Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.18 @ 23:10:59 Player: Windjigo Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (145) 725 Value Destroyed (5462) 5462 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (2757) 2757 TOTAL SCORE: 15444 Bonus ------- High Alert Combat Kills 132 Follower Combat Kills 268 Entered DSFs 500 Aligned with FarCom 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 334 Friendly Fire -77 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (350) Ox6 Location -4/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Antimatter Reactor Advanced Recoil Stabilizer Layered Heavy Armor Plating Improved Force Field Improved System Restoration Module Quantum Rifle Vortex Shotgun (50) Cooled Particle Cannon Heavy Gauss Cannon Improved Proton Missile Launcher Lance Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Thunder Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Large Storage Unit IFF Parser Encrypted Comm Array Core Analyzer Makeshift Transmission Jammer Improved Thermal Shield Advanced Shield Generator > --- WEAPON ----------- Quantum Rifle Quantum Rifle Quantum Rifle > --- INVENTORY -------- Fission Core Advanced Heat Sink Advanced Recoil Stabilizer Layered Heavy Armor Plating Improved Force Field Improved Remote Shield Improved System Restoration Module Quantum Rifle Vortex Shotgun Cooled Particle Cannon Heavy Gauss Cannon Improved Proton Missile Launcher Lance Deploy-a-Sentry [Rating: 125] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Armored Wheel Treads Improved Treads Leg Thunder Leg Wheel Armored Wheel Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Layered Heavy Armor Plating Weapon Quantum Rifle Energy Gun Quantum Rifle Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Improved Proton Missile Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Upp Upp War Slots Evolved 12 | . . . . . 4 2 2 2 . 2 . . . Power 1 | . . . . . . 1 . . . . . . . Propulsion 2 | . . . . . 1 . . . . 1 . . . Utility 8 | . . . . . 2 1 2 2 . 1 . . . Weapon 1 | . . . . . 1 . . . . . . . . Parts Attached 141 | 8 13 4 1 4 35 19 11 2 6 9 6 15 8 Power 20 | 1 3 1 . . 3 4 1 . . 3 1 2 1 Engine 9 | 1 2 1 . . 2 3 . . . . . . . Core 6 | . 1 . . . 1 1 1 . . 1 1 . . Reactor 5 | . . . . . . . . . . 2 . 2 1 Propulsion 29 | 2 3 1 . 1 9 2 1 . . 2 . 3 5 Treads 1 | . . . . . . . . . . . . 1 . Leg 8 | . . . . . . . 1 . . 1 . 2 4 Wheel 19 | 2 3 1 . 1 9 2 . . . 1 . . . Hover . | . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . 1 Utility 56 | 2 5 1 1 2 11 10 3 2 3 4 4 7 1 Device 28 | 1 . . . 1 5 3 2 2 2 2 4 5 1 Storage 8 | 1 3 . . . 1 2 . . . . . 1 . Processor 4 | . . . 1 . . 2 . . . 1 . . . Hackware 1 | . . . . . 1 . . . . . . . . Protection 15 | . 2 1 . 1 4 3 1 . 1 1 . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 36 | 3 2 1 . 1 12 3 6 . 3 . 1 3 1 Energy Gun 13 | 2 . . . . 4 1 2 . . . . 3 1 Energy Cannon 8 | . 1 . . . 2 1 3 . 1 . . . . Ballistic Gun 7 | 1 . 1 . . 4 . 1 . . . . . . Ballistic Cannon 5 | . . . . 1 1 1 . . 1 . 1 . . Launcher 2 | . . . . . 1 . . . 1 . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 1 3 3 2 . . . . . 1 Corrupted Parts 2 | . . . . . . . . . 2 . . . . System Corruption 4 | . . . . . . . . . 4 . . . . Parts Lost 40 | . 2 1 . . 6 1 . . 1 2 1 5 21 Power 4 | . 1 . . . . . . . . . . . 3 Propulsion 14 | . 1 1 . . 2 . . . . 2 . 2 6 Utility 15 | . . . . . 2 . . . . . 1 3 9 Weapon 7 | . . . . . 2 1 . . 1 . . . 3 Highest Loss Streak 21 | . 1 1 . . 3 1 . . 1 2 1 3 21 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Backups 11 | 2 11 14 11 10 10 10 11 10 10 10 12 12 12 Power 1 | . 1 1 1 1 . . 1 1 1 2 2 2 1 Propulsion 1 | 1 2 1 1 1 1 1 1 2 2 . . . . Utility 5 | . 6 9 8 6 4 5 4 3 3 3 6 5 5 Weapon 3 | . 1 2 1 2 3 3 4 4 3 4 3 5 6 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 35 | . 2 2 1 1 12 5 4 . 1 . . . 7 Power 2 | . . . 1 . . . 1 . . . . . . Propulsion 3 | . . . . 1 1 1 . . . . . . . Utility 16 | . 1 2 . . 5 3 2 . . . . . 3 Weapon 14 | . 1 . . . 6 1 1 . 1 . . . 4 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 100 100 98 98 85 86 92 87 87 87 97 Engine 4 | . 9 2 14 14 6 2 8 5 5 3 1 . . Core 4 | . 3 11 . . 2 12 4 5 5 2 3 1 . Reactor 2 | . . . . . . . . . . 3 5 8 9 Leg 2 | . . . . . . . . . . . 5 9 15 Wheel 16 | . 27 28 28 28 26 21 12 11 11 12 10 1 . Device 16 | . 4 . . . 12 5 12 21 24 26 28 30 40 Storage 7 | . 14 14 14 14 9 7 6 5 5 5 5 5 5 Processor 5 | . . . 3 . . 10 13 11 9 9 5 5 5 Hackware 1 | . . . . . 3 7 . . . . . . . Protection 6 | . 9 14 10 14 10 5 5 5 9 6 5 3 . Energy Gun 4 | . 10 . . . . 5 . . . . . 9 14 Energy Cannon 9 | . 3 14 14 14 9 12 18 17 13 10 10 3 . Ballistic Gun 4 | . 14 14 14 2 11 . . . . . . . . Ballistic Cannon 3 | . . . . 11 5 2 . . 1 5 5 1 . Peak Build Rating 125 | 7 11 11 12 20 34 52 63 72 81 99 104 116 125 Average Rating 58 | 5 8 10 11 13 30 45 61 71 74 89 100 106 114 On Entrance 48 | . 7 11 11 12 14 34 52 63 72 81 99 104 116 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 118 | 13 32 34 34 39 52 84 87 98 103 112 110 118 82 Greatest Support 98 | 26 26 26 26 26 40 40 40 40 40 52 44 68 98 Greatest Overweight (x) 6 | . 1 1 1 1 2 4 3 2 2 2 2 4 6 Average Overweight (x) 1 | . . 1 1 1 1 1 1 2 2 1 2 2 . Largest Inventory Capacity 35 | 8 20 15 15 15 15 20 15 15 15 15 15 35 15 Average Capacity 15 | 7 14 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 17 | 6 15 15 15 15 15 17 15 14 15 15 15 15 15 Average Carried 14 | 2 11 14 14 14 14 14 14 13 13 13 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 15 15 14 15 15 15 15 13 15 15 15 15 13 Class Distribution -------------------- 27% | Gunner 23% | Skirmisher 21% | Mutant 19% | Scavenger-Tank 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -5/Factory Gunner | -5/DSF Gunner | -4/Factory Gunner | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Warlord Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Upp Upp War Matter Collected 4503 | 184 486 35 . 71 1074 544 188 . 183 289 730 649 70 Remotely . | . . . . . . . . . . . . . . Salvage Created 6376 | 112 463 53 . . 1515 1132 467 . 478 624 466 822 244 Parts 320 | 8 24 6 . . 101 48 17 . 24 31 17 35 9 Haulers Intercepted 10 | . 2 . . . 4 3 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 53 | . . . . . . . . . . . 24 29 . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Upp Upp War Combat Hostiles Destroyed 112 | . 9 3 . . 28 19 3 . 9 15 9 14 3 Guns 35 | . 9 1 . . 14 6 . . . . . 2 3 Cannons 63 | . . 2 . . 10 11 3 . 5 11 9 12 . AOE 12 | . . . . . 4 1 . . 4 3 . . . Classes Destroyed 20 | 2 3 . . . 6 2 . . 2 1 1 3 . Worker 4 | . . . . . 3 1 . . . . . . . Builder 2 | . . . . . 1 . . . . 1 . . . Tunneler 1 | 1 . . . . . . . . . . . . . Hauler 10 | . 2 . . . 4 3 1 . . . . . . Recycler 6 | 1 . . . . 1 2 2 . . . . . . Mechanic 1 | . . . . . . . . . . 1 . . . Operator 3 | . . . . . 2 1 . . . . . . . Drone 1 | . . . . . . . . . . . 1 . . Watcher 5 | . . . . . 3 1 . . . 1 . . . Swarmer 37 | . 1 3 . . 7 6 . . 4 8 5 2 1 Grunt 34 | . 8 . . . 12 2 . . 3 1 1 5 2 Brawler 1 | . . . . . . . . . . . . 1 . Duelist 3 | . . . . . 1 . . . . . 1 1 . Protector 1 | . . . . . . . . . . . . 1 . Sentry 16 | . . . . . 8 3 . . . 2 1 2 . Specialist 1 | . . . . . . . . . 1 . . . . Hunter 6 | . . . . . . 1 1 . . 2 . 2 . Programmer 12 | . . . . . . 7 2 . . 2 1 . . Heavy 1 | . . . . . . . . . 1 . . . . Packrat 1 | . . . . . . . . . . . 1 . . Samaritan 1 | . . . . . . . . . . . . 1 . Surgeon 1 | . . . . . . . . . . . . . 1 Best Kill Streak 7 | 2 2 2 . . 5 7 3 . 4 6 6 6 2 Combat Bots Only 6 | . 2 2 . . 4 4 1 . 4 5 6 6 2 Max Kills in Single Turn 5 | 1 1 2 . . 4 2 1 . 2 5 2 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . . . . 4 1 . . 2 3 . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Upp Upp War Hostile Shots Fired 1002 | . 48 26 . 1 112 144 34 . 30 88 80 209 230 Missed 324 | . 7 13 . . 36 59 7 . 7 35 24 56 80 Hits 678 | . 41 13 . 1 76 85 27 . 23 53 56 153 150 Melee 9 | . . . . . 4 . . . . . . 5 . Projectile 669 | . 41 13 . 1 72 85 27 . 23 53 56 148 150 Critical Strikes 23 | . . 1 . . 3 2 2 . . 1 . 9 5 Damage Taken 11157 | . 462 173 . 18 2173 1084 402 . 498 822 736 2156 2633 Core 1844 | . 135 31 . . 297 143 68 . 8 42 29 124 967 Absorbed by Shields 1757 | . . . . . . . . . 174 303 248 884 148 Ignored by Resistances 159 | . . . . . . 20 . . 15 37 . 6 81 Regen/Repaired (Parts) 511 | . . . . . 227 227 . . . . . . 57 Core Remaining (%) 74 | 100 . . . 33 46 79 92 . 99 . . . . Volleys Fired 372 | 5 41 6 . 2 111 67 18 . 17 35 22 43 5 Largest 3 | 2 2 2 . 2 3 3 3 . 3 3 3 3 3 Hottest 282 | 60 120 80 . 93 183 210 210 . 265 221 221 282 282 Shots Fired 955 | 10 82 12 . 4 298 184 53 . 43 86 58 112 13 Gun 294 | 10 80 6 . 1 114 42 9 . . . . 19 13 Cannon 649 | . 1 6 . 3 179 142 44 . 37 86 58 93 . Launcher 7 | . . . . . 1 . . . 6 . . . . Special 5 | . 1 . . . 4 . . . . . . . . Kinetic 330 | 5 41 6 . 2 176 22 5 . . 35 15 23 . Thermal 618 | 5 41 6 . 2 121 162 48 . 37 51 43 89 13 Explosive 1 | . . . . . 1 . . . . . . . . Electromagnetic 6 | . . . . . . . . . 6 . . . . Robot Hit Streak 30 | 4 11 4 . 6 30 16 17 . 8 7 7 19 4 Robot Miss Streak 7 | 1 3 1 . 1 4 3 3 . 2 7 4 5 1 Penetration Max 1 | . . . . . . . . . . 1 . 1 . Secondary Targets 2 | . . . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . . . . . . . 1 Shots Hit Robots 485 | 7 56 7 . 3 136 76 27 . 27 38 28 71 9 Core Hits 245 | 3 21 5 . 1 64 37 10 . 14 31 14 40 5 Critical Kills 3 | . . . . . 1 1 . . . 1 . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . Critical Strikes 13 | . . . . . 3 1 . . . 4 2 3 . Meltdown 3 | . . . . . 1 1 . . . 1 . . . Destroy 1 | . . . . . 1 . . . . . . . . Blast 9 | . . . . . 1 . . . . 3 2 3 . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 13923 | 67 563 90 . 45 3006 2046 824 . 1261 2180 1000 2519 322 Guns 3093 | 67 545 38 . 9 1090 633 107 . . . . 282 322 Cannons 9543 | . 18 52 . 36 1788 1366 717 . 932 1397 1000 2237 . Explosions 1287 | . . . . . 128 47 . . 329 783 . . . Melee . | . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 3617 | 32 224 38 . 28 1656 217 67 . . 635 200 520 . Thermal 9696 | 35 339 52 . 17 1222 1782 757 . 932 1439 800 1999 322 Explosive 175 | . . . . . 128 47 . . . . . . . Electromagnetic 435 | . . . . . . . . . 329 106 . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . 12 2 2 . 5 2 2 2 2 Average Corruption 3 | . . . . . 11 1 1 . 2 1 2 2 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 120 | . . . . . 50 7 1 . 4 5 19 31 3 Message Errors 26 | . . . . . 12 1 . . 1 1 2 7 2 Matter Fused 28 | . . . . . 12 3 . . 1 1 6 5 . Heat Flow Errors 11 | . . . . . 2 1 . . . 1 1 6 . Energy Discharges 14 | . . . . . 6 . 1 . . . 2 5 . Parts Rejected 4 | . . . . . 1 1 . . . . 1 1 . Parts Fused 2 | . . . . . . . . . . . 1 1 . Data Loss (minor) 18 | . . . . . 8 1 . . 2 . 4 2 1 Data Loss (major) 5 | . . . . . 3 . . . . . 1 1 . Misfires 4 | . . . . . 1 . . . . . 1 2 . Alerts 2 | . . . . . 1 . . . . 1 . . . Weapon Failures 6 | . . . . . 4 . . . . 1 . 1 . Overload Shots 31 | . . . . . . 4 6 . 4 . . 17 . Effects 8 | . . . . . . 2 1 . 1 . . 4 . Energy Bleed 3 | . . . . . . . . . . . . 3 . Heat Surge 2 | . . . . . . 1 1 . . . . . . Short Circuit 3 | . . . . . . 1 . . 1 . . 1 . Overflow Damage 321 | . . . . 4 21 29 48 . 42 132 37 8 . Projectiles 220 | . . . . 4 21 29 48 . 42 31 37 8 . Explosions 101 | . . . . . . . . . . 101 . . . Melee . | . . . . . . . . . . . . . . Knockbacks 13 | . . . . . 3 2 . . . . 1 7 . Impact . | . . . . . . . . . . . . . . Kinetic 11 | . . . . . 3 2 . . . . 1 5 . Secondary 2 | . . . . . . . . . . . . 2 . Self-Inflicted Damage 172 | . . . . . . . . . 8 164 . . . Shots 4 | . . . . . . . . . 2 2 . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 582 | 20 304 144 . 48 406 420 582 . 353 291 390 271 3 Average Temperature 112 | 15 103 57 . 28 103 103 204 . 172 95 135 120 2 Received Heat Transfer 2082 | . 249 81 . . 531 177 36 . 25 27 64 365 527 Effects 11 | . . . . . 2 1 7 . . . 1 . . Shutdowns 3 | . . . . . 1 . 2 . . . . . . Energy Bleed 3 | . . . . . . 1 1 . . . 1 . . Interference 2 | . . . . . . . 2 . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 3 | . . . . . 1 1 . . . 1 . . . Combat Hostiles 2 | . . . . . . 1 . . . 1 . . . Parts Melted 23 | . 1 . . . 2 9 3 . 1 5 . 2 . Heat Transferred 12073 | 75 762 111 . 37 2072 2690 964 . 979 1140 888 1948 407 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Upp Upp War Maximum Alert Level 2 | . . . . . 1 1 . . 1 2 . . . Low Security (%) 73 | 100 100 100 . 100 69 70 100 100 55 7 . . . Level 1 16 | . . . . . 30 29 . . 44 3 . . . Level 2 10 | . . . . . . . . . . 88 . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . . Peak Influence 682 | 5 69 65 . 58 346 311 151 10 222 682 . . . Initial 151 | . . 5 . . 2 116 151 10 3 116 . . . Average 138 | . 36 11 . 3 150 119 33 6 133 531 . . . Influence Increases 4482 | 10 417 164 . 70 1085 692 151 5 229 1024 215 330 90 Destroy 0b10 Robot/C 2540 | . 180 100 . 40 640 380 60 . 180 460 180 260 60 Destroy 0b10 Robot/NC 170 | 10 10 . . 5 70 40 15 . . 15 . 5 . Destroy Leader 560 | . 54 10 . 10 164 148 32 . 20 82 20 20 . Allied During Kill 52 | . . 9 . 8 9 . . . . 26 . . . Successful Hack 117 | . 8 . . 7 23 32 . 5 . 42 . . . Select Force Hacks 80 | . 60 . . . . 20 . . . . . . . Disable Machine 225 | . 15 . . . 15 45 30 . . 120 . . . Destroy Structure 273 | . . . . . 44 27 14 . 14 174 . . . Partial Spotted 15 | . 15 . . . . . . . . . . . . Lose Combat Pursuer 450 | . 75 45 . . 120 . . . 15 105 15 45 30 Influence Decreases 4482 | 10 402 168 11 63 836 637 440 22 12 622 668 501 90 Entered New Map 712 | . . 10 11 . 5 140 160 12 2 106 232 34 . Time Decay 3312 | 10 382 148 . 63 581 487 280 10 . 486 416 417 32 Lost Part 248 | . 20 10 . . 60 10 . . 10 20 10 50 58 Lost Ally 60 | . . . . . 40 . . . . 10 10 . . Purge Threat 150 | . . . . . 150 . . . . . . . . Squads Dispatched 34 | . 4 . . . 7 11 4 . 1 6 . 1 . Investigation 8 | . 4 . . . 2 1 1 . . . . . . Extermination 9 | . . . . . . 6 2 . . 1 . . . Reinforcement 6 | . . . . . 2 1 1 . 1 1 . . . Assault 2 | . . . . . . . . . . 1 . 1 . Garrison 9 | . . . . . 3 3 . . . 3 . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Upp Upp War Distress Signals 11 | . 1 . . 1 6 1 . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 195 | . 15 8 . 3 48 26 7 . 10 28 10 19 21 Peak Tracking Total 14 | . 3 3 . 1 5 4 4 . 4 7 4 14 12 Tactical Retreats 19 | . 5 2 . 1 4 . . . 1 2 1 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Upp Upp War Traps Triggered 3 | . 1 . . . . . 2 . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 1 1 1 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Upp Upp War Machines Disabled 15 | . 1 . . . 1 3 2 . . 8 . . . Max in Single Turn 5 | . 1 . . . 1 2 1 . . 5 . . . Garrison Access 2 | . . . . . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Upp Upp War Machines Accessed 48 | . 8 . 2 1 12 10 3 1 . 3 1 1 6 Terminals 25 | . 6 . . 1 8 5 3 1 . 1 . . . Fabricators 2 | . . . . . . 2 . . . . . . . Repair Stations 2 | . . . . . 1 1 . . . . . . . Recycling Units 4 | . 2 . . . 1 1 . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . 2 . . . Total Hacks 134 | . 29 . 4 7 36 30 5 1 . 4 1 1 16 Successful 85 | . 11 . 4 3 22 21 1 1 . 4 1 1 16 Failed 49 | . 18 . . 4 14 9 4 . . . . . . Catastrophic 9 | . 2 . . 1 3 1 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 60 | . 24 . 1 3 16 8 4 . . 1 . . 3 Terminals 84 | . 25 . . 7 28 16 5 1 . 2 . . . Fabricators 4 | . . . . . . 4 . . . . . . . Repair Stations 7 | . . . . . 2 5 . . . . . . . Recycling Units 8 | . 4 . . . 1 3 . . . . . . . Scanalyzers 5 | . . . . . 5 . . . . . . . . Garrison Access 4 | . . . . . . 2 . . . 2 . . . Terminal Hacks 48 | . 3 . 4 2 10 8 1 1 . 1 1 1 16 Record 16 | . . . 3 . . 3 . . . 1 . . 9 Prototype ID Bank 6 | . 1 . . . . . . . . . . . 5 Open Door 4 | . . . . . . . . . . . 1 1 2 Open DSF 1 | . . . . . . . . 1 . . . . . Alert Level 6 | . 2 . . . 2 1 1 . . . . . . Unreport Threat 2 | . . . . 1 1 . . . . . . . . Locate Traps 2 | . . . . . 1 1 . . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . . . Investigation Status 1 | . . . . . 1 . . . . . . . . Reinforcement Status 1 | . . . . . 1 . . . . . . . . Assault Status 1 | . . . . 1 . . . . . . . . . Recall Investigation 2 | . . . . . 1 1 . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . Hauler Manifests 2 | . . . . . 1 1 . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . Repair Station Hacks 6 | . . . . . 2 4 . . . . . . . Scan Component 3 | . . . . . 1 2 . . . . . . . Repair 3 | . . . . . 1 2 . . . . . . . Recycling Unit Hacks 4 | . 2 . . . 1 1 . . . . . . . Report Inventory 4 | . 2 . . . 1 1 . . . . . . . Scanalyzer 4 | . . . . . 4 . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 2 . . . Seal Access 2 | . . . . . . . . . . 2 . . . Unauthorized Hacks 20 | . 6 . . 1 5 7 . . . 1 . . . Terminals 16 | . 4 . . 1 5 5 . . . 1 . . . Assimilate 1 | . . . . 1 . . . . . . . . . Botnet 15 | . 4 . . . 5 5 . . . 1 . . . Fabricators 2 | . . . . . . 2 . . . . . . . Report 1 | . . . . . . 1 . . . . . . . Download 1 | . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 2 1 . . . . . . . Used 3 | . . . . . 2 1 . . . . . . . Hacking Detections 32 | . 7 . . 1 10 9 3 1 . 1 . . . Full Trace Events 4 | . 1 . . . 2 . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . 1 2 . . . . . . . Time 120 | . . . . . 38 82 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Upp Upp War Total Allies 3 | . . 3 . . . . . . . . . . . Largest Group 3 | . . 3 3 3 2 . . . . . . . . Highest-Rated Group 40 | . . 40 40 40 24 . . . . . . . . Highest-Rated Ally 16 | . . 16 16 16 16 . . . . . . . . Initial Warlord ECA Mod 36 | . . . . . . . . . . 9 9 9 9 Total Orders 22 | . . . . . . . . . . 6 13 3 . EXPLORE 13 | . . . . . . . . . . 3 7 3 . RETURN 9 | . . . . . . . . . . 3 6 . . Ally Attacks 66 | . . 13 . 11 11 . . . . 31 . . . Total Damage 1753 | . . 165 . 104 91 . . . . 1393 . . . Kills 18 | . . 2 . 4 4 . . . . 8 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 Turrets Deployed 2 | . . . . . . . . . . 2 . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Upp Upp War Active Infowar (turns) 5124 | 40 319 . . 2 1421 2 . . . 1259 104 527 1450 Optics 1363 | . . . . . . . . . . 1259 104 . . Sensors 3 | . . . . 2 1 . . . . . . . . IFF 1505 | . . . . . . . . . . . . 55 1450 Terrain 1420 | . . . . . 1420 . . . . . . . . Structural 1 | . . . . . . 1 . . . . . . . Seismic 359 | 40 319 . . . . . . . . . . . . Jamming 1978 | . . . . . . 1 . . . . . 527 1450 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 2 . . . . . . 1 2 . Drone Launches 15 | . . . . . . . . . . 6 7 2 . Drone Recoveries 12 | . . . . . . . . . . 5 5 2 . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Upp Upp War Turns Passed 15994 | 85 1022 630 565 1029 2554 2907 1282 30 256 1260 1005 1863 1506 Spaces Moved 9018 | 57 806 465 511 556 1256 1820 735 23 125 390 533 895 846 Core 16 | 11 . . . . . . . . . . . . 5 Treads . | . . . . . . . . . . . . . . Legs 1393 | . . . . . . . . . . . . 556 837 Wheels 7605 | 46 806 465 511 556 1256 1820 735 23 125 390 533 339 . Hover . | . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . . . 4 Fastest Speed 50 | 50 90 95 105 105 105 105 110 125 125 108 130 130 120 Average Speed 122 | 82 97 96 105 105 106 106 122 125 125 122 130 184 173 Slowest Speed 350 | 90 105 105 105 105 120 150 145 125 125 130 130 320 350 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . 4 2 . . . . . . . Cave-ins Triggered 3 | . . . . . 3 . . . . . . . . Exploration Rate (%) 61 | 4 96 77 81 100 79 36 17 1 93 12 80 88 95 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 8 | . 2 . 1 1 . . . . . . 2 1 1 Known Exits Taken 4 | . . . 1 1 1 . . 1 . . . . . Unknown Exits Taken 8 | 1 1 1 . . . 1 1 . . 1 1 1 . Scrap Searched 8 | . . 1 . 1 . . . . . . 3 3 . Spaces Dug 61 | . . . . . 36 16 6 . . 3 . . . Terrain Destroyed 256 | . . . . . 48 33 14 . 7 94 26 32 2 Melee . | . . . . . . . . . . . . . . Projectile 191 | . . . . . 45 28 14 . 7 37 26 32 2 AOE 65 | . . . . . 3 5 . . . 57 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Upp Upp War Total 13207 | 85 963 638 540 998 2246 2647 1078 24 188 1108 801 1010 881 Wait 3307 | 3 75 155 22 427 745 674 262 . 26 657 224 32 5 Move 9005 | 56 805 464 510 555 1255 1819 734 22 124 389 532 894 846 Hop . | . . . . . . . . . . . . . . Pick Up 152 | 13 17 4 3 4 38 23 15 . 5 8 5 12 5 Fast Attach 35 | . 1 . . . 4 11 6 . 2 1 2 5 3 Attach 61 | 7 2 1 . 1 16 6 4 2 3 6 2 8 3 Detach 7 | . . . . . 2 1 2 . . 1 1 . . Swap 108 | 1 12 3 2 4 34 14 11 . 6 4 5 7 5 Drop 152 | . 10 5 3 5 41 32 18 . 5 7 8 9 9 Fire 372 | 5 41 6 . 2 111 67 18 . 17 35 22 43 5 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . 8 . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / *War) -4/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 11) 250 | -10/Materials | Met 8R-AWN 308 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 556 | -10/Materials | Discovered new exit (range 15) 655 | -10/Materials | Core integrity fell below 50% 904 | -10/Materials | Discovered new exit (range 6) 1108 | -10/Materials | Entered Mines 1109 | -10/Mines | Followed 8R-AWN into the Mines 1148 | -10/Mines | Discovered new exit (range 10) 1176 | -10/Mines | Discovered new exit (range 5) 1442 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1548 | -10/Mines | Found a hidden stash of uninstalled traps 1585 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1587 | -10/Mines | Found Prototype Device 1593 | -10/Mines | Learned 8 Materials zone layouts 1738 | -10/Mines | Entered Exiles 1738 | -10/Exiles | Accompanied by 3 allies 1755 | -10/Exiles | Discovered new exit (range 15) 1785 | -10/Exiles | Welcomed by 8R-AWN 1799 | -10/Exiles | Met EX-HEX 1830 | -10/Exiles | Met EX-BIN 1842 | -10/Exiles | Aligned with FarCom system 1843 | -10/Exiles | Given EX-Vault access code 1879 | -10/Exiles | Opened EX-Vault 1887 | -10/Exiles | Found Deploy-a-Sentry 1889 | -10/Exiles | Found Deploy-a-Sentry 1891 | -10/Exiles | Found Deploy-a-Sentry 1934 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2017 | -10/Exiles | Met EX-DEC 2034 | -10/Exiles | Visited The Gauntlet 2105 | -10/Exiles | Learned location of Zion (-7) 2146 | -10/Exiles | Discovered new exit (range 10) 2156 | -10/Exiles | Identified exit to Mines 2245 | -10/Exiles | Learned about 8R-AWN's background 2303 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 2303 | -10/Exiles | Entered Mines 2303 | -9/Mines | Accompanied by 3 allies 2313 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2325 | -9/Mines | Identified Exp. Sensor Array 2469 | -9/Mines | Identified exit to Materials 2629 | -9/Mines | Assembled infested the area 2634 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3320 | -9/Mines | Discovered exit to Materials (range 7) 3332 | -9/Mines | Entered Materials 3332 | -8/Materials | Accompanied by 2 allies 3332 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3333 | -8/Materials | Identified exit to Factory 3752 | -8/Materials | Build established: Skirmisher 4745 | -8/Materials | Crushed by falling debris 4756 | -8/Materials | Crushed by falling debris 4760 | -8/Materials | Crushed by falling debris 4760 | -8/Materials | System corruption reached 10% 4791 | -8/Materials | Lost 3 parts (1n2u) 4893 | -8/Materials | Discovered exit to Factory (range 16) 5014 | -8/Materials | Garrison activated, responded to threat 5162 | -8/Materials | Core integrity fell below 50% 5167 | -8/Materials | Repaired Hrd. Medium Armor Plating 5886 | -8/Materials | Entered Factory 5886 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6836 | -7/Factory | Repaired Ion Cannon 6882 | -7/Factory | Repaired Arm. Huge Wheel 7112 | -7/Factory | Discovered new exit (range 5) 7161 | -7/Factory | Garrison activated, responded to threat 7669 | -7/Factory | Build established: Gunner 8644 | -7/Factory | Discovered new exit (range 14) 8793 | -7/Factory | Entered another Factory area 8793 | -6/Factory | Evolved 2 slots: Utility x2 9446 | -6/Factory | Discovered new exit (range 10) 10075 | -6/Factory | Entered another Factory area 10075 | -5/Factory | Evolved 2 slots: Utility x2 10104 | -5/Factory | Identified exit to DSF 10105 | -5/Factory | Entered DSF 10129 | -5/DSF | Additional patrols routed to DSF 10248 | -5/DSF | Sterilization system engaged 10268 | -5/DSF | Ambient heat levels rising (+10) 10283 | -5/DSF | Ambient heat levels rising (+10) 10298 | -5/DSF | Ambient heat levels rising (+10) 10298 | -5/DSF | Discovered new exit (range 16) 10313 | -5/DSF | Ambient heat levels rising (+10) 10328 | -5/DSF | Ambient heat levels rising (+10) 10343 | -5/DSF | Ambient heat levels rising (+10) 10358 | -5/DSF | Ambient heat levels rising (+10) 10361 | -5/DSF | Entered Factory 10361 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10450 | -4/Factory | Garrison activated, responded to threat 10592 | -4/Factory | Build established: Tank 10611 | -4/Factory | First assault squad dispatched 10889 | -4/Factory | DAS Turret deployed 10891 | -4/Factory | DAS Turret deployed 10957 | -4/Factory | Build established: Gunner 11375 | -4/Factory | Garrison activated, responded to threat 11614 | -4/Factory | Discovered new exit (range 4) 11621 | -4/Factory | Entered Upper Caves 11628 | -4/Upper Caves | Met a Warlord Commander 11629 | -4/Upper Caves | Learned location of Warlord (-4) 11630 | -4/Upper Caves | Warlord Commander delivered Encrypted Comm Array 11725 | -4/Upper Caves | Found Encrypted Comm Array 12061 | -4/Upper Caves | Learned location of Armory (-3) 12071 | -4/Upper Caves | Spotted B-86 Titan 12200 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12377 | -4/Upper Caves | Discovered new exit (range 7) 12482 | -4/Upper Caves | Build established: Tank 12626 | -4/Upper Caves | Entered another Upper Caves area 12626 | -4/Upper Caves | Discovered new exit (range 13) 12644 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 12729 | -4/Upper Caves | Lost 3 parts (1n2u) 12822 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13083 | -4/Upper Caves | Encountered a Warlord checkpoint 13116 | -4/Upper Caves | Learned location of Testing (-3) 13153 | -4/Upper Caves | Build established: Scavenger-Tank 13829 | -4/Upper Caves | Learned Research machine intel 14234 | -4/Upper Caves | Discovered new exit (range 15) 14489 | -4/Upper Caves | Entered Warlord 14599 | -4/Warlord | Discovered new exit (range 9) 14689 | -4/Warlord | System corruption cleaned by Quarantine Array 14797 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 14799 | -4/Warlord | Ran a Watcher feed algorithm 14799 | -4/Warlord | Ran a Watcher feed algorithm 15225 | -4/Warlord | Learned Research emergency access door positions 15227 | -4/Warlord | Learned 4 Armory zone layouts 15230 | -4/Warlord | Learned Armory security intel 15230 | -4/Warlord | Learned Factory fabricator intel 15230 | -4/Warlord | Learned Armory garrison access intel 15230 | -4/Warlord | Learned Factory garrison access intel 15336 | -4/Warlord | Warlord's base attacked by MAIN.C 15375 | -4/Warlord | Found Prototype Energy Gun 15376 | -4/Warlord | Identified Vortex Shotgun 15680 | -4/Warlord | Met Warlord 15686 | -4/Warlord | Warlord forces counterattacked 15763 | -4/Warlord | Spotted Executioner 15764 | -4/Warlord | Spotted Striker 15770 | -4/Warlord | Spotted B-90 Cyclops 15782 | -4/Warlord | Spotted B-86 Titan 15851 | -4/Warlord | Lost 20 allies 15876 | -4/Warlord | Opened side exit 15964 | -4/Warlord | Core integrity fell below 50% 15985 | -4/Warlord | Core integrity fell below 20% 15995 | -4/Warlord | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 15962_ Mak. Transmission Jammer destroyed. 15963_ Critical hit (Burn: +50). 15963_ Imp. Thermal Shield destroyed. 15965_ Myomer Leg destroyed. 15965_ Penetrated by Slug. 15965_ Slug penetrates Wall. 15965_ Critical hit (Burn: +50). 15969_ Penetrated by Slug. <x2> 15970_ Acquired Cesium-ion Thruster. 15971_ Adv. Heat Sink destroyed. 15981_ Slug penetrates Wall. 15982_ Cesium-ion Thruster destroyed. 15984_ Slug penetrates Wall. <x3> 15987_ Penetrated by Slug. 15988_ Critical hit (Burn: +37). 15990_ Slug penetrates Wall. 15990_ Penetrated by Slug. 15993_ Wall collapses. 15994_ Penetrated by Slug. 15994_ Core Analyzer destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ??????????????####??????????????????? | | ?????????????## ##????????#####????? | | ????????????## #???????## ###??? | | ????????????# #??????## ##?? | | ????????????# ##?????## < #?? | | ????????????# #?????# #?? | | ????????????# ##????# #??? | | ????????????## #????# #???? | | ?????????????### ##????# #???? | | ???????????????## #?????# #????? | | ????????????????## #???### ##????? | | ?????????????????# ##### ###???? | | ?????????????????# ###?? | | ?????????????????## #;; ### ##? | | ?"????????????????## ^ @ #?# #? | | ?""#???????????????##; ### #? | | #""#????????????????#; # # ##? | | #""#????????????????## # #?? | | #""#########??###????# ## ##? | | "" ## # !! ### ##???###; ### ^ #? | | "" =% !![ # ##???# ;; ;## ##? | | ""%[%[!%[[[*== ###?## ;ggg # ##?? | | /""[!=%*[=![[!=[[[[!######; ##??? | | %%%[]%==%==*%%%%%![""= ###h% % #???? | | =*!%==%[%%[=%%!=%=%[% ## #??? | | [|%%!=*%[%%%==!=%=%!**[%% #### "#?? | | ^ =^![!*[[=![==!%####* ;#??# ; #? | | "" =*= [![=[!"" #??## ##??# "" ? | | "" =" """""#???#= #???# " # | | "" ############???#% ##???# "## | | #""#####?????????????##= #????? "#? | | #""#????????????????## #???? #?? | | #""#????????????????# ##???? ##?? | | #""#???????????????## ##????? #??? | | ?""????????????????# #?????? ##??? | | ???????????????????# #?????? #???? | | ???????????????????# ##?????? #???? | | ???????????????????# #??????? ##??? | | ??????????????????## ###???## #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Energy Generation 41 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 200 Armor Coverage 600 Resistance: TH 25 Evasion (%) 70 Targeting Accuracy 8 Core Analysis 6 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hrd. Medium Armor Plating | 5% | -8/Materials Ion Cannon | 26% | -7/Factory Arm. Huge Wheel | 42% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Can't Touch This Slippery One Challenges ------------ None Game ------ Seed BeamTitaniumAxe Manual? 0 Play Time 03:27:28 Cumulative 35.2 hours Start 2025.05.18 @ 19:05:09 End 2025.05.18 @ 23:10:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 27 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 59ceb19d-fee1-4dfb-9ac5-896f9e4ae260