Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.09 @ 13:01:26 Player: Shimmyarah Result: Destroyed self via exploding Fusion Modulator Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (79) 395 Value Destroyed (2377) 2377 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (68) 68 TOTAL SCORE: 6100 Bonus ------- High Alert Combat Kills 68 Cogmind --------- Core Integrity 0/850 Matter 147/300 Energy 302/350 System Corruption 0% Temperature Cool (12) Movement Walking (190) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core Angular Momentum Engine > --- PROPULSION (3) --- Armored Leg Armored Leg Armored Leg > --- UTILITY (6) ------ Large Storage Unit Advanced Visual Processing Unit Improved Sensor Array Signal Interpreter Seismic Detector Improved Melee Analysis Suite > --- WEAPON (4) ------- Shock Rifle Phase Cannon Great Axe > --- INVENTORY (15) --- Improved Heat Sink Improved Sensor Array Improved Terrain Scan Processor Thermal Defense Suite Shield Generator Hacking Suite Relay Coupler [Grunt] (21) Peak State ------------ > --- POWER ------------ Micro Nuclear Core Angular Momentum Engine > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Sensor Array Signal Interpreter Seismic Detector Improved Melee Analysis Suite > --- WEAPON ----------- Shock Rifle Phase Cannon Great Axe > --- INVENTORY -------- Improved Heat Sink Improved Terrain Scan Processor Thermal Defense Suite Shield Generator Hacking Suite Relay Coupler [Grunt] [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Armored Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . 1 . Propulsion 1 | . . . . . 1 . Utility 4 | . . 1 . 1 . 2 Weapon 2 | . . 1 . 1 . . Parts Attached 72 | 7 1 2 10 14 7 31 Power 13 | 1 . . 2 3 2 5 Engine 5 | 1 . . 1 . 1 2 Core 8 | . . . 1 3 1 3 Reactor . | . . . . . . . Propulsion 12 | 2 . . 2 2 2 4 Treads 9 | 2 . . 2 2 2 1 Leg 3 | . . . . . . 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 23 | 2 1 2 1 1 2 14 Device 17 | 1 . 1 . 1 2 12 Storage 2 | 1 1 . . . . . Processor 3 | . . 1 . . . 2 Hackware 1 | . . . 1 . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 24 | 2 . . 5 8 1 8 Energy Gun 4 | 2 . . 1 . . 1 Energy Cannon 14 | . . . 4 5 1 4 Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher 3 | . . . . 2 . 1 Special Weapon 1 | . . . . . . 1 Impact Weapon 1 | . . . . 1 . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 2 . . 1 Parts Lost 28 | . . . 5 4 1 18 Power 5 | . . . . . 1 4 Propulsion 8 | . . . 2 2 . 4 Utility 4 | . . . 1 . . 3 Weapon 11 | . . . 2 2 . 7 Highest Loss Streak 18 | . . . 3 3 1 18 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 100 88 88 98 99 81 Engine 6 | . 14 11 10 . 7 5 Core 4 | . . . . 9 7 5 Treads 17 | . 28 22 21 16 22 8 Device 9 | . 14 12 1 9 7 12 Storage 8 | . 14 11 11 9 7 6 Processor 10 | . . 9 11 9 7 16 Hackware 4 | . . . 4 9 7 3 Energy Gun 5 | . 28 22 7 . . . Energy Cannon 14 | . . . 19 27 14 8 Launcher 2 | . . . . 3 7 2 Impact Weapon 2 | . . . . 4 7 2 Peak Build Rating 51 | 9 9 10 24 29 36 51 Average Rating 25 | 5 9 10 15 27 33 37 On Entrance 16 | . 9 9 10 24 26 36 Naked Turns . | . . . . . . . Heaviest Build 61 | 15 30 31 37 46 58 61 Greatest Support 60 | 40 40 40 46 46 60 60 Greatest Overweight (x) 19 | . . . 8 15 . 19 Average Overweight (x) . | . . . . . . 3 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 9 15 15 15 15 15 Most Carried 15 | 5 8 7 15 15 15 15 Average Carried 9 | 2 5 6 9 13 13 8 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 4 7 7 15 12 15 7 Class Distribution -------------------- 30% | Mutant 27% | Scavenger-Gunner 16% | Scavenger-Assassin 15% | Gunner 9% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -9/Storage Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Assassin | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Matter Collected 1149 | 260 20 20 79 366 67 337 Remotely . | . . . . . . . Salvage Created 2630 | 189 62 217 651 846 276 389 Parts 160 | 16 10 13 35 54 11 21 Haulers Intercepted 2 | . . . 1 . . 1 Recyclers Shooed 4 | . . . 3 . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Combat Hostiles Destroyed 49 | . . 6 11 20 6 6 Melee 2 | . . . . 1 . 1 Guns 14 | . . 6 8 . . . Cannons 22 | . . . 3 12 4 3 AOE 10 | . . . . 7 2 1 Classes Destroyed 13 | 3 2 2 2 3 . 1 Worker 7 | 2 . . 1 3 . 1 Builder 2 | . . . . 1 . 1 Tunneler 4 | 3 1 . . . . . Hauler 2 | . . . 1 . . 1 Recycler 5 | 1 . . 2 2 . . Mechanic 1 | . . . . 1 . . Operator 2 | . 1 . 1 . . . Watcher 7 | . 2 1 1 1 . 2 Swarmer 15 | . . 3 4 8 . . Grunt 14 | . . 3 4 4 2 1 Sentry 12 | . . . 3 5 2 2 Hunter 6 | . . . . 3 2 1 Programmer 2 | . . . . . . 2 Best Kill Streak 7 | 2 1 2 4 7 2 3 Combat Bots Only 6 | . . 2 4 6 2 2 Max Kills in Single Turn 4 | 1 1 1 2 4 1 1 Gunslinging . | . . . . . . . Exploded 3 | . . . . 3 1 1 Melee 1 | . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Hostile Shots Fired 678 | . 3 25 75 110 70 395 Missed 219 | . . 7 12 26 33 141 Damage Taken 4852 | . 41 169 813 1180 301 2348 Core 1542 | . . 80 177 372 43 870 Absorbed by Shields 4 | . . . . . . 4 Core Remaining (%) 72 | 100 100 . 35 32 93 . Volleys Fired 172 | 13 11 20 43 47 14 24 Largest 4 | 2 2 2 3 4 3 3 Hottest 279 | 90 90 90 204 279 176 235 Shots Fired 429 | 26 22 40 87 160 38 56 Gun 146 | 26 22 40 52 . . 6 Cannon 243 | . . . 35 141 29 38 Launcher 39 | . . . . 19 9 11 Special 1 | . . . . . . 1 Kinetic . | . . . . . . . Thermal 318 | 13 11 20 66 141 29 38 Explosive 39 | . . . . 19 9 11 Electromagnetic 71 | 13 11 20 21 . . 6 Robot Hit Streak 12 | 3 2 12 7 8 11 5 Robot Miss Streak 6 | 2 6 2 4 5 2 4 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . 2 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 224 | 9 5 26 56 72 26 30 Core Hits 118 | 7 3 10 25 42 14 17 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 5 | . . 1 2 1 . 1 Burn 3 | . . 1 2 . . . Smash 1 | . . . . 1 . . Sever 1 | . . . . . . 1 Melee Attacks 19 | . . . . 2 . 17 Impact 6 | . . . . 2 . 4 Slashing 13 | . . . . . . 13 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6087 | 133 120 356 920 2445 842 1271 Guns 1052 | 133 119 356 427 . . 17 Cannons 2772 | . . . 455 1282 499 536 Explosions 1787 | . . . . 1019 343 425 Melee 437 | . . . . 144 . 293 Ramming 39 | . 1 . 38 . . . Kinetic . | . . . . . . . Thermal 3663 | 50 37 151 746 1575 499 605 Explosive 1425 | . . . . 726 343 356 Electromagnetic 523 | 83 82 205 136 . . 17 Impact 144 | . . . . 144 . . Slashing 293 | . . . . . . 293 Piercing . | . . . . . . . Highest Corruption 1 | . . . . . 1 . Average Corruption 1 | . . . . . 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 7 | . . . . . 7 . Message Errors 2 | . . . . . 2 . Matter Fused 1 | . . . . . 1 . Energy Discharges 1 | . . . . . 1 . Data Loss (minor) 2 | . . . . . 2 . Misfires 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 258 | . . . . 114 53 91 Projectiles 57 | . . . . 7 22 28 Explosions 114 | . . . . 22 31 61 Melee 87 | . . . . 85 . 2 Knockbacks 1 | . . . . 1 . . Impact 1 | . . . . 1 . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 356 | . . . . 71 . 285 Shots 8 | . . . . 2 . 6 Rammed 7 | . . . 6 1 . . Targets Rammed 8 | . 1 . 6 1 . . Kicked . | . . . . . . . Crushed 1 | . 1 . . . . . Highest Temperature 547 | 120 90 126 533 515 436 547 Average Temperature 135 | 44 44 53 128 180 140 170 Received Heat Transfer 1038 | . 21 42 237 108 54 576 Effects 30 | . . . 4 17 . 9 Shutdowns 7 | . . . 1 3 . 3 Energy Bleed 8 | . . . . 4 . 4 Interference 4 | . . . . 4 . . Matter Decay 1 | . . . . 1 . . Short Circuit 3 | . . . . 2 . 1 Damage (minor) 2 | . . . . 2 . . Damage (major) 4 | . . . 3 . . 1 Damage (core) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . 2 . . Impact Corruptions 3 | . . . . 3 . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 12 | . . 1 6 2 2 1 Heat Transferred 6503 | 148 111 518 1813 2370 777 766 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Peak Influence 684 | 30 76 195 293 684 411 179 Initial 277 | . 19 11 81 31 277 100 Average 159 | 14 46 95 183 300 263 74 Maximum Alert Level 2 | . . . 1 2 2 . Low Security (%) 71 | 100 100 100 67 51 6 100 Level 1 21 | . . . 32 17 90 . Level 2 6 | . . . . 31 3 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . . . 3 1 2 6 Investigation 3 | . . . 1 1 1 . Extermination 1 | . . . . . . 1 Reinforcement 4 | . . . 2 . 1 1 Assault 1 | . . . . . . 1 Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Distress Signals 4 | . . 1 . 3 . . Communications Jammed 4 | . . . . . 2 2 Distress Signals 2 | . . . . . 1 1 Times Spotted 84 | . 9 10 21 30 5 9 Peak Tracking Total 6 | . 3 3 5 6 2 2 Tactical Retreats 4 | . . 1 1 2 . . Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Traps Triggered 3 | . . . 1 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Disabled 22 | . 2 1 1 7 2 9 Max in Single Turn 5 | . 1 1 1 2 2 5 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Accessed 13 | . 1 . 5 1 4 2 Terminals 12 | . 1 . 5 1 3 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 27 | . 2 . 11 2 9 3 Successful 10 | . . . 5 1 3 1 Failed 17 | . 2 . 6 1 6 2 Catastrophic 6 | . . . 2 . 3 1 Database Lockouts . | . . . . . . . Manual 11 | . 2 . 6 2 . 1 Terminals 24 | . 2 . 11 2 6 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . . 3 . Terminal Hacks 10 | . . . 5 1 3 1 Record 4 | . . . 2 . 2 . Robot Analysis 1 | . . . 1 . . . Open Door 2 | . . . 2 . . . Unreport Threat 1 | . . . . . 1 . Recall Assault 1 | . . . . . . 1 Zone Layout 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 10 | . 1 . 3 . 4 2 Full Trace Events 1 | . . . . . 1 . Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . . 4 Machine Destruction 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Turns Passed 4992 | 228 468 317 847 988 684 1460 Spaces Moved 2174 | 114 268 159 424 398 388 423 Core 94 | 11 . . 2 5 . 76 Treads 2034 | 103 268 159 422 393 388 301 Legs 46 | . . . . . . 46 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 Average Speed 195 | 149 160 160 161 199 160 305 Slowest Speed 1000 | 160 160 160 450 800 160 1000 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 9 33 15 62 49 9 10 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug 10 | . . . . . . 10 Terrain Destroyed 305 | . . . . 146 85 74 Melee 8 | . . . . . . 8 Projectile 20 | . . . . 12 . 8 AOE 277 | . . . . 134 85 58 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Total 2541 | 146 285 181 506 483 422 518 Wait 2 | . . . . 2 . . Move 2168 | 113 267 158 423 397 387 423 Hop . | . . . . . . . Pick Up 71 | 12 4 1 19 10 10 15 Fast Attach 3 | . . . . 1 . 2 Attach 46 | 7 . 1 7 6 4 21 Detach 2 | . . . . . . 2 Swap 23 | . 1 1 3 7 3 8 Drop 27 | 1 1 . 5 10 4 6 Fire 172 | 13 11 20 43 47 14 24 Melee 19 | . . . . 2 . 17 Ram . | . . . . . . . Kick . | . . . . . . . Crush 8 | . 1 . 6 1 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 229 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 683 | -10/Materials | Discovered new exit (range 10) 697 | -10/Materials | Entered another Materials area 697 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 711 | -9/Materials | Discovered new exit (range 8) 727 | -9/Materials | Identified exit to Storage 1014 | -9/Materials | Entered Storage 1285 | -9/Storage | Core integrity fell below 50% 1309 | -9/Storage | Lost 3 parts (2n1w) 1620 | -9/Storage | Met 01-MTF 1679 | -9/Storage | Build established: Gunner 1747 | -9/Storage | Discovered new exit (range 16) 1855 | -9/Storage | Identified exit to Materials 1861 | -9/Storage | Entered Materials 1861 | -8/Materials | Accompanied by 1 ally (01-MTF) 1861 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1864 | -8/Materials | 01-MTF left 2404 | -8/Materials | Lost 3 parts (2n1w) 2462 | -8/Materials | Core integrity fell below 50% 2684 | -8/Materials | Build established: Scavenger-Gunner 2828 | -8/Materials | Discovered new exit (range 9) 2847 | -8/Materials | Identified exit to Factory 2849 | -8/Materials | Entered Factory 2849 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3460 | -7/Factory | Discovered new exit (range 13) 3479 | -7/Factory | Identified exit to Factory 3533 | -7/Factory | Entered another Factory area 3533 | -6/Factory | Evolved 2 slots: Utility x2 3843 | -6/Factory | Build established: Scavenger-Assassin 4222 | -6/Factory | Core integrity fell below 50% 4267 | -6/Factory | Core integrity fell below 20% 4309 | -6/Factory | Lost 18 parts (4p4n3u7w) 4597 | -6/Factory | Build established: Assassin 4993 | -6/Factory | Destroyed self via exploding Fusion Modulator Last Messages --------------- 04829_ Relay Coupler [Brawler] tumbles out of Garrison Access. 04829_ Relay Coupler [Grunt] tumbles out of Garrison Access. 04829_ Relay Coupler [Behemoth] tumbles out of Garrison Access. 04845_ U-05 Engineer builds a Wall. 04889_ Acquired Arm. Leg. 04909_ Acquired Hacking Suite. 04922_ Acquired Relay Coupler [Grunt]. 04935_ Acquired Imp. Terrain Scan Processor. 04937_ U-05 Engineer builds a Wall. 04943_ ALERT: Cargo convoy en route, clear transfer corridor. 04969_ Acquired 75 matter. 04989_ U-05 Engineer builds a Wall. 04990_ Acquired Imp. Sensor Array. 04993_ Fusion Modulator explodes. 04993_ U-05 Engineer destroyed. 04993_ Fusion Modulator explodes. Map ----- +----------------------------------------------------+ | ?????????# / *# | | ?????????# """"" # / ! | | ?????????# """"" # # [% | | ?????????# """ # # ! | | ?????????# # # | | ?????????# """"" # # | | ########## """"" # # | | # ## """ # ######## | | # ## # #??????? | | # ## # #??????? | | # """ ## # #??????? | | # """ ###########"### #??????? | | # """ ###############^^^ #??????? | | # "" # #??????? | | # "" # +??????? | | # + #??????? | | # """%# #??????? | | # """ # #??????? | | # """ ####+#####+#### #??????? | | # "" # ?# #??????? | | # "" # """ #? #??????? | | # # """ "Y" #?? +??????? | | # +u """ " " #??? #??????? | | # # """ #??? #??????? | | #####+### ! #???? #??????? | | ?# ## #?# @|= * #????? #??????? | | ?# ## #?###;;;;;;;;;##????? #??????? | | #####+###? ??#??????? | | # #? +??????? | | # ""# """ #??????? | | # ""# """?????????? | | # T"# """?????????? | | # "# ?????????? | | # # """ ????????? | | # # " " """?????????? | | # # "Y" ""??????????? | | # + """ ?????????????? | | # #% ?????????????? | | # # %k ?????????????? | | # ####+#########?????????????? | | # # #????????????????? | | # #""% ##???????????????? | | # #"" ##???????????????? | | # !#! = ##???????????????? | | # #""! = ##???????????????? | | #########"" = ##???????????????? | | ????????# ##???????????????? | | ????????# [ ##???????????????? | | ????????###########????????????????? | | ???????????????####????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 28 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Resistance: TH 20 Evasion (%) 50 Melee Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonCoolingInterrupter Manual? 0 Play Time 00:53:48 Cumulative 21.0 hours Start 2024.11.09 @ 11:39:51 End 2024.11.09 @ 13:01:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 18 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3821c84c-d6ed-4760-9e36-b1f808ed86ba