Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.20 @ 21:48:45 Player: GiggleBox Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (218) 1090 Value Destroyed (7777) 7777 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1011) 1011 TOTAL SCORE: 16658 Bonus ------- High Alert Combat Kills 367 Entered DSFs 500 Registered with UFD 300 Friendly Fire -156 Cogmind --------- Core Integrity 0/1300 Matter 154/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Spectral Analyzer Improved Targeting Computer Improved Corruption Screen > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Improved Matter Compressor (300) Improved Medium Armor Plating Advanced Remote Shield Improved Corruption Screen Peak State ------------ > --- POWER ------------ Fission Core Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg Advanced Myomer Leg > --- UTILITY ---------- Scrap Suit Advanced Heat Sink High-capacity Storage Unit Spectral Analyzer Improved Targeting Computer Advanced Targeting Computer Improved Corruption Screen > --- WEAPON ----------- Coil Gun Railgun Heavy Gauss Cannon Heavy Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Flexi-carbon Leg Advanced Cryofiber Web Experimental Heat Sink Experimental Cooling System Experimental Cooling System Advanced Energy Well Matter Compressor Improved Matter Compressor Improved Core Shielding Improved Medium Armor Plating Force Field Advanced Remote Shield Improved Corruption Screen Improved Datajack Advanced Datajack CPS Tube Botcube PL-3XN's Ring of Power [Rating: 111] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility Advanced Targeting Computer Device Experimental Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon Neutron Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Gauss Cannon Launcher Grenade Launcher Special Weapon CPS Tube Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Res Slots Evolved 14 | . . . 2 . 2 . . . 4 2 . 2 2 Power 1 | . . . . . . . . . 1 . . . . Propulsion 4 | . . . 1 . . . . . 1 . . 1 1 Utility 7 | . . . . . 2 . . . 1 2 . 1 1 Weapon 2 | . . . 1 . . . . . 1 . . . . Parts Attached 128 | 8 6 3 16 . 16 17 1 4 29 . 9 14 5 Power 18 | 2 . . 2 . 1 2 . 1 4 . . 5 1 Engine 11 | 2 . . 2 . 1 2 . 1 3 . . . . Core 6 | . . . . . . . . . 1 . . 5 . Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 37 | 2 1 . 5 . 5 5 1 3 9 . 3 2 1 Treads 23 | 2 . . 4 . 5 5 1 3 3 . . . . Leg 12 | . . . . . . . . . 6 . 3 2 1 Wheel 2 | . 1 . 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 25 | 2 1 1 1 . 3 3 . . 8 . 3 3 . Device 11 | 1 . . . . 1 2 . . 4 . 1 2 . Storage 3 | 1 1 . . . . . . . 1 . . . . Processor 6 | . . . 1 . 1 . . . 2 . 1 1 . Hackware . | . . . . . . . . . . . . . . Protection 5 | . . 1 . . 1 1 . . 1 . 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 48 | 2 4 2 8 . 7 7 . . 8 . 3 4 3 Energy Gun 4 | 1 1 . . . . . . . . . 1 . 1 Energy Cannon 10 | . . . 1 . . 2 . . 4 . 1 1 1 Ballistic Gun 20 | 1 1 . 6 . 6 3 . . 2 . . 1 . Ballistic Cannon 4 | . . . . . . . . . 2 . . 2 . Launcher 7 | . 1 2 1 . 1 1 . . . . . . 1 Special Weapon 1 | . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 2 | . 1 . . . . 1 . . . . . . . Unidentified Prototypes 13 | . . . 2 . 2 2 . . 5 . . . 2 Parts Lost 69 | . . 1 7 . 5 6 . . 22 . 5 9 14 Power 9 | . . . 1 . . . . . 2 . 1 2 3 Propulsion 28 | . . 1 4 . 3 3 . . 9 . 1 2 5 Utility 13 | . . . 2 . 1 1 . . 4 . 1 . 4 Weapon 19 | . . . . . 1 2 . . 7 . 2 5 2 Highest Loss Streak 11 | . . 1 3 . 2 5 . . 11 . 3 2 6 To Critical Strikes 2 | . . . . . . . . . 1 . . 1 . Average Backups 16 | 2 8 15 18 19 19 17 19 18 16 15 14 17 16 Power 1 | . 1 1 1 2 2 2 2 1 . 1 1 1 1 Propulsion 1 | . 1 . . 1 3 2 3 3 1 . . 1 . Utility 7 | . 3 6 7 7 5 5 5 7 8 8 9 10 11 Weapon 5 | . 2 6 8 8 7 6 7 5 4 4 1 . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 33 | . . . 6 . 6 3 1 3 6 . . . 8 Power 1 | . . . . . . 1 . . . . . . . Propulsion 2 | . . . . . 1 . . 1 . . . . . Utility 20 | . . . 4 . 2 1 1 . 5 . . . 7 Weapon 9 | . . . 2 . 3 1 . 2 1 . . . . Tool/Special 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 100 99 93 100 99 99 99 100 93 58 84 88 54 Engine 9 | . 14 14 9 11 8 9 9 9 12 11 5 . . Treads 20 | . 17 22 29 33 26 26 26 27 16 . . . . Leg 4 | . . . . . . . . . 7 11 20 24 8 Wheel 1 | . 10 4 . . . . . . . . . . . Device 7 | . 14 8 4 . 3 7 9 9 5 5 10 10 4 Storage 8 | . 14 14 11 11 9 9 9 9 6 5 5 5 3 Processor 11 | . . . 4 11 18 10 9 9 16 11 14 20 18 Protection 4 | . . 5 . . 5 8 9 9 3 5 5 . . Energy Gun 1 | . 13 . . . . . . . . . 4 2 . Energy Cannon 1 | . . . 1 . . 2 . . 6 . 3 3 1 Ballistic Gun 17 | . 13 . 22 33 26 23 27 27 13 . 2 2 . Ballistic Cannon 1 | . . . . . . . . . 2 5 5 7 6 Launcher 3 | . . 27 9 . . . . . . . . . 2 Peak Build Rating 111 | 7 8 8 19 19 40 43 42 45 90 59 86 111 106 Average Rating 42 | 5 7 7 14 19 34 38 40 43 66 59 79 100 78 On Entrance 37 | . 7 8 8 19 19 36 40 42 45 59 59 82 101 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 95 | 13 51 54 58 57 65 68 65 65 95 69 81 95 93 Greatest Support 105 | 40 40 40 60 60 63 66 63 65 93 45 80 105 85 Greatest Overweight (x) 15 | . 3 3 5 . 1 1 1 1 2 1 4 1 15 Average Overweight (x) . | . 2 1 . . . . 1 . . 1 . . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 17 20 20 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 3 14 18 20 19 20 20 20 20 20 18 20 20 20 Average Carried 17 | 2 8 15 18 19 19 18 19 19 19 18 17 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 3 14 18 19 19 19 20 20 20 18 18 20 20 5 Class Distribution -------------------- 33% | Gunner 26% | Bomber 18% | Mutant 16% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Bomber | -9/Materials Bomber | -9/Mines Bomber | -8/Materials Gunner | -8/Storage Scavenger-Gunner | -8/Recycling Gunner | -8/Scraptown Gunner | -6/Factory Gunner | -5/Factory Scavenger-Gunner | -5/DSF Scavenger-Gunner | -4/Factory Gunner | -3/Research Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Res Matter Collected 7190 | 267 406 253 988 54 1521 987 334 65 1366 . 44 799 106 Remotely 891 | . . . . . 725 . . . 166 . . . . Salvage Created 7356 | 25 191 213 1109 . 1683 822 619 . 1579 . 43 772 300 Parts 369 | 3 13 10 75 . 91 26 20 . 67 . 8 39 17 Haulers Intercepted 8 | . . . 3 . 2 2 . . 1 . . . . Recyclers Shooed 13 | . . . 4 . . 2 1 . 2 . . 2 2 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Res Combat Hostiles Destroyed 161 | . 10 5 29 . 33 8 7 . 36 . 1 23 9 Guns 67 | . 3 . 6 . 32 8 7 . 10 . 1 . . Cannons 39 | . . . 1 . . . . . 15 . . 18 5 AOE 55 | . 7 5 22 . 1 . . . 11 . . 5 4 Classes Destroyed 19 | 1 3 1 7 . 1 . 2 . 4 . . . . Worker 14 | . . . 4 . 1 . . . 6 . . 3 . Builder 11 | . . . 2 . 2 . . . 4 . . 1 2 Tunneler 1 | 1 . . . . . . . . . . . . . Hauler 8 | . . . 3 . 2 2 . . 1 . . . . Recycler 13 | . . 1 2 . 1 2 4 . 2 . . 1 . Operator 2 | . . . 2 . . . . . . . . . . Watcher 8 | . 1 . 3 . 2 2 . . . . . . . Swarmer 31 | . 6 . 4 . 3 . . . 4 . . 13 1 Saboteur 1 | . . . . . . . . . 1 . . . . Grunt 72 | . 4 5 18 . 22 5 1 . 9 . . 4 4 Brawler 5 | . . . 1 . 1 . . . 3 . . . . Duelist 4 | . . . 1 . 1 1 . . 1 . . . . Protector 2 | . . . . . . . . . 2 . . . . Sentry 18 | . . . 5 . 5 1 3 . 2 . . 2 . Demolisher 1 | . . . . . . . 1 . . . . . . Specialist 4 | . . . . . . . . . 3 . 1 . . Hunter 7 | . . . . . 1 . . . 4 . . . 2 Programmer 14 | . . . . . . . 2 . 6 . . 4 2 Heavy 1 | . . . . . . . . . 1 . . . . Best Kill Streak 18 | 1 3 2 16 . 6 4 8 . 18 . 1 7 6 Combat Bots Only 12 | . 3 2 11 . 6 3 4 . 12 . 1 5 4 Max Kills in Single Turn 5 | 1 2 2 4 . 3 2 1 . 3 . 1 5 2 Gunslinging 2 | . . . . . 2 . . . . . . . . Exploded 4 | . 2 1 3 . 1 . . . 3 . . 4 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . 1 . . . . . . . 01-MTF (-8/Storage) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Res Hostile Shots Fired 1153 | . 25 6 131 6 161 94 22 . 375 . 36 137 160 Missed 386 | . 9 3 55 . 36 23 5 . 155 . 10 38 52 Hits 767 | . 16 3 76 6 125 71 17 . 220 . 26 99 108 Melee 18 | . . . 9 2 2 . . . 5 . . . . Projectile 749 | . 16 3 67 4 123 71 17 . 215 . 26 99 108 Critical Strikes 27 | . . . 4 . 5 2 1 . 7 . 1 5 2 Part Disruptions 14 | . . . . . . 11 . . 2 . 1 . . Damage Taken 14143 | . 129 87 1248 106 1877 1310 246 . 3908 . 916 1932 2384 Core 2686 | . 43 18 158 10 103 101 15 . 448 . 223 266 1301 Absorbed by Shields 130 | . . . . . . . 4 . 126 . . . . Regen/Repaired (Parts) 62 | . . . . . . . . . . . . 62 . Core Remaining (%) 70 | 100 . 75 . 58 . . . 60 47 . 77 76 . Volleys Fired 504 | 2 36 7 65 . 103 68 18 . 104 . 8 57 36 Largest 4 | 2 2 2 3 . 3 3 3 . 4 . 4 2 2 Hottest 270 | 60 60 60 108 . 75 125 78 . 270 . 219 102 113 Shots Fired 1120 | 4 65 14 137 . 300 180 49 . 219 . 26 81 45 Gun 763 | 4 58 . 85 . 296 170 49 . 87 . 11 3 . Cannon 269 | . . . 13 . . 10 . . 118 . 14 78 36 Launcher 87 | . 7 14 39 . 4 . . . 14 . . . 9 Special 1 | . . . . . . . . . . . 1 . . Kinetic 860 | 2 31 . 85 . 296 170 49 . 122 . 11 76 18 Thermal 167 | 2 27 . 13 . . 10 . . 83 . 14 . 18 Explosive 87 | . 7 14 39 . 4 . . . 14 . . . 9 Electromagnetic 5 | . . . . . . . . . . . . 5 . Robot Hit Streak 31 | 2 9 4 10 . 31 19 10 . 20 . 9 9 14 Robot Miss Streak 8 | 2 4 2 8 . 4 3 2 . 7 . 3 6 2 Penetration Max 1 | . . . . . . 1 1 . 1 . . 1 . Secondary Targets 15 | . . . . . 10 1 1 . 3 . . . . Max Gunslinging Chain 2 | . . . . . 2 1 1 . 1 . . . . Shots Hit Robots 775 | 2 39 7 70 . 231 136 33 . 159 . 21 52 25 Core Hits 460 | 1 19 7 93 . 85 35 13 . 139 . 9 36 23 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . Critical Strikes 12 | . . . . . 1 1 . . . . . 9 1 Destroy 2 | . . . . . 1 1 . . . . . . . Blast 10 | . . . . . . . . . . . . 9 1 Melee Attacks 1 | . . . . . . 1 . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 23093 | 22 685 435 2738 . 4156 2327 584 . 6793 . 527 2961 1865 Guns 9020 | 22 385 . 827 . 3681 2222 574 . 1095 . 124 90 . Cannons 6612 | . . . 165 . . 100 . . 3015 . 397 2081 854 Explosions 7342 | . 300 433 1720 . 448 . . . 2674 . . 790 977 Melee . | . . . . . . . . . . . . . . Ramming 119 | . . 2 26 . 27 5 10 . 9 . 6 . 34 Kinetic 12187 | 10 208 . 827 . 3681 2222 574 . 1865 . 255 2141 404 Thermal 3647 | 12 177 . 237 . . 100 . . 2405 . 266 . 450 Explosive 7110 | . 300 433 1648 . 448 . . . 2514 . . 790 977 Electromagnetic 30 | . . . . . . . . . . . . 30 . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 14 | . . . 3 3 2 13 14 . 7 . 1 . . Average Corruption 8 | . . . 3 3 1 10 13 . 4 . 1 . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . 6 2 Effects 135 | . . . 13 1 1 40 55 . 25 . . . . Message Errors 26 | . . . 4 1 . 7 8 . 6 . . . . Matter Fused 31 | . . . 3 . . 11 13 . 4 . . . . Heat Flow Errors 19 | . . . 1 . . 4 14 . . . . . . Energy Discharges 20 | . . . 2 . . 7 5 . 6 . . . . Parts Rejected 2 | . . . . . . . 1 . 1 . . . . Parts Fused 1 | . . . . . . . . . 1 . . . . Data Loss (minor) 13 | . . . 1 . . 4 5 . 3 . . . . Data Loss (major) 6 | . . . . . . 1 3 . 2 . . . . Misfires 2 | . . . . . . 1 . . 1 . . . . Alerts 1 | . . . . . . . . . 1 . . . . Misdirections 3 | . . . . . . . 3 . . . . . . Weapon Failures 11 | . . . 2 . 1 5 3 . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 492 | . 1 1 30 . 2 . . . 201 . 4 199 54 Projectiles 160 | . . . 11 . . . . . 50 . 4 87 8 Explosions 332 | . 1 1 19 . 2 . . . 151 . . 112 46 Melee . | . . . . . . . . . . . . . . Knockbacks 45 | . . . . . . . . . 26 . . 16 3 Impact . | . . . . . . . . . . . . . . Kinetic 42 | . . . . . . . . . 24 . . 15 3 Secondary 3 | . . . . . . . . . 2 . . 1 . Self-Inflicted Damage 410 | . . 38 123 . 8 . . . 59 . . 182 . Shots 13 | . . 2 4 . 1 . . . 3 . . 3 . Rammed 12 | . . 1 3 . 4 3 1 . . . . . . Targets Rammed 19 | . . 1 3 . 4 3 1 . 2 . 2 . 3 Kicked 6 | . . . . . . . . . 1 . 2 . 3 Crushed 1 | . . . . . . . . . 1 . . . . Highest Temperature 443 | 20 20 63 233 . 443 298 246 . 267 . . 15 85 Average Temperature 74 | 12 12 27 66 . 88 58 101 . 69 . . 9 27 Received Heat Transfer 2954 | . 6 27 357 24 918 207 99 . 961 . 9 189 157 Effects 4 | . . . . . 3 1 . . . . . . . Interference 4 | . . . . . 3 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 4 | . 1 . 2 . . . . . . . . . 1 Heat Transferred 1922 | 25 400 . 346 . . 222 . . 100 . 459 . 370 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Res Maximum Alert Level 2 | . . . 2 . 2 . . . 2 1 . 2 2 Low Security (%) 57 | 100 100 100 3 100 42 100 100 . 49 . 100 13 6 Level 1 27 | . . . 59 . 52 . . . 42 100 . 11 78 Level 2 15 | . . . 36 . 5 . . . 8 . . 75 15 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 536 | 5 102 100 506 139 419 173 87 . 422 202 199 536 432 Initial 263 | . . 36 . 139 38 173 30 . . 202 144 98 263 Average 178 | . 27 24 381 120 199 60 14 . 168 202 162 407 310 Influence Increases 5343 | 5 333 220 949 . 926 314 172 . 1055 5 95 940 329 Destroy 0b10 Robot/C 3160 | . 200 100 580 . 660 140 140 . 680 . 20 460 180 Destroy 0b10 Robot/NC 295 | 5 5 5 80 . 40 30 20 . 75 . . 25 10 Destroy Leader 662 | . 42 30 132 . 148 38 . . 152 . . 80 40 Successful Hack 72 | . 15 . . . 18 11 10 . 5 5 . 8 . Disable Machine 450 | . 15 15 30 . . 60 . . 75 . . 240 15 Destroy Structure 524 | . 41 70 112 . 30 5 2 . 68 . . 112 84 Lose Combat Pursuer 180 | . 15 . 15 . 30 30 . . . . 75 15 . Influence Decreases 5197 | 5 240 313 590 260 613 647 251 . 642 211 113 627 685 Entered New Map 1230 | . . 57 . 220 61 239 49 . . 211 63 91 239 Time Decay 3270 | 5 240 246 520 40 502 348 202 . 435 . . 446 286 Lost Part 677 | . . 10 70 . 50 60 . . 207 . 50 90 140 Lost Ally 20 | . . . . . . . . . . . . . 20 Squads Dispatched 29 | . 3 . 3 . 4 1 . . 6 . 1 3 8 Investigation 2 | . 1 . . . . . . . . . . 1 . Extermination 6 | . . . . . . . . . 3 . . 2 1 Reinforcement 16 | . 2 . 3 . 4 1 . . 3 . 1 . 2 Assault 2 | . . . . . . . . . . . . . 2 Garrison 3 | . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . 1 . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Res Distress Signals 14 | . 3 . 5 . 1 4 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 243 | . 19 5 48 2 42 22 7 . 42 . 11 27 18 Peak Tracking Total 13 | . 5 2 5 2 8 3 4 . 13 . 4 5 7 Tactical Retreats 11 | . 1 . 1 . 2 2 . . . . 4 1 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Res Traps Triggered 8 | . 1 . . . 4 . . . . . 1 2 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 34 | . 16 . . . . 18 . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 3 | . 2 . . . . 1 . . . . . . . Reprogrammed 1 | . . . . . . 1 . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Res Machines Disabled 30 | . 1 1 2 . . 4 . . 5 . . 16 1 Max in Single Turn 6 | . 1 1 2 . . 1 . . 2 . . 6 1 Garrison Access 1 | . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Res Machines Accessed 34 | . 6 . 4 . 4 3 5 1 6 1 . 4 . Terminals 31 | . 6 . 4 . 4 3 5 . 4 1 . 4 . Fabricators 2 | . . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 76 | . 18 . 6 . 11 9 10 1 13 1 . 7 . Successful 37 | . 5 . 1 . 9 4 9 1 6 1 . 1 . Failed 39 | . 13 . 5 . 2 5 1 . 7 . . 6 . Catastrophic 11 | . 4 . 3 . . . 1 . 1 . . 2 . Database Lockouts . | . . . . . . . . . . . . . . Manual 44 | . 13 . 4 . 10 6 9 . 2 . . . . Terminals 72 | . 18 . 6 . 11 9 10 . 10 1 . 7 . Fabricators 3 | . . . . . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 14 | . 2 . 1 . 1 3 . 1 4 1 . 1 . Record 1 | . . . . . . . . . 1 . . . . Open Door 1 | . . . . . . 1 . . . . . . . Open DSF 2 | . . . . . . . . . 1 1 . . . Level Access Points 1 | . . . . . . . . . . . . 1 . Branch Access Points 2 | . 1 . . . . 1 . . . . . . . Alert Level 2 | . . . 1 . . . . . 1 . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . Hauler Manifests 2 | . . . . . 1 . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 22 | . 3 . . . 8 1 9 . 1 . . . . Terminals 21 | . 3 . . . 8 1 9 . . . . . . Track 2 | . 1 . . . 1 . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . Botnet 9 | . 1 . . . 3 1 4 . . . . . . Operators 1 | . . . . . 1 . . . . . . . . Skim 8 | . . . . . 3 . 5 . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . Liberate 1 | . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 27 | . 6 . 3 . 3 3 4 . 5 . . 3 . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat 1 | . . . . . . 1 . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . . . parse_system 1 | . . . . . . 1 . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Res Total Allies 4 | . . 1 . . . . 2 . . . . . 1 Largest Group 1 | . . 1 . . . . 1 1 1 . . . 1 Highest-Rated Group 72 | . . 31 . . . . 27 27 27 . . . 72 Highest-Rated Ally 72 | . . 31 . . . . 27 27 27 . . . 72 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 4 | . . 4 . . . . . . . . . . . Total Damage 64 | . . 64 . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Res Active Infowar (turns) 5895 | 30 978 635 590 . . . . . 1681 6 234 1117 624 Optics 3662 | . . . . . . . . . 1681 6 234 1117 624 Seismic 2233 | 30 978 635 590 . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Res Turns Passed 12569 | 92 978 966 1489 90 1748 978 1385 1179 1683 6 234 1117 624 Spaces Moved 5863 | 48 526 461 719 57 714 368 545 592 715 4 130 692 292 Core 68 | 3 . . . . . . . . . . . . 65 Treads 3847 | 45 116 252 676 57 714 368 545 592 482 . . . . Legs 1286 | . . . . . . . . . 233 4 130 692 227 Wheels 662 | . 410 209 43 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 130 145 155 160 155 160 240 158 120 190 105 108 50 Average Speed 180 | 153 147 196 171 160 201 199 240 195 177 190 141 127 177 Slowest Speed 800 | 160 160 240 320 160 250 246 243 249 260 190 400 187 800 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 12 | . . . . . . . . . . . . . 12 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 74 90 72 28 55 50 70 50 26 1 85 16 12 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 3 | . . 1 . . . . 2 . . . . . . Known Exits Taken 7 | . 1 . . 1 . 1 . 1 1 1 . 1 . Unknown Exits Taken 5 | 1 . 1 1 . 1 . 1 . . . . . . Scrap Searched 5 | . . 2 . 1 . . . 2 . . . . . Spaces Dug 15 | . . . . . . . . . 14 . . . 1 Terrain Destroyed 510 | . 42 97 142 . 27 1 1 . 78 . . 59 63 Melee . | . . . . . . . . . . . . . . Projectile 46 | . . . . . . 1 1 . 14 . . 17 13 AOE 464 | . 42 97 142 . 27 . . . 64 . . 42 50 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Res Total 7077 | 59 657 501 870 56 892 509 595 619 959 3 160 847 350 Wait 278 | . 57 19 18 . 20 11 2 11 62 . 2 71 5 Move 5851 | 47 525 460 718 56 714 367 544 591 714 3 129 691 292 Hop . | . . . . . . . . . . . . . . Pick Up 101 | 2 11 5 20 . 15 7 2 5 21 . 6 7 . Fast Attach 39 | 7 . . 6 . 3 1 1 . 6 . 6 5 4 Attach 51 | . . 1 6 . 7 8 . 1 16 . 4 7 1 Detach 6 | . . . . . . 3 . . . . 1 2 . Swap 94 | 1 12 8 14 . 12 15 1 3 23 . 1 4 . Drop 74 | . . . 20 . 15 7 3 8 11 . 1 3 6 Fire 504 | 2 36 7 65 . 103 68 18 . 104 . 8 57 36 Melee 1 | . . . . . . 1 . . . . . . . Ram . | . . . . . . . . . . . . . . Kick 6 | . . . . . . . . . 1 . 2 . 3 Crush 12 | . . 1 3 . 3 3 1 . 1 . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 26 | . . . . . . . 23 . . . . . 3 Trap 34 | . 16 . . . . 18 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory -5/DSF -4/Factory (discovered 4 exits: *Res x4) -3/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 496 | -10/Materials | Identified exit to Mines 626 | -10/Materials | Discovered new exit (range 8) 853 | -10/Materials | Discovered new exit (range 16) 1071 | -10/Materials | Entered Mines 1074 | -10/Mines | Received a Mining Laser from a helpful Derelict 1217 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1217 | -10/Mines | Discovered new exit (range 5) 1556 | -10/Mines | Learned 2 Materials zone layouts 1747 | -10/Mines | Learned location of Zion (-6) 2003 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2025 | -10/Mines | Discovered new exit (range 5) 2037 | -10/Mines | Entered Materials 2037 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2038 | -9/Materials | Identified exit to Materials 2114 | -9/Materials | Discovered new exit (range 16) 2132 | -9/Materials | Destroyed 11 combat bots 2292 | -9/Materials | Discovered exit to Materials (range 16) 2330 | -9/Materials | Build established: Bomber 2548 | -9/Materials | Lost 3 parts (2n1u) 3368 | -9/Materials | Discovered exit to Materials (range 16) 3526 | -9/Materials | Entered Mines 3602 | -9/Mines | Discovered exit to Materials (range 10) 3616 | -9/Mines | Entered Materials 3616 | -8/Materials | Evolved 2 slots: Utility x2 4542 | -8/Materials | Discovered new exit (range 9) 5147 | -8/Materials | Discovered new exit (range 5) 5364 | -8/Materials | Entered Storage 5379 | -8/Storage | Met 01-MTF 5561 | -8/Storage | System corruption reached 10% 5586 | -8/Storage | Destroyed 01-MTF 5607 | -8/Storage | Lost 5 parts (2n1u2w) 5935 | -8/Storage | Build established: Gunner 6023 | -8/Storage | Identified exit to Recycling 6333 | -8/Storage | Used back door to open Recycling access 6342 | -8/Storage | Entered Recycling 6440 | -8/Recycling | Build established: Scavenger-Gunner 7030 | -8/Recycling | Discovered new exit (range 16) 7405 | -8/Recycling | Learned Storage emergency access door positions 7449 | -8/Recycling | Learned location of Storage (-8) 7481 | -8/Recycling | Learned 2 Storage zone layouts 7515 | -8/Recycling | Learned Storage trap positions 7520 | -8/Recycling | Learned Factory recycling unit intel 7521 | -8/Recycling | Learned location of 1 exit from Lower Caves 7549 | -8/Recycling | Learned 8 Factory zone layouts 7580 | -8/Recycling | Learned Storage stockpile data 7667 | -8/Recycling | Scanned before Scraplab entrance 7701 | -8/Recycling | Entered Scraplab 7720 | -8/Recycling | Discovered new exit (range 3) 7727 | -8/Recycling | Entered Scraptown 7727 | -8/Scraptown | Accompanied by 1 ally 7727 | -8/Scraptown | System corruption cleaned by C-Scrubber 7728 | -8/Scraptown | Identified exit to Factory 7837 | -8/Scraptown | Build established: Gunner 7868 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7898 | -8/Scraptown | Visited UFD Registry 7898 | -8/Scraptown | Registered with UFD as "Railgunner" 7983 | -8/Scraptown | Visited Science Guys 8092 | -8/Scraptown | Visited Botcube Research 8114 | -8/Scraptown | Found Botcube 8162 | -8/Scraptown | Visited Scrap Suit Storage 8177 | -8/Scraptown | Found Scrap Suit 8251 | -8/Scraptown | Visited Infowarlord's Domain 8269 | -8/Scraptown | Found Spectral Analyzer 8323 | -8/Scraptown | Visited DA-N13 Charitable Foundation 8347 | -8/Scraptown | Found DCF Scrap (32 items) 8415 | -8/Scraptown | Visited Curators Association 8571 | -8/Scraptown | Visited Derelict Rescue Squad 8613 | -8/Scraptown | Visited LU-1G1's Boring Crew 8643 | -8/Scraptown | Visited Junk Cannon Lab 8712 | -8/Scraptown | Visited Assassins FH 8736 | -8/Scraptown | Visited Red Mages 8769 | -8/Scraptown | Visited Cyclists 8780 | -8/Scraptown | Entered Cyclist Reading Room 8906 | -8/Scraptown | Entered Factory 8906 | -6/Factory | Accompanied by 1 ally 8906 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 8907 | -6/Factory | Identified exit to Factory 8908 | -6/Factory | Identified exit to Lower Caves 8909 | -6/Factory | Loaded intel: 7 recycling unit locations 9717 | -6/Factory | Cargo convoy interrupted 9757 | -6/Factory | Found PL-3XN's Ring of Power 9771 | -6/Factory | Destroyed 12 combat bots 9779 | -6/Factory | Lost 7 parts (3n1u3w) 10387 | -6/Factory | Lost 11 parts (2p3n2u4w) 10517 | -6/Factory | Core integrity fell below 50% 10589 | -6/Factory | Entered another Factory area 10589 | -5/Factory | Evolved 2 slots: Utility x2 10595 | -5/Factory | Identified exit to DSF 10595 | -5/Factory | Entered DSF 10668 | -5/DSF | Additional patrols routed to DSF 10765 | -5/DSF | Lost 3 parts (1n2w) 10812 | -5/DSF | Discovered new exit (range 17) 10829 | -5/DSF | Entered Factory 10829 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11307 | -4/Factory | Discovered new exit (range 12) 11629 | -4/Factory | Spotted B-86 Titan 11821 | -4/Factory | Identified exit to Research 11946 | -4/Factory | Entered Research 11946 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11964 | -3/Research | Garrison activated, responded to threat 12065 | -3/Research | Lost 4 parts (1p2n1u) 12409 | -3/Research | Lost 4 parts (1p2n1w) 12535 | -3/Research | Core integrity fell below 50% 12537 | -3/Research | Botcube activated 12553 | -3/Research | Botcube completed mutation into core form (unarmed). 12553 | -3/Research | Core integrity fell below 20% 12570 | -3/Research | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 12555_ Acquired 4 matter. 12556_ R-10 Processor collects Matter Compressor. 12556_ Slug penetrates Mutated Botcube. 12557_ U-05 Engineer builds a Wall. 12558_ R-10 Processor collects Imp. Core Shielding. 12558_ Slug penetrates Mutated Botcube. 12558_ Slug penetrates Wall. 12559_ Slug penetrates Mutated Botcube. 12559_ Slug penetrates Wall. 12560_ Mutated Botcube destroyed. 12560_ Penetrated by Slug. 12560_ Slug penetrates R-10 Processor. 12560_ R-10 Processor suffers critical hit (Destroy). 12560_ R-10 Processor destroyed. 12560_ K-01 Serf destroyed. 12561_ Penetrated by Slug. 12561_ Slug penetrates Earth. 12561_ R-10 Processor collects Sml. Matter Pod. 12562_ K-01 Serf collects debris. 12569_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????###?????????????????? | | ?????????????????????#### ###???????????????? | | ?????????????????????# !! #???????????????? | | ?????????????????????# !! #???????????????? | | ?????????????????#####%=! #???????????????? | | ?????????######### ##*/|/ #???????????????? | | ?????????# "# !!!=* ]#???????????????? | | ?????????# #####[ hH #???????????????? | | ?????????# #######;/###???????????????? | | ?????????# # Yh #???????????????? | | ?????????#""" # ###+#### ???? | | ?????????#""" + + #??? | | ?????????#"S % #s ^ #????????? | | ?????????#""" ! # @ #????????? | | ?????????# "" # #### " ! #????????? | | ?????????# # #??# "G ! #????????? | | ?????????# # #??# """ #????????? | | ?????????######### #?## ??????? | | ?????????????????# #?# ??????? | | ?????????????????# #?# ?????? | | ?????????????????# #?# ????? | | ????????????????## #?# ####### ???? | | ????????????????##+### #??????##+#######??? | | ????????????????# # +???????? ????????? | | ????????????????# ! # #????????? !???????? | | ????????????????# # #????????? ??????? | | ????????????????# # #?????????? ??????? | | ????????????????# # #??????????? ??????? | | ????????????????#! * + #??????????????????? | | ????????????????# # #??????????????????? | | ????????????????# # #??????????????????? | | ????????????????# # #??????????????????? | | ????????????????###### #??????????????????? | | ????????????????# ^ #??????????????????? | | ????????????????+ #??????????????????? | | ????????????????# #??????????????????? | | ????????????????###+### ##??????????????????? | | ??????????????????????# #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Energy Generation 31 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 Corruption Block 15 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeepMappingScrapsphere Manual? 0 Play Time 01:45:00 Cumulative 109.2 hours Start 2025.05.20 @ 18:29:45 End 2025.05.20 @ 21:48:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 111 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 56 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d31c951e-febf-475a-81ca-533a3a4ae164