Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.19 @ 11:22:40 Player: Scringis Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (29) 145 Value Destroyed (774) 774 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1859 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 111/300 Energy 233/280 System Corruption 3% Temperature Critical (722) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (4) ------- Advanced Beam Cannon Autogun Autogun > --- INVENTORY (8) ---- Light Ion Engine Cooled Ion Engine Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon Autogun Autogun > --- INVENTORY -------- Light Ion Engine Cooled Ion Engine Light Treads [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Parts Attached 21 | 6 1 14 Power 5 | 1 . 4 Engine 5 | 1 . 4 Core . | . . . Reactor . | . . . Propulsion 6 | 2 . 4 Treads 6 | 2 . 4 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 1 | 1 . . Device . | . . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 1 6 Energy Gun 1 | 1 . . Energy Cannon 3 | . . 3 Ballistic Gun 4 | 1 1 2 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost 8 | . . 8 Power 2 | . . 2 Propulsion 2 | . . 2 Utility . | . . . Weapon 4 | . . 4 Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Backups 2 | 1 2 2 Power 1 | . 1 2 Propulsion . | . . . Utility . | . . . Weapon . | . . . Tool/Special . | . . . Unused Backups 3 | . 1 2 Power 1 | . . 1 Propulsion 1 | . 1 . Utility 1 | . . 1 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 70 | . 80 62 Engine 11 | . 14 8 Treads 22 | . 28 18 Storage 12 | . 14 11 Energy Cannon 5 | . . 9 Ballistic Gun 18 | . 23 14 Peak Build Rating 16 | 5 6 16 Average Rating 6 | 3 5 8 On Entrance 3 | . 5 6 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 27 | 10 11 27 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 3 | . . 3 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 5 | 5 4 5 Average Carried 2 | 1 2 2 Final Capacity 8 | 8 8 8 Final Carried 3 | 1 3 3 Class Distribution -------------------- 93% | Mutant 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 630 | 223 157 250 Remotely . | . . . Salvage Created 1055 | . 375 680 Parts 62 | . 22 40 Haulers Intercepted 2 | . . 2 Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 25 | . 9 16 Guns 14 | . 9 5 Cannons 8 | . . 8 AOE 2 | . . 2 Classes Destroyed 6 | . 3 3 Hauler 2 | . . 2 Recycler 1 | . 1 . Mechanic 1 | . . 1 Swarmer 6 | . 3 3 Grunt 17 | . 6 11 Sentry 2 | . . 2 Best Kill Streak 6 | . 6 4 Combat Bots Only 6 | . 6 3 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 153 | . 33 120 Missed 37 | . 11 26 Hits 116 | . 22 94 Projectile 116 | . 22 94 Critical Strikes 4 | . . 4 Damage Taken 1670 | . 214 1456 Core 474 | . 36 438 Absorbed by Shields . | . . . Core Remaining (%) 92 | 100 85 . Volleys Fired 102 | . 33 69 Largest 4 | . 2 4 Hottest 182 | . 40 182 Shots Fired 192 | . 50 142 Gun 146 | . 50 96 Cannon 43 | . . 43 Launcher 3 | . . 3 Special . | . . . Kinetic 146 | . 50 96 Thermal 43 | . . 43 Explosive 3 | . . 3 Electromagnetic . | . . . Robot Hit Streak 20 | . 8 20 Robot Miss Streak 7 | . 2 7 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 120 | . 34 86 Core Hits 52 | . 17 35 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Meltdown 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1699 | . 362 1337 Guns 992 | . 362 630 Cannons 475 | . . 475 Explosions 229 | . . 229 Melee . | . . . Ramming 3 | . . 3 Kinetic 992 | . 362 630 Thermal 475 | . . 475 Explosive 229 | . . 229 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . . 3 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 5 | . . 5 Message Errors 1 | . . 1 Heat Flow Errors 1 | . . 1 Energy Discharges 1 | . . 1 Parts Rejected 1 | . . 1 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 53 | . . 53 Projectiles . | . . . Explosions 53 | . . 53 Melee . | . . . Knockbacks 1 | . . 1 Impact 1 | . . 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 110 | . . 110 Shots 3 | . . 3 Rammed 2 | . 1 1 Targets Rammed 2 | . 1 1 Kicked . | . . . Crushed . | . . . Highest Temperature 836 | . 12 836 Average Temperature 196 | . 7 207 Received Heat Transfer 642 | . 72 570 Effects 20 | . . 20 Shutdowns 2 | . . 2 Energy Bleed 1 | . . 1 Interference 5 | . . 5 Matter Decay 2 | . . 2 Short Circuit 1 | . . 1 Damage (minor) 1 | . . 1 Damage (major) 3 | . . 3 Damage (core) 5 | . . 5 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 5 | . . 5 Heat Transferred 851 | . . 851 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 142 | . 140 142 Initial 40 | . . 40 Average 49 | . 45 57 Influence Increases 717 | . 270 447 Destroy 0b10 Robot/C 500 | . 180 320 Destroy 0b10 Robot/NC 20 | . 5 15 Destroy Leader 104 | . 40 64 Successful Hack 44 | . 30 14 Disable Machine 15 | . . 15 Destroy Structure 19 | . . 19 Lose Combat Pursuer 15 | . 15 . Influence Decreases 593 | . 174 419 Entered New Map 56 | . . 56 Time Decay 460 | . 174 286 Lost Part 77 | . . 77 Squads Dispatched 6 | . 3 3 Investigation 3 | . 2 1 Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 39 | . 16 23 Peak Tracking Total 6 | . 6 6 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 1 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 1 3 Terminals 4 | . 1 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 4 7 Successful 6 | . 2 4 Failed 5 | . 2 3 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 11 | . 4 7 Terminals 11 | . 4 7 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 2 4 Terminals 6 | . 2 4 Assimilate 2 | . 1 1 Botnet 4 | . 1 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 1 3 Full Trace Events 2 | . 1 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1128 | 58 448 622 Spaces Moved 493 | 38 221 234 Core 24 | 14 . 10 Treads 469 | 24 221 224 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 157 | 119 160 161 Slowest Speed 200 | 160 160 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 4 38 21 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 15 | . . 15 Melee . | . . . Projectile . | . . . AOE 15 | . . 15 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 682 | 51 269 362 Wait 31 | . 9 22 Move 491 | 37 220 234 Hop . | . . . Pick Up 27 | 7 4 16 Fast Attach . | . . . Attach 18 | 6 1 11 Detach . | . . . Swap 3 | . . 3 Drop 8 | 1 1 6 Fire 102 | . 33 69 Melee . | . . . Ram . | . . . Kick . | . . . Crush 2 | . 1 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 499 | -10/Materials | Discovered new exit (range 5) 507 | -10/Materials | Entered another Materials area 507 | -9/Materials | Evolved 2 slots: Weapon x2 741 | -9/Materials | Discovered new exit (range 16) 761 | -9/Materials | Lost 5 parts (1p2n2w) 1113 | -9/Materials | Core integrity fell below 50% 1126 | -9/Materials | Core integrity fell below 20% 1130 | -9/Materials | Core destroyed Last Messages --------------- 01117_ Power failure, Cld. Ion Engine shutdown. 01117_ Heat Sink melted. 01117_ G-34 Mercenary destroyed. 01119_ Overheating: Core damaged (-56). 01122_ Overheating: System interference. 01122_ Autogun temporarily disabled. 01123_ Lgt. Treads broken. 01123_ Overheating: Short circuit. 01125_ Overheating: Matter decay (-37). 01126_ Overheating: Core damaged (-68). 01126_ Adv. Beam Cannon destroyed. 01127_ Power failure, Cld. Ion Engine shutdown. 01127_ Overheating: Autogun damaged (-66). 01127_ Overheating: Autogun damaged (-17). 01127_ Overheating: Adv. Beam Cannon damaged (-22). 01128_ Overheating: Energy bleed (-56). 01129_ Overheating: Cld. Ion Engine damaged (-53). 01130_ Overheating: Core damaged (-52). 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R?# #???????????????????? | | ????????????"?"??# ##### g##???????????????????? | | ?????????????????# ????#%=#????????????????????? | | ?????????????????#?????#[=#????????????????????? | | ???????????????????????#=%#????????????????????? | | ???????????????????????#%@#????????????????????? | | ??????????????????????# ![[#???????????????????? | | ??????????????????????+ ??????????????????? | | ??????????????????????# ?????????????????? | | ??????????????????????# ####????????????????? | | ??????????????????????######???????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptorLaunchCarapace Manual? 0 Play Time 00:08:39 Cumulative 54.3 hours Start 2025.11.19 @ 11:17:16 End 2025.11.19 @ 11:22:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 150 Rogue 150 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 33 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c973d3f-4d44-4f8f-b754-f22f3ac5655c