Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.25 @ 15:36:36 Player: Figgis Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (101) 505 Value Destroyed (3659) 3659 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (577) 577 TOTAL SCORE: 9221 Bonus ------- Follower Combat Kills 277 Met Data Miner 300 Cogmind --------- Core Integrity 526/850 Matter 8/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Core (950) Ox18 Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Heavy Missile Launcher > --- INVENTORY (20) --- Improved Deuterium Engine Improved Deuterium Engine Reinforced Deuterium Engine Neutrino Core Scrap Suit Experimental Sensor Array Stasis Canceller Hacking Suite Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Melee Analysis Suite Microactuators Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg VSS Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Scrap Suit Experimental Sensor Array Reactive Plating Improved Shield Generator Hacking Suite Advanced Assault Cannon Advanced Assault Cannon Precision Grenade Launcher Greatsword [Rating: 53] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Hacking Suite Device Microactuators Storage High-capacity Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon Greatsword Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 2 | . . . . . 1 1 . . . . . Utility 5 | . . . 2 . 1 1 . . . . 1 Weapon . | . . . . . . . . . . . . Parts Attached 89 | 6 3 1 10 3 21 23 5 3 . 10 4 Power 10 | 1 . . 1 1 2 3 . . . 1 1 Engine 10 | 1 . . 1 1 2 3 . . . 1 1 Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 32 | 2 . . 3 1 8 10 2 1 . 3 2 Treads . | . . . . . . . . . . . . Leg 32 | 2 . . 3 1 8 10 2 1 . 3 2 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 28 | 1 2 1 4 1 7 5 2 2 . 3 . Device 9 | . . . . 1 1 3 2 1 . 1 . Storage 3 | 1 . 1 . . . 1 . . . . . Processor 2 | . 1 . 1 . . . . . . . . Hackware 3 | . . . 1 . 1 1 . . . . . Protection 11 | . 1 . 2 . 5 . . 1 . 2 . Artifact . | . . . . . . . . . . . . Weapon 19 | 2 1 . 2 . 4 5 1 . . 3 1 Energy Gun 3 | 2 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 2 | . . . . . 2 . . . . . . Ballistic Cannon 2 | . . . . . . . . . . 2 . Launcher 2 | . . . . . . 1 . . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 3 | . . . 1 . 2 . . . . . . Slashing Weapon 7 | . . . 1 . . 4 1 . . 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 2 1 . . . . . Parts Lost 38 | . 1 . . . 6 4 3 1 . 11 12 Power 3 | . . . . . 1 . . . . 1 1 Propulsion 15 | . . . . . 2 2 1 . . 5 5 Utility 14 | . . . . . 3 2 1 1 . 4 3 Weapon 6 | . 1 . . . . . 1 . . 1 3 Highest Loss Streak 12 | . 1 . . . 3 3 2 1 . 5 12 To Critical Strikes 1 | . . . . . 1 . . . . . . Average Backups 12 | 3 4 8 9 9 8 14 16 18 19 15 11 Power 3 | 1 1 3 2 2 2 3 3 4 4 4 4 Propulsion 3 | . . 2 3 2 1 4 5 4 4 2 . Utility 3 | . 1 3 2 2 3 4 4 5 6 4 4 Weapon 2 | 1 . . 1 2 2 2 3 4 5 4 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 21 | . 1 1 2 3 8 . . . . . 6 Power 7 | . . 1 1 . 2 . . . . . 3 Propulsion 3 | . . . 1 2 . . . . . . . Utility 5 | . 1 . . 1 . . . . . . 3 Weapon 6 | . . . . . 6 . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 91 | . 97 100 97 100 95 88 86 90 92 88 66 Engine 8 | . 14 14 11 11 8 7 7 7 7 6 8 Leg 27 | . 28 28 22 22 26 29 29 30 30 28 20 Device 9 | . . . . . 2 5 12 21 23 18 11 Storage 8 | . 14 14 11 11 9 7 7 7 7 7 6 Processor 5 | . 5 14 12 11 9 7 3 . . . . Hackware 11 | . . . 7 11 12 21 16 10 7 7 5 Protection 5 | . 5 . 11 11 7 . . 3 7 8 . Energy Gun 2 | . 28 28 5 . . . . . . . . Impact Weapon 3 | . . . 8 11 12 . . . . . . Slashing Weapon 5 | . . . 8 11 5 6 6 7 7 5 . Peak Build Rating 53 | 6 8 8 20 31 29 53 51 51 50 51 53 Average Rating 36 | 2 6 8 15 21 27 47 48 49 50 47 44 On Entrance 27 | . 6 8 8 20 24 28 46 47 50 50 43 Naked Turns . | . . . . . . . . . . . . Heaviest Build 75 | 14 15 19 22 24 39 59 59 65 65 75 75 Greatest Support 83 | 20 20 20 25 30 40 80 70 65 65 65 83 Greatest Overweight (x) 2 | . . . 1 1 1 2 . . . 2 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 10 10 10 10 20 20 20 20 20 20 Average Capacity 15 | 5 8 9 10 10 10 18 20 20 20 20 20 Most Carried 20 | 5 8 8 10 10 10 20 20 20 20 20 15 Average Carried 13 | 3 4 8 9 9 9 16 17 19 20 16 12 Final Capacity 20 | 8 8 10 10 10 10 20 20 20 20 20 20 Final Carried 20 | 2 8 7 10 10 9 19 17 20 20 13 10 Class Distribution -------------------- 36% | Hacker-Gladiator 22% | Mutant 22% | Scavenger-Gladiator 17% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gladiator | -9/Materials Scavenger-Gladiator | -9/Mines Scavenger-Gladiator | -8/Materials Hacker-Gladiator | -7/Factory Hacker-Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Matter Collected 1316 | 213 72 10 100 50 269 249 156 44 . 128 25 Remotely . | . . . . . . . . . . . . Salvage Created 4032 | . 163 121 448 292 1278 810 322 51 . 207 340 Parts 186 | . 10 6 25 16 47 46 10 1 . 9 16 Haulers Intercepted 3 | . . . 1 . 2 . . . . . . Recyclers Shooed 5 | . . . 1 . . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . 8 1 . 9 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 85 | . 4 4 7 4 27 16 9 1 . 6 7 Melee 60 | . . . 2 4 24 16 5 1 . 5 3 Guns 11 | . 2 4 5 . . . . . . . . Cannons 1 | . . . . . . . . . . 1 . AOE 10 | . 2 . . . . . 4 . . . 4 Classes Destroyed 12 | . 1 1 5 . 1 1 1 . . 1 1 Worker 3 | . . . . . . . . . . . 3 Hauler 3 | . . . 1 . 2 . . . . . . Recycler 4 | . . . 1 1 1 . . . . . 1 Operator 3 | . . . 1 . 1 1 . . . . . Watcher 3 | . . . 1 . 2 . . . . . . Swarmer 24 | . . 2 2 . 9 3 3 . . 2 3 Grunt 30 | . 4 2 2 2 10 5 . . . 1 4 Duelist 1 | . . . . . . . 1 . . . . Sentry 17 | . . . 3 2 7 3 1 . . 1 . Hunter 5 | . . . . . 1 3 . 1 . . . Programmer 3 | . . . . . . 2 . . . 1 . Behemoth 1 | . . . . . . . . . . 1 . Thug 4 | . . . . . . . 4 . . . . Best Kill Streak 11 | . 2 2 3 2 5 3 4 1 . 2 11 Combat Bots Only 7 | . 2 2 2 2 5 3 4 1 . 2 7 Max Kills in Single Turn 3 | . 2 1 1 1 1 1 2 1 . 1 3 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . 2 . . . . . 2 . . . 2 Melee 1 | . . . 1 1 1 1 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 752 | . 18 8 19 7 153 203 38 12 . 180 114 Missed 241 | . 4 4 6 3 42 62 11 5 . 61 43 Hits 511 | . 14 4 13 4 111 141 27 7 . 119 71 Melee 11 | . . . . . . . 2 . . . 9 Projectile 500 | . 14 4 13 4 111 141 25 7 . 119 62 Critical Strikes 15 | . . . 2 1 8 1 2 . . . 1 Damage Taken 7341 | . 272 36 204 59 1432 1628 598 90 . 1565 1457 Core 1246 | . 70 10 97 15 279 226 84 . . 141 324 Absorbed by Shields 42 | . . . . . . 42 . . . . . Ignored by Resistances 140 | . . . . . . . . . . 140 . Core Remaining (%) 64 | 100 . 68 . 72 49 . . . . 35 . Volleys Fired 63 | . 10 6 13 . . . 7 . . 14 13 Largest 2 | . 2 2 2 . . . 1 . . 2 2 Hottest 90 | . 90 90 90 . . . 36 . . 80 80 Shots Fired 108 | . 19 12 25 . . . 7 . . 28 17 Gun 56 | . 19 12 25 . . . . . . . . Cannon 36 | . . . . . . . . . . 28 8 Launcher 16 | . . . . . . . 7 . . . 9 Special . | . . . . . . . . . . . . Kinetic 36 | . . . . . . . . . . 28 8 Thermal 28 | . 10 6 12 . . . . . . . . Explosive 16 | . . . . . . . 7 . . . 9 Electromagnetic 28 | . 9 6 13 . . . . . . . . Robot Hit Streak 10 | . 6 10 5 . . . 1 . . 7 7 Robot Miss Streak 4 | . 4 2 3 . . . . . . 3 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . Shots Hit Robots 245 | . 9 7 23 7 78 43 11 2 . 42 23 Core Hits 119 | . 6 5 14 5 23 17 13 1 . 11 24 Critical Kills 1 | . . . . . 1 . . . . . . Critical Parts Destroyed 5 | . . . . . 5 . . . . . . Critical Strikes 40 | . 1 . 3 1 14 11 2 . . 4 4 Burn 1 | . . . 1 . . . . . . . . Blast 1 | . . . . . . . . . . 1 . Corrupt 1 | . 1 . . . . . . . . . . Smash 6 | . . . . . 6 . . . . . . Sever 31 | . . . 2 1 8 11 2 . . 3 4 Melee Attacks 266 | . . . 11 7 125 55 12 3 . 31 22 Impact 78 | . . . 2 . 76 . . . . . . Slashing 188 | . . . 9 7 49 55 12 3 . 31 22 Piercing . | . . . . . . . . . . . . Sneak Attacks 10 | . . . 2 1 7 . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 15 | . . . . . 15 . . . . . . Damage Inflicted 11357 | . 302 87 581 274 3465 2259 1278 95 . 1350 1666 Guns 402 | . 117 87 198 . . . . . . . . Cannons 715 | . . . . . . . . . . 575 140 Explosions 2075 | . 185 . . . . . 765 . . . 1125 Melee 8162 | . . . 383 274 3465 2259 513 95 . 775 398 Ramming 3 | . . . . . . . . . . . 3 Kinetic 715 | . . . . . . . . . . 575 140 Thermal 519 | . 246 37 100 . . . . . . . 136 Explosive 1754 | . . . . . . . 765 . . . 989 Electromagnetic 204 | . 56 50 98 . . . . . . . . Impact 2194 | . . . . . 2194 . . . . . . Slashing 5968 | . . . 383 274 1271 2259 513 95 . 775 398 Piercing . | . . . . . . . . . . . . Highest Corruption 2 | . . . . . . 1 1 1 1 2 . Average Corruption 1 | . . . . . . 1 1 1 1 1 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 47 | . . . . . . 8 8 12 . 19 . Message Errors 15 | . . . . . . 3 3 6 . 3 . Matter Fused 14 | . . . . . . 3 . 3 . 8 . Heat Flow Errors 5 | . . . . . . 1 2 1 . 1 . Energy Discharges 7 | . . . . . . . 1 1 . 5 . Parts Fused 1 | . . . . . . . . 1 . . . Data Loss (minor) 4 | . . . . . . 1 1 . . 2 . Data Loss (major) 1 | . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1063 | . 96 . 12 . 738 56 12 . . 47 102 Projectiles . | . . . . . . . . . . . . Explosions 198 | . 96 . . . . . . . . . 102 Melee 865 | . . . 12 . 738 56 12 . . 47 . Knockbacks 12 | . . . . . 8 . . . . . 4 Impact 8 | . . . . . 8 . . . . . . Kinetic 4 | . . . . . . . . . . . 4 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 245 | . 98 . . . . . . . . . 147 Shots 6 | . 1 . . . . . . . . . 5 Rammed . | . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . Highest Temperature 262 | . 244 72 129 9 12 231 262 212 . 240 15 Average Temperature 80 | . 102 34 52 9 6 123 104 108 . 109 7 Received Heat Transfer 1929 | . 99 . 99 54 630 327 153 . . 276 291 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 6 | . . . . . 6 . . . . . . Combat Hostiles 3 | . . . . . 3 . . . . . . Parts Fried 12 | . . . . . 12 . . . . . . Impact Corruptions 21 | . . . . . 21 . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 916 | . 285 111 370 . . . . . . . 150 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Maximum Alert Level 1 | . . . . . 1 . . . . . 1 Low Security (%) 91 | 100 100 100 100 100 71 100 . . . . 95 Level 1 8 | . . . . . 28 . . . . . 4 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 327 | . 103 78 199 55 327 173 . . . . 294 Initial 144 | . . 31 24 31 . 144 . . . . . Average 80 | . 50 10 102 16 135 61 . . . . 21 Influence Increases 3167 | . 153 188 508 95 940 520 100 30 . 255 378 Destroy 0b10 Robot/C 1840 | . 80 140 300 80 540 320 100 20 . 120 140 Destroy 0b10 Robot/NC 90 | . . . 30 5 30 5 . . . . 20 Destroy Leader 444 | . 20 30 96 10 148 90 . 10 . 30 10 Allied During Kill 44 | . . 18 26 . . . . . . . . Trap Triggered on 0b10 10 | . . . . . 10 . . . . . . Successful Hack 23 | . . . 11 . . . . . . . 12 Disable Machine 180 | . 30 . 30 . . . . . . . 120 Destroy Structure 86 | . 23 . . . 2 . . . . . 61 Lose Combat Pursuer 450 | . . . 15 . 210 105 . . . 105 15 Influence Decreases 2892 | . 70 209 488 177 621 678 261 30 . 255 103 Entered New Map 377 | . . 52 38 51 . 175 61 . . . . Time Decay 2130 | . 60 117 410 126 490 463 190 30 . 202 42 Lost Part 234 | . 10 . . . 60 40 10 . . 53 61 Lost Ally 80 | . . 40 40 . . . . . . . . Purge Threat 71 | . . . . . 71 . . . . . . Squads Dispatched 14 | . 2 . 3 . 3 5 . . . . 1 Investigation 5 | . 2 . . . 2 1 . . . . . Extermination 3 | . . . . . . 3 . . . . . Reinforcement 6 | . . . 3 . 1 1 . . . . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Distress Signals 12 | . . . 4 . 6 2 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 152 | . 7 6 22 4 50 27 9 1 . 13 13 Peak Tracking Total 6 | . 2 3 4 2 5 5 5 1 . 3 6 Tactical Retreats 27 | . . . 1 . 11 7 . . . 7 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Traps Triggered 4 | . 1 . . . 3 . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 3 | . . . . . 3 . . . . . . Reused 1 | . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Machines Disabled 12 | . 2 . 2 . . . . . . . 8 Max in Single Turn 5 | . 2 . . . . . . . . . 5 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Machines Accessed 25 | . 1 . 5 . 5 5 1 1 4 1 2 Terminals 14 | . 1 . 4 . 5 2 . . . 1 1 Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . 1 . . . . . Recycling Units 1 | . . . 1 . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 84 | . 4 . 11 . 12 21 1 1 28 1 5 Successful 50 | . . . 4 . 4 9 1 1 28 1 2 Failed 34 | . 4 . 7 . 8 12 . . . . 3 Catastrophic 6 | . . . 3 . 1 2 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 23 | . . . 6 . 6 7 . . . . 4 Terminals 37 | . 4 . 9 . 12 7 . . . 1 4 Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 3 | . . . . . . 3 . . . . . Recycling Units 2 | . . . 2 . . . . . . . . Scanalyzers 11 | . . . . . . 11 . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 40 | . . . 3 . 4 1 1 1 28 1 1 Record 12 | . . . . . . . . . 11 1 . Part Schematic 9 | . . . . . . . . . 9 . . Robot Schematic 5 | . . . . . . . . . 5 . . Prototype ID Bank 3 | . . . . . . . . . 3 . . Open Door 2 | . . . . . . . 1 1 . . . Branch Access Points 4 | . . . 1 . 1 1 . . . . 1 Unreport Threat 1 | . . . . . 1 . . . . . . Locate Traps 2 | . . . 2 . . . . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks 1 | . . . . . . 1 . . . . . Scan Component 1 | . . . . . . 1 . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . Scanalyzer 7 | . . . . . . 7 . . . . . Insert Component 3 | . . . . . . 3 . . . . . Analyze 4 | . . . . . . 4 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 18 | . 1 . 5 . 5 4 . . . 1 2 Full Trace Events 2 | . . . . . 1 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . 2 . . 9 . . Parts Built 2 | . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . Time 53 | . . . . . . . . . . . 53 Total Part Build Rating 12 | . . . . . . . . . . . 12 Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Total Allies 5 | . . 5 . . . . . . . . . Largest Group 3 | . . 3 2 . . . . . . . . Highest-Rated Group 47 | . . 47 47 . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 69 | . . 27 42 . . . . . . . . Total Damage 829 | . . 323 506 . . . . . . . . Kills 14 | . . 4 10 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Active Infowar (turns) . | . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . 2 . . 2 2 . 2 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Turns Passed 9691 | 32 195 560 998 394 1824 1594 845 1233 114 1588 314 Spaces Moved 6285 | 39 127 450 496 284 1000 1043 645 1001 94 968 138 Core 38 | 38 . . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs 6247 | 1 127 450 496 284 1000 1043 645 1001 94 968 138 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 110 110 122 122 122 122 127 Average Speed 133 | 51 120 120 183 120 128 127 123 122 122 151 153 Slowest Speed 270 | 120 120 120 190 190 190 270 125 122 122 270 270 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 54 | 3 27 72 51 67 73 18 74 93 75 98 4 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 3 | . . . . 1 . . 1 . 1 . . Known Exits Taken 4 | . . . 1 . . 1 1 . . 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 . . 1 1 . . Scrap Searched 9 | . . 1 . 1 . . 2 2 . 3 . Spaces Dug 3 | . . . . . 3 . . . . . . Terrain Destroyed 121 | . 26 . . . 3 . 14 . . 3 75 Melee 3 | . . . . . 3 . . . . . . Projectile 4 | . . . . . . . . . . 3 1 AOE 114 | . 26 . . . . . 14 . . . 74 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Total 7188 | 49 151 459 547 328 1392 1232 677 1010 93 1045 205 Wait 361 | . . 1 4 24 224 66 . . . 18 24 Move 6274 | 38 126 449 495 283 999 1042 644 1000 93 967 138 Hop . | . . . . . . . . . . . . Pick Up 71 | 5 10 . 7 1 14 23 3 3 . 3 2 Fast Attach 28 | 3 . . 4 3 12 3 1 2 . . . Attach 42 | 3 3 . 1 . 6 10 5 . . 9 5 Detach 4 | . . . . 1 . 1 2 . . . . Swap 33 | . . 1 5 2 9 12 1 1 . 2 . Drop 70 | . 2 2 9 7 26 20 2 1 . 1 . Fire 63 | . 10 6 13 . . . 7 . . 14 13 Melee 241 | . . . 9 7 102 55 12 3 . 31 22 Ram . | . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials (discovered 4 exits: *Mat / *Min x2 / Sto) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / Low x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 33 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 14) 228 | -10/Materials | Entered Mines 236 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 255 | -10/Mines | Discovered new exit (range 11) 318 | -10/Mines | Build established: Mutant 397 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 397 | -10/Mines | Discovered new exit (range 5) 584 | -10/Mines | Discovered new exit (range 10) 623 | -10/Mines | Learned Materials trap positions 628 | -10/Mines | Discovered new exit (range 8) 788 | -10/Mines | Entered Materials 788 | -9/Materials | Accompanied by 2 allies 788 | -9/Materials | Evolved 2 slots: Utility x2 789 | -9/Materials | Identified exit to Storage 790 | -9/Materials | Loaded intel: 20 trap records 793 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1091 | -9/Materials | Discovered new exit (range 5) 1448 | -9/Materials | Build established: Scavenger-Gladiator 1728 | -9/Materials | Identified exit to Mines 1786 | -9/Materials | Entered Mines 1804 | -9/Mines | Met a Derelict bent on vengeance 1804 | -9/Mines | Learned location of Zion (-6) 1833 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1837 | -9/Mines | Found Scrap Suit 1870 | -9/Mines | Learned Materials terminal intel 2041 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2044 | -9/Mines | Found Prototype Device 2044 | -9/Mines | Identified Exp. Sensor Array 2112 | -9/Mines | Discovered new exit (range 9) 2161 | -9/Mines | Discovered new exit (range 16) 2180 | -9/Mines | Entered Materials 2180 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2181 | -8/Materials | Loaded intel: 12 terminal locations 2752 | -8/Materials | Lost 3 parts (2n1u) 3354 | -8/Materials | Discovered new exit (range 3) 3475 | -8/Materials | Build established: Hacker-Gladiator 3720 | -8/Materials | Core integrity fell below 50% 4004 | -8/Materials | Entered Factory 4004 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4432 | -7/Factory | Discovered new exit (range 15) 4475 | -7/Factory | Identified exit to Lower Caves 5546 | -7/Factory | Lost 3 parts (1n2u) 5598 | -7/Factory | Entered Lower Caves 5626 | -7/Lower Caves | Identified exit to Lower Caves 5795 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6006 | -7/Lower Caves | Ambushed by wild Derelicts 6166 | -7/Lower Caves | Encountered a Warlord checkpoint 6443 | -7/Lower Caves | Entered another Lower Caves area 6664 | -7/Lower Caves | Discovered new exit (range 12) 6714 | -7/Lower Caves | Encountered a Warlord checkpoint 7133 | -7/Lower Caves | Discovered new exit (range 11) 7203 | -7/Lower Caves | Build established: Gladiator 7380 | -7/Lower Caves | Learned location of 1 exit from Factory 7676 | -7/Lower Caves | Entered Data Miner 7676 | -7/Data Miner | Discovered new exit (range 6) 7700 | -7/Data Miner | Met Data Miner 7725 | -7/Data Miner | Learned location of Section 7 (-2) 7725 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7748 | -7/Data Miner | Received God Mode back door access code from Data Miner 7790 | -7/Data Miner | Entered Proximity Caves 7877 | -6/Proximity Caves | Identified exit to Factory 8106 | -6/Proximity Caves | Learned location of 1 exit from Factory 8537 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8548 | -6/Proximity Caves | Core integrity fell below 50% 8594 | -6/Proximity Caves | Lost 4 parts (1p2n1u) 8785 | -6/Proximity Caves | Build established: Mutant 9047 | -6/Proximity Caves | Spotted B-75 Beast 9106 | -6/Proximity Caves | Destroyed B-75 Beast 9135 | -6/Proximity Caves | Lost 5 parts (3n2u) 9378 | -6/Proximity Caves | Entered Factory 9378 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9379 | -6/Factory | Identified exit to Factory 9379 | -6/Factory | Identified exit to Lower Caves 9467 | -6/Factory | Fabricated Thunder Leg (x2) 9692 | -6/Factory | Self-destructed Last Messages --------------- 09675_ Microactuators destroyed. 09676_ U-05 Engineer lays Concrete. 09680_ Power Conduit explodes. 09680_ Destroyed Lgt. Angular Momentum Engine. 09680_ Destroyed Carbon-fiber Leg. 09680_ Power Conduit explodes. 09680_ Destroyed Wheel. 09680_ K-01 Serf destroyed. 09681_ U-05 Engineer lays Concrete. 09681_ Hacking Suite destroyed. 09682_ U-05 Engineer lays Concrete. 09687_ The unstable cave ceiling collapses. 09687_ U-05 Engineer lays Concrete. 09687_ Imp. Titanium Leg destroyed. 09688_ Kicked G-50 Soldier. 09688_ U-05 Engineer lays Concrete. 09690_ Thunder Leg destroyed. 09690_ K-01 Serf collects debris. 09690_ Destroyed Wheel. 09691_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????