Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.10 @ 03:51:13 Player: cptwinky Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (22) 4400 Robots Destroyed (300) 1500 Value Destroyed (9992) 9992 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (5858) 5858 TOTAL SCORE: 25130 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2710 Follower Combat Kills 2704 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -956 Cogmind --------- Core Integrity 0/1000 Matter 269/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Layered Heavy Armor Plating Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Fission Core > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Coolant Injector Large Storage Unit Large Storage Unit Experimental Signal Interpreter Experimental Terrain Scan Processor Improved Weapon Cycler Medium Reflective Plating System Restoration Module > --- WEAPON ----------- High-powered Shock Rifle Bore Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Makeshift Sensor Array Advanced Terrain Scanner Makeshift Transmission Jammer Layered Heavy Armor Plating Medium Reflective Plating Lightning Gun High-powered Shock Rifle Heavy Plasma Cannon Bore Cannon Hypervelocity Gauss Cannon Improved Proton Missile Launcher Long-range Missile Launcher Great Axe [Rating: 91] Favorites ----------- Power Antimatter Reactor Engine Reinforced Deuterium Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Wheel Wheel Hover Unit Improved Airjet Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Beamcaster Energy Gun Heavy Beamcaster Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . . . . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . Utility 6 | . . . 2 . . . 1 1 . . . . . . 1 . . . . 1 . . Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Parts Attached 293 | 7 10 1 10 7 4 10 40 14 10 3 1 . 5 1 24 13 6 2 10 25 5 85 Power 22 | 1 1 . 1 1 . 2 4 . 2 . . . . . 1 . . . 1 1 1 6 Engine 10 | 1 1 . 1 1 . 1 3 . . . . . . . . . . . 1 . 1 . Core 9 | . . . . . . 1 1 . . . . . . . 1 . . . . 1 . 5 Reactor 3 | . . . . . . . . . 2 . . . . . . . . . . . . 1 Propulsion 51 | 2 1 . 2 2 . 2 13 3 2 1 . . . . 2 . 2 . . 4 1 14 Treads 27 | 1 . . 1 1 . 1 8 . 1 1 . . . . 2 . 2 . . 1 1 7 Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel 19 | 1 1 . 1 1 . 1 4 . . . . . . . . . . . . 3 . 7 Hover 5 | . . . . . . . 1 3 1 . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 92 | 2 2 . 4 . 4 . 7 7 3 2 1 . 5 1 7 4 2 1 7 7 1 25 Device 36 | . . . 1 . . . 3 1 2 . 1 . 1 . 2 3 1 . 4 4 . 13 Storage 17 | 2 2 . . . 4 . 1 . . . . . . 1 2 . . . . 1 . 4 Processor 9 | . . . . . . . . 2 . 1 . . 2 . . . . . . . . 4 Hackware 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . Protection 28 | . . . 3 . . . 3 3 1 1 . . 2 . 2 1 1 1 3 2 1 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 128 | 2 6 1 3 4 . 6 16 4 3 . . . . . 14 9 2 1 2 13 2 40 Energy Gun 36 | 2 . . . . . 1 7 2 3 . . . . . 4 . 1 . 1 . 1 14 Energy Cannon 9 | . . . . 1 . . 1 . . . . . . . . 2 1 . 1 1 . 2 Ballistic Gun 35 | . 3 1 1 2 . 3 5 2 . . . . . . 2 1 . . . 7 1 7 Ballistic Cannon 12 | . . . . . . . . . . . . . . . 2 2 . . . . . 8 Launcher 26 | . 3 . 1 1 . 2 3 . . . . . . . 2 2 . 1 . 3 . 8 Special Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . . . . . . . . . 4 2 . . . 2 . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . . 3 1 . . . . . . . . . . . 2 1 2 Parts Lost 43 | . 1 1 3 . . 1 7 1 . . . . . . 2 . . . 1 2 . 24 Power 4 | . . . . . . . 2 . . . . . . . . . . . . . . 2 Propulsion 9 | . . . . . . 1 1 . . . . . . . . . . . . . . 7 Utility 12 | . . . . . . . 2 . . . . . . . . . . . 1 1 . 8 Weapon 18 | . 1 1 3 . . . 2 1 . . . . . . 2 . . . . 1 . 7 Highest Loss Streak 10 | . 1 1 1 . . 1 3 1 . . . . . . 2 . . . 1 1 . 10 Average Slot Usage (%) 92 | . 100 100 99 97 100 99 96 96 93 92 92 92 92 92 89 86 88 93 92 93 84 87 Engine 3 | . 14 14 11 11 11 9 5 7 1 . . . . . . . . . 2 5 5 2 Core 2 | . . . . . . 1 2 . . . . . . . . 6 6 6 3 5 5 6 Reactor 2 | . . . . . . . . . 5 7 7 7 7 7 5 . . . . . . . Treads 13 | . 14 14 11 11 11 14 19 3 5 11 15 15 15 15 16 13 15 20 20 5 5 9 Wheel 4 | . 14 14 11 11 11 7 7 . . . . . . . . . . . . 10 11 5 Device 12 | . . . 11 11 11 11 15 20 12 11 13 15 12 7 10 12 13 7 12 16 7 15 Storage 13 | . 28 28 22 22 22 22 18 8 7 7 7 7 7 8 13 13 13 13 13 11 11 10 Processor 9 | . . . . . . . . 12 9 10 15 15 15 15 13 13 13 13 13 11 11 9 Protection 7 | . . . 11 11 11 11 8 1 7 10 8 7 9 13 7 6 6 11 6 5 4 3 Energy Gun 10 | . 22 . . . . 1 13 19 16 23 23 23 23 23 16 . 1 6 5 1 4 6 Energy Cannon 1 | . . . . 8 11 3 . . . . . . . . . 2 3 . 4 1 . . Ballistic Gun 7 | . 4 27 18 7 11 14 3 . 5 . . . . . 1 13 13 13 7 13 11 6 Naked Turns 7 | . . . . . . . . . . . . . . . . . . . . . . 7 Heaviest Build 117 | 15 41 40 46 49 81 87 86 72 58 65 65 58 65 65 96 90 90 89 89 94 117 117 Greatest Support 140 | 10 10 10 10 10 10 46 62 62 70 98 98 98 98 98 140 140 140 126 126 126 24 140 Greatest Overweight (x) 9 | 1 4 3 4 4 8 8 8 1 . . . . . . . . . . . 3 4 9 Average Overweight (x) 1 | . 1 3 4 4 4 5 4 . . . . . . . . . . . . 2 3 2 Largest Inventory Capacity 20 | 8 16 16 16 16 20 20 20 18 10 10 10 10 10 14 16 16 16 16 16 16 16 16 Average Capacity 14 | 5 10 16 16 16 16 20 19 11 10 10 10 10 10 10 15 16 16 16 16 16 16 15 Most Carried 20 | 6 13 16 16 16 18 20 20 18 10 10 10 10 10 13 16 16 16 16 16 16 16 16 Average Carried 14 | 2 8 15 15 15 16 19 19 11 9 9 10 10 9 10 14 15 15 16 16 14 15 15 Final Capacity 20 | 8 16 16 16 16 20 20 18 10 10 10 10 10 10 14 16 16 16 16 16 16 16 4 Final Carried 20 | 6 13 16 16 16 18 20 18 10 10 10 10 10 10 13 16 16 16 16 16 16 16 2 Class Distribution -------------------- 16% | Messiah-Skirmisher 16% | Messiah-Tank 16% | Mutant 12% | Skirmisher 11% | Messiah-Mutant 10% | Hauler-Mutant 5% | Tank 4% | Scavenger-Skirmisher 3% | Messiah-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Gunner | -7/Factory Scavenger-Skirmisher | -7/Waste Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Messiah-Tank | -6/Proximity Caves Messiah-Skirmisher | -6/Factory Messiah-Skirmisher | -6/Lower Caves Messiah-Skirmisher | -6/Lower Caves Messiah-Tank | -6/Data Miner Messiah-Skirmisher | -5/Proximity Caves Messiah-Gunner | -5/Factory Messiah-Tank | -5/Waste Messiah-Tank | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Matter Collected 6839 | 270 93 203 238 212 . 291 462 156 162 52 18 . 10 50 285 241 86 . 163 981 303 2563 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14588 | 86 663 127 331 33 . 676 1720 237 585 98 84 . . 125 484 349 65 . 169 1863 1621 5272 Parts 627 | 3 44 12 18 6 . 56 76 21 9 4 3 . . 4 33 11 5 . 12 80 30 200 Haulers Intercepted 17 | . 2 . 2 . . . 3 . . 1 . . . . . . . . . 3 . 6 Recyclers Shooed 7 | . . . . . . 1 . . . . . . . . 1 . . . . 1 . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 58 | . . . . . . . . . . . 8 . . 17 . 3 4 . 26 . . . Prevented 17 | . . . . . . . . . . . . . . . . 6 1 . 10 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 209 | . 15 4 6 3 . 18 29 3 2 1 1 . . 3 12 8 1 . 2 20 5 76 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Guns 114 | . 7 4 4 . . 9 16 3 2 1 1 . . 3 7 1 . . 1 14 5 36 Cannons 16 | . . . 1 1 . 1 1 . . . . . . . . . 1 . 1 . . 10 AOE 66 | . 8 . 1 2 . 8 9 . . . . . . . 4 4 . . . 6 . 24 Classes Destroyed 21 | 1 6 1 1 1 . 2 . . 1 1 . . . . 1 1 . . 1 . 1 3 Worker 29 | . 3 . . . . 1 3 5 . . . . . . . . . . . 5 . 12 Builder 13 | . . . . 1 . . . . . . . . . . . . . . . 7 . 5 Tunneler 7 | . . 1 . . . 4 . . . . . . . . 1 . . . . . . 1 Hauler 17 | . 2 . 2 . . . 3 . . 1 . . . . . . . . . 3 . 6 Recycler 13 | 1 . . . . . 1 2 1 . . . . . . . . . . . 4 . 4 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Watcher 5 | . 1 . . . . . 2 . . . . . . . . . . . . 1 . 1 Swarmer 54 | . 3 4 . 3 . 12 7 3 . . 1 . . 1 4 3 . . . 3 . 10 Saboteur 3 | . . . . . . . . . . . . . . . 1 . . . . . . 2 Grunt 91 | . 12 . 3 . . 4 15 . . . . . . 2 6 3 . . . 12 . 34 Brawler 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Duelist 5 | . . . . . . 1 . . . . . . . . . 1 . . . 1 . 2 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 18 | . . . 3 . . . 6 . . . . . . . . . . . . 1 . 8 Hunter 14 | . . . . . . 1 1 . . . . . . . . . 1 . 1 . . 10 Programmer 11 | . . . . . . . . . . 1 . . . . 1 . . . . 3 . 6 Behemoth 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Compactor 7 | . . . . . . . . . 2 . . . . . . . . . . . 5 . Z-Heavy 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Thug 3 | . . 1 1 . . . . . . . 1 . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 22 | 1 5 3 3 4 . 5 5 4 2 1 1 . . 1 6 3 1 . 1 22 1 15 Combat Bots Only 8 | . 4 3 3 3 . 4 4 3 2 1 1 . . 1 6 3 1 . 1 8 1 7 Max Kills in Single Turn 6 | 1 2 2 1 3 . 4 3 1 1 1 2 . . 1 3 2 1 . 1 4 2 6 Gunslinging 1 | . . 1 . . . 1 . . . . . . . . . . . . . . . 1 Exploded 4 | . 2 . 1 2 . 4 3 . . . . . . . 3 2 . . . 3 . 4 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Damage Taken 13525 | . 278 281 520 164 . 450 1552 153 . 19 78 . . 244 914 67 . . 670 1361 . 6774 Core 1503 | . 33 22 45 34 . 56 123 15 . 11 7 . . 26 64 13 . . 40 39 . 975 Absorbed by Shields 1056 | . . . . . . . . . . 19 74 . . 196 96 . . . . . . 671 Reduced by Siege Mode 153 | . . . . . . . . . . . . . . . . 15 . . 24 32 . 82 Core Remaining (%) 83 | 100 . 78 . . . 66 77 . . . . . . 91 . . . . 86 . . . Volleys Fired 646 | 1 39 22 31 8 . 39 103 13 23 5 5 . . 10 26 9 2 . 13 70 37 190 Largest 3 | 2 2 2 2 2 . 2 2 3 3 3 3 . . 3 3 3 1 . 3 3 3 3 Hottest 243 | 80 80 60 120 101 . 101 122 183 150 243 243 . . 243 243 127 69 . 174 174 108 179 Shots Fired 1448 | 2 73 44 51 14 . 66 184 34 69 15 15 . . 30 65 19 2 . 34 183 110 438 Gun 1258 | 2 68 44 46 6 . 49 164 34 69 15 15 . . 30 60 10 . . 21 167 110 348 Cannon 122 | . . . . 6 . 7 7 . . . . . . . 3 6 1 . 13 7 . 72 Launcher 67 | . 5 . 4 2 . 10 13 . . . . . . . 2 3 1 . . 9 . 18 Special 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Kinetic 742 | . 6 42 46 6 . 45 31 . 23 . . . . . 14 11 . . 12 156 88 262 Thermal 371 | . . . 1 6 . 11 133 34 46 15 15 . . 30 49 . . . 9 11 . 11 Explosive 31 | . 5 . 4 2 . . . . . . . . . . 2 3 . . . 7 . 8 Electromagnetic 276 | 2 62 2 . . . 10 20 . . . . . . . . 5 2 . 13 9 . 151 Phasic 28 | . . . . . . . . . . . . . . . . . . . . . 22 6 Robot Hit Streak 39 | 1 9 4 18 2 . 12 36 29 22 3 4 . . 6 13 10 11 . 25 26 17 39 Robot Miss Streak 5 | 1 3 5 2 2 . 2 4 2 1 3 2 . . 2 2 1 . . 1 4 2 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . 1 1 Secondary Targets 18 | . 2 1 . . . 2 2 . 1 . 1 . . . 2 . . . . 3 1 3 Max Gunslinging Chain 1 | . 1 1 . . . 1 1 . 1 . 1 . . . 1 . . . . 1 1 1 Shots Hit Robots 1013 | 1 45 22 39 5 . 44 145 22 65 8 9 . . 19 49 16 1 . 30 128 84 281 Core Hits 563 | 1 30 9 17 4 . 36 63 12 13 4 5 . . 7 24 8 2 . 7 83 18 220 Critical Hits 35 | . . . . . . . . . . . . . . . . 1 . . . 1 3 30 Critical Kills 16 | . . . . . . . . . . . . . . . . . . . . . 1 15 Critical Parts Destroyed 17 | . . . . . . . . . . . . . . . . 1 . . . 1 1 14 Melee Attacks 34 | . . . . . . . . . . . . . . . 16 11 . . . 4 . 3 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 34 | . . . . . . . . . . . . . . . 16 11 . . . 4 . 3 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 33050 | 15 1192 246 680 336 . 1011 3194 380 1218 245 159 . . 448 1455 1139 48 . 652 4618 2643 13371 Guns 19856 | 15 551 246 406 68 . 486 2349 380 1218 245 159 . . 448 1028 203 . . 422 2862 2643 6127 Cannons 2267 | . . . . 87 . 83 179 . . . . . . . 40 124 31 . 230 91 . 1402 Explosions 10533 | . 641 . 250 181 . 442 666 . . . . . . . 352 579 17 . . 1566 . 5839 Melee 367 | . . . . . . . . . . . . . . . 35 233 . . . 99 . . Ramming 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Kinetic 11890 | . 31 235 406 68 . 419 218 . 430 . . . . . 240 203 . . 219 2673 1923 4825 Thermal 6807 | . 87 . 24 87 . 157 2258 380 788 245 159 . . 448 828 . . . 203 262 . 881 Explosive 6964 | . 554 . 250 181 . . . . . . . . . . 352 309 . . . 1308 . 4010 Electromagnetic 6200 | 15 520 11 . . . 435 718 . . . . . . . . 394 48 . 230 276 . 3553 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 367 | . . . . . . . . . . . . . . . 35 233 . . . 99 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Phasic 819 | . . . . . . . . . . . . . . . . . . . . . 720 99 Highest Corruption 15 | . 3 3 . . . . 4 . . . . . . . 1 1 1 1 1 2 13 15 Average Corruption 4 | . 2 3 . . . . 2 . . . . . . . 1 1 1 1 1 1 12 10 Corruption Purged 17 | . . . . . . . . . . . . . . . . . . . . . . 17 Effects 210 | . 13 13 . . . . 14 . . . . . . . 1 5 4 1 3 6 36 114 Message Errors 46 | . 4 5 . . . . 5 . . . . . . . 1 3 2 . 2 . 6 18 Matter Fused 22 | . 3 3 . . . . 1 . . . . . . . . . . . . . 4 11 Heat Flow Errors 18 | . 1 3 . . . . 2 . . . . . . . . . . . . 1 2 9 Energy Discharges 20 | . 3 . . . . . . . . . . . . . . 1 . 1 . 1 3 11 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 14 | . . . . . . . 1 . . . . . . . . 1 2 . 1 1 1 7 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Misfires 9 | . . . . . . . . . . . . . . . . . . . . . 2 7 Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Misdirections 12 | . . . . . . . . . . . . . . . . . . . . . 2 10 Targeting Errors 56 | . 2 2 . . . . 5 . . . . . . . . . . . . 3 12 32 Weapon Failures 7 | . . . . . . . . . . . . . . . . . . . . . 3 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 649 | . 39 . 9 . . . 22 . . . . . . . . 233 . . . 56 . 290 Projectiles 22 | . . . . . . . 22 . . . . . . . . . . . . . . . Explosions 417 | . 39 . 9 . . . . . . . . . . . . 23 . . . 56 . 290 Melee 210 | . . . . . . . . . . . . . . . . 210 . . . . . . Knockbacks 9 | . . . . . . . . . . . . . . . 1 . . . . . . 8 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . . . . . . . . 1 . . . . . . 8 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 366 | . 40 . 55 . . 10 53 . . . . . . . . . . . . 59 . 149 Shots 13 | . 1 . 2 . . 1 3 . . . . . . . . . . . . 1 . 5 Rammed 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 Targets Rammed 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 573 | 18 299 224 40 158 . 117 250 306 75 234 381 . . 357 432 . . . 276 205 332 573 Average Temperature 95 | 12 78 78 10 68 . 32 31 93 35 91 161 . . 148 184 . . . 134 29 99 119 Received Heat Transfer 3299 | . 111 . 153 63 . 90 729 . . 4 24 . . 34 318 . . . 132 378 . 1263 Effects 27 | . . . . . . . . 3 . . . . . . 2 . . . 2 . . 20 Shutdowns 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Energy Bleed 5 | . . . . . . . . 1 . . . . . . 1 . . . 2 . . 1 Interference 6 | . . . . . . . . 2 . . . . . . . . . . . . . 4 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Damage (major) 8 | . . . . . . . . . . . . . . . . . . . . . . 8 Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 16 | . . . . . . . . . . . . . . . . 2 1 . 2 4 . 7 Total Turns 288 | . . . . . . . . . . . . . . . . 51 5 . 56 52 . 124 Longest Duration 46 | . . . . . . . . . . . . . . . . 34 5 . 37 23 . 46 Robots Corrupted 11 | . . . . . . . 1 . . . . . . . . 3 . . . . . 7 Combat Hostiles 9 | . . . . . . . 1 . . . . . . . . 3 . . . . . 5 Parts Fried 36 | . 3 . . . . . 5 . . . . . . . . 1 . . . 1 3 23 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 Combat Hostiles 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 Parts Melted 18 | . . . 1 . . 1 8 1 1 2 1 . . . . . . . . . . 3 Heat Transferred 11762 | . 100 . 50 148 . 346 4331 777 1591 351 222 . . 684 1295 . . . 333 383 . 1151 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 17 | . 1 . . . . 4 8 . . . . . . . . . . . . . . 4 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Peak Influence 2107 | 5 364 185 244 307 . 235 446 330 115 1102 . . . . 1038 . . . . 979 361 2107 Average Influence 408 | 1 134 83 137 124 . 105 165 205 43 260 . . . . 554 . . . . 455 316 1090 Maximum Alert Level 5 | . 1 . 1 1 . 1 2 1 . 4 . . . . 3 . . . . 3 1 5 Low Security (%) 50 | 100 66 100 88 84 . 96 58 62 100 60 . . . . 10 . . . . 18 20 6 Level 1 17 | . 33 . 11 15 . 3 37 37 . 16 . . . . 8 . . . . 20 80 8 Level 2 11 | . . . . . . . 4 . . 9 . . . . 62 . . . . 52 . 4 Level 3 6 | . . . . . . . . . . 6 . . . . 19 . . . . 8 . 19 Level 4 11 | . . . . . . . . . . 7 . . . . . . . . . . . 49 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security 2 | . . . . . . . . . . . . . . . . . . . . . . 9 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 57 | . 5 . 4 . . . 5 2 . 6 . . . . 7 . . . . 6 . 22 Investigation 15 | . 4 . 3 . . . 2 1 . 1 . . . . . . . . . 1 . 3 Extermination 7 | . . . . . . . . . . 1 . . . . 2 . . . . 1 . 3 Reinforcement 17 | . 1 . 1 . . . 3 1 . 3 . . . . 1 . . . . 3 . 4 Assault 17 | . . . . . . . . . . . . . . . 4 . . . . 1 . 12 Garrison 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . 2 . . . . . . . . . 1 . 2 Haulers Reinforced 5 | . . . . . . . . . . 1 . . . . . . . . . 2 . 2 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Distress Signals 9 | . 2 . 1 . . . 3 . . 2 . . . . . . . . . . . 1 Communications Jammed 44 | . . . . . . . . . . . . . . . . . . . . 44 . . Distress Signals 44 | . . . . . . . . . . . . . . . . . . . . 44 . . Times Spotted 389 | . 24 8 17 8 . 22 52 6 7 10 10 . . 10 28 5 1 . 1 44 7 129 Peak Tracking Total 31 | . 4 3 4 4 . 4 7 3 3 5 7 . . 3 6 4 1 . 1 7 2 31 Tactical Retreats 25 | . 1 1 1 1 . 2 6 . . . . . . . 1 1 . . . 8 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Traps Triggered 14 | . 4 1 1 . . . 3 1 . . . . . . . . . . . 1 . 3 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 14 | . 4 . . . . . 10 . . . . . . . . . . . . . . . Reused 8 | . 2 . . . . . 5 . . . . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Triggered 13 | . 2 1 . . . . 5 . . . . . . . . 1 . . 4 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Machines Disabled 44 | . 3 . 1 . . . 2 . . 2 3 . . . 3 1 . . . 5 . 24 Max in Single Turn 4 | . 1 . 1 . . . 1 . . . 2 . . . 1 1 . . . 3 . 4 Garrison Access 4 | . . . . . . . . . . . . . . . 2 . . . . 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Machines Accessed 50 | . 7 1 4 1 1 . 10 1 . 2 1 . . 1 4 1 1 4 . 4 . 7 Terminals 15 | . 5 . 2 1 . . 6 . . . . . . 1 . . . . . . . . Fabricators 5 | . . . . . . . . 1 . . . . . . 1 . . . . 2 . 1 Repair Stations 4 | . . . . . . . 1 . . . . . . . . . . . . . . 3 Recycling Units 7 | . 2 . 1 . . . 1 . . 1 . . . . 1 . . . . 1 . . Scanalyzers 7 | . . . 1 . . . 2 . . . . . . . 1 . . . . 1 . 2 Garrison Access 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . 1 Total Hacks 155 | . 26 1 16 3 1 . 30 3 . 6 1 . . 2 14 1 1 28 . 9 . 13 Successful 105 | . 13 1 10 1 1 . 21 3 . 4 1 . . 2 10 1 1 28 . 3 . 5 Failed 50 | . 13 . 6 2 . . 9 . . 2 . . . . 4 . . . . 6 . 8 Catastrophic 8 | . 3 . . . . . 4 . . . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 75 | . 19 . 4 3 . . 12 2 . 5 . . . 1 9 . . . . 10 . 10 Terminals 53 | . 22 . 7 3 . . 19 . . . . . . 2 . . . . . . . . Fabricators 17 | . . . . . . . . 3 . . . . . . 8 . . . . 5 . 1 Repair Stations 8 | . . . . . . . 1 . . . . . . . . . . . . . . 7 Recycling Units 13 | . 4 . 2 . . . 2 . . 2 . . . . 1 . . . . 2 . . Scanalyzers 22 | . . . 7 . . . 8 . . . . . . . 2 . . . . 2 . 3 Garrison Access 9 | . . . . . . . . . . 4 . . . . 3 . . . . . . 2 Terminal Hacks 57 | . 9 1 1 1 1 . 11 . . . 1 . . 2 . 1 1 28 . . . . Record 13 | . . . . . 1 . . . . . . . . 1 . . . 11 . . . . Part Schematic 10 | . 1 . . . . . . . . . . . . 1 . . . 8 . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . . 6 . . . . Robot Analysis 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . 2 . . . . . 3 . . . . . . . . . . 3 . . . . Open Door 4 | . . 1 . . . . . . . . 1 . . . . 1 1 . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 6 | . 2 . . . . . 4 . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 3 | . 1 . . . . . 2 . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . 1 . . . . . . 6 . . . . 1 . . Load Schematic 4 | . . . . . . . . . . . . . . . 3 . . . . 1 . . Build 4 | . . . . . . . . 1 . . . . . . 3 . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Scan Component 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Recycling Unit Hacks 4 | . 2 . . . . . . . . 1 . . . . . . . . . 1 . . Retrieve Components 4 | . 2 . . . . . . . . 1 . . . . . . . . . 1 . . Scanalyzer 19 | . . . 7 . . . 8 . . . . . . . 2 . . . . . . 2 Insert Component 9 | . . . 3 . . . 4 . . . . . . . 1 . . . . . . 1 Analyze 10 | . . . 4 . . . 4 . . . . . . . 1 . . . . . . 1 Garrison Access Hacks 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 Seal Access 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 Unauthorized Hacks 36 | . 6 . 6 . . . 4 4 . 8 . . . . 5 . . . . 2 . 1 Terminals 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . Track 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . 2 . . . . . . 1 . . . . . . . Prioritize 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . Download 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . 1 . . . 1 . . 1 . . . . . . . . . 1 . . Mask 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Tunnel 5 | . 2 . 1 . . . 1 . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Reprogram 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 5 . 3 1 . . 9 1 . 1 . . . 1 3 . . . . 3 . 7 Full Trace Events 3 | . . . 1 . . . . . . . . . . . . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . . 6 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . 1 . 3 . . . 4 1 . . . . . 1 1 . . 8 . 10 . 1 Parts Built 6 | . . . . . . . . 2 . . . . . . 4 . . . . . . . Matter 716 | . . . . . . . . 234 . . . . . . 482 . . . . . . . Time 332 | . . . . . . . . 117 . . . . . . 215 . . . . . . . Total Part Build Rating 31 | . . . . . . . . 14 . . . . . . 17 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . 6 . . . . . . . . 3 . . . . . . . . . 2 . . Parts Scanalyzed 9 | . . . 3 . . . 4 . . . . . . . 1 . . . . . . 1 Part Schematics Acquired 9 | . . . 3 . . . 4 . . . . . . . 1 . . . . . . 1 Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . 3 . . . . 1 . . Machine Destruction 4 | . . . . . . . . . . . . . . . 3 . . . . 1 . . Robots Rewired 5 | . . . . . . . . 5 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Total Allies 47 | . . 3 . 3 . . . 5 22 4 . . 4 . . . . . 1 2 . 3 Largest Group 23 | . . 3 3 3 2 . . 4 23 23 21 12 16 16 12 . . . 1 2 2 3 Highest-Rated Group 607 | . . 40 40 69 38 . . 95 597 607 575 356 503 503 368 . . . 94 170 170 210 Highest-Rated Ally 94 | . . 16 16 31 31 . . 37 37 37 37 37 39 39 39 . . . 94 94 85 70 Zionite Dispatches 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Light 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 13 | . . 2 . . . . . 5 . . . . . . . . . . 2 2 . 2 STAY 3 | . . 1 . . . . . 2 . . . . . . . . . . . . . . GOTO 3 | . . . . . . . . 2 . . . . . . . . . . . 1 . . FOLLOW 3 | . . 1 . . . . . 1 . . . . . . . . . . 1 . . . EXPLORE 4 | . . . . . . . . . . . . . . . . . . . 1 1 . 2 Ally Attacks 487 | . . 9 32 21 . . . 4 64 130 46 . . 40 68 . . . 21 24 11 17 Total Damage 13393 | . . 113 461 335 . . . 120 1445 3426 1159 . . 1489 1804 . . . 762 1222 634 423 Kills 102 | . . 3 6 5 . . . 1 4 25 11 . . 9 17 . . . 9 9 1 2 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Robot Analysis Total 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . . . . . 1 1 . 1 . 1 1 . 2 . . . Drone Launches 9 | . . . . . . . . . . . . . . . . . . . 2 2 . 5 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 5 | . . . . . . . . . . . . . . . 1 . . . . 2 . 2 Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Unaware Analyses 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . 1 Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Turns Passed 18946 | 66 601 555 598 540 232 1180 1374 300 737 629 748 845 2052 504 1115 1463 697 127 933 725 500 2425 Spaces Moved 10778 | 50 468 426 335 400 176 611 595 250 533 366 445 524 1083 283 560 828 422 78 520 362 303 1160 Core 18 | 4 . . . . . . . . . . . . . . . . . . . . . 14 Treads 6166 | . . . . . . 172 171 18 329 366 445 524 1083 283 560 828 422 78 520 35 . 332 Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 4158 | 46 468 426 335 400 176 439 424 . . . . . . . . . . . . 327 303 814 Hover 436 | . . . . . . . . 232 204 . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 42 | 50 90 110 120 120 120 150 110 45 42 160 160 160 160 160 160 160 160 160 160 120 120 50 Average Speed 142 | 83 95 110 120 120 127 163 154 55 115 160 160 160 160 160 160 160 160 160 160 124 128 137 Slowest Speed 200 | 90 120 110 120 120 160 180 175 175 160 160 160 160 160 160 160 160 160 160 160 180 130 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 4 88 79 35 97 54 97 71 6 95 13 62 55 90 52 16 83 56 68 84 20 80 52 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 10 | . 2 1 1 . 1 . 1 . . 1 . . . . . . 1 1 1 . . . Known Exits Taken 10 | . . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 25 | . . 1 . 2 . 1 . . . . 1 3 3 4 . 1 5 . 4 . . . Spaces Dug 46 | . . . . 11 . 6 . . . . . . . . 7 9 . . . 2 . 11 Terrain Destroyed 521 | . 55 . 28 22 . 15 27 . . . . . . 2 17 76 . . . 70 2 207 Melee 21 | . . . . . . . . . . . . . . . 7 9 . . . 2 . 3 Projectile 45 | . . . . . . 2 . . . . . . . 2 . 1 . . . 1 2 37 AOE 455 | . 55 . 28 22 . 13 27 . . . . . . . 10 66 . . . 67 . 167 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Total 13206 | 68 550 473 486 445 185 728 878 384 611 400 469 531 1408 312 698 928 441 79 590 535 352 1655 Wait 1052 | 5 19 18 91 22 . 56 89 37 22 21 19 8 293 15 41 57 8 . 45 54 . 132 Move 10756 | 49 467 425 334 399 175 610 594 250 532 365 444 523 1082 282 559 827 421 77 519 362 302 1158 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Pick Up 145 | 6 10 5 11 5 2 7 18 3 7 2 . . 14 3 15 4 . . . 7 1 25 Fast Attach 86 | 7 . . . . . 2 12 3 5 2 . . . 1 2 1 4 . 3 5 3 36 Attach 53 | . 1 1 4 1 . 1 5 6 1 . . . 2 . 5 . . . . 5 1 20 Detach 28 | . . . . . . . 1 2 3 1 . . 2 . 2 1 1 . . 2 2 11 Swap 154 | . 9 . 6 6 4 7 23 5 4 1 1 . 3 . 17 12 2 2 7 15 1 29 Drop 184 | . 5 2 9 4 4 6 32 11 14 3 . . 12 1 13 5 3 . 2 10 5 43 Fire 646 | 1 39 22 31 8 . 39 103 13 23 5 5 . . 10 26 9 2 . 13 70 37 190 Melee 34 | . . . . . . . . . . . . . . . 16 11 . . . 4 . 3 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 Escape Stasis 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Rewire 56 | . . . . . . . . 54 . . . . . . 2 . . . . . . . Trap 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Miscellaneous 4 | . . . . . . . . . . . . . . . . . . . 1 1 . 2 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 13) 305 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 15) 499 | -10/Materials | Discovered new exit (range 9) 630 | -10/Materials | Discovered new exit (range 15) 668 | -10/Materials | Entered Mines 699 | -10/Mines | Met a Derelict bent on vengeance 796 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 815 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1013 | -10/Mines | Discovered new exit (range 10) 1223 | -10/Mines | Entered Materials 1223 | -9/Materials | Accompanied by 3 allies 1223 | -9/Materials | Evolved 2 slots: Utility x2 1678 | -9/Materials | Discovered new exit (range 14) 1796 | -9/Materials | Discovered new exit (range 7) 1821 | -9/Materials | Entered Mines 1939 | -9/Mines | Received a Mining Laser from a helpful Derelict 1967 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2021 | -9/Mines | Learned Materials terminal intel 2029 | -9/Mines | Discovered new exit (range 4) 2272 | -9/Mines | Discovered new exit (range 16) 2350 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2351 | -9/Mines | Discovered new exit (range 5) 2361 | -9/Mines | Entered Exiles 2361 | -9/Exiles | Accompanied by 2 allies 2391 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2391 | -9/Exiles | Met 8R-AWN 2411 | -9/Exiles | Met EX-HEX 2477 | -9/Exiles | Met EX-DEC 2499 | -9/Exiles | Learned location of Zion (-7) 2573 | -9/Exiles | Discovered new exit (range 14) 2593 | -9/Exiles | Entered Mines 2649 | -8/Mines | Discovered new exit (range 8) 2841 | -8/Mines | Build established: Hauler-Mutant 3094 | -8/Mines | Discovered new exit (range 15) 3773 | -8/Mines | Entered Materials 3773 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3774 | -8/Materials | Loaded intel: 12 terminal locations 3914 | -8/Materials | Lost 3 parts (1p1n1u) 4245 | -8/Materials | Discovered new exit (range 5) 5047 | -8/Materials | Build established: Mutant 5087 | -8/Materials | Discovered new exit (range 15) 5147 | -8/Materials | Entered Factory 5147 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5283 | -7/Factory | Rewired Cogmind 5302 | -7/Factory | Rewired Cogmind 5313 | -7/Factory | Rewired Cogmind 5379 | -7/Factory | Rewired Cogmind 5414 | -7/Factory | Rewired Cogmind 5422 | -7/Factory | Fabricated Quantum Capacitor (x2) 5447 | -7/Factory | Manually triggered Chute Trap 5447 | -7/Factory | Sucked down chute 5447 | -7/Factory | Entered Waste 5447 | -7/Waste | Met up with 2 allies sucked down the chute earlier 5448 | -7/Waste | Met a frightened Derelict 5474 | -7/Waste | Spotted C-40 Crusher 5475 | -7/Waste | 3 allies followed down the chute 5475 | -7/Waste | Spotted C-40 Crusher 5492 | -7/Waste | Destroyed C-40 Crusher 5493 | -7/Waste | Allies destroyed C-40 Crusher 5501 | -7/Waste | Destroyed C-40 Crusher 5519 | -7/Waste | Spotted C-40 Crusher 5531 | -7/Waste | Allies destroyed C-40 Crusher 5539 | -7/Waste | Allies destroyed C-40 Crusher 5570 | -7/Waste | Discovered new exit (range 13) 5597 | -7/Waste | Spotted C-40 Crusher 5622 | -7/Waste | Allies destroyed C-40 Crusher 5970 | -7/Waste | Warlord forces began an assault 5976 | -7/Waste | Build established: Scavenger-Skirmisher 6176 | -7/Waste | Identified exit to Factory 6184 | -7/Waste | Entered Factory 6184 | -7/Factory | Accompanied by 23 allies 6410 | -7/Factory | Discovered new exit (range 16) 6433 | -7/Factory | Identified exit to Lower Caves 6760 | -7/Factory | Garrison activated, responded to threat 6813 | -7/Factory | Entered Lower Caves 6813 | -7/Lower Caves | Accompanied by 21 allies 6864 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6871 | -7/Lower Caves | Build established: Tank 7030 | -7/Lower Caves | Encountered a Warlord checkpoint 7050 | -7/Lower Caves | Identified exit to Lower Caves 7251 | -7/Lower Caves | Build established: Skirmisher 7261 | -7/Lower Caves | Attracted the attention of an 0b10 base 7561 | -7/Lower Caves | Entered another Lower Caves area 7561 | -7/Lower Caves | Accompanied by 12 allies 7728 | -7/Lower Caves | Discovered new exit (range 7) 7865 | -7/Lower Caves | Identified exit to Zion 8095 | -7/Lower Caves | Encountered a Warlord checkpoint 8406 | -7/Lower Caves | Entered Zion 8406 | -7/Zion | Accompanied by 12 allies 8445 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8557 | -7/Zion | Discovered new exit (range 12) 8653 | -7/Zion | Learned Factory emergency access door positions 9157 | -7/Zion | Given A8's code to call for help 9449 | -7/Zion | Found Prototype Processor 9451 | -7/Zion | Found Prototype Processor 9562 | -7/Zion | Identified Exp. Melee Analysis Suite 9620 | -7/Zion | Identified Exp. Core Analyzer 9644 | -7/Zion | Found Prototype Hackware 9647 | -7/Zion | Found Prototype Processor 9651 | -7/Zion | Identified Exp. System Shield 9654 | -7/Zion | Build established: Tank 9711 | -7/Zion | Identified Exp. Terrain Scan Processor 9742 | -7/Zion | Found Prototype Processor 9766 | -7/Zion | Identified Exp. Signal Interpreter 9905 | -7/Zion | Imprinted 9907 | -7/Zion | Declared Zion's savior 10196 | -7/Zion | Build established: Messiah-Tank 10440 | -7/Zion | Identified exit to Proximity Caves 10458 | -7/Zion | Entered Proximity Caves 10458 | -6/Proximity Caves | Accompanied by 16 allies 10503 | -6/Proximity Caves | Spotted B-75 Beast 10515 | -6/Proximity Caves | Allies destroyed B-75 Beast 10599 | -6/Proximity Caves | Learned Factory stockpile data 10852 | -6/Proximity Caves | Discovered new exit (range 6) 10868 | -6/Proximity Caves | Identified exit to Factory 10962 | -6/Proximity Caves | Entered Factory 10962 | -6/Factory | Accompanied by 12 allies 10962 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11189 | -6/Factory | Discovered new exit (range 19) 11226 | -6/Factory | Identified exit to Lower Caves 11264 | -6/Factory | Build established: Messiah-Skirmisher 11540 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 11662 | -6/Factory | First assault squad dispatched 11677 | -6/Factory | Fabricated Lrn. Sensor Array? 11760 | -6/Factory | Fabricated Hvy. Treads (x2) 11808 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 11864 | -6/Factory | Local fabrication network quarantined 12077 | -6/Factory | Entered Lower Caves 12220 | -6/Lower Caves | Learned Factory trap positions 12698 | -6/Lower Caves | Build established: Messiah-Mutant 12969 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 13041 | -6/Lower Caves | Spotted B-75 Beast 13239 | -6/Lower Caves | Build established: Messiah-Skirmisher 13370 | -6/Lower Caves | Discovered new exit (range 4) 13377 | -6/Lower Caves | Identified exit to Lower Caves 13540 | -6/Lower Caves | Entered another Lower Caves area 13987 | -6/Lower Caves | Discovered new exit (range 7) 13996 | -6/Lower Caves | Identified exit to Data Miner 14237 | -6/Lower Caves | Entered Data Miner 14237 | -6/Data Miner | Discovered new exit (range 6) 14269 | -6/Data Miner | Met Data Miner 14300 | -6/Data Miner | Learned location of Section 7 (-2) 14300 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14325 | -6/Data Miner | Received God Mode back door access code from Data Miner 14361 | -6/Data Miner | Identified exit to Proximity Caves 14364 | -6/Data Miner | Entered Proximity Caves 14671 | -5/Proximity Caves | Learned location of Warlord (-5) 14859 | -5/Proximity Caves | Escorted by Enhanced Grunt 14910 | -5/Proximity Caves | Spotted B-75 Beast 14950 | -5/Proximity Caves | Destroyed B-75 Beast 15283 | -5/Proximity Caves | Discovered new exit (range 7) 15294 | -5/Proximity Caves | Identified exit to Factory 15297 | -5/Proximity Caves | Entered Factory 15297 | -5/Factory | Accompanied by 2 allies 15297 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 15298 | -5/Factory | Loaded intel: 76 trap records 15563 | -5/Factory | Incoming assault squad redirected 15636 | -5/Factory | Incoming investigation squad redirected 15705 | -5/Factory | Destroyed 8 combat bots 15810 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 15930 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 15931 | -5/Factory | Zion Heavy squad teleported in 16022 | -5/Factory | Sucked down chute 16022 | -5/Factory | Entered Waste 16037 | -5/Waste | EMP discharged 16037 | -5/Waste | System corruption reached 10% 16044 | -5/Waste | Spotted C-40 Crusher 16054 | -5/Waste | Allies destroyed C-40 Crusher 16060 | -5/Waste | Spotted C-40 Crusher 16062 | -5/Waste | Spotted C-40 Crusher 16065 | -5/Waste | 2 allies followed down the chute 16073 | -5/Waste | Destroyed C-40 Crusher 16095 | -5/Waste | Destroyed C-40 Crusher 16100 | -5/Waste | Build established: Messiah-Gunner 16120 | -5/Waste | Spotted C-40 Crusher 16131 | -5/Waste | Found Damper Plating 16137 | -5/Waste | EMP discharged 16231 | -5/Waste | Destroyed C-40 Crusher 16237 | -5/Waste | EMP discharged 16306 | -5/Waste | Spotted C-40 Crusher 16309 | -5/Waste | Spotted C-40 Crusher 16334 | -5/Waste | Destroyed C-40 Crusher 16337 | -5/Waste | EMP discharged 16377 | -5/Waste | Discovered new exit (range 16) 16435 | -5/Waste | Build established: Messiah-Tank 16437 | -5/Waste | EMP discharged 16456 | -5/Waste | Destroyed C-40 Crusher 16520 | -5/Waste | Identified exit to Factory 16522 | -5/Waste | Entered Factory 16728 | -5/Factory | Retrieved Zion intel report: Active Garrisons 16790 | -5/Factory | Spotted B-75 Beast 16831 | -5/Factory | Destroyed B-75 Beast 17043 | -5/Factory | Destroyed 7 combat bots 17122 | -5/Factory | First assault squad dispatched 17191 | -5/Factory | Discovered new exit (range 15) 17207 | -5/Factory | Identified exit to Factory 17361 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 17362 | -5/Factory | Zion Light squad teleported in 17536 | -5/Factory | Lost 3 parts (2u1w) 17665 | -5/Factory | Lost 4 parts (1p2u1w) 17739 | -5/Factory | Terminal network hard line cut 17959 | -5/Factory | Incoming investigation squad redirected 18051 | -5/Factory | Incoming assault squad redirected 18054 | -5/Factory | Incoming investigation squad redirected 18189 | -5/Factory | Build established: Messiah-Mutant 18476 | -5/Factory | Found Exp. Signal Interpreter 18651 | -5/Factory | Incoming assault squad redirected 18710 | -5/Factory | High security lockdown imminent 18790 | -5/Factory | High security lockdown engaged 18912 | -5/Factory | Core integrity fell below 50% 18939 | -5/Factory | Released all parts (9) 18944 | -5/Factory | Core integrity fell below 20% 18944 | -5/Factory | Discovered exit to Factory (range 13) 18947 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 18938_ C-30 ARC bursts open, deploying its payload. 18938_ G-67 Veteran unfolds itself. 18938_ G-50 Soldier unfolds itself. 18938_ M-28 Smith unfolds itself. 18939_ Released Bore Cannon. 18939_ Released Cld. Fission Core. 18939_ Released Transport Network Coupler. 18939_ Released Lrg. Storage Unit. 18939_ Released Imp. Cryofiber Web. 18939_ Released Lrg. Storage Unit. 18939_ Released Adv. Cooling System. 18939_ Released Exp. Signal Interpreter. 18939_ Released Hyp. Gauss Cannon. 18941_ The unstable cave ceiling collapses. 18941_ Penetrated by Slug. 18941_ Arm. Huge Wheel destroyed. 18944_ Acquired 68 matter. 18944_ Acquired 9 matter. 18944_ EXIT=FOUND: FACTORY 18945_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # # #???# #??# """ """ | | # + #???# """"""" #??# """ """ | | # # #???# """"""" #??# """ """ | | # # #???# """"""" #??# | | ###### ##??# """"""" #??# """ """ | | ????# #### #??# """ """ | | ????# = + ! #??# """ """ | | ????# #################??# ] | | ???###+##????????????????????#######?## | | ?# #?????????????????????????????? | | ?#" """ #?????????????????????????????? | | ?#" """ #?????????????????????????????? | | ?#" """ #?????????????????????????????? | | ?#T #?????????????????????????????? | | ?#" #?????????????????????????????? | | ?#" ! #?????????????????????????????? | | ?#" #?????????????????????????????? | | ?# [[ #####+####????????????????????? | | ?# [[ ## #????????????????????? | | ?#] ## #????????????????????? | | ?# ! # YY #????????????????????? | | ?# ] ## YY #????????????????????? | | ?########? #????????????????????? | | ???????????# ###??????????????????? | | ???????????# #;######?????????????? | | ???????????# @ #?????????????? | | ???????????# #?????????????? | | ???????????# #?????????????? | | ???????????# #?????????????? | | ???????????# | #?????????????? | | ?????############## = #?????????????? | | ?????# =# % #?????????????? | | ??????? #*! #?????????????? | | ??????????? """" "[ +?????????????? | | ??????????? """" # #?????????????? | | ??????????? """" # #?????????????? | | ????????????"""" ?#! #?????????????? | | ???????????? ?#!!/] #?????????????? | | ??????????? """"??#*=]! #?????????????? | | ?????????? """"??#[!*! #?????????????? | | ????????????"""" #=!%= #????????????? | | ????????????"""" #!%!! #????????????? | | ??????????? ? ! #????????????? | | ???????????#+##### * #????????????? | | ???????????#??#"" =% #????????????? | | ???????????# ##" %!%[ # ????????????? | | ???????????# ! ???????????? | | ???????????# !% ##??????????? | | ???????????+ = " #???????????? | | ???????????# ! #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 80 Energy Generation 37 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 22 Terrain Scan Range 20 Terrain Scan Density 1010 Jamming Range 14 Base Temperature (-) 150 Armor Coverage 2400 Resistance: KI 30 Resistance: TH 15 Resistance: EM 90 Utility Shielding 90 Weapon Cycling 20 Evasion (%) 56 Core Analysis 6 Armor Integrity Analysis 33 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 16 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Hvy. Armor Plating | -9/Materials | Scanalyzed Armor Integrity Analyzer | -9/Materials | Scanalyzed Adv. Beam Rifle | -8/Materials | Scanalyzed Adv. Signal Interpreter | -8/Materials | Scanalyzed Imp. Airjet | -8/Materials | Scanalyzed Shock Bomb Launcher | -8/Materials | Scanalyzed Quantum Capacitor | -7/Factory | Downloaded Lrn. Sensor Array | -6/Proximity Caves | Hacked Hvy. Treads | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Ion Burst Cannon | -5/Factory | Z-intel Cld. Nuclear Pulse Thruster | -5/Factory | Z-intel Prc. Rocket Launcher | -5/Factory | Z-intel Adv. Power Amplifier | -5/Factory | Z-intel Thermal Defense Suite | -5/Factory | Z-intel Cld. Gravmag System | -5/Factory | Z-intel Hvy. Proton Cannon | -5/Factory | Z-intel Exp. Heat Sink | -5/Factory | Z-intel Impact Mace | -5/Factory | Z-intel Gui. EMP Blaster | -5/Factory | Z-intel Hyp. Gauss Cannon | -5/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Quantum Capacitor | x2 | -7/Factory | Preloaded Lrn. Sensor Array | x1 | -6/Factory Hvy. Treads | x2 | -6/Factory Hcp. Storage Unit | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DynamicFocalCanceller Manual? 0 Play Time 02:45:13 Cumulative 484.3 hours Start 2020.04.10 @ 00:46:30 End 2020.04.10 @ 03:51:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 376 Rogue 372 Adventurer 4 Explorer 0 Win Type - Total 55 Types 47/3/1/2/2/0/0 Lore% 93 Gallery% 95 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 651248ce-1ebe-4400-9230-628735c7d429