Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.27 @ 21:48:30 Player: Shadow Pussy wanter Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (60) 300 Value Destroyed (1708) 1708 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6308 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 390/700 Matter 260/300 Energy 290/290 System Corruption 18% Temperature Cool (0) Movement Rolling (100) Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (6) --- Aluminum Leg Improved Carbon-fiber Leg Armored Huge Wheel Gravmag System > --- UTILITY (4) ------ Improved Heat Sink Lightpack 2.0 > --- WEAPON (2) ------- High-powered Shotgun High-powered Shotgun > --- INVENTORY (40) --- Transmission Jammer Particle Gun Heavy Laser High-powered Shotgun Flak Gun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Carbon-fiber Leg Armored Huge Wheel Gravmag System Gravmag System > --- UTILITY ---------- Improved Heat Sink Lightpack 2.0 > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Transmission Jammer Particle Gun Heavy Laser High-powered Shotgun [Rating: 65] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Hackware Hacking Suite Protection Improved Power Shielding Weapon Autogun Energy Gun High-powered Field Laser Energy Cannon Plasma Cannon Ballistic Gun Autogun Launcher Heavy Missile Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . 2 . . . 2 2 . . Power . | . . . . . . . . . . . Propulsion 4 | . . . 2 . . . 1 1 . . Utility 2 | . . . . . . . 1 1 . . Weapon . | . . . . . . . . . . . Parts Attached 53 | 7 . . 6 . . 2 3 23 3 9 Power 5 | 1 . . 1 . . 1 . 1 . 1 Engine 3 | 1 . . 1 . . . . . . 1 Core 2 | . . . . . . 1 . 1 . . Reactor . | . . . . . . . . . . . Propulsion 21 | 2 . . 2 . . . 1 10 3 3 Treads 3 | 1 . . 1 . . . . 1 . . Leg 7 | . . . . . . . 1 4 . 2 Wheel 4 | 1 . . 1 . . . . 1 1 . Hover 5 | . . . . . . . . 2 2 1 Flight 2 | . . . . . . . . 2 . . Utility 13 | 2 . . 1 . . 1 2 5 . 2 Device 4 | 1 . . . . . . . 2 . 1 Storage 5 | 1 . . 1 . . . 1 1 . 1 Processor . | . . . . . . . . . . . Hackware 2 | . . . . . . . . 2 . . Protection 2 | . . . . . . 1 1 . . . Artifact . | . . . . . . . . . . . Weapon 14 | 2 . . 2 . . . . 7 . 3 Energy Gun 2 | . . . . . . . . 2 . . Energy Cannon 1 | . . . . . . . . 1 . . Ballistic Gun 10 | 2 . . 2 . . . . 3 . 3 Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 2 . . Parts Lost 19 | . . 1 1 . . . . 16 . 1 Power 2 | . . . 1 . . . . 1 . . Propulsion 12 | . . . . . . . . 11 . 1 Utility 2 | . . 1 . . . . . 1 . . Weapon 3 | . . . . . . . . 3 . . Highest Loss Streak 4 | . . 1 1 . . . . 4 . 1 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 87 | . 100 97 71 88 88 97 99 92 43 63 Engine 2 | . 14 14 10 11 11 4 . . . 3 Core 4 | . . . . . . 6 9 6 2 . Treads 9 | . 14 14 13 22 22 22 18 4 . . Leg 9 | . . . . . . . 9 15 2 13 Wheel 12 | . 14 14 13 22 22 22 18 9 4 7 Hover 3 | . . . . . . . . 3 15 15 Flight 3 | . . . . . . . . 8 . . Device 1 | . 14 11 . . . . . 1 2 3 Storage 11 | . 14 14 11 11 11 11 9 13 2 5 Hackware 1 | . . . . . . . . 2 5 . Protection 7 | . . . . . . 8 17 8 . . Energy Gun 1 | . . . . . . . . 2 5 . Ballistic Gun 15 | . 28 28 22 22 22 22 18 11 . 14 Naked Turns 1 | . . . . . . . . . 1 . Heaviest Build 53 | 12 12 12 19 19 19 23 43 53 34 22 Greatest Support 55 | 10 10 10 40 26 26 26 26 55 18 28 Greatest Overweight (x) 4 | 1 1 1 1 . . . 1 4 1 1 Average Overweight (x) . | . 1 1 . . . . . 1 . . Largest Inventory Capacity 40 | 8 8 8 10 10 10 10 15 15 15 40 Average Capacity 14 | 7 8 8 9 10 10 10 11 15 8 32 Most Carried 15 | 6 7 7 9 6 9 10 11 15 13 5 Average Carried 10 | 4 6 7 8 6 7 9 9 13 6 2 Final Capacity 40 | 8 8 8 10 10 10 10 15 15 5 40 Final Carried 13 | 6 7 7 6 6 9 10 11 13 3 5 Class Distribution -------------------- 61% | Mutant 20% | Scavenger-Mutant 10% | Hacker-Mutant 7% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Hauler-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Matter Collected 1720 | 293 69 . 175 . . 212 158 680 . 133 Remotely . | . . . . . . . . . . . Salvage Created 2079 | 91 91 . 260 . . 290 186 1028 . 133 Parts 131 | 8 18 . 17 . . 11 20 53 . 4 Haulers Intercepted 1 | . . . . . . . . 1 . . Recyclers Shooed 3 | . . . 2 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 49 | . 6 . 8 . . 6 5 21 . 3 Guns 47 | . 6 . 8 . . 6 5 19 . 3 AOE 2 | . . . . . . . . 2 . . Classes Destroyed 11 | 2 1 . 1 . . 2 1 4 . . Worker 5 | . . . . . . . 1 4 . . Tunneler 1 | 1 . . . . . . . . . . Hauler 1 | . . . . . . . . 1 . . Recycler 4 | 1 . . 1 . . . . 2 . . Swarmer 22 | . 6 . 7 . . . 3 6 . . Grunt 16 | . . . . . . 4 . 10 . 2 Brawler 1 | . . . . . . . . 1 . . Duelist 2 | . . . . . . 2 . . . . Sentry 4 | . . . 1 . . . 2 . . 1 Hunter 1 | . . . . . . . . 1 . . Programmer 3 | . . . . . . . . 3 . . Best Kill Streak 5 | 2 3 . 5 . . 2 3 5 . 2 Combat Bots Only 4 | . 3 . 4 . . 2 3 3 . 2 Max Kills in Single Turn 4 | 1 1 . 1 . . 1 1 4 . 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Damage Taken 3068 | . 108 94 186 . . 349 190 1889 . 252 Core 462 | . 24 . 28 . . 59 41 278 . 32 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 53 | . . . . . . . . 53 . . Core Remaining (%) 90 | 100 . 90 . . . 78 92 . . . Volleys Fired 179 | 14 9 . 15 . . 24 16 93 . 8 Largest 2 | 2 2 . 2 . . 2 2 2 . 2 Hottest 139 | 40 40 . 46 . . 46 46 139 . 50 Shots Fired 342 | 28 18 . 30 . . 48 32 172 . 14 Gun 333 | 28 18 . 30 . . 48 32 163 . 14 Cannon 7 | . . . . . . . . 7 . . Launcher 2 | . . . . . . . . 2 . . Special . | . . . . . . . . . . . Kinetic 303 | 28 18 . 30 . . 48 32 133 . 14 Thermal 37 | . . . . . . . . 37 . . Explosive 2 | . . . . . . . . 2 . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 16 | 6 4 . 4 . . 13 11 12 . 16 Robot Miss Streak 5 | 3 5 . 3 . . 4 1 3 . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 6 | . 2 . 2 . . . . 2 . . Max Gunslinging Chain 1 | . 1 . 1 . . . . 1 . . Shots Hit Robots 220 | 12 10 . 14 . . 33 23 116 . 12 Core Hits 108 | 4 7 . 11 . . 14 9 53 . 10 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . 1 . . Burn 1 | . . . . . . . . 1 . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3860 | 117 97 . 228 . . 496 336 2287 . 299 Guns 3281 | 117 97 . 228 . . 496 336 1715 . 292 Cannons 101 | . . . . . . . . 101 . . Explosions 449 | . . . . . . . . 449 . . Melee . | . . . . . . . . . . . Ramming 29 | . . . . . . . . 22 . 7 Kinetic 2842 | 117 97 . 228 . . 496 336 1276 . 292 Thermal 540 | . . . . . . . . 540 . . Explosive 449 | . . . . . . . . 449 . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 18 | . 5 5 . . . . . 6 18 18 Average Corruption 7 | . 4 5 . . . . . 4 11 18 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 47 | . . 2 . . . . . 22 5 18 Message Errors 12 | . . . . . . . . 4 1 7 Matter Fused 11 | . . . . . . . . 10 . 1 Heat Flow Errors 5 | . . 1 . . . . . . 1 3 Energy Discharges 6 | . . . . . . . . 3 1 2 Data Loss (minor) 6 | . . 1 . . . . . 2 2 1 Data Loss (major) 2 | . . . . . . . . . . 2 Misfires 1 | . . . . . . . . 1 . . Weapon Failures 4 | . . . . . . . . 2 . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 53 | . . . . . . . . 50 . 3 Shots 1 | . . . . . . . . 1 . . Rammed 3 | . . . . . . . . 1 . 2 Targets Rammed 3 | . . . . . . . . 1 . 2 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 390 | . . 172 9 . . 27 24 390 120 234 Average Temperature 63 | . . 172 9 . . 12 8 65 64 115 Received Heat Transfer 879 | . . 27 18 . . 171 81 495 . 87 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . . . . . . 2 . . Heat Transferred 1014 | . . . . . . . . 1014 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Peak Influence 300 | 10 161 77 277 108 . 185 300 240 84 180 Initial 108 | . 6 62 26 108 . . 72 51 69 58 Average 100 | 3 85 64 159 108 . 118 143 84 78 119 Maximum Alert Level 1 | . . . 1 . . . 1 1 . . Low Security (%) 93 | 100 100 100 68 100 . 100 75 96 100 100 Level 1 6 | . . . 31 . . . 24 3 . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 8 | . . . . . . . 1 7 . . Investigation 5 | . . . . . . . 1 4 . . Extermination 2 | . . . . . . . . 2 . . Reinforcement 1 | . . . . . . . . 1 . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Distress Signals 5 | . . . 1 . . . 2 . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 72 | . 8 2 9 . . 8 9 22 5 9 Peak Tracking Total 7 | . 4 2 4 . . 3 4 4 5 7 Tactical Retreats 4 | . 1 . . . . 1 1 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Traps Triggered 8 | . 3 . . . . . 1 2 . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Machines Disabled 3 | . . . 2 . . . . 1 . . Max in Single Turn 1 | . . . 1 . . . . 1 . . Garrison Access 1 | . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Machines Accessed 19 | . 1 . 2 . 1 . 4 8 . 3 Terminals 14 | . 1 . 2 . . . 4 4 . 3 Fabricators 3 | . . . . . . . . 3 . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 44 | . 2 . 4 . 1 . 12 20 . 5 Successful 19 | . . . 1 . 1 . 7 9 . 1 Failed 25 | . 2 . 3 . . . 5 11 . 4 Catastrophic 5 | . 1 . . . . . 1 2 . 1 Database Lockouts . | . . . . . . . . . . . Manual 27 | . . . 4 . 1 . 12 6 . 4 Terminals 33 | . 2 . 4 . . . 12 10 . 5 Fabricators 8 | . . . . . . . . 8 . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . Terminal Hacks 10 | . . . 1 . 1 . 5 2 . 1 Part Schematic 2 | . . . . . . . 2 . . . Level Access Points 1 | . . . . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . Alert Level 1 | . . . . . . . 1 . . . Locate Traps 1 | . . . . . . . . 1 . . Patrol Status 1 | . . . . . . . . . . 1 Recall Investigation 1 | . . . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks 5 | . . . . . . . . 5 . . Network Status 1 | . . . . . . . . 1 . . Load Schematic 2 | . . . . . . . . 2 . . Build 2 | . . . . . . . . 2 . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . 1 . . Unauthorized Hacks 3 | . . . . . . . 2 1 . . Terminals 3 | . . . . . . . 2 1 . . Assimilate 1 | . . . . . . . 1 . . . Botnet 2 | . . . . . . . 1 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 16 | . 1 . 2 . . . 2 8 . 3 Full Trace Events 4 | . . . . . . . . 4 . . Feedback Events 1 | . . . . . . . . 1 . . Corruption 1 | . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . Parts Built 2 | . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . Time 146 | . . . . . . . . 146 . . Total Part Build Rating 6 | . . . . . . . . 6 . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Total Allies 1 | . . . . . . . 1 . . . Largest Group 1 | . . . . . . . 1 . . . Highest-Rated Group 26 | . . . . . . . 26 . . . Highest-Rated Ally 26 | . . . . . . . 26 . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Turns Passed 3443 | 116 133 69 193 24 210 253 434 1563 124 324 Spaces Moved 2377 | 66 106 73 134 27 233 177 286 845 132 298 Core 154 | 1 . . . . . . . . 94 59 Treads 4 | . . . 2 . . . . 2 . . Legs 250 | . . . . . . . . 250 . . Wheels 1788 | 65 106 73 132 27 233 177 286 560 . 129 Hover 181 | . . . . . . . . 33 38 110 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 95 95 90 90 90 90 90 105 50 50 Average Speed 103 | 91 95 95 94 90 90 90 103 125 71 88 Slowest Speed 320 | 95 95 95 160 90 90 90 105 320 126 150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 29 | 5 19 25 14 9 61 48 27 24 81 10 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . . 1 . . 1 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . Scrap Searched 1 | . . . . . . 1 . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 12 | . . . . . . . . 12 . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 12 | . . . . . . . . 12 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Total 3045 | 92 122 72 177 26 233 231 398 1195 159 340 Wait 405 | . 7 . 19 . . 27 91 219 25 17 Move 2368 | 65 105 72 133 26 232 176 285 845 131 298 Hop . | . . . . . . . . . . . Pick Up 28 | 6 1 . 1 . 1 1 2 10 . 6 Fast Attach 28 | 7 . . 1 . . 2 1 8 2 7 Attach 16 | . . . 3 . . . 1 9 1 2 Detach 2 | . . . 1 . . . . 1 . . Swap 9 | . . . 2 . . . 1 6 . . Drop 7 | . . . 2 . . 1 1 3 . . Fire 179 | 14 9 . 15 . . 24 16 93 . 8 Melee . | . . . . . . . . . . . Ram 3 | . . . . . . . . 1 . 2 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: Mat / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 6) 250 | -10/Materials | Entered Mines 308 | -10/Mines | Build established: Mutant 311 | -10/Mines | Discovered new exit (range 9) 314 | -10/Mines | Learned location of 1 exit from Materials 319 | -10/Mines | Entered Materials 319 | -9/Materials | Evolved 2 slots: Propulsion x2 320 | -9/Materials | Identified exit to Materials 344 | -9/Materials | Identified exit to Mines 512 | -9/Materials | Entered Mines 531 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 532 | -9/Mines | Discovered new exit (range 5) 536 | -9/Mines | Entered Exiles 558 | -9/Exiles | Met 8R-AWN 574 | -9/Exiles | Met EX-HEX 600 | -9/Exiles | Met EX-BIN 609 | -9/Exiles | Aligned with FarCom system 610 | -9/Exiles | Given EX-Vault access code 631 | -9/Exiles | Opened EX-Vault 637 | -9/Exiles | Found Lightpack 2.0 656 | -9/Exiles | Warned to stay clear of 0b10 Research branches 669 | -9/Exiles | Exiles lab attacked by MAIN.C 735 | -9/Exiles | Discovered new exit (range 14) 746 | -9/Exiles | Left Exiles lab with Lightpack 2.0 746 | -9/Exiles | Entered Mines 991 | -8/Mines | Discovered exit to Materials (range 9) 999 | -8/Mines | Entered Materials 999 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1010 | -8/Materials | Identified exit to Factory 1433 | -8/Materials | Entered Factory 1433 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1709 | -7/Factory | Fabricated Hacking Suite? 2139 | -7/Factory | Build established: Scavenger-Mutant 2282 | -7/Factory | Fabricated Hacking Suite? 2359 | -7/Factory | Lost 4 parts (2n2w) 2420 | -7/Factory | Lost 3 parts (2n1w) 2993 | -7/Factory | Build established: Hacker-Mutant 2996 | -7/Factory | Sucked down chute 2996 | -7/Factory | Entered Waste 3007 | -7/Waste | Spotted C-40 Crusher 3011 | -7/Waste | EMP discharged 3011 | -7/Waste | System corruption reached 10% 3043 | -7/Waste | Spotted C-40 Crusher 3043 | -7/Waste | Spotted C-40 Crusher 3043 | -7/Waste | Spotted C-40 Crusher 3044 | -7/Waste | Released all parts (10) 3095 | -7/Waste | Spotted C-40 Crusher 3106 | -7/Waste | Spotted C-40 Crusher 3111 | -7/Waste | EMP discharged 3115 | -7/Waste | Discovered new exit (range 10) 3120 | -7/Waste | Entered Factory 3444 | -7/Factory | Self-destructed Last Messages --------------- 03350_ Connecting with Terminal... >>Enumerate(Patrols) Retrieving latest reported positions... Found 9 active patrol squads. Downloaded coordinate data. 03356_ K-01 Serf cleans the Power Conduit. 03364_ Acquired Hvy. Laser. 03368_ HHJ KC9Y|H EBZQEPAFUZL 03370_ K-01 Serf cleans the Power Conduit. 03381_ Acquired Transmission Jammer. 03387_ Connecting with Terminal... 03393_ System corrupted: Heat flow error (+261). 03401_ Acquired Flak Gun. 03412_ Slammed into A-02 Transporter. 03413_ System corrupted: Heat flow error (+242). 03415_ W-25 Informer sends out distress signal. 03419_ Slammed into W-25 Informer. 03432_ System corrupted: Energy discharge (-66). 03433_ W-25 Informer sends out distress signal. 03444_ Gravmag System destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? ????????????????? | | ????????????????????????? #???????????????? | | ????????????????????????? #???????????????? | | ????????????????????????? #???????????????? | | ?????????????????????????t #???????????????? | | ????????????????????????? #?????????Y?????? | | ????????????????????????# #???????????????? | | ????????????????????????# +???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????#k r #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# ##+#####????????? | | ????????????????#########r #????????? | | ??????????????# ] /@ s # ?????? | | ??????????????# # ss + ?????? | | ??????????????# """ " # #????????? | | ??????????????? """ ""?# u #????????? | | ????????????????""" G?## ####+####????????? | | ???????????????? "???# #????????????????? | | ??????????????# ???# #????????????????? | | ??????????????# ????# #????????????????? | | ??????????????############ #????????????????? | | ???############# # #????????????????? | | + h # #????????????????? | | ???############# w + #????????????????? | | ???????????????# # #????????????????? | | ???????????????# ! # k#????????????????? | | ???????????????# # #????????????????? | | ???????????????# !# #????????????????? | | ???????????????# # #????????????????? | | ???????????????########### ###############??? | | ????????????????????????## ## #??? | | ???????????????????###### # #??? | | ???????????????????# # " " " " " #??? | | ???????????????????# T + " " " " " #??? | | ???????????????????# # " " " " " #??? | | ???????????????????# ## # " " " " " #??? | | ???????????????????# ?### ### " " " " " #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Power Shielding 66 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerGreatLog Manual? 0 Play Time 00:33:08 Cumulative 48.2 hours Start 2022.03.27 @ 21:09:40 End 2022.03.27 @ 21:48:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 46 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 70d16095-0ac9-4b77-a86c-5fef65a489f9