . . 1 . . . . . . Ballistic Cannon 19 | . . . . . . 1 . . 1 1 2 2 4 2 . 1 2 1 2 Launcher 22 | . 1 . . 1 4 8 . 1 1 . . 1 2 1 . 1 . 1 . Special Weapon 17 | . . . . . 1 . . . . . 1 3 1 4 1 . 5 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 9 | . . . . . 3 1 3 . 2 . . . . . . . . . . Unidentified Prototypes 15 | . . . . . 3 . . . 4 . 3 . 3 . . . 2 . . Parts Lost 34 | . 2 . . . . 6 . 2 . 6 . 2 5 1 . . 1 9 . Power 4 | . . . . . . 1 . 1 . 1 . . 1 . . . . . . Propulsion 9 | . . . . . . 2 . . . 1 . 1 1 . . . . 4 . Utility 10 | . . . . . . 1 . . . 1 . . 3 1 . . 1 3 . Weapon 11 | . 2 . . . . 2 . 1 . 3 . 1 . . . . . 2 . Highest Loss Streak 9 | . 1 . . . . 6 . 1 . 6 . 1 4 1 . . 1 9 . Average Slot Usage (%) 91 | . 95 100 91 85 85 87 89 89 91 90 91 91 93 99 99 100 99 89 66 Core 7 | . 4 14 14 14 9 8 9 8 7 6 7 7 6 6 5 5 5 5 5 Treads 6 | . 27 28 28 28 6 . . . . . . . . . . . . . . Hover 12 | . . . . . 10 17 17 18 15 15 14 14 19 20 16 17 17 14 4 Device 11 | . 14 14 6 . 16 13 9 9 7 6 7 3 13 18 11 11 8 5 12 Storage 8 | . 14 14 14 14 9 9 9 9 7 7 7 7 3 6 5 5 5 5 5 Processor 9 | . . . . . 14 18 18 18 15 15 15 15 9 7 5 5 5 5 5 Hackware 15 | . . . . . . . 7 9 22 23 23 26 27 26 41 41 40 37 26 Energy Gun 3 | . 12 . . . . . 6 4 6 5 7 3 5 3 . . . . . Ballistic Gun 5 | . 8 14 14 14 10 7 10 10 2 . . . 1 . . . . . . Ballistic Cannon 2 | . . . . . . . . . 1 4 6 5 3 5 5 1 5 2 1 Launcher 2 | . 2 14 14 14 1 6 . 3 . . . . . . . 3 . 1 . Special Weapon 1 | . . . . . . . . . . . . 5 . 3 5 5 4 5 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 48 | 15 15 15 15 16 25 27 19 20 21 19 23 23 30 32 30 30 48 43 48 Greatest Support 43 | 40 40 40 40 40 40 22 22 22 24 24 24 24 35 33 33 33 43 43 28 Greatest Overweight (x) 2 | . . . . . 2 2 . . 1 1 1 . 1 . . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 24 | 8 8 6 24 24 24 24 24 24 24 24 24 24 24 8 8 8 8 8 8 Average Capacity 16 | 6 6 6 15 24 24 24 24 24 24 24 24 24 12 8 8 8 8 8 8 Most Carried 24 | 3 5 6 7 9 20 19 19 24 24 24 24 24 23 8 8 8 8 8 6 Average Carried 12 | . 3 5 6 8 14 16 18 21 23 21 22 22 11 7 7 7 7 6 4 Final Capacity 24 | 8 6 6 24 24 24 24 24 24 24 24 24 24 8 8 8 8 8 8 8 Final Carried 24 | 3 3 6 7 9 19 18 19 22 24 22 24 21 8 8 8 8 8 4 6 Class Distribution -------------------- 22% | Bothacker-Scout 18% | Botlord-Scout 17% | Mutant 14% | Hauler-Scout 8% | Hauler-Mutant 6% | Botlord-Mutant 6% | Hauler-Skirmisher 4% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Scout | -8/Materials Hauler-Mutant | -8/Garrison Bothacker-Scout | -8/Materials Bothacker-Scout | -8/Garrison Bothacker-Scout | -7/Factory Hauler-Scout | -7/Garrison Hauler-Scout | -7/Factory Botlord-Mutant | -7/Garrison Bothacker-Scout | -6/Factory Bothacker-Scout | -6/Garrison Botlord-Scout | -5/Factory Botlord-Scout | -5/Garrison Botlord-Scout | -5/Factory Botlord-Scout | -5/Garrison Botlord-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Matter Collected 5310 | 292 163 16 . 114 534 552 247 333 75 182 403 415 526 376 . 268 576 180 58 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 6183 | 100 743 38 . 120 917 691 247 336 98 313 397 447 826 219 . 112 429 92 58 Parts 317 | 10 39 8 . 16 53 36 14 19 2 10 10 21 35 9 . 5 16 12 2 Haulers Intercepted 8 | . 2 . . . 4 . . . . . 1 . . . . . 1 . . Recyclers Shooed 6 | . 2 . . . . . . . 1 . . . 3 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 131 | . 12 3 . 8 17 18 5 12 . 6 2 13 7 7 . 5 7 7 2 Melee 1 | . 1 . . . . . . . . . . . . . . . . . . Guns 32 | . 11 . . . 3 1 5 6 . 1 . 3 1 1 . . . . . Cannons 31 | . . . . . 1 1 . . . 5 2 6 2 3 . . 7 2 2 AOE 66 | . . 3 . 8 13 15 . 6 . . . 4 4 3 . 5 . 5 . Classes Destroyed 17 | 2 5 1 . 1 5 . . . . . 1 1 . . . . . 1 . Worker 6 | . . . . . 1 . . . . . 1 . 4 . . . . . . Builder 5 | . . 1 . 1 2 . . . . . . . 1 . . . . . . Tunneler 4 | 2 . . . 2 . . . . . . . . . . . . . . . Hauler 8 | . 2 . . . 4 . . . . . 1 . . . . . 1 . . Recycler 10 | 1 1 . . . 1 . . . 1 . 3 . 3 . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . Operator 3 | . . . . . 1 . 1 . . . 1 . . . . . . . . Watcher 8 | . 2 . . . 2 1 . . . . 2 . 1 . . . . . . Swarmer 42 | . 3 3 . 4 6 4 . 8 . . . 5 4 . . 1 . 4 . Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 . Grunt 52 | . 9 . . 2 7 12 2 4 . 4 . 4 . 5 . 2 1 . . Brawler 3 | . . . . . . . . . . . . 2 . . . . 1 . . Duelist 3 | . . . . . 1 1 . . . . . . . . . . 1 . . Sentry 8 | . . . . . 1 . 3 . . 2 . 1 1 . . . . . . Hunter 6 | . . . . . 2 1 . . . . . 1 . 2 . . . . . Programmer 15 | . . . . . . . . . . . 2 . 2 1 . 2 4 2 2 Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . Best Kill Streak 10 | 3 4 3 . 5 10 4 2 4 1 6 3 4 4 6 . 5 2 5 2 Combat Bots Only 9 | . 3 3 . 4 9 4 2 4 . 6 1 4 4 6 . 5 2 5 2 Max Kills in Single Turn 4 | 2 1 3 . 4 3 4 1 2 1 1 1 2 2 1 . 3 1 4 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 . 3 3 4 . 2 . . . 2 2 1 . 3 . 4 . Melee 1 | . 1 . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Damage Taken 7162 | . 622 . . 156 453 1178 121 327 . 789 164 392 593 246 . 251 715 942 213 Core 1454 | . 99 . . 8 76 333 18 78 . 164 32 80 58 32 . 87 152 147 90 Absorbed by Shields 43 | . . . . . . . . . . 24 . . . 19 . . . . . Core Remaining (%) 62 | 100 . . . 57 . . . 8 . . . 60 . 89 . . . 61 . Volleys Fired 527 | 2 53 3 . 10 47 59 19 32 11 16 37 46 48 30 . 15 60 24 15 Largest 3 | 2 2 1 . 1 2 2 2 2 2 2 2 2 2 2 . 1 2 1 3 Hottest 208 | 40 90 30 . 33 123 104 88 99 68 128 128 118 118 110 . 40 147 57 208 Shots Fired 756 | 4 103 3 . 10 79 88 38 50 15 22 59 53 63 35 . 15 66 24 29 Gun 355 | 4 103 2 . 2 41 26 38 44 11 8 22 9 38 7 . . . . . Cannon 239 | . . . . . 19 26 . . 4 14 35 28 14 13 . 1 45 11 29 Launcher 93 | . . 1 . 8 14 36 . 6 . . . 6 7 6 . 4 . 5 . Special 69 | . . . . . 5 . . . . . 2 10 4 9 . 10 21 8 . Kinetic 338 | 4 17 2 . 2 37 37 28 33 4 11 35 28 16 13 . 1 39 11 20 Thermal 221 | . 46 . . . 28 15 10 11 11 11 22 9 36 7 . . 6 . 9 Explosive 50 | . . 1 . 8 9 13 . . . . . . 4 6 . 4 . 5 . Electromagnetic 83 | . 40 . . . 5 23 . 6 . . . 6 3 . . . . . . Robot Hit Streak 30 | 3 12 3 . 6 15 6 30 9 6 11 17 14 14 12 . 7 9 8 7 Robot Miss Streak 6 | . 3 . . 1 3 6 2 2 3 1 2 2 3 2 . 1 3 4 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 497 | 3 68 2 . 4 52 51 36 37 9 27 34 36 37 22 . 12 41 12 14 Core Hits 292 | 3 33 4 . 15 46 39 12 17 1 11 12 19 22 18 . 13 12 12 3 Critical Hits 9 | 1 . . . . . . . . . 1 . . . . . . 4 1 2 Critical Kills 5 | 1 . . . . . . . . . 1 . . . . . . 2 1 . Critical Parts Destroyed 4 | . . . . . . . . . . . . . . . . . 2 . 2 Melee Attacks 14 | . . . . . 1 . 3 . 2 8 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . 1 . 1 . 1 1 . . . . . . . . . Combat Hostiles 2 | . . . . . . . 1 . . 1 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 15759 | 47 1055 146 . 676 2150 2219 556 976 102 471 768 1011 1146 1054 . 830 1101 799 652 Guns 4453 | 47 957 23 . 25 481 294 556 552 76 156 306 177 699 104 . . . . . Cannons 4568 | . . . . . 346 325 . . 26 315 462 588 259 293 . . 1101 201 652 Explosions 6729 | . 89 123 . 651 1323 1600 . 424 . . . 246 188 657 . 830 . 598 . Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 9 | . 9 . . . . . . . . . . . . . . . . . . Kinetic 5327 | 47 104 23 . 25 415 404 397 429 26 217 462 588 285 293 . . 927 201 484 Thermal 3606 | . 518 . . . 555 319 159 123 76 254 306 177 673 104 . . 174 . 168 Explosive 3885 | . . 123 . 651 671 355 . . . . . . . 657 . 830 . 598 . Electromagnetic 2932 | . 424 . . . 509 1141 . 424 . . . 246 188 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . 1 . . 7 3 10 6 . 1 5 11 3 Average Corruption 3 | . . . . . . . . 1 . . 3 3 8 3 . 1 1 5 2 Corruption Purged 14 | . . . . . . . . . . . 4 . 4 6 . . . . . Effects 112 | . . . . . . . . . . . 19 14 47 9 . 1 8 11 3 Message Errors 29 | . . . . . . . . . . . 7 3 5 5 . 1 4 3 1 Matter Fused 25 | . . . . . . . . . . . 5 5 11 2 . . . 2 . Heat Flow Errors 10 | . . . . . . . . . . . . 3 7 . . . . . . Energy Discharges 13 | . . . . . . . . . . . 1 2 3 2 . . 3 . 2 Data Loss (minor) 10 | . . . . . . . . . . . 4 . 4 . . . 1 1 . Misfires 1 | . . . . . . . . . . . . . 1 . . . . . . Misdirections 10 | . . . . . . . . . . . . . 9 . . . . 1 . Targeting Errors 13 | . . . . . . . . . . . 2 1 6 . . . . 4 . Weapon Failures 1 | . . . . . . . . . . . . . 1 . . . . . . Overload Shots 2 | . . . . . . . . . 2 . . . . . . . . . . Overflow Damage 448 | . 12 . . 1 65 76 . 11 4 . . . . 42 . 63 72 38 64 Projectiles 164 | . . . . . 15 9 . . 4 . . . . . . . 72 . 64 Explosions 284 | . 12 . . 1 50 67 . 11 . . . . . 42 . 63 . 38 . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 39 | . 1 . . . . 4 . . 1 1 4 10 1 3 . . 9 2 3 Impact 1 | . 1 . . . . . . . . . . . . . . . . . . Kinetic 34 | . . . . . . 4 . . 1 1 3 9 1 3 . . 7 2 3 Secondary 4 | . . . . . . . . . . . 1 1 . . . . 2 . . Self-Inflicted Damage 366 | . 47 . . 51 39 168 . 17 . . . 28 . . . . . 16 . Shots 16 | . 2 . . 2 1 7 . 1 . . . 2 . . . . . 1 . Rammed 6 | . 5 1 . . . . . . . . . . . . . . . . . Targets Rammed 7 | . 6 1 . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . Highest Temperature 313 | . 309 . . 18 165 149 110 108 10 184 230 270 313 66 . 5 270 50 196 Average Temperature 61 | . 92 . . 9 33 33 31 27 7 100 56 74 67 19 . 2 84 19 111 Received Heat Transfer 1554 | . 303 . . 59 72 297 63 117 . 335 . 57 48 86 . 18 30 60 9 Effects 3 | . 3 . . . . . . . . . . . . . . . . . . Interference 3 | . 3 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . Parts Fried 13 | . 4 . . . 1 2 . 5 . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . 1 . . . 1 . . . . 2 . . 2 . . . . . . Heat Transferred 6286 | . 1408 . . . 816 533 333 259 148 498 535 259 999 148 . . 150 . 200 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 17 | . 2 . . . 4 6 . 2 1 . . . 2 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Peak Influence 744 | 15 286 100 . 105 419 744 520 546 643 531 330 533 446 473 250 269 262 247 180 Initial 443 | . 9 30 . . 19 66 362 243 286 443 278 105 279 122 247 . 140 65 98 Average 232 | 8 105 55 . 40 192 386 397 460 416 475 227 336 260 361 196 156 119 158 91 Maximum Alert Level 3 | . 1 . . . 2 3 2 2 2 2 1 2 2 2 1 1 1 1 . Low Security (%) 51 | 100 93 100 . 100 55 35 . . 7 . 38 24 35 12 21 76 89 75 100 Level 1 30 | . 6 . . . 38 7 63 24 57 . 61 28 40 64 78 24 10 24 . Level 2 18 | . . . . . 6 54 36 75 35 100 . 47 23 23 . . . . . Level 3 . | . . . . . . 2 . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . . . . . 1 . 4 . . . 4 . 2 . . . 5 . 1 Investigation 1 | . . . . . 1 . . . . . . . . . . . . . . Extermination 8 | . . . . . . . . . . . 2 . 2 . . . 3 . 1 Reinforcement 3 | . . . . . . . 1 . . . 2 . . . . . . . . Assault 1 | . . . . . . . . . . . . . . . . . 1 . . Garrison 4 | . . . . . . . 3 . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Distress Signals 11 | . 1 . . . 3 2 2 . 1 . . . 1 . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 287 | . 27 3 3 6 29 29 11 14 8 22 10 22 18 14 . 17 29 20 5 Peak Tracking Total 9 | . 4 3 4 3 7 5 3 4 3 9 3 5 6 4 . 8 5 7 2 Tactical Retreats 32 | . . . . 1 2 6 2 1 . 4 1 3 5 2 . 3 1 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Traps Triggered 20 | . . . . . . 4 . . . 1 2 2 4 . 1 2 . 1 3 Indirectly 1 | . . . . . . . . . . . . . 1 . . . . . . Trap Hack Attempts 75 | . . . . . 59 14 . . 1 1 . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . Disarmed 2 | . . . . . 2 . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . 2 2 . . . . . . . . . . . . . Reused 2 | . . . . . 1 1 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . 1 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Machines Disabled 29 | . . . . . 4 3 . 2 2 1 2 3 3 3 . 1 1 2 2 Max in Single Turn 2 | . . . . . 2 1 . 1 2 1 1 1 2 1 . 1 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . Garrison Relay 11 | . . . . . . 2 . 1 . 1 . 2 . 3 . 1 . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . 1 . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Machines Accessed 62 | . 10 . 1 . 9 . 4 . 7 . 10 . 6 . 5 . 6 . 4 Terminals 30 | . 8 . . . 5 . 1 . 5 . 3 . 2 . 1 . 3 . 2 Fabricators 6 | . . . . . . . . . 1 . 2 . 1 . 1 . . . 1 Repair Stations 11 | . 1 . . . 2 . 1 . . . 3 . . . 2 . 1 . 1 Recycling Units 2 | . 1 . . . . . . . . . . . 1 . . . . . . Scanalyzers 5 | . . . . . 1 . 1 . . . 1 . 1 . . . 1 . . Garrison Access 7 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Total Hacks 186 | . 37 . 1 . 39 . 20 . 17 . 20 . 11 . 9 . 19 . 13 Successful 119 | . 27 . 1 . 31 . 16 . 9 . 8 . 5 . 5 . 11 . 6 Failed 65 | . 9 . . . 7 . 4 . 8 . 12 . 6 . 4 . 8 . 7 Catastrophic 8 | . . . . . 1 . . . 1 . 3 . 1 . . . . . 2 Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . . . . . . Manual 58 | . 10 . 1 . 13 . 3 . 8 . 5 . 2 . . . 10 . 6 Terminals 98 | . 26 . . . 16 . 4 . 14 . 9 . 5 . 2 . 14 . 8 Fabricators 12 | . . . . . . . . . 2 . 3 . 3 . 2 . . . 2 Repair Stations 41 | . 9 . . . 14 . 5 . . . 4 . . . 4 . 2 . 3 Recycling Units 3 | . 2 . . . . . . . . . . . 1 . . . . . . Scanalyzers 22 | . . . . . 7 . 9 . . . 3 . 1 . . . 2 . . Garrison Access 9 | . . . . . 2 . 2 . 1 . 1 . 1 . 1 . 1 . . Terminal Hacks 35 | . 12 . 1 . 7 . . . 4 . 2 . . . 1 . 6 . 2 Record 2 | . . . . . . . . . . . 1 . . . 1 . . . . Part Schematic 3 | . . . . . . . . . . . . . . . . . 2 . 1 Robot Schematic 2 | . . . . . . . . . 1 . . . . . . . 1 . . Robot Analysis 4 | . 2 . . . 2 . . . . . . . . . . . . . . Prototype ID Bank 6 | . 2 . . . 1 . . . . . . . . . . . 2 . 1 Branch Access Points 2 | . 1 . . . . . . . 1 . . . . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . . . . Alert Level 4 | . 2 . . . 2 . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . Locate Traps 8 | . 4 . . . 1 . . . 1 . 1 . . . . . 1 . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . 2 . 1 . 3 . 1 . . . 1 Network Status 1 | . . . . . . . . . . . . . 1 . . . . . . Load Schematic 4 | . . . . . . . . . 1 . . . 1 . 1 . . . 1 Build 3 | . . . . . . . . . 1 . 1 . 1 . . . . . . Repair Station Hacks 33 | . 8 . . . 13 . 5 . . . 2 . . . 2 . 1 . 2 Scan Component 18 | . 4 . . . 7 . 3 . . . 1 . . . 1 . 1 . 1 Repair 15 | . 4 . . . 6 . 2 . . . 1 . . . 1 . . . 1 Recycling Unit Hacks 2 | . 1 . . . . . . . . . . . 1 . . . . . . Report Inventory 1 | . . . . . . . . . . . . . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . . . 5 . 7 . . . 2 . . . . . 1 . . Insert Component 8 | . . . . . 3 . 3 . . . 1 . . . . . 1 . . Analyze 7 | . . . . . 2 . 4 . . . 1 . . . . . . . . Garrison Access Hacks 8 | . . . . . 1 . 2 . 1 . 1 . 1 . 1 . 1 . . Unlock Access 7 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Coupler Status 1 | . . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 18 | . 6 . . . 5 . 2 . 2 . . . . . . . 2 . 1 Terminals 17 | . 6 . . . 4 . 2 . 2 . . . . . . . 2 . 1 Track 1 | . 1 . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . . 1 . . . . . . . . . . . 1 Botnet 10 | . 4 . . . 3 . . . 2 . . . . . . . 1 . . Disrupt 1 | . . . . . . . 1 . . . . . . . . . . . . Operators 3 | . 1 . . . 1 . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . Extract 1 | . . . . . 1 . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 53 | . 7 . . . 9 . 4 . 6 . 9 . 5 . 4 . 5 . 4 Full Trace Events 1 | . 1 . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . 1 . . . . . . . 1 . . Robots Built 3 | . . . . . . . . . 3 . . . . . . . . . . Matter 219 | . . . . . . . . . 219 . . . . . . . . . . Time 58 | . . . . . . . . . 58 . . . . . . . . . . Total Robot Build Rating 9 | . . . . . . . . . 9 . . . . . . . . . . Part Schematics Acquired 11 | . . . . . 4 . 3 . . . 1 . . . . . 2 . 1 Parts Built 3 | . . . . . . . . . . . 2 . 1 . . . . . . Matter 431 | . . . . . . . . . . . 212 . 219 . . . . . . Time 222 | . . . . . . . . . . . 106 . 116 . . . . . . Total Part Build Rating 15 | . . . . . . . . . . . 12 . 3 . . . . . . Parts Repaired 15 | . 4 . . . 6 . 2 . . . 1 . . . 1 . . . 1 Time 618 | . 104 . . . 242 . 92 . . . 70 . . . 60 . . . 50 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . 2 . 3 . . . 1 . . . . . 1 . . Part Schematics Acquired 6 | . . . . . 2 . 3 . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Used RIF Installer 7 | . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Hotswap 1 | . . . . . . . . . . . . . . . . 1 . . . Threat Obfuscator 1 | . . . . . . . . . . . . . . 1 . . . . . Robot Detection 1 | . . . . . . . . . . . . . . . . . . 1 . Patrol Navigation 1 | . . . . . . . . . . . . 1 . . . . . . . Structural Interface 1 | . . . . . . . . 1 . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . 1 . . . . . . . . . Robots Hacked 53 | . . . . . 1 . 3 . 1 6 1 8 1 8 . 7 12 5 . Non-combat 5 | . . . . . 1 . . . 1 . 1 . 1 . . . 1 . . Combat 48 | . . . . . . . 3 . . 6 . 8 . 8 . 7 11 5 . Robot Hacks Applied 59 | . . . . . 1 . 3 . 2 7 2 8 2 8 . 7 14 5 . parse_system 1 | . . . . . . . . . . . . . . . . . 1 . . no_distress 1 | . . . . . 1 . . . . . . . . . . . . . . block_reporting 4 | . . . . . . . . . 1 . 1 . 1 . . . 1 . . focus_fire 1 | . . . . . . . . . . . . . . . . . . 1 . scatter_targeting 7 | . . . . . . . 3 . . 1 . 1 . 2 . . . . . spike_heat 2 | . . . . . . . . . . 2 . . . . . . . . . overwrite_iff 21 | . . . . . . . . . . 4 . 5 . 2 . 3 3 4 . streamctrl_low 1 | . . . . . . . . . . . . . 1 . . . . . . streamctrl_high 1 | . . . . . . . . . . . . 1 . . . . . . . formatsys_low 3 | . . . . . . . . . 1 . 1 . . . . . 1 . . formatsys_high 17 | . . . . . . . . . . . . 1 . 4 . 4 8 . . Relay Couplers Released 44 | . . . . . . 8 . 5 . 3 . 7 . 11 . 5 . 5 . Machine Destruction 44 | . . . . . . 8 . 5 . 3 . 7 . 11 . 5 . 5 . Attached 27 | . . . . . . . 1 . 2 . 3 6 1 7 2 1 1 3 . Robots Rewired 2 | . . . . . . . . . 1 . . . . . 1 . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Total Allies 53 | . . . . . . . 1 . 5 4 1 7 1 6 4 7 12 4 1 Largest Group 6 | . . . . . . . 1 1 5 3 1 3 1 2 6 4 5 6 1 Highest-Rated Group 194 | . . . . . . . 10 10 78 42 26 53 10 58 180 166 180 194 10 Highest-Rated Ally 49 | . . . . . . . 10 10 20 16 26 27 10 41 31 49 49 49 10 Total Orders 2 | . . . . . . . . . . . . 2 . . . . . . . STAY 1 | . . . . . . . . . . . . 1 . . . . . . . FOLLOW 1 | . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 211 | . . . . . . . . . 7 17 . 36 . 16 12 21 71 31 . Total Damage 4869 | . . . . . . . . . 46 193 . 379 . 378 200 766 1995 912 . Kills 31 | . . . . . . . . . 1 . . 3 . 3 . 6 12 6 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Robot Analysis Total 4 | . 2 . . . 2 . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Turns Passed 14971 | 109 1533 736 430 461 1862 1048 791 360 774 335 1057 685 1419 640 509 250 1258 161 553 Spaces Moved 13454 | 50 727 451 250 260 1006 847 602 352 987 420 1443 656 1854 566 649 290 1512 159 373 Core 3 | 3 . . . . . . . . . . . . . . . . . . . Treads 2034 | 47 727 451 250 260 299 . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 11417 | . . . . . 707 847 602 352 987 420 1443 656 1854 566 649 290 1512 159 373 Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 42 | 50 160 160 160 160 46 46 46 46 46 46 46 46 42 42 42 42 42 42 60 Average Speed 65 | 153 160 160 160 160 80 70 46 46 46 46 46 46 44 42 42 42 45 50 94 Slowest Speed 180 | 160 160 160 160 160 180 170 46 46 110 110 110 46 111 42 42 42 108 111 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 46 | 6 99 84 60 37 60 78 27 55 18 45 36 70 43 72 17 42 34 40 10 Regions Visited 19 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . . . Known Exits Taken 8 | . 1 . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 2 | . . 2 . . . . . . . . . . . . . . . . . Spaces Dug 88 | . . . . . 5 11 . 5 2 . 4 . 54 . . . . . 7 Terrain Destroyed 561 | . 3 6 . 95 105 104 . 8 3 . 5 . 82 42 . 50 16 27 15 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 56 | . . . . . 5 1 . . 3 . 5 . 6 2 . . 16 3 15 AOE 505 | . 3 6 . 95 100 103 . 8 . . . . 76 40 . 50 . 24 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Total 18798 | 75 988 463 281 295 1965 1197 1073 501 1290 529 1775 985 2375 931 882 405 2022 218 548 Wait 4136 | 9 177 4 26 22 791 180 437 105 259 75 255 237 411 299 219 79 405 15 131 Move 13427 | 49 726 450 249 259 1005 845 601 350 986 418 1442 654 1852 564 648 288 1511 157 373 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 88 | 5 3 4 3 2 13 6 1 6 6 2 10 2 7 9 2 1 4 . 2 Fast Attach 96 | 7 8 . 1 1 15 . 2 1 6 1 9 . 17 4 5 1 13 . 5 Attach 41 | . 1 . . . 4 6 . 1 2 6 3 5 2 . 2 . 1 4 4 Detach 17 | . . . . . 6 . 1 . 2 1 . . 2 . . . . 1 4 Swap 108 | 1 5 . . . 15 19 9 3 2 1 4 12 8 13 2 3 6 4 1 Drop 96 | 2 9 1 2 1 9 2 . 3 9 . 14 2 13 9 3 2 15 . . Fire 527 | 2 53 3 . 10 47 59 19 32 11 16 37 46 48 30 . 15 60 24 15 Melee 14 | . . . . . 1 . 3 . 2 8 . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 7 | . 6 1 . . . . . . . . . . . . . . . . . Escape Stasis 146 | . . . . . . 66 . . . . . 26 15 . . 13 . 13 13 Rewire 20 | . . . . . . . . . 4 . 1 1 . 3 1 3 7 . . Trap 75 | . . . . . 59 14 . . 1 1 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Low x2 / Gar) -7/Garrison -7/Factory (discovered 4 exits: *Fac x2 / Low / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac / [*Low] / [*Ext] / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison -5/Factory (discovered 3 exits: *Fac / [*Upp] / Gar) -5/Garrison -4/Factory (discovered 2 exits: [*Res] / [*Upp]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 423 | -10/Materials | Repaired EM Pulse Gun 451 | -10/Materials | Repaired Med. Laser 478 | -10/Materials | Repaired Lgt. Treads 506 | -10/Materials | Repaired Assault Rifle 556 | -10/Materials | Discovered new exit (range 14) 896 | -10/Materials | Central database locked down 933 | -10/Materials | Discovered new exit (range 15) 1076 | -10/Materials | Identified exit to Mines 1272 | -10/Materials | Discovered new exit (range 3) 1415 | -10/Materials | Discovered new exit (range 15) 1643 | -10/Materials | Entered Mines 1711 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1755 | -10/Mines | Discovered new exit (range 12) 1798 | -10/Mines | Learned Materials emergency access door positions 2342 | -10/Mines | Discovered new exit (range 3) 2371 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2372 | -10/Mines | Discovered new exit (range 5) 2379 | -10/Mines | Entered Exiles 2419 | -10/Exiles | Met 8R-AWN 2445 | -10/Exiles | Met EX-HEX 2499 | -10/Exiles | Met EX-BIN 2517 | -10/Exiles | Aligned with FarCom system 2519 | -10/Exiles | Given EX-Vault access code 2559 | -10/Exiles | Opened EX-Vault 2571 | -10/Exiles | Found Lightpack 2.0 2617 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2629 | -10/Exiles | Exiles lab attacked by MAIN.C 2723 | -10/Exiles | Discovered new exit (range 14) 2809 | -10/Exiles | Left Exiles lab with Lightpack 2.0 2809 | -10/Exiles | Entered Mines 2816 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2877 | -9/Mines | Build established: Hauler-Mutant 3092 | -9/Mines | Assembled infested the area 3215 | -9/Mines | Discovered new exit (range 15) 3270 | -9/Mines | Entered Materials 3270 | -8/Materials | Evolved 4 slots: Utility x4 3828 | -8/Materials | Repaired Lgt. Treads 3863 | -8/Materials | Repaired Lgt. Treads 3905 | -8/Materials | Repaired Rocket Launcher 4011 | -8/Materials | Discovered new exit (range 10) 4068 | -8/Materials | Central database locked down 4328 | -8/Materials | Destroyed 9 combat bots 4331 | -8/Materials | Build established: Hauler-Scout 4782 | -8/Materials | Repaired Aerolev Unit 4956 | -8/Materials | Repaired Minigun 5018 | -8/Materials | Repaired Adv. EMP Blaster 5131 | -8/Materials | Identified exit to Garrison 5132 | -8/Materials | Entered Garrison 5220 | -8/Garrison | Triggered checkpoint 5393 | -8/Garrison | Discovered new exit (range 13) 5565 | -8/Garrison | Triggered checkpoint 5617 | -8/Garrison | Core integrity fell below 50% 5640 | -8/Garrison | Lost 6 parts (1p2n1u2w) 5800 | -8/Garrison | Discovered new exit (range 14) 5841 | -8/Garrison | Discovered new exit (range 12) 5849 | -8/Garrison | Installed Relay Interface Framework 5908 | -8/Garrison | Garrison Relay disabled 5992 | -8/Garrison | Spotted B-75 Beast 6125 | -8/Garrison | Triggered checkpoint 6153 | -8/Garrison | Garrison Relay disabled 6180 | -8/Garrison | Entered Materials 6477 | -8/Materials | Build established: Bothacker-Scout 6491 | -8/Materials | Garrison activated, responded to threat 6533 | -8/Materials | Identified exit to Garrison 6700 | -8/Materials | Repaired Rocket Launcher 6763 | -8/Materials | Repaired Aerolev Unit 6971 | -8/Materials | Entered Garrison 6971 | -8/Garrison | Accompanied by 1 ally 7018 | -8/Garrison | Triggered checkpoint 7038 | -8/Garrison | Garrison Relay disabled 7059 | -8/Garrison | Triggered checkpoint 7059 | -8/Garrison | Triggered checkpoint 7065 | -8/Garrison | Core integrity fell below 20% 7173 | -8/Garrison | Discovered new exit (range 15) 7306 | -8/Garrison | Triggered checkpoint 7319 | -8/Garrison | Discovered new exit (range 15) 7328 | -8/Garrison | Expanded RIF knowledge: Structural Interface 7331 | -8/Garrison | Entered Factory 7331 | -7/Factory | Evolved 2 slots: Utility x2 7504 | -7/Factory | Identified exit to Garrison 7622 | -7/Factory | Identified exit to Lower Caves 7633 | -7/Factory | Found Prototype Launcher 7633 | -7/Factory | Identified Rocket Array 7756 | -7/Factory | Found Rocket Array 7832 | -7/Factory | Local fabrication network quarantined 7846 | -7/Factory | Fabricated G-47 Trooper (x3) 8105 | -7/Factory | Entered Garrison 8105 | -7/Garrison | Accompanied by 3 allies 8108 | -7/Garrison | Expanded RIF knowledge: Program Shield 8168 | -7/Garrison | Triggered checkpoint 8255 | -7/Garrison | Lost 6 parts (1p1n1u3w) 8261 | -7/Garrison | Spotted B-75 Beast 8261 | -7/Garrison | Spotted B-75 Beast 8270 | -7/Garrison | Discovered new exit (range 15) 8334 | -7/Garrison | Spotted B-75 Beast 8335 | -7/Garrison | Spotted B-75 Beast 8373 | -7/Garrison | Garrison Relay disabled 8440 | -7/Garrison | Entered Factory 8511 | -7/Factory | Build established: Hauler-Scout 8693 | -7/Factory | Discovered exit to Lower Caves (range 11) 8707 | -7/Factory | Discovered new exit (range 15) 8848 | -7/Factory | Repaired Imp. Airjet 9050 | -7/Factory | Fabricated Hyp. Gauss Cannon? 9101 | -7/Factory | Discovered new exit (range 14) 9377 | -7/Factory | Build established: Bothacker-Mutant 9475 | -7/Factory | Identified exit to Garrison 9497 | -7/Factory | Entered Garrison 9497 | -7/Garrison | Accompanied by 1 ally 9540 | -7/Garrison | Triggered checkpoint 9556 | -7/Garrison | Triggered checkpoint 9681 | -7/Garrison | Discovered new exit (range 11) 9688 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 9725 | -7/Garrison | Garrison Relay disabled 9857 | -7/Garrison | Triggered checkpoint 9982 | -7/Garrison | Discovered new exit (range 5) 9983 | -7/Garrison | Build established: Botlord-Mutant 10012 | -7/Garrison | Triggered checkpoint 10092 | -7/Garrison | Garrison Relay disabled 10182 | -7/Garrison | Entered Factory 10182 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10517 | -6/Factory | Fabricated Aerolev Unit (x1) 10665 | -6/Factory | Discovered new exit (range 20) 10685 | -6/Factory | Build established: Botlord-Scout 10726 | -6/Factory | Crushed by falling debris 10727 | -6/Factory | System corruption reached 10% 10757 | -6/Factory | Lost 4 parts (1p3u) 10786 | -6/Factory | Found Prototype Device 10786 | -6/Factory | Identified Exp. Sensor Array 10863 | -6/Factory | Spotted B-75 Beast 10910 | -6/Factory | Discovered new exit (range 6) 10955 | -6/Factory | Discovered new exit (range 15) 11023 | -6/Factory | Build established: Bothacker-Scout 11600 | -6/Factory | Identified exit to Garrison 11601 | -6/Factory | Entered Garrison 11663 | -6/Garrison | Triggered checkpoint 11667 | -6/Garrison | Triggered checkpoint 11740 | -6/Garrison | Garrison Relay disabled 11748 | -6/Garrison | Triggered checkpoint 11822 | -6/Garrison | Triggered checkpoint 11858 | -6/Garrison | Discovered new exit (range 19) 11912 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 12091 | -6/Garrison | Garrison Relay disabled 12098 | -6/Garrison | Triggered checkpoint 12203 | -6/Garrison | Garrison Relay disabled 12210 | -6/Garrison | Discovered new exit (range 10) 12241 | -6/Garrison | Entered Factory 12241 | -5/Factory | Accompanied by 2 allies 12241 | -5/Factory | Evolved 2 slots: Utility x2 12391 | -5/Factory | Repaired Aerolev Unit 12705 | -5/Factory | Build established: Botlord-Scout 12711 | -5/Factory | Identified exit to Garrison 12750 | -5/Factory | Entered Garrison 12753 | -5/Garrison | Expanded RIF knowledge: Hotswap 12882 | -5/Garrison | Triggered checkpoint 12912 | -5/Garrison | Discovered new exit (range 7) 12926 | -5/Garrison | Triggered checkpoint 12957 | -5/Garrison | Garrison Relay disabled 13000 | -5/Garrison | Entered Factory 13000 | -5/Factory | Accompanied by 3 allies 13172 | -5/Factory | Discovered new exit (range 20) 13701 | -5/Factory | Discovered new exit (range 12) 14184 | -5/Factory | Identified exit to Garrison 14258 | -5/Factory | Entered Garrison 14258 | -5/Garrison | Accompanied by 5 allies 14278 | -5/Garrison | Garrison Relay disabled 14280 | -5/Garrison | Triggered checkpoint 14308 | -5/Garrison | Spotted B-75 Beast 14318 | -5/Garrison | Triggered checkpoint 14320 | -5/Garrison | Triggered checkpoint 14369 | -5/Garrison | Triggered checkpoint 14376 | -5/Garrison | Triggered checkpoint 14401 | -5/Garrison | System corruption reached 10% 14408 | -5/Garrison | Discovered new exit (range 8) 14416 | -5/Garrison | Expanded RIF knowledge: Robot Detection 14419 | -5/Garrison | Entered Factory 14419 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 14431 | -4/Factory | Lost 9 parts (4n3u2w) 14504 | -4/Factory | Repaired Gravmag Array 14681 | -4/Factory | Discovered new exit (range 20) 14881 | -4/Factory | Discovered new exit (range 16) 14972 | -4/Factory | Self-destructed Last Messages --------------- 14779_ U-05 Engineer builds a Wall. 14780_ WDTSQGEWTKLRNJN5CSGSJ#O>UNDD%FK 14796_ Technician 7a suffers critical hit. 14796_ Technician 7a destroyed. 14827_ Connecting with Terminal... 14827_ Terminal disabled. 14830_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 14859_ Triggered Shock Trap. 14859_ The floor emits a surge of raw power. 14865_ U-05 Engineer lays Concrete. 14881_ EXIT=FOUND 14900_ System corrupted: Energy discharge (-112). 14908_ Penetrated by Slug. 14914_ RIF reveals location of hidden door. 14950_ System corrupted: Energy discharge (-119). 14951_ Triggered Segregator Trap. 14951_ Arcs of energy rise from the floor. 14951_ Hvy. Plasma Cannon blown off. 14952_ Acquired Hvy. Plasma Cannon. 14965_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????? ??????????????? | | ????????????????????? ???????????????#????????? | | ????????????????????????????? ?#????????#??#??? | | ???????????????????????? ???????#?#?##????????? | | ????????????????????? ???????+??###??#?#?#????# | | ?????????????????????????#????????? ?? ???????? | | ???????????????????????? ????? ????? ???????#? | | ???????????????????????? ?##??????? ??????????? | | ?????????????????????? [?????? ???? ???#####? | | ?????????????????? ?? ?? #?? ???? ????????????? | | ??????????????"????? ? ???????? ??? ?#????? | | ??????????????"????"???? ???????? ???? ?#????# | | ?????????????? ???????"? #? ??? ??? ?????#???? | | ????????##? ?? ??"???? #??? ?? ??????????# | | ??????????????????#?#??## #??? ?????#?#???? | | ???????#???#???########## ##? ? ?? ?????#?? | | ??????#??????? """ """ ## ## ? ?? ???####### | | ????????## "?" """ """ ## ##??##?####+### # | | ???#?#???# """ """ """ ## ##?###?### "" # | | #?##?###?# # ######### T # | | ??#?????##= [ @/ < # | | ??????#### ! = # ############## # | | ??##?#??################# ##?#######????## ## | | ????##? ??############### ####?#??###?#??# #? | | ?#??????Y? ? ? #??#?#??##??#??#Y #? | | #?###?#?? #?##?# ################ # | | ###???##???##?## ### # # | | ###?###?######## ### """ """ # # | | ???#??#???##?### #?# """ """ # # | | ??#?#?#????##### ### """ """ # + | | ?????##?######## ### # # | | ?#?????##?#??#?####### ### """ """ # # | | ?#?#####??############ + """ """ # #? | | #??##??##### # #### """ """ # # | | ?######?#?## """ + ##?# + #? | | ?# * ###### """"" # ##?# # # | | ?# ###### """"" # ##?# # ## | | ## + " # # #### ! # ## | | ?# ! # # ## " T"" # ##?###+########## ## | | ## # #### """"" # #?#? ? ? ? # #? | | ## # #### !# ##?# " "?"?" ? # ## | | ## # ############## #### " "?" "?? # #? | | ## # #########?#### ##?# " " " " ??# #? | | ## # ##?#?######### ##?# " " ? " ? # #? | | ?####+# ############## #### " " " "???+ #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Coolant Potential 100 Energy Generation 24 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 110 Power Amplification 20 Armor Coverage 225 Resistance: EM 25 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 66 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 22 Relay Coupler Types 237 Relay Coupler Value 7 Item Schematics ----------------- Datajack | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Hvy. EM Pulse Gun | -8/Materials | Extracted VTOL Module | -8/Materials | Extracted Aerolev Unit | -8/Materials | Scanalyzed Adv. EMP Blaster | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Gauss Rifle | -7/Factory | Scanalyzed Lrg. Storage Unit | -5/Factory | Hacked Med. Storage Unit | -5/Factory | Hacked Enh. Quantum Rifle | -4/Factory | Hacked Robot Schematics ------------------ G-47 Trooper | -7/Factory | Hacked O-24 Administrator | -5/Factory | Hacked Fabricated ------------ G-47 Trooper | x3 | -7/Factory Hyp. Gauss Cannon | x2 | -7/Factory | Preloaded Aerolev Unit | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GhostShockDrive Manual? 0 Play Time 03:04:44 Cumulative 43.2 hours Start 2020.09.19 @ 09:21:45 End 2020.09.28 @ 17:22:07 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 40 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 91915a46-9772-4589-9900-881d9583e5d2