Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.07 @ 13:02:45 Player: RNGesus Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (127) 635 Value Destroyed (3599) 3599 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1631) 1631 TOTAL SCORE: 8025 Bonus ------- High Alert Combat Kills 1061 Follower Combat Kills 597 Friendly Fire -27 Cogmind --------- Core Integrity 74/550 Matter 126/300 Energy 160/160 System Corruption 1% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Improved Heat Sink Huge Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Battle Rifle > --- INVENTORY (25) --- Light Nuclear Core Reinforced Deuterium Engine Light Angular Momentum Engine Light Treads Light Treads Machine Analyzer Experimental Sensor Array Improved Signal Interpreter Transport Network Coupler Transmission Jammer Hacking Suite Authchip [Processor] Authchip [Processor] System Restoration Module Thief Drone Bay (3/3) Heavy Particle Gun Rocket Launcher Mini Grenade Launcher Improved Datajack Improved Datajack Improved Datajack Great Maul Axe Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Armored Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Advanced Targeting Computer Light Armor Plating > --- WEAPON ----------- Precision Beam Rifle Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Medium Treads Compact Wheel Machine Analyzer Experimental Sensor Array Improved Signal Interpreter Transport Network Coupler Hacking Suite Authchip [Processor] Authchip [Processor] System Restoration Module Thief Drone Bay Heavy Particle Gun Enhanced Autogun Enhanced Autogun Enhanced Autogun Heavy Battle Rifle Rocket Launcher Mini Grenade Launcher Improved Datajack Improved Datajack Improved Datajack Great Maul Axe [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Precision Beam Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 2 | . . . 1 1 . Weapon . | . . . . . . Parts Attached 96 | 6 11 2 19 50 8 Power 8 | 1 1 1 1 3 1 Engine 5 | 1 1 1 1 1 . Core 3 | . . . . 2 1 Reactor . | . . . . . . Propulsion 27 | 2 4 . 4 13 4 Treads 23 | 2 3 . 3 11 4 Leg 1 | . . . . 1 . Wheel 3 | . 1 . 1 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 24 | 1 3 . 6 14 . Device 8 | . . . 2 6 . Storage 2 | 1 1 . . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 13 | . 2 . 4 7 . Artifact . | . . . . . . Weapon 37 | 2 3 1 8 20 3 Energy Gun 5 | . . . 1 4 . Energy Cannon . | . . . . . . Ballistic Gun 26 | 2 2 1 6 13 2 Ballistic Cannon . | . . . . . . Launcher 6 | . 1 . 1 3 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 8 | . . . 1 7 . Parts Lost 31 | . . 2 4 22 3 Power 3 | . . 1 . 2 . Propulsion 9 | . . . . 8 1 Utility 12 | . . . 3 8 1 Weapon 7 | . . 1 1 4 1 Highest Loss Streak 9 | . . 2 2 9 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 95 99 97 91 93 Engine 8 | . 13 13 11 4 . Core 1 | . . . . 2 6 Treads 21 | . 18 14 21 25 28 Wheel 9 | . 9 14 11 8 6 Device 6 | . . . 9 8 9 Storage 10 | . 14 14 11 9 9 Processor 2 | . . . . 6 9 Protection 10 | . 10 14 11 8 7 Energy Gun 2 | . . . . 5 . Ballistic Gun 19 | . 28 27 21 11 17 Naked Turns . | . . . . . . Heaviest Build 107 | 14 92 92 99 107 96 Greatest Support 80 | 40 40 16 16 16 80 Greatest Overweight (x) 8 | 1 5 5 8 8 5 Average Overweight (x) 5 | . 3 5 5 7 4 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 23 | 7 19 25 25 25 25 Most Carried 25 | 4 14 19 25 25 25 Average Carried 19 | 2 9 15 23 23 23 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 4 14 19 25 23 23 Class Distribution -------------------- 88% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Commander-Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Mat Mat Sto Matter Collected 3012 | 233 519 89 726 1359 86 Remotely . | . . . . . . Salvage Created 5656 | 84 533 95 1479 3091 374 Parts 327 | 12 38 5 86 164 22 Haulers Intercepted 12 | . 1 . 5 5 1 Recyclers Shooed 7 | . 2 . 4 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Combat Hostiles Destroyed 99 | . 10 2 22 57 8 Guns 79 | . 7 2 18 46 6 AOE 18 | . 3 . 4 9 2 Classes Destroyed 17 | 1 7 . 5 4 . Worker 12 | . 2 . 3 5 2 Builder 1 | . 1 . . . . Tunneler 5 | 4 1 . . . . Hauler 12 | . 1 . 5 5 1 Recycler 5 | . . . 3 2 . Mechanic 1 | . . . 1 . . Operator 3 | . 2 . . 1 . Watcher 2 | . 1 . . 1 . Swarmer 13 | . 3 . 4 6 . Grunt 57 | . 7 2 10 35 3 Brawler 2 | . . . 1 . 1 Duelist 2 | . . . 1 1 . Protector 1 | . . . . 1 . Sentry 20 | . . . 6 10 4 Specialist 2 | . . . . 2 . Hunter 1 | . . . . 1 . Heavy 1 | . . . . 1 . Best Kill Streak 8 | 2 3 2 7 6 8 Combat Bots Only 7 | . 3 2 7 5 3 Max Kills in Single Turn 3 | 1 3 1 2 3 2 Gunslinging . | . . . . . . Exploded 3 | . 3 . 2 3 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Damage Taken 6333 | . 514 214 952 4054 599 Core 742 | . 85 53 128 444 32 Absorbed by Shields . | . . . . . . Core Remaining (%) 70 | 100 . 44 68 . . Volleys Fired 385 | 8 58 12 83 195 29 Largest 2 | 2 2 2 2 2 2 Hottest 86 | 40 40 40 46 86 58 Shots Fired 722 | 16 115 24 164 354 49 Gun 707 | 16 114 24 162 346 45 Cannon . | . . . . . . Launcher 15 | . 1 . 2 8 4 Special . | . . . . . . Kinetic 582 | 16 114 24 162 221 45 Thermal 125 | . . . . 125 . Explosive 15 | . 1 . 2 8 4 Electromagnetic . | . . . . . . Robot Hit Streak 22 | 9 14 3 17 22 20 Robot Miss Streak 4 | 1 4 2 3 3 1 Penetration Max . | . . . . . . Secondary Targets 7 | . . . 1 5 1 Max Gunslinging Chain 1 | . . . 1 1 1 Shots Hit Robots 544 | 13 75 14 121 282 39 Core Hits 242 | 4 29 4 58 125 22 Critical Kills 2 | . . . 2 . . Critical Parts Destroyed 2 | . . . 1 . 1 Critical Strikes 15 | . . . 3 11 1 Burn 11 | . . . . 11 . Destroy 4 | . . . 3 . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 10222 | 148 1127 199 1871 5700 1177 Guns 8476 | 148 985 199 1652 4769 723 Cannons . | . . . . . . Explosions 1741 | . 137 . 219 931 454 Melee . | . . . . . . Ramming 5 | . 5 . . . . Kinetic 6568 | 148 985 199 1652 2861 723 Thermal 1908 | . . . . 1908 . Explosive 1741 | . 137 . 219 931 454 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 1 1 3 . 1 Average Corruption 1 | . 1 1 2 . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 16 | . . 4 12 . . Message Errors 5 | . . 1 4 . . Heat Flow Errors 3 | . . 1 2 . . Energy Discharges 3 | . . . 3 . . Parts Rejected 1 | . . . 1 . . Data Loss (minor) 2 | . . 1 1 . . Misfires 1 | . . 1 . . . Alerts 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 31 | . . . . 27 4 Projectiles . | . . . . . . Explosions 31 | . . . . 27 4 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 145 | . 19 . . 93 33 Shots 5 | . 1 . . 3 1 Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 256 | . 37 161 196 256 18 Average Temperature 44 | . 10 44 31 52 10 Received Heat Transfer 2511 | . 291 117 366 1512 225 Effects 3 | . . . . 3 . Energy Bleed 1 | . . . . 1 . Interference 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . 2 . Combat Hostiles 2 | . . . . 2 . Parts Melted 9 | . . . . 9 . Heat Transferred 4958 | . . . . 4958 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Peak Influence 1295 | 20 259 71 584 1295 1042 Initial 532 | . 13 . . 246 532 Average 367 | 7 97 23 264 632 789 Maximum Alert Level 4 | . 1 . 2 4 3 Low Security (%) 44 | 100 86 100 49 6 . Level 1 23 | . 13 . 22 39 . Level 2 11 | . . . 27 10 30 Level 3 13 | . . . . 27 69 Level 4 6 | . . . . 15 . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 1 | . . . . 1 . Squads Dispatched 21 | . 2 . 4 12 3 Investigation 2 | . 1 . . 1 . Extermination . | . . . . . . Reinforcement 14 | . 1 . 4 7 2 Assault 1 | . . . . 1 . Garrison 4 | . . . . 3 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Distress Signals 16 | . 1 . 6 9 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 173 | . 19 4 48 83 19 Peak Tracking Total 7 | . 4 3 4 7 5 Tactical Retreats 7 | . 1 . . 6 . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Traps Triggered 9 | . 5 . 3 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Mat Mat Sto Machines Disabled 4 | . . . 1 3 . Max in Single Turn 1 | . . . 1 1 . Garrison Access 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Machines Accessed 8 | . 1 1 . 5 1 Terminals 6 | . 1 . . 4 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 25 | . 2 1 . 21 1 Successful 11 | . 1 1 . 8 1 Failed 14 | . 1 . . 13 . Catastrophic 2 | . . . . 2 . Database Lockouts . | . . . . . . Manual 14 | . . . . 14 . Terminals 17 | . 2 . . 14 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 7 | . . . . 7 . Garrison Access . | . . . . . . Terminal Hacks 5 | . 1 1 . 2 1 Open Door 2 | . . 1 . . 1 Branch Access Points 1 | . . . . 1 . Hauler Manifests 1 | . . . . 1 . Registered Components 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 6 | . . . . 6 . Insert Component 2 | . . . . 2 . Analyze 4 | . . . . 4 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 5 | . . . . 5 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . . 2 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . 2 . Machine Destruction 2 | . . . . 2 . Fabnet Peak Effective % . | . . . . . . Robots Rewired 1 | . . . . . 1 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Total Allies 12 | . . 2 . . 10 Largest Group 10 | . . 2 1 . 10 Highest-Rated Group 173 | . . 62 31 . 173 Highest-Rated Ally 31 | . . 31 31 . 29 Total Orders 1 | . . . . 1 . RETURN 1 | . . . . 1 . Ally Attacks 89 | . . 1 32 . 56 Total Damage 1258 | . . 20 525 . 713 Kills 24 | . . 1 10 . 13 Allies Corrupted 1 | . . . . . 1 Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 3 . . . Drone Launches 2 | . . . . 2 . Drone Recoveries 2 | . . . . 2 . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Mat Mat Sto Turns Passed 7577 | 180 1234 972 1865 3050 276 Spaces Moved 3293 | 97 594 531 862 1104 105 Core 15 | 15 . . . . . Treads 269 | 82 179 . . . 8 Legs . | . . . . . . Wheels 3009 | . 415 531 862 1104 97 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 175 175 175 175 Average Speed 183 | 148 170 175 180 199 179 Slowest Speed 240 | 160 175 175 210 210 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 62 | 4 95 99 79 69 29 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 1 | . . 1 . . . Spaces Dug 21 | . . . 12 9 . Terrain Destroyed 138 | . 12 . 21 73 32 Melee . | . . . . . . Projectile 3 | . . . . 3 . AOE 135 | . 12 . 21 70 32 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Total 4214 | 114 699 551 1024 1676 150 Wait 323 | . 16 . 20 282 5 Move 3288 | 96 593 530 861 1103 105 Hop . | . . . . . . Pick Up 66 | 4 15 7 21 18 1 Fast Attach 35 | 6 2 . 3 24 . Attach 30 | . 4 2 6 15 3 Detach 6 | . 1 . . 5 . Swap 31 | . 5 . 10 11 5 Drop 48 | . 4 . 20 23 1 Fire 385 | 8 58 12 83 195 29 Melee . | . . . . . . Ram 1 | . 1 . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . . . 1 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 181 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 522 | -10/Materials | Discovered new exit (range 7) 970 | -10/Materials | Discovered new exit (range 15) 1176 | -10/Materials | Discovered new exit (range 4) 1339 | -10/Materials | Discovered new exit (range 5) 1386 | -10/Materials | Discovered new exit (range 4) 1415 | -10/Materials | Entered Mines 1426 | -10/Mines | Core integrity fell below 50% 1487 | -10/Mines | Learned 8 Materials zone layouts 1499 | -10/Mines | Learned location of 1 exit from Materials 1537 | -10/Mines | Discovered new exit (range 8) 1556 | -10/Mines | Received a Mining Laser from a helpful Derelict 1656 | -10/Mines | Escorted by a lone wolf Derelict 1676 | -10/Mines | Learned location of Storage (-8) 1803 | -10/Mines | Discovered new exit (range 8) 1920 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1994 | -10/Mines | Found the Drone Emporium 2002 | -10/Mines | Found Prototype Device 2127 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2269 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2271 | -10/Mines | Learned Materials terminal intel 2276 | -10/Mines | Found Prototype Device 2387 | -10/Mines | Entered Materials 2387 | -9/Materials | Accompanied by 1 ally 2387 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2388 | -9/Materials | Identified exit to Materials 2390 | -9/Materials | Loaded intel: 12 terminal locations 2949 | -9/Materials | Discovered new exit (range 11) 4009 | -9/Materials | Destroyed 7 combat bots 4252 | -9/Materials | Entered another Materials area 4252 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4254 | -8/Materials | Identified Exp. Sensor Array 4255 | -8/Materials | Identified Thief Drone Bay 4764 | -8/Materials | Discovered new exit (range 13) 4983 | -8/Materials | Discovered new exit (range 9) 5591 | -8/Materials | Identified exit to Storage 6356 | -8/Materials | Discovered new exit (range 5) 6504 | -8/Materials | Garrison activated, responded to threat 6562 | -8/Materials | Core integrity fell below 50% 6626 | -8/Materials | Lost 9 parts (1p4n2u2w) 6652 | -8/Materials | First assault squad dispatched 6728 | -8/Materials | Core integrity fell below 20% 6729 | -8/Materials | Lost 3 parts (1n1u1w) 6757 | -8/Materials | Sterilization system engaged 6757 | -8/Materials | Non-combat units ordered to evacuate 6857 | -8/Materials | Combat units ordered to evacuate 7057 | -8/Materials | Ambient heat levels rising (+10) 7152 | -8/Materials | Build established: Scavenger-Mutant 7207 | -8/Materials | Ambient heat levels rising (+10) 7302 | -8/Materials | Entered Storage 7316 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7515 | -8/Storage | Garrison activated, responded to threat 7578 | -8/Storage | Self-destructed Last Messages --------------- 07550_ Y-45 Defender destroyed. 07551_ U-05 Engineer builds a Wall. 07552_ R-06 Scavenger collects Lgt. Nuclear Core. 07555_ U-05 Engineer lays Concrete. 07555_ R-06 Scavenger collects Particle Gun. 07556_ U-05 Engineer lays Concrete. 07557_ U-05 Engineer builds a Wall. 07557_ Enh. Autogun destroyed. 07558_ The unstable cave ceiling collapses. 07558_ Wheel crushed. 07560_ R-06 Scavenger collects Lgt. Armor Plating. 07561_ U-05 Engineer builds a Wall. 07561_ R-06 Scavenger collects Sml. Storage Unit. 07566_ U-05 Engineer builds a Wall. 07566_ R-06 Scavenger collects Aluminum Leg. 07568_ Y-45 Defender destroyed. 07569_ U-05 Engineer lays Concrete. 07571_ Acquired 20 matter. 07572_ U-05 Engineer lays Concrete. 07574_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ??????" 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