Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.18 @ 23:13:37 Player: Mathewnd Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (345) 1725 Value Destroyed (9119) 9119 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (6145) 6145 TOTAL SCORE: 20809 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5304 Follower Combat Kills 142 Aligned with FarCom 300 Friendly Fire -101 Cogmind --------- Core Integrity 0/700 Matter 172/300 Energy 72/100 System Corruption 31% Temperature Cool (0) Movement Core (2400) Ox47 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Cargo Storage Unit > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (30) --- Light Treads Improved Flight Unit Improved VTOL Module Small Storage Unit Huge Storage Unit High-capacity Matter Pod (200) Advanced Matter Compressor (11) Weight Redist. System Hacking Suite Tractor Beam High-powered Tractor Beam Beam Rifle Heavy Particle Cannon Firepult Minigun Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Improved Heavy Treads > --- UTILITY ---------- Cargo Storage Unit Heavy Armor Plating Medium Reflective Plating > --- WEAPON ----------- Antimatter Cannon Heavy Rocket Launcher > --- INVENTORY -------- Light Treads Light Treads Light Treads Improved Flight Unit Improved VTOL Module Heat Sink Improved Cooling System Small Storage Unit Huge Storage Unit High-capacity Matter Pod Advanced Matter Compressor Weight Redist. System Hardened Medium Armor Plating Hacking Suite Tractor Beam High-powered Tractor Beam High-powered Tractor Beam Beam Rifle Heavy Particle Cannon Firepult Minigun Gauss Rifle Flak Gun Flak Gun Rocket Launcher Rocket Launcher Chainsword [Rating: 54] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Improved Treads Treads Improved Treads Wheel Wheel Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon High-powered Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Antimatter Cannon Launcher Rocket Launcher Impact Weapon Thunder Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 1 Utility 3 | . . . 1 . . . 1 1 Weapon . | . . . . . . . . . Parts Attached 240 | 7 5 . 55 1 . 1 53 118 Power 7 | 1 . . 2 . . . 1 3 Engine 7 | 1 . . 2 . . . 1 3 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 44 | 2 2 . 11 . . . 12 17 Treads 36 | 2 2 . 10 . . . 10 12 Leg . | . . . . . . . . . Wheel 1 | . . . . . . . 1 . Hover . | . . . . . . . . . Flight 7 | . . . 1 . . . 1 5 Utility 75 | 2 2 . 8 1 . 1 12 49 Device 35 | 1 . . 5 1 . . 8 20 Storage 7 | 1 2 . . . . . 1 3 Processor . | . . . . . . . . . Hackware 4 | . . . . . . . . 4 Protection 29 | . . . 3 . . 1 3 22 Artifact . | . . . . . . . . . Weapon 114 | 2 1 . 34 . . . 28 49 Energy Gun . | . . . . . . . . . Energy Cannon 15 | . . . . . . . 5 10 Ballistic Gun 41 | 2 1 . 18 . . . 12 8 Ballistic Cannon 8 | . . . . . . . . 8 Launcher 44 | . . . 16 . . . 11 17 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon 5 | . . . . . . . . 5 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 11 | . . . 2 . . . 2 7 Corrupted Parts 1 | . . . . . . . . 1 System Corruption 7 | . . . . . . . . 7 Parts Lost 36 | . 2 . 2 . . . 7 25 Power 4 | . . . 1 . . . 1 2 Propulsion 9 | . 1 . . . . . . 8 Utility 15 | . . . 1 . . . 5 9 Weapon 8 | . 1 . . . . . 1 6 Highest Loss Streak 12 | . 2 . 1 . . . 2 12 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 93 | . 100 100 99 100 100 100 99 80 Engine 9 | . 14 14 10 11 11 11 8 6 Treads 30 | . 28 28 32 33 33 33 33 25 Flight 1 | . . . . . . . . 4 Device 13 | . 14 14 12 22 22 11 19 5 Storage 9 | . 14 14 11 11 11 11 9 5 Hackware 1 | . . . . . . . . 4 Protection 7 | . . . 8 . . 10 6 11 Energy Cannon 1 | . . . . . . . 2 1 Ballistic Gun 15 | . 28 28 21 22 22 22 12 5 Launcher 1 | . . . . . . . 2 3 Peak Build Rating 54 | 7 9 9 25 23 24 25 36 54 Average Rating 29 | 5 8 9 22 23 23 24 30 42 On Entrance 17 | . 7 9 9 23 23 24 25 35 Naked Turns . | . . . . . . . . . Heaviest Build 182 | 14 49 49 65 57 57 63 99 182 Greatest Support 141 | 40 40 40 69 69 69 69 92 141 Greatest Overweight (x) 9 | . 1 1 2 . . . 9 5 Average Overweight (x) . | . . 1 . . . . 2 . Largest Inventory Capacity 30 | 8 20 20 20 20 20 20 25 30 Average Capacity 21 | 7 17 20 20 20 20 20 21 23 Most Carried 29 | 3 20 20 20 20 20 20 25 29 Average Carried 19 | 1 15 20 19 20 19 19 20 20 Final Capacity 30 | 8 20 20 20 20 20 20 25 30 Final Carried 27 | 3 20 20 20 20 20 20 25 27 Class Distribution -------------------- 72% | Mutant 14% | Hauler-Mutant 7% | Scavenger-Mutant 5% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hauler-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 9067 | 286 304 6 1988 62 . 82 2341 3998 Remotely 4580 | . . . . . . . 2180 2400 Salvage Created 10231 | 81 586 28 2218 199 . 207 3161 3751 Parts 600 | 3 39 5 172 10 . 5 170 196 Haulers Intercepted 13 | . 1 . 5 . . . 5 2 Recyclers Shooed 10 | . . . 2 . . 1 2 5 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 222 | . 15 . 51 . . 3 55 98 Guns 95 | . 15 . 27 . . 3 29 21 Cannons 9 | . . . . . . . 2 7 AOE 118 | . . . 24 . . . 24 70 Classes Destroyed 16 | 2 6 . 5 . . 1 1 1 Worker 39 | . 1 . 9 . . 1 13 15 Builder 46 | . . . 10 . . . 17 19 Tunneler 8 | 1 . 1 1 2 . . 2 1 Hauler 13 | . 1 . 5 . . . 5 2 Recycler 28 | 1 . . 3 2 . . 11 11 Mechanic 7 | . . . . . . . 2 5 Operator 7 | . 1 . . . . . 2 4 Watcher 11 | . 2 . 5 . . . 4 . Swarmer 17 | . 6 . 8 . . . . 3 Grunt 122 | . 9 . 28 . . 2 39 44 Brawler 17 | . . . 4 . . . 2 11 Duelist 12 | . . . 1 . . . 3 8 Protector 10 | . . . 1 . . . 1 8 Sentry 15 | . . . 9 . . . 6 . Hunter 20 | . . . . . . 1 4 15 Programmer 9 | . . . . . . . . 9 Best Kill Streak 22 | 2 6 1 9 2 . 2 9 22 Combat Bots Only 20 | . 6 . 9 . . 1 9 20 Max Kills in Single Turn 4 | 1 2 1 4 1 . 1 4 4 Gunslinging 1 | . . . 1 . . . . 1 Exploded 4 | . . . 4 . . . 3 4 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 705 | . 93 . 100 . . 10 153 349 Missed 202 | . 26 . 37 . . 1 45 93 Damage Taken 7503 | . 640 . 651 . . 91 1376 4745 Core 1071 | . 160 . 59 . . 12 128 712 Absorbed by Shields 705 | . . . 242 . . 34 429 . Reduced by Siege Mode 126 | . . . . . . . . 126 Ignored by Resistances 174 | . . . . . . . . 174 Core Remaining (%) 73 | 100 . 36 . . . 82 76 . Volleys Fired 692 | 4 69 1 108 4 . 9 256 241 Largest 2 | 2 2 2 2 2 . 2 2 2 Hottest 115 | 40 40 40 66 50 . 50 75 115 Shots Fired 1149 | 8 136 2 216 8 . 18 393 368 Gun 718 | 8 136 2 186 8 . 18 218 142 Cannon 237 | . . . . . . . 117 120 Launcher 194 | . . . 30 . . . 58 106 Special . | . . . . . . . . . Kinetic 741 | 8 136 2 186 8 . 18 218 165 Thermal 214 | . . . . . . . 117 97 Explosive 194 | . . . 30 . . . 58 106 Electromagnetic . | . . . . . . . . . Robot Hit Streak 26 | 4 13 2 12 1 . 6 11 26 Robot Miss Streak 10 | 1 4 . 9 2 . 3 8 10 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . . . 1 . . . 2 2 Max Gunslinging Chain 1 | . . . 1 . . . 1 1 Shots Hit Robots 798 | 5 93 2 128 4 . 13 251 302 Core Hits 886 | 3 39 1 126 4 . 9 299 405 Critical Kills 8 | . 2 . 2 . . 1 1 2 Critical Parts Destroyed 2 | . . . 1 . . . 1 . Critical Strikes 12 | . 2 . 3 . . 1 2 4 Meltdown 2 | . . . . . . . . 2 Destroy 8 | . 2 . 3 . . 1 2 . Blast 2 | . . . . . . . . 2 Melee Attacks 33 | . . . . . . . . 33 Impact 7 | . . . . . . . . 7 Slashing 26 | . . . . . . . . 26 Piercing . | . . . . . . . . . Sneak Attacks 7 | . . . . . . . . 7 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 34738 | 48 1002 20 4907 57 . 256 9690 18758 Guns 9338 | 48 999 20 2237 57 . 256 3312 2409 Cannons 4258 | . . . . . . . 1504 2754 Explosions 20345 | . . . 2665 . . . 4864 12816 Melee 779 | . . . . . . . . 779 Ramming 18 | . 3 . 5 . . . 10 . Kinetic 10052 | 48 999 20 2237 57 . 256 3312 3123 Thermal 3652 | . . . . . . . 1504 2148 Explosive 20237 | . . . 2665 . . . 4864 12708 Electromagnetic . | . . . . . . . . . Impact 449 | . . . . . . . . 449 Slashing 330 | . . . . . . . . 330 Piercing . | . . . . . . . . . Highest Corruption 31 | . 2 2 . . . . 4 31 Average Corruption 6 | . 2 2 . . . . 4 9 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 153 | . . . . . . . 70 83 Message Errors 35 | . . . . . . . 16 19 Matter Fused 39 | . . . . . . . 18 21 Heat Flow Errors 22 | . . . . . . . 12 10 Energy Discharges 18 | . . . . . . . 11 7 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 17 | . . . . . . . 5 12 Data Loss (major) 5 | . . . . . . . 1 4 Misfires 9 | . . . . . . . 4 5 Alerts 4 | . . . . . . . 2 2 Weapon Failures 3 | . . . . . . . 1 2 Overload Shots . | . . . . . . . . . Overflow Damage 901 | . . . 27 . . . 147 727 Projectiles 238 | . . . . . . . 75 163 Explosions 312 | . . . 27 . . . 72 213 Melee 351 | . . . . . . . . 351 Knockbacks 8 | . . . . . . . . 8 Impact 1 | . . . . . . . . 1 Kinetic 6 | . . . . . . . . 6 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 478 | . . . 64 . . . . 414 Shots 13 | . . . 2 . . . . 11 Rammed 3 | 1 1 . 1 . . . . . Targets Rammed 4 | 1 1 . 1 . . . 1 . Kicked . | . . . . . . . . . Crushed 1 | . . . . . . . 1 . Highest Temperature 370 | . 27 . 51 . . 3 370 324 Average Temperature 100 | . 9 . 8 . . 3 111 106 Received Heat Transfer 2017 | . 213 . 190 . . 12 486 1116 Effects 11 | . . . . . . . 7 4 Shutdowns 2 | . . . . . . . 2 . Energy Bleed 7 | . . . . . . . 4 3 Interference 1 | . . . . . . . . 1 Matter Decay 1 | . . . . . . . 1 . Siege Activations 14 | . . . . . . . . 14 Total Turns 838 | . . . . . . . . 838 Longest Duration 237 | . . . . . . . . 237 Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 8 | . . . . . . . . 8 Robots Melted 2 | . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . Parts Melted 12 | . . . . . . . 5 7 Heat Transferred 5230 | . . . . . . . 2220 3010 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Peak Influence 3072 | 10 245 20 1243 480 . 40 1368 3072 Initial 595 | . 6 15 7 460 . . 15 595 Average 761 | 3 92 15 737 386 . 11 821 1187 Maximum Alert Level 5 | . 1 . 4 2 . . 4 5 Low Security (%) 21 | 100 87 100 9 . . 100 11 . Level 1 9 | . 12 . 12 42 . . 14 . Level 2 19 | . . . 21 57 . . 8 33 Level 3 21 | . . . 29 . . . 33 18 Level 4 20 | . . . 26 . . . 32 20 Level 5 4 | . . . . . . . . 14 High Security 3 | . . . . . . . . 11 Max Security . | . . . . . . . . . Sterilizations 2 | . . . 1 . . . 1 . Squads Dispatched 74 | . 5 . 8 1 . . 13 47 Investigation 19 | . 4 . 3 1 . . 3 8 Extermination 3 | . . . . . . . . 3 Reinforcement 21 | . 1 . 3 . . . 6 11 Assault 30 | . . . 2 . . . 3 25 Garrison 1 | . . . . . . . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 14 | . . . 2 . . . 5 7 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 11 | . 2 . 3 . . . 1 5 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 316 | . 25 . 67 . . 3 69 152 Peak Tracking Total 12 | . 6 . 7 . . 1 9 12 Tactical Retreats 12 | . . . . . . . 1 11 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 13 | . 1 . 4 . . . 2 6 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 17 | . . . 6 . . . 5 6 Max in Single Turn 3 | . . . 1 . . . 2 3 Garrison Access 3 | . . . . . . . 1 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 40 | . 8 . 9 1 1 . 7 14 Terminals 27 | . 7 . 7 . . . 6 7 Fabricators 4 | . . . . . . . . 4 Repair Stations . | . . . . . . . . . Recycling Units 4 | . 1 . 2 . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . . . 1 2 Total Hacks 125 | . 25 . 31 1 1 . 21 46 Successful 53 | . 9 . 13 1 1 . 9 20 Failed 70 | . 15 . 18 . . . 12 25 Catastrophic 21 | . 5 . 3 . . . 5 8 Database Lockouts 2 | . 1 . . . . . . 1 Manual 85 | . 16 . 29 . 1 . 17 22 Terminals 94 | . 24 . 28 . . . 20 22 Fabricators 15 | . . . . . . . . 15 Repair Stations . | . . . . . . . . . Recycling Units 6 | . 1 . 3 . . . . 2 Scanalyzers . | . . . . . . . . . Garrison Access 8 | . . . . . . . 1 7 Terminal Hacks 26 | . 6 . 7 1 1 . 7 4 Part Schematic 6 | . 1 . 1 . . . 3 1 Robot Analysis 4 | . 3 . . . . . 1 . Prototype ID Bank 1 | . . . . . . . . 1 Open Door 1 | . . . . 1 . . . . Branch Access Points 2 | . . . 1 . . . . 1 Emergency Access Points 1 | . . . 1 . . . . . Terminal Index 1 | . . . . . . . . 1 Alert Level 1 | . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . 1 . Registered Components 4 | . 1 . 2 . . . 1 . Zone Layout 3 | . 1 . 1 . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . Fabricator Hacks 7 | . . . . . . . . 7 Load Schematic 4 | . . . . . . . . 4 Build 3 | . . . . . . . . 3 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 2 Seal Access 3 | . . . . . . . 1 2 Unauthorized Hacks 17 | . 3 . 6 . . . 1 7 Terminals 10 | . 2 . 4 . . . 1 3 Assimilate 1 | . . . . . . . . 1 Botnet 9 | . 2 . 4 . . . 1 2 Fabricators 3 | . . . . . . . . 3 Prioritize 2 | . . . . . . . . 2 Liberate 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 4 | . 1 . 2 . . . . 1 Mask 1 | . . . . . . . . 1 Tunnel 3 | . 1 . 2 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 35 | . 7 . 8 . . . 6 14 Full Trace Events 21 | . 5 . 3 . . . 5 8 Feedback Events 1 | . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 6 | . 1 . 1 . . . 3 1 Parts Built 4 | . . . . . . . . 4 Authchips . | . . . . . . . . . Time 84 | . . . . . . . . 84 Total Part Build Rating 10 | . . . . . . . . 10 Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . Machine Destruction 2 | . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies 8 | . . . . 2 . . . 6 Largest Group 3 | . . . . 2 2 . . 3 Highest-Rated Group 64 | . . . . 48 48 . . 64 Highest-Rated Ally 32 | . . . . 31 31 . . 32 Total Orders . | . . . . . . . . . Ally Attacks 32 | . . . . . . . . 32 Total Damage 580 | . . . . . . . . 580 Kills 6 | . . . . . . . . 6 Allies Corrupted 2 | . . . . . . . . 2 Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 4 | . 3 . . . . . 1 . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 15865 | 108 1527 138 3309 697 419 931 4031 4705 Spaces Moved 8139 | 54 597 57 1549 419 252 513 1526 3172 Core 3 | 3 . . . . . . . . Treads 5397 | 51 597 57 1549 419 252 513 1098 861 Legs . | . . . . . . . . . Wheels 428 | . . . . . . . 428 . Hover . | . . . . . . . . . Flight 2311 | . . . . . . . . 2311 Fastest Speed 30 | 50 160 240 160 160 160 160 158 30 Average Speed 140 | 153 216 240 166 160 160 160 176 86 Slowest Speed 380 | 160 240 240 320 160 160 160 241 380 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 9 | . . . . . . . . 9 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 64 | 5 87 20 97 88 62 91 93 40 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 4 | . 1 . 2 1 . . . . Known Exits Taken 1 | . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . Scrap Searched 3 | . . . . 1 . 2 . . Spaces Dug 65 | . . . . . . . 38 27 Terrain Destroyed 846 | . . . 205 . . . 293 348 Melee 22 | . . . . . . . . 22 Projectile 50 | . . . . . . . 43 7 AOE 774 | . . . 205 . . . 250 319 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 11359 | 68 711 57 2059 437 270 605 2464 4688 Wait 2019 | . 14 . 298 14 14 81 581 1017 Move 8114 | 54 596 56 1548 418 251 512 1525 3154 Hop 9 | . . . . . . . . 9 Pick Up 113 | 3 21 . 21 . 2 1 24 41 Fast Attach 45 | 7 . . 6 . . . 6 26 Attach 39 | . 2 . 2 . . . 7 28 Detach 14 | . . . . . . . . 14 Swap 157 | . 3 . 48 1 . 1 40 64 Drop 115 | . 5 . 27 . 3 1 24 55 Fire 692 | 4 69 1 108 4 . 9 256 241 Melee 33 | . . . . . . . . 33 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 3 | . 1 . 1 . . . 1 . Escape Stasis 6 | . . . . . . . . 6 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 109 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 628 | -10/Materials | Discovered new exit (range 16) 739 | -10/Materials | Discovered new exit (range 11) 870 | -10/Materials | Discovered new exit (range 12) 985 | -10/Materials | Core integrity fell below 50% 1561 | -10/Materials | Central database locked down 1636 | -10/Materials | Entered Mines 1747 | -10/Mines | Discovered new exit (range 10) 1774 | -10/Mines | Entered Materials 1774 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2010 | -9/Materials | Identified exit to Mines 2010 | -9/Materials | Identified exit to Storage 2696 | -9/Materials | Discovered new exit (range 4) 2909 | -9/Materials | Discovered new exit (range 15) 4174 | -9/Materials | First assault squad dispatched 4241 | -9/Materials | Destroyed 9 combat bots 4331 | -9/Materials | Sterilization system engaged 4331 | -9/Materials | Non-combat units ordered to evacuate 4431 | -9/Materials | Combat units ordered to evacuate 4631 | -9/Materials | Ambient heat levels rising (+10) 4726 | -9/Materials | Discovered new exit (range 16) 4781 | -9/Materials | Ambient heat levels rising (+10) 4931 | -9/Materials | Ambient heat levels rising (+10) 5081 | -9/Materials | Ambient heat levels rising (+10) 5083 | -9/Materials | Entered Mines 5097 | -9/Mines | Met a Derelict bent on vengeance 5216 | -9/Mines | Met a Derelict shopkeep closing up shop 5286 | -9/Mines | Discovered new exit (range 15) 5299 | -9/Mines | Learned location of Zion (-6) 5721 | -9/Mines | Discovered new exit (range 11) 5773 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5773 | -9/Mines | Discovered new exit (range 5) 5780 | -9/Mines | Entered Exiles 5780 | -9/Exiles | Accompanied by 2 allies 5810 | -9/Exiles | Led the pair of lost Derelicts to a safe place 5824 | -9/Exiles | Met 8R-AWN 5843 | -9/Exiles | Met EX-HEX 5892 | -9/Exiles | Met EX-BIN 5910 | -9/Exiles | Aligned with FarCom system 5912 | -9/Exiles | Given EX-Vault access code 5961 | -9/Exiles | Opened EX-Vault 5977 | -9/Exiles | Found Firepult 6011 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6028 | -9/Exiles | Exiles lab attacked by MAIN.C 6167 | -9/Exiles | Discovered new exit (range 11) 6199 | -9/Exiles | Left Exiles lab with Firepult 6199 | -9/Exiles | Entered Mines 7123 | -8/Mines | Discovered new exit (range 5) 7130 | -8/Mines | Entered Materials 7130 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7901 | -8/Materials | Discovered new exit (range 6) 8189 | -8/Materials | Garrison activated, responded to threat 8330 | -8/Materials | First assault squad dispatched 8617 | -8/Materials | Discovered new exit (range 16) 9979 | -8/Materials | Sterilization system engaged 9979 | -8/Materials | Non-combat units ordered to evacuate 10000 | -8/Materials | Destroyed 9 combat bots 10079 | -8/Materials | Combat units ordered to evacuate 10279 | -8/Materials | Ambient heat levels rising (+10) 10429 | -8/Materials | Ambient heat levels rising (+10) 10483 | -8/Materials | Discovered new exit (range 10) 10540 | -8/Materials | Build established: Scavenger-Mutant 10579 | -8/Materials | Ambient heat levels rising (+10) 10729 | -8/Materials | Ambient heat levels rising (+10) 10879 | -8/Materials | Ambient heat levels rising (+10) 11029 | -8/Materials | Ambient heat levels rising (+10) 11161 | -8/Materials | Entered Factory 11161 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11639 | -7/Factory | Build established: Mutant 12607 | -7/Factory | Cargo convoy interrupted 12653 | -7/Factory | Identified exit to Lower Caves 12653 | -7/Factory | Hacking Suite fried by hacking feedback 12761 | -7/Factory | First assault squad dispatched 12911 | -7/Factory | Fabricated Cargo Storage Unit (x1) 12917 | -7/Factory | Build established: Hacker-Sprinter 13110 | -7/Factory | Central database locked down 13186 | -7/Factory | Found Prototype Launcher 13186 | -7/Factory | Identified Rocket Array 13514 | -7/Factory | Fabricated Hpw. Tractor Beam? 13867 | -7/Factory | Build established: Hauler-Mutant 14125 | -7/Factory | Fabricated Hvy. Armor Plating (x1) 15314 | -7/Factory | High security lockdown imminent 15394 | -7/Factory | High security lockdown engaged 15609 | -7/Factory | Destroyed 20 combat bots 15616 | -7/Factory | Lost 3 parts (1n2u) 15677 | -7/Factory | System corruption reached 10% 15724 | -7/Factory | Destroyed 13 combat bots 15732 | -7/Factory | Lost 4 parts (1p2n1u) 15834 | -7/Factory | Core integrity fell below 50% 15854 | -7/Factory | Destroyed 10 combat bots 15855 | -7/Factory | Core integrity fell below 20% 15855 | -7/Factory | System corruption reached 30% 15866 | -7/Factory | Destroyed by B-48 Gladiator with Mace Last Messages --------------- 15842_ L-41 Fighter knocked back. 15843_ Knocked back. 15845_ The unstable cave ceiling collapses. 15848_ Destroyed Imp. Deuterium Engine. 15848_ L-41 Fighter knocked back. 15849_ LW0VCNTJTTD& DLQ UJMLS3DQ0/DN 15850_ Destroyed Unknown Leg. 15851_ Antimatter Cannon destroyed. 15851_ Imp. Cooling System destroyed. 15851_ System corrupted by crushing effect (+3). 15854_ Chainsword destroyed. 15854_ System corrupted by crushing effect (+3). 15856_ Flak Gun severed. 15858_ Knocked back. 15858_ Slug penetrates B-48 Gladiator. 15858_ B-48 Gladiator destroyed. 15864_ ALERT: Heavy assault forces dispatched. 15865_ The unstable cave ceiling collapses. 15865_ Flak Gun destroyed. 15866_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ???????????????????## # #??????? | | ??????????????????######+### # #??????? | | ??????????????????# ! # # #??????? | | ??????????????????# ####### #??????? | | ??????????????????# #######+###########???? | | ??????????????????# # # # #???? | | ??????????????????# # """ # # """ % #???? | | ??????????????????# """# "G" # # "T" #???? | | ??????????????????# """# " " # # #???? | | ??????????????????# """# # #####+##+##???? | | ??????????????????# + * %+ #????? | | ?????????################### * # ######## #????? | | ?????????# #????#* # #??#####+###### | | ?????????# "" #????# # #??# [ # | | ?????????# Y" #????#% # #??# # | | ???????+## " #????#+##### #### """ """ # | | ??????? # =#????# # """ """ # | | ??????? + #????# # """ """ # | | ?????? ] # #????# # # | | ??????# "# ###??# # """ """ # | | ??????# "# #### + """ """ "# | | ??????# ## # # # # """ """ "# | | ??????# # # # "# | | ??????# # # ! """ """ T# | | ?????## # # ## ### * """ """ "# | | ????## # = == @ """ """ "# | | ????# # # # [ = lb= = "# | | ????# #| # / =%% # # | | ????### = % * * = ####+##+###? | | ##### #+ ## = ##?# #??? | | # % p ##?# #??? | | [ "" g #??# #??? | | """ # # ####+# ##### #??? | | """ F" # ] # #??? | | """ """ !% ###### """"""""" # #??? | | """ "" == ?????# # #??? | | "" % [ ?????# # #??? | | "" # % | #?????# """"T"""" # #??? | | + [! #?????# """"""""""" # #??? | | # #?????################ #??? | | # #????????????????????# #??? | | # #????????????######### #??? | | ############# #????????????# # #??? | | ???# #????????????# / # ^^#??? | | ???# #????????????# # #??? | | ???# #????????????# """ # #??? | | +????????????# """ # #??? | | #????????????# """ # #??? | | !/] #????????????# # #??? | | ^ !/] #????????????# """ + #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 1650 Resistance: TH 15 Evasion (%) 64 Recoil Reduction 5 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Reactive Plating | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Hvy. Armor Plating | -8/Materials | Hacked Hpw. Tractor Beam | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cargo Storage Unit | x1 | -7/Factory Hpw. Tractor Beam | x2 | -7/Factory Hvy. Armor Plating | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisassembledShrapnelArmor Manual? 0 Play Time 01:47:22 Cumulative 273.1 hours Start 2025.02.18 @ 20:53:36 End 2025.02.18 @ 23:13:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 215 Rogue 215 Adventurer 0 Explorer 0 Win Type - Total 11 Types 3/1/3/2/0/0/1/1/0 Lore% 81 Gallery% 71 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ace5351-12ae-4be1-99c8-ba684c04ac71