Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.13 @ 11:41:18 Player: Starwell Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (17) 85 Value Destroyed (313) 313 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-55) -55 TOTAL SCORE: 3783 Bonus ------- Friendly Fire -55 Cogmind --------- Core Integrity 0/850 Matter 103/300 Energy 75/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Armor Integrity Analyzer > --- WEAPON (2) ------- Heavy Mace > --- INVENTORY (4) ---- Airjet Improved Maneuvering Thrusters Molecular Deconstructor Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Airjet Airjet Gravmag System Gravmag System > --- UTILITY ---------- Armor Integrity Analyzer Cloaking Device Hardened Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Gatling Laser Gauss Cannon > --- INVENTORY -------- Micro Nuclear Core Xenon Bombardment Thruster Power Amplifier [Rating: 47] Favorites ----------- Power Fission Core Engine Light Deuterium Engine Power Core Fission Core Propulsion VTOL Module Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Armor Integrity Analyzer Device Cloaking Device Storage Small Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Slots Evolved 8 | . . 2 2 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 6 | . . 2 . 2 2 . . Weapon . | . . . . . . . . Parts Attached 78 | 4 15 4 17 27 . 9 2 Power 6 | . 1 . 1 3 . 1 . Engine 2 | . 1 . 1 . . . . Core 4 | . . . . 3 . 1 . Reactor . | . . . . . . . . Propulsion 26 | 2 7 2 5 9 . 1 . Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 2 | 2 . . . . . . . Hover 8 | . . . 2 6 . . . Flight 16 | . 7 2 3 3 . 1 . Utility 24 | . 2 2 8 7 . 4 1 Device 7 | . . . . 2 . 4 1 Storage 5 | . 2 . 3 . . . . Processor 4 | . . 2 1 1 . . . Hackware 2 | . . . 1 1 . . . Protection 6 | . . . 3 3 . . . Artifact . | . . . . . . . . Weapon 22 | 2 5 . 3 8 . 3 1 Energy Gun 7 | . . . 3 4 . . . Energy Cannon 4 | . . . . 3 . 1 . Ballistic Gun 9 | 2 5 . . . . 2 . Ballistic Cannon 1 | . . . . 1 . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . Parts Lost 20 | . 2 3 3 7 . 5 . Power 1 | . . . . 1 . . . Propulsion 11 | . 2 2 2 4 . 1 . Utility 5 | . . . 1 . . 4 . Weapon 3 | . . 1 . 2 . . . Highest Loss Streak 5 | . 2 3 3 5 . 3 . Average Slot Usage (%) 59 | . 64 69 89 59 66 32 9 Engine 2 | . 2 11 9 . . . . Core 2 | . . . . 5 6 3 . Hover 7 | . . . . 16 20 5 . Flight 10 | . 18 22 31 . . 3 . Device 2 | . . . . 3 6 4 3 Storage 4 | . 11 11 10 . . . . Processor 7 | . . 9 14 8 6 6 6 Hackware 3 | . . . 4 5 6 1 . Protection 6 | . . . 2 13 20 5 . Energy Gun 2 | . . . 13 . . . . Ballistic Gun 5 | . 28 15 3 . . 1 . Naked Turns . | . . . . . . . . Heaviest Build 37 | 3 8 8 20 37 26 26 2 Greatest Support 40 | 3 8 10 22 40 29 29 3 Greatest Overweight (x) 1 | . . . 1 1 . 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 4 6 6 10 4 4 4 4 Average Capacity 4 | 4 5 6 6 4 4 4 4 Most Carried 8 | 4 6 6 8 4 4 4 4 Average Carried 4 | 2 5 5 5 3 3 3 3 Final Capacity 6 | 4 6 6 4 4 4 4 4 Final Carried 6 | 4 6 4 3 4 4 4 4 Class Distribution -------------------- 90% | Mutant 9% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Matter Collected 802 | 191 218 . 118 75 . 131 69 Remotely . | . . . . . . . . Salvage Created 528 | . 264 . 132 75 . 57 . Parts 39 | . 22 . 10 3 . 4 . Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 4 | . . . . . . 4 . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Combat Hostiles Destroyed 13 | . 10 . 1 1 . 1 . Guns 12 | . 10 . 1 . . 1 . Cannons 1 | . . . . 1 . . . Classes Destroyed 7 | . 4 . 2 . . 1 . Hauler 1 | . . . 1 . . . . Recycler 1 | . 1 . . . . . . Operator 2 | . 1 . 1 . . . . Swarmer 9 | . 9 . . . . . . Grunt 1 | . 1 . . . . . . Sentry 2 | . . . 1 1 . . . Hunter 1 | . . . . . . 1 . Best Kill Streak 4 | . 4 . 1 1 . 1 . Combat Bots Only 3 | . 3 . 1 1 . 1 . Max Kills in Single Turn 1 | . 1 . 1 1 . 1 . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Damage Taken 3555 | . 284 154 560 1410 . 951 196 Core 1830 | . 68 46 168 683 . 669 196 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 66 | 100 72 88 69 2 . . . Volleys Fired 55 | . 26 . 11 10 . 8 . Largest 2 | . 2 . 2 2 . 1 . Hottest 145 | . 40 . 106 145 . 33 . Shots Fired 95 | . 52 . 21 14 . 8 . Gun 88 | . 52 . 21 7 . 8 . Cannon 7 | . . . . 7 . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 67 | . 52 . 7 . . 8 . Thermal 10 | . . . 3 7 . . . Explosive . | . . . . . . . . Electromagnetic 18 | . . . 11 7 . . . Robot Hit Streak 7 | . 5 . 7 5 . 7 . Robot Miss Streak 3 | . 3 . 2 3 . 1 . Penetration Max 2 | . . . . . . 2 . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 52 | . 30 . 11 8 . 3 . Core Hits 30 | . 17 . 6 3 . 4 . Critical Hits 3 | . . . . . . 3 . Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 2 | . . . . . . 2 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 698 | . 286 . 173 187 . 52 . Guns 556 | . 286 . 173 61 . 36 . Cannons 126 | . . . . 126 . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 16 | . . . . . . 16 . Kinetic 351 | . 286 . 29 . . 36 . Thermal 142 | . . . 16 126 . . . Explosive . | . . . . . . . . Electromagnetic 189 | . . . 128 61 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . 1 . 1 1 Average Corruption 1 | . . . . 1 . 1 1 Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 7 | . . . . . . 7 . Shots . | . . . . . . . . Rammed 6 | . . . . . . 6 . Targets Rammed 6 | . . . . . . 6 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 424 | . 6 . 70 424 . . . Average Temperature 85 | . 3 . 23 187 . . . Received Heat Transfer 444 | . 12 36 234 90 . 27 45 Effects 1 | . . . . 1 . . . Shutdowns 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 237 | . . . 37 200 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Peak Influence 249 | . 234 70 249 124 17 . . Average Influence 87 | . 142 47 103 77 8 . . Maximum Alert Level 1 | . 1 . 1 . . . . Low Security (%) 94 | 100 81 100 89 100 100 . . Level 1 5 | . 18 . 10 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . 1 1 3 1 . . . Investigation 1 | . . . 1 . . . . Extermination 1 | . . . . 1 . . . Reinforcement 4 | . 1 1 2 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Distress Signals 6 | . . . 5 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 89 | . 13 9 29 17 2 15 4 Peak Tracking Total 16 | . 4 7 16 8 2 9 3 Tactical Retreats 13 | . . 1 3 3 . 4 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Traps Triggered 1 | . . . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . . . 2 Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Machines Accessed 13 | . 4 2 4 2 1 . . Terminals 6 | . 2 1 3 . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units 4 | . 1 1 . 2 . . . Scanalyzers 2 | . . . 1 . 1 . . Garrison Access . | . . . . . . . . Total Hacks 26 | . 6 4 11 3 2 . . Successful 15 | . 5 1 5 2 2 . . Failed 11 | . 1 3 6 1 . . . Catastrophic 1 | . . 1 . . . . . Database Lockouts . | . . . . . . . . Manual 13 | . 2 2 7 . . 2 . Terminals 14 | . 3 2 9 . . . . Fabricators . | . . . . . . . . Repair Stations 2 | . 2 . . . . . . Recycling Units 6 | . 1 2 . 3 . . . Scanalyzers 4 | . . . 2 . 2 . . Garrison Access . | . . . . . . . . Terminal Hacks 1 | . 1 . . . . . . Unreport Threat 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . 1 . . . . . . Refit 1 | . 1 . . . . . . Recycling Unit Hacks 4 | . 1 1 . 2 . . . Report Inventory 1 | . . 1 . . . . . Retrieve Components 3 | . 1 . . 2 . . . Scanalyzer 4 | . . . 2 . 2 . . Insert Component 2 | . . . 1 . 1 . . Analyze 2 | . . . 1 . 1 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 14 | . 4 . 10 . . . . Terminals 5 | . 2 . 3 . . . . Track 1 | . 1 . . . . . . Assimilate 2 | . . . 2 . . . . Botnet 2 | . 1 . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 1 2 3 1 1 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . 5 . . 4 . . . Parts Scanalyzed 2 | . . . 1 . 1 . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Total Allies 2 | . . . 2 . . . . Largest Group 1 | . . . 1 . . . . Highest-Rated Group 10 | . . . 10 . . . . Highest-Rated Ally 10 | . . . 10 . . . . Total Orders 4 | . . . 2 . 2 . . GOTO 2 | . . . 2 . . . . EXPLORE 2 | . . . . . 2 . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 1 1 Drone Launches 2 | . . . . . 2 . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Turns Passed 1473 | 27 205 67 279 486 73 258 78 Spaces Moved 2426 | 34 206 150 568 746 135 439 148 Core 323 | 34 38 . . 74 . 29 148 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover 873 | . . . 6 661 135 71 . Flight 1230 | . 168 150 562 11 . 339 . Fastest Speed 31 | 50 37 37 31 40 52 40 50 Average Speed 44 | 50 39 37 32 53 52 42 50 Slowest Speed 120 | 50 50 37 120 112 52 100 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 17 | . . 2 15 . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 4 36 26 49 19 6 70 26 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . 1 . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . . 3 2 Spaces Dug . | . . . . . . . . Terrain Destroyed 1 | . . . . 1 . . . Melee . | . . . . . . . . Projectile 1 | . . . . 1 . . . AOE . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Total 2728 | 41 286 159 629 819 137 505 152 Wait 83 | . 16 . 24 17 . 26 . Move 2387 | 33 205 145 539 745 134 438 148 Hop 15 | . . 2 13 . . . . Pick Up 35 | 4 10 4 7 6 1 3 . Fast Attach 39 | 4 4 2 8 13 . 6 2 Attach 28 | . 8 2 6 9 . 3 . Detach 18 | . 5 . 5 6 . 1 1 Swap 11 | . 3 . 3 5 . . . Drop 50 | . 9 4 13 8 1 14 1 Fire 55 | . 26 . 11 10 . 8 . Melee . | . . . . . . . . Ram 6 | . . . . . . 6 . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 1 | . . . . . 1 . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 28 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 15) 233 | -10/Materials | Entered another Materials area 233 | -9/Materials | Evolved 2 slots: Utility x2 293 | -9/Materials | Discovered new exit (range 14) 300 | -9/Materials | Entered another Materials area 300 | -8/Materials | Evolved 2 slots: Propulsion x2 317 | -8/Materials | Lost 3 parts (2n1w) 321 | -8/Materials | Build established: Mutant 562 | -8/Materials | Discovered new exit (range 16) 579 | -8/Materials | Entered Factory 579 | -7/Factory | Evolved 2 slots: Utility x2 607 | -7/Factory | Lost 3 parts (2n1u) 663 | -7/Factory | Core integrity fell below 50% 671 | -7/Factory | Core integrity fell below 20% 696 | -7/Factory | Lost 5 parts (1p3n1w) 1062 | -7/Factory | Discovered new exit (range 7) 1065 | -7/Factory | Entered another Factory area 1065 | -6/Factory | Evolved 2 slots: Utility x2 1113 | -6/Factory | Discovered new exit (range 20) 1138 | -6/Factory | Entered Lower Caves 1237 | -6/Lower Caves | Encountered a Warlord checkpoint 1328 | -6/Lower Caves | Discovered new exit (range 8) 1339 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 1365 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 1369 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 1382 | -6/Lower Caves | Core integrity fell below 50% 1389 | -6/Lower Caves | Found Prototype Special Weapon 1396 | -6/Lower Caves | Entered another Lower Caves area 1398 | -6/Lower Caves | Core integrity fell below 20% 1399 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 1424 | -6/Lower Caves | Lost 3 parts (1n2u) 1459 | -6/Lower Caves | Spotted B-75 Beast 1474 | -6/Lower Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 01434_ Searching scrap... 01434_ Found 26 Matter. 01434_ Found Imp. Transmission Jammer. 01434_ Found Imp. Maneuvering Thrusters. 01435_ Acquired Imp. Maneuvering Thrusters. 01436_ Acquired 26 matter. 01441_ PF-MQ8(k) breaks down the debris. 01447_ Acquired 1 matter. 01457_ PF-MQ8(k) breaks down the debris. 01467_ LE-BUR(k) breaks down the debris. 01468_ IH-FMQ(k) breaks down the debris. 01471_ Searching scrap... 01471_ Found 42 Matter. 01471_ Found Adv. ECM Suite. 01471_ Found Coolant Injector. 01471_ Found Hvy. Mace. 01471_ Found Integration Mediator. 01472_ Acquired 42 matter. 01472_ Dropped Energy Well. 01473_ Acquired Hvy. Mace. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????? ?????????????? | | ????????????????????????????????? ????????????? | | ????????????????????????????????? #?????????? | | ???????????????????????????????## #???????? | | ???????????????????????????????# ####???? | | ?????????????????????????###???# ???? | | ????????????????????????? #??? #??? | | ?????????????????????????# #???# ??? | | ?????????????????????????# #???# ??? | | ?????????????????????????# ##### ??? | | ??????????????????###++### ## ## ? ??? | | ??????????????????# + ## #??? ??? | | ??????????????????# # #???? ??? | | ??????????????????#""""??#!! ##???????? ??? | | ?????????????# ########!;; #????????? #??? | | ?????????????# @!### ####?????? ##?? | | ?????????????????## #######?# ##?????# #?? | | ?????????????????????????????# ####### #?? | | ?????????????????????????????# ## ## ## #?? | | ???????????????????????????### ## ## ##? | | ???????????????????????? ### ## | | ????????????????????????# #?# | | ???????????????????????? ### | | ???????????????????????# | | ???????????????????????## #### | | ????????????????????????## #??## ## ## # | | ?????????????????????????# % #??## ### ##### | | ?????????????????????????# ########## #### #### | | ?????????????????????????##???### ### ## | | ?????????????????????????????## | | ?????????????????????#?????### | | ?????????????????????# #### ## ### | | ?????????????????????# ## #?## | | ?????????????????????###### #######??## # | | ??????????????????????????# ### #?????????## ## | | ??????????????????????????###?###??????????######? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 20 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Cloak Strength 2 Power Amplification 20 Additional Mass Support 9 Armor Coverage 525 Evasion (%) 63 Armor Integrity Analysis 33 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShrapnelImprinterConverter Manual? 0 Play Time 01:02:33 Cumulative 55.7 hours Start 2020.03.12 @ 17:16:27 End 2020.03.13 @ 11:41:18 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 34 Gallery% 48 Achievement% 36 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a848b93-4864-4cba-bd50-1a3b027603d6