Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.10 @ 11:08:40 Player: lepoulpe303 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (29) 145 Value Destroyed (803) 803 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (4) 4 TOTAL SCORE: 1852 Bonus ------- High Alert Combat Kills 4 Cogmind --------- Core Integrity 0/400 Matter 193/300 Energy 3/100 System Corruption 14% Temperature Cool (0) Movement Core (300) Ox5 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit ECM Suite > --- WEAPON (2) ------- Light Cannon Light Cannon > --- INVENTORY (10) --- Ion Engine Reinforced Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Wheel Improved EM Shotgun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Medium Storage Unit ECM Suite > --- WEAPON ----------- Light Assault Rifle Grenade Launcher > --- INVENTORY -------- Ion Engine Reinforced Ion Engine Aluminum Leg Wheel Improved EM Shotgun Light Cannon Light Cannon [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility ECM Suite Device ECM Suite Storage Small Storage Unit Weapon Grenade Launcher Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 21 | 6 3 12 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 7 | 1 . 6 Treads . | . . . Leg 6 | 1 . 5 Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 3 | 1 1 1 Device 1 | . 1 . Storage 2 | 1 . 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 3 2 4 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 3 | 2 . 1 Ballistic Cannon 2 | . . 2 Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . . 10 Power 2 | . . 2 Propulsion 5 | . . 5 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 7 | . . 7 To Critical Strikes . | . . . Average Slot Usage (%) 70 | . 75 68 Engine 11 | . 14 9 Leg 15 | . 14 15 Device 8 | . 4 11 Storage 12 | . 14 11 Ballistic Gun 10 | . 14 8 Ballistic Cannon 1 | . . 2 Launcher 10 | . 13 9 Naked Turns . | . . . Heaviest Build 21 | 13 17 21 Greatest Support 20 | 10 10 20 Greatest Overweight (x) 6 | 1 1 6 Average Overweight (x) . | . 1 1 Largest Inventory Capacity 10 | 8 8 10 Average Capacity 8 | 7 8 9 Most Carried 9 | 6 8 9 Average Carried 6 | 3 6 6 Final Capacity 10 | 8 8 10 Final Carried 7 | 4 7 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 719 | 213 119 387 Remotely . | . . . Salvage Created 812 | . 119 693 Parts 58 | . 13 45 Haulers Intercepted 1 | . . 1 Recyclers Shooed 2 | . . 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 22 | . 2 20 Guns 6 | . 2 4 Cannons 6 | . . 6 AOE 10 | . . 10 Classes Destroyed 8 | . 2 6 Builder 1 | . . 1 Hauler 1 | . . 1 Recycler 1 | . . 1 Watcher 4 | . 2 2 Swarmer 3 | . . 3 Grunt 16 | . 2 14 Brawler 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 12 | . 3 12 Combat Bots Only 7 | . 2 7 Max Kills in Single Turn 4 | . 1 4 Gunslinging . | . . . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1595 | . 128 1467 Core 429 | . 24 405 Absorbed by Shields . | . . . Core Remaining (%) 95 | 100 90 . Volleys Fired 68 | . 20 48 Largest 2 | . 1 2 Hottest 70 | . 20 70 Shots Fired 96 | . 20 76 Gun 58 | . 20 38 Cannon 20 | . . 20 Launcher 18 | . . 18 Special . | . . . Kinetic 78 | . 20 58 Thermal . | . . . Explosive 18 | . . 18 Electromagnetic . | . . . Robot Hit Streak 13 | . 10 13 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 69 | . 16 53 Core Hits 48 | . 7 41 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1633 | . 191 1442 Guns 490 | . 191 299 Cannons 216 | . . 216 Explosions 927 | . . 927 Melee . | . . . Ramming . | . . . Kinetic 706 | . 191 515 Thermal . | . . . Explosive 927 | . . 927 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 14 | . . 14 Average Corruption 14 | . . 14 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 27 | . . 27 Message Errors 5 | . . 5 Matter Fused 7 | . . 7 Heat Flow Errors 4 | . . 4 Energy Discharges 3 | . . 3 Data Loss (minor) 5 | . . 5 Data Loss (major) 2 | . . 2 Misdirections 1 | . . 1 Overload Shots . | . . . Overflow Damage 14 | . . 14 Projectiles . | . . . Explosions 14 | . . 14 Melee . | . . . Knockbacks 1 | . . 1 Impact . | . . . Kinetic 1 | . . 1 Secondary . | . . . Self-Inflicted Damage 60 | . . 60 Shots 6 | . . 6 Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 240 | . . 240 Average Temperature 69 | . . 69 Received Heat Transfer 525 | . 72 453 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 432 | . 109 432 Initial . | . . . Average 163 | . 69 242 Maximum Alert Level 2 | . . 2 Low Security (%) 63 | 100 100 37 Level 1 35 | . . 62 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . . 4 Investigation 2 | . . 2 Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 39 | . 5 34 Peak Tracking Total 5 | . 3 5 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 4 | . 3 1 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 4 1 Successful 2 | . 2 . Failed 3 | . 2 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Record 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1282 | 108 437 737 Spaces Moved 590 | 45 193 352 Core 40 | 9 . 31 Treads . | . . . Legs 512 | 36 193 283 Wheels 38 | . . 38 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 190 95 Average Speed 172 | 146 190 166 Slowest Speed 350 | 190 190 350 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 24 | 5 31 36 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 78 | . . 78 Melee . | . . . Projectile . | . . . AOE 78 | . . 78 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 764 | 88 245 431 Wait 53 | 28 19 6 Move 588 | 44 192 352 Hop . | . . . Pick Up 26 | 9 6 11 Fast Attach . | . . . Attach 21 | 6 3 12 Detach 4 | 1 2 1 Swap . | . . . Drop 3 | . 2 1 Fire 68 | . 20 48 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 109 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 12) 512 | -10/Materials | Discovered new exit (range 16) 546 | -10/Materials | Entered another Materials area 546 | -9/Materials | Evolved 2 slots: Utility x2 683 | -9/Materials | Crushed by falling debris 683 | -9/Materials | Core integrity fell below 50% 683 | -9/Materials | System corruption reached 10% 698 | -9/Materials | Met 8R-AWN 702 | -9/Materials | Destroyed 7 combat bots 732 | -9/Materials | Lost 7 parts (1p4n2w) 762 | -9/Materials | Discovered new exit (range 9) 961 | -9/Materials | Discovered new exit (range 9) 1190 | -9/Materials | Core integrity fell below 20% 1283 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01178_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. 01188_ System corrupted: Matter fused (-8). 01191_ U-05 Engineer lays Concrete. 01194_ Grenade Launcher destroyed. 01200_ Critical hit (Burn: +37). 01200_ Ion Engine destroyed. 01210_ Y-45 Defender destroyed. 01213_ G-34 Mercenary destroyed. 01214_ U-05 Engineer builds a Door. 01215_ System corrupted: Component data lost. 01216_ U-05 Engineer builds a Door. 01219_ G-34 Mercenary knocked back. 01222_ G-34 Mercenary destroyed. 01230_ L5WJRVSETS#1A7V6J0RIJZIF 01237_ Acquired 47 matter. 01240_ Acquired 3 matter. 01255_ Acquired 32 matter. 01258_ ID=DUW4PL0TR 2PKGVIF%IVQ Map ----- +----------------------------------------------------+ | ????????????????????????# # # #????????????????? | | ????????????????????????# # # #????????????????? | | ????????????????????????# # # #????????????????? | | ????????????????????????## #!# #????????????????? | | ?????????????????###????# # # #????????????????? | | ????????????????## ## # #????????????????? | | ????????????? # #????????????????? | | ????????????? ## !!# ##????????????????? | | ?????????????? ??#### # #?????????????????? | | ??????????????##?? ??????# ###?????????????????? | | ?????????????????## ???????# #???????????????????? | | ??????????????????#????????# #???????????????????? | | ???????????????????????#####+###?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????#=*[ #?????????????????? | | ?????????????# ???????#% = #?????????????????? | | ?????????????# s! ##;#+##+###????????????????? | | ?????????????# s %%==@^# [ #????????????????? | | ?????????????# *==% +%]! #????????????????? | | ?????????????+ % %= # ]! #???????????????? | | ?????????????# ##+######## !! ##???????????????? | | ?????????????#?????????????# #????????????????? | | ???????????????????????????# "" #????????????????? | | ???????????????????????????# "T #????????????????? | | ???????????????????????????# "" #????????????????? | | ???????????????????????????# #????????????????? | | ???????????????????????????######????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 297 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoilHardenedNetwork Manual? 0 Play Time 00:16:15 Cumulative 11.5 hours Start 2022.06.10 @ 10:40:11 End 2022.06.10 @ 11:08:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 21 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 15 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f9d7386-a652-4a77-8a93-1a75d6764d07