Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.02 @ 12:37:29 Player: MarKhan Result: Destroyed by BO-JHC(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (36) 180 Value Destroyed (735) 735 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 1617 Bonus ------- Follower Combat Kills 35 Friendly Fire -33 Cogmind --------- Core Integrity 0/250 Matter 235/300 Energy 97/100 System Corruption 0% Temperature Cool (6) Movement Treading (240) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Light Armor Plating > --- WEAPON (2) ------- Beam Cannon Shotgun > --- INVENTORY (20) --- Light Treads Light Treads Wheel Cooling System Cooling System High-capacity Matter Pod (115) Structural Scanner Visual Processing Unit Subdweller Optics Sensor Array Signal Interpreter Light Armor Plating Hacking Suite Tractor Beam Improved Medium Laser Improved Medium Laser Beam Cannon Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Shotgun Shotgun > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Wheel Cooling System Cooling System High-capacity Matter Pod Structural Scanner Visual Processing Unit Subdweller Optics Sensor Array Signal Interpreter Light Armor Plating Hacking Suite Tractor Beam Improved Medium Laser Improved Medium Laser Beam Cannon Assault Rifle Grenade Launcher [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Shotgun Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Shotgun Launcher Grenade Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 35 | 7 20 . 8 Power 7 | 1 4 . 2 Engine 6 | 1 4 . 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 9 | 2 7 . . Treads 8 | 2 6 . . Leg . | . . . . Wheel 1 | . 1 . . Hover . | . . . . Flight . | . . . . Utility 7 | 2 4 . 1 Device 4 | 1 3 . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 12 | 2 5 . 5 Energy Gun 2 | . 2 . . Energy Cannon 1 | . . . 1 Ballistic Gun 7 | 2 3 . 2 Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 5 | . . . 5 Power 2 | . . . 2 Propulsion . | . . . . Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 3 | . . . 3 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 99 100 99 Engine 10 | . 14 14 2 Core 3 | . . . 11 Treads 27 | . 27 28 28 Device 10 | . 14 14 1 Storage 14 | . 14 14 14 Protection 3 | . . . 12 Energy Gun 4 | . 9 . . Ballistic Gun 20 | . 18 28 18 Launcher 2 | . . . 9 Naked Turns . | . . . . Heaviest Build 54 | 13 53 50 54 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 3 | 1 3 1 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 19 | 7 18 20 20 Most Carried 20 | 5 20 20 20 Average Carried 17 | 2 16 19 19 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 4 20 20 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1113 | 300 535 54 224 Remotely . | . . . . Salvage Created 1119 | 107 784 35 193 Parts 85 | 4 54 7 20 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 7 | . . . 7 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 23 | . 13 3 7 Guns 19 | . 13 3 3 AOE 4 | . . . 4 Classes Destroyed 11 | 2 7 . 2 Worker 1 | . 1 . . Builder 1 | . 1 . . Tunneler 1 | 1 . . . Hauler 2 | . 2 . . Recycler 3 | 1 2 . . Operator 2 | . 2 . . Watcher 3 | . 3 . . Swarmer 9 | . 6 3 . Grunt 8 | . 7 . 1 Sentry 1 | . . . 1 Subdweller 5 | . . . 5 Best Kill Streak 7 | 2 7 3 2 Combat Bots Only 5 | . 5 3 2 Max Kills in Single Turn 2 | 1 2 1 2 Gunslinging 1 | . 1 . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 134 | . 76 19 39 Missed 36 | . 18 5 13 Damage Taken 1273 | . 557 108 608 Core 255 | . 123 13 119 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 74 | 5 43 3 23 Largest 2 | 2 2 2 2 Hottest 112 | 40 112 46 83 Shots Fired 148 | 10 86 6 46 Gun 138 | 10 86 6 36 Cannon 1 | . . . 1 Launcher 9 | . . . 9 Special . | . . . . Kinetic 72 | 10 20 6 36 Thermal 67 | . 66 . 1 Explosive 9 | . . . 9 Electromagnetic . | . . . . Robot Hit Streak 12 | 4 11 2 12 Robot Miss Streak 6 | 1 6 3 5 Penetration Max . | . . . . Secondary Targets 5 | . 4 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 106 | 7 55 5 39 Core Hits 55 | 3 31 3 18 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | 1 . . . Critical Strikes 5 | 1 3 . 1 Burn 3 | . 3 . . Destroy 2 | 1 . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2054 | 92 1011 74 877 Guns 1633 | 92 1008 73 460 Cannons 18 | . . . 18 Explosions 399 | . . . 399 Melee . | . . . . Ramming 4 | . 3 1 . Kinetic 884 | 92 259 73 460 Thermal 767 | . 749 . 18 Explosive 399 | . . . 399 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 26 | . . . 26 Projectiles . | . . . . Explosions 26 | . . . 26 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 74 | . . . 74 Shots 3 | . . . 3 Rammed 3 | . 2 1 . Targets Rammed 3 | . 2 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 279 | . 279 . . Average Temperature 84 | . 84 . . Received Heat Transfer 312 | . 183 . 129 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 1887 | . 1850 . 37 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 219 | 10 219 76 . Initial 6 | . 6 6 . Average 40 | 3 48 27 . Maximum Alert Level 1 | . 1 . . Low Security (%) 97 | 100 96 100 . Level 1 2 | . 3 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 5 | . 5 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | . 28 3 10 Peak Tracking Total 7 | . 7 3 2 Tactical Retreats . | . . . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 8 | . 8 . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 34 | . 34 . . Successful 19 | . 19 . . Failed 14 | . 14 . . Catastrophic . | . . . . Database Lockouts 1 | . 1 . . Manual 21 | . 21 . . Terminals 27 | . 27 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 7 | . 7 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 9 . . Prototype ID Bank 4 | . 4 . . Branch Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Alert Level 1 | . 1 . . Hauler Manifests 1 | . 1 . . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 3 . . Report Inventory 2 | . 2 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 7 . . Terminals 6 | . 6 . . Botnet 5 | . 5 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Recyclers 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 8 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 5 | . 5 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 3 | . . 3 . Largest Group 3 | . . 3 3 Highest-Rated Group 40 | . . 40 40 Highest-Rated Ally 16 | . . 16 16 Total Orders . | . . . . Ally Attacks 24 | . . . 24 Total Damage 281 | . . . 281 Kills 2 | . . . 2 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3919 | 120 1977 859 963 Spaces Moved 1552 | 59 778 350 365 Core 4 | 4 . . . Treads 1547 | 55 777 350 365 Legs . | . . . . Wheels 1 | . 1 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 145 240 240 Average Speed 231 | 154 229 240 240 Slowest Speed 320 | 160 320 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 5 89 56 21 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 39 | . . . 39 Melee . | . . . . Projectile . | . . . . AOE 39 | . . . 39 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1738 | 75 894 363 406 Wait 22 | . 7 8 7 Move 1549 | 58 777 349 365 Hop . | . . . . Pick Up 35 | 5 27 1 2 Fast Attach 9 | 6 3 . . Attach 9 | 1 4 . 4 Detach 2 | . 2 . . Swap 17 | . 13 . 4 Drop 18 | . 16 1 1 Fire 74 | 5 43 3 23 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 3 | . 2 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 740 | -10/Materials | Discovered new exit (range 16) 1007 | -10/Materials | Central database locked down 1788 | -10/Materials | Identified exit to Mines 1820 | -10/Materials | Discovered new exit (range 13) 2026 | -10/Materials | Discovered new exit (range 16) 2098 | -10/Materials | Entered Mines 2107 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2148 | -10/Mines | Learned Materials terminal intel 2186 | -10/Mines | Core integrity fell below 50% 2263 | -10/Mines | Learned Materials terminal intel 2753 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2832 | -10/Mines | Discovered new exit (range 10) 2868 | -10/Mines | Discovered new exit (range 7) 2957 | -10/Mines | Entered Subcaves 2957 | -10/Subcaves | Accompanied by 3 allies 3083 | -10/Subcaves | Lost 3 allies 3128 | -10/Subcaves | Core integrity fell below 20% 3696 | -10/Subcaves | Ambushed by Subdweller buried in earth 3920 | -10/Subcaves | Destroyed by BO-JHC(R) with Subdweller Laser Last Messages --------------- 03858_ 52-G3R(R) destroyed. 03858_ Grenade Launcher destroyed. 03858_ Destroyed Grenade Launcher. 03863_ Subatomizers dissect the Disposable Heat Sink. 03863_ Acquired 36 matter. 03866_ Acquired 31 matter. 03873_ Subatomizers dissect the Disposable Heat Sink. 03879_ Acquired Beam Cannon. 03884_ Subatomizers dissect the Disposable Heat Sink. 03894_ Acquired 13 matter. 03896_ Lgt. Nuclear Core destroyed. 03914_ NA-D0K(R) affixes Scrap Shield Fragment to Scrap Shield. 03915_ Shotgun destroyed. 03918_ Lgt. Ion Engine destroyed. 03919_ Subatomizers dissect the Disposable Heat Sink. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ?????????????????????## ?????"#?????????????????? | | ????????????????????## ???#" #????????????????? | | ????????????????????? ???# #????#??????????? | | ????????????????????? ##?#" ! ???? ??????????? | | ????????????????????? ###"" ???? ??????????? | | ????????????????????## # " ??# ??????????? | | ????????????????????? #?# "" "#?"" #?????????? | | ?????????????????????# ???# "" "??#" #?????????? | | ????????????????????## ???# """####"#??????????? | | ????????????????????# #??##"""" ##""##?????????? | | ???????????????# ##### ####"""" "#" ###???????? | | ???????????????# R@ R "& &!= # #???????? | | ????????????????# ## ## O [ # ###????### | | ???????????????# ???####### ### #######" ###??# # | | ??????????????????????????###?####?????### ##### | | ?????????????????????????????????????????## # # #& | | ??????????????????????????????????????????## ##=&# | | ???????????????????????????????????????????## & ## | | ????????????????????????????????????????????#####? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiomechanicalBoreAutobeam Manual? 0 Play Time 00:27:03 Cumulative 51.4 hours Start 2024.07.02 @ 12:08:44 End 2024.07.02 @ 12:37:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 39 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ead472c-9820-45e5-8689-ca371eeb76f4