Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.12 @ 00:31:08 Player: Olafz Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (57) 285 Value Destroyed (2403) 2403 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (821) 821 TOTAL SCORE: 5529 Bonus ------- High Alert Combat Kills 182 Follower Combat Kills 439 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 150/160 System Corruption 3% Temperature Cool (75) Movement Hovering (240) Ox3 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Gravmag System > --- UTILITY (4) ------ Large Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON (2) ------- Beamcaster > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Light Nuclear Core Improved Heat Sink Small Storage Unit Relay Coupler [NC] (33) Relay Coupler [Swarmer] (35) Relay Coupler [Brawler] (31) Relay Coupler [Duelist] (27) Relay Coupler [Sentry] (21) Relay Coupler [Heavy] (11) Heavy EM Shotgun Enhanced Autogun Enhanced Autogun Shock Maul Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Advanced Treads Gravmag System Gravmag System > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Beamcaster Beamcaster > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Treads Small Storage Unit Relay Coupler [Swarmer] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Heavy] Heavy EM Shotgun Enhanced Autogun Enhanced Autogun Precision Rocket Launcher Shock Maul [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Ion Cannon Energy Gun Beamcaster Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 54 | . 6 16 6 13 13 Power 13 | . 1 4 2 3 3 Engine 9 | . 1 4 1 2 1 Core 4 | . . . 1 1 2 Reactor . | . . . . . . Propulsion 18 | . 1 5 3 6 3 Treads 13 | . . 5 2 6 . Leg 1 | . 1 . . . . Wheel . | . . . . . . Hover 4 | . . . 1 . 3 Flight . | . . . . . . Utility 11 | . 1 4 1 1 4 Device 6 | . . 3 . 1 2 Storage 1 | . 1 . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 3 | . . 1 1 . 1 Artifact . | . . . . . . Weapon 12 | . 3 3 . 3 3 Energy Gun 5 | . 1 1 . . 3 Energy Cannon 6 | . 1 2 . 3 . Ballistic Gun 1 | . 1 . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 20 | . 5 2 . 5 8 Power 3 | . 2 . . 1 . Propulsion 9 | . 1 1 . 3 4 Utility 3 | . . . . . 3 Weapon 5 | . 2 1 . 1 1 Highest Loss Streak 4 | . 2 2 . 3 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 83 | . 71 67 97 93 86 Engine 5 | . 8 7 6 6 3 Core 3 | . . . 2 2 5 Treads 18 | . . 15 33 31 15 Leg 3 | . 20 2 . . . Hover 5 | . . . . . 13 Device 12 | . . 8 18 18 13 Storage 10 | . 14 11 9 9 9 Processor 2 | . . . . . 5 Protection 5 | . . 6 9 9 3 Energy Gun 7 | . 14 4 . . 12 Energy Cannon 9 | . 2 12 18 17 5 Ballistic Gun 1 | . 10 . . . . Naked Turns . | . . . . . . Heaviest Build 48 | 11 31 42 48 46 42 Greatest Support 86 | 20 20 44 86 86 84 Greatest Overweight (x) 7 | . 2 7 . . 2 Average Overweight (x) . | . 1 . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 Average Capacity 14 | . 14 15 15 15 15 Most Carried 15 | . 9 15 15 15 15 Average Carried 12 | . 8 11 13 13 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 6 9 14 15 15 15 Class Distribution -------------------- 47% | Scavenger-Mutant 46% | Mutant 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Gar Matter Collected 871 | 200 108 90 130 110 233 Remotely . | . . . . . . Salvage Created 2599 | . 261 693 568 535 542 Parts 113 | . 10 29 22 24 28 Haulers Intercepted 2 | . . 1 1 . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Combat Hostiles Destroyed 49 | . 6 14 8 9 12 Guns 15 | . 6 3 . . 6 Cannons 32 | . . 10 8 9 5 Classes Destroyed 7 | . 1 4 . 1 1 Worker 3 | . . . . 3 . Hauler 2 | . . 1 1 . . Recycler 3 | . . 2 1 . . Swarmer 6 | . . 4 . . 2 Grunt 29 | . 6 7 6 6 4 Sentry 11 | . . 3 2 3 3 Programmer 3 | . . . . . 3 Best Kill Streak 7 | . 3 5 5 7 4 Combat Bots Only 4 | . 3 4 4 4 4 Max Kills in Single Turn 2 | . 1 1 1 1 2 Gunslinging 1 | . . . . . 1 Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Gar Hostile Shots Fired 435 | . 65 77 80 96 117 Missed 123 | . 14 16 30 29 34 Damage Taken 4525 | . 782 654 808 974 1307 Core 867 | . 177 132 110 115 333 Absorbed by Shields 47 | . . . . . 47 Regen/Repaired (Parts) 242 | . . . . 242 . Core Remaining (%) 65 | 100 29 67 . . . Volleys Fired 212 | . 43 58 27 32 52 Largest 2 | . 2 2 2 2 2 Hottest 150 | . 60 100 120 120 150 Shots Fired 384 | . 86 81 54 61 102 Gun 178 | . 86 23 . . 69 Cannon 206 | . . 58 54 61 33 Launcher . | . . . . . . Special . | . . . . . . Kinetic 43 | . 43 . . . . Thermal 341 | . 43 81 54 61 102 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 19 | . 14 19 11 11 18 Robot Miss Streak 4 | . 2 3 4 2 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 269 | . 66 59 38 41 65 Core Hits 88 | . 16 22 16 17 17 Critical Kills 2 | . . 1 . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . . 1 . 1 4 Burn 4 | . . . . . 4 Meltdown 2 | . . 1 . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4928 | . 712 908 895 927 1486 Guns 1876 | . 712 186 . . 978 Cannons 3048 | . . 718 895 927 508 Explosions . | . . . . . . Melee . | . . . . . . Ramming 4 | . . 4 . . . Kinetic 334 | . 334 . . . . Thermal 4590 | . 378 904 895 927 1486 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 13 | . . . . . 13 Message Errors 3 | . . . . . 3 Matter Fused 5 | . . . . . 5 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 11 | . . 6 . . 5 Projectiles 11 | . . 6 . . 5 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 615 | . 172 120 59 42 615 Average Temperature 83 | . 66 48 17 18 132 Received Heat Transfer 1953 | . 462 210 432 549 300 Effects 6 | . . . . . 6 Shutdowns 2 | . . . . . 2 Energy Bleed 1 | . . . . . 1 Matter Decay 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 3 | . . 1 . 1 1 Combat Hostiles 2 | . . 1 . . 1 Parts Melted 20 | . . 3 6 1 10 Heat Transferred 8319 | . 850 1942 1443 1480 2604 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Peak Influence 1045 | . 120 337 333 365 1045 Initial 237 | . . . 57 140 237 Average 328 | . 48 118 178 153 648 Maximum Alert Level 3 | . . 1 1 1 3 Low Security (%) 48 | . 100 81 61 74 . Level 1 19 | . . 18 38 25 18 Level 2 10 | . . . . . 28 Level 3 20 | . . . . . 53 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 2 2 1 . Investigation 4 | . 1 1 1 1 . Extermination . | . . . . . . Reinforcement 2 | . . 1 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Distress Signals 4 | . 1 1 . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 97 | . 14 19 10 22 32 Peak Tracking Total 11 | . 4 6 4 6 11 Tactical Retreats 4 | . . . . 1 3 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Traps Triggered 8 | . . 1 . 2 5 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Gar Machines Disabled 5 | . . . . 3 2 Max in Single Turn 1 | . . . . 1 1 Garrison Relay 3 | . . . . . 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Machines Accessed 11 | . 2 . 1 5 3 Terminals 8 | . 2 . . 3 3 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 1 1 . Total Hacks 32 | . 7 . 4 14 7 Successful 12 | . 2 . . 8 2 Failed 20 | . 5 . 4 6 5 Catastrophic 4 | . 1 . 1 1 1 Database Lockouts . | . . . . . . Manual 11 | . 7 . . 4 . Terminals 22 | . 7 . . 8 7 Fabricators . | . . . . . . Repair Stations 5 | . . . . 5 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 5 | . . . 4 1 . Terminal Hacks 6 | . 1 . . 3 2 Open Door 3 | . . . . 2 1 Unreport Threat 2 | . 1 . . 1 . Patrol Navigation 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . . 4 . Scan Component 2 | . . . . 2 . Repair 2 | . . . . 2 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Botnet 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 2 . 1 4 3 Full Trace Events 3 | . 1 . 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . . 2 . Time 76 | . . . . 76 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 12 | . . . . . 12 Machine Destruction 12 | . . . . . 12 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Gar Total Allies 14 | . . . . 13 1 Largest Group 10 | . . . . 10 7 Highest-Rated Group 173 | . . . . 173 170 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 113 | . . . . 48 65 Total Damage 1485 | . . . . 572 913 Kills 24 | . . . . 11 13 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Gar Turns Passed 3181 | . 470 482 322 662 1245 Spaces Moved 1413 | 1 154 163 130 284 681 Core 2 | . . 2 . . . Treads 829 | . . 132 130 284 283 Legs 184 | 1 154 29 . . . Wheels . | . . . . . . Hover 398 | . . . . . 398 Flight . | . . . . . . Fastest Speed 112 | 120 120 145 145 148 112 Average Speed 153 | 120 217 180 147 149 135 Slowest Speed 400 | 120 260 400 148 152 176 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 2 26 22 14 48 70 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 8 | . . . 3 5 . Melee . | . . . . . . Projectile 8 | . . . 3 5 . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Total 2058 | . 208 270 208 465 907 Wait 255 | . 3 13 35 112 92 Move 1406 | . 153 162 129 283 679 Hop . | . . . . . . Pick Up 33 | . 1 8 4 11 9 Fast Attach 26 | . 4 9 2 4 7 Attach 11 | . 1 . 2 4 4 Detach 5 | . 2 . 2 1 . Swap 19 | . 1 7 2 5 4 Drop 43 | . . 12 5 11 15 Fire 212 | . 43 58 27 32 52 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . 1 . . . Escape Stasis 45 | . . . . . 45 Rewire 2 | . . . . 2 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -8/Garrison (discovered 3 exits: *Rec x3) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Core integrity fell below 50% 309 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 5) 471 | -10/Materials | Entered another Materials area 471 | -9/Materials | Evolved 2 slots: Utility x2 933 | -9/Materials | Discovered new exit (range 12) 953 | -9/Materials | Entered another Materials area 953 | -8/Materials | Evolved 2 slots: Propulsion x2 1248 | -8/Materials | Discovered new exit (range 9) 1275 | -8/Materials | Entered Storage 1430 | -8/Storage | Repaired Ion Cannon 1472 | -8/Storage | Repaired Adv. Treads 1660 | -8/Storage | Lost 3 parts (3n) 1736 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1791 | -8/Storage | Allied Derelicts emerged from ambush trap array 1813 | -8/Storage | Lost 6 allies 1936 | -8/Storage | Identified exit to Garrison 1937 | -8/Storage | Entered Garrison 1937 | -8/Garrison | Accompanied by 7 allies 1988 | -8/Garrison | Triggered checkpoint 2068 | -8/Garrison | Garrison Relay disabled 2163 | -8/Garrison | Triggered checkpoint 2184 | -8/Garrison | Triggered checkpoint 2212 | -8/Garrison | Lost 6 allies 2248 | -8/Garrison | Build established: Scavenger-Mutant 2314 | -8/Garrison | Core integrity fell below 50% 2324 | -8/Garrison | Discovered new exit (range 10) 2338 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2372 | -8/Garrison | Triggered checkpoint 2438 | -8/Garrison | Lost 4 parts (2n2u) 2466 | -8/Garrison | Garrison Relay disabled 2740 | -8/Garrison | Discovered new exit (range 13) 2753 | -8/Garrison | Identified exit to Recycling 2786 | -8/Garrison | Triggered checkpoint 2797 | -8/Garrison | Core integrity fell below 20% 2939 | -8/Garrison | Rescued a captive Derelict 2970 | -8/Garrison | Triggered checkpoint 3034 | -8/Garrison | Triggered checkpoint 3094 | -8/Garrison | Discovered exit to Recycling (range 11) 3148 | -8/Garrison | Triggered checkpoint 3174 | -8/Garrison | Triggered checkpoint 3176 | -8/Garrison | Garrison Relay disabled 3182 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- A bubble of rippling energy engulfs the area. Field strength at 93. Field strength at 86. Beams of light sweep through the air. An alarm sounds. Field strength at 79. Beamcaster destroyed. Field strength at 59. Field strength at 52. Garrison Relay disabled. Relay Coupler [Grunt] tumbles out of relay unit. Relay Coupler [Demolisher] tumbles out of relay unit. Relay Coupler [Sentry] tumbles out of relay unit. Relay Coupler [Heavy] tumbles out of relay unit. Field strength at 41. Field strength at 34. G-47 Trooper suffers critical hit (Burn). Gravmag System destroyed. 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