Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.11.01 @ 22:43:52 Player: clone Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (115) 575 Value Destroyed (3453) 3453 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (109) 109 TOTAL SCORE: 7037 Bonus ------- High Alert Combat Kills 70 Follower Combat Kills 39 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 73/100 System Corruption 10% Temperature Cool (0) Movement Rolling (175) Ox5 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Compact Wheel > --- UTILITY (4) ------ Improved Cooling System Huge Storage Unit Dynamic Insulation System > --- WEAPON (3) ------- Hammer > --- INVENTORY (25) --- Carbon-fiber Leg Wheel Small Matter Pod (50) Trap Scanner Improved Signal Interpreter Improved Targeting Computer Target Analyzer Tractor Beam Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg VSS Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Improved Cooling System Huge Storage Unit Microactuators > --- WEAPON ----------- Shock Rifle Beam Rifle Autogun > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Wheel Compact Wheel Compact Wheel Small Matter Pod Trap Scanner Improved Signal Interpreter Improved Targeting Computer Target Analyzer Dynamic Insulation System Tractor Beam Beam Rifle Particle Gun Heavy Particle Cannon Shotgun Improved Grenade Launcher Mining Laser Welding Torch Plasma Cutter Hammer [Rating: 40] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Machine Analyzer Protection Reflective Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Shotgun Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 3 | . . . 2 . . 1 . Utility 2 | . . . . . 2 . . Weapon 1 | . . . . . . 1 . Parts Attached 127 | 5 4 11 5 22 36 35 9 Power 13 | 1 . 3 . 3 4 2 . Engine 12 | 1 . 3 . 3 3 2 . Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 56 | 2 1 6 5 11 13 15 3 Treads 10 | . . . . 6 4 . . Leg 32 | 2 1 4 5 2 4 14 . Wheel 14 | . . 2 . 3 5 1 3 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 23 | 1 2 . . 1 8 11 . Device 13 | . 1 . . . 3 9 . Storage 6 | 1 1 . . . 3 1 . Processor 2 | . . . . . 1 1 . Hackware . | . . . . . . . . Protection 2 | . . . . 1 1 . . Artifact . | . . . . . . . . Weapon 35 | 1 1 2 . 7 11 7 6 Energy Gun 11 | . . 1 . 1 4 2 3 Energy Cannon 2 | . . . . . . 1 1 Ballistic Gun 12 | 1 1 1 . 6 . 3 . Ballistic Cannon 1 | . . . . . 1 . . Launcher 4 | . . . . . 4 . . Special Weapon 4 | . . . . . 2 1 1 Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Corrupted Parts 1 | . . . . . . 1 . System Corruption 6 | . . . . . . 6 . Parts Lost 56 | . . 2 . 16 16 8 14 Power 8 | . . 1 . 3 1 2 1 Propulsion 25 | . . 1 . 8 6 4 6 Utility 7 | . . . . 1 4 1 1 Weapon 16 | . . . . 4 5 1 6 Highest Loss Streak 11 | . . 1 . 11 9 4 9 To Critical Strikes 3 | . . . . 1 2 . . Average Slot Usage (%) 89 | . 96 98 95 91 90 85 85 Engine 7 | . 14 13 11 9 4 6 5 Treads 5 | . . . . 31 18 . . Leg 22 | . 26 25 39 7 9 27 25 Wheel 1 | . . 1 . 1 5 . 2 Device 12 | . 5 . . . 4 18 21 Storage 13 | . 21 28 22 18 18 7 7 Processor 1 | . . . . . 2 2 . Protection 1 | . . . . 1 5 . . Energy Gun 6 | . . 6 11 1 3 8 7 Energy Cannon 2 | . . . . . . 2 6 Ballistic Gun 9 | . 27 21 11 19 1 8 5 Launcher 1 | . . . . . 7 . . Naked Turns . | . . . . . . . . Heaviest Build 144 | 11 54 54 52 56 144 109 102 Greatest Support 92 | 20 20 20 48 92 89 72 50 Greatest Overweight (x) 27 | 1 5 5 1 2 16 5 27 Average Overweight (x) 1 | . . 2 1 . . 1 2 Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 Average Capacity 22 | 7 14 20 20 20 22 25 25 Most Carried 25 | 3 13 20 20 19 23 25 14 Average Carried 16 | 2 8 15 19 14 16 20 13 Final Capacity 25 | 8 20 20 20 20 25 25 25 Final Carried 22 | 3 13 19 19 11 22 14 9 Class Distribution -------------------- 39% | Mutant 26% | Scavenger-Mutant 14% | Scavenger-Skirmisher 13% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Matter Collected 3053 | 175 138 238 71 312 959 828 332 Remotely . | . . . . . . . . Salvage Created 3910 | . 138 332 188 747 963 1387 155 Parts 243 | . 23 11 20 55 66 64 4 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 3 | . . . . . . 3 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 2 | . . . . . . . 2 Prevented 1 | . . . . . . . 1 Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Combat Hostiles Destroyed 93 | . 5 12 5 18 33 19 1 Guns 65 | . 5 12 5 18 8 16 1 Cannons 17 | . . . . . 14 3 . AOE 11 | . . . . . 11 . . Classes Destroyed 16 | . 4 3 1 . 5 3 . Worker 9 | . . . . . 4 5 . Builder 4 | . 1 . 2 . 1 . . Tunneler 2 | . . . . . 1 1 . Recycler 6 | . . 1 . . . 5 . Mechanic 1 | . . . . . . 1 . Operator 2 | . . . . . 2 . . Watcher 6 | . 1 . . 2 2 1 . Swarmer 24 | . 3 . 3 5 10 2 1 Grunt 32 | . 2 3 1 4 14 8 . Brawler 1 | . . . . . 1 . . Duelist 2 | . . . . . . 2 . Sentry 17 | . . . 1 9 7 . . Demolisher 1 | . . 1 . . . . . Hunter 2 | . . . . . 1 1 . Programmer 6 | . . . . . . 6 . Decomposer 1 | . . . . . . . 1 Assembled 8 | . . 8 . . . . . Best Kill Streak 7 | . 5 7 3 5 5 4 1 Combat Bots Only 6 | . 3 6 3 4 5 4 1 Max Kills in Single Turn 3 | . 1 1 2 1 3 1 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . 3 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Damage Taken 8678 | . 109 652 118 2500 3076 1174 1049 Core 1545 | . 12 148 8 364 310 279 424 Absorbed by Shields 102 | . 43 . . . . 59 . Regen/Repaired (Parts) 23 | . 23 . . . . . . Core Remaining (%) 46 | 100 . 36 . 7 43 . . Volleys Fired 342 | . 16 35 22 68 89 78 34 Largest 3 | . 2 2 2 2 2 3 3 Hottest 190 | . 43 60 60 60 121 190 168 Shots Fired 671 | . 25 70 41 132 132 199 72 Gun 554 | . 25 70 41 132 65 163 58 Cannon 84 | . . . . . 36 36 12 Launcher 31 | . . . . . 31 . . Special 2 | . . . . . . . 2 Kinetic 388 | . 25 56 22 126 47 91 21 Thermal 226 | . . 14 19 6 50 93 44 Explosive 31 | . . . . . 31 . . Electromagnetic 26 | . . . . . 4 15 7 Robot Hit Streak 29 | . 11 15 7 28 29 18 14 Robot Miss Streak 4 | . 2 3 3 2 3 4 1 Penetration Max . | . . . . . . . . Secondary Targets 5 | . . 1 1 3 . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . Shots Hit Robots 455 | . 18 53 23 113 97 141 10 Core Hits 247 | . 11 32 12 44 79 64 5 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed 3 | . . . . 1 . 2 . Critical Strikes 10 | . . . . 2 3 5 . Burn 3 | . . . . . 1 2 . Destroy 4 | . . . . 2 . 2 . Blast 3 | . . . . . 2 1 . Melee Attacks 2 | . . . . . . . 2 Impact 2 | . . . . . . . 2 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8410 | . 207 563 244 1135 3381 2717 163 Guns 4949 | . 207 563 244 1135 755 1893 152 Cannons 1611 | . . . . . 787 824 . Explosions 1839 | . . . . . 1839 . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 4063 | . 207 455 111 1089 948 1230 23 Thermal 2129 | . . 108 133 46 547 1241 54 Explosive 1839 | . . . . . 1839 . . Electromagnetic 379 | . . . . . 47 246 86 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 14 | . 1 1 . 10 14 10 10 Average Corruption 5 | . 1 1 . 3 8 2 10 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 177 | . . 9 . 7 44 46 71 Message Errors 37 | . . 2 . 2 10 7 16 Matter Fused 44 | . . 1 . 3 11 13 16 Heat Flow Errors 18 | . . 1 . . 4 4 9 Energy Discharges 25 | . . 2 . 2 6 3 12 Parts Rejected 2 | . . . . . . 2 . Data Loss (minor) 22 | . . . . . 6 7 9 Data Loss (major) 6 | . . 2 . . . 1 3 Misfires 8 | . . . . . . 4 4 Alerts 4 | . . 1 . . 1 2 . Weapon Failures 11 | . . . . . 6 3 2 Overload Shots . | . . . . . . . . Overflow Damage 70 | . . . . . 21 49 . Projectiles 69 | . . . . . 20 49 . Explosions 1 | . . . . . 1 . . Melee . | . . . . . . . . Knockbacks 6 | . . . . . 4 2 . Impact . | . . . . . . . . Kinetic 6 | . . . . . 4 2 . Secondary . | . . . . . . . . Self-Inflicted Damage 27 | . . . . . 27 . . Shots 1 | . . . . . 1 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 461 | . 8 105 32 35 461 234 183 Average Temperature 67 | . 2 32 14 11 104 59 41 Received Heat Transfer 2828 | . 16 193 27 606 1620 270 96 Effects 5 | . . . . . 5 . . Shutdowns 2 | . . . . . 2 . . Energy Bleed 1 | . . . . . 1 . . Interference 1 | . . . . . 1 . . Damage (minor) 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . 1 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 7 | . . 2 1 1 . 3 . Heat Transferred 4757 | . . 250 300 100 1443 2516 148 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Peak Influence 540 | . 167 99 170 300 540 259 . Initial 204 | . . . . 61 94 204 . Average 111 | . 83 35 80 195 238 65 . Maximum Alert Level 2 | . . . . 1 2 1 . Low Security (%) 76 | 100 100 100 100 32 48 86 . Level 1 18 | . . . . 67 32 13 . Level 2 4 | . . . . . 19 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 28 | . 2 . 2 7 10 7 . Investigation 3 | . 2 . . . 1 . . Extermination 6 | . . . . . . 6 . Reinforcement 7 | . . . 2 1 3 1 . Assault . | . . . . . . . . Garrison 12 | . . . . 6 6 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Distress Signals 6 | . 1 . 2 . 3 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 138 | . 8 16 7 27 49 26 5 Peak Tracking Total 8 | . 4 5 4 8 8 4 4 Tactical Retreats 6 | . . 2 1 2 . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Traps Triggered 8 | . 3 . . 3 . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Machines Disabled 8 | . . . . . 6 1 1 Max in Single Turn 2 | . . . . . 2 1 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Machines Accessed 11 | . 4 1 . 2 4 . . Terminals 7 | . 2 1 . 1 3 . . Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units 3 | . 1 . . 1 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 48 | . 21 2 . 11 14 . . Successful 33 | . 11 2 . 9 11 . . Failed 15 | . 10 . . 2 3 . . Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual 1 | . . 1 . . . . . Terminals 24 | . 10 2 . 5 7 . . Fabricators . | . . . . . . . . Repair Stations 6 | . 6 . . . . . . Recycling Units 18 | . 5 . . 6 7 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 17 | . 6 2 . 4 5 . . Record 8 | . 1 1 . 2 4 . . Part Schematic 1 | . . . . 1 . . . Robot Analysis 1 | . . . . . 1 . . Scanalyzer Index 1 | . . . . 1 . . . Security Status 1 | . 1 . . . . . . Recall Investigation 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Registered Components 1 | . 1 . . . . . . Zone Layout 2 | . 1 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . Scan Component 1 | . 1 . . . . . . Repair 1 | . 1 . . . . . . Recycling Unit Hacks 14 | . 3 . . 5 6 . . Recycle Component 1 | . . . . 1 . . . Process 5 | . 1 . . 1 3 . . Report Inventory 3 | . . . . 1 2 . . Retrieve Matter 1 | . 1 . . . . . . Retrieve Components 4 | . 1 . . 2 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 4 1 . 2 3 . . Full Trace Events 6 | . 3 . . 1 2 . . Feedback Events 1 | . 1 . . . . . . Corruption 1 | . 1 . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled 1 | . . . . 1 . . . Recycled Matter . | . . . . . . . . Retrieved Matter 148 | . 148 . . . . . . Retrieved Components 28 | . 9 . . 10 9 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 . . . . . Highest-Rated Group 40 | . . 40 . . . . . Highest-Rated Ally 16 | . . 16 . . . . . Total Orders 1 | . . 1 . . . . . GUARD 1 | . . 1 . . . . . Ally Attacks 5 | . . 5 . . . . . Total Damage 58 | . . 58 . . . . . Kills 1 | . . 1 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Robot Analysis Total 1 | . . . . . 1 . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Turns Passed 8697 | 117 490 936 236 605 1469 2936 1908 Spaces Moved 3210 | 89 234 325 90 241 677 1115 439 Core 11 | 8 . . . . 2 . 1 Treads 510 | . . . . 201 309 . . Legs 2266 | 81 234 293 90 27 155 1115 271 Wheels 423 | . . 32 . 13 211 . 167 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 110 180 90 100 187 108 Average Speed 202 | 117 186 247 184 160 169 224 215 Slowest Speed 1400 | 190 470 260 190 240 850 470 1400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 3 | . . . . 3 . . . Exploration Rate (%) 37 | 6 35 88 9 43 58 8 51 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 162 | . . . . . 159 . 3 Melee . | . . . . . . . . Projectile 3 | . . . . . 2 . 1 AOE 157 | . . . . . 157 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Total 4815 | 101 267 393 125 345 858 1393 1333 Wait 953 | . . 2 . . . 104 847 Move 3203 | 88 233 324 89 240 676 1114 439 Hop . | . . . . . . . . Pick Up 126 | 8 13 14 5 12 42 30 2 Fast Attach 5 | . 1 . . . . 4 . Attach 73 | 5 3 3 3 16 22 14 7 Detach 7 | . . 1 . . 1 5 . Swap 49 | . . 8 2 6 14 17 2 Drop 55 | . 1 6 4 3 14 27 . Fire 342 | . 16 35 22 68 89 78 34 Melee 2 | . . . . . . . 2 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -7/Lower Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 16) 541 | -10/Materials | Repaired Aluminum Leg 608 | -10/Materials | Entered Mines 611 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 729 | -10/Mines | Assembled infested the area 1118 | -10/Mines | Core integrity fell below 50% 1458 | -10/Mines | Build established: Scavenger-Mutant 1517 | -10/Mines | Discovered new exit (range 8) 1544 | -10/Mines | Entered Materials 1544 | -9/Materials | Evolved 2 slots: Propulsion x2 1643 | -9/Materials | Discovered new exit (range 15) 1780 | -9/Materials | Entered Storage 1889 | -9/Storage | Core integrity fell below 50% 1931 | -9/Storage | Lost 11 parts (2p6n3w) 2046 | -9/Storage | Garrison activated, responded to threat 2231 | -9/Storage | Core integrity fell below 20% 2243 | -9/Storage | Build established: Mutant 2298 | -9/Storage | Crushed by falling debris 2304 | -9/Storage | Crushed by falling debris 2311 | -9/Storage | Crushed by falling debris 2311 | -9/Storage | System corruption reached 10% 2342 | -9/Storage | Lost 4 parts (1p2n1w) 2353 | -9/Storage | Discovered new exit (range 15) 2385 | -9/Storage | Entered Materials 2385 | -8/Materials | Evolved 2 slots: Utility x2 2756 | -8/Materials | Lost 9 parts (1p4n2u2w) 3407 | -8/Materials | System corruption reached 10% 3459 | -8/Materials | Core integrity fell below 50% 3483 | -8/Materials | Lost 4 parts (1n2u1w) 3653 | -8/Materials | Garrison activated, responded to threat 3840 | -8/Materials | Discovered new exit (range 5) 3854 | -8/Materials | Entered Factory 3854 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4457 | -7/Factory | Lost 4 parts (1p1n1u1w) 4485 | -7/Factory | P-60 Hacker assimilated allied 5U-DP0(g) 4857 | -7/Factory | Build established: Scavenger-Skirmisher 5094 | -7/Factory | Discovered new exit (range 13) 6175 | -7/Factory | Build established: Scavenger-Gunner 6281 | -7/Factory | Discovered new exit (range 15) 6616 | -7/Factory | Build established: Gunner 6629 | -7/Factory | System corruption reached 10% 6790 | -7/Factory | Entered Lower Caves 6943 | -7/Lower Caves | Build established: Scavenger-Gunner 7682 | -7/Lower Caves | Build established: Scavenger-Mutant 8378 | -7/Lower Caves | Spotted B-75 Beast 8415 | -7/Lower Caves | Core integrity fell below 50% 8438 | -7/Lower Caves | Core integrity fell below 20% 8461 | -7/Lower Caves | Lost 9 parts (1p4n1u3w) 8698 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08683_ System corrupted: Heat flow error (+133). 08683_ Shock Rifle destroyed. 08688_ VTOL Module fries itself beyond repair. 08688_ Plasma Cutter destroyed. 08689_ Wheel destroyed. Bump into an enemy to attack with the active melee weapon. Even while active, melee weapons do not fire together with ranged weapons in the same volley. 08696_ VTOL Module self-destruct mechanism malfunctions. 08696_ Com. Wheel destroyed. 08697_ Autogun fries itself beyond repair. 08697_ S-27 Virus destroyed. [Achievement: First Step to Greatness] The achievement interface (ESC then open Records) offers an effective way to explore all of your earned achievements as well as seek out new goals for future runs. Important note for Steam players: Cogmind player global achievement rates displayed by Steam are all significantly underreported, in some cases by a huge margin, due to how they are calculated by Valve. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? #??????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? #?????????????????????????? | | ????????????????????? ##???????????????????????? | | ????????????????????? ####???? ?????????????? | | ?????????????????????# #??# ?????????????? | | ????????????????????## ##? ????????????? | | ???????????????????## ## ????????????? | | ???????????????###?# ????????????? | | ??????????????## ## ##????????##?? | | ??????????????# ???????? #?? | | ??????????????# %????????? #?? | | ??????????????# ######++######? #?? | | ??????????# "" "" % " #? #?? | | ??????????# ### # "" " ## #?? | | ????????????????????## ## #" "" # ##? | | ????????????????????# ### # % ## | | ????????????????????# *%#?# # % # | | ????????????????????##s%### + """" ## | | ?????????????????????##==@s " % %% | | ???????????????????#### % # | | ??????????????????## # + ### | | ??????????????????# #" # #?# | | ?????????????????## #"% # ## %## ## | | ????????????????## # # # % # | | ???????????????## #"% %% # % % # % | | ??????????????## ## #" # % #% # ## | | ??????????????# ### ######++######## ## | | ??????????????## ### ## % % | | ???????????????### | | ?????????????????## # % ### | | ??????????????????### #### ## ###% #?# | | ????????????????????###??# #?###?# #?# | | ?????????????????????????# #????# ??##?## | | ?????????????????????????# #????# ??????## % | | ????????????????????????? #???????????## | | ????????????????????????? ???????????# # | | ???????????????????????? ???????????# % ## # | | ???????????????????????? ???????????## ### | | ???????????????????????? ##???????????# ?# | | ??????????????????????? #????????????##?# ## | | ???????????????????????# ??????????????##?# | | ???????????????????????## ????############## | | ????????????????????????# ??## $ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 150 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Melee Speed Boost 20 Evasion (%) 55 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Particle Charger | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Close Call First Step to Greatness GoHome() I Survived The Infestation Made in Tau Ceti IV Novice Programmer Part-time Mechanic System Compromised Tourist Troublemaker Unlikely Earthworm Challenges ------------ None Game ------ Seed WaveGreatMaul Manual? 0 Play Time 02:31:11 Cumulative 5.2 hours Start 2022.06.24 @ 22:19:53 End 2022.11.01 @ 22:43:52 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(47,30,31) Steam X RUN: 45ad4441-76a8-4123-9a60-478a2dbf83f5