Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.22 @ 21:41:40 Player: Johge Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (84) 420 Value Destroyed (2989) 2989 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (711) 711 TOTAL SCORE: 6880 Bonus ------- High Alert Combat Kills 11 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 252/300 Energy 360/360 System Corruption 7% Temperature Cool (63) Movement Treading (235) Ox1 Location -7/Garrison Parts ------- > --- POWER (2) -------- Light Nuclear Core Enhanced Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads Advanced Treads Wheel > --- UTILITY (4) ------ High-capacity Storage Unit Advanced Targeting Computer Hacking Suite > --- WEAPON (3) ------- Pulse Rifle Heavy Assault Rifle Rocket Array > --- INVENTORY (20) --- Improved Deuterium Engine Improved Signal Interpreter Hacking Suite Hacking Suite System Shield Gatling Laser Gatling Laser Heavy Assault Rifle Heavy Assault Rifle Gauss Rifle Gauss Rifle Improved Light Cannon Proton Missile Launcher Mini Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Advanced Treads Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Pulse Rifle Pulse Rifle Improved Light Cannon > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Improved Signal Interpreter Hacking Suite Hacking Suite System Shield Gatling Laser Gatling Laser Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Gauss Rifle Gauss Rifle Proton Missile Launcher Mini Grenade Launcher Rocket Array Mining Laser [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Particle Cannon Energy Gun Pulse Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Array Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 2 | . . 2 . . . Utility 2 | . . . 2 . . Weapon 1 | . . . . 1 . Parts Attached 74 | 6 9 5 10 42 2 Power 17 | 1 2 1 1 12 . Engine 11 | 1 2 1 1 6 . Core 6 | . . . . 6 . Reactor . | . . . . . . Propulsion 23 | 2 2 2 3 13 1 Treads 19 | 2 2 2 3 9 1 Leg . | . . . . . . Wheel 4 | . . . . 4 . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 3 1 3 5 . Device 5 | . 1 1 . 3 . Storage 3 | 1 1 . 1 . . Processor 2 | . 1 . 1 . . Hackware 1 | . . . 1 . . Protection 2 | . . . . 2 . Artifact . | . . . . . . Weapon 21 | 2 2 1 3 12 1 Energy Gun 5 | . . . 1 4 . Energy Cannon 4 | . . 1 . 3 . Ballistic Gun 10 | 2 2 . 2 4 . Ballistic Cannon 1 | . . . . 1 . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 1 1 3 1 Parts Lost 37 | . 2 2 . 33 . Power 7 | . 1 . . 6 . Propulsion 15 | . 1 . . 14 . Utility 5 | . . 1 . 4 . Weapon 10 | . . 1 . 9 . Highest Loss Streak 7 | . 1 1 . 7 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 96 99 95 91 87 Engine 11 | . 14 10 9 11 . Core 2 | . . . . 3 15 Treads 26 | . 27 44 36 19 18 Wheel 2 | . . . . 4 7 Device 6 | . 7 6 9 6 . Storage 9 | . 14 11 9 7 7 Processor 6 | . 3 4 8 7 7 Hackware 4 | . . . 5 7 7 Energy Gun 3 | . . . . 6 7 Energy Cannon 4 | . . 8 3 5 . Ballistic Gun 12 | . 28 13 14 7 7 Naked Turns . | . . . . . . Heaviest Build 80 | 13 30 32 55 80 66 Greatest Support 80 | 40 40 80 80 80 62 Greatest Overweight (x) 7 | . 1 . . 7 1 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 Average Capacity 18 | 6 14 15 19 20 20 Most Carried 20 | 4 14 12 15 20 16 Average Carried 13 | 1 9 11 12 15 15 Final Capacity 20 | 8 15 15 20 20 20 Final Carried 15 | 1 13 11 14 15 15 Class Distribution -------------------- 40% | Mutant 27% | Scavenger-Gunner 21% | Gunner 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 2111 | 196 450 185 217 1013 50 Remotely . | . . . . . . Salvage Created 3444 | . 548 359 386 2020 131 Parts 185 | . 44 17 30 93 1 Haulers Intercepted 5 | . 2 1 1 1 . Recyclers Shooed 2 | . 1 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 63 | . 11 5 9 34 4 Guns 40 | . 11 1 8 19 1 Cannons 16 | . . 4 1 11 . AOE 6 | . . . . 3 3 Classes Destroyed 12 | . 6 1 . 5 . Builder 2 | . 1 . . 1 . Tunneler 3 | . 2 . . 1 . Hauler 5 | . 2 1 1 1 . Recycler 2 | . . . . 2 . Mechanic 1 | . . . . 1 . Watcher 8 | . 3 2 . 3 . Swarmer 9 | . 3 . 4 1 1 Grunt 33 | . 8 1 2 20 2 Brawler 2 | . . . . 1 1 Duelist 1 | . . . . 1 . Sentry 11 | . . 4 3 4 . Programmer 7 | . . . . 7 . Best Kill Streak 6 | . 4 3 6 6 3 Combat Bots Only 6 | . 3 1 6 4 3 Max Kills in Single Turn 3 | . 1 1 1 3 3 Gunslinging . | . . . . . . Exploded 3 | . . . . 3 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 547 | . 71 33 54 383 6 Missed 150 | . 21 10 18 99 2 Damage Taken 5576 | . 641 339 452 4088 56 Core 828 | . 73 46 8 688 13 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 155 | . . 56 99 . . Core Remaining (%) 89 | 100 70 88 98 . . Volleys Fired 232 | . 64 27 25 112 4 Largest 3 | . 2 2 2 3 3 Hottest 213 | . 40 88 91 213 131 Shots Fired 532 | . 128 54 50 291 9 Gun 378 | . 128 27 42 173 8 Cannon 153 | . . 27 8 118 . Launcher 1 | . . . . . 1 Special . | . . . . . . Kinetic 355 | . 128 27 42 154 4 Thermal 176 | . . 27 8 137 4 Explosive 1 | . . . . . 1 Electromagnetic . | . . . . . . Robot Hit Streak 21 | . 14 10 7 21 7 Robot Miss Streak 8 | . 8 5 2 5 1 Penetration Max 1 | . . . . 1 . Secondary Targets 6 | . 2 . 2 1 1 Max Gunslinging Chain 1 | . 1 . 1 1 1 Shots Hit Robots 351 | . 81 31 30 201 8 Core Hits 162 | . 34 14 17 89 8 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 4 | . . . . 4 . Destroy 1 | . . . . 1 . Blast 3 | . . . . 3 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6834 | . 1023 520 502 4467 322 Guns 3990 | . 1009 150 393 2323 115 Cannons 2182 | . . 368 103 1711 . Explosions 611 | . . . . 404 207 Melee . | . . . . . . Ramming 51 | . 14 2 6 29 . Kinetic 3563 | . 1009 150 393 1962 49 Thermal 2609 | . . 368 103 2072 66 Explosive 611 | . . . . 404 207 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . 5 7 7 Average Corruption 4 | . . . 5 4 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 67 | . . . 8 55 4 Message Errors 16 | . . . 1 15 . Matter Fused 14 | . . . 4 8 2 Heat Flow Errors 10 | . . . 1 8 1 Energy Discharges 6 | . . . . 6 . Data Loss (minor) 8 | . . . . 7 1 Data Loss (major) 4 | . . . . 4 . Misfires 6 | . . . 1 5 . Weapon Failures 3 | . . . 1 2 . Overload Shots . | . . . . . . Overflow Damage 40 | . . . . 40 . Projectiles . | . . . . . . Explosions 40 | . . . . 40 . Melee . | . . . . . . Knockbacks 1 | . . . . 1 . Impact . | . . . . . . Kinetic 1 | . . . . 1 . Secondary . | . . . . . . Self-Inflicted Damage 97 | . . . . 97 . Shots 2 | . . . . 2 . Rammed 6 | . . 2 1 3 . Targets Rammed 7 | . 1 2 1 3 . Kicked . | . . . . . . Crushed 1 | . 1 . . . . Highest Temperature 608 | . 6 99 222 608 162 Average Temperature 134 | . 3 31 88 152 56 Received Heat Transfer 1872 | . 261 81 162 1368 . Effects 29 | . . . . 29 . Shutdowns 10 | . . . . 10 . Energy Bleed 5 | . . . . 5 . Interference 5 | . . . . 5 . Matter Decay 3 | . . . . 3 . Damage (minor) 4 | . . . . 4 . Damage (major) 1 | . . . . 1 . Damage (core) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 6 | . . 1 . 5 . Heat Transferred 4947 | . . 666 185 3948 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Peak Influence 423 | . 299 259 302 423 357 Initial 245 | . . 70 42 66 245 Average 182 | . 137 126 161 218 300 Maximum Alert Level 2 | . 1 1 1 2 1 Low Security (%) 56 | 100 87 79 73 36 . Level 1 39 | . 12 20 26 54 100 Level 2 4 | . . . . 9 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . 2 2 1 9 . Investigation 3 | . . 1 1 1 . Extermination 3 | . . . . 3 . Reinforcement 5 | . 2 1 . 2 . Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 2 | . 1 . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 93 | . 23 8 11 45 6 Peak Tracking Total 5 | . 4 3 3 5 4 Tactical Retreats 4 | . 1 . . 2 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 5 | . 1 . . 3 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 5 | . . 1 . 4 . Max in Single Turn 2 | . . 1 . 2 . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 26 | . 5 4 6 11 . Terminals 14 | . 4 1 5 4 . Fabricators 3 | . . . . 3 . Repair Stations 2 | . . 1 1 . . Recycling Units 3 | . 1 1 . 1 . Scanalyzers 1 | . . 1 . . . Garrison Access 3 | . . . . 3 . Total Hacks 58 | . 13 11 15 19 . Successful 38 | . 8 6 10 14 . Failed 20 | . 5 5 5 5 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 34 | . 12 1 12 9 . Fabricators 5 | . . . . 5 . Repair Stations 7 | . . 4 3 . . Recycling Units 6 | . 1 3 . 2 . Scanalyzers 3 | . . 3 . . . Garrison Access 3 | . . . . 3 . Terminal Hacks 23 | . 7 1 8 7 . Record 1 | . . . . 1 . Prototype ID Bank 4 | . . 1 2 1 . Level Access Points 1 | . . . . 1 . Branch Access Points 1 | . . . . 1 . Emergency Access Points 4 | . 1 . 2 1 . Alert Level 3 | . 1 . 1 1 . Unreport Threat 1 | . . . . 1 . Locate Traps 3 | . 3 . . . . Patrol Status 1 | . 1 . . . . Transport Status 2 | . 1 . 1 . . Zone Layout 2 | . . . 2 . . Fabricator Hacks 3 | . . . . 3 . Network Status 2 | . . . . 2 . Build 1 | . . . . 1 . Repair Station Hacks 4 | . . 2 2 . . Scan Component 2 | . . 1 1 . . Repair 2 | . . 1 1 . . Recycling Unit Hacks 4 | . 1 1 . 2 . Report Inventory 3 | . 1 1 . 1 . Retrieve Matter 1 | . . . . 1 . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks 2 | . . . . 2 . Unlock Access 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 2 2 4 6 . Full Trace Events 3 | . . 1 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built 1 | . . . . 1 . Authchips . | . . . . . . Time 27 | . . . . 27 . Total Robot Build Rating 1 | . . . . 1 . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . 1 1 . . Time 58 | . . 26 32 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter 248 | . . . . 248 . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . 3 . Programmers 3 | . . . . 3 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 1 Highest-Rated Group 10 | . . . . 10 10 Highest-Rated Ally 10 | . . . . 10 10 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 4161 | 63 747 652 452 2108 139 Spaces Moved 1830 | 39 323 323 196 896 53 Core 10 | 10 . . . . . Treads 1564 | 29 323 323 196 640 53 Legs . | . . . . . . Wheels 256 | . . . . 256 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 110 232 Average Speed 169 | 131 160 160 160 175 233 Slowest Speed 400 | 160 240 160 160 400 235 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 4 77 36 26 29 15 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 45 | . . . . 27 18 Melee . | . . . . . . Projectile . | . . . . . . AOE 45 | . . . . 27 18 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 2410 | 51 426 403 285 1185 60 Wait 168 | . 7 41 32 88 . Move 1825 | 38 322 322 195 895 53 Hop . | . . . . . . Pick Up 85 | 7 19 4 14 40 1 Fast Attach . | . . . . . . Attach 55 | 6 4 5 4 35 1 Detach . | . . . . . . Swap 20 | . 5 1 6 7 1 Drop 18 | . 4 1 8 5 . Fire 232 | . 64 27 25 112 4 Melee . | . . . . . . Ram 1 | . . . . 1 . Kick . | . . . . . . Crush 6 | . 1 2 1 2 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials -7/Factory (discovered 9 exits: Fac x4 / Sto x2 / Low x2 / Gar) -7/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 631 | -10/Materials | Discovered new exit (range 6) 639 | -10/Materials | Identified exit to Mines 779 | -10/Materials | Discovered new exit (range 10) 809 | -10/Materials | Identified exit to Materials 811 | -10/Materials | Entered another Materials area 811 | -9/Materials | Evolved 2 slots: Propulsion x2 910 | -9/Materials | Repaired Ion Engine 1394 | -9/Materials | Discovered new exit (range 16) 1463 | -9/Materials | Entered another Materials area 1463 | -8/Materials | Evolved 2 slots: Utility x2 1673 | -8/Materials | Repaired Particle Cannon 1868 | -8/Materials | Discovered new exit (range 4) 1892 | -8/Materials | Build established: Scavenger-Mutant 1915 | -8/Materials | Entered Factory 1915 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1982 | -7/Factory | Garrison activated, responded to threat 2168 | -7/Factory | Lost 6 parts (1p1n1u3w) 2463 | -7/Factory | Build established: Scavenger-Gunner 2670 | -7/Factory | Identified exit to Storage 2670 | -7/Factory | Identified exit to Lower Caves 2746 | -7/Factory | Lost 6 parts (1p4n1w) 3049 | -7/Factory | Core integrity fell below 50% 3169 | -7/Factory | Build established: Gunner 3434 | -7/Factory | Identified exit to Factory 3532 | -7/Factory | Lost 7 parts (1p3n1u2w) 3713 | -7/Factory | Fabricated A-02 Transporter (x1) 3795 | -7/Factory | Found Prototype Launcher 3944 | -7/Factory | Core integrity fell below 20% 3981 | -7/Factory | Lost 4 parts (1p1n1u1w) 3999 | -7/Factory | Identified exit to Garrison 4023 | -7/Factory | Entered Garrison 4023 | -7/Garrison | Accompanied by 1 ally 4075 | -7/Garrison | Identified Rocket Array 4153 | -7/Garrison | Installed Relay Interface Framework 4162 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE System corrupted: Component data lost. System corrupted: Heat flow error (+181). Identified Rocket Array. G-47 Trooper destroyed. B-48 Gladiator destroyed. Acquired Lgt. Treads. Acquired 18 matter. Acquired 32 matter. System corrupted: Matter fused (-7). System corrupted: Matter fused (-10). Triggered Alarm Trap. An alarm sounds. Initiating installation procedure... Relay Interface Framework installed. S-27 Virus destroyed. Switching to secondary target: S-27 Virus. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ???????????????????????#"""#?????????????????????? | | ???????????????????????#"@"#?????????????????????? | | ???????????????????????#"%"#?????????????????????? | | #####??????????????????#"s"#?????????????????????? | | # #??????????????????# s #?????????????????????? | | # #??????????????????## ##?????????????????????? | | # #???????????????????# #??????????????????????? | | # #???????????????????# #????###???????????????? | | # #???????????????????# #???"""#???????????????? | | # #??????????????????## ### ######???????????? | | # #??????????????????# #???????????? | | # #???????????######## #???????????? | | # #????????#### ## ###"""######???????????? | | # #????????# ## ## a#??????????????????????? | | # ########## ### ### #??????????????????????? | | # #??????????????????????? | | # #??????????????????????? | | # #??????????????????????? | | # ########### ###### #??????????????????????? | | # ??????????#####????# #??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# #??????????????????????? | | ^##???????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ A-02 Transporter | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HoverEnergyMultirail Manual? 0 Play Time 00:41:46 Cumulative 30.5 hours Start 2024.07.22 @ 21:00:55 End 2024.07.22 @ 21:41:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 26 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3d72c7cc-ad1d-4d0e-aec6-e4c29923db17