Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.01 @ 12:27:36 Player: Red_Zig Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (72) 360 Value Destroyed (2739) 2739 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7659 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 280/300 Energy 124/125 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter Advanced Targeting Computer Cloaking Device > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Medium Treads High-capacity Matter Pod (79) Heavy Plasma Cannon Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Weapon Cycler Hardlight Generator Improved Field Recycling Unit > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Fusion Compressor Armored Treads Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Armored Wheel Heat Sink Large Storage Unit High-capacity Matter Pod Matter Filter Transmission Jammer Hardened Medium Armor Plating Makeshift Hacking Suite Improved Datajack [Rating: 59] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg Improved Titanium Leg Wheel Armored Wheel Hover Unit Improved Gravmag System Flight Unit Cesium-ion Thruster Utility Humpback Device Improved Field Recycling Unit Storage Humpback Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Slots Evolved 8 | . . . . . 4 2 . . 2 Power 1 | . . . . . . . . . 1 Propulsion 3 | . . . . . 2 . . . 1 Utility 3 | . . . . . 1 2 . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 121 | 6 12 . 4 2 27 35 2 . 33 Power 17 | 1 1 . . . 2 4 . . 9 Engine 10 | 1 1 . . . 2 2 . . 4 Core 7 | . . . . . . 2 . . 5 Reactor . | . . . . . . . . . . Propulsion 49 | 2 5 . . . 18 14 . . 10 Treads . | . . . . . . . . . . Leg 25 | 2 3 . . . 4 8 . . 8 Wheel 20 | . 2 . . . 11 6 . . 1 Hover 1 | . . . . . . . . . 1 Flight 3 | . . . . . 3 . . . . Utility 29 | 1 1 . 3 . 1 10 2 . 11 Device 12 | . . . . . . 5 1 . 6 Storage 8 | 1 1 . 3 . . 2 . . 1 Processor 4 | . . . . . 1 1 . . 2 Hackware 1 | . . . . . . . . . 1 Protection 4 | . . . . . . 2 1 . 1 Artifact . | . . . . . . . . . . Weapon 26 | 2 5 . 1 2 6 7 . . 3 Energy Gun 5 | . 2 . . . . 1 . . 2 Energy Cannon . | . . . . . . . . . . Ballistic Gun 17 | 2 3 . 1 2 3 5 . . 1 Ballistic Cannon 1 | . . . . . 1 . . . . Launcher 3 | . . . . . 2 1 . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . Parts Lost 27 | . . . . 1 . 1 . . 25 Power 7 | . . . . 1 . . . . 6 Propulsion 11 | . . . . . . . . . 11 Utility 2 | . . . . . . . . . 2 Weapon 7 | . . . . . . 1 . . 6 Highest Loss Streak 13 | . . . . 1 . 1 . . 13 To Critical Strikes 2 | . . . . . . . . . 2 Average Slot Usage (%) 87 | . 90 100 88 71 89 92 100 100 82 Engine 9 | . 13 14 14 11 8 7 7 7 5 Leg 9 | . 23 . . . 1 7 30 30 27 Wheel 19 | . 3 28 28 28 34 22 . . . Device 4 | . . . . . . 9 19 15 7 Storage 12 | . 22 28 22 14 9 12 7 7 7 Processor 4 | . . . . . 8 2 7 7 12 Protection 1 | . . . . . . 5 3 7 1 Ballistic Gun 18 | . 16 28 22 16 24 10 23 23 13 Launcher 1 | . . . . . 1 5 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 251 | 13 18 18 215 215 221 251 63 63 68 Greatest Support 100 | 20 24 24 24 24 48 80 80 80 100 Greatest Overweight (x) 75 | . 1 . 8 8 5 75 . . 2 Average Overweight (x) 2 | . . . 1 8 4 3 . . . Largest Inventory Capacity 35 | 8 8 8 35 35 35 35 15 15 15 Average Capacity 24 | 7 8 8 17 35 35 31 15 15 13 Most Carried 35 | 6 8 8 17 35 35 35 15 15 15 Average Carried 21 | 4 6 8 10 29 34 29 14 15 12 Final Capacity 35 | 8 8 8 35 35 35 15 15 15 5 Final Carried 35 | 6 8 8 17 35 34 14 15 15 4 Class Distribution -------------------- 23% | Gunner 22% | Hauler-Mutant 19% | Hauler-Skirmisher 18% | Mutant 9% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Tank | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Matter Collected 2108 | 260 97 . 56 77 514 361 264 36 443 Remotely . | . . . . . . . . . . Salvage Created 2829 | . 97 . . 521 590 399 482 71 669 Parts 172 | . 13 . . 18 36 29 23 6 47 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled 37 | . . . . . . 17 15 . 5 Retrieved Matter 406 | . . . . . . 215 169 . 22 Parts Self-Destructed 19 | . . . . . . . 10 9 . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Combat Hostiles Destroyed 79 | . 6 . . 27 13 13 9 1 10 Guns 71 | . 6 . . 26 13 6 9 1 10 Cannons 6 | . . . . . . 6 . . . AOE 2 | . . . . 1 . 1 . . . Classes Destroyed 14 | . 1 . . 4 1 2 2 . 4 Worker 1 | . . . . . . . . . 1 Builder 1 | . . . . . . 1 . . . Recycler 1 | . . . . . . . . . 1 Watcher 7 | . . . . . 2 2 . . 3 Swarmer 17 | . 6 . . 3 3 1 1 . 3 Grunt 21 | . . . . 2 6 9 2 . 2 Protector 1 | . . . . . . . . . 1 Sentry 9 | . . . . 2 4 1 1 1 . Demolisher 2 | . . . . 2 . . . . . Hunter 3 | . . . . . . . . . 3 Programmer 3 | . . . . . . 2 . . 1 Assembled 17 | . . . . 17 . . . . . Thug 3 | . . . . . . . 3 . . Butcher 1 | . . . . . . . 1 . . Mutant 1 | . . . . . . . 1 . . Best Kill Streak 17 | . 6 . . 17 4 4 5 1 4 Combat Bots Only 17 | . 6 . . 17 4 3 5 1 3 Max Kills in Single Turn 2 | . 2 . . 1 1 1 2 1 1 Gunslinging 1 | . 1 . . . . . 1 . . Exploded 1 | . . . . 1 . 1 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Hostile Shots Fired 789 | . 46 . . 56 44 73 32 27 511 Missed 272 | . 13 . . 22 10 30 12 11 174 Damage Taken 5437 | . 197 . . 521 493 485 287 95 3359 Core 1091 | . 43 . . 93 45 33 17 4 856 Absorbed by Shields 308 | . . . . . . . . . 308 Ignored by Resistances 1703 | . 66 . . 148 139 139 83 29 1099 Regen/Repaired (Parts) 171 | . . . . . . 171 . . . Core Remaining (%) 82 | 100 . . . 45 91 . . 92 . Volleys Fired 159 | 1 12 . . 4 36 38 18 3 47 Largest 3 | 2 2 . . 2 3 3 3 3 3 Hottest 149 | 40 70 . . 46 69 149 84 84 100 Shots Fired 433 | 2 24 . . 62 94 68 54 9 120 Gun 391 | 2 24 . . 62 94 26 54 9 120 Cannon 32 | . . . . . . 32 . . . Launcher 10 | . . . . . . 10 . . . Special . | . . . . . . . . . . Kinetic 394 | 2 13 . . 62 94 52 54 9 108 Thermal 17 | . 11 . . . . 6 . . . Explosive 10 | . . . . . . 10 . . . Electromagnetic 12 | . . . . . . . . . 12 Robot Hit Streak 26 | . 6 . . 26 16 11 10 5 19 Robot Miss Streak 8 | . 8 . . 1 4 2 2 2 3 Penetration Max 1 | . . . . . . 1 . . 1 Secondary Targets 6 | . 3 . . . 2 . 1 . . Max Gunslinging Chain 1 | . 1 . . . 1 . 1 . . Autonomous 55 | . . . . 55 . . . . . Shots Hit Robots 311 | . 10 . . 54 67 49 42 5 84 Core Hits 165 | . 6 . . 31 35 35 19 2 37 Critical Kills 3 | . . . . 1 . . 1 . 1 Critical Parts Destroyed 4 | . . . . 1 1 . . . 2 Critical Strikes 11 | . 2 . . 2 1 1 1 . 4 Burn 2 | . 2 . . . . . . . . Destroy 7 | . . . . 2 1 . 1 . 3 Blast 1 | . . . . . . 1 . . . Corrupt 1 | . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7396 | . 140 . . 1659 1035 1668 825 106 1963 Guns 5946 | . 140 . . 1603 1035 377 825 106 1860 Cannons 657 | . . . . . . 657 . . . Explosions 793 | . . . . 56 . 634 . . 103 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 6188 | . 40 . . 1603 1035 936 825 106 1643 Thermal 624 | . 100 . . 56 . 468 . . . Explosive 367 | . . . . . . 264 . . 103 Electromagnetic 217 | . . . . . . . . . 217 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 3 | . . . . . . . . . 3 Matter Fused 3 | . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . Overflow Damage 102 | . . . . . . 102 . . . Projectiles 20 | . . . . . . 20 . . . Explosions 82 | . . . . . . 82 . . . Melee . | . . . . . . . . . . Knockbacks 2 | . . . . . . 2 . . . Impact . | . . . . . . . . . . Kinetic 2 | . . . . . . 2 . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 303 | . . . . 44 . 40 . . 219 Shots 6 | . . . . 1 . 1 . . 4 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 313 | . 150 . . . 69 221 313 14 137 Average Temperature 62 | . 67 . . . 33 66 140 8 40 Received Heat Transfer 1195 | . . . . 139 264 174 144 42 432 Effects 2 | . . . . . . . 2 . . Interference 2 | . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . . . . . . . . . 3 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | . 4 . . . . 1 . . . Heat Transferred 944 | . 444 . . 50 . 450 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Peak Influence 332 | . 170 56 . 135 284 332 . . 204 Initial 56 | . . 56 . . . 5 . . 34 Average 90 | . 63 56 . 50 103 146 . . 82 Maximum Alert Level 1 | . . . . . 1 1 . . 1 Low Security (%) 89 | 100 100 100 . 100 80 78 . . 95 Level 1 10 | . . . . . 19 21 . . 4 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . . . . . . 5 . . 7 Investigation 2 | . . . . . . 2 . . . Extermination 3 | . . . . . . 2 . . 1 Reinforcement 4 | . . . . . . 1 . . 3 Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Distress Signals 3 | . 1 . . . 2 . . . . Communications Jammed 2 | . . . . . . 2 . . . Distress Signals 2 | . . . . . . 2 . . . Times Spotted 123 | . 10 . . 31 19 24 8 1 30 Peak Tracking Total 13 | . 7 . . 13 4 5 4 1 8 Tactical Retreats 6 | . . . . 2 1 1 . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Traps Triggered 7 | . 3 . . . 1 . . . 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Machines Disabled 12 | . . . . 1 . 7 . . 4 Max in Single Turn 4 | . . . . 1 . 4 . . 4 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Machines Accessed 11 | . . . 5 2 2 2 . . . Terminals 2 | . . . . 1 1 . . . . Fabricators 1 | . . . . . . 1 . . . Repair Stations 1 | . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . Total Hacks 67 | . . . 50 6 4 7 . . . Successful 63 | . . . 50 4 4 5 . . . Failed 4 | . . . . 2 . 2 . . . Catastrophic 1 | . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . 1 . . . . . . Terminals 7 | . . . . 5 2 . . . . Fabricators 2 | . . . . . . 2 . . . Repair Stations 5 | . . . . . . 5 . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 56 | . . . 50 4 2 . . . . Record 54 | . . . 49 3 2 . . . . Open Door 1 | . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 5 | . . . . . . 5 . . . Scan Component 3 | . . . . . . 3 . . . Repair 2 | . . . . . . 2 . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . Insert Component 1 | . . . . . 1 . . . . Analyze 1 | . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 3 | . . . . . 1 2 . . . Full Trace Events 2 | . . . . . . 2 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . . . . 2 . . . Time 64 | . . . . . . 64 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Damaged 1 | . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Total Allies 2 | . . 2 . . . . . . . Largest Group 2 | . . 2 2 . . . . . . Highest-Rated Group 51 | . . 51 51 . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Turns Passed 7085 | 98 352 187 923 1233 1392 1111 721 117 951 Spaces Moved 4190 | 70 239 159 783 553 691 516 506 81 592 Core 103 | 8 6 . . . . 1 . . 88 Treads . | . . . . . . . . . . Legs 1464 | 62 202 . . . . 136 506 81 477 Wheels 2622 | . 31 159 783 553 691 379 . . 26 Hover 1 | . . . . . . . . . 1 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 210 150 130 130 130 50 Average Speed 140 | 112 115 90 114 210 151 160 130 130 119 Slowest Speed 3800 | 120 120 90 210 210 165 3800 130 130 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 40 | 4 36 34 93 85 45 14 61 15 22 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 1 . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . 1 . . 2 1 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 143 | . . . . 48 . 65 1 . 29 Melee . | . . . . . . . . . . Projectile 30 | . . . . 30 . . . . . AOE 112 | . . . . 18 . 65 . . 29 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Total 5116 | 88 296 202 820 619 966 755 533 87 750 Wait 394 | . 3 44 4 37 167 94 6 . 39 Move 4181 | 69 238 158 782 552 690 515 505 80 592 Hop . | . . . . . . . . . . Pick Up 149 | 12 20 . 15 21 23 32 1 2 23 Fast Attach 2 | . . . 2 . . . . . . Attach 73 | 6 9 . 2 2 13 14 1 . 26 Detach 12 | . . . . . 3 1 1 . 7 Swap 46 | . 3 . . . 14 21 1 . 7 Drop 100 | . 11 . 15 3 20 40 . 2 9 Fire 159 | 1 12 . . 4 36 38 18 3 47 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 20 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 6) 451 | -10/Materials | Entered Mines 490 | -10/Mines | Discovered new exit (range 8) 616 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 616 | -10/Mines | Discovered new exit (range 5) 638 | -10/Mines | Entered Exiles 638 | -10/Exiles | Accompanied by 2 allies 655 | -10/Exiles | Discovered new exit (range 15) 668 | -10/Exiles | Led the pair of lost Derelicts to a safe place 680 | -10/Exiles | Met 8R-AWN 693 | -10/Exiles | Met EX-HEX 728 | -10/Exiles | Met EX-DEC 753 | -10/Exiles | Met EX-BIN 771 | -10/Exiles | Aligned with FarCom system 772 | -10/Exiles | Given EX-Vault access code 932 | -10/Exiles | Discovered new exit (range 14) 1013 | -10/Exiles | Visited The Gauntlet 1132 | -10/Exiles | Learned location of Zion (-7) 1191 | -10/Exiles | Opened EX-Vault 1202 | -10/Exiles | Found Prototype Ballistic Gun 1208 | -10/Exiles | Identified AWS/Gauss 1271 | -10/Exiles | Found Prototype Device 1276 | -10/Exiles | Found Prototype Device 1351 | -10/Exiles | Identified Trap Reconfigurator 1351 | -10/Exiles | Identified Army-in-a-Box 1387 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1489 | -10/Exiles | Build established: Hauler-Mutant 1561 | -10/Exiles | Stole three prototypes: AWS/Gauss, Army-in-a-Box, Trap Reconfigurator 1561 | -10/Exiles | Entered Mines 1731 | -9/Mines | Discovered new exit (range 8) 1732 | -9/Mines | Learned location of Storage (-7) 1903 | -9/Mines | Assembled infested the area 2002 | -9/Mines | Destroyed 17 combat bots 2266 | -9/Mines | Destroyed YI-UF0 2410 | -9/Mines | Found the Drone Emporium 2419 | -9/Mines | Found Prototype Device 2583 | -9/Mines | Core integrity fell below 50% 2765 | -9/Mines | Discovered new exit (range 7) 2794 | -9/Mines | Entered Materials 2794 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3100 | -8/Materials | Build established: Hauler-Skirmisher 3792 | -8/Materials | Discovered new exit (range 16) 4186 | -8/Materials | Entered Factory 4186 | -7/Factory | Evolved 2 slots: Utility x2 4188 | -7/Factory | FarCom data flow suspended 4762 | -7/Factory | Repaired Arm. Wheel 4799 | -7/Factory | Repaired Arm. Wheel 4821 | -7/Factory | Build established: Hauler-Tank 5280 | -7/Factory | Discovered new exit (range 5) 5297 | -7/Factory | Entered Lower Caves 5346 | -7/Lower Caves | Build established: Gunner 5471 | -7/Lower Caves | Attacked by a faux Warlord 5944 | -7/Lower Caves | Encountered a Warlord checkpoint 5981 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6006 | -7/Lower Caves | Discovered new exit (range 12) 6018 | -7/Lower Caves | Entered another Lower Caves area 6087 | -7/Lower Caves | Discovered new exit (range 11) 6091 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6135 | -7/Lower Caves | Entered Factory 6135 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6678 | -6/Factory | Cargo convoy interrupted 6772 | -6/Factory | Lost 4 parts (1p1n2w) 6811 | -6/Factory | Garrison activated, responded to threat 6953 | -6/Factory | Lost 13 parts (2p5n2u4w) 6990 | -6/Factory | Core integrity fell below 50% 6995 | -6/Factory | Spotted B-75 Beast 7035 | -6/Factory | Core integrity fell below 20% 7062 | -6/Factory | Lost 8 parts (3p5n) 7086 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Fusion Compressor destroyed. Penetrated by Slug. Acquired Imp. Gravmag System. Imp. Gravmag System destroyed. Discarded Mak. Hacking Suite. Penetrated by Slug. Slug penetrates Wall. Acquired 8 matter. Acquired Hvy. Plasma Cannon. Slug penetrates Wall. Dropped Imp. Field Recycling Unit. Acquired Imp. Medium Treads. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F013. Acquired Cloaking Device. Slug penetrates Wall. K-01 Serf cleans the Construction Platform. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ? ???????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | "???????? ????????????????????????????????????? | | " ""????" #???????????????????????????????????? | | " """ """ #???#???????????????????????????????? | | #?# ??????????????????????????????? | | #?# ?????????????????????????????? | | #?# ! ????????????????????????????? | | #?# ""???? ?????????????????????? | | ### """ #?# """""" ?????????????????????? | | ??# """ #?# ] """""" #????????????????????? | | ??#! """ #?# #????????????????????? | | ??# "" #?# ] #????????????????????? | | ### "" #?? ! " " #????????????????????? | | ## #???? "Y" #????????????????????? | | ##= #?????? """ #????????????????????? | | ## #???????? ??????????????????????? | | ## ###########+#### """ ""????????????? | | # A @ ????????? | | # p """ ""????????????? | | # """ ??????????????? | | / """" """" """ ??????????????? | | # """" """" ??????????????? | | # """" """" ?????????????? | | # """" """" k k ????????????? | | # """" """" ####"T##############???????????? | | !# """" """" #??#""#????????????????????????? | | # """" """" #??####????????????????????????? | | # ? #??????????????????????????????? | | ## """" "?"" #??????????????????????????????? | | ?# """" "?"" ??????????????????????????????? | | ?# ""?? ???" ??????????????????????????????? | | ?# "??? ???" ??????????????????????????????? | | ?# "???????? ??????????????????????????????? | | ??# "???????????????????????????????????????????? | | ??? "???????????????????????????????????????????? | | ??? ????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 27 Energy Capacity 350 Matter Stores 490 Matter Capacity 500 Sight Range 18 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 2 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Plasma Cutter | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Exterminator Librarian Made in Tau Ceti IV Oops Packrat Part-time Mechanic Please Form A Line Serviceable Loadout Storm Trooper Tank Troublemaker Challenges ------------ None Game ------ Seed GravmagSuspensionDrive Manual? 0 Play Time 02:02:42 Cumulative 3.8 hours Start 2024.03.31 @ 18:12:38 End 2024.04.01 @ 12:27:36 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 7 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 50x35 Zoom Use 12% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: dd6d5796-3e27-4099-a8b7-710e143434a5