Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.07.20 @ 20:08:54 Player: Stryker Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (135) 675 Value Destroyed (3500) 3500 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1935) 1935 TOTAL SCORE: 11790 Bonus ------- High Alert Combat Kills 114 Follower Combat Kills 221 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 233/850 Matter 266/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (145) Ox4 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (4) --- Wheel Armored Wheel > --- UTILITY (8) ------ Experimental Heat Sink Huge Storage Unit Machine Analyzer Improved Sensor Array Hacking Suite System Shield > --- WEAPON (2) ------- Beamcaster Missile Launcher > --- INVENTORY (25) --- Zionite Light DM Reactor Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Experimental Heat Sink Experimental Heat Sink Huge Storage Unit Zionite Biocell (600) High-capacity Matter Pod (200) Improved Sensor Array Improved Signal Interpreter 0b10 Decoder Chip [Scout] Transmission Jammer Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Zionite Light Carapace Makeshift Armor Plating Medium Reactive Plating Improved Shield Generator Hacking Suite Phase Cannon Heavy Plasma Cannon Ripper Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Advanced Treads Carbon-fiber Leg Carbon-fiber Leg Armored Wheel > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink Huge Storage Unit Machine Analyzer Advanced Signal Interpreter Makeshift Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Beamcaster Phase Cannon > --- INVENTORY -------- Zionite Light DM Reactor Carbon-fiber Leg Carbon-fiber Leg Wheel Wheel Experimental Heat Sink Huge Storage Unit Zionite Biocell High-capacity Matter Pod Improved Sensor Array Improved Sensor Array Improved Signal Interpreter 0b10 Decoder Chip [Scout] Transmission Jammer Makeshift Cloaking Device Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Zionite Light Carapace Medium Reactive Plating Improved Shield Generator Hacking Suite Heavy Plasma Cannon Missile Launcher Ripper [Rating: 72] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Reactor Zionite Light DM Reactor Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Hacking Suite Device Improved Sensor Array Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Advanced Beam Cannon Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Missile Launcher Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . Utility 6 | . . . . . 2 2 . . . . 2 . . . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 254 | 2 18 1 . 2 94 45 3 6 2 9 17 4 4 1 32 14 Power 13 | . 3 . . . 4 1 . . . 1 . . . 1 3 . Engine 10 | . 3 . . . 4 1 . . . 1 . . . 1 . . Core . | . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . 3 . Propulsion 58 | 1 4 . . 1 30 8 2 . . . 3 . 1 . 5 3 Treads 25 | . 2 . . . 14 4 2 . . . 2 . . . 1 . Leg 7 | . . . . . 3 . . . . . . . 1 . 2 1 Wheel 26 | 1 2 . . 1 13 4 . . . . 1 . . . 2 2 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 131 | 1 7 1 . 1 42 31 1 4 1 4 10 3 1 . 17 7 Device 91 | 1 2 . . 1 30 24 1 3 1 4 5 2 1 . 10 6 Storage 4 | . 2 . . . 1 . . . . . . . . . 1 . Processor 3 | . . . . . . 2 . . . . . 1 . . . . Hackware 3 | . . . . . . . . . . . 3 . . . . . Protection 30 | . 3 1 . . 11 5 . 1 . . 2 . . . 6 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 52 | . 4 . . . 18 5 . 2 1 4 4 1 2 . 7 4 Energy Gun 6 | . . . . . 2 . . . . . . . . . 4 . Energy Cannon 5 | . . . . . 2 1 . . . . . . 1 . . 1 Ballistic Gun 24 | . 4 . . . 9 2 . 1 1 1 2 . . . 3 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . . . . . . 2 . 1 . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . . . 5 2 . 1 . 1 2 . 1 . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . . . . . . . . . 7 . Parts Lost 50 | . 6 . . 1 18 2 . 1 . 2 3 . . . 9 8 Power 5 | . 1 . . . 3 . . . . 1 . . . . . . Propulsion 24 | . 3 . . 1 7 1 . . . . 3 . . . 5 4 Utility 10 | . 1 . . . 3 1 . . . 1 . . . . 1 3 Weapon 11 | . 1 . . . 5 . . 1 . . . . . . 3 1 Highest Loss Streak 5 | . 3 . . 1 4 1 . 1 . 2 3 . . . 4 5 Average Slot Usage (%) 99 | . 99 100 100 98 99 99 100 100 100 100 99 100 100 100 99 99 Engine 7 | . 14 14 14 14 8 7 7 7 7 7 6 6 6 6 1 . Treads 11 | . 8 14 14 14 18 15 15 15 15 15 13 13 6 6 6 5 Leg 3 | . 5 . . . . . . . . . . . 5 6 10 11 Wheel 13 | . 13 14 14 12 17 14 15 15 15 15 12 13 13 13 7 7 Device 11 | . 5 . . 8 19 19 23 15 15 15 11 6 6 6 7 13 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 6 Processor 8 | . . . . . . 13 15 15 15 15 13 13 13 13 13 13 Hackware 8 | . . . . . . . . . . . 17 20 20 20 20 18 Protection 6 | . 8 13 14 5 7 4 . 6 7 7 2 6 6 6 5 . Energy Gun 2 | . 4 . . . 4 . . . . . . . . . 4 6 Energy Cannon 3 | . . . . . 3 3 7 7 7 7 6 6 6 6 1 1 Ballistic Gun 7 | . 23 28 28 28 8 9 7 3 . 4 4 2 . . 5 3 Slashing Weapon 1 | . . . . . 1 1 . 3 7 . 1 . 1 6 . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 122 | 11 52 52 52 52 108 105 103 104 104 108 118 120 122 122 119 107 Greatest Support 62 | 20 16 10 10 10 62 20 20 20 20 20 20 20 20 20 30 32 Greatest Overweight (x) 11 | . 5 5 5 5 5 5 5 5 5 5 11 5 6 6 8 8 Average Overweight (x) 4 | . 3 5 5 5 3 4 5 5 5 5 4 5 5 5 6 7 Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 19 20 20 20 24 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 20 20 20 20 25 25 25 25 24 25 24 25 25 25 25 25 Average Carried 23 | 6 16 19 20 19 24 24 25 24 23 24 22 24 25 24 24 24 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 20 20 20 20 25 25 25 24 24 24 21 25 25 25 25 24 Class Distribution -------------------- 23% | Scavenger-Skirmisher 23% | Mutant 19% | Scavenger-Mutant 14% | Hacker-Assassin 8% | Hacker-Skirmisher 7% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Assassin | -7/Lower Caves Scavenger-Assassin | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Lower Caves Hacker-Skirmisher | -6/Lower Caves Hacker-Assassin | -6/Zion Scavenger-Mutant | -6/Deep Caves Scavenger-Skirmisher | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Matter Collected 4520 | 226 582 54 . 59 1629 764 30 34 113 228 113 112 10 40 405 121 Remotely 673 | 10 116 22 . 59 466 . . . . . . . . . . . Salvage Created 5066 | 96 866 22 . 49 2577 678 . . . 136 110 . . . 393 139 Parts 292 | 6 54 2 . 6 149 34 . . . 1 10 . . . 25 5 Haulers Intercepted 8 | . 2 . . . 5 1 . . . . . . . . . . Recyclers Shooed 5 | . 1 . . . 4 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . 3 . . 3 . . . . . 4 Prevented 3 | . . . . . . . . . . . . 3 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Combat Hostiles Destroyed 96 | . 21 . . 3 46 10 . 1 . 1 4 . . . 8 2 Guns 75 | . 21 . . 3 38 6 . . . . 1 . . . 5 1 Cannons 17 | . . . . . 7 4 . 1 . 1 1 . . . 3 . AOE 2 | . . . . . . . . . . . 2 . . . . . Classes Destroyed 19 | 2 6 . . . 4 1 . 1 . . 2 . . . 2 1 Worker 7 | . 1 1 . . 4 1 . . . . . . . . . . Builder 2 | . . . . . . . . . . . 2 . . . . . Tunneler 4 | 1 . . . . 2 . . . . . 1 . . . . . Hauler 8 | . 2 . . . 5 1 . . . . . . . . . . Recycler 9 | 1 . . . . 6 2 . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . 1 Mechanic 1 | . . . . . 1 . . . . . . . . . . . Operator 8 | . 4 . . . 4 . . . . . . . . . . . Watcher 2 | . 1 . . . 1 . . . . . . . . . . . Swarmer 32 | . 9 . . 3 15 3 . . . . 2 . . . . . Grunt 40 | . 12 . . . 20 5 . . . 1 . . . . . 2 Duelist 2 | . . . . . . . . . . . 2 . . . . . Sentry 10 | . . . . . 9 1 . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . Programmer 1 | . . . . . . 1 . . . . . . . . . . Heavy 1 | . . . . . 1 . . . . . . . . . . . Z-Technician 5 | . . . . . . . . . . . . . . . 5 . Z-Light 4 | . . . . . . . . . . . . . . . 4 . Thief 1 | . . . . . . . . 1 . . . . . . . . Assembled 3 | . . . . . . . . . . . . . . . 3 . Best Kill Streak 10 | 2 9 1 . 3 10 4 . 1 . 1 5 . . . 5 2 Combat Bots Only 8 | . 6 . . 3 8 4 . 1 . 1 3 . . . 3 2 Max Kills in Single Turn 4 | 1 1 1 . 1 2 1 . 1 . 1 4 . . . 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . 2 . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Damage Taken 7784 | . 616 . . 253 2842 599 . 115 . 346 764 . . . 1575 674 Core 1085 | . 123 . . 39 215 73 . 18 . . 199 . . . 323 95 Absorbed by Shields 364 | . . . . . 84 203 . 42 . 35 . . . . . . Core Remaining (%) 70 | 100 . . . 35 60 . . . . 87 . . . . . . Volleys Fired 435 | 6 93 1 . 12 201 45 1 11 . 9 6 . 3 . 31 16 Largest 2 | 2 2 2 . 2 2 2 1 2 . 2 2 . 1 . 2 2 Hottest 165 | 60 60 40 . 40 133 93 68 96 . 101 96 . 90 . 120 165 Shots Fired 850 | 12 186 2 . 24 392 90 1 22 . 16 12 . 3 . 62 28 Gun 652 | 12 186 2 . 24 286 49 . 11 . 7 6 . . . 52 17 Cannon 195 | . . . . . 106 41 1 11 . 9 6 . 3 . 10 8 Launcher 3 | . . . . . . . . . . . . . . . . 3 Special . | . . . . . . . . . . . . . . . . . Kinetic 471 | 6 127 2 . 24 204 49 . 11 . 7 6 . . . 31 4 Thermal 376 | 6 59 . . . 188 41 1 11 . 9 6 . 3 . 31 21 Explosive 3 | . . . . . . . . . . . . . . . . 3 Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 26 | 3 11 3 . 5 26 12 . 4 . 6 3 . . . 15 4 Robot Miss Streak 6 | 3 4 . . 3 6 4 . 6 . 2 5 . . . 4 2 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 8 | . 2 . . 1 3 . . . . . . . . . 2 . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . . . . . . 1 . Shots Hit Robots 560 | 7 113 1 . 14 280 60 . 12 . 11 8 . . . 35 19 Core Hits 331 | 3 55 1 . 4 198 23 . 6 . 7 11 . . . 17 6 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . 2 . . . . 1 . . . . 1 . Critical Strikes 8 | . . . . . 3 . . . . 1 . . . . 2 2 Burn 3 | . . . . . . . . . . . . . . . 1 2 Meltdown 1 | . . . . . 1 . . . . . . . . . . . Destroy 4 | . . . . . 2 . . . . 1 . . . . 1 . Melee Attacks 35 | . . . . . 8 9 . 1 . 1 6 . 6 1 . 3 Impact . | . . . . . . . . . . . . . . . . . Slashing 35 | . . . . . 8 9 . 1 . 1 6 . 6 1 . 3 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . 1 1 . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 11632 | 76 1066 15 . 187 4820 1214 . 190 . 171 1239 . . . 2171 483 Guns 5946 | 76 1066 15 . 187 3101 487 . 87 . 27 112 . . . 534 254 Cannons 2987 | . . . . . 1555 635 . 103 . 144 62 . . . 337 151 Explosions 2350 | . . . . . . . . . . . 972 . . . 1300 78 Melee 349 | . . . . . 164 92 . . . . 93 . . . . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 3888 | 54 655 15 . 187 1972 487 . 87 . 27 112 . . . 246 46 Thermal 7317 | 22 411 . . . 2684 635 . 103 . 144 1034 . . . 1925 359 Explosive 78 | . . . . . . . . . . . . . . . . 78 Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 349 | . . . . . 164 92 . . . . 93 . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 852 | . . . . . 1 19 . 4 . . 344 . . . 484 . Projectiles 30 | . . . . . 1 19 . 4 . . . . . . 6 . Explosions 822 | . . . . . . . . . . . 344 . . . 478 . Melee . | . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 608 | . . . . . . . . . . . 218 . . . 390 . Shots 4 | . . . . . . . . . . . 3 . . . 1 . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 290 | 20 76 . . . 273 68 14 100 . 197 36 . 76 . 192 290 Average Temperature 53 | 15 23 . . . 61 20 10 48 . 110 17 . 37 . 71 102 Received Heat Transfer 2504 | . 222 . . . 1224 172 . . . 182 . . . . 371 333 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . 1 . . . . . . . . . . 1 Combat Hostiles 2 | . . . . . 1 . . . . . . . . . . 1 Parts Melted 12 | . . . . . 6 2 . . . . 1 . . . 3 . Heat Transferred 9027 | 50 950 . . . 4242 1147 . 185 . 259 661 . . . 830 703 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Peak Influence 799 | 10 372 8 . 50 799 371 . . . . 343 . . . . . Initial 341 | . 6 . . . 19 341 . . . . 57 . . . . . Average 205 | 5 131 7 . 41 272 265 . . . . 131 . . . . . Maximum Alert Level 3 | . 1 . . . 3 1 . . . . 1 . . . . . Low Security (%) 56 | 100 69 100 . 100 50 23 . . . . 86 . . . . . Level 1 34 | . 30 . . . 29 76 . . . . 13 . . . . . Level 2 2 | . . . . . 6 . . . . . . . . . . . Level 3 5 | . . . . . 13 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . 5 . . . 8 3 . . . . . . . . . . Investigation . | . . . . . . . . . . . . . . . . . Extermination 2 | . . . . . . 2 . . . . . . . . . . Reinforcement 14 | . 5 . . . 8 1 . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . 1 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Distress Signals 36 | . 5 . . . 13 . . . . . . . . . . 18 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 182 | . 48 . . 4 90 11 2 1 . 3 6 . . . 11 6 Peak Tracking Total 13 | . 6 . . 4 13 4 2 1 . 4 3 . . . 3 4 Tactical Retreats 12 | . 2 . . . 9 1 . . . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Traps Triggered 4 | . . . . . 2 1 . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . 3 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Machines Disabled 10 | . . . . . 1 . 1 . . . 6 . . . 2 . Max in Single Turn 6 | . . . . . 1 . 1 . . . 6 . . . 1 . Garrison Access 2 | . . . . . 1 . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Machines Accessed 30 | . 3 1 1 . 10 4 . . 4 1 5 . . . . 1 Terminals 16 | . 2 1 . . 6 2 . . . 1 3 . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . . . . . . . . . . Recycling Units 2 | . . . . . 1 1 . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . 1 . . . . . Garrison Access 3 | . . . . . 1 1 . . . . 1 . . . . . Total Hacks 113 | . 11 6 1 . 30 8 . . 33 1 21 . . . . 2 Successful 82 | . 6 3 1 . 16 6 . . 33 1 14 . . . . 2 Failed 31 | . 5 3 . . 14 2 . . . . 7 . . . . . Catastrophic 4 | . 1 . . . 1 1 . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 51 | . 10 6 . . 15 3 1 . . . 12 . . 4 . . Terminals 58 | . 10 6 . . 22 4 . . . 1 13 . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 4 | . 1 . . . 3 . . . . . . . . . . . Recycling Units 4 | . . . . . 2 2 . . . . . . . . . . Scanalyzers 9 | . . . . . 2 . . . . . 7 . . . . . Garrison Access 4 | . . . . . 1 2 . . . . 1 . . . . . Terminal Hacks 52 | . 3 2 1 . 4 2 . . 33 1 4 . . . . 2 Record 15 | . . . 1 . . . . . 11 1 . . . . . 2 Part Schematic 14 | . . . . . . . . . 12 . 2 . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . Prototype ID Bank 5 | . 1 . . . 1 . . . 3 . . . . . . . Branch Access Points 2 | . . . . . 1 . . . . . 1 . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . Unreport Threat 5 | . 1 2 . . 1 . . . . . 1 . . . . . Locate Traps 2 | . . . . . 1 1 . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 1 1 . . . . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . Scanalyzer 9 | . . . . . 2 . . . . . 7 . . . . . Insert Component 4 | . . . . . 1 . . . . . 3 . . . . . Analyze 5 | . . . . . 1 . . . . . 4 . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . 1 . . . . . Seal Access 2 | . . . . . 1 . . . . . 1 . . . . . Unauthorized Hacks 15 | . 3 1 . . 6 3 . . . . 2 . . . . . Terminals 13 | . 2 1 . . 6 2 . . . . 2 . . . . . Track 5 | . 1 1 . . 3 . . . . . . . . . . . Botnet 8 | . 1 . . . 3 2 . . . . 2 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . Mask 1 | . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 2 1 . . 8 3 . . . . 4 . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . 1 . . . 12 . 5 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . Time 44 | . . . . . 44 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . 9 . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 1 . . . . . 3 . . . . . Part Schematics Acquired 4 | . . . . . 1 . . . . . 3 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Total Allies 5 | . . . . . . . . . . 1 . . . 4 . . Largest Group 4 | . . . . . . . . . . 1 1 . . 4 4 . Highest-Rated Group 115 | . . . . . . . . . . 95 95 . . 115 115 . Highest-Rated Ally 95 | . . . . . . . . . . 95 95 . . 31 31 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 83 | . . . . . . . . . . 12 7 . . . 64 . Total Damage 1630 | . . . . . . . . . . 551 222 . . . 857 . Kills 11 | . . . . . . . . . . 3 4 . . . 4 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . 2 . . 1 . 1 . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Turns Passed 13494 | 58 1311 352 355 94 2419 1068 368 778 129 691 422 622 1055 1498 1130 1144 Spaces Moved 7280 | 33 682 223 230 36 1080 535 233 467 81 417 244 389 643 927 525 535 Core . | . . . . . . . . . . . . . . . . . Treads 14 | . . . . . 14 . . . . . . . . . . . Legs 18 | 14 . . . . . . . . . . . . . . 4 . Wheels 7248 | 19 682 223 230 36 1066 535 233 467 81 417 244 389 643 927 521 535 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 100 | 100 100 155 155 155 130 140 155 155 155 155 140 155 155 155 135 128 Average Speed 156 | 108 139 155 155 155 140 147 155 155 155 155 148 155 159 160 186 194 Slowest Speed 360 | 120 155 155 155 155 255 155 155 155 155 155 245 155 170 170 360 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 83 50 62 8 80 18 38 60 69 63 10 61 73 86 66 53 Regions Visited 16 Branch Regions 12 Pre-discovered Areas 3 | . . . 1 . . . . . 1 . . . . 1 . . Known Exits Taken 10 | . . . . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . Scrap Searched 21 | . . 1 . . . . 3 2 . 3 . 4 2 4 . 2 Spaces Dug 32 | . . . . . 4 8 . 1 . 1 5 . 9 1 . 3 Terrain Destroyed 125 | . . . . . 4 8 . 1 . 1 63 . 9 1 . 38 Melee 29 | . . . . . 4 8 . 1 . 1 5 . 6 1 . 3 Projectile 6 | . . . . . . . . . . . . . 3 . . 3 AOE 90 | . . . . . . . . . . . 58 . . . . 32 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Total 8577 | 43 892 229 229 50 1657 717 240 497 84 441 276 407 662 940 615 598 Wait 338 | 2 52 1 . . 179 47 . 9 . 4 2 7 4 3 . 28 Move 7264 | 32 681 222 229 35 1079 534 232 466 80 416 243 388 642 926 524 535 Hop . | . . . . . . . . . . . . . . . . . Pick Up 135 | . 31 2 . 1 52 13 1 2 1 2 2 6 1 4 15 2 Fast Attach 20 | 2 . . . . 9 1 2 . . . . . 1 . 4 1 Attach 60 | . 7 . . 1 24 6 . 1 . 2 5 . . . 11 3 Detach 1 | . . . . . . . . . . . . . . . 1 . Swap 174 | . 11 1 . 1 61 38 1 5 2 7 12 4 3 1 17 10 Drop 107 | 1 17 2 . . 44 16 3 2 1 . . 2 2 5 12 . Fire 435 | 6 93 1 . 12 201 45 1 11 . 9 6 . 3 . 31 16 Melee 35 | . . . . . 8 9 . 1 . 1 6 . 6 1 . 3 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . 8 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 59 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 12) 331 | -10/Materials | Build established: Mutant 575 | -10/Materials | Lost 3 parts (1p1n1w) 1218 | -10/Materials | Discovered new exit (range 15) 1370 | -10/Materials | Entered Mines 1378 | -10/Mines | Met a Derelict bent on vengeance 1567 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1567 | -10/Mines | Discovered new exit (range 5) 1722 | -10/Mines | Entered Exiles 1760 | -10/Exiles | Met 8R-AWN 1788 | -10/Exiles | Met EX-HEX 1868 | -10/Exiles | Met EX-DEC 1893 | -10/Exiles | Learned location of Zion (-6) 1935 | -10/Exiles | Met EX-BIN 2060 | -10/Exiles | Discovered new exit (range 11) 2077 | -10/Exiles | Entered Mines 2079 | -9/Mines | Core integrity fell below 50% 2165 | -9/Mines | Discovered new exit (range 5) 2171 | -9/Mines | Entered Materials 2171 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2658 | -8/Materials | Lost 3 parts (2n1u) 2714 | -8/Materials | Lost 4 parts (1p1n2w) 3299 | -8/Materials | Build established: Scavenger-Mutant 3366 | -8/Materials | Discovered new exit (range 15) 3468 | -8/Materials | Identified exit to Storage 3591 | -8/Materials | Lost 3 parts (1p1n1u) 3774 | -8/Materials | Repaired Weapon Cycler 4189 | -8/Materials | Destroyed 8 combat bots 4569 | -8/Materials | Discovered new exit (range 16) 4590 | -8/Materials | Entered Factory 4590 | -7/Factory | Evolved 2 slots: Utility x2 4935 | -7/Factory | Build established: Scavenger-Skirmisher 5259 | -7/Factory | Discovered new exit (range 14) 5651 | -7/Factory | Identified exit to Lower Caves 5658 | -7/Factory | Entered Lower Caves 5836 | -7/Lower Caves | Identified exit to Lower Caves 5854 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 5861 | -7/Lower Caves | Learned Factory machine intel 6019 | -7/Lower Caves | Spotted B-75 Beast 6026 | -7/Lower Caves | Entered another Lower Caves area 6083 | -7/Lower Caves | Discovered new exit (range 9) 6094 | -7/Lower Caves | Identified exit to Factory 6584 | -7/Lower Caves | Discovered new exit (range 10) 6688 | -7/Lower Caves | Identified exit to Data Miner 6689 | -7/Lower Caves | Build established: Scavenger-Assassin 6804 | -7/Lower Caves | Entered Data Miner 6804 | -7/Data Miner | Discovered new exit (range 6) 6811 | -7/Data Miner | Identified exit to Proximity Caves 6834 | -7/Data Miner | Met Data Miner 6868 | -7/Data Miner | Learned location of Section 7 (-3) 6868 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6894 | -7/Data Miner | Received God Mode back door access code from Data Miner 6933 | -7/Data Miner | Entered Proximity Caves 7461 | -6/Proximity Caves | Escorted by Enhanced Grunt 7506 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 7516 | -6/Proximity Caves | Discovered exit to Factory (range 14) 7523 | -6/Proximity Caves | Learned location of 1 exit from Factory 7624 | -6/Proximity Caves | Entered Factory 7624 | -6/Factory | Accompanied by 1 ally 7624 | -6/Factory | Evolved 2 slots: Utility x2 7625 | -6/Factory | Identified exit to Factory 7626 | -6/Factory | Loaded intel: 273 machine locations 7983 | -6/Factory | Lost 3 parts (3n) 7999 | -6/Factory | Identified exit to Lower Caves 8046 | -6/Factory | Entered Lower Caves 8439 | -6/Lower Caves | Learned location of 1 exit from Factory 8507 | -6/Lower Caves | Discovered new exit (range 15) 8549 | -6/Lower Caves | Identified exit to Lower Caves 8638 | -6/Lower Caves | Build established: Hacker-Skirmisher 8668 | -6/Lower Caves | Entered another Lower Caves area 8679 | -6/Lower Caves | Discovered exit to Factory (range 13) 8781 | -6/Lower Caves | Encountered a Warlord checkpoint 9669 | -6/Lower Caves | Discovered new exit (range 8) 9679 | -6/Lower Caves | Identified exit to Zion 9684 | -6/Lower Caves | Build established: Hacker-Assassin 9723 | -6/Lower Caves | Entered Zion 9774 | -6/Zion | Given the Hacking Drone Bay 9822 | -6/Zion | Discovered new exit (range 13) 9859 | -6/Zion | Found CR-A16's Pointy Stick 10034 | -6/Zion | Identified exit to Deep Caves 10117 | -6/Zion | Gained Derelict followers 10190 | -6/Zion | Received a visual enhancement algorithm 10421 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 10616 | -6/Zion | Learned 4 Factory zone layouts 10733 | -6/Zion | Learned location of Warlord (-5) 11188 | -6/Zion | Opened final containment barrier to the Deep Caves 11213 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 11221 | -6/Zion | Entered Deep Caves 11221 | -6/Deep Caves | Accompanied by 4 allies 11461 | -6/Deep Caves | Attacked by Z-Imprinter 11482 | -6/Deep Caves | Destroyed Z-Imprinter 11495 | -6/Deep Caves | Found Prototype Protection 11503 | -6/Deep Caves | Found Prototype Device 11504 | -6/Deep Caves | Identified Zio. Metafield Generator 11511 | -6/Deep Caves | Lost 3 parts (2n1u) 11522 | -6/Deep Caves | Identified Zio. Weapon Casing 11586 | -6/Deep Caves | Z-Facility disabled 11596 | -6/Deep Caves | Core integrity fell below 50% 11742 | -6/Deep Caves | Lost 4 parts (1n3w) 11749 | -6/Deep Caves | Found Zio. Weapon Casing 11778 | -6/Deep Caves | Found Zio. Weapon Casing 12187 | -6/Deep Caves | Build established: Scavenger-Mutant 12336 | -6/Deep Caves | Discovered new exit (range 6) 12349 | -6/Deep Caves | Identified exit to Proximity Caves 12351 | -6/Deep Caves | Entered Proximity Caves 12648 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 13282 | -5/Proximity Caves | Lost 3 parts (1n1u1w) 13495 | -5/Proximity Caves | Self-destructed Last Messages --------------- 13259_ G-50 Soldier heat damages core (-14). 13269_ G-50 Soldier destroyed. 13273_ Carbon-fiber Leg fries itself beyond repair. 13276_ Acquired Carbon-fiber Leg. 13277_ Acquired 50 matter. 13279_ Acquired 12 matter. 13286_ Hvy. Laser fries itself beyond repair. 13288_ Acquired Wheel. 13296_ Acquired 10 matter. 13330_ M-22 Extractor suffers critical hit (Burn). 13330_ M-22 Extractor destroyed. 13334_ Imp. Trap Scanner fries itself beyond repair. 13345_ Imp. Datajack fries itself beyond repair. 13483_ The unstable cave ceiling collapses. 13483_ Carbon-fiber Leg destroyed. 13483_ Mak. Cloaking Device destroyed. 13485_ Critical hit (Burn: +37). 13485_ Adv. Treads destroyed. 13487_ Wheel destroyed. 13494_ Adv. Signal Interpreter destroyed. Map ----- +----------------------------------------------------+ | ? ### ##?????????????????????????????????? | | ??##?# ##??????????????????????????????????? | | ????## ####???????????????????????????????????? | | ??### #?################?????????????????????? | | ### ### # +???????????????????? | | +???????????????????? | | ### +???????????????????? | | ???## +???????????????????? | | ?????## +???????????????????? | | ???????###### ###########???????????????????? | | ??????????### #####????????????????????????????? | | #????###### #?# #???????????????????????????? | | #??### ##?# #??????????????????????????? | | #?## ##??# ##????????????????????????? | | ??# ##???? ###??????????????????????? | | ??# #### #??????? #??????????????????????? | | ?## ##??# #????????# #??????????????????????? | | ## ##???# #????????# #??????????????????????? | | #???## #???????## #??????????????????????? | | ##???# ##?????## ##??????????????????????? | | ##????# #???## ##???????????????????????? | | ##?????# #?## ##????????????????????????? | | ###??????# ## #?????????????????????????? | | #?####???# ##########????????????????? | | ### #???# ### #####????????????? | | ## ???##??## @ b #????????????? | | ?# #????????# ### #??????????? | | ## #????????## # ##?# #??????? | | # #?????????## ####??# #?????? | | # ##???####??# #?????# ## gg ???? | | # ##### #### #?????# ###?# g ???? | | &&&& #????# ##???? # ???? | | &&%&& ##???# #?????? ? ?? | | # &###& ##???# #?????? # ? ? | | ## ##?## ##???# #?????? #### ? | | ## #???## ##??## ##??????# ## ?? | | #???## #???## ##???????? ???? | | #???# #????###?????????? #????? | | #???## #???????####?????? #?????? | | #????##### #??????## ##?????? #?????? | | #?????## ######?# #??#### #?????? | | #????# ## ### #?## #?????? | | #???# ## ### ## ##?????? | | ###??# #??????????? | | ###??# ## #??????????? | | ####????# ### ### ### #??????????? | | ###???????## #??####?# ##?## #??????????? | | ???????????###????????########???######??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Coolant Potential 65 Energy Generation 27 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Cloak Strength 3 Armor Coverage 500 Resistance: KI 30 Resistance: EM 15 Core Shielding 20 Weapon Cycling 15 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Imp. Sensor Array | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Hacking Suite | -6/Factory | Scanalyzed Hyp. Gauss Rifle | -6/Factory | Scanalyzed Huge Storage Unit | -6/Factory | Scanalyzed Imp. Hacking Suite | -6/Factory | Hacked Imp. Medium Treads | -6/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpreadScanSheargun Manual? 0 Play Time 03:20:10 Cumulative 1131.2 hours Start 2021.07.20 @ 06:50:57 End 2021.07.20 @ 20:08:54 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 316 Rogue 316 Adventurer 0 Explorer 0 Win Type - Total 39 Types 25/6/5/3/0/0/0/0/0 Lore% 80 Gallery% 86 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 99574f52-720d-4955-a224-cce943361d16