Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.03 @ 03:11:20 Player: 7604 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (171) 855 Value Destroyed (4688) 4688 Prototype IDs (61) 1220 Alien Tech Used (0) 0 Bonus (1735) 1735 TOTAL SCORE: 14198 Bonus ------- High Alert Combat Kills 92 Follower Combat Kills 663 Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -20 Cogmind --------- Core Integrity 0/1000 Matter 188/300 Energy 185/200 System Corruption 11% Temperature Cool (9) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (2) -------- Cold Fusion Reactor > --- PROPULSION (4) --- Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg > --- UTILITY (9) ------ Advanced Heat Sink Large Storage Unit Melee Analysis Suite Improved Melee Analysis Suite Transmission Jammer > --- WEAPON (2) ------- Enhanced Coil Gun Companion Sword > --- INVENTORY (15) --- High-capacity Storage Unit Matter Compressor (250) Authchip [Propulsion] Authchip [Propulsion] Authchip [Armor] A0-MCA's Component Scanner Improved Trap Extractor (2/6 Vortex) Improved KE Penetrator Enhanced Coil Gun Mini Grenade Launcher Long-range Missile Launcher CPS Tube (2) Large Botcube Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Overtuned Huge Scrapsphere Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Advanced Heat Sink Large Storage Unit Structural Scanner Melee Analysis Suite Improved Melee Analysis Suite Transmission Jammer Advanced Shield Generator > --- WEAPON ----------- Enhanced Coil Gun Companion Sword > --- INVENTORY -------- Matter Compressor Structural Scanner Improved Reaction Control System Authchip [Propulsion] Authchip [Propulsion] Authchip [Armor] A0-MCA's Component Scanner Improved Trap Extractor High-powered Shock Rifle Overtuned Beamcaster Mini Grenade Launcher Long-range Missile Launcher CPS Tube Large Botcube [Rating: 89] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Overtuned Titanium Leg Wheel Overtuned Huge Scrapsphere Flight Unit Improved VTOL Module Utility Hacking Suite Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Light Regenerative Plating Weapon Advanced Beam Cannon Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Enhanced Flamer Slashing Weapon Companion Sword Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Scr Fac Slots Evolved 10 | . . . 2 . . . 2 . . 2 . . . . . 4 Power 1 | . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . Utility 7 | . . . 1 . . . 1 . . 2 . . . . . 3 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 160 | 2 11 10 17 2 . 1 6 5 14 19 1 13 3 2 16 38 Power 25 | . 1 1 2 . . . 1 1 1 3 . 5 1 . 1 8 Engine 15 | . 1 1 2 . . . 1 1 1 2 . 2 . . 1 3 Core 8 | . . . . . . . . . . 1 . 3 1 . . 3 Reactor 2 | . . . . . . . . . . . . . . . . 2 Propulsion 47 | 2 3 3 5 . . . 1 . 3 6 . 1 . 1 8 14 Treads 24 | 2 3 3 5 . . . 1 . 3 . . . . 1 4 2 Leg 14 | . . . . . . . . . . . . . . . 4 10 Wheel 2 | . . . . . . . . . . . . . . . . 2 Hover . | . . . . . . . . . . . . . . . . . Flight 7 | . . . . . . . . . . 6 . 1 . . . . Utility 56 | . 4 2 5 1 . 1 2 4 6 5 1 3 2 1 6 13 Device 26 | . 2 1 2 1 . 1 1 2 4 . . . 1 . 1 10 Storage 5 | . 2 . . . . . . . . 1 . 1 . . 1 . Processor 4 | . . . . . . . . . . . 1 . . . 2 1 Hackware 5 | . . . . . . . . 1 . 2 . 1 . . 1 . Protection 16 | . . 1 3 . . . 1 1 2 2 . 1 1 1 1 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 32 | . 3 4 5 1 . . 2 . 4 5 . 4 . . 1 3 Energy Gun 5 | . . . . . . . 1 . 1 1 . 1 . . . 1 Energy Cannon 8 | . 2 2 2 . . . . . . 2 . . . . . . Ballistic Gun 5 | . . . . . . . . . 2 1 . . . . . 2 Ballistic Cannon 2 | . . 2 . . . . . . . . . . . . . . Launcher 5 | . . . 3 . . . 1 . . . . 1 . . . . Special Weapon 2 | . 1 . . . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . . . Special Melee Weapon 2 | . . . . 1 . . . . . . . 1 . . . . Unidentified Prototypes 16 | . . . . 1 . . 1 . 2 4 1 . 1 . 1 5 Corrupted Parts 3 | . . . . . . . . . . . . . . . . 3 System Corruption 5 | . . . . . . . . . . . . . . . . 5 Parts Lost 43 | . . 4 . . . . . 1 . . . 9 4 3 . 22 Power 12 | . . 1 . . . . . . . . . 6 1 . . 4 Propulsion 9 | . . 1 . . . . . . . . . 1 . 1 . 6 Utility 19 | . . 1 . . . . . 1 . . . 1 2 2 . 12 Weapon 3 | . . 1 . . . . . . . . . 1 1 . . . Highest Loss Streak 14 | . . 3 . . . . . 1 . . . 3 2 3 . 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 15 | 3 15 19 19 20 20 19 19 19 20 10 10 8 9 9 11 11 Power . | 1 2 1 1 1 1 1 1 1 1 . . . . . . . Propulsion 2 | . 2 4 3 5 5 4 4 5 4 . 1 . 1 1 . . Utility 6 | 1 2 7 8 7 7 7 7 6 7 4 5 4 5 5 8 7 Weapon 4 | 1 6 6 6 6 7 6 6 6 5 3 3 2 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 47 | 10 4 1 5 1 . 1 . . 4 2 . 2 . 1 6 10 Power 3 | 1 1 . 1 . . . . . . . . . . . . . Propulsion 11 | 6 . . 1 . . 1 . . 1 1 . . . . 1 . Utility 15 | 1 . . 2 1 . . . . . . . 2 . 1 2 6 Weapon 15 | 2 3 1 1 . . . . . 3 1 . . . . 1 3 Tool/Special 3 | . . . . . . . . . . . . . . . 2 1 Average Slot Usage (%) 91 | . 99 97 98 100 100 100 97 99 99 91 90 96 90 67 75 79 Engine 7 | . 14 12 10 11 11 11 9 9 9 4 7 2 . . 4 3 Core 1 | . . . . . . . . . . 2 . 4 7 7 2 1 Treads 23 | . 28 28 32 33 33 33 34 36 36 . . . . 6 21 2 Leg 1 | . . . . . . . . . . . . . . . 1 14 Flight 3 | . . . . . . . . . . 29 30 29 30 16 . . Device 12 | . 13 8 21 22 22 21 24 10 8 14 13 13 11 . . 18 Storage 9 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 7 7 5 Processor 1 | . . . . . . . . . . . . . . . 1 12 Hackware 6 | . . . . . . . . 8 9 22 23 23 21 7 10 . Protection 5 | . . 4 . . . . 1 7 9 . . . 2 12 15 5 Energy Gun 1 | . 8 . . . . . 7 8 2 . . . . . . . Energy Cannon 8 | . 11 24 21 22 11 22 9 8 2 . . . . . . . Ballistic Gun 1 | . 8 . . . . . . . 11 . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 2 . . . . 4 5 Piercing Weapon 1 | . . . . . . . . . . 3 7 6 5 6 2 . Peak Build Rating 89 | 6 11 12 26 31 25 27 37 40 41 44 45 47 48 43 52 89 Average Rating 32 | 6 8 10 21 25 24 25 30 35 37 36 38 40 43 34 40 66 On Entrance 28 | 6 6 9 11 25 24 25 26 37 34 37 38 38 43 40 35 51 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 72 | 10 52 54 60 58 58 64 66 64 72 63 19 22 23 25 53 68 Greatest Support 99 | 40 40 40 60 60 60 60 80 80 82 80 19 24 22 22 99 82 Greatest Overweight (x) 6 | . 1 1 1 . . 1 . . . 6 . 6 1 1 2 2 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 10 10 10 10 15 15 Average Capacity 16 | 8 18 20 20 20 20 20 20 20 20 10 10 10 10 10 13 15 Most Carried 20 | 6 20 20 20 20 20 20 20 20 20 20 10 10 10 10 15 15 Average Carried 15 | 3 15 19 19 19 20 19 19 19 19 10 10 8 9 9 11 13 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 10 10 10 10 10 15 15 Final Carried 20 | 5 20 20 20 20 20 20 20 20 20 10 10 10 9 10 15 14 Class Distribution -------------------- 64% | Mutant 13% | Derelict-Mutant 10% | Hacker-Sprinter 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Storage Mutant | -7/Recycling Derelict-Mutant | -7/Scraptown Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Scr Fac Matter Collected 4443 | 235 196 236 300 11 . 61 50 385 852 465 . 353 184 12 215 888 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 6419 | 77 612 166 811 . . 164 76 585 1004 155 . 475 83 75 . 2136 Parts 371 | 13 36 8 58 . . 11 10 29 60 5 . 30 6 4 . 101 Haulers Intercepted 12 | . 1 . 3 . . . . . 3 . . 3 . . . 2 Recyclers Shooed 10 | . 2 . 1 . . . 2 . 2 . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Scr Fac Combat Hostiles Destroyed 124 | . 12 12 20 . . 3 4 20 16 1 . 8 1 1 . 26 Melee 30 | . . . . . . . . . . 1 . 3 1 1 . 24 Guns 20 | . 2 . . . . . . 4 14 . . . . . . . Cannons 49 | . 10 12 13 . . 3 1 8 2 . . . . . . . AOE 22 | . . . 4 . . . 3 8 . . . 5 . . . 2 Classes Destroyed 18 | 1 5 1 3 . . 1 . 1 2 2 . . . . . 2 Worker 7 | . . . 3 . . 2 1 . . . . . . . . 1 Builder 8 | . 1 1 . . . . . . 1 1 . 1 . . . 3 Tunneler 6 | 4 . 1 . . . . . . . . . . . . . 1 Hauler 12 | . 1 . 3 . . . . . 3 . . 3 . . . 2 Recycler 5 | . . . . . . . . . 1 . . 1 . . . 3 Mechanic 3 | . . . . . . . . . . 1 . 1 . . . 1 Operator 5 | . 1 . 1 . . . . . . 1 . 1 1 . . . Watcher 11 | . 3 . 4 . . . . . 1 1 . 1 . . . 1 Swarmer 36 | . . . 12 . . . 3 7 2 . . 5 . . . 7 Cutter 3 | . . . . . . . . 3 . . . . . . . . Grunt 45 | . 12 2 3 . . 2 . 6 7 . . 2 . . . 11 Brawler 1 | . . . . . . 1 . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . 1 Sentry 19 | . . . 5 . . . 1 4 5 . . . 1 1 . 2 Hunter 2 | . . . . . . . . . 2 . . . . . . . Programmer 5 | . . . . . . . . . . 1 . 1 . . . 3 Scrapoid 2 | . . . . . . . . . . . . . . . . 2 Assembled 10 | . . 10 . . . . . . . . . . . . . . Best Kill Streak 9 | 1 3 9 8 . . 3 4 6 5 1 . 5 1 1 . 4 Combat Bots Only 9 | . 3 9 6 . . 3 3 6 5 1 . 4 1 1 . 3 Max Kills in Single Turn 5 | 1 1 1 5 . . 1 3 4 1 1 . 3 1 1 . 2 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . . 3 . . . 2 4 . . . 3 . . . 1 Melee 1 | . . . . . . . . . . 1 . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Scr Fac Hostile Shots Fired 1064 | . 31 66 79 . . 20 15 45 89 46 . 138 112 54 39 330 Missed 320 | . 13 10 26 . . 5 4 12 22 29 . 63 48 15 8 65 Hits 744 | . 18 56 53 . . 15 11 33 67 17 . 75 64 39 31 265 Melee 16 | . . 5 . . . . . 1 . . . 1 . . . 9 Projectile 728 | . 18 51 53 . . 15 11 32 67 17 . 74 64 39 31 256 AOE 7 | . . . . . . . . 2 . . . 1 . . . 4 Critical Strikes 29 | . . 1 . . . . . . 1 1 . 1 . . . 25 Part Disruptions 1 | . . 1 . . . . . . . . . . . . . . Damage Taken 10864 | . 212 835 538 . . 235 123 493 791 210 . 1074 549 296 518 4990 Core 1975 | . 10 85 118 . . . 9 76 64 55 . 266 128 119 27 1018 Absorbed by Shields 857 | . . . . . . . . 52 172 16 . 11 . . . 606 Redirected to Shielding 213 | . . . . . . . . . . 9 . 204 . . . . Ignored by Resistances 34 | . . . . . . . . 8 26 . . . . . . . Regen/Repaired (Parts) 599 | . . . 50 . . . . . . . . 71 22 114 97 245 Core Remaining (%) 63 | 100 . 62 . . . 70 . . 72 . . . . . 15 . Volleys Fired 354 | 15 49 26 61 . . 8 12 96 74 . . 6 . . . 7 Largest 2 | 2 2 2 2 . . 2 2 2 2 . . 2 . . . 1 Hottest 136 | 60 120 120 136 . . 136 129 129 129 . . 80 . . . 33 Shots Fired 647 | 30 95 52 120 . . 16 18 155 147 . . 7 . . . 7 Gun 306 | 30 51 . . . . . 6 88 126 . . . . . . 5 Cannon 315 | . 42 52 116 . . 16 6 63 20 . . . . . . . Launcher 20 | . . . 4 . . . 4 4 1 . . 5 . . . 2 Special 6 | . 2 . . . . . 2 . . . . 2 . . . . Kinetic 186 | 15 26 34 . . . . . . 106 . . . . . . 5 Thermal 441 | 15 69 18 116 . . 16 14 151 40 . . 2 . . . . Explosive 20 | . . . 4 . . . 4 4 1 . . 5 . . . 2 Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 13 | 6 9 5 13 . . 6 3 9 12 . . 5 . . . 1 Robot Miss Streak 5 | 1 5 3 4 . . 2 4 4 5 . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . . . . 2 . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . . . . . . Shots Hit Robots 494 | 20 53 30 65 . 3 11 6 41 96 11 . 30 5 6 . 117 Core Hits 241 | 6 25 17 30 . . 6 6 31 40 3 . 19 3 2 . 53 Critical Kills 4 | . . . 4 . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 14 | . . 1 4 . . . . 6 . 1 . . . . . 2 Burn 6 | . . . . . . . . 6 . . . . . . . . Meltdown 4 | . . . 4 . . . . . . . . . . . . . Blast 1 | . . 1 . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . 1 . . . . . . Melee Attacks 342 | . . . . . 3 . . . 5 69 . 84 16 7 . 158 Impact . | . . . . . . . . . . . . . . . . . Slashing 195 | . . . . . . . . . 5 32 . . . . . 158 Piercing 141 | . . . . . . . . . . 34 . 84 16 7 . . Sneak Attacks 32 | . . . . . 3 . . . 2 7 . 5 . . . 15 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 15442 | 174 721 641 1632 51 . 241 414 1495 1902 516 . 1538 184 168 17 5748 Guns 2422 | 174 284 . . . . . 62 454 1401 . . . . . . 47 Cannons 3343 | . 403 616 1334 . . 225 87 401 277 . . . . . . . Explosions 1777 | . . . 263 . . . 252 640 . . . 453 . . . 169 Melee 7631 | . . . . . . . . . 173 516 . 1063 184 168 . 5527 Ramming 247 | . 34 25 35 51 . 16 13 . 51 . . . . . 17 5 Kinetic 1907 | 79 119 405 . . . . . . 1257 . . . . . . 47 Thermal 3880 | 95 568 211 1334 . . 225 149 855 421 . . 22 . . . . Explosive 1777 | . . . 263 . . . 252 640 . . . 453 . . . 169 Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 6051 | . . . . . . . . . 173 351 . . . . . 5527 Piercing 1580 | . . . . . . . . . . 165 . 1063 184 168 . . Highest Corruption 11 | . . . . . . . . 3 3 1 11 11 11 11 . 11 Average Corruption 5 | . . . . . . . . 3 3 1 6 11 11 11 . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 121 | . . . . . . . . 16 19 1 1 33 6 18 . 27 Message Errors 26 | . . . . . . . . 4 2 . . 7 1 7 . 5 Matter Fused 36 | . . . . . . . . 5 9 1 . 7 1 2 . 11 Heat Flow Errors 15 | . . . . . . . . 3 3 . . 6 1 2 . . Energy Discharges 14 | . . . . . . . . . 3 . . 3 2 3 . 3 Parts Rejected 3 | . . . . . . . . . . . 1 1 . . . 1 Parts Fused 1 | . . . . . . . . . . . . 1 . . . . Data Loss (minor) 13 | . . . . . . . . 3 1 . . 4 . 1 . 4 Data Loss (major) 3 | . . . . . . . . 1 . . . . 1 1 . . Alerts 3 | . . . . . . . . . 1 . . 2 . . . . Misdirections 7 | . . . . . . . . . . . . 2 . 2 . 3 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 639 | . . 7 34 . . . 18 53 61 122 . 49 . . . 295 Projectiles 35 | . . 7 28 . . . . . . . . . . . . . Explosions 130 | . . . 6 . . . 18 53 . . . 49 . . . 4 Melee 474 | . . . . . . . . . 61 122 . . . . . 291 Knockbacks 7 | . . 4 . 1 . 1 . . . . . . . . 1 . Impact 4 | . . 1 . 1 . 1 . . . . . . . . 1 . Kinetic 3 | . . 3 . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 40 | . . . . . . . . 34 . . . . . . . 6 Shots 2 | . . . . . . . . 1 . . . . . . . 1 Rammed 24 | . 3 2 6 4 . 1 1 . 4 . . . . . 3 . Targets Rammed 29 | . 4 2 6 4 . 3 1 . 5 . . . . . 3 1 Kicked 1 | . . . . . . . . . . . . . . . . 1 Crushed 4 | . 1 . . . . 2 . . 1 . . . . . . . Highest Temperature 348 | 20 126 72 84 . . 93 15 348 273 32 . 284 301 219 38 26 Average Temperature 61 | 14 34 30 11 . . 40 7 77 59 14 . 98 194 151 19 8 Received Heat Transfer 3530 | . 120 164 120 . . 135 27 166 269 66 . 198 159 90 228 1788 Effects 2 | . . . . . . . . 1 . . . 1 . . . . Energy Bleed 2 | . . . . . . . . 1 . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . . 3 Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . 4 . . . . . . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . . . . . . Parts Melted 19 | . . . 13 . . 1 . 3 . . . . . . . 2 Heat Transferred 7901 | 225 1226 444 2479 . . 407 259 1961 740 . . 160 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Scr Fac Maximum Alert Level 3 | . 1 . 1 . . . . 3 2 1 . 1 . . . 2 Low Security (%) 72 | 100 86 100 66 100 . 100 100 14 23 93 100 45 100 100 . 86 Level 1 19 | . 13 . 33 . . . . 12 71 6 . 54 . . . 9 Level 2 5 | . . . . . . . . 47 4 . . . . . . 3 Level 3 2 | . . . . . . . . 25 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 826 | 5 231 73 355 137 . 62 97 826 406 222 53 366 197 89 . 664 Initial 402 | . . 73 . 137 . . . 18 402 66 53 30 161 17 . . Average 135 | 1 66 5 132 21 . 6 20 518 269 93 49 181 97 24 . 77 Influence Increases 6384 | 20 431 62 943 . . 87 143 888 583 820 . 778 166 158 . 1305 Destroy 0b10 Robot/C 2700 | . 240 40 480 . . 60 80 520 320 20 . 160 20 20 . 740 Destroy 0b10 Robot/NC 295 | 20 30 10 55 . . 10 5 . 40 20 . 40 5 . . 60 Destroy Leader 540 | . 58 10 144 . . 10 20 30 102 12 . 28 10 . . 116 Allied During Kill 155 | . . . 23 . . . . 39 2 . . . . . . 91 Trap Triggered on 0b10 10 | . . . . . . . . . . . . . 10 . . . Successful Hack 419 | . 22 . 27 . . 7 14 12 42 49 . 136 24 18 . 68 Select Force Hacks 300 | . 60 . 30 . . . . . 30 60 . . . 120 . . Disable Machine 105 | . . . 45 . . . . . . 15 . 30 . . . 15 Anti-Garrison Action 300 | . . . . . . . . 100 . 200 . . . . . . Destroy Structure 420 | . 6 2 34 . . . 24 112 17 54 . 54 7 . . 110 Partial Spotted 240 | . . . . . . . . . . 150 . 30 45 . . 15 Lose Combat Pursuer 900 | . 15 . 105 . . . . 75 30 240 . 300 45 . . 90 Influence Decreases 5793 | 20 241 252 590 353 . 87 115 90 1262 813 111 466 476 203 . 714 Entered New Map 1184 | . . 117 . 216 . . . 10 424 81 101 13 194 28 . . Time Decay 3252 | 20 241 105 533 137 . 87 115 . 518 422 10 383 95 145 . 441 Lost Part 318 | . . 30 . . . . . 10 . . . 60 37 30 . 151 Lost Ally 289 | . . . 57 . . . . 70 20 10 . 10 . . . 122 Purge Threat 750 | . . . . . . . . . 300 300 . . 150 . . . Squads Dispatched 41 | . 4 . 2 . . . 1 . 3 11 . 8 1 . . 11 Investigation 21 | . 2 . 1 . . . . . 1 8 . 4 1 . . 4 Extermination 9 | . . . . . . . . . . 3 . 3 . . . 3 Reinforcement 11 | . 2 . 1 . . . 1 . 2 . . 1 . . . 4 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 Haulers Reinforced 3 | . . . . . . . . . . . . . . . . 3 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Scr Fac Distress Signals 25 | . 2 . 5 . . . . . 4 3 . 4 1 . . 6 Communications Jammed 47 | . . . . . . . . . . . . . . . . 47 Distress Signals 47 | . . . . . . . . . . . . . . . . 47 Times Spotted 300 | . 20 25 39 . . 3 5 29 32 29 6 35 19 1 4 53 Peak Tracking Total 20 | . 3 20 4 . . 3 3 8 5 6 6 5 12 1 4 10 Tactical Retreats 44 | . 1 3 6 . . . . 3 2 12 . 12 2 . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Scr Fac Traps Triggered 12 | . . . . . . . . 1 . 5 . 3 . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts 11 | . . . . . . . . . . . . . 11 . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 5 | . . . . . . . . . . . . . 5 . . . Reused 1 | . . . . . . . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . Most Traps Carried 2 | . . . . . . . . . . . . . . . 2 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Scr Fac Machines Disabled 8 | . . . 4 . . . . . . 1 . 2 . . . 1 Max in Single Turn 1 | . . . 1 . . . . . . 1 . 1 . . . 1 Garrison Access 5 | . . . . . . . . . . 3 . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Scr Fac Machines Accessed 112 | . 9 . 10 1 1 1 3 3 8 22 . 21 7 7 7 12 Terminals 64 | . 7 . 7 . . 1 2 3 7 11 . 9 7 3 . 7 Fabricators 7 | . . . . . . . . . . 3 . 4 . . . . Repair Stations 7 | . . . 1 . . . . . . 1 . 4 . . . 1 Recycling Units 15 | . 2 . 1 . . . . . 1 2 . 1 . 4 . 4 Scanalyzers 4 | . . . 1 . . . . . . 2 . 1 . . . . Garrison Access 6 | . . . . . . . 1 . . 3 . 2 . . . . Total Hacks 367 | . 33 . 34 1 1 2 9 5 29 85 . 71 31 17 22 27 Successful 254 | . 24 . 25 1 1 1 5 2 25 55 . 46 23 14 22 10 Failed 112 | . 8 . 9 . . 1 4 3 4 30 . 25 8 3 . 17 Catastrophic 21 | . . . 3 . . 1 1 . . 3 . 4 1 1 . 7 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . Manual 190 | . 29 . 20 . . 2 4 4 15 34 . 33 21 8 . 20 Terminals 239 | . 30 . 27 . . 2 7 5 27 43 . 40 31 7 . 20 Fabricators 20 | . . . . . . . . . . 8 . 12 . . . . Repair Stations 20 | . . . 2 . . . . . . 3 . 14 . . . 1 Recycling Units 26 | . 3 . 1 . . . . . 2 3 . 1 . 10 . 6 Scanalyzers 27 | . . . 4 . . . . . . 22 . 1 . . . . Garrison Access 11 | . . . . . . . 2 . . 6 . 3 . . . . Terminal Hacks 104 | . 8 . 10 1 1 1 1 1 14 14 . 15 9 4 22 3 Record 23 | . . . 2 . 1 . . . . . . . . . 20 . Part Schematic 12 | . 1 . 1 . . . . . 2 3 . 4 . 1 . . Robot Analysis 7 | . 1 . 2 . . 1 . . 1 . . 2 . . . . Prototype ID Bank 11 | . 3 . 1 . . . . . 3 2 . . 1 . . 1 Open Door 5 | . . . . 1 . . . 1 . . . . 2 . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . 1 Branch Access Points 6 | . . . 1 . . . . . . 2 . 1 . 1 . 1 Machine Index 2 | . . . . . . . . . . 1 . 1 . . . . Terminal Index 3 | . . . . . . . . . 1 1 . 1 . . . . Repair Station Index 1 | . . . . . . . 1 . . . . . . . . . Alert Level 6 | . . . 1 . . . . . 1 . . 2 1 1 . . Unreport Threat 5 | . . . . . . . . . 2 2 . . 1 . . . Locate Traps 5 | . . . 2 . . . . . 2 . . 1 . . . . Reprogram Traps 1 | . . . . . . . . . . . . . 1 . . . Hauler Manifests 5 | . 1 . . . . . . . . 1 . 1 1 1 . . Zone Layout 10 | . 2 . . . . . . . 2 2 . 2 2 . . . Proto ID Catalog 1 | . . . . . . . . . . . . . . . 1 . Fabricator Hacks 11 | . . . . . . . . . . 5 . 6 . . . . Network Status 2 | . . . . . . . . . . 1 . 1 . . . . Load Schematic 6 | . . . . . . . . . . 2 . 4 . . . . Build 3 | . . . . . . . . . . 2 . 1 . . . . Repair Station Hacks 13 | . . . 2 . . . . . . 2 . 9 . . . . Scan Component 6 | . . . 1 . . . . . . 1 . 4 . . . . Repair 6 | . . . 1 . . . . . . 1 . 4 . . . . Refit 1 | . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 9 | . 1 . . . . . . . 1 2 . 1 . 4 . . Retrieve Components 9 | . 1 . . . . . . . 1 2 . 1 . 4 . . Scanalyzer 24 | . . . 4 . . . . . . 20 . . . . . . Insert Component 12 | . . . 2 . . . . . . 10 . . . . . . Analyze 12 | . . . 2 . . . . . . 10 . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 . . 2 . 2 . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . Seal Access 4 | . . . . . . . . . . 2 . 2 . . . . Unauthorized Hacks 88 | . 15 . 9 . . . 3 1 10 10 . 13 14 6 . 7 Terminals 67 | . 13 . 8 . . . 3 1 9 4 . 10 14 2 . 3 Track 15 | . 3 . . . . . . . 2 1 . 4 4 . . 1 Assimilate 7 | . 1 . . . . . . . . 1 . 2 2 . . 1 Botnet 18 | . 3 . 2 . . . 1 1 2 2 . 3 1 2 . 1 Disrupt 6 | . . . . . . . . . . . . 1 5 . . . Operators 3 | . 1 . 1 . . . . . . . . . 1 . . . Skim 18 | . 5 . 5 . . . 2 . 5 . . . 1 . . . Fabricators 5 | . . . . . . . . . . 2 . 3 . . . . Prioritize 1 | . . . . . . . . . . 1 . . . . . . Recompile 4 | . . . . . . . . . . 1 . 3 . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . Mechanics 1 | . . . . . . . . . . 1 . . . . . . Recycling Units 13 | . 2 . 1 . . . . . 1 1 . . . 4 . 4 Tunnel 9 | . 2 . 1 . . . . . 1 1 . . . 4 . . Fedlink 2 | . . . . . . . . . . . . . . . . 2 Scrapoids 2 | . . . . . . . . . . . . . . . . 2 Scanalyzers 1 | . . . . . . . . . . 1 . . . . . . Extract 1 | . . . . . . . . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . Jam 1 | . . . . . . . . . . 1 . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 83 | . 6 . 8 . . 1 3 2 7 18 . 18 6 4 . 10 Full Trace Events 6 | . . . . . . . . . . 4 . 1 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . 1 . 3 . . . . . 2 15 . 4 . 1 . . Parts Built 3 | . . . . . . . . . . 2 . 1 . . . . Authchips 1 | . . . . . . . . . . . . 1 . . . . Time 234 | . . . . . . . . . . 100 . 134 . . . . Total Part Build Rating 12 | . . . . . . . . . . 8 . 4 . . . . Parts Repaired 6 | . . . 1 . . . . . . 1 . 4 . . . . Time 258 | . . . 32 . . . . . . 88 . 138 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 27 | . 5 . . . . . . . 9 4 . . . 9 . . Parts Scanalyzed 11 | . . . 2 . . . . . . 9 . . . . . . Part Schematics Acquired 11 | . . . 2 . . . . . . 9 . . . . . . Parts Damaged 2 | . . . . . . . . . . 2 . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . 3 . . . . 2 . . . . . . Non-combat 4 | . . . . . 2 . . . . 2 . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . Robot Hacks Applied 6 | . . . . . 3 . . . . 3 . . . . . . parse_system 4 | . . . . . 3 . . . . 1 . . . . . . find_chute 2 | . . . . . . . . . . 2 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Scr Fac Total Allies 19 | . . 3 . . . . . 2 . 1 . 1 1 . . 11 Largest Group 5 | . . 3 3 . . . . 2 1 1 . 1 1 . . 5 Highest-Rated Group 241 | . . 40 40 . . . . 62 31 26 . 26 10 . . 241 Highest-Rated Ally 50 | . . 16 16 . . . . 31 31 26 . 26 10 . . 50 Initial Warlord ECA Mod 8 | . . . . . . . . . 2 1 1 1 1 1 1 . Total Orders 17 | . . . . . . . . 17 . . . . . . . . EXPLORE 9 | . . . . . . . . 9 . . . . . . . . RETURN 8 | . . . . . . . . 8 . . . . . . . . Ally Attacks 184 | . . . 37 . . . . 68 9 . . . . . . 70 Total Damage 2650 | . . . 381 . . . . 543 123 . . . . . . 1603 Kills 23 | . . . 4 . . . . 6 2 . . . . . . 11 Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Scr Fac Active Infowar (turns) 12552 | . 1943 41 1886 933 318 869 568 1340 859 1025 31 920 175 35 . 1609 Sensors 726 | . . . . . . . . . . . . . . . . 726 Structural 3824 | . . . . . . . 534 . 158 997 31 916 77 . . 1111 Seismic 10601 | . 1943 41 1886 933 318 869 469 1340 701 1023 28 843 172 35 . . Jamming 1105 | . . . . . . . . . . . . . 8 . . 1097 Robot Analysis Total 7 | . 1 . 2 . . 1 . . 1 . . 2 . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . . Drone Launches 15 | . . . . . . . . 15 . . . . . . . . Drone Recoveries 12 | . . . . . . . . 12 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Scr Fac Turns Passed 19854 | 203 2109 1269 2040 937 318 902 568 1606 1436 1036 31 954 201 474 3982 1788 Spaces Moved 13098 | 95 872 480 1011 538 184 474 279 739 612 2240 95 1605 298 261 2399 916 Core . | . . . . . . . . . . . . . . . . . Treads 7938 | 93 872 480 1011 538 184 474 279 739 612 4 . . . 178 2384 90 Legs 709 | 2 . . . . . . . . . . . . . . 15 692 Wheels 134 | . . . . . . . . . . . . . . . . 134 Hover . | . . . . . . . . . . . . . . . . . Flight 4317 | . . . . . . . . . . 2236 95 1605 298 83 . . Fastest Speed 23 | 120 160 240 160 170 170 170 170 170 161 26 26 23 26 26 153 70 Average Speed 124 | 159 208 240 168 170 170 171 170 170 166 26 26 26 26 172 163 130 Slowest Speed 270 | 160 240 240 240 170 170 250 170 170 170 167 26 97 92 240 270 240 Overloaded Moves 10 | . . . . . . . . . . . . 10 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 39 | . . . . . . . . . . 10 2 13 14 . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 63 | 6 97 90 71 88 56 85 37 84 52 57 82 48 59 50 92 27 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 17 | . 3 . 5 1 1 . . . 1 1 . . . 4 . 1 Known Exits Taken 10 | . 1 1 1 1 . 1 1 . 1 . . 1 1 1 . . Unknown Exits Taken 3 | 1 . . . . 1 . . . . . . . . . 1 . Scrap Searched 10 | . . 2 . 1 . 2 . . . . . . . . 5 . Spaces Dug 181 | . 2 . 8 . . . 2 17 14 54 . 41 7 . . 36 Terrain Destroyed 277 | . 2 2 29 . . . 33 34 14 54 . 66 7 . . 36 Melee 126 | . . . . . . . . . 3 54 . 41 7 . . 21 Projectile 11 | . 2 2 . . . . 2 1 . . . . . . . 4 AOE 140 | . . . 29 . . . 31 33 11 . . 25 . . . 11 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Scr Fac Total 15460 | 121 1068 543 1226 559 187 547 349 927 909 2561 98 1975 382 277 2465 1266 Wait 976 | 3 89 14 87 9 . 56 34 66 147 134 1 222 53 1 4 56 Move 13011 | 94 871 479 1010 537 183 473 279 737 611 2221 91 1579 272 260 2398 916 Hop 33 | . . . . . . . . . . 9 1 12 11 . . . Pick Up 119 | 3 24 7 14 2 . 2 5 3 12 5 . 12 2 2 11 15 Fast Attach 86 | . . 1 2 2 . . 2 . 5 12 3 10 2 2 16 29 Attach 54 | . 1 3 2 . . . 2 3 1 10 . 9 4 2 . 17 Detach 33 | . . . . . . . . . . 9 1 2 3 2 9 7 Swap 182 | 2 18 6 24 1 1 3 8 19 29 22 . 17 4 . 4 24 Drop 157 | 4 12 5 20 4 . 2 6 3 20 25 1 8 4 1 20 22 Fire 354 | 15 49 26 61 . . 8 12 96 74 . . 6 . . . 7 Melee 342 | . . . . . 3 . . . 5 69 . 84 16 7 . 158 Ram . | . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . 1 Crush 28 | . 4 2 6 4 . 3 1 . 5 . . . . . 3 . Escape Stasis 64 | . . . . . . . . . . 45 . 14 . . . 5 Rewire 9 | . . . . . . . . . . . . . . . . 9 Trap 11 | . . . . . . . . . . . . . 11 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 8 exits: *Fac x4 / *Sto x2 / *Low x2) -7/Waste -7/Factory (discovered 5 exits: *Fac x2 / *Sto / *Low x2) -7/Storage -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 204 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Met a group of wandering Federalists 303 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 3) 404 | -10/Materials | Discovered new exit (range 15) 651 | -10/Materials | Discovered new exit (range 11) 837 | -10/Materials | Central database locked down 1005 | -10/Materials | Learned Storage garrison access intel 1011 | -10/Materials | Discovered new exit (range 9) 1069 | -10/Materials | Learned Storage trap positions 1167 | -10/Materials | Identified exit to Mines 1167 | -10/Materials | Identified exit to Materials 1167 | -10/Materials | Identified exit to Subcaves 1227 | -10/Materials | Loaded intel: 32 non-interactive machine locations 1305 | -10/Materials | Learned Storage trap positions 2313 | -10/Materials | Entered Mines 2314 | -10/Mines | Assembled infested the area 2381 | -10/Mines | Destroyed 9 combat bots 2385 | -10/Mines | Lost 3 parts (1p1n1u) 2486 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2698 | -10/Mines | Discovered exit to Materials (range 13) 2858 | -10/Mines | Learned Materials stockpile data 2977 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3009 | -10/Mines | Learned Materials machine intel 3067 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3248 | -10/Mines | Discovered exit to Materials (range 7) 3582 | -10/Mines | Entered Materials 3582 | -9/Materials | Accompanied by 3 allies 3582 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3584 | -9/Materials | Loaded intel: 54 machine locations 3776 | -9/Materials | Discovered new exit (range 11) 3839 | -9/Materials | Identified exit to Mines 4005 | -9/Materials | Build established: Scavenger-Mutant 4015 | -9/Materials | Discovered new exit (range 9) 4623 | -9/Materials | Build established: Mutant 5029 | -9/Materials | Discovered new exit (range 16) 5187 | -9/Materials | Learned location of Zion (-7) 5244 | -9/Materials | Learned location of Storage (-7) 5260 | -9/Materials | Loaded intel: 19 trap records 5264 | -9/Materials | Identified exit to Materials 5264 | -9/Materials | Learned location of 2 exits from Materials 5265 | -9/Materials | Learned location of 3 exits from Materials 5266 | -9/Materials | Learned location of Recycling (-7) 5278 | -9/Materials | Learned Storage stockpile data 5569 | -9/Materials | Repaired Imp. Ion Engine 5622 | -9/Materials | Entered Mines 5648 | -9/Mines | Met a Derelict bent on vengeance 5705 | -9/Mines | Identified exit to Exiles 5763 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6021 | -9/Mines | Discovered exit to Materials (range 9) 6090 | -9/Mines | Found the Drone Emporium 6103 | -9/Mines | Found Prototype Device 6103 | -9/Mines | Identified Thief Drone Bay 6520 | -9/Mines | Discovered exit to Materials (range 12) 6550 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6559 | -9/Mines | Entered Exiles 6585 | -9/Exiles | Discovered new exit (range 15) 6599 | -9/Exiles | Met 8R-AWN 6629 | -9/Exiles | Met EX-HEX 6695 | -9/Exiles | Met EX-DEC 6856 | -9/Exiles | Discovered new exit (range 14) 6877 | -9/Exiles | Entered Mines 7355 | -8/Mines | Discovered exit to Materials (range 10) 7432 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 7461 | -8/Mines | Discovered exit to Materials (range 9) 7779 | -8/Mines | Entered Materials 7779 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7780 | -8/Materials | Identified exit to Factory 8345 | -8/Materials | Identified exit to Garrison 8347 | -8/Materials | Entered Garrison 8351 | -8/Garrison | Triggered checkpoint 8459 | -8/Garrison | Triggered checkpoint 8471 | -8/Garrison | Discovered new exit (range 45) 8489 | -8/Garrison | Triggered checkpoint 8505 | -8/Garrison | Triggered checkpoint 8687 | -8/Garrison | Triggered checkpoint 8695 | -8/Garrison | Triggered checkpoint 8785 | -8/Garrison | Rescued a captive Derelict 8788 | -8/Garrison | Rescued a captive Derelict 8811 | -8/Garrison | Triggered checkpoint 9111 | -8/Garrison | Triggered checkpoint 9174 | -8/Garrison | Discovered new exit (range 10) 9448 | -8/Garrison | Discovered new exit (range 8) 9671 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9815 | -8/Garrison | Discovered new exit (range 5) 9953 | -8/Garrison | Entered Materials 9953 | -8/Materials | Accompanied by 1 ally 11115 | -8/Materials | Learned Storage stockpile data 11168 | -8/Materials | Learned Storage emergency access door positions 11210 | -8/Materials | Learned Storage stockpile data 11258 | -8/Materials | Learned 4 Recycling zone layouts 11264 | -8/Materials | Learned 4 Recycling zone layouts 11312 | -8/Materials | Learned Factory emergency access door positions 11353 | -8/Materials | Learned Factory emergency access door positions 11389 | -8/Materials | Entered Factory 11389 | -7/Factory | Evolved 2 slots: Utility x2 11390 | -7/Factory | Identified exit to Factory 11511 | -7/Factory | Identified exit to Storage 11511 | -7/Factory | Identified exit to Lower Caves 11647 | -7/Factory | Repaired Broken Imp. Cesium-ion Thruster 11691 | -7/Factory | Build established: Hacker-Sprinter 11753 | -7/Factory | Discovered exit to Factory (range 16) 11781 | -7/Factory | Fabricated Imp. Cesium-ion Thruster? 11920 | -7/Factory | Fabricated Imp. Cesium-ion Thruster? 12035 | -7/Factory | Discovered exit to Factory (range 15) 12425 | -7/Factory | Manually triggered Chute Trap 12425 | -7/Factory | Sucked down chute 12425 | -7/Factory | Entered Waste 12428 | -7/Waste | Spotted C-40 Crusher 12428 | -7/Waste | Spotted C-40 Crusher 12430 | -7/Waste | Found Prototype Processor 12430 | -7/Waste | Identified Exp. Signal Interpreter 12437 | -7/Waste | Spotted C-40 Crusher 12440 | -7/Waste | EMP discharged 12440 | -7/Waste | System corruption reached 10% 12445 | -7/Waste | Spotted C-40 Crusher 12446 | -7/Waste | Spotted C-40 Crusher 12449 | -7/Waste | Spotted C-40 Crusher 12450 | -7/Waste | Discovered new exit (range 14) 12456 | -7/Waste | Entered Factory 12542 | -7/Factory | Lost 3 parts (1p1n1u) 12545 | -7/Factory | Repaired Broken Cld. VTOL Module 12705 | -7/Factory | Discovered exit to Factory (range 12) 12755 | -7/Factory | Fabricated Imp. Cesium-ion Thruster? 12840 | -7/Factory | Discovered exit to Factory (range 10) 13200 | -7/Factory | Repaired Imp. Cesium-ion Thruster 13231 | -7/Factory | Repaired Seismic Detector 13356 | -7/Factory | Repaired Seismic Detector 13410 | -7/Factory | Entered Storage 13411 | -7/Storage | Identified exit to Recycling 13412 | -7/Storage | Loaded intel: 22 trap records 13415 | -7/Storage | Loaded intel: 1 garrison access location 13443 | -7/Storage | Found Prototype Protection 13443 | -7/Storage | Identified Lgt. Regenerative Plating 13485 | -7/Storage | Core integrity fell below 50% 13610 | -7/Storage | Used back door to open Recycling access 13611 | -7/Storage | Entered Recycling 13612 | -7/Recycling | Identified exit to Scraptown 13650 | -7/Recycling | Core integrity fell below 20% 13680 | -7/Recycling | Lost 3 parts (1n2u) 13927 | -7/Recycling | Build established: Mutant 14030 | -7/Recycling | Scanned before Scraplab entrance 14064 | -7/Recycling | Entered Scraplab 14085 | -7/Recycling | Entered Scraptown 14085 | -7/Scraptown | System corruption cleaned by C-Scrubber 14453 | -7/Scraptown | Discovered new exit (range 11) 14550 | -7/Scraptown | Visited Comm Corps 14614 | -7/Scraptown | Visited Awakened 14630 | -7/Scraptown | Visited TADAMA 14726 | -7/Scraptown | Visited Assassins FH 14740 | -7/Scraptown | Visited Shadow of the Wyrm 14998 | -7/Scraptown | Visited Supply Room 15039 | -7/Scraptown | Visited Cave Peace 15095 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 15396 | -7/Scraptown | Visited UFD Registry 15396 | -7/Scraptown | Registered with UFD as "Smoothboard" 15431 | -7/Scraptown | Visited Botcube Research 15466 | -7/Scraptown | Visited DA-N13 Charitable Foundation 15473 | -7/Scraptown | Found DCF Scrap (29 items) 15554 | -7/Scraptown | Visited Sword Containment 15768 | -7/Scraptown | Visited Chapter 10 15769 | -7/Scraptown | Build established: Derelict-Mutant 15813 | -7/Scraptown | Visited Infowarlord's Domain 15827 | -7/Scraptown | Found Exp. Sensor Array 15859 | -7/Scraptown | Visited Abandonware Association 15880 | -7/Scraptown | Learned abandonware demo "REVENGE.EXE" 15908 | -7/Scraptown | Visited A0-MCA Data Center 15918 | -7/Scraptown | Given a B+ rating by A0-MCA 15923 | -7/Scraptown | Found A0-MCA's Component Scanner 15959 | -7/Scraptown | Visited Scrapoid Pod Storage 15985 | -7/Scraptown | Visited Curators Association 16039 | -7/Scraptown | Visited Science Guys 17492 | -7/Scraptown | Found Lrg. Botcube 17949 | -7/Scraptown | Met Optimus 17949 | -7/Scraptown | Accepted into 0bPrime 18026 | -7/Scraptown | Civil war broke out across Scraptown 18051 | -7/Scraptown | Discovered new exit (range 5) 18067 | -7/Scraptown | Entered Factory 18067 | -5/Factory | Evolved 4 slots: Power x1, Utility x3 18080 | -5/Factory | Lost 3 allies 18409 | -5/Factory | Discovered new exit (range 7) 18469 | -5/Factory | Build established: Scavenger-Mutant 18493 | -5/Factory | Loaded intel: 8 recycling unit locations 18688 | -5/Factory | Identified exit to Factory 18780 | -5/Factory | Learned location of Protoforge (-2) 18980 | -5/Factory | Core integrity fell below 50% 19029 | -5/Factory | Core integrity fell below 20% 19044 | -5/Factory | Lost 14 parts (3p6n5u) 19322 | -5/Factory | Identified exit to Upper Caves 19437 | -5/Factory | Scrapoid reinforcements arrived 19456 | -5/Factory | P-70 Sage assimilated allied 05F05-D 19461 | -5/Factory | Found Corrupted Unknown Device 19461 | -5/Factory | Identified Scrap Suit 19473 | -5/Factory | System corruption reached 10% 19703 | -5/Factory | Lost 3 parts (1p2u) 19781 | -5/Factory | Scrapoids reinforcements arrived? 19847 | -5/Factory | Lost 3 allies 19855 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 19818_ R-10 Processor collects Scrap Suit. 19818_ U-05 Engineer builds a Wall. 19819_ U-05 Engineer lays Concrete. 19820_ Slug penetrates Wall. 19822_ U-05 Engineer lays Concrete. 19834_ Slug penetrates Wall. 19841_ System corrupted: Matter fused (-9). 19845_ Slug penetrates Power Conduit. 19847_ Power Conduit explodes. 19847_ Scrap Suit destroyed. 19847_ Power Conduit explodes. 19847_ R-10 Processor destroyed. 19847_ K-01 Serf destroyed. 19847_ Imp. Reaction Control System destroyed. 19847_ K-01 Serf collects debris. 19847_ Critical hit (Burn: +37). 19849_ Slug penetrates Nuclear Reactor. 19851_ K-01 Serf collects debris. 19852_ Structural Scanner destroyed. 19855_ Slug penetrates R-10 Processor. Map ----- +----------------------------------------------------+ | ???????????????????????## "" "R k ##??? | | ???????????????????????## """ T" # ###?? | | ???""??????????????????## """ "" # T##?? | | ???"Y??????????????????## """ "" #u ##?? | | ???""??????????????????## #u ###?? | | ???????????????????????############### ###?? | | ???????????????????????############"## ##??? | | ??????????????????????????## # ##??? | | ???????????????????!???"?### # ? ##??? | | ???????????????????? """ ### # u ##??? | | ???????????????????? """ ##; # ? % # ??? | | ????????????????????? "; # # ??? | | ?????????????? ## # ?????? | | ??????????????#+#######+#;; u " ?????? | | ?????????????? Y ????? | | ??????????????? # ??? | | ????????????? A + ??? | | ????>???????? # ??? | | ???????????? g %* # ??? | | ????????????? "Y" # ??? | | ?????????????? """ ; **! # ??? | | ???????????????## ; *%* # ??? | | ???????????????## R #;;; ;; !! ????? | | ?????????????#### ^ ????? | | ?????????? u ?????? | | ?????????? @ ?????? | | ?????????? ??????? | | ?????????? ??????? | | ??????????? ??????? | | ??????????? """ """ """ """ """ """ """ ""???????? | | ?????????????"" """ """ """ """ """ """ "????????? | | ????????????????""" """ """ """ """ ""???????????? | | ????????????????? ?? ???????????? | | ????????????????????""" """ """ """??????????????? | | ?????????????????????"" ??" ""? ""???????????????? | | ?????????????????????""???" ""??"????????????????? | | ??????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ??????????????????????????###????????????????????? | | ??????????????????????????###????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 34 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 975 Resistance: KI 20 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 80 Melee Accuracy 11 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 21 Defensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Plasma Cutter | -9/Materials | Hacked Imp. VTOL Module | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed System Shield | -8/Materials | Hacked Hacking Suite | -8/Materials | Hacked Imp. Cesium-ion Thruster | -7/Factory | Scanalyzed Powered Armor | -7/Factory | Hacked Biomechanical Wings | -7/Factory | Hacked Hvy. Pick | -7/Factory | Hacked Cld. VTOL Module | -7/Factory | Scanalyzed Transmission Jammer | -7/Factory | Scanalyzed Enh. Flamer | -7/Factory | Scanalyzed Imp. Propulsion Shielding | -7/Factory | Scanalyzed Imp. Utility Shielding | -7/Factory | Scanalyzed Hardlight Generator | -7/Factory | Scanalyzed Mni. Grenade Launcher | -7/Factory | Scanalyzed Imp. Light Armor Plating | -7/Factory | Scanalyzed Arm. Treads | -7/Factory | Extracted Lgt. Deuterium Engine | -7/Factory | Extracted Arm. Wheel | -7/Factory | Extracted Imp. Shield Generator | -7/Factory | Hacked Imp. Titanium Leg | -7/Factory | Hacked Imp. Particle Charger | -7/Factory | Hacked Hrd. Heavy Armor Plating | -7/Factory | Hacked Arm. Leg | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Cesium-ion Thruster | x1 | -7/Factory Imp. Cesium-ion Thruster | x1 | -7/Factory Imp. Cesium-ion Thruster | x1 | -7/Factory | Authchip Repaired ---------- Imp. Ion Engine | 28% | -9/Materials Imp. Cesium-ion Thruster | 99% | -7/Factory | Broken Cld. VTOL Module | 99% | -7/Factory | Broken Imp. Cesium-ion Thruster | 33% | -7/Factory Seismic Detector | 35% | -7/Factory Seismic Detector | 10% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilAdvancedStrikerail Manual? 0 Play Time 03:14:07 Cumulative 415.5 hours Start 2025.06.02 @ 17:07:48 End 2025.06.03 @ 03:11:20 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 203 Rogue 140 Adventurer 63 Explorer 0 Win Type - Total 9 Types 8/0/0/1/0/0/0/0/0/0 Lore% 86 Gallery% 78 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5bfa26f4-19e9-44bb-92ee-16247ac985e2