Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.02 @ 18:14:24 Player: swetpototo Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (72) 360 Value Destroyed (1908) 1908 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (17) 17 TOTAL SCORE: 5085 Bonus ------- High Alert Combat Kills 17 Cogmind --------- Core Integrity 0/700 Matter 286/300 Energy 282/300 System Corruption 8% Temperature Cool (12) Movement Walking (190) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (4) ------ Coolant Injector Medium Storage Unit Compact Battery Microactuators (fused) > --- WEAPON (4) ------- Advanced Beam Rifle Barrage Gun Gauss Rifle Axe > --- INVENTORY (10) --- Light Nuclear Core Light Nuclear Core Neutrino Core Improved Aluminum Leg Seismic Detector ECM Suite Hardened Light Armor Plating System Shield Light EM Pulse Cannon Mining Laser Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Coolant Injector Medium Storage Unit Compact Battery > --- WEAPON ----------- Improved EM Shotgun Light EM Pulse Cannon Light EM Pulse Cannon Power Maul > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Nuclear Core Aluminum Leg Improved Aluminum Leg Seismic Detector ECM Suite System Shield Advanced Beam Rifle Mining Laser [Rating: 43] Favorites ----------- Power Micro Nuclear Core Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Utility Medium Storage Unit Device Coolant Injector Storage Medium Storage Unit Protection Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Impact Weapon Power Maul Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . 1 . . . Propulsion 1 | . . 1 . . . . Utility 2 | . . 1 . 1 . . Weapon 2 | . . . 1 1 . . Parts Attached 58 | . 6 24 6 16 1 5 Power 9 | . 1 3 1 4 . . Engine 6 | . 1 3 1 1 . . Core 3 | . . . . 3 . . Reactor . | . . . . . . . Propulsion 17 | . 2 10 . 4 . 1 Treads . | . . . . . . . Leg 13 | . 2 7 . 3 . 1 Wheel 4 | . . 3 . 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | . 1 4 1 2 1 1 Device 5 | . . 1 1 2 . 1 Storage 3 | . . 2 . . 1 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 2 | . 1 1 . . . . Artifact . | . . . . . . . Weapon 22 | . 2 7 4 6 . 3 Energy Gun 8 | . 1 1 3 3 . . Energy Cannon 9 | . . 6 1 2 . . Ballistic Gun 3 | . 1 . . . . 2 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . 3 1 1 . . Corrupted Parts 3 | . . 2 . . . 1 System Corruption 18 | . . 10 . . . 8 Parts Lost 25 | . 1 6 1 11 1 5 Power 5 | . . 1 . 2 . 2 Propulsion 6 | . . 1 . 4 . 1 Utility 4 | . . 2 . 1 . 1 Weapon 10 | . 1 2 1 4 1 1 Highest Loss Streak 7 | . 1 4 1 7 1 4 To Critical Strikes . | . . . . . . . Average Backups 8 | . 6 7 8 9 9 10 Power 1 | . 1 . . . 2 3 Propulsion 1 | . 2 . 2 1 1 1 Utility 2 | . . 1 2 3 3 4 Weapon 2 | . 1 4 3 3 2 2 Tool/Special . | . . . . . . . Unused Backups 21 | . 6 8 . . . 7 Power 3 | . . 1 . . . 2 Propulsion 6 | . 4 2 . . . . Utility 6 | . 1 1 . . . 4 Weapon 5 | . 1 3 . . . 1 Tool/Special 1 | . . 1 . . . . Average Slot Usage (%) 84 | . 90 88 99 80 91 73 Engine 7 | . 13 11 17 11 . . Core 4 | . . . . . 15 8 Leg 15 | . 27 24 26 14 7 6 Wheel 2 | . . 6 . 1 7 1 Device 9 | . . 7 . 9 19 13 Storage 14 | . 14 13 18 14 10 15 Protection 3 | . 7 7 8 . . . Energy Gun 4 | . 25 . 2 9 6 . Energy Cannon 12 | . . 17 23 10 15 7 Ballistic Gun 1 | . 1 . . . . 4 Impact Weapon 4 | . . . . 6 7 6 Slashing Weapon 1 | . . . . . . 5 Peak Build Rating 43 | . 7 15 24 41 43 40 Average Rating 25 | . 6 11 19 25 41 33 On Entrance 19 | 6 6 7 14 22 41 40 Naked Turns . | . . . . . . . Heaviest Build 42 | 12 13 30 42 40 39 36 Greatest Support 44 | 20 20 44 30 36 34 28 Greatest Overweight (x) 6 | . 2 1 3 2 1 6 Average Overweight (x) . | . . . 1 1 1 1 Largest Inventory Capacity 10 | . 8 10 10 10 10 10 Average Capacity 9 | . 8 8 10 10 10 10 Most Carried 10 | . 8 9 10 10 10 10 Average Carried 9 | . 6 7 8 9 9 10 Final Capacity 10 | 8 8 10 10 10 10 10 Final Carried 10 | 6 6 8 10 9 10 10 Class Distribution -------------------- 26% | Mutant 24% | Gunner 17% | Gladiator 12% | Scavenger-Mutant 11% | Scavenger-Tank 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gladiator | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Matter Collected 902 | 200 10 342 67 133 40 110 Remotely . | . . . . . . . Salvage Created 2567 | . 67 1043 472 688 117 180 Parts 138 | . 9 47 16 54 8 4 Haulers Intercepted 8 | . . 3 4 1 . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 8 | . . . . . 7 1 Prevented 5 | . . . . . 2 3 Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 49 | . 3 19 4 14 5 4 Melee 4 | . . . . 3 . 1 Guns 7 | . 2 1 . 4 . . Cannons 22 | . . 14 3 1 3 1 AOE 11 | . 1 3 . 6 . 1 Classes Destroyed 12 | . 2 4 2 2 . 2 Worker 4 | . 1 1 . 2 . . Builder 8 | . . . 1 7 . . Hauler 8 | . . 3 4 1 . . Recycler 2 | . . 1 . 1 . . Watcher 1 | . . . . 1 . . Swarmer 19 | . 3 2 . 9 5 . Grunt 22 | . . 15 2 3 . 2 Brawler 2 | . . 2 . . . . Duelist 1 | . . . . . . 1 Sentry 3 | . . . 2 1 . . Hunter 1 | . . . . . . 1 Programmer 1 | . . . . 1 . . Best Kill Streak 11 | . 3 11 4 11 4 3 Combat Bots Only 8 | . 3 8 2 8 4 3 Max Kills in Single Turn 6 | . 1 2 1 6 1 1 Gunslinging . | . . . . . . . Exploded 3 | . 1 2 . 3 . 1 Melee 1 | . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Hostile Shots Fired 337 | . 8 118 10 125 30 46 Missed 115 | . 4 42 3 41 14 11 Hits 222 | . 4 76 7 84 16 35 Melee 17 | . . 6 . . . 11 Projectile 205 | . 4 70 7 84 16 24 Critical Strikes 8 | . . 2 . 1 . 5 Damage Taken 3835 | . 67 931 230 1430 237 940 Core 1002 | . 8 186 86 314 29 379 Absorbed by Shields . | . . . . . . . Redirected to Shielding 15 | . 1 14 . . . . Core Remaining (%) 83 | 100 96 53 84 . . . Volleys Fired 109 | . 7 47 22 19 4 10 Largest 3 | . 2 2 3 3 2 2 Hottest 173 | . 90 136 173 157 112 112 Shots Fired 201 | . 13 73 52 39 8 16 Gun 70 | . 13 12 14 28 . 3 Cannon 131 | . . 61 38 11 8 13 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 8 | . . 6 . . . 2 Thermal 37 | . 6 8 14 8 . 1 Explosive . | . . . . . . . Electromagnetic 156 | . 7 59 38 31 8 13 Robot Hit Streak 16 | . 3 11 14 16 1 10 Robot Miss Streak 5 | . 2 3 2 5 2 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 158 | . 6 48 38 42 5 19 Core Hits 88 | . 4 27 10 37 3 7 Critical Kills 2 | . . . . 2 . . Critical Parts Destroyed 3 | . . . . 1 1 1 Critical Strikes 7 | . . 1 1 3 1 1 Burn 1 | . . 1 . . . . Corrupt 1 | . . . 1 . . . Smash 5 | . . . . 3 1 1 Melee Attacks 29 | . . . . 16 5 8 Impact 29 | . . . . 16 5 8 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5515 | . 80 1338 943 2253 159 742 Guns 815 | . 59 118 120 479 . 39 Cannons 2232 | . . 1025 743 169 57 238 Explosions 1507 | . 21 195 76 1063 . 152 Melee 957 | . . . . 542 102 313 Ramming 4 | . . . 4 . . . Kinetic 72 | . . 55 . . . 17 Thermal 1158 | . 45 279 196 464 . 174 Explosive 774 | . . . . 774 . . Electromagnetic 2550 | . 35 1004 743 473 57 238 Impact 957 | . . . . 542 102 313 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 10 | . . 10 . . . 8 Average Corruption 7 | . . 6 . . . 8 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 36 | . . 12 . . . 24 Message Errors 8 | . . 3 . . . 5 Matter Fused 8 | . . 4 . . . 4 Heat Flow Errors 4 | . . 1 . . . 3 Energy Discharges 3 | . . . . . . 3 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 9 | . . 3 . . . 6 Data Loss (major) 1 | . . . . . . 1 Misfires 2 | . . 1 . . . 1 Overload Shots . | . . . . . . . Overflow Damage 590 | . 5 50 . 389 52 94 Projectiles 19 | . . 19 . . . . Explosions 153 | . 5 31 . 117 . . Melee 418 | . . . . 272 52 94 Knockbacks 5 | . . . . 3 1 1 Impact 5 | . . . . 3 1 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 409 | . 35 49 61 209 . 55 Shots 7 | . 1 1 2 2 . 1 Rammed . | . . . . . . . Targets Rammed 1 | . . . 1 . . . Kicked 1 | . . . 1 . . . Crushed . | . . . . . . . Highest Temperature 563 | . 102 102 563 156 36 190 Average Temperature 87 | . 39 24 183 54 18 46 Received Heat Transfer 579 | . . 276 63 102 . 138 Effects 4 | . . . 4 . . . Shutdowns 2 | . . . 2 . . . Short Circuit 1 | . . . 1 . . . Damage (core) 1 | . . . 1 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 8 | . . 1 3 1 2 1 Combat Hostiles 5 | . . 1 1 . 2 1 Parts Fried 20 | . . 8 6 2 2 2 Impact Corruptions 16 | . . . . 7 4 5 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . 1 . 2 . . Heat Transferred 1675 | . 124 546 372 446 . 187 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 8 | . 1 2 2 2 . 1 Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Maximum Alert Level 2 | . . 1 . 2 . . Low Security (%) 84 | . 100 60 100 90 . . Level 1 12 | . . 39 . . . . Level 2 3 | . . . . 9 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 452 | . 83 385 145 452 . . Initial 135 | . . 30 135 26 . . Average 103 | . 15 167 94 77 . . Influence Increases 1830 | . 114 642 164 675 135 100 Destroy 0b10 Robot/C 980 | . 60 380 80 280 100 80 Destroy 0b10 Robot/NC 115 | . 5 25 25 60 . . Destroy Leader 218 | . 10 66 38 64 20 20 Successful Hack 46 | . 5 . 14 27 . . Disable Machine 60 | . 15 . . 45 . . Anti-Garrison Action 150 | . . . . 150 . . Destroy Structure 51 | . 4 6 7 34 . . Partial Spotted 15 | . . . . 15 . . Lose Combat Pursuer 195 | . 15 165 . . 15 . Influence Decreases 1830 | . 41 395 425 298 410 261 Entered New Map 455 | . . 43 185 33 162 32 Time Decay 1146 | . 31 292 230 166 238 189 Lost Part 229 | . 10 60 10 99 10 40 Squads Dispatched 14 | . . 3 4 7 . . Investigation 5 | . . 2 2 1 . . Extermination . | . . . . . . . Reinforcement 6 | . . 1 2 3 . . Assault 2 | . . . . 2 . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . 1 1 1 . . Haulers Reinforced 1 | . . . . 1 . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Distress Signals 3 | . . 1 1 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 62 | . 3 28 4 16 6 5 Peak Tracking Total 8 | . 2 8 2 6 4 3 Tactical Retreats 7 | . 1 5 . . 1 . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Traps Triggered 5 | . 3 . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Machines Disabled 5 | . 1 . . 4 . . Max in Single Turn 2 | . 1 . . 2 . . Garrison Access 2 | . . . . 2 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Machines Accessed 14 | . 1 5 4 4 . . Terminals 12 | . 1 5 3 3 . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 38 | . 4 11 13 10 . . Successful 12 | . 1 2 4 5 . . Failed 26 | . 3 9 9 5 . . Catastrophic 6 | . 1 1 3 1 . . Database Lockouts . | . . . . . . . Manual 27 | . 4 9 8 6 . . Terminals 32 | . 4 11 9 8 . . Fabricators . | . . . . . . . Repair Stations 4 | . . . 4 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 6 | . . 2 3 1 . . Robot Analysis 1 | . . 1 . . . . Locate Traps 1 | . . . . 1 . . Transport Status 1 | . . . 1 . . . Recall Investigation 1 | . . 1 . . . . Registered Components 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 5 | . 1 . 1 3 . . Terminals 5 | . 1 . 1 3 . . Botnet 5 | . 1 . 1 3 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 1 5 4 4 . . Full Trace Events 5 | . . 2 2 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . 3 . . Programmers 3 | . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Active Infowar (turns) . | . . . . . . . Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered 1 | . . . . . 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Turns Passed 3584 | . 239 684 489 713 518 941 Spaces Moved 1870 | 1 162 359 211 306 421 410 Core 13 | . 1 . . 9 . 3 Treads . | . . . . . . . Legs 1155 | 1 161 244 211 226 . 312 Wheels 702 | . . 115 . 71 421 95 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 95 | 120 120 95 190 100 115 115 Average Speed 157 | 120 120 115 191 186 115 214 Slowest Speed 350 | 120 150 190 330 260 115 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . Exploration Rate (%) 29 | 2 30 23 23 12 66 48 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . 3 2 Spaces Dug . | . . . . . . . Terrain Destroyed 58 | . 2 6 7 36 . 7 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 58 | . 2 6 7 36 . 7 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Total 2253 | . 192 560 250 376 438 437 Wait 116 | . 8 90 . 18 . . Move 1864 | . 161 358 210 305 420 410 Hop . | . . . . . . . Pick Up 23 | . 4 12 4 . 3 . Fast Attach 50 | . 7 17 8 8 2 8 Attach 10 | . . 3 2 5 . . Detach 4 | . . 3 . 1 . . Swap 11 | . . 6 . 4 . 1 Drop 35 | . 4 24 3 . 4 . Fire 109 | . 7 47 22 19 4 10 Melee 29 | . . . . 16 5 8 Ram . | . . . . . . . Kick 1 | . . . 1 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . 1 . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 5) 240 | -10/Materials | Entered another Materials area 240 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 339 | -9/Materials | Build established: Mutant 690 | -9/Materials | System corruption reached 10% 718 | -9/Materials | Lost 4 parts (1p1n2w) 733 | -9/Materials | Destroyed 8 combat bots 754 | -9/Materials | Discovered new exit (range 16) 827 | -9/Materials | Build established: Scavenger-Mutant 924 | -9/Materials | Entered another Materials area 924 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1215 | -8/Materials | Met 7R-MNS 1231 | -8/Materials | Build established: Scavenger-Tank 1331 | -8/Materials | Discovered new exit (range 6) 1413 | -8/Materials | Entered Factory 1413 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1414 | -7/Factory | Caught up to 7R-MNS 1738 | -7/Factory | Build established: Gunner 1915 | -7/Factory | Crushed by falling debris 1928 | -7/Factory | Lost 7 parts (2p3n2w) 2048 | -7/Factory | Garrison activated, responded to threat 2099 | -7/Factory | Destroyed 8 combat bots 2106 | -7/Factory | Lost 3 parts (1u2w) 2107 | -7/Factory | Discovered new exit (range 14) 2126 | -7/Factory | Entered Lower Caves 2636 | -7/Lower Caves | Discovered new exit (range 6) 2644 | -7/Lower Caves | Entered another Lower Caves area 2646 | -7/Lower Caves | Core integrity fell below 50% 2826 | -7/Lower Caves | Lost 4 parts (1p1n1u1w) 2881 | -7/Lower Caves | Build established: Mutant 3256 | -7/Lower Caves | Build established: Gladiator 3534 | -7/Lower Caves | Spotted B-75 Beast 3573 | -7/Lower Caves | Core integrity fell below 20% 3585 | -7/Lower Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- Gauss Rifle. 03455_ System corrupted: Gauss Rifle misfires. 03473_ System corrupted: Component data lost. 03496_ System corrupted: Matter fused (-7). 03511_ System corrupted: Component data lost. 03553_ US3AZ/FHVC3BY0IP XY=44IBXV 03572_ Power Maul blasted off. 03572_ Knocked back. 03575_ Mic. Nuclear Core destroyed. 03577_ Searching scrap... 03577_ Found Barrage Gun. 03577_ Found Hrd. Light Armor Plating. 03577_ Found Imp. Datajack. 03577_ Found Imp. Light Cannon. 03577_ Found 41 Matter. 03578_ Acquired 24 matter. 03578_ Slug penetrates B-75 Beast. 03578_ Knocked back. 03583_ Acquired Barrage Gun. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????##????????????????????????????????? | | ??????????????## #???????????????????????????????? | | ??????????????? ???????????????????########????? | | ???????????????? ?????????????????## ##???? | | ??????????????#??# ?????####?####### #???? | | ??????????????# #?# ????# ### #???? | | ?????????????## ;# ???## ##??? | | ??????????? ##%% ???# ##?? | | ????????????% % #### ## #?? | | ????????????????# # ### #?? | | ??????????????????# $ @] ## ###?# #?? | | ??????????????????# BB/%/ #####???# ##?? | | ??????????????????# BB% ! #???????# ###??? | | ??????????????????# % #??## #????? | | ??????????????????# ### #????? | | ??????????????????# ## #????? | | ??????????????????# ## ## #????# | | ??????????????????# ?## ### ##?### | | ??????????????????## ???# ##?## ### | | ???????????????????# ???##### ###???## | | ???????????????????#????????# ##?????## | | ????????????????????????????? #??????# ### | | ????????????????????????????? ?????## ### | | ????????????????????????????? #???## | | ????????????????????????????? #???# | | ??????????????????????????????##????# ## | | ????????????????????????????????????# #?# | | ????????????????????????????????????#####?## | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ?????????????????????????????????????????# ##### | | ????????????????????????????????????????# #???# | | ??????????????????????????????????????? ????# | | ?????????????????????????????????????? ????# | | ??????????????????????????????????????? #? ????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 25 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Core Shielding 20 Melee Speed Boost 20 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Batter Up Challenges ------------ None Game ------ Seed SpacefoldTerrabombAutohacker Manual? 0 Play Time 00:33:09 Cumulative 110.7 hours Start 2025.08.02 @ 17:43:27 End 2025.08.02 @ 18:14:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 142 Rogue 55 Adventurer 59 Explorer 28 Win Type - Total 15 Types 13/0/2/0/0/0/0/0/0/0 Lore% 34 Gallery% 58 Achievement% 49 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e0d6b032-f2b9-423b-8ebc-20c0982bf826