Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.06.24 @ 02:51:43 Player: Archonazia Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (119) 595 Value Destroyed (5924) 5924 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (497) 497 TOTAL SCORE: 12796 Bonus ------- High Alert Combat Kills 287 Follower Combat Kills 255 Friendly Fire -45 Cogmind --------- Core Integrity 0/1300 Matter 229/300 Energy 174/325 System Corruption 3% Temperature Critical (545) Movement Hovering (242) Ox4 Location -3/Research Parts ------- > --- POWER (4) -------- Light Nuclear Core Antimatter Reactor > --- PROPULSION (4) --- Improved Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System > --- UTILITY (8) ------ Advanced Heat Sink Huge Storage Unit Advanced Target Analyzer Layered Medium Armor Plating Graphene Brace Advanced Shield Generator Antimissile System > --- WEAPON (6) ------- Heavy Plasma Cannon Nova Cannon KE Penetrator Railgun Heavy Gauss Cannon > --- INVENTORY (25) --- Light Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor Large Storage Unit Faulty Quantum Shading Machine Quantum Shading Machine Quantum Shading Machine Long-range Sensor Array Heavy Armor Plating Point Defense System Heavy Gauss Cannon Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core Light Fission Core Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Compact Battery Advanced Target Analyzer Layered Medium Armor Plating Graphene Brace Advanced Shield Generator Antimissile System > --- WEAPON ----------- Dispersion Rifle Heavy Plasma Cannon Nova Cannon KE Penetrator Railgun Heavy Gauss Cannon > --- INVENTORY -------- Light Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor Large Storage Unit Quantum Shading Machine Quantum Shading Machine Quantum Shading Machine Long-range Sensor Array Heavy Armor Plating Point Defense System Heavy Gauss Cannon Improved Remote Datajack [Rating: 144] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Hover Unit Cooled Antigrav System Utility Large Storage Unit Device Dynamic Insulation System Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Layered Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Fac Fac Res Slots Evolved 15 | . 1 2 . . 4 2 . . 2 2 2 Power 3 | . . 1 . . . 1 . . . . 1 Propulsion 2 | . . . . . . 1 . . 1 . . Utility 6 | . 1 1 . . 3 . . . . 1 . Weapon 4 | . . . . . 1 . . . 1 1 1 Parts Attached 116 | 8 4 7 8 . 14 6 14 3 13 23 16 Power 19 | 1 . 2 3 . 3 1 2 1 2 3 1 Engine 9 | 1 . 2 2 . . . 1 1 1 1 . Core 9 | . . . 1 . 3 1 1 . 1 1 1 Reactor 1 | . . . . . . . . . . 1 . Propulsion 29 | 2 2 3 . . 3 4 . 2 2 6 5 Treads 2 | . 2 . . . . . . . . . . Leg 23 | 2 . 3 . . 3 4 . 2 2 6 1 Wheel . | . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . 4 Flight . | . . . . . . . . . . . . Utility 39 | 3 2 2 3 . 4 1 4 . 5 9 6 Device 22 | 1 1 . 1 . 2 . 4 . 4 7 2 Storage 9 | 1 1 2 1 . 1 . . . 1 1 1 Processor 4 | 1 . . 1 . 1 . . . . . 1 Hackware . | . . . . . . . . . . . . Protection 4 | . . . . . . 1 . . . 1 2 Artifact . | . . . . . . . . . . . . Weapon 29 | 2 . . 2 . 4 . 8 . 4 5 4 Energy Gun 9 | 2 . . . . 1 . 4 . . 1 1 Energy Cannon 5 | . . . . . . . 2 . . 2 1 Ballistic Gun 8 | . . . 2 . 2 . . . 2 1 1 Ballistic Cannon 5 | . . . . . 1 . 1 . 1 1 1 Launcher 1 | . . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 1 . . 1 Parts Lost 23 | . . 1 4 . 2 . 10 . 1 1 4 Power 10 | . . . 3 . 1 . 3 . 1 . 2 Propulsion 2 | . . . . . 1 . 1 . . . . Utility 8 | . . 1 . . . . 5 . . 1 1 Weapon 3 | . . . 1 . . . 1 . . . 1 Highest Loss Streak 7 | . . 1 2 . 1 . 7 . 1 1 4 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 95 98 100 99 98 89 93 92 98 94 Engine 6 | . 12 20 13 10 1 . 5 12 11 7 . Core 9 | . . . 5 10 12 18 12 6 4 5 13 Leg 16 | . 17 6 20 20 13 17 17 18 17 19 7 Device 18 | . 12 10 17 20 21 18 14 18 20 27 19 Storage 14 | . 12 18 21 20 21 15 12 12 11 10 9 Processor 4 | . 12 7 1 . 7 6 6 6 4 . 2 Energy Gun 8 | . 25 20 11 . 4 6 10 12 3 1 7 Energy Cannon 2 | . . . . . . . 3 6 2 3 8 Ballistic Gun 5 | . . . 8 20 12 6 . . 7 8 4 Ballistic Cannon 3 | . . . . . 4 6 1 . 2 9 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 184 | 19 31 37 40 40 57 63 73 74 84 103 184 Greatest Support 100 | 20 40 40 23 23 23 60 60 50 70 100 100 Greatest Overweight (x) 5 | . 1 1 1 1 5 3 3 1 2 1 4 Average Overweight (x) 1 | . . . 1 1 2 1 1 1 1 . 2 Largest Inventory Capacity 25 | 10 15 15 15 15 15 15 15 15 15 15 25 Average Capacity 15 | 8 13 15 15 15 15 15 15 15 15 15 20 Most Carried 16 | 6 8 15 15 14 14 12 12 6 8 15 16 Average Carried 9 | 3 5 8 11 13 9 10 7 3 4 11 13 Final Capacity 25 | 10 15 15 15 15 15 15 15 15 15 15 25 Final Carried 15 | 5 7 15 13 14 12 12 6 3 7 11 15 Class Distribution -------------------- 28% | Hacker-Mutant 21% | Hacker-Skirmisher 18% | Hacker-Tank 16% | Scavenger-Skirmisher 6% | Scavenger-Executioner 5% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Hacker-Mutant | -9/Recycling Scavenger-Skirmisher | -7/Factory Hacker-Tank | -6/Factory Hacker-Skirmisher | -6/Lower Caves Hacker-Skirmisher | -6/Lower Caves Hacker-Gunner | -5/Factory Hacker-Tank | -4/Factory Scavenger-Executioner | -3/Research Resources | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Fac Fac Res Matter Collected 3603 | 231 89 105 183 38 549 60 435 . 347 1241 325 Remotely . | . . . . . . . . . . . . Salvage Created 5145 | . 119 275 622 6 717 62 648 . 387 1605 704 Parts 254 | . 8 17 36 3 39 2 14 . 25 70 40 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . 1 . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Fac Fac Res Combat Hostiles Destroyed 101 | . 3 6 13 1 16 1 15 . 9 28 9 Guns 56 | . 3 6 12 1 11 1 6 . 3 7 6 Cannons 38 | . . . . . 5 . 7 . 4 19 3 AOE 1 | . . . . . . . . . 1 . . Classes Destroyed 11 | . 4 1 . 1 3 . 1 . 1 . . Worker 4 | . 1 . . . . . . . . 2 1 Builder 2 | . . . . . . . . . 1 . 1 Drone 1 | . . . . 1 . . . . . . . Watcher 12 | . 1 1 1 . 1 1 . . . 5 2 Swarmer 16 | . 2 . 2 . 3 . 1 . 3 3 2 Grunt 45 | . 1 5 8 . 3 . 10 . 2 16 . Duelist 2 | . . . . . . . 1 . . 1 . Sentry 15 | . . 1 3 . 3 1 3 . . 1 3 Hunter 2 | . . . . . 2 . . . . . . Programmer 17 | . . . . . 3 . . . 3 7 4 Heavy 2 | . . . . . 2 . . . . . . Thug 1 | . . . . . . . . . 1 . . Best Kill Streak 7 | . 3 3 3 1 3 1 7 . 4 6 2 Combat Bots Only 7 | . 2 2 3 1 3 1 7 . 3 5 2 Max Kills in Single Turn 2 | . 1 1 2 1 1 1 1 . 1 2 2 Gunslinging 1 | . . . 1 . . . . . . . . Exploded 1 | . . . . . . . . . 1 . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -3 -------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Fac Fac Res Damage Taken 7297 | . 65 97 472 14 641 57 1599 38 1047 1119 2148 Core 3141 | . 17 28 99 . 80 . 530 6 769 222 1390 Absorbed by Shields 388 | . . . 4 . . . . . . 95 289 Redirected to Shielding 106 | . . . . . . . 106 . . . . Regen/Repaired (Parts) 23 | . 23 . . . . . . . . . . Core Remaining (%) 69 | 100 93 . . 68 88 . . 36 23 80 . Volleys Fired 272 | . 9 16 54 3 41 5 47 . 19 54 24 Largest 6 | . 2 2 2 2 3 3 3 . 3 5 6 Hottest 420 | . 100 100 100 43 153 153 239 . 200 322 420 Shots Fired 828 | . 18 32 99 6 119 15 123 . 56 253 107 Gun 530 | . 18 32 99 6 92 10 71 . 37 108 57 Cannon 295 | . . . . . 27 5 49 . 19 145 50 Launcher 3 | . . . . . . . 3 . . . . Special . | . . . . . . . . . . . . Kinetic 452 | . . . 22 6 94 10 55 . 38 193 34 Thermal 359 | . 18 32 77 . 25 5 65 . 18 60 59 Explosive 3 | . . . . . . . 3 . . . . Electromagnetic 14 | . . . . . . . . . . . 14 Robot Hit Streak 45 | . 8 24 29 1 24 15 40 . 45 14 10 Robot Miss Streak 7 | . 2 1 2 4 2 1 1 . 2 6 7 Penetration Max 2 | . . . . . . . . . . 1 2 Secondary Targets 5 | . 1 . 2 . 1 . 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . 1 . . . . Shots Hit Robots 542 | . 13 25 68 1 101 14 73 . 38 146 63 Core Hits 246 | . 6 14 25 1 47 7 36 . 17 69 24 Critical Kills 7 | . . . . . . . . . . 3 4 Critical Parts Destroyed 10 | . . . . . 1 . . . . 2 7 Critical Strikes 39 | . . 2 6 . 3 . 2 . . 14 12 Burn 9 | . . 2 6 . . . 1 . . . . Meltdown 2 | . . . . . . . . . . 2 . Destroy 16 | . . . . . 2 . . . . 3 11 Blast 12 | . . . . . 1 . 1 . . 9 1 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 13209 | . 174 313 894 12 1938 277 1931 . 1141 4657 1872 Guns 7366 | . 174 313 894 12 1456 202 901 . 603 1785 1026 Cannons 5578 | . . . . . 482 75 906 . 397 2872 846 Explosions 265 | . . . . . . . 124 . 141 . . Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 7231 | . . . 146 12 1303 143 1116 . 513 3358 640 Thermal 5571 | . 174 313 748 . 635 134 691 . 487 1299 1090 Explosive 265 | . . . . . . . 124 . 141 . . Electromagnetic 142 | . . . . . . . . . . . 142 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . 1 . . . 2 . 2 2 1 1 3 Average Corruption 1 | . 1 . . . 1 . 2 2 1 1 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 37 | . 1 . . . 14 . 2 2 5 7 6 Message Errors 12 | . 1 . . . 7 . 1 . . 3 . Matter Fused 10 | . . . . . 2 . 1 1 1 2 3 Heat Flow Errors 2 | . . . . . . . . . 1 . 1 Energy Discharges 4 | . . . . . 2 . . . 1 1 . Data Loss (minor) 5 | . . . . . 2 . . 1 1 1 . Alerts 1 | . . . . . . . . . . . 1 Weapon Failures 3 | . . . . . 1 . . . 1 . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 101 | . . . . . . . 13 . . 65 23 Projectiles 101 | . . . . . . . 13 . . 65 23 Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 19 | . . . . . 2 1 5 . 1 10 . Impact . | . . . . . . . . . . . . Kinetic 18 | . . . . . 2 1 5 . 1 9 . Secondary 1 | . . . . . . . . . . 1 . Self-Inflicted Damage 86 | . . . . . . . 16 . 53 17 . Shots 3 | . . . . . . . 1 . 1 1 . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 1000 | . 156 312 401 . 66 129 661 13 786 633 1000 Average Temperature 205 | . 71 114 102 . 21 60 235 7 246 160 349 Received Heat Transfer 1981 | . 18 81 311 9 222 30 681 21 54 485 69 Effects 194 | . . . 8 . . . 45 . 26 18 97 Shutdowns 85 | . . . 3 . . . 14 . 12 7 49 Energy Bleed 8 | . . . . . . . 2 . 1 1 4 Interference 40 | . . . 5 . . . 11 . . 6 18 Matter Decay 2 | . . . . . . . 2 . . . . Short Circuit 11 | . . . . . . . 3 . 1 2 5 Damage (minor) 12 | . . . . . . . 4 . 3 1 4 Damage (major) 21 | . . . . . . . 7 . 4 . 10 Damage (core) 15 | . . . . . . . 2 . 5 1 7 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 6 | . . . 1 . . . 2 . 1 2 . Combat Hostiles 6 | . . . 1 . . . 2 . 1 2 . Parts Melted 37 | . 2 3 9 . 4 . 4 . 2 8 5 Heat Transferred 11602 | . 518 1073 2664 . 1425 300 1602 . 825 1794 1401 Parts Sabotaged 3 | . . . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Fac Fac Res Peak Influence 953 | . 129 170 244 74 953 71 . . 191 520 230 Initial 922 | . . . . 46 922 19 . . . . 124 Average 211 | . 76 30 100 55 554 39 . . 41 216 113 Maximum Alert Level 3 | . . . 1 . 3 . . . . 2 1 Low Security (%) 64 | 100 100 100 92 100 6 100 . . 100 39 87 Level 1 17 | . . . 7 . 28 . . . . 42 12 Level 2 13 | . . . . . 42 . . . . 18 . Level 3 5 | . . . . . 23 . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 18 | . 1 . 1 . 6 . . . 1 5 4 Investigation 2 | . 1 . . . . . . . . 1 . Extermination 9 | . . . . . 3 . . . 1 2 3 Reinforcement 5 | . . . 1 . 3 . . . . . 1 Assault 1 | . . . . . . . . . . 1 . Garrison 1 | . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . 1 . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Fac Fac Res Distress Signals 6 | . 1 . 2 . 1 . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 149 | . 6 9 23 3 22 2 15 2 13 35 19 Peak Tracking Total 10 | . 3 2 6 2 7 1 10 3 3 5 9 Tactical Retreats 9 | . 1 . 5 . 1 . 2 . . . . Traps | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Fac Fac Res Traps Triggered 11 | . . 1 3 . 1 1 . . 1 3 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . 2 . . . . . . Machines | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Fac Fac Res Machines Disabled 21 | . . . 1 . . . 1 . 3 16 . Max in Single Turn 5 | . . . . . . . 1 . 2 5 . Garrison Access 1 | . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . 1 . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Fac Fac Res Machines Accessed 22 | . 3 4 6 4 2 . 1 . . 1 1 Terminals 18 | . 1 4 6 3 2 . . . . 1 1 Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 46 | . 6 7 14 11 3 . 1 . . 3 1 Successful 44 | . 6 7 14 11 2 . 1 . . 3 . Failed 2 | . . . . . 1 . . . . . 1 Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 2 | . . . . . . . 2 . . . . Terminals 40 | . 2 7 14 10 3 . . . . 3 1 Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . 3 . . . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 39 | . 2 7 14 10 2 . 1 . . 3 . Record 19 | . . 3 6 6 . . 1 . . 3 . Prototype ID Bank 2 | . . . 1 1 . . . . . . . Open DSF 1 | . . . . . 1 . . . . . . Repair Station Index 1 | . 1 . . . . . . . . . . Alert Level 4 | . 1 . 2 . 1 . . . . . . Dispatch Records 4 | . . 1 1 2 . . . . . . . Maintenance Status 2 | . . . 2 . . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . . Reinforcement Status 2 | . . 2 . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . Zone Layout 2 | . . 1 . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 3 | . 3 . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . Refit 1 | . 1 . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . 1 . . . . . . . Report Inventory 2 | . 1 . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 9 | . 2 1 1 2 1 . . . . 1 1 Full Trace Events 3 | . 1 . . 1 . . . . . 1 . Feedback Events 1 | . 1 . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Sto Rec Fac Fac Low Low Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -3 -------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Fac Fac Res Total Allies 7 | . . . 1 . 3 . . . 3 . . Largest Group 3 | . . . 1 1 3 . . . 3 . . Highest-Rated Group 100 | . . . 100 100 93 . . . 93 . . Highest-Rated Ally 100 | . . . 100 100 31 . . . 31 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 52 | . . . 15 . 10 . . . 27 . . Total Damage 942 | . . . 327 . 146 . . . 469 . . Kills 8 | . . . 5 . . . . . 3 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Fac Fac Res Turns Passed 10824 | 116 451 492 1024 179 1711 278 3211 83 887 1536 856 Spaces Moved 4749 | 72 232 249 399 90 586 112 1502 40 406 732 329 Core 13 | 13 . . . . . . . . . . . Treads 264 | . 86 178 . . . . . . . . . Legs 4280 | 59 146 71 399 90 586 112 1502 40 406 732 137 Wheels . | . . . . . . . . . . . . Hover 192 | . . . . . . . . . . . 192 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 190 190 190 193 123 189 189 120 142 Average Speed 195 | 107 178 168 190 190 260 223 195 189 194 169 187 Slowest Speed 470 | 120 190 190 190 190 470 340 340 189 270 192 242 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . Exploration Rate (%) 29 | 5 48 25 76 33 19 3 97 9 9 19 9 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched 4 | . . . . . . . 4 . . . . Spaces Dug 7 | . . . . . . . 7 . . . . Terrain Destroyed 229 | . . . . . 2 . 46 . 24 143 14 Melee . | . . . . . . . . . . . . Projectile 78 | . . . . . 2 . 9 . 9 44 14 AOE 151 | . . . . . . . 37 . 15 99 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Fac Fac Res Total 5751 | 111 251 290 572 93 685 132 1689 48 472 896 512 Wait 414 | 19 . 4 89 . 19 . 114 5 9 45 110 Move 4737 | 71 231 248 398 89 585 111 1500 39 405 731 329 Hop . | . . . . . . . . . . . . Pick Up 133 | 12 4 14 10 1 15 6 6 . 17 27 21 Fast Attach . | . . . . . . . . . . . . Attach 112 | 8 3 6 8 . 14 6 14 3 12 23 15 Detach 5 | 1 2 . . . . . 2 . . . . Swap 4 | . 1 1 . . . . . . 1 . 1 Drop 68 | . 1 1 8 . 11 4 5 1 9 16 12 Fire 272 | . 9 16 54 3 41 5 47 . 19 54 24 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 6 | . . . 5 . . . 1 . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -9/Storage -9/Recycling -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 13) 117 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Evolved 1 slot: Utility x1 198 | -10/Materials | Identified exit to Mines 198 | -10/Materials | Discovered exit to Mines (range 10) 284 | -10/Materials | Identified exit to Materials 284 | -10/Materials | Discovered exit to Materials (range 12) 311 | -10/Materials | Build established: Hacker-Mutant 446 | -10/Materials | Repaired Aluminum Leg? 568 | -10/Materials | Entered another Materials area 568 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 887 | -9/Materials | Identified exit to Storage 887 | -9/Materials | Discovered exit to Storage (range 14) 1060 | -9/Materials | Entered Storage 1772 | -9/Storage | Met 01-MTF 2072 | -9/Storage | Identified exit to Recycling 2072 | -9/Storage | Discovered exit to Recycling (range 7) 2084 | -9/Storage | Entered Recycling 2084 | -9/Recycling | Accompanied by 1 ally (01-MTF) 2085 | -9/Recycling | Joined Warlord attack on 0b10 via Recycling 2089 | -9/Recycling | 01-MTF left 2091 | -9/Recycling | Spotter reported a threat 2092 | -9/Recycling | Spotter reported a threat 2092 | -9/Recycling | Spotter reported a threat 2093 | -9/Recycling | Spotter reported a threat 2093 | -9/Recycling | Spotter reported a threat 2106 | -9/Recycling | Spotter reported a threat 2109 | -9/Recycling | Spotter reported a threat 2143 | -9/Recycling | Spotter reported a threat 2144 | -9/Recycling | Spotter reported a threat 2180 | -9/Recycling | Spotter reported a threat 2202 | -9/Recycling | Spotter reported a threat 2202 | -9/Recycling | Spotter reported a threat 2230 | -9/Recycling | Identified exit to Factory 2230 | -9/Recycling | Discovered exit to Factory (range 7) 2245 | -9/Recycling | Spotter reported a threat 2245 | -9/Recycling | Spotter reported a threat 2256 | -9/Recycling | Spotter reported a threat 2263 | -9/Recycling | Entered Factory 2263 | -7/Factory | Evolved 4 slots: Utility x3, Weapon x1 2275 | -7/Factory | 3 allies followed out of Recycling 2565 | -7/Factory | Build established: Scavenger-Skirmisher 2663 | -7/Factory | Search patrols dispatched 3509 | -7/Factory | Cargo convoy interrupted 3653 | -7/Factory | Allied Derelicts emerged from ambush trap array 3852 | -7/Factory | Identified exit to Factory 3852 | -7/Factory | Discovered exit to Factory (range 19) 3974 | -7/Factory | Entered another Factory area 3974 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4191 | -6/Factory | Identified exit to Lower Caves 4191 | -6/Factory | Discovered exit to Lower Caves (range 14) 4252 | -6/Factory | Entered Lower Caves 4408 | -6/Lower Caves | Build established: Hacker-Tank 4680 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4749 | -6/Lower Caves | Destroyed 7 combat bots 4783 | -6/Lower Caves | Lost 7 parts (2p4u1w) 5062 | -6/Lower Caves | Learned Factory machine intel 5087 | -6/Lower Caves | Build established: Hacker-Mutant 5233 | -6/Lower Caves | Encountered a Warlord checkpoint 5779 | -6/Lower Caves | Build established: Hacker-Skirmisher 7241 | -6/Lower Caves | Core integrity fell below 50% 7314 | -6/Lower Caves | Identified exit to Lower Caves 7314 | -6/Lower Caves | Discovered exit to Lower Caves (range 13) 7357 | -6/Lower Caves | Crushed by falling debris 7388 | -6/Lower Caves | Lost 3 parts (1p1n1u) 7463 | -6/Lower Caves | Entered another Lower Caves area 7540 | -6/Lower Caves | Identified exit to Factory 7540 | -6/Lower Caves | Discovered exit to Factory (range 4) 7542 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7546 | -6/Lower Caves | Entered Factory 7546 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7547 | -5/Factory | Loaded intel: 260 machine locations 7832 | -5/Factory | Core integrity fell below 50% 7876 | -5/Factory | Identified exit to Factory 7876 | -5/Factory | Discovered exit to Factory (range 11) 7995 | -5/Factory | Allied Derelicts emerged from ambush trap array 8131 | -5/Factory | P-70 Sage assimilated allied XY-O6K(g) 8181 | -5/Factory | Build established: Hacker-Gunner 8433 | -5/Factory | Entered another Factory area 8433 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8562 | -4/Factory | Found Unknown Protection 8645 | -4/Factory | Garrison activated, responded to threat 8721 | -4/Factory | Build established: Hacker-Tank 9269 | -4/Factory | Identified Imp. Powered Armor 9954 | -4/Factory | Identified exit to Research 9954 | -4/Factory | Discovered exit to Research (range 13) 9969 | -4/Factory | Entered Research 9969 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 10255 | -3/Research | Found Antimissile System 10275 | -3/Research | Build established: Scavenger-Executioner 10798 | -3/Research | Core integrity fell below 50% 10825 | -3/Research | Core integrity fell below 20% 10826 | -3/Research | Core destroyed Last Messages --------------- 10819_ Hvy. Plasma Cannon temporarily disabled. 10819_ System corrupted: IFF burst signal emitted. 10821_ Slug penetrates Wall. 10821_ Penetrated by Slug. 10821_ Com. Battery destroyed. 10821_ K-01 Serf collects debris. 10822_ Overheating: Lyr. Medium Armor Plating damaged (-78). 10822_ Lgt. Fission Core destroyed. 10823_ Lgt. Nuclear Core broken. 10823_ Overheating: Short circuit. 10823_ K-01 Serf collects debris. 10824_ Slug penetrates Wall. 10824_ Slug penetrates S-43 Plague. 10824_ Slug penetrates Wall. 10825_ Overheating: Core damaged (-182). 10825_ Lgt. Nuclear Core destroyed. 10825_ Penetrated by Slug. 10825_ Slug penetrates Wall. 10825_ U-05 Engineer destroyed. 10826_ Overheating: Core damaged (-221). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????##########???????????????????? | | ???????????????????? ! #???????????????????? | | ???????????????????? #???????????????????? | | ????????????????#?? 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""" #?? | | ????????????? %# #?? | | ????????????? + #?? | | ?????????????? %# """ """????? | | ??????????????##########+##### # """ "??????? | | ?????????????????????????????# #? """ ???????? | | ?????????????????????????????# #?? ????????? | | ?????????????????????????????# #??? ???????? | | ?????????????????????????????# #???####???????? | | ?????????????????????????????# #??????????????? | | ?????????????????????????????# #?????????###### | | ?????????????????????????????# ########### | | ?????????????????????????????# # ! # | | ?????????????????????????????# # # " | | ?????????????????????????????# # """ # " | | ?????????????????????????????# # """ # " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 80 Energy Generation 52 Energy Capacity 1015 Matter Stores 400 Matter Capacity 400 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Base Temperature (-) 200 EM Shielding 2 Armor Coverage 400 Resistance: KI 35 Resistance: TH 60 Resistance: EX 85 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 66 Point Defense Rating 240 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 8 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Knowing Is Half The Battle Respectable Loadout Tank Tourist \\IAMDERELICT Challenges ------------ None Game ------ Seed DecoderFireFalx Manual? 0 Play Time 01:25:35 Cumulative 23.8 hours Start 2022.06.24 @ 01:28:14 End 2022.06.24 @ 02:51:43 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 25 Rogue 17 Adventurer 1 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 23 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 064f1701-b902-4ff1-850f-bbfd32cd997f