Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.12 @ 11:44:27 Player: Knytemere Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (476) 476 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 991 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 194/300 Energy 246/250 System Corruption 0% Temperature Cool (30) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Transport Network Coupler Utility Shielding > --- WEAPON (2) ------- Small Laser Backup Laser I > --- INVENTORY (5) ---- Heat Sink Small Matter Pod (50) Utility Shielding Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Weight Redist. System Seismic Detector > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- Heat Sink Small Matter Pod Small Laser [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Processor Transport Network Coupler Protection Utility Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | 7 15 . Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 8 | 2 6 . Treads . | . . . Leg 5 | . 5 . Wheel 3 | 2 1 . Hover . | . . . Flight . | . . . Utility 6 | 2 4 . Device 3 | 2 1 . Storage . | . . . Processor 1 | . 1 . Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 5 | 2 3 . Energy Gun 3 | 1 2 . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 6 . Power 1 | . 1 . Propulsion 1 | . 1 . Utility 2 | . 2 . Weapon 2 | . 2 . Highest Loss Streak 4 | . 4 . To Critical Strikes . | . . . Average Slot Usage (%) 89 | . 89 100 Engine 10 | . 10 14 Leg 14 | . 14 28 Wheel 13 | . 13 . Device 12 | . 12 . Processor 5 | . 5 14 Protection 5 | . 5 14 Energy Gun 15 | . 15 28 Ballistic Gun 8 | . 8 . Launcher 3 | . 3 . Naked Turns . | . . . Heaviest Build 10 | 8 10 . Greatest Support 26 | 20 26 . Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 1 5 5 Average Carried 3 | . 3 5 Final Capacity 5 | 5 5 5 Final Carried 5 | 1 5 5 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 582 | 263 319 . Remotely . | . . . Salvage Created 641 | 69 542 30 Parts 48 | 6 37 5 Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 14 | 1 11 2 Guns 13 | 1 10 2 AOE 1 | . 1 . Classes Destroyed 9 | 2 7 . Worker 1 | . 1 . Builder 2 | . 2 . Tunneler 1 | 1 . . Hauler 1 | . 1 . Recycler 1 | . 1 . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 5 | . 3 2 Grunt 9 | 1 8 . Best Kill Streak 3 | 1 3 2 Combat Bots Only 3 | 1 3 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 85 | . 73 12 Missed 13 | . 11 2 Damage Taken 900 | . 823 77 Core 252 | . 223 29 Absorbed by Shields . | . . . Regen/Repaired (Parts) 53 | . 53 . Core Remaining (%) 100 | 100 . . Volleys Fired 93 | 6 83 4 Largest 2 | 2 2 2 Hottest 70 | 60 70 70 Shots Fired 167 | 12 147 8 Gun 149 | 12 129 8 Cannon . | . . . Launcher 18 | . 18 . Special . | . . . Kinetic 66 | 6 60 . Thermal 47 | . 39 8 Explosive 18 | . 18 . Electromagnetic 36 | 6 30 . Robot Hit Streak 10 | 7 10 1 Robot Miss Streak 4 | 2 4 2 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 82 | 8 72 2 Core Hits 45 | 3 40 2 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Corrupt 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1319 | 95 1193 31 Guns 829 | 95 703 31 Cannons . | . . . Explosions 486 | . 486 . Melee . | . . . Ramming 4 | . 4 . Kinetic 319 | 26 293 . Thermal 267 | . 236 31 Explosive 438 | . 438 . Electromagnetic 291 | 69 222 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 18 | . 18 . Projectiles . | . . . Explosions 18 | . 18 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 25 | . 25 . Shots 2 | . 2 . Rammed . | . . . Targets Rammed 3 | . 3 . Kicked 3 | . 3 . Crushed . | . . . Highest Temperature 121 | 20 121 30 Average Temperature 29 | 15 30 16 Received Heat Transfer 420 | . 420 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 586 | . 487 99 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 325 | 25 325 125 Initial 70 | . 16 70 Average 132 | 10 147 105 Maximum Alert Level 1 | . 1 . Low Security (%) 76 | 100 72 100 Level 1 23 | . 27 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | 1 20 3 Peak Tracking Total 4 | 1 4 2 Tactical Retreats 3 | . 3 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 3 | . 3 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 5 | . 5 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 16 . Successful 7 | . 7 . Failed 9 | . 9 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Record 1 | . 1 . Disarm Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 1 | . 1 . Refit 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 3 | . 3 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 952 | 107 835 10 Spaces Moved 693 | 105 588 . Core 21 | 18 3 . Treads . | . . . Legs 225 | . 225 . Wheels 447 | 87 360 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 50 . Average Speed 92 | 74 95 . Slowest Speed 120 | 80 120 . Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 8 57 3 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 93 | . 93 . Melee . | . . . Projectile . | . . . AOE 93 | . 93 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 849 | 118 727 4 Wait 21 | . 21 . Move 691 | 104 587 . Hop . | . . . Pick Up 10 | 1 9 . Fast Attach 14 | 7 7 . Attach 4 | . 4 . Detach 2 | . 2 . Swap 4 | . 4 . Drop 7 | . 7 . Fire 93 | 6 83 4 Melee . | . . . Ram . | . . . Kick 3 | . 3 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 48 | -11/Scrapyard | Discovered new exit (range 8) 108 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 16) 522 | -10/Materials | Lost 4 parts (1n2u1w) 530 | -10/Materials | Core integrity fell below 50% 750 | -10/Materials | Core integrity fell below 20% 875 | -10/Materials | Repaired Grenade Launcher 937 | -10/Materials | Build established: Scavenger-Mutant 943 | -10/Materials | Entered Mines 953 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00878_ U-05 Engineer lays Concrete. 00881_ The unstable cave ceiling collapses. 00881_ K-01 Serf crushed by falling debris. 00881_ K-01 Serf system corrupted by crushing effect. 00882_ K-01 Serf collects debris. 00883_ Acquired Grenade Launcher. 00885_ K-01 Serf collects debris. 00888_ K-01 Serf cleans the Repair Station. 00891_ K-01 Serf collects debris. 00900_ Acquired 20 matter. 00902_ Acquired 6 matter. 00910_ Acquired 19 matter. 00922_ W-16 Scout destroyed. 00934_ Acquired 12 matter. 00940_ R-06 Scavenger collects Visual Processing Unit. LOCATION=UNKNOWN GOAL=ESCAPE 00946_ S-10 Pest destroyed. 00946_ Switching to secondary target: S-10 Pest. 00949_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????##?????????????????????????? | | ?????????????????## ????????????????????????? | | ????????????????## ????????????????????????? | | ????????????????? ????????????????????????? | | ??????????????????# ##??????????????????????? | | ??????????????????# ##?????????????????????? | | ???????????????????# @ #?????????????????????? | | ???????????????????# #?????????????????????? | | ??????????????????#= = #?????????????????????? | | ??????????????????#%s%##?????????????????????? | | ??????????????????#* [#??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# ??????????????????????? | | ??????????????????# ??????????????????????? | | ??????????????????## #??????????????????????? | | ???????????????????# ???????????????????????? | | ??????????????????? ???????????????????????? | | ???????????????????# ???????????????????????? | | ???????????????????# ???????????????????????? | | ???????????????????? ???????????????????????? | | ???????????????????? ???????????????????????? | | ???????????????????? ???????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Utility Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidancePoweredMaul Manual? 0 Play Time 00:21:25 Cumulative 2.0 hours Start 2024.04.12 @ 10:14:55 End 2024.04.12 @ 11:44:27 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 5 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0feb6030-84e1-4430-bb93-c431dcaee36d