Cogmind - Beta 11.2 --- EXPLORER MODE // 2022.12.25 @ 17:45:41 // Winter2022/Polymind Player: RezTeKK Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (12) 60 Value Destroyed (311) 311 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (7805) 7805 TOTAL SCORE: 15346 Bonus ------- Polymind Skill 5990 Pacifist 200 High Alert Combat Kills 15 Entered Garrisons 600 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/1300 Matter 0/0 Energy 100/100 System Corruption 3% Temperature Cool (27) Movement Core (50) Location -3/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (0) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Antigrav System Antigrav System > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter > --- WEAPON ----------- (None) > --- INVENTORY -------- (None) [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Weapon Autogun Energy Gun Particle Gun Ballistic Gun Autogun Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Sto Rec Fac Fac Ext Fac Upp Upp Fac Was Fac Gar Fac Gar Res Qua Gar Slots Evolved . | . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . . . Parts Lost 17 | . . . 3 . . 6 . 2 . . 1 3 . . . 2 . . . Power 5 | . . . 1 . . 1 . 1 . . . 1 . . . 1 . . . Propulsion 7 | . . . 2 . . 2 . 1 . . . 1 . . . 1 . . . Utility 3 | . . . . . . 2 . . . . . 1 . . . . . . . Weapon 2 | . . . . . . 1 . . . . 1 . . . . . . . . Highest Loss Streak 6 | . . . 3 . . 6 . 2 . . 1 3 . . . 2 . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 66 | . 100 100 92 77 90 92 100 92 50 50 78 45 50 100 100 85 . . . Engine 6 | . 15 15 10 14 17 10 . . . . 13 10 . . . . . . . Core 2 | . . . 8 . . 5 25 21 . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . 8 16 16 12 . . . Leg 2 | . . . 17 . . . . . . . . . . . . . . . . Wheel 10 | . 30 31 17 29 32 . . . . . 27 16 . . . . . . . Hover 6 | . . . 4 . 2 18 . . . . . . 16 33 33 27 . . . Flight 5 | . . . . . . 11 50 46 25 25 4 . . . . . . . . Device 10 | . 30 23 11 16 17 9 . . . . 27 18 8 16 16 14 . . . Storage 3 | . . 4 8 14 16 . . . . . . . . . . . . . . Processor 5 | . 6 11 5 3 . . . . . . . . 16 33 33 29 . . . Hackware 2 | . . . . . 2 20 . . . . . . . . . . . . . Energy Gun 1 | . . . 8 . . . . . . . . . . . . . . . . Ballistic Gun 4 | . . . . . . 5 25 25 25 25 4 . . . . . . . . Special Weapon 1 | . 15 11 . . . . . . . . 1 . . . . . . . . Special Melee Weapon 1 | . . . . . 1 9 . . . . . . . . . . . . . Naked Turns 626 | . . . 15 37 1 4 . . . . 3 33 20 . . 7 436 39 31 Heaviest Build 13 | 6 6 6 9 9 9 8 8 8 3 3 6 5 13 13 13 13 . . . Greatest Support 32 | 20 20 20 20 32 32 14 8 8 4 4 20 10 22 22 22 22 3 3 3 Greatest Overweight (x) 2 | . . . . . . 2 . . . . . 1 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | . . 1 1 4 4 1 . . . . . . . . . . . . . Average Capacity . | . . . . 2 3 . . . . . . . . . . . . . . Most Carried . | . . . . . . . . . . . . . . . . . . . . Average Carried . | . . . . . . . . . . . . . . . . . . . . Final Capacity 4 | . . 1 . 4 1 . . . . . . . . . . . . . . Final Carried . | . . . . . . . . . . . . . . . . . . . . Class Distribution -------------------- 25% | Cogmind 16% | Swarmer 14% | Watcher 10% | Recycler 8% | Operator 8% | Tunneler 6% | Grunt 6% | Worker 3% | Builder Dominant Class ---------------- Tunneler | -10/Materials Builder | -9/Materials Grunt | -9/Storage Recycler | -9/Recycling Recycler | -7/Factory Operator | -6/Factory Swarmer | -6/Extension Swarmer | -5/Factory Swarmer | -5/Upper Caves Swarmer | -5/Upper Caves Tunneler | -4/Factory Tunneler | -4/Waste Cogmind | -4/Factory Watcher | -4/Garrison Watcher | -4/Factory Watcher | -4/Garrison Cogmind | -3/Research Cogmind | -3/Quarantine Cogmind | -3/Garrison Resources | -11 -10 -9 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Mat Sto Rec Fac Fac Ext Fac Upp Upp Fac Was Fac Gar Fac Gar Res Qua Gar Matter Collected . | . . . . . . . . . . . . . . . . . . . . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 332 | . . . 290 . . . . . . . 42 . . . . . . . . Parts 20 | . . . 18 . . . . . . . 2 . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Sto Rec Fac Fac Ext Fac Upp Upp Fac Was Fac Gar Fac Gar Res Qua Gar Combat Hostiles Destroyed 9 | . . . 8 . . . . . . . 1 . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . . . . . . . . Guns 8 | . . . 8 . . . . . . . . . . . . . . . . Classes Destroyed 6 | . . . 6 . . . . . . . . . . . . . . . . Worker 1 | . . . 1 . . . . . . . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . . . Watcher 1 | . . . 1 . . . . . . . . . . . . . . . . Swarmer 4 | . . . 3 . . . . . . . 1 . . . . . . . . Grunt 4 | . . . 4 . . . . . . . . . . . . . . . . Sentry 1 | . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 5 | . . . 5 . . . . . . . 1 . . . . . . . . Combat Bots Only 5 | . . . 5 . . . . . . . 1 . . . . . . . . Max Kills in Single Turn 1 | . . . 1 . . . . . . . 1 . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Mat Sto Rec Fac Fac Ext Fac Upp Upp Fac Was Fac Gar Fac Gar Res Qua Gar Damage Taken 2853 | . . . 303 9 . 379 28 98 . . 132 93 . . . 507 1038 134 132 Core 1924 | . . . 89 8 . 109 . 27 . . 33 69 . . . 285 1038 134 132 Absorbed by Shields 29 | . . . . . . . . . . . . . . . . 29 . . . Core Remaining (%) 89 | 100 100 . . 75 100 . 87 . . 97 . . . . . 66 . . . Volleys Fired 33 | . . . 33 . . . . . . . . . . . . . . . . Largest 1 | . . . 1 . . . . . . . . . . . . . . . . Hottest 65 | . . . 65 . . . . . . . . . . . . . . . . Shots Fired 33 | . . . 33 . . . . . . . . . . . . . . . . Gun 33 | . . . 33 . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Thermal 33 | . . . 33 . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 17 | . . . 17 . . . . . . . . . . . . . . . . Robot Miss Streak 1 | . . . 1 . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 38 | . . . 30 . 2 6 . . . . . . . . . . . . . Core Hits 23 | . . . 16 . . . . . . . 7 . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 1 | . . . 1 . . . . . . . . . . . . . . . . Burn 1 | . . . 1 . . . . . . . . . . . . . . . . Melee Attacks 8 | . . . . . 2 6 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . 2 3 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 545 | . . . 452 13 . . . . . . 64 4 . . . . 5 . 7 Guns 443 | . . . 443 . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 102 | . . . 9 13 . . . . . . 64 4 . . . . 5 . 7 Kinetic . | . . . . . . . . . . . . . . . . . . . . Thermal 443 | . . . 443 . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . 1 1 . . . . . . 1 6 6 6 6 9 3 3 3 Average Corruption 3 | . . . 1 1 . . . . . . 1 5 6 6 6 6 2 3 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 15 | . . . . 3 . . . . . . 2 1 2 1 2 3 1 . . Message Errors 7 | . . . . 2 . . . . . . . . 1 1 1 1 1 . . Heat Flow Errors 3 | . . . . 1 . . . . . . 2 . . . . . . . . Energy Discharges 2 | . . . . . . . . . . . . . . . 1 1 . . . Data Loss (minor) 1 | . . . . . . . . . . . . 1 . . . . . . . Data Loss (major) 2 | . . . . . . . . . . . . . 1 . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 45 | . . . 4 6 . . . . . . 28 2 . . . . 2 . 3 Shots . | . . . . . . . . . . . . . . . . . . . . Rammed 33 | . . . 3 2 . . . . . . 24 1 . . . . 1 . 2 Targets Rammed 33 | . . . 3 2 . . . . . . 24 1 . . . . 1 . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 293 | . . . 19 217 . 6 . 27 . . 293 . . . . 8 . . . Average Temperature 92 | . . . 8 117 . 3 . 19 . . 176 . . . . 4 . . . Received Heat Transfer 571 | . . . 192 . . 99 6 85 . . . . . . . 66 39 21 63 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . 3 . . . . . . . . . . . . . . . . Heat Transferred 1184 | . . . 1184 . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Sto Rec Fac Fac Ext Fac Upp Upp Fac Was Fac Gar Fac Gar Res Qua Gar Peak Influence 1018 | . 20 95 478 396 1018 545 249 127 . . 58 15 22 10 27 104 362 53 30 Initial 1018 | . . 6 28 47 1018 358 189 89 . . 18 13 7 10 3 14 41 38 30 Average 201 | . 10 9 219 233 1007 396 194 87 . . 42 11 10 10 23 53 194 41 30 Maximum Alert Level 3 | . . . 2 1 3 2 1 . . . . . . . . . 1 . . Low Security (%) 61 | 100 100 100 50 38 . . 90 100 . . 100 100 100 100 100 100 52 100 100 Level 1 27 | . . . 25 61 . 79 9 . . . . . . . . . 47 . . Level 2 6 | . . . 23 . . 20 . . . . . . . . . . . . . Level 3 4 | . . . . . 100 . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 8 | . . . 2 . . 2 . 1 . . . . . . . . 2 1 . Investigation 3 | . . . 1 . . . . 1 . . . . . . . . 1 . . Extermination . | . . . . . . . . . . . . . . . . . . . . Reinforcement 5 | . . . 1 . . 2 . . . . . . . . . . 1 1 . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Sto Rec Fac Fac Ext Fac Upp Upp Fac Was Fac Gar Fac Gar Res Qua Gar Distress Signals 2 | . . . 1 . . . . . . . . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 120 | . . . 19 18 . 18 4 9 . . 4 6 1 . . 8 18 10 5 Peak Tracking Total 10 | . . . 5 7 . 6 4 8 . . 2 6 1 . . 8 9 10 7 Tactical Retreats 13 | . . . 1 . . 4 . 1 . . . . . . . . 7 . . Traps | -11 -10 -9 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Sto Rec Fac Fac Ext Fac Upp Upp Fac Was Fac Gar Fac Gar Res Qua Gar Traps Triggered 3 | . . . 1 . . . . . . . 1 . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Mat Sto Rec Fac Fac Ext Fac Upp Upp Fac Was Fac Gar Fac Gar Res Qua Gar Machines Disabled 4 | . . . . 2 . 2 . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Sto Rec Fac Fac Ext Fac Upp Upp Fac Was Fac Gar Fac Gar Res Qua Gar Machines Accessed 35 | . 4 1 7 5 1 3 1 2 2 . . . 1 . 3 . 3 2 . Terminals 26 | . 4 1 7 3 1 2 1 2 . . . . . . 2 . 2 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . 2 . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . 1 . 1 . 1 1 . Total Hacks 93 | . 13 2 28 10 3 7 1 10 3 . . . 1 . 6 . 6 3 . Successful 69 | . 11 2 20 4 3 5 1 7 3 . . . 1 . 5 . 5 2 . Failed 24 | . 2 . 8 6 . 2 . 3 . . . . . . 1 . 1 1 . Catastrophic 3 | . . . . . . . . 1 . . . . . . 1 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 12 | . 1 . 9 . . 2 . . . . . . . . . . . . . Terminals 80 | . 13 2 28 7 3 5 1 10 . . . . . . 4 . 5 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . 3 . 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . 1 . 2 . 1 1 . Terminal Hacks 54 | . 10 2 17 1 3 2 1 7 3 . . . . . 3 . 4 1 . Record 21 | . 2 2 6 . 3 . . 1 2 . . . . . 1 . 3 1 . Robot Schematic 1 | . . . 1 . . . . . . . . . . . . . . . . Open Door 5 | . . . 3 . . . 1 . 1 . . . . . . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . Branch Access Points 5 | . 1 . 1 . . 1 . . . . . . . . 1 . 1 . . Fabricator Index 2 | . . . . . . . . 1 . . . . . . 1 . . . . Alert Level 2 | . 1 . . 1 . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . . . . Locate Traps 2 | . . . . . . . . 2 . . . . . . . . . . . Dispatch Records 3 | . 2 . 1 . . . . . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . . . . . . . . . . Recall Investigation 2 | . . . 2 . . . . . . . . . . . . . . . . Zone Layout 7 | . 3 . 2 . . . . 2 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . 3 . 2 . . . . . . . . . . . . . Process 1 | . . . . . . 1 . . . . . . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . . . . . . . Retrieve Matter 3 | . . . . 2 . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . . . . . . 1 . 2 . 1 1 . Unlock Access 3 | . . . . . . . . . . . . . 1 . 1 . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . . 1 . . Coupler Status 1 | . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 5 | . 1 . 3 . . 1 . . . . . . . . . . . . . Terminals 5 | . 1 . 3 . . 1 . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . Botnet 4 | . . . 3 . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 3 1 7 2 1 1 . 2 . . . . 1 . 3 . 2 1 . Full Trace Events 4 | . . . 1 1 . . . 1 . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Mat Sto Rec Fac Fac Ext Fac Upp Upp Fac Was Fac Gar Fac Gar Res Qua Gar Used RIF Installer 2 | . . . . . . . . . . . . . . 1 . 1 . . . Program Shield 1 | . . . . . . . . . . . . . . . . 1 . . . Robots Hacked 12 | . 1 . 2 1 2 5 . . . . . . 1 . . . . . . Non-combat 9 | . 1 . 1 1 2 3 . . . . . . 1 . . . . . . Combat 3 | . . . 1 . . 2 . . . . . . . . . . . . . Robot Hacks Applied 17 | . 1 . 3 1 3 7 . . . . . . 2 . . . . . . parse_system 5 | . . . . . 1 4 . . . . . . . . . . . . . no_distress 2 | . . . . . 1 1 . . . . . . . . . . . . . map_walls 1 | . 1 . . . . . . . . . . . . . . . . . . find_recycling 1 | . . . . 1 . . . . . . . . . . . . . . . find_terminals 1 | . . . . . 1 . . . . . . . . . . . . . . map_route 2 | . . . 1 . . . . . . . . . 1 . . . . . . mark_security 2 | . . . 1 . . . . . . . . . 1 . . . . . . find_shortcuts 2 | . . . 1 . . 1 . . . . . . . . . . . . . find_garrison 1 | . . . . . . 1 . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . 6 . 1 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Mat Sto Rec Fac Fac Ext Fac Upp Upp Fac Was Fac Gar Fac Gar Res Qua Gar Total Allies 7 | . . . . 6 . 1 . . . . . . . . . . . . . Largest Group 6 | . . . . 6 2 1 . . . . . . . . . . . . . Highest-Rated Group 116 | . . . . 116 35 41 . . . . . . . . . . . . . Highest-Rated Ally 41 | . . . . 34 27 41 . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 28 | . . . . 21 . 7 . . . . . . . . . . . . . Total Damage 1121 | . . . . 699 . 422 . . . . . . . . . . . . . Kills 15 | . . . . 10 . 5 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Sto Rec Fac Fac Ext Fac Upp Upp Fac Was Fac Gar Fac Gar Res Qua Gar Robot Analysis Total 9 | 1 1 1 2 1 1 1 . . . . . . 1 . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 3 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Mat Sto Rec Fac Fac Ext Fac Upp Upp Fac Was Fac Gar Fac Gar Res Qua Gar Turns Passed 2590 | 87 107 59 402 216 114 267 41 68 192 28 121 80 39 91 78 94 436 39 31 Spaces Moved 4326 | 63 130 70 386 237 124 532 128 209 548 80 151 123 74 163 139 164 869 77 59 Core 1331 | 13 1 . 47 108 1 26 . . . . 6 66 39 . . 19 869 77 59 Treads . | . . . . . . . . . . . . . . . . . . . . Legs 79 | . . . 79 . . . . . . . . . . . . . . . . Wheels 799 | 50 129 70 174 129 97 . . . . . 93 57 . . . . . . . Hover 903 | . . . 86 . 26 309 . . . . . . 35 163 139 145 . . . Flight 1214 | . . . . . . 197 128 209 548 80 52 . . . . . . . . Fastest Speed 32 | 50 50 80 50 50 50 32 32 32 35 35 35 50 50 56 56 50 50 50 50 Average Speed 54 | 73 79 80 79 77 90 48 32 32 35 35 63 64 52 56 56 55 50 50 50 Slowest Speed 150 | 80 80 80 120 100 100 150 32 35 35 35 80 100 56 56 56 60 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . 1 . . 2 . 2 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 27 | 6 35 12 62 54 5 23 22 11 89 10 5 69 2 47 7 35 32 12 13 Regions Visited 19 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . . 2 . . . . . . . . . . Known Exits Taken 15 | 1 1 1 1 1 1 1 1 1 1 1 . . 1 . 1 . 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . Scrap Searched 4 | . . . . . . . . . 4 . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Sto Rec Fac Fac Ext Fac Upp Upp Fac Was Fac Gar Fac Gar Res Qua Gar Total 4489 | 103 133 72 447 269 125 538 127 206 547 79 177 123 73 161 138 165 869 76 61 Wait 39 | . 4 3 27 . . 3 . . . . 2 . . . . . . . . Move 4296 | 62 129 69 383 236 123 527 127 204 547 79 151 122 73 161 138 162 868 76 59 Hop 5 | . . . 1 . . 2 . 2 . . . . . . . . . . . Pick Up . | . . . . . . . . . . . . . . . . . . . . Fast Attach . | . . . . . . . . . . . . . . . . . . . . Attach . | . . . . . . . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . . . . . . Drop . | . . . . . . . . . . . . . . . . . . . . Fire 33 | . . . 33 . . . . . . . . . . . . . . . . Melee 8 | . . . . . 2 6 . . . . . . . . . . . . . Ram 33 | . . . 3 2 . . . . . . 24 1 . . . . 1 . 2 Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . . . . 3 . . . Rewire 31 | . . . . 31 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 41 | 41 . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -9/Storage -9/Recycling -7/Factory -6/Factory (discovered 8 exits: Fac x4 / Low x2 / *Ext x2) -6/Extension -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Waste -4/Factory -4/Garrison -4/Factory (discovered 3 exits: Upp x2 / Gar) -4/Garrison -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -3/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 16) 88 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Identified exit to Mines 182 | -10/Materials | Identified exit to Materials 182 | -10/Materials | Discovered exit to Materials (range 14) 195 | -10/Materials | Entered another Materials area 243 | -9/Materials | Identified exit to Storage 243 | -9/Materials | Discovered exit to Storage (range 14) 254 | -9/Materials | Entered Storage 261 | -9/Storage | Identified exit to Recycling 654 | -9/Storage | Used back door to open Recycling access 656 | -9/Storage | Entered Recycling 669 | -9/Recycling | Lost 3 parts (1p2n) 680 | -9/Recycling | Spotter reported a threat 691 | -9/Recycling | Spotter reported a threat 691 | -9/Recycling | Spotter reported a threat 697 | -9/Recycling | Spotter reported a threat 701 | -9/Recycling | Spotter reported a threat 712 | -9/Recycling | Spotter reported a threat 744 | -9/Recycling | Spotter reported a threat 744 | -9/Recycling | Spotter reported a threat 750 | -9/Recycling | Spotter reported a threat 757 | -9/Recycling | Spotter reported a threat 766 | -9/Recycling | Spotter reported a threat 770 | -9/Recycling | Spotter reported a threat 771 | -9/Recycling | Spotter reported a threat 782 | -9/Recycling | Spotter reported a threat 797 | -9/Recycling | Spotter reported a threat 799 | -9/Recycling | Spotter reported a threat 831 | -9/Recycling | Spotter reported a threat 831 | -9/Recycling | Spotter reported a threat 861 | -9/Recycling | Identified exit to Factory 861 | -9/Recycling | Discovered exit to Factory (range 12) 868 | -9/Recycling | Spotter reported a threat 868 | -9/Recycling | Spotter reported a threat 872 | -9/Recycling | Entered Factory 872 | -7/Factory | Accompanied by 2 allies 960 | -7/Factory | Identified exit to Factory 960 | -7/Factory | Discovered exit to Factory (range 13) 986 | -7/Factory | Entered another Factory area 998 | -6/Factory | Identified exit to Lower Caves 998 | -6/Factory | Identified exit to Extension 1188 | -6/Factory | Identified exit to Factory 1214 | -6/Factory | Lost 6 parts (1p2n2u1w) 1253 | -6/Factory | Entered Extension 1287 | -6/Extension | Spotted B-75 Beast 1290 | -6/Extension | Spotted B-75 Beast 1294 | -6/Extension | Discovered exit to Factory (range 3) 1294 | -6/Extension | Entered Factory 1348 | -5/Factory | Identified exit to Upper Caves 1348 | -5/Factory | Discovered exit to Upper Caves (range 15) 1362 | -5/Factory | Entered Upper Caves 1445 | -5/Upper Caves | Learned location of Armory (-3) 1509 | -5/Upper Caves | Learned 8 Factory zone layouts 1550 | -5/Upper Caves | Identified exit to Upper Caves 1550 | -5/Upper Caves | Discovered exit to Upper Caves (range 9) 1554 | -5/Upper Caves | Entered another Upper Caves area 1580 | -5/Upper Caves | Identified exit to Factory 1580 | -5/Upper Caves | Discovered exit to Factory (range 8) 1582 | -5/Upper Caves | Entered Factory 1703 | -4/Factory | Sucked down chute 1703 | -4/Factory | Entered Waste 1718 | -4/Waste | EMP discharged 1718 | -4/Waste | Spotted C-40 Crusher 1719 | -4/Waste | Spotted C-40 Crusher 1721 | -4/Waste | Spotted C-40 Crusher 1749 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1750 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1760 | -4/Waste | Spotted C-40 Crusher 1761 | -4/Waste | Spotted C-40 Crusher 1767 | -4/Waste | Spotted C-40 Crusher 1779 | -4/Waste | Identified exit to Factory 1779 | -4/Waste | Discovered exit to Factory (range 10) 1781 | -4/Waste | Lost 3 parts (1p1n1u) 1783 | -4/Waste | Entered Factory 1821 | -4/Factory | Identified exit to Garrison 1822 | -4/Factory | Entered Garrison 1825 | -4/Garrison | Installed Relay Interface Framework 1840 | -4/Garrison | Triggered checkpoint 1866 | -4/Garrison | Spotted B-86 Titan 1874 | -4/Garrison | Triggered checkpoint 1886 | -4/Garrison | Triggered checkpoint 1906 | -4/Garrison | Identified exit to Factory 1906 | -4/Garrison | Discovered exit to Factory (range 12) 1913 | -4/Garrison | Entered Factory 1932 | -4/Factory | Identified exit to Upper Caves 1990 | -4/Factory | Identified exit to Garrison 1991 | -4/Factory | Entered Garrison 1994 | -4/Garrison | Expanded RIF knowledge: Program Shield 2020 | -4/Garrison | Triggered checkpoint 2036 | -4/Garrison | Spotted B-86 Titan 2042 | -4/Garrison | Triggered checkpoint 2062 | -4/Garrison | Triggered checkpoint 2080 | -4/Garrison | Identified exit to Research 2080 | -4/Garrison | Discovered exit to Research (range 10) 2085 | -4/Garrison | Entered Research 2122 | -3/Research | Spotted B-86 Titan 2237 | -3/Research | Identified exit to Armory 2237 | -3/Research | Identified exit to Quarantine 2478 | -3/Research | Core integrity fell below 50% 2493 | -3/Research | Spotted B-86 Titan 2521 | -3/Research | Entered Quarantine 2553 | -3/Quarantine | Core integrity fell below 20% 2559 | -3/Quarantine | Identified exit to Garrison 2560 | -3/Quarantine | Entered Garrison 2584 | -3/Garrison | Triggered checkpoint 2591 | -3/Garrison | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- alloy is capable of self-powered regeneration over a period of time. As such, some of the [Sigix] carry two at a time and during a fight will alternate between using each. They can swing these at great speeds with the power of their [Sigix] Exoskeleton. 02549_ Detecting nearby Garrison Access. 02551_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02553_ O-32 Director uses terminal to summon reinforcements. 02553_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal Q005. 02553_ O-32 Director locks terminal. 02558_ C-55 Analyst calibrates the Subatomic Condenser. 02559_ Connecting with Garrison Access... >>Unlock Access door unlocked. 02559_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 02584_ Beams of light sweep through the air. An alarm sounds. 02590_ Slammed into G-67 Veteran. 02591_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????????????????????????? ??? | | ??????????????????????????????????????????? ??? | | ??????????????????????????????????????????? ??? | | ??????????????????????????????????????????? #?? | | ??????????????????????????????????????????? #?? | | ??????????????????????????????????????????? ?? | | ??????????????????????????????????????????? ?? | | ????????????????????##############????????? ?? | | ????????????????????# g@p #?????????# #?? | | ????????????????????# ####gg ### #?????????# #?? | | ??????????????????#"# #??# #?# #?????????# #?? | | ??????????????????#" #??#####?# #?????????# #?? | | ??????????????????#" #????????# #?????????# #?? | | ??????????????????#" #????????# #?????????# #?? | | ??????????????????#"# #????????# #?????????# #?? | | ??????????????????### #?????#### ########### #?? | | ????????????????????###?????# #?? | | ????????????????????????????# #?? | | ????????????????????????????# ################?? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ??????????????????????????### #????????????????? | | ??????????????????????????# #????????????????? | | ??????????????????????????# #????????????????? | | ??????????????????????????# #????????????????? | | ??????????????????????????######????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 26 Energy Capacity 110 Matter Stores 62 Matter Capacity 100 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 63 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ B-36 Bruiser | -9/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Desperate Times Streaker Challenges ------------ None Polymind | -11 -10 -9 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Mat Sto Rec Fac Fac Ext Fac Upp Upp Fac Was Fac Gar Fac Gar Res Qua Gar Robots Controlled 11 | 1 1 1 3 1 1 1 . . . . 1 . 1 . . . . . . Combat Hostiles 2 | . . . 1 . . 1 . . . . . . . . . . . . . Allies . | . . . . . . . . . . . . . . . . . . . . Classes Controlled 8 | 1 1 1 2 1 1 1 . . . . . . . . . . . . . Average Host Suspicion 58 | . 42 26 84 88 31 95 31 76 3 . 85 11 6 53 31 73 . . . Unsuspicious Activity 323 | 207 2 5 59 . 18 10 . . . . . . 22 . . . . . . Returns to Shadow . | . . . . . . . . . . . . . . . . . . . . Fuzzy Dispatches . | . . . . . . . . . . . . . . . . . . . . Protomatter Created 84 | . . . 38 . . 46 . . . . . . . . . . . . . Used 138 | 5 5 5 47 5 7 14 . . . . 5 . 45 . . . . . . Decayed . | . . . . . . . . . . . . . . . . . . . . Highest Spend 45 | 5 5 5 30 5 7 14 . . . . 5 . 45 . . . . . . Top 5 Hosts by Kills: G-47 Trooper (-9/Storage: 8) Game ------ Seed BottomlessKineticRifle Manual? 0 Play Time 01:00:44 Cumulative 134.0 hours Start 2022.12.25 @ 16:41:02 End 2022.12.25 @ 17:45:41 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2022/Polymind Game No. 84 Rogue 74 Adventurer 0 Explorer 10 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 52 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 915632ed-f341-412e-81a9-dc4de0110849