Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.07 @ 02:01:18 Player: Olafz Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (9) 45 Value Destroyed (263) 263 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1908 Bonus ------- None Cogmind --------- Core Integrity 376/550 Matter 141/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (4) ------ Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (15) --- Light Deuterium Engine Light Deuterium Engine Light Deuterium Engine Light Treads Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Wheel Large Storage Unit Scythe Scythe Scythe Scythe Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Light Treads Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Wheel Large Storage Unit Light Assault Rifle Scythe Scythe Scythe Scythe [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Storage Large Storage Unit Processor Advanced Visual Processing Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 16 | . 9 6 1 Power 2 | . 1 1 . Engine 2 | . 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 8 | . 6 2 . Treads 2 | . 2 . . Leg 2 | . . 2 . Wheel 4 | . 4 . . Hover . | . . . . Flight . | . . . . Utility 3 | . 1 2 . Device . | . . . . Storage 1 | . 1 . . Processor 2 | . . 2 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 3 | . 1 1 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 3 | . 1 1 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . 4 1 4 Power 2 | . 1 . 1 Propulsion 3 | . 2 . 1 Utility . | . . . . Weapon 4 | . 1 1 2 Highest Loss Streak 4 | . 4 1 4 To Critical Strikes . | . . . . Average Slot Usage (%) 80 | . 80 84 69 Engine 11 | . 14 11 6 Leg 10 | . 1 18 18 Wheel 11 | . 21 2 . Storage 12 | . 14 11 9 Processor 9 | . . 19 18 Ballistic Gun 24 | . 28 22 18 Peak Build Rating 21 | . 7 21 21 Average Rating 11 | . 5 16 19 On Entrance 10 | 6 6 7 21 Naked Turns . | . . . . Heaviest Build 32 | 12 32 28 27 Greatest Support 32 | 20 32 30 30 Greatest Overweight (x) 9 | . 9 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | . 15 15 15 Average Capacity 14 | . 14 15 15 Most Carried 15 | . 10 15 15 Average Carried 11 | . 8 13 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 10 15 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 341 | 200 141 . . Remotely . | . . . . Salvage Created 338 | . 268 15 55 Parts 17 | . 13 1 3 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 7 | . 5 1 1 Guns 7 | . 5 1 1 Classes Destroyed 4 | . 3 1 . Worker 1 | . 1 . . Recycler 1 | . 1 . . Swarmer 1 | . . 1 . Grunt 6 | . 5 . 1 Best Kill Streak 5 | . 5 1 1 Combat Bots Only 2 | . 2 1 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 123 | . 47 23 53 Missed 34 | . 14 9 11 Damage Taken 1233 | . 411 158 664 Core 245 | . 35 36 174 Absorbed by Shields . | . . . . Core Remaining (%) 92 | 100 86 91 . Volleys Fired 49 | . 30 7 12 Largest 2 | . 2 2 2 Hottest 40 | . 40 40 40 Shots Fired 97 | . 60 14 23 Gun 97 | . 60 14 23 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 97 | . 60 14 23 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 7 | . 6 4 7 Robot Miss Streak 4 | . 3 4 2 Penetration Max . | . . . . Secondary Targets 3 | . 2 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 63 | . 38 7 18 Core Hits 27 | . 15 2 10 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 667 | . 468 59 140 Guns 667 | . 468 59 140 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 667 | . 468 59 140 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 25 | . 6 7 25 Average Temperature 6 | . 3 5 11 Received Heat Transfer 618 | . 228 57 333 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 137 | . 101 137 67 Initial 57 | . . 42 57 Average 68 | . 51 96 54 Maximum Alert Level . | . . . . Low Security (%) 100 | . 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 19 | . 5 8 6 Peak Tracking Total 5 | . 4 5 5 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 476 | . 234 178 64 Spaces Moved 269 | 1 124 117 27 Core 1 | . 1 . . Treads . | . . . . Legs 130 | 1 6 96 27 Wheels 138 | . 117 21 . Hover . | . . . . Flight . | . . . . Fastest Speed 95 | 120 95 95 120 Average Speed 110 | 120 103 116 120 Slowest Speed 500 | 120 500 190 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 15 | 1 32 22 6 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 365 | . 174 151 40 Wait 1 | . . 1 . Move 266 | . 123 116 27 Hop . | . . . . Pick Up 17 | . 6 11 . Fast Attach 7 | . 3 4 . Attach 8 | . 6 1 1 Detach 7 | . 5 2 . Swap 1 | . . 1 . Drop 9 | . 1 8 . Fire 49 | . 30 7 12 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Lost 4 parts (1p2n1w) 212 | -10/Materials | Discovered new exit (range 12) 235 | -10/Materials | Entered another Materials area 235 | -9/Materials | Evolved 2 slots: Utility x2 312 | -9/Materials | Build established: Mutant 327 | -9/Materials | Discovered new exit (range 7) 385 | -9/Materials | Discovered new exit (range 20) 412 | -9/Materials | Identified exit to Materials 413 | -9/Materials | Entered another Materials area 413 | -8/Materials | Evolved 2 slots: Propulsion x2 451 | -8/Materials | Garrison activated, responded to threat 477 | -8/Materials | Self-destructed Last Messages --------------- R-06 Scavenger collects Lgt. Treads. R-06 Scavenger collects Com. Wheel. Acquired Lgt. Deuterium Engine. R-06 Scavenger collects Ion Engine. R-06 Scavenger collects Lgt. Treads. EXIT=FOUND U-05 Engineer works on Hadron Collector. EXIT=IDENTIFIED: MATERIALS PARAMETERS=PROPULSION+2 LOCATION=MATERIALS GOAL=ESCAPE G-50 Soldier calls for garrison reinforcements. ALERT: Activating Garrison Access M001. Y-45 Defender emerges from the garrison. Lgt. Assault Rifle destroyed. Lgt. Deuterium Engine destroyed. G-50 Soldier destroyed. Switching to secondary target: Y-45 Defender. Carbon-fiber Leg destroyed. Lgt. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????############????????????? | | ????????########????????? /= #????????????? | | ???????? ????????? ! = #????????????? | | ??????? 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