Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.21 @ 14:26:38 // Halloween2020/ForbiddenLore Player: ModulinMyGlobulin Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (37) 185 Value Destroyed (1384) 1384 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3569 Bonus ------- None Cogmind --------- Core Integrity 360/550 Matter 77/300 Energy 30/100 System Corruption 0% Temperature Cool (0) Movement Walking (150) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Disposable Heat Sink High-capacity Storage Unit Targeting Computer Transmission Jammer > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Disposable Heat Sink Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Disposable Heat Sink High-capacity Storage Unit Targeting Computer > --- WEAPON ----------- Heavy Particle Cannon Assault Cannon > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Disposable Heat Sink Light Cannon Rocket Launcher [Rating: 17] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device Disposable Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 38 | . 3 9 8 7 11 Power 4 | . 1 1 . 1 1 Engine 3 | . 1 1 . 1 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 15 | . . 3 5 4 3 Treads . | . . . . . . Leg 15 | . . 3 5 4 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 4 | . . 2 . . 2 Device 2 | . . . . . 2 Storage 1 | . . 1 . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 15 | . 2 3 3 2 5 Energy Gun 3 | . 2 1 . . . Energy Cannon 5 | . . 1 2 1 1 Ballistic Gun . | . . . . . . Ballistic Cannon 4 | . . 1 . . 3 Launcher 3 | . . . 1 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 11 | . . 3 . . 8 Power 3 | . . 1 . . 2 Propulsion 3 | . . . . . 3 Utility . | . . . . . . Weapon 5 | . . 2 . . 3 Highest Loss Streak 7 | . . 2 . . 7 Average Slot Usage (%) 96 | . 85 96 100 100 86 Engine 10 | . 14 12 11 11 7 Leg 36 | . 28 28 44 44 35 Device 1 | . . . . . 9 Storage 11 | . 14 14 11 11 9 Processor 10 | . . 12 11 11 9 Energy Gun 3 | . 23 7 1 . . Energy Cannon 8 | . . 7 9 10 5 Ballistic Cannon 11 | . . 13 11 11 10 Naked Turns . | . . . . . . Heaviest Build 51 | 9 17 44 46 46 51 Greatest Support 40 | 20 20 20 40 40 40 Greatest Overweight (x) 2 | . . 2 1 1 1 Average Overweight (x) . | . . . 1 1 . Largest Inventory Capacity 12 | . 6 12 12 12 12 Average Capacity 9 | . 6 6 12 12 12 Most Carried 12 | . 6 6 9 12 12 Average Carried 8 | . 5 5 5 11 11 Final Capacity 12 | 6 6 12 12 12 12 Final Carried 12 | 6 6 6 9 12 9 Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 712 | 200 . 150 14 281 67 Remotely . | . . . . . . Salvage Created 1279 | . . 304 315 214 446 Parts 58 | . . 12 25 11 10 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 33 | . . 8 7 7 11 Guns 3 | . . 3 . . . Cannons 20 | . . 5 3 5 7 AOE 10 | . . . 4 2 4 Classes Destroyed 10 | . . 2 3 3 2 Tunneler 1 | . . . 1 . . Hauler 1 | . . . . . 1 Operator 1 | . . . 1 . . Watcher 1 | . . . 1 . . Swarmer 3 | . . . . 3 . Grunt 22 | . . 6 4 2 10 Brawler 1 | . . . . 1 . Duelist 1 | . . . . 1 . Sentry 5 | . . 2 3 . . Hunter 1 | . . . . . 1 Best Kill Streak 8 | . . 2 5 5 8 Combat Bots Only 7 | . . 2 5 5 7 Max Kills in Single Turn 3 | . . 1 2 2 3 Gunslinging . | . . . . . . Exploded 2 | . . . 2 2 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 2216 | . . 509 395 188 1124 Core 350 | . . 72 38 50 190 Absorbed by Shields . | . . . . . . Core Remaining (%) 83 | 100 . 71 . 78 . Volleys Fired 83 | . . 19 15 15 34 Largest 2 | . . 2 2 2 2 Hottest 130 | . . 130 91 91 119 Shots Fired 145 | . . 34 27 29 55 Gun 12 | . . 12 . . . Cannon 126 | . . 22 24 28 52 Launcher 7 | . . . 3 1 3 Special . | . . . . . . Kinetic 79 | . . 12 12 14 41 Thermal 31 | . . 22 . . 9 Explosive 7 | . . . 3 1 3 Electromagnetic 28 | . . . 12 14 2 Robot Hit Streak 13 | . . 7 6 13 13 Robot Miss Streak 4 | . . 4 1 1 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 107 | . . 27 19 21 40 Core Hits 67 | . . 20 15 9 23 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2878 | . . 463 640 472 1303 Guns 143 | . . 143 . . . Cannons 1935 | . . 313 407 354 861 Explosions 756 | . . . 233 99 424 Melee . | . . . . . . Ramming 44 | . . 7 . 19 18 Kinetic 1041 | . . 154 119 110 658 Thermal 477 | . . 302 . . 175 Explosive 756 | . . . 233 99 424 Electromagnetic 560 | . . . 288 244 28 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . 1 . . . Average Corruption 1 | . . 1 . . . Corruption Purged . | . . . . . . Effects 3 | . . 3 . . . Message Errors 1 | . . 1 . . . Energy Discharges 1 | . . 1 . . . Targeting Errors 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 7 | . . 2 . . 5 Projectiles 7 | . . 2 . . 5 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 16 | . . 3 . . 13 Impact . | . . . . . . Kinetic 15 | . . 3 . . 12 Secondary 1 | . . . . . 1 Self-Inflicted Damage 24 | . . 3 21 . . Shots 1 | . . . 1 . . Rammed 2 | . . 2 . . . Targets Rammed 6 | . . 2 . 2 2 Kicked 4 | . . . . 2 2 Crushed . | . . . . . . Highest Temperature 325 | . . 325 156 150 199 Average Temperature 87 | . . 135 49 61 75 Received Heat Transfer 894 | . . 228 111 42 513 Effects 6 | . . 6 . . . Energy Bleed 1 | . . 1 . . . Interference 4 | . . 4 . . . Short Circuit 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . 3 . . 1 Heat Transferred 794 | . . 535 . . 259 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 326 | . 6 191 267 283 326 Initial 103 | . . 1 . 103 39 Average 120 | . 1 69 155 171 116 Maximum Alert Level 1 | . . . 1 1 1 Low Security (%) 74 | . 100 100 55 54 75 Level 1 25 | . . . 44 45 24 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . . 3 . 3 Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 5 | . . . 2 . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 3 | . . . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 55 | . . 8 13 9 25 Peak Tracking Total 8 | . . 2 7 3 8 Tactical Retreats 3 | . . . . 1 2 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 2 | . . 1 1 . . Max in Single Turn 1 | . . 1 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 1 | . 1 . . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 1 | . 1 . . . . Successful 1 | . 1 . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . 1 . . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . 1 . . . . Robot Analysis 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 1811 | . 59 593 317 528 314 Spaces Moved 1058 | 1 43 420 166 308 120 Core . | . . . . . . Treads . | . . . . . . Legs 1058 | 1 43 420 166 308 120 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 120 150 150 120 Average Speed 137 | 120 120 121 150 150 146 Slowest Speed 180 | 120 120 180 150 150 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 1 9 86 23 78 16 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 80 | . . . 28 12 40 Melee . | . . . . . . Projectile 7 | . . . . . 7 AOE 73 | . . . 28 12 33 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 1269 | . 52 469 205 343 200 Wait 63 | . . 9 12 10 32 Move 1053 | . 42 419 165 307 120 Hop . | . . . . . . Pick Up 9 | . 2 4 3 . . Fast Attach 6 | . 1 3 1 . 1 Attach 9 | . . 2 2 . 5 Detach . | . . . . . . Swap 23 | . 2 4 5 7 5 Drop 17 | . 5 7 2 2 1 Fire 83 | . . 19 15 15 34 Melee . | . . . . . . Ram . | . . . . . . Kick 6 | . . 2 . 2 2 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 42 | -10/Materials | Discovered new exit (range 15) 60 | -10/Materials | Entered Mines 300 | -10/Mines | Build established: Mutant 495 | -10/Mines | Assembled infested the area 500 | -10/Mines | Assisted by a Guerilla fighting off Assembled 609 | -10/Mines | Discovered new exit (range 8) 653 | -10/Mines | Entered Materials 653 | -9/Materials | Evolved 2 slots: Propulsion x2 654 | -9/Materials | Identified exit to Mines 970 | -9/Materials | Entered Mines 1185 | -9/Mines | Learned location of Zion (-6) 1302 | -9/Mines | Discovered new exit (range 3) 1429 | -9/Mines | Build established: Scavenger-Mutant 1476 | -9/Mines | Discovered new exit (range 14) 1498 | -9/Mines | Entered Materials 1498 | -8/Materials | Evolved 2 slots: Utility x2 1795 | -8/Materials | Destroyed 7 combat bots 1812 | -8/Materials | Self-destructed Last Messages --------------- 01774_ G-47 Trooper destroyed. 01777_ K-01 Serf collects debris. 01777_ U-05 Engineer lays Concrete. 01780_ The unstable cave ceiling collapses. 01780_ U-05 Engineer lays Concrete. 01780_ K-01 Serf collects debris. 01781_ U-05 Engineer lays Concrete. 01783_ K-01 Serf collects debris. 01783_ U-05 Engineer lays Concrete. 01784_ Lgt. Nuclear Core destroyed. 01784_ U-05 Engineer lays Concrete. 01785_ K-01 Serf collects debris. 01786_ R-06 Scavenger collects Aluminum Leg. 01789_ K-01 Serf collects debris. 01796_ U-05 Engineer lays Concrete. 01797_ K-01 Serf collects debris. 01798_ U-05 Engineer lays Concrete. 01799_ Acquired Transmission Jammer. 01802_ Aluminum Leg destroyed. 01806_ Assault Cannon destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????###??????????????????????????? | | ??????????????????? ??????????????????????????? | | ??????????????????? ??????????????????????????? | | ??????????????????? ?????????????????######???? | | ???????????????????# ?????????????????# ##### | | ???????????????????# ?????????????????# "# | | ???????????????????# ?????##??????????# "# """ | | ???????????????????# #####Y##?????????# "# """ | | ???????????????????# # #?????????# T# """ | | ???????????????????# # #?????????# "# | | ???????????????????# # ########### "# | | ???????????????????# # # ##/ "# | | ???????????????????# # # ! 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[%[# ???????????? | | ??????????????????????????????? % ###??????????? | | ??????????????????????????????? #???????????? | | ??????????????????????????????? # ???????????? | | ??????????????????????????????? %*% #???????????? | | ???????????????????????????????? #???????????? | | ????????????????????????????????? % ????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Coolant Potential 50 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 8 Evasion (%) 40 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SkeletonMagneticBoomstick Manual? 0 Play Time 00:14:40 Cumulative 17.3 hours Start 2020.11.21 @ 14:15:07 End 2020.11.21 @ 14:26:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 34 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1292228e-d2f7-4424-a26d-60350b8fab82