Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.15 @ 01:06:05 Player: WazdakkaGutsmek Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (78) 390 Value Destroyed (2311) 2311 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (2116) 2116 TOTAL SCORE: 13917 Bonus ------- Triggered High Security 500 High Alert Combat Kills 204 Follower Combat Kills 2449 Entered Garrisons 200 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -2137 Cogmind --------- Core Integrity 0/1600 Matter 289/300 Energy 55/100 System Corruption 11% Temperature Cool (3) Movement Flying (40) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- Q-thruster > --- UTILITY (12) ----- Advanced Coolant Injector Enhanced Optical Array Advanced Signal Interpreter Improved Melee Analysis Suite System Mapper > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Insulated Plating Enhanced Nova Cannon Fusion Bomb Launcher Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Field Propulsion Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Structural Scanner Machine Analyzer Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Makeshift ECM Suite Graphene Brace Experimental Force Field Advanced Hacking Suite System Mapper > --- WEAPON ----------- Thunder Hammer > --- INVENTORY -------- Field Propulsion Array Advanced Phase Shifter Fusion Bomb Launcher Ragnarok Missile Launcher Field Lobotomy Kit Force Lance Force Lance Enhanced Force Lance Enhanced Force Lance [Rating: 162] Favorites ----------- Power Light Quantum Reactor Engine Makeshift Power Source Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Flight Unit Flight Unit Flight Unit Utility Advanced Hacking Suite Device Structural Scanner Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun EM Pulse Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Enhanced Autogun Launcher Ragnarok Missile Launcher Special Weapon Field Lobotomy Kit Impact Weapon Thunder Hammer Slashing Weapon Ripper Piercing Weapon Kinetic Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac Res Gar Res Res Tes Acc Com Slots Evolved 18 | . . . . . 4 2 . . . 2 2 2 2 . . 2 . 2 . Power 1 | . . . . . . . . . . . . . 1 . . . . . . Propulsion 7 | . . . . . 2 1 . . . . . 1 1 . . . . 2 . Utility 10 | . . . . . 2 1 . . . 2 2 1 . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 147 | 2 2 5 2 . 14 5 . 5 3 7 11 1 2 5 26 21 4 25 7 Power 27 | . . 1 . . 2 2 . 1 . . 2 . . 1 3 7 2 4 2 Engine 11 | . . . . . 2 2 . 1 . . . . . . . 4 1 1 . Core 3 | . . 1 . . . . . . . . 2 . . . . . . . . Reactor 13 | . . . . . . . . . . . . . . 1 3 3 1 3 2 Propulsion 45 | . 2 2 . . 4 . . 3 . 4 3 1 2 1 12 1 1 5 4 Treads . | . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 45 | . 2 2 . . 4 . . 3 . 4 3 1 2 1 12 1 1 5 4 Utility 44 | . . 2 1 . 3 3 . 1 . 2 5 . . 3 9 7 1 7 . Device 21 | . . 2 . . 1 2 . . . 1 . . . . 5 5 . 5 . Storage 3 | . . . 1 . . . . 1 . . 1 . . . . . . . . Processor 8 | . . . . . 2 . . . . . 2 . . . 2 1 . 1 . Hackware 7 | . . . . . . 1 . . . . 2 . . . 2 1 1 . . Protection 5 | . . . . . . . . . . 1 . . . 3 . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 31 | 2 . . 1 . 5 . . . 3 1 1 . . . 2 6 . 9 1 Energy Gun 2 | 1 . . . . . . . . . . . . . . . . . 1 . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . 2 . Ballistic Gun 9 | 1 . . 1 . 5 . . . 2 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . . . . . 1 . . . . . . . . 2 1 Special Weapon 3 | . . . . . . . . . . . . . . . 1 . . 2 . Impact Weapon 2 | . . . . . . . . . . . . . . . . 1 . 1 . Slashing Weapon 2 | . . . . . . . . . . 1 . . . . . 1 . . . Piercing Weapon 7 | . . . . . . . . . . . 1 . . . 1 4 . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 2 . . 2 1 . . . . 2 . . . 1 2 2 3 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 . System Corruption 6 | . . . . . . . . . . . . . . . . . . 6 . Parts Lost 49 | . . 7 . . 1 . . . 1 . . . 1 . 16 2 . 11 10 Power 7 | . . . . . . . . . . . . . . . 2 1 . 3 1 Propulsion 19 | . . 3 . . . . . . 1 . . . 1 . 5 . . 5 4 Utility 17 | . . 2 . . . . . . . . . . . . 7 1 . 3 4 Weapon 6 | . . 2 . . 1 . . . . . . . . . 2 . . . 1 Highest Loss Streak 8 | . . 2 . . 1 . . . 1 . . . 1 . 6 1 . 5 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 71 | . 36 35 23 14 48 88 92 99 98 94 87 86 81 86 79 62 75 69 41 Engine 2 | . . . . . . 7 7 7 7 6 . . . . . 2 4 . . Reactor 2 | . . . . . . . . . . . . . . . 7 2 4 5 . Flight 22 | . 8 19 14 14 21 30 30 37 36 31 23 23 24 23 22 17 17 15 4 Device 9 | . . 2 . . 3 11 15 8 7 10 11 10 9 . 8 12 17 13 11 Storage 3 | . . . 9 . . . . 6 7 6 5 5 4 4 4 4 4 3 . Processor 12 | . . . . . 14 15 15 15 15 13 13 15 14 14 11 10 13 15 15 Hackware 6 | . . . . . . 7 7 7 7 6 7 10 9 9 8 5 10 10 7 Protection 1 | . . . . . . . . . . 4 5 5 4 19 6 . . . . Ballistic Gun 5 | . 14 12 . . 9 15 15 15 14 8 5 5 4 4 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 5 4 4 4 5 . . 1 Peak Build Rating 162 | 2 4 12 20 4 31 33 33 46 42 56 81 85 97 110 126 136 128 162 78 Average Rating 72 | 1 2 2 3 4 17 29 33 41 41 51 67 82 93 102 113 107 122 130 68 On Entrance 50 | . 2 4 1 4 4 22 33 33 42 38 56 81 85 92 110 71 119 126 78 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 55 | 3 3 6 5 . 11 15 15 16 20 20 28 27 27 43 47 53 48 55 11 Greatest Support 70 | 3 8 8 4 4 16 16 16 32 32 34 32 37 47 47 54 53 54 70 16 Greatest Overweight (x) 2 | . . 1 1 . 2 . . . . . . . . . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 8 5 5 5 5 8 8 8 10 10 10 10 10 10 10 10 5 Average Capacity 8 | 5 5 5 7 5 5 5 5 7 8 8 9 10 10 10 10 10 10 8 5 Most Carried 10 | . 2 2 5 5 5 5 5 6 8 8 10 10 10 9 10 10 10 10 5 Average Carried 6 | . . 1 4 5 4 3 5 5 6 7 8 9 9 8 9 6 10 8 4 Final Capacity 10 | 5 5 5 5 5 5 5 5 8 8 8 10 10 10 10 10 10 10 5 5 Final Carried 10 | . 2 2 5 5 3 5 5 6 7 8 10 9 10 8 9 10 10 5 4 Class Distribution -------------------- 16% | Hacker-Ninja 15% | Mutant 12% | Derelict-Scout 11% | Hacker-Mutant 10% | Scout 10% | Hacker-Scout 6% | Hacker-Sprinter 6% | Scavenger-Scout 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Lower Caves Derelict-Scout | -7/Zion Derelict-Scout | -6/Proximity Caves Scout | -6/Factory Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Sprinter | -3/Garrison Hacker-Sprinter | -3/Research Sprinter | -2/Research Hacker-Ninja | -2/Testing Hacker-Ninja | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac Res Gar Res Res Tes Acc Com Matter Collected 2235 | 60 40 285 . . 245 93 . 65 127 118 80 28 22 . 218 169 86 413 186 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 3630 | . 60 216 . . 719 93 . . 35 142 349 28 260 128 270 503 213 423 191 Parts 203 | . 7 14 . . 48 6 . . . 9 13 4 9 13 17 32 1 25 5 Haulers Intercepted 4 | . . . . . 1 . . . . . 3 . . . . . . . . Recyclers Shooed 2 | . . . . . 1 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . 14 . . . . . . . . . . Prevented 4 | . . . . . . . . . 4 . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac Res Gar Res Res Tes Acc Com Combat Hostiles Destroyed 36 | . 3 3 . . 13 . . . 1 . 2 . . 2 1 1 . 8 2 Melee 8 | . . . . . . . . . . . 2 . . 2 1 1 . 2 . Guns 20 | . 3 3 . . 13 . . . 1 . . . . . . . . . . Cannons 1 | . . . . . . . . . . . . . . . . . . 1 . AOE 4 | . . . . . . . . . . . . . . . . . . 2 2 Classes Destroyed 18 | . 1 3 . . 7 . . . . 2 . . . 1 . 1 1 1 1 Worker 4 | . . . . . 1 . . . . . 1 . . . 1 1 . . . Builder 7 | . . 2 . . 2 . . . . 1 . . . . . 2 . . . Tunneler 2 | . . 1 . . . . . . . . . . . . 1 . . . . Hauler 4 | . . . . . 1 . . . . . 3 . . . . . . . . Recycler 8 | . . . . . 1 1 . . . . . . 2 . 1 2 1 . . Mechanic 1 | . . . . . . . . . . . . . . . . 1 . . . Operator 5 | . . . . . 2 . . . . . . 1 . . . . 1 1 . Watcher 6 | . . . . . 2 1 . . . . . . . . 2 1 . . . Swarmer 18 | . 3 1 . . 7 . . . . . 2 . . . 1 . . 4 . Grunt 7 | . . 2 . . 3 . . . 1 . . . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . . . . 1 . . Sentry 2 | . . . . . . . . . . . . . . . . . . 2 . Hunter 3 | . . . . . 2 . . . . . . . . . . . . . 1 Programmer 6 | . . . . . . . . . . . . . . 2 . 1 . 3 . Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . Z-Courier 1 | . . . . . . . . . . . . . . . . 1 . . . Z-EX 1 | . . . . . . . . . . . . . . . . . . . 1 Butcher 1 | . . . . . . . . . . 1 . . . . . . . . . Fireman 1 | . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 8 | . 3 2 . . 8 2 . . 1 1 3 1 1 1 2 3 2 5 2 Combat Bots Only 6 | . 3 2 . . 6 . . . 1 . 2 . . 1 1 1 . 4 2 Max Kills in Single Turn 2 | . 1 1 . . 2 1 . . 1 1 1 1 1 1 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . . . 1 1 Melee 1 | . . . . . . . . . . . 1 . . 1 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac Res Gar Res Res Tes Acc Com Hostile Shots Fired 702 | . 7 35 . . 40 . . . 7 1 25 . 17 20 267 33 3 108 139 Missed 313 | . 2 12 . . 18 . . . 1 1 8 . 9 9 139 21 3 35 55 Damage Taken 8128 | . 35 302 . . 500 . . . 114 17 222 44 167 257 2497 265 . 1909 1799 Core 2654 | . 16 112 . . 61 . . . 18 . 32 22 . . 695 86 . 446 1166 Absorbed by Shields 18 | . . . . . . . . . . . . . . . . 18 . . . Ignored by Resistances 20 | . . . . . . . . . . . . . . . . . . 20 . Regen/Repaired (Parts) 55 | . . . . . . . . . . . . . . . 55 . . . . Core Remaining (%) 85 | 100 . . . 48 88 . . . 97 100 96 98 . . 46 . 94 . . Volleys Fired 204 | . 5 125 . . 12 5 . . 11 6 . . . . 3 . . 34 3 Largest 2 | . 2 2 . . 2 2 . . 2 2 . . . . 1 . . 1 1 Hottest 120 | . 60 60 . . 50 50 . . 50 50 . . . . 25 . . 120 70 Shots Fired 308 | . 10 131 . . 84 10 . . 21 12 . . . . 3 . . 34 3 Gun 269 | . 10 131 . . 84 10 . . 20 12 . . . . 2 . . . . Cannon 25 | . . . . . . . . . . . . . . . . . . 25 . Launcher 9 | . . . . . . . . . 1 . . . . . . . . 5 3 Special 5 | . . . . . . . . . . . . . . . 1 . . 4 . Kinetic 258 | . 5 125 . . 84 10 . . 20 12 . . . . 2 . . . . Thermal 25 | . . . . . . . . . . . . . . . . . . 25 . Explosive 9 | . . . . . . . . . 1 . . . . . . . . 5 3 Electromagnetic 11 | . 5 6 . . . . . . . . . . . . . . . . . Robot Hit Streak 25 | . 5 8 . . 25 3 . . 3 3 . . . . 3 . . 12 1 Robot Miss Streak 6 | . 1 6 . . 1 1 . . 5 3 . . . . . . . 4 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Autonomous 60 | . . . . . 60 . . . . . . . . . . . . . . Shots Hit Robots 253 | . 7 68 . . 71 7 . . 9 7 12 1 3 4 13 17 3 29 2 Core Hits 122 | . 4 35 . . 28 3 . . 5 3 6 . 2 3 7 7 . 11 8 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . 1 . . . . . . . . . . . . . . . 4 . Critical Strikes 11 | . . 1 . . 1 . . . . . . . . 1 1 3 . 4 . Destroy 2 | . . 1 . . 1 . . . . . . . . . . . . . . Smash 4 | . . . . . . . . . . . . . . . . . . 4 . Impale 5 | . . . . . . . . . . . . . . 1 1 3 . . . Melee Attacks 159 | . . . . . . . . . . 11 23 5 8 4 32 33 10 32 1 Impact 40 | . . . . . . . . . . . . . . . . . 10 30 . Slashing 33 | . . . . . . . . . . 11 22 . . . . . . . . Piercing 86 | . . . . . . . . . . . 1 5 8 4 32 33 . 2 1 Sneak Attacks 23 | . . . . . . . . . . 1 5 1 3 . 3 8 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . 2 . . . Damage Inflicted 9505 | . 67 886 . . 1905 137 . . 208 278 628 100 279 172 693 1148 325 1678 1001 Guns 3239 | . 67 827 . . 1905 137 . . 140 131 . . . . 32 . . . . Cannons 682 | . . . . . . . . . . . . . . . . . . 682 . Explosions 1584 | . . 59 . . . . . . 68 . . . . . . . . 527 930 Melee 4000 | . . . . . . . . . . 147 628 100 279 172 661 1148 325 469 71 Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 3154 | . 24 785 . . 1905 137 . . 140 131 . . . . 32 . . . . Thermal 741 | . . 59 . . . . . . . . . . . . . . . 682 . Explosive 1525 | . . . . . . . . . 68 . . . . . . . . 527 930 Electromagnetic 85 | . 43 42 . . . . . . . . . . . . . . . . . Impact 794 | . . . . . . . . . . . . . . . . . 325 469 . Slashing 775 | . . . . . . . . . . 147 628 . . . . . . . . Piercing 2431 | . . . . . . . . . . . . 100 279 172 661 1148 . . 71 Highest Corruption 11 | . . . . . 2 . . . . . . . . . 1 . . 11 11 Average Corruption 7 | . . . . . 1 . . . . . . . . . 1 . . 10 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked 13 | . . . . . . . . . . . . . . 4 9 . . . . Effects 25 | . . . . . 3 . . . . . . . . . . . . 11 11 Message Errors 4 | . . . . . 1 . . . . . . . . . . . . 1 2 Matter Fused 6 | . . . . . . . . . . . . . . . . . . 3 3 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . 1 Energy Discharges 6 | . . . . . 1 . . . . . . . . . . . . 2 3 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . 2 . Data Loss (minor) 4 | . . . . . . . . . . . . . . . . . . 2 2 Data Loss (major) 1 | . . . . . 1 . . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1526 | . . 6 . . . . . . . 77 27 80 33 31 175 368 215 389 125 Projectiles 93 | . . . . . . . . . . . . . . . . . . 93 . Explosions 187 | . . 6 . . . . . . . . . . . . . . . 56 125 Melee 1246 | . . . . . . . . . . 77 27 80 33 31 175 368 215 240 . Knockbacks 2 | . . . . . . . . . . . . . . . . . 2 . . Impact 2 | . . . . . . . . . . . . . . . . . 2 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 38 | . . 38 . . . . . . . . . . . . . . . . . Shots 1 | . . 1 . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 252 | . 16 28 . . 5 16 . . 122 32 . . 4 45 219 2 . 252 136 Average Temperature 65 | . 9 11 . . 3 10 . . 60 11 . . 3 9 84 2 . 121 86 Received Heat Transfer 771 | . . 105 . . 36 . . . 54 . . . 9 18 411 9 . 48 81 Effects 3 | . . . . . . . . . . . . . . . 3 . . . . Interference 3 | . . . . . . . . . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . . . . . . . 3 3 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . 3 . Parts Fried 13 | . . . . . . . . . . . . . . . . . 8 5 . Impact Corruptions 15 | . . . . . . . . . . . . . . . . . 8 7 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . . . . . . . . . . . . . 5 Heat Transferred 618 | . . 100 . . . . . . . . . . . . . . . 518 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac Res Gar Res Res Tes Acc Com Peak Influence 1725 | . 105 222 . . 613 302 . . . 264 277 70 221 242 720 646 528 700 1725 Initial 444 | . . 40 . . . 278 . . . 75 128 17 36 177 135 393 351 316 444 Average 330 | . 44 93 . . 252 243 . . . 200 203 22 74 200 274 424 467 415 1218 Maximum Alert Level 5 | . . 1 . . 2 1 . . . 1 1 . 1 1 3 2 2 3 5 Low Security (%) 32 | 100 100 83 . 100 47 35 . . . 30 41 100 98 77 30 . . 1 . Level 1 41 | . . 16 . . 16 64 . . . 70 58 . 1 22 61 33 19 62 . Level 2 22 | . . . . . 36 . . . . . . . . . 7 66 80 36 22 Level 3 1 | . . . . . . . . . . . . . . . . . . . 20 Level 4 . | . . . . . . . . . . . . . . . . . . . 11 Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security 2 | . . . . . . . . . . . . . . . . . . . 45 Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 1 . . . 2 . . . . 1 1 2 1 . 5 2 3 6 7 Investigation 6 | . . . . . . . . . . . . 1 . . 1 . 2 . 2 Extermination 5 | . . . . . . . . . . 1 . . . . 1 1 . 2 . Reinforcement 15 | . 1 . . . 2 . . . . . 1 1 1 . 3 . 1 4 1 Assault 5 | . . . . . . . . . . . . . . . . 1 . . 4 Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac Res Gar Res Res Tes Acc Com Distress Signals 23 | . . . . . 2 . . . . 2 1 1 . . 7 1 1 3 5 Communications Jammed 17 | . . . . . . . . . . . . . . . . 17 . . . Distress Signals 16 | . . . . . . . . . . . . . . . . 16 . . . Times Spotted 281 | . 4 13 . . 31 1 . . 8 11 6 7 15 6 67 22 20 37 33 Peak Tracking Total 25 | . 2 3 . . 12 1 . . 4 4 3 6 12 5 25 6 7 7 10 Tactical Retreats 42 | . 1 5 . . 4 . . . . 1 1 1 1 1 12 6 4 5 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac Res Gar Res Res Tes Acc Com Traps Triggered 9 | . . . . . 2 . . . . 2 . . . 1 . 1 . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . . . . . . . 6 . . . . Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac Res Gar Res Res Tes Acc Com Machines Disabled 13 | . . 2 . . 3 . . . . . . . . . . 2 2 3 1 Max in Single Turn 2 | . . 2 . . 1 . . . . . . . . . . . 1 . . Garrison Access 6 | . . . . . . . . . . 1 1 . . . 2 2 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac Res Gar Res Res Tes Acc Com Machines Accessed 27 | . 1 1 1 . 2 2 . . . 2 2 . 2 . 5 2 1 5 1 Terminals 8 | . 1 . . . 2 1 . . . . . . . . . . . 3 1 Fabricators 7 | . . . . . . 1 . . . 1 1 . 1 . 2 . 1 . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . . . 1 1 . 1 . 2 2 . 2 . Total Hacks 42 | . 2 1 1 . 3 3 . . . 3 2 . 3 . 10 3 2 8 1 Successful 23 | . 2 1 1 . 1 2 . . . 2 1 . 2 . 6 1 . 3 1 Failed 19 | . . . . . 2 1 . . . 1 1 . 1 . 4 2 2 5 . Catastrophic 5 | . . . . . 1 1 . . . . 1 . . . . . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 90 | . 2 . 1 . 2 . . . . 2 6 . 3 . 22 16 9 20 7 Terminals 12 | . 2 . . . 3 2 . . . . . . . . . . . 4 1 Fabricators 9 | . . . . . . 1 . . . 1 1 . 1 . 3 . 2 . . Repair Stations 4 | . . . . . . . . . . . . . . . 4 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 15 | . . . . . . . . . . 2 1 . 2 . 3 3 . 4 . Terminal Hacks 8 | . . 1 1 . 1 1 . . . . . . . . . . . 3 1 Open Door 4 | . . 1 . . . . . . . . . . . . . . . 3 . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 5 | . . . . . . 1 . . . 1 . . 1 . 2 . . . . Network Status 2 | . . . . . . . . . . 1 . . . . 1 . . . . Build 3 | . . . . . . 1 . . . . . . 1 . 1 . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . . . . 1 1 . 1 . 2 1 . . . Unlock Access 1 | . . . . . . . . . . . . . 1 . . . . . . Seal Access 5 | . . . . . . . . . . 1 1 . . . 2 1 . . . Unauthorized Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . Terminals 2 | . 2 . . . . . . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . . . . . Skim 1 | . 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 1 . . . 1 2 . . . 1 1 . 1 . 3 1 1 3 . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . . . . . 5 3 . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . 1 . . Parts Built 4 | . . . . . . 2 . . . . . . 1 . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 191 | . . . . . . 53 . . . . . . 64 . 74 . . . . Total Part Build Rating 29 | . . . . . . 12 . . . . . . 8 . 9 . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . 1 . . . . Time 28 | . . . . . . . . . . . . . . . 28 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac Res Gar Res Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac Res Gar Res Res Tes Acc Com Total Allies 60 | . . . . . . . . 11 . . 6 . . . 8 7 . 7 21 Largest Group 13 | . . . . . . . . 11 11 9 6 1 . . 3 5 . 4 13 Highest-Rated Group 1226 | . . . . . . . . 327 327 282 246 51 . . 243 502 . 273 1226 Highest-Rated Ally 269 | . . . . . . . . 39 39 39 51 51 . . 116 115 . 219 269 Zionite Dispatches 12 | . . . . . . . . . . . 1 . . . 4 4 . 3 . Heavy 1 | . . . . . . . . . . . . . . . 1 . . . . Light 1 | . . . . . . . . . . . . . . . . 1 . . . Hacker 3 | . . . . . . . . . . . 1 . . . 1 1 . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . Melee Resupply 2 | . . . . . . . . . . . . . . . . 1 . 1 . Trap Resupply 1 | . . . . . . . . . . . . . . . 1 . . . . Zionite Resupply 2 | . . . . . . . . . . . . . . . 1 1 . . . Total Orders 8 | . . . . . . . . . . . . . . . 2 2 . 4 . STAY 1 | . . . . . . . . . . . . . . . . . . 1 . DROP 7 | . . . . . . . . . . . . . . . 2 2 . 3 . Ally Attacks 407 | . . . . . . . . . 56 36 22 2 . . 29 49 . 79 134 Total Damage 12218 | . . . . . . . . . 1036 625 619 48 . . 737 1881 . 1661 5611 Kills 65 | . . . . . . . . . 9 6 2 . . . 4 4 . 10 30 Allies Corrupted 4 | . . . . . . . . . . 1 . . . . 3 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . . . . . . . . . 1 . . 4 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac Res Gar Res Res Tes Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . Drone Launches 18 | . . 18 . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 9 | . . . . . . . . . . . . . . . 2 1 2 3 1 Main Access 1 | . . . . . . . . . . . . . . . . 1 . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . 1 Unaware Schematics 2 | . . . . . . . . . . . . . . . . . 1 1 . Trap Installations 1 | . . . . . . . . . . . . . . . 1 . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . 1 . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . 1 . . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . 1 . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac Res Gar Res Res Tes Acc Com Turns Passed 5933 | 16 52 447 165 24 389 179 34 467 408 340 407 141 162 54 735 513 173 938 289 Spaces Moved 10673 | 25 74 425 215 59 563 262 103 667 625 754 772 408 495 104 1467 820 378 1870 587 Core 137 | 25 44 4 . . . . . . . . . . . . . . . . 64 Treads . | . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 10536 | . 30 421 215 59 563 262 103 667 625 754 772 408 495 104 1467 820 378 1870 523 Fastest Speed 24 | 50 37 37 40 40 31 31 31 31 37 31 29 27 24 28 24 27 28 30 37 Average Speed 33 | 50 44 40 73 40 43 31 31 35 37 32 29 28 25 28 25 27 29 32 39 Slowest Speed 200 | 50 50 120 120 40 200 31 31 37 38 38 31 29 31 28 110 28 33 45 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 24 | . . 1 . . 3 . . . . . . . . . 11 . 4 1 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 3 16 71 60 14 33 6 15 68 70 21 19 11 11 34 52 26 57 45 15 Regions Visited 19 Branch Regions 8 Pre-discovered Areas 4 | . . . . . . . . . . . . . . . 2 . 2 . . Known Exits Taken 12 | . . . . . 1 1 1 1 1 1 1 1 1 . . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . 1 . . . . Scrap Searched 6 | . . 1 . . . . 1 3 1 . . . . . . . . . . Spaces Dug 75 | . . . . . . . . . . 8 5 4 5 . 16 10 4 23 . Terrain Destroyed 189 | . . 3 . . 14 . . . 10 8 5 4 5 . 16 10 4 55 55 Melee 75 | . . . . . . . . . . 8 5 4 5 . 16 10 4 23 . Projectile 14 | . . . . . 14 . . . . . . . . . . . . . . AOE 100 | . . 3 . . . . . . 10 . . . . . . . . 32 55 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac Res Gar Res Res Tes Acc Com Total 12553 | 26 82 592 222 58 688 353 104 897 786 824 912 425 517 119 1759 1047 415 2096 631 Wait 1261 | . . 36 . . 97 75 2 217 146 24 95 12 10 . 214 154 26 118 35 Move 10610 | 24 73 422 214 58 556 261 102 666 624 753 771 407 495 103 1446 819 369 1867 580 Hop 21 | . . 1 . . 3 . . . . . . . . . 9 . 4 1 3 Pick Up 32 | . 2 . 3 . 2 2 . 4 1 4 4 . . . 6 3 . 1 . Fast Attach 81 | 2 2 5 . . 8 4 . 1 . 3 4 . 1 1 11 12 2 19 6 Attach 33 | . . 1 2 . 5 . . 1 1 . . 1 1 2 6 6 . 6 1 Detach 24 | . . 1 2 . 2 2 . . 1 . . . 2 . 3 5 . 6 . Swap 34 | . . . . . 1 1 . 3 2 4 7 . . 2 9 3 2 . . Drop 61 | . . 1 1 . 2 3 . 5 . 6 8 . . . 14 5 2 12 2 Fire 204 | . 5 125 . . 12 5 . . 11 6 . . . . 3 . . 34 3 Melee 157 | . . . . . . . . . . 11 23 5 8 4 32 31 10 32 1 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 29 | . . . . . . . . . . 13 . . . 7 . 9 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap 6 | . . . . . . . . . . . . . . . 6 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -5/Factory -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research -3/Garrison -3/Research (discovered 2 exits: *Res / *Arm) -2/Research (discovered 4 exits: Acc x3 / *Tes) -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 17 | -11/Scrapyard | Entered Materials 48 | -10/Materials | Discovered new exit (range 14) 69 | -10/Materials | Entered Mines 73 | -10/Mines | Found the Drone Emporium 74 | -10/Mines | Found Prototype Device 74 | -10/Mines | Identified Sensor Drone Bay 331 | -10/Mines | Build established: Mutant 365 | -10/Mines | Assembled infested the area 407 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 420 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 421 | -10/Mines | Found Prototype Device 421 | -10/Mines | Identified Exp. Sensor Array 463 | -10/Mines | Core integrity fell below 50% 494 | -10/Mines | Discovered new exit (range 7) 515 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 515 | -10/Mines | Discovered new exit (range 5) 516 | -10/Mines | Entered Exiles 526 | -10/Exiles | Met 8R-AWN 533 | -10/Exiles | Met EX-HEX 544 | -10/Exiles | Met EX-BIN 549 | -10/Exiles | Aligned with FarCom system 549 | -10/Exiles | Given EX-Vault access code 559 | -10/Exiles | Opened EX-Vault 561 | -10/Exiles | Found Field Lobotomy Kit 563 | -10/Exiles | Found AWS/Gauss 568 | -10/Exiles | Found Latent Energy Streamer 591 | -10/Exiles | Warned to stay clear of 0b10 Research branches 626 | -10/Exiles | Met EX-DEC 667 | -10/Exiles | Discovered new exit (range 14) 681 | -10/Exiles | Stole three prototypes: Latent Energy Streamer, AWS/Gauss, Field Lobotomy Kit 681 | -10/Exiles | Entered Mines 700 | -9/Mines | Discovered new exit (range 12) 705 | -9/Mines | Entered Materials 705 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1088 | -8/Materials | Discovered new exit (range 17) 1093 | -8/Materials | Identified exit to Factory 1094 | -8/Materials | Entered Factory 1094 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1096 | -7/Factory | FarCom data flow suspended 1159 | -7/Factory | Fabricated Imp. Kinecellerator (x2) 1239 | -7/Factory | Discovered new exit (range 17) 1245 | -7/Factory | Identified exit to Lower Caves 1273 | -7/Factory | Entered Lower Caves 1304 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 1307 | -7/Lower Caves | Identified exit to Zion 1307 | -7/Lower Caves | Entered Zion 1352 | -7/Zion | Discovered new exit (range 12) 1470 | -7/Zion | Gained Derelict followers 1493 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1507 | -7/Zion | Met Imprinter 1514 | -7/Zion | Imprinted 1516 | -7/Zion | Declared Zion's savior 1578 | -7/Zion | Identified exit to Proximity Caves 1656 | -7/Zion | Build established: Derelict-Scout 1774 | -7/Zion | Entered Proximity Caves 1774 | -6/Proximity Caves | Accompanied by 11 allies 2142 | -6/Proximity Caves | Discovered new exit (range 8) 2144 | -6/Proximity Caves | Identified exit to Factory 2182 | -6/Proximity Caves | Entered Factory 2182 | -6/Factory | Accompanied by 9 allies 2182 | -6/Factory | Evolved 2 slots: Utility x2 2403 | -6/Factory | Build established: Scout 2504 | -6/Factory | Discovered new exit (range 11) 2521 | -6/Factory | Identified exit to Factory 2522 | -6/Factory | Entered another Factory area 2522 | -5/Factory | Evolved 2 slots: Utility x2 2717 | -5/Factory | Zion Hacker squad teleported in 2731 | -5/Factory | Spotted B-75 Beast 2784 | -5/Factory | Discovered new exit (range 17) 2814 | -5/Factory | Identified exit to Factory 2929 | -5/Factory | Entered another Factory area 2929 | -4/Factory | Accompanied by 1 ally 2929 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2999 | -4/Factory | Discovered new exit (range 20) 3005 | -4/Factory | Identified exit to Upper Caves 3069 | -4/Factory | Build established: Hacker-Scout 3069 | -4/Factory | Discovered new exit (range 4) 3070 | -4/Factory | Identified exit to Research 3070 | -4/Factory | Entered Research 3070 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 3148 | -3/Research | Fabricated Adv. Heavy Treads? 3232 | -3/Research | Identified exit to Garrison 3232 | -3/Research | Entered Garrison 3241 | -3/Garrison | Spotted B-75 Beast 3241 | -3/Garrison | Spotted B-86 Titan 3284 | -3/Garrison | Discovered new exit (range 9) 3286 | -3/Garrison | Identified exit to Research 3286 | -3/Garrison | Entered Research 3289 | -3/Research | Zion Hacker squad teleported in 3412 | -3/Research | Repaired Nuclear Pulse Array 3435 | -3/Research | Lost 3 allies 3451 | -3/Research | Retrieved Zion intel report: Trap Installations 3452 | -3/Research | Zion Heavy squad teleported in 3527 | -3/Research | Fabricated Exp. Q-thruster? 3595 | -3/Research | Found Fusion Bomb Launcher 3817 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-2 3818 | -3/Research | Zion Zionite Resupply teleported in 3850 | -3/Research | Zion Trap Resupply teleported in 3929 | -3/Research | Lost 4 parts (1p3u) 3943 | -3/Research | Discovered new exit (range 6) 3944 | -3/Research | Identified exit to Armory 3955 | -3/Research | Spotted B-86 Titan 3968 | -3/Research | Assimilated B-86 Titan with FLK Orb 4016 | -3/Research | Core integrity fell below 50% 4017 | -3/Research | Discovered new exit (range 15) 4021 | -3/Research | Entered another Research area 4021 | -2/Research | Evolved 2 slots: Utility x2 4052 | -2/Research | Lost 6 parts (1p3n1u1w) 4297 | -2/Research | Search patrols dispatched 4391 | -2/Research | Zion Zionite Resupply teleported in 4442 | -2/Research | Spotted B-90 Cyclops 4444 | -2/Research | Zion Hacker squad teleported in 4446 | -2/Research | Zion Light squad teleported in 4455 | -2/Research | Allies destroyed B-90 Cyclops 4492 | -2/Research | Spotted B-90 Cyclops 4506 | -2/Research | Retrieved Zion intel report: Main Access 4506 | -2/Research | Identified exit to Access 4507 | -2/Research | Zion Melee Resupply teleported in 4533 | -2/Research | Discovered new exit (range 5) 4534 | -2/Research | Identified exit to Testing 4534 | -2/Research | Entered Testing 4615 | -2/Testing | Found Prototype Hackware 4615 | -2/Testing | Identified System Mapper 4622 | -2/Testing | Retrieved Zion intel report: Depthwide Sectors/-2 4677 | -2/Testing | Discovered exit to Access (range 16) 4679 | -2/Testing | Retrieved Zion intel report: Unaware Schematics 4707 | -2/Testing | Entered Access 4707 | -1/Access | Evolved 2 slots: Propulsion x2 4715 | -1/Access | Zion Melee Resupply teleported in 4772 | -1/Access | Retrieved Zion intel report: Active Garrisons 4773 | -1/Access | Zion Kinetic Resupply teleported in 4783 | -1/Access | Build established: Hacker-Ninja 4793 | -1/Access | Zion Explosive Resupply teleported in 4797 | -1/Access | Found Prototype Launcher 4797 | -1/Access | Identified Ragnarok Missile Launcher 4859 | -1/Access | Spotted B-99 Colossus 5116 | -1/Access | Retrieved Zion intel report: Depthwide Sectors/-0 5201 | -1/Access | Retrieved Zion intel report: Unaware Schematics 5266 | -1/Access | Found Prototype Device 5266 | -1/Access | Identified Exp. Force Field 5285 | -1/Access | Spotted B-99 Colossus 5287 | -1/Access | Assimilated B-99 Colossus with FLK Orb 5321 | -1/Access | Lost 4 parts (2p1n1u) 5364 | -1/Access | Assimilated P-80 Master with FLK Orb 5367 | -1/Access | Assimilated P-80 Master with FLK Orb 5370 | -1/Access | Assimilated P-80 Master with FLK Orb 5395 | -1/Access | System corruption reached 10% 5401 | -1/Access | Lost 5 parts (3n2u) 5571 | -1/Access | Build established: Hacker-Mutant 5640 | -1/Access | Discovered new exit (range 8) 5644 | -1/Access | Identified exit to Command 5645 | -1/Access | Entered Command 5653 | -1/Command | Disengaged cave seal 5653 | -1/Command | Zionites emerged from the dark tunnel 5754 | -1/Command | Retrieved Zion intel report: Branch Access 5785 | -1/Command | Core integrity fell below 50% 5802 | -1/Command | High security lockdown imminent 5827 | -1/Command | Lost 7 allies 5882 | -1/Command | High security lockdown engaged 5907 | -1/Command | Spotted B-99 Colossus 5916 | -1/Command | Core integrity fell below 20% 5925 | -1/Command | Lost 5 allies 5934 | -1/Command | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 05914_ Machine Analyzer destroyed. 05914_ Acquired Q-thruster. 05914_ K-01 Serf cleans the Terminal. 05915_ Knocked back. 05915_ Penetrated by Slug. 05915_ Slug penetrates Wall. 05915_ Penetrated by Slug. 05915_ Slug penetrates Wall. 05916_ Acquired Q-thruster. 05916_ Graphene Brace destroyed. 05917_ System corrupted: Matter fused (-8). 05917_ Acquired 7 matter. 05919_ Slug penetrates Wall. 05919_ Penetrated by Slug. 05919_ Slug penetrates Wall. 05919_ K-01 Serf cleans the Terminal. 05931_ Q-thruster destroyed. 05933_ System corrupted: Energy discharge (-17). 05933_ Slug penetrates G-73 Enforcer. 05933_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????# """" #?????????????????????? | | ??????????????????+ "" #?????????????????????? | | ??????????????????? #?????????????????????? | | ????????????????????? ???????????????????????? | | ?????????????????????##+##########???????????????? | | ??????? ???????# ##### + #???????????????? | | ??????? ???????# # #???????????????? | | ??????? ???????####### # ""#???????????????? | | ??????? ?????????????# # ""#???????????????? | | ??????? ?????????????# + ""#???????????????? | | ??????? ?????????????# # T#???????????????? | | ??????? ?????????????# # ""#???????????????? | | ??????? #????????????# # ""#???????????????? | | ##????? # ??????????# # ""#???????????????? | | # ????? # ????????# # #???????????????? | | # ????# # ""??????# # #???????????????? | | # ????# # ????# ##########???????????????? | | # ????# #! ??# #????????????????????????? | | #+##### # ! # #????????????????????????? | | # # + #????????????????????????? | | # # ! # #????????????????????????? | | " T # # =??# #????????????????????????? | | # # ??# #????????????????????????? | | # # #g ##???????????????????????? | | # #######;;;##;;gg;####+#######????????????? | | ###+### ### !* @ ??? | | ##= != g k ??? | | ## ! #####+#############??????? | | ###+####### #????????????????????????? | | ? ????# #????????????????????????? | | # = #### #????????????????????????? | | # ## BB ]]* #????????????????????????? | | #* ## BB ]**% #????????????????????????? | | # #### ]* #????????????????????????? | | # #??# #????????????????????????? | | ########### #????????????????????????? | | o #????????????????????????? | | """ """ #????????????????????????? | | ########### % """T""" #????????????????????????? | | ??????????############# #????????????????????????? | | ??????????????????????? #????????????????????????? | | ??????????????????????? #????????????????????????? | | ??????????????????????? #????????????????????????? | | ??????????????????????? #????????????????????????? | | ??????????????????????? #????????????????????????? | | ??????????????????????? #????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 200 Energy Generation 45 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Corruption Block 20 Armor Coverage 550 Resistance: EM 20 Evasion (%) 65 Melee Accuracy 6 Kinecelleration 40 Offensive Hacking 34 Defensive Hacking 10 Item Schematics ----------------- Adv. Gravity Neutralizer | -2/Testing | Archive Robot Schematics ------------------ A-27 Freighter | -2/Testing | Z-intel C-55 Analyst | -2/Testing | Z-intel G-67 Veteran | -2/Testing | Z-intel T-07 Excavator | -2/Testing | Z-intel X-77 Beamer | -2/Testing | Z-intel S-43 Plague | -1/Access | Z-intel A-15 Conveyor | -1/Access | Z-intel G-73 Enforcer | -1/Access | Z-intel Fabricated ------------ Imp. Kinecellerator | x2 | -7/Factory | Preloaded Adv. Heavy Treads | x1 | -3/Research | Preloaded Exp. Q-thruster | x1 | -3/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulationArcBay Manual? 0 Play Time 02:26:28 Cumulative 95.6 hours Start 2024.11.14 @ 17:31:33 End 2024.11.15 @ 01:06:05 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 62 Adventurer 16 Explorer 2 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0 Lore% 18 Gallery% 57 Achievement% 51 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc820722-d43d-48a5-9b7f-f4b67c7d0b19